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authorKarl Berry <karl@freefriends.org>2021-02-25 19:22:25 +0000
committerKarl Berry <karl@freefriends.org>2021-02-25 19:22:25 +0000
commitad547a6b5986815fda458221149728d9d9ab1d87 (patch)
tree16296910eb3eca724371474ea9aea3994dc69614 /Build/source/texk/web2c/luatexdir/luasocket
parent947b43de3dd21d58ccc2ffadefc4441ea1c2a813 (diff)
restore Build,TODO from r57911
git-svn-id: svn://tug.org/texlive/trunk@57915 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source/texk/web2c/luatexdir/luasocket')
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/LICENSE20
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/Lua51.props28
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/Lua52.props28
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/NEW44
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/README11
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/dns.html183
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/ftp.html288
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/http.html335
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/index.html215
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/installation.html127
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/introduction.html333
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/ltn12.html430
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/lua05.pptbin0 -> 304128 bytes
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/luasocket.pngbin0 -> 11732 bytes
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/mime.html477
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/reference.css55
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/reference.html260
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/smtp.html418
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/socket.html479
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/tcp.html721
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/udp.html596
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/doc/url.html328
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/README89
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/b64.lua19
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/check-links.lua111
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/check-memory.lua17
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/cookie.lua88
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/dict.lua151
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/dispatch.lua307
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/eol.lua13
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/forward.lua65
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/get.lua141
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/links17
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/lp.lua323
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/qp.lua23
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/etc/tftp.lua154
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/luasocket.sln35
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/makefile49
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/mime.vcxproj217
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/mime.vcxproj.filters16
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/README50
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/cddb.lua46
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/daytimeclnt.lua22
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/echoclnt.lua23
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/echosrvr.lua28
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/listener.lua25
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/lpr.lua51
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/mclisten.lua18
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/mcsend.lua20
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/talker.lua20
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/samples/tinyirc.lua89
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/socket.vcxproj307
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/socket.vcxproj.filters51
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/auxiliar.c158
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/auxiliar.h48
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/buffer.c273
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/buffer.h45
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/compat.c19
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/compat.c.orig19
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/compat.h11
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/compat.h.orig11
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/except.c133
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/except.h38
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/ftp.lua268
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/ftp.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/ftp_lua.c754
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/headers.lua100
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/headers.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/headers_lua.c300
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/http.lua384
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/http.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/http_lua.c823
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/inet.c543
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/inet.h54
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/io.c30
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/io.h65
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/ltn12.lua310
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/ltn12.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/ltn12_lua.c567
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/lua_preload.c49
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.c115
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.c.orig114
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.h29
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/makefile438
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/mbox.lua92
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/mbox.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/mbox_lua.c231
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/mime.c721
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/mime.h29
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/mime.lua90
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/mime.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/mime_lua.c152
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/options.c374
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/options.h62
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/pierror.h28
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/select.c220
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/select.h15
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/serial.c180
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/smtp.lua183
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/smtp.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/smtp_lua.c505
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/socket.c5
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/socket.h78
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/socket.lua149
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/socket_lua.c309
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/socket_lua.c.module317
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/tcp.c451
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/tcp.h35
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/timeout.c228
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/timeout.h29
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/tp.lua98
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/tp.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/tp_lua.c244
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/udp.c483
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/udp.h31
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/unix.c70
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/unix.h31
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/unixdgram.c408
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/unixdgram.h20
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.c357
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h21
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/url.lua189
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/url.lua_lua.c0
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/url_lua.c543
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/usocket.c453
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/usocket.h63
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/wsocket.c433
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/src/wsocket.h33
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/README14
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/auth/.htaccess4
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/auth/.htpasswd1
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/auth/index.html3002
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/cgi/cat6
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/cgi/cat-index-html5
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/cgi/env5
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/cgi/query-string4
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/cgi/redirect-loop3
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/cgi/request-uri4
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/dicttest.lua5
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/excepttest.lua30
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/find-connect-limit32
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/ftptest.lua122
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/hello.lua3
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/httptest.lua441
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/index.html3002
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/ltn12test.lua299
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/luasocket.pngbin0 -> 11732 bytes
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/mimetest.lua299
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/smtptest.lua259
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/stufftest.lua21
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/tcp-getoptions41
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/test_bind.lua6
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/test_getaddrinfo.lua15
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/test_socket_error.lua31
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/testclnt.lua803
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/testmesg.lua96
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/testsrvr.lua20
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/testsupport.lua37
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/tftptest.lua20
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/udp-zero-length-send25
-rwxr-xr-xBuild/source/texk/web2c/luatexdir/luasocket/test/udp-zero-length-send-recv37
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/udpconnectclnt.lua19
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/udpconnectsrvr.lua16
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/unixdgramclnt.lua9
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/unixdgramsrvr.lua9
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/unixstreamclnt.lua8
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/unixstreamsrvr.lua9
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/upload.html15
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/urltest.lua635
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/utestclnt.lua644
-rw-r--r--Build/source/texk/web2c/luatexdir/luasocket/test/utestsrvr.lua17
171 files changed, 31692 insertions, 0 deletions
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/LICENSE b/Build/source/texk/web2c/luatexdir/luasocket/LICENSE
new file mode 100644
index 00000000000..b63545107ef
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/LICENSE
@@ -0,0 +1,20 @@
+LuaSocket 3.0 license
+Copyright © 2004-2013 Diego Nehab
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+the rights to use, copy, modify, merge, publish, distribute, sublicense,
+and/or sell copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/Lua51.props b/Build/source/texk/web2c/luatexdir/luasocket/Lua51.props
new file mode 100644
index 00000000000..1bd62565389
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/Lua51.props
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ImportGroup Label="PropertySheets" />
+ <PropertyGroup Label="UserMacros">
+ <LUABIN_PATH>..\build\vc12\bin\lua\5.1\</LUABIN_PATH>
+ <LUALIB_PATH>..\build\vc12\bin\lua\5.1\</LUALIB_PATH>
+ <LUAINC_PATH>..\build\vc12\include\lua\5.1\</LUAINC_PATH>
+ <LUALIB>lua51.lib</LUALIB>
+ </PropertyGroup>
+ <PropertyGroup>
+ <_PropertySheetDisplayName>Lua51</_PropertySheetDisplayName>
+ </PropertyGroup>
+ <ItemDefinitionGroup />
+ <ItemGroup>
+ <BuildMacro Include="LUALIB_PATH">
+ <Value>$(LUALIB_PATH)</Value>
+ </BuildMacro>
+ <BuildMacro Include="LUABIN_PATH">
+ <Value>$(LUABIN_PATH)</Value>
+ </BuildMacro>
+ <BuildMacro Include="LUAINC_PATH">
+ <Value>$(LUAINC_PATH)</Value>
+ </BuildMacro>
+ <BuildMacro Include="LUALIB">
+ <Value>$(LUALIB)</Value>
+ </BuildMacro>
+ </ItemGroup>
+</Project>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/Lua52.props b/Build/source/texk/web2c/luatexdir/luasocket/Lua52.props
new file mode 100644
index 00000000000..01afcfa7c4b
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/Lua52.props
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ImportGroup Label="PropertySheets" />
+ <PropertyGroup Label="UserMacros">
+ <LUABIN_PATH>..\build\vc12\bin\lua\5.2\</LUABIN_PATH>
+ <LUALIB_PATH>..\build\vc12\bin\lua\5.2\</LUALIB_PATH>
+ <LUAINC_PATH>..\build\vc12\include\lua\5.2\</LUAINC_PATH>
+ <LUALIB>lua52.lib</LUALIB>
+ </PropertyGroup>
+ <PropertyGroup>
+ <_PropertySheetDisplayName>Lua52</_PropertySheetDisplayName>
+ </PropertyGroup>
+ <ItemDefinitionGroup />
+ <ItemGroup>
+ <BuildMacro Include="LUALIB_PATH">
+ <Value>$(LUALIB_PATH)</Value>
+ </BuildMacro>
+ <BuildMacro Include="LUABIN_PATH">
+ <Value>$(LUABIN_PATH)</Value>
+ </BuildMacro>
+ <BuildMacro Include="LUAINC_PATH">
+ <Value>$(LUAINC_PATH)</Value>
+ </BuildMacro>
+ <BuildMacro Include="LUALIB">
+ <Value>$(LUALIB)</Value>
+ </BuildMacro>
+ </ItemGroup>
+</Project>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/NEW b/Build/source/texk/web2c/luatexdir/luasocket/NEW
new file mode 100644
index 00000000000..0bff64c1df3
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/NEW
@@ -0,0 +1,44 @@
+What's New
+
+Main changes for LuaSocket 3.0-rc1 are IPv6 support and Lua 5.2 compatibility.
+
+ * Added: Compatible with Lua 5.2
+ - Note that unless you define LUA_COMPAT_MODULE, package
+ tables will not be exported as globals!
+ * Added: IPv6 support;
+ - Socket.connect and socket.bind support IPv6 addresses;
+ - Getpeername and getsockname support IPv6 addresses, and
+ return the socket family as a third value;
+ - URL module updated to support IPv6 host names;
+ - New socket.tcp6 and socket.udp6 functions;
+ - New socket.dns.getaddrinfo and socket.dns.getnameinfo functions;
+ * Added: getoption method;
+ * Fixed: url.unescape was returning additional values;
+ * Fixed: mime.qp, mime.unqp, mime.b64, and mime.unb64 could
+ mistaking their own stack slots for functions arguments;
+ * Fixed: Receiving zero-length datagram is now possible;
+ * Improved: Hidden all internal library symbols;
+ * Improved: Better error messages;
+ * Improved: Better documentation of socket options.
+ * Fixed: manual sample of HTTP authentication now uses correct
+ "authorization" header (Alexandre Ittner);
+ * Fixed: failure on bind() was destroying the socket (Sam Roberts);
+ * Fixed: receive() returns immediatelly if prefix can satisfy
+ bytes requested (M Joonas Pihlaja);
+ * Fixed: multicast didn't work on Windows, or anywhere
+ else for that matter (Herbert Leuwer, Adrian Sietsma);
+ * Fixed: select() now reports an error when called with more
+ sockets than FD_SETSIZE (Lorenzo Leonini);
+ * Fixed: manual links to home.html changed to index.html (Robert Hahn);
+ * Fixed: mime.unb64() would return an empty string on results that started
+ with a null character (Robert Raschke);
+ * Fixed: HTTP now automatically redirects on 303 and 307 (Jonathan Gray);
+ * Fixed: calling sleep() with negative numbers could
+ block forever, wasting CPU. Now it returns immediately (MPB);
+ * Improved: FTP commands are now sent in upper case to
+ help buggy servers (Anders Eurenius);
+ * Improved: known headers now sent in canonic
+ capitalization to help buggy servers (Joseph Stewart);
+ * Improved: Clarified tcp:receive() in the manual (MPB);
+ * Improved: Decent makefiles (LHF).
+ * Fixed: RFC links in documentation now point to IETF (Cosmin Apreutesei).
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/README b/Build/source/texk/web2c/luatexdir/luasocket/README
new file mode 100644
index 00000000000..cd8ee59d14f
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/README
@@ -0,0 +1,11 @@
+This is the LuaSocket 3.0-rc1. It has been tested on Windows 7, Mac OS X,
+and Linux.
+
+Please use the project page at GitHub
+
+ https://github.com/diegonehab/luasocket
+
+to file bug reports or propose changes.
+
+Have fun,
+Diego Nehab.
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/dns.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/dns.html
new file mode 100644
index 00000000000..c4a0472e23e
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/dns.html
@@ -0,0 +1,183 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: DNS support">
+<meta name="keywords" content="Lua, LuaSocket, DNS, Network, Library, Support">
+<title>LuaSocket: DNS support</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- dns ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=dns>DNS</h2>
+
+<p>
+IPv4 name resolution functions
+<a href=#toip><tt>dns.toip</tt></a>
+and
+<a href=#tohostname><tt>dns.tohostname</tt></a>
+return <em>all</em> information obtained from
+the resolver in a table of the form:
+</p>
+
+<blockquote><tt>
+resolved4 = {<br>
+&nbsp;&nbsp;name = <i>canonic-name</i>,<br>
+&nbsp;&nbsp;alias = <i>alias-list</i>,<br>
+&nbsp;&nbsp;ip = <i>ip-address-list</i><br>
+}
+</tt> </blockquote>
+
+<p>
+Note that the <tt>alias</tt> list can be empty.
+</p>
+
+<p>
+The more general name resolution function
+<a href=#getaddrinfo><tt>dns.getaddrinfo</tt></a>, which
+supports both IPv6 and IPv4,
+returns <em>all</em> information obtained from
+the resolver in a table of the form:
+</p>
+
+<blockquote><tt>
+resolved6 = {<br>
+&nbsp;&nbsp;[1] = {<br>
+&nbsp;&nbsp;&nbsp;&nbsp;family = <i>family-name-1</i>,<br>
+&nbsp;&nbsp;&nbsp;&nbsp;addr = <i>address-1</i><br>
+&nbsp;&nbsp;},<br>
+&nbsp;&nbsp;...<br>
+&nbsp;&nbsp;[n] = {<br>
+&nbsp;&nbsp;&nbsp;&nbsp;family = <i>family-name-n</i>,<br>
+&nbsp;&nbsp;&nbsp;&nbsp;addr = <i>address-n</i><br>
+&nbsp;&nbsp;}<br>
+}
+</tt> </blockquote>
+
+<p>
+Here, <tt>family</tt> contains the string <tt>"inet"</tt> for IPv4
+addresses, and <tt>"inet6"</tt> for IPv6 addresses.
+</p>
+
+<!-- getaddrinfo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=getaddrinfo>
+socket.dns.<b>getaddrinfo(</b>address<b>)</b>
+</p>
+
+<p class=description>
+Converts from host name to address.
+</p>
+
+<p class=parameters>
+<tt>Address</tt> can be an IPv4 or IPv6 address or host name.
+</p>
+
+<p class=return>
+The function returns a table with all information returned by
+the resolver. In case of error, the function returns <b><tt>nil</tt></b>
+followed by an error message.
+</p>
+
+<!-- gethostname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=gethostname>
+socket.dns.<b>gethostname()</b>
+</p>
+
+<p class=description>
+Returns the standard host name for the machine as a string.
+</p>
+
+<!-- tohostname +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=tohostname>
+socket.dns.<b>tohostname(</b>address<b>)</b>
+</p>
+
+<p class=description>
+Converts from IPv4 address to host name.
+</p>
+
+<p class=parameters>
+<tt>Address</tt> can be an IP address or host name.
+</p>
+
+<p class=return>
+The function returns a string with the canonic host name of the given
+<tt>address</tt>, followed by a table with all information returned by
+the resolver. In case of error, the function returns <b><tt>nil</tt></b>
+followed by an error message.
+</p>
+
+<!-- toip +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=toip>
+socket.dns.<b>toip(</b>address<b>)</b>
+</p>
+
+<p class=description>
+Converts from host name to IPv4 address.
+</p>
+
+<p class=parameters>
+<tt>Address</tt> can be an IP address or host name.
+</p>
+
+<p class=return>
+Returns a string with the first IP address found for <tt>address</tt>,
+followed by a table with all information returned by the resolver.
+In case of error, the function returns <b><tt>nil</tt></b> followed by an error
+message.
+</p>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:07 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/ftp.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/ftp.html
new file mode 100644
index 00000000000..091c88f7838
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/ftp.html
@@ -0,0 +1,288 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: FTP support">
+<meta name="keywords" content="Lua, LuaSocket, FTP, Network, Library, Support">
+<title>LuaSocket: FTP support</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- ftp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=ftp>FTP</h2>
+
+<p>
+FTP (File Transfer Protocol) is a protocol used to transfer files
+between hosts. The <tt>ftp</tt> namespace offers thorough support
+to FTP, under a simple interface. The implementation conforms to
+<a href="http://www.ietf.org/rfc/rfc959.txt">RFC 959</a>.
+</p>
+
+<p>
+High level functions are provided supporting the most common operations.
+These high level functions are implemented on top of a lower level
+interface. Using the low-level interface, users can easily create their
+own functions to access <em>any</em> operation supported by the FTP
+protocol. For that, check the implementation.
+</p>
+
+<p>
+To really benefit from this module, a good understanding of
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">
+LTN012, Filters sources and sinks</a> is necessary.
+</p>
+
+<p>
+To obtain the <tt>ftp</tt> namespace, run:
+</p>
+
+<pre class=example>
+-- loads the FTP module and any libraries it requires
+local ftp = require("socket.ftp")
+</pre>
+
+<p>
+URLs MUST conform to
+<a href="http://www.ietf.org/rfc/rfc1738.txt">RFC 1738</a>,
+that is, an URL is a string in the form:
+</p>
+
+<blockquote>
+<tt>
+[ftp://][&lt;user&gt;[:&lt;password&gt;]@]&lt;host&gt;[:&lt;port&gt;][/&lt;path&gt;][<i>type</i>=a|i]</tt>
+</blockquote>
+
+<p>
+The following constants in the namespace can be set to control the default behavior of
+the FTP module:
+</p>
+
+<ul>
+<li> <tt>PASSWORD</tt>: default anonymous password.
+<li> <tt>TIMEOUT</tt>: sets the timeout for all I/O operations;
+<li> <tt>USER</tt>: default anonymous user;
+</ul>
+
+
+<!-- ftp.get ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=get>
+ftp.<b>get(</b>url<b>)</b><br>
+ftp.<b>get{</b><br>
+&nbsp;&nbsp;host = <i>string</i>,<br>
+&nbsp;&nbsp;sink = <i>LTN12 sink</i>,<br>
+&nbsp;&nbsp;argument <i>or</i> path = <i>string</i>,<br>
+&nbsp;&nbsp;[user = <i>string</i>,]<br>
+&nbsp;&nbsp;[password = <i>string</i>]<br>
+&nbsp;&nbsp;[command = <i>string</i>,]<br>
+&nbsp;&nbsp;[port = <i>number</i>,]<br>
+&nbsp;&nbsp;[type = <i>string</i>,]<br>
+&nbsp;&nbsp;[step = <i>LTN12 pump step</i>,]<br>
+&nbsp;&nbsp;[create = <i>function</i>]<br>
+<b>}</b>
+</p>
+
+<p class=description>
+The <tt>get</tt> function has two forms. The simple form has fixed
+functionality: it downloads the contents of a URL and returns it as a
+string. The generic form allows a <em>lot</em> more control, as explained
+below.
+</p>
+
+<p class=parameters>
+If the argument of the <tt>get</tt> function is a table, the function
+expects at least the fields <tt>host</tt>, <tt>sink</tt>, and one of
+<tt>argument</tt> or <tt>path</tt> (<tt>argument</tt> takes
+precedence). <tt>Host</tt> is the server to connect to. <tt>Sink</tt> is
+the <em>simple</em>
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+sink that will receive the downloaded data. <tt>Argument</tt> or
+<tt>path</tt> give the target path to the resource in the server. The
+optional arguments are the following:
+</p>
+<ul>
+<li><tt>user</tt>, <tt>password</tt>: User name and password used for
+authentication. Defaults to "<tt>ftp:anonymous@anonymous.org</tt>";
+<li><tt>command</tt>: The FTP command used to obtain data. Defaults to
+"<tt>retr</tt>", but see example below;
+<li><tt>port</tt>: The port to used for the control connection. Defaults to 21;
+<li><tt>type</tt>: The transfer mode. Can take values "<tt>i</tt>" or
+"<tt>a</tt>". Defaults to whatever is the server default;
+<li><tt>step</tt>:
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+pump step function used to pass data from the
+server to the sink. Defaults to the LTN12 <tt>pump.step</tt> function;
+<li><tt>create</tt>: An optional function to be used instead of
+<a href=tcp.html#socket.tcp><tt>socket.tcp</tt></a> when the communications socket is created.
+</ul>
+
+<p class=return>
+If successful, the simple version returns the URL contents as a
+string, and the generic function returns 1. In case of error, both
+functions return <b><tt>nil</tt></b> and an error message describing the
+error.
+</p>
+
+<pre class=example>
+-- load the ftp support
+local ftp = require("socket.ftp")
+
+-- Log as user "anonymous" on server "ftp.tecgraf.puc-rio.br",
+-- and get file "lua.tar.gz" from directory "pub/lua" as binary.
+f, e = ftp.get("ftp://ftp.tecgraf.puc-rio.br/pub/lua/lua.tar.gz;type=i")
+</pre>
+
+<pre class=example>
+-- load needed modules
+local ftp = require("socket.ftp")
+local ltn12 = require("ltn12")
+local url = require("socket.url")
+
+-- a function that returns a directory listing
+function nlst(u)
+ local t = {}
+ local p = url.parse(u)
+ p.command = "nlst"
+ p.sink = ltn12.sink.table(t)
+ local r, e = ftp.get(p)
+ return r and table.concat(t), e
+end
+</pre>
+
+<!-- put ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=put>
+ftp.<b>put(</b>url, content<b>)</b><br>
+ftp.<b>put{</b><br>
+&nbsp;&nbsp;host = <i>string</i>,<br>
+&nbsp;&nbsp;source = <i>LTN12 sink</i>,<br>
+&nbsp;&nbsp;argument <i>or</i> path = <i>string</i>,<br>
+&nbsp;&nbsp;[user = <i>string</i>,]<br>
+&nbsp;&nbsp;[password = <i>string</i>]<br>
+&nbsp;&nbsp;[command = <i>string</i>,]<br>
+&nbsp;&nbsp;[port = <i>number</i>,]<br>
+&nbsp;&nbsp;[type = <i>string</i>,]<br>
+&nbsp;&nbsp;[step = <i>LTN12 pump step</i>,]<br>
+&nbsp;&nbsp;[create = <i>function</i>]<br>
+<b>}</b>
+</p>
+
+<p class=description>
+The <tt>put</tt> function has two forms. The simple form has fixed
+functionality: it uploads a string of content into a URL. The generic form
+allows a <em>lot</em> more control, as explained below.
+</p>
+
+<p class=parameters>
+If the argument of the <tt>put</tt> function is a table, the function
+expects at least the fields <tt>host</tt>, <tt>source</tt>, and one of
+<tt>argument</tt> or <tt>path</tt> (<tt>argument</tt> takes
+precedence). <tt>Host</tt> is the server to connect to. <tt>Source</tt> is
+the <em>simple</em>
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+source that will provide the contents to be uploaded.
+<tt>Argument</tt> or
+<tt>path</tt> give the target path to the resource in the server. The
+optional arguments are the following:
+</p>
+<ul>
+<li><tt>user</tt>, <tt>password</tt>: User name and password used for
+authentication. Defaults to "<tt>ftp:anonymous@anonymous.org</tt>";
+<li><tt>command</tt>: The FTP command used to send data. Defaults to
+"<tt>stor</tt>", but see example below;
+<li><tt>port</tt>: The port to used for the control connection. Defaults to 21;
+<li><tt>type</tt>: The transfer mode. Can take values "<tt>i</tt>" or
+"<tt>a</tt>". Defaults to whatever is the server default;
+<li><tt>step</tt>:
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+pump step function used to pass data from the
+server to the sink. Defaults to the LTN12 <tt>pump.step</tt> function;
+<li><tt>create</tt>: An optional function to be used instead of
+<a href=tcp.html#socket.tcp><tt>socket.tcp</tt></a> when the communications socket is created.
+</ul>
+
+<p class=return>
+Both functions return 1 if successful, or <b><tt>nil</tt></b> and an error
+message describing the reason for failure.
+</p>
+
+<pre class=example>
+-- load the ftp support
+local ftp = require("socket.ftp")
+
+-- Log as user "fulano" on server "ftp.example.com",
+-- using password "silva", and store a file "README" with contents
+-- "wrong password, of course"
+f, e = ftp.put("ftp://fulano:silva@ftp.example.com/README",
+ "wrong password, of course")
+</pre>
+
+<pre class=example>
+-- load the ftp support
+local ftp = require("socket.ftp")
+local ltn12 = require("ltn12")
+
+-- Log as user "fulano" on server "ftp.example.com",
+-- using password "silva", and append to the remote file "LOG", sending the
+-- contents of the local file "LOCAL-LOG"
+f, e = ftp.put{
+ host = "ftp.example.com",
+ user = "fulano",
+ password = "silva",
+ command = "appe",
+ argument = "LOG",
+ source = ltn12.source.file(io.open("LOCAL-LOG", "r"))
+}
+</pre>
+
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:18 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/http.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/http.html
new file mode 100644
index 00000000000..3b7a8b1a26a
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/http.html
@@ -0,0 +1,335 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: HTTP support">
+<meta name="keywords" content="Lua, HTTP, Library, WWW, Browser, Network, Support">
+<title>LuaSocket: HTTP support</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- http +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id="http">HTTP</h2>
+
+<p>
+HTTP (Hyper Text Transfer Protocol) is the protocol used to exchange
+information between web-browsers and servers. The <tt>http</tt>
+namespace offers full support for the client side of the HTTP
+protocol (i.e.,
+the facilities that would be used by a web-browser implementation). The
+implementation conforms to the HTTP/1.1 standard,
+<a href="http://www.ietf.org/rfc/rfc2616.txt">RFC 2616</a>.
+</p>
+
+<p>
+The module exports functions that provide HTTP functionality in different
+levels of abstraction. From the simple
+string oriented requests, through generic
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a> based, down to even lower-level if you bother to look through the source code.
+</p>
+
+<p>
+To obtain the <tt>http</tt> namespace, run:
+</p>
+
+<pre class=example>
+-- loads the HTTP module and any libraries it requires
+local http = require("socket.http")
+</pre>
+
+<p>
+URLs must conform to
+<a href="http://www.ietf.org/rfc/rfc1738.txt">RFC 1738</a>,
+that is, an URL is a string in the form:
+</p>
+
+<blockquote>
+<pre>
+[http://][&lt;user&gt;[:&lt;password&gt;]@]&lt;host&gt;[:&lt;port&gt;][/&lt;path&gt;]
+</pre>
+</blockquote>
+
+<p>
+MIME headers are represented as a Lua table in the form:
+</p>
+
+<blockquote>
+<table summary="MIME headers in Lua table">
+<tr><td><tt>
+headers = {<br>
+&nbsp;&nbsp;field-1-name = <i>field-1-value</i>,<br>
+&nbsp;&nbsp;field-2-name = <i>field-2-value</i>,<br>
+&nbsp;&nbsp;field-3-name = <i>field-3-value</i>,<br>
+&nbsp;&nbsp;...<br>
+&nbsp;&nbsp;field-n-name = <i>field-n-value</i><br>
+}
+</tt></td></tr>
+</table>
+</blockquote>
+
+<p>
+Field names are case insensitive (as specified by the standard) and all
+functions work with lowercase field names (but see
+<a href=socket.html#headers.canonic><tt>socket.headers.canonic</tt></a>).
+Field values are left unmodified.
+</p>
+
+<p class=note>
+Note: MIME headers are independent of order. Therefore, there is no problem
+in representing them in a Lua table.
+</p>
+
+<p>
+The following constants can be set to control the default behavior of
+the HTTP module:
+</p>
+
+<ul>
+<li> <tt>PROXY</tt>: default proxy used for connections;
+<li> <tt>TIMEOUT</tt>: sets the timeout for all I/O operations;
+<li> <tt>USERAGENT</tt>: default user agent reported to server.
+</ul>
+
+<p class=note id="post">
+Note: These constants are global. Changing them will also
+change the behavior other code that might be using LuaSocket.
+</p>
+
+<!-- http.request ++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="request">
+http.<b>request(</b>url [, body]<b>)</b><br>
+http.<b>request{</b><br>
+&nbsp;&nbsp;url = <i>string</i>,<br>
+&nbsp;&nbsp;[sink = <i>LTN12 sink</i>,]<br>
+&nbsp;&nbsp;[method = <i>string</i>,]<br>
+&nbsp;&nbsp;[headers = <i>header-table</i>,]<br>
+&nbsp;&nbsp;[source = <i>LTN12 source</i>],<br>
+&nbsp;&nbsp;[step = <i>LTN12 pump step</i>,]<br>
+&nbsp;&nbsp;[proxy = <i>string</i>,]<br>
+&nbsp;&nbsp;[redirect = <i>boolean</i>,]<br>
+&nbsp;&nbsp;[create = <i>function</i>]<br>
+<b>}</b>
+</p>
+
+<p class=description>
+The request function has two forms. The simple form downloads
+a URL using the <tt>GET</tt> or <tt>POST</tt> method and is based
+on strings. The generic form performs any HTTP method and is
+<a href=http://lua-users.org/wiki/FiltersSourcesAndSinks>LTN12</a> based.
+</p>
+
+<p class=parameters>
+If the first argument of the <tt>request</tt> function is a string, it
+should be an <tt>url</tt>. In that case, if a <tt>body</tt>
+is provided as a string, the function will perform a <tt>POST</tt> method
+in the <tt>url</tt>. Otherwise, it performs a <tt>GET</tt> in the
+<tt>url</tt>
+</p>
+
+<p class=parameters>
+If the first argument is instead a table, the most important fields are
+the <tt>url</tt> and the <em>simple</em>
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+<tt>sink</tt> that will receive the downloaded content.
+Any part of the <tt>url</tt> can be overridden by including
+the appropriate field in the request table.
+If authentication information is provided, the function
+uses the Basic Authentication Scheme (see <a href="#authentication">note</a>)
+to retrieve the document. If <tt>sink</tt> is <tt><b>nil</b></tt>, the
+function discards the downloaded data. The optional parameters are the
+following:
+</p>
+<ul>
+<li><tt>method</tt>: The HTTP request method. Defaults to "GET";
+<li><tt>headers</tt>: Any additional HTTP headers to send with the request;
+<li><tt>source</tt>: <em>simple</em>
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+source to provide the request body. If there
+is a body, you need to provide an appropriate "<tt>content-length</tt>"
+request header field, or the function will attempt to send the body as
+"<tt>chunked</tt>" (something few servers support). Defaults to the empty source;
+<li><tt>step</tt>:
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+pump step function used to move data.
+Defaults to the LTN12 <tt>pump.step</tt> function.
+<li><tt>proxy</tt>: The URL of a proxy server to use. Defaults to no proxy;
+<li><tt>redirect</tt>: Set to <tt><b>false</b></tt> to prevent the
+function from automatically following 301 or 302 server redirect messages;
+<li><tt>create</tt>: An optional function to be used instead of
+<a href=tcp.html#socket.tcp><tt>socket.tcp</tt></a> when the communications socket is created.
+</ul>
+
+<p class=return>
+In case of failure, the function returns <tt><b>nil</b></tt> followed by an
+error message. If successful, the simple form returns the response
+body as a string, followed by the response status code, the response
+headers and the response status line. The generic function returns the same
+information, except the first return value is just the number 1 (the body
+goes to the <tt>sink</tt>).
+</p>
+
+<p class=return>
+Even when the server fails to provide the contents of the requested URL (URL not found, for example),
+it usually returns a message body (a web page informing the
+URL was not found or some other useless page). To make sure the
+operation was successful, check the returned status <tt>code</tt>. For
+a list of the possible values and their meanings, refer to <a
+href="http://www.ietf.org/rfc/rfc2616.txt">RFC 2616</a>.
+</p>
+
+<p class=description>
+Here are a few examples with the simple interface:
+</p>
+
+<pre class=example>
+-- load the http module
+local io = require("io")
+local http = require("socket.http")
+local ltn12 = require("ltn12")
+
+-- connect to server "www.cs.princeton.edu" and retrieves this manual
+-- file from "~diego/professional/luasocket/http.html" and print it to stdout
+http.request{
+ url = "http://www.cs.princeton.edu/~diego/professional/luasocket/http.html",
+ sink = ltn12.sink.file(io.stdout)
+}
+
+-- connect to server "www.example.com" and tries to retrieve
+-- "/private/index.html". Fails because authentication is needed.
+b, c, h = http.request("http://www.example.com/private/index.html")
+-- b returns some useless page telling about the denied access,
+-- h returns authentication information
+-- and c returns with value 401 (Authentication Required)
+
+-- tries to connect to server "wrong.host" to retrieve "/"
+-- and fails because the host does not exist.
+r, e = http.request("http://wrong.host/")
+-- r is nil, and e returns with value "host not found"
+</pre>
+
+<p class=description>
+And here is an example using the generic interface:
+</p>
+
+<pre class=example>
+-- load the http module
+http = require("socket.http")
+
+-- Requests information about a document, without downloading it.
+-- Useful, for example, if you want to display a download gauge and need
+-- to know the size of the document in advance
+r, c, h = http.request {
+ method = "HEAD",
+ url = "http://www.tecgraf.puc-rio.br/~diego"
+}
+-- r is 1, c is 200, and h would return the following headers:
+-- h = {
+-- date = "Tue, 18 Sep 2001 20:42:21 GMT",
+-- server = "Apache/1.3.12 (Unix) (Red Hat/Linux)",
+-- ["last-modified"] = "Wed, 05 Sep 2001 06:11:20 GMT",
+-- ["content-length"] = 15652,
+-- ["connection"] = "close",
+-- ["content-Type"] = "text/html"
+-- }
+</pre>
+
+<p class=note id="post">
+Note: When sending a POST request, simple interface adds a
+"<tt>Content-type: application/x-www-form-urlencoded</tt>"
+header to the request. This is the type used by
+HTML forms. If you need another type, use the generic
+interface.
+</p>
+
+<p class=note id="authentication">
+Note: Some URLs are protected by their
+servers from anonymous download. For those URLs, the server must receive
+some sort of authentication along with the request or it will deny
+download and return status "401&nbsp;Authentication Required".
+</p>
+
+<p class=note>
+The HTTP/1.1 standard defines two authentication methods: the Basic
+Authentication Scheme and the Digest Authentication Scheme, both
+explained in detail in
+<a href="http://www.ietf.org/rfc/rfc2068.txt">RFC 2068</a>.
+</p>
+
+<p class=note>The Basic Authentication Scheme sends
+<tt>&lt;user&gt;</tt> and
+<tt>&lt;password&gt;</tt> unencrypted to the server and is therefore
+considered unsafe. Unfortunately, by the time of this implementation,
+the wide majority of servers and browsers support the Basic Scheme only.
+Therefore, this is the method used by the toolkit whenever
+authentication is required.
+</p>
+
+<pre class=example>
+-- load required modules
+http = require("socket.http")
+mime = require("mime")
+
+-- Connect to server "www.example.com" and tries to retrieve
+-- "/private/index.html", using the provided name and password to
+-- authenticate the request
+b, c, h = http.request("http://fulano:silva@www.example.com/private/index.html")
+
+-- Alternatively, one could fill the appropriate header and authenticate
+-- the request directly.
+r, c = http.request {
+ url = "http://www.example.com/private/index.html",
+ headers = { authorization = "Basic " .. (mime.b64("fulano:silva")) }
+}
+</pre>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:26 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/index.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/index.html
new file mode 100644
index 00000000000..7d81b411d0c
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/index.html
@@ -0,0 +1,215 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="The LuaSocket Homepage">
+<meta name="keywords" content="Lua, LuaSocket, Network, Library, Support, Internet">
+<title>LuaSocket: Network support for the Lua language </title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- whatis +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=whatis>What is LuaSocket?</h2>
+
+<p>
+LuaSocket is a <a href="http://www.lua.org">Lua</a> extension library
+that is composed by two parts: a C core that provides support for the TCP
+and UDP transport layers, and a set of Lua modules that add support for
+functionality commonly needed by applications that deal with the Internet.
+</p>
+
+<p>
+The core support has been implemented so that it is both efficient and
+simple to use. It is available to any Lua application once it has been
+properly initialized by the interpreter in use. The code has been tested
+and runs well on several Windows and UNIX platforms. </p>
+
+<p>
+Among the support modules, the most commonly used implement the
+<a href=smtp.html>SMTP</a>
+(sending e-mails),
+<a href=http.html>HTTP</a>
+(WWW access) and
+<a href=ftp.html>FTP</a>
+(uploading and downloading files) client
+protocols. These provide a very natural and generic interface to the
+functionality defined by each protocol.
+In addition, you will find that the
+<a href=mime.html>MIME</a> (common encodings),
+<a href=url.html>URL</a>
+(anything you could possible want to do with one) and
+<a href=ltn12.html>LTN12</a>
+(filters, sinks, sources and pumps) modules can be very handy.
+</p>
+
+<p>
+The library is available under the same
+<a href="http://www.lua.org/copyright.html">
+terms and conditions</a> as the Lua language, the MIT license. The idea is
+that if you can use Lua in a project, you should also be able to use
+LuaSocket.
+</p>
+
+<p>
+Copyright &copy; 1999-2013 Diego Nehab. All rights reserved. <br>
+Author: <A href="http://www.impa.br/~diego">Diego Nehab</a>
+</p>
+
+<!-- download +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=download>Download</h2>
+
+<p>
+LuaSocket version 3.0-rc1 is now available for download!
+It is compatible with Lua&nbsp;5.1 and 5.2, and has
+been tested on Windows&nbsp;XP, Linux, and Mac OS X. Chances
+are it works well on most UNIX distributions and Windows flavors.
+</p>
+
+<p>
+The current version of the library can be found at
+the <a href="https://github.com/diegonehab/luasocket">LuaSocket
+project page</a> on GitHub. Besides the full C and Lua source code
+for the library, the distribution contains several examples,
+this user's manual and basic test procedures.
+</p>
+
+<p> Take a look at the <a
+href=installation.html>installation</a> section of the
+manual to find out how to properly install the library.
+</p>
+
+<!-- thanks +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=thanks>Special thanks</h2>
+
+<p>
+This marks the first release of LuaSocket that
+wholeheartedly embraces the open-source development
+philosophy. After a long hiatus, Matthew Wild finally
+convinced me it was time for a release including IPv6 and
+Lua 5.2 support. It was more work than we anticipated.
+Special thanks to Sam Roberts, Florian Zeitz, and Paul
+Aurich, Liam Devine, Alexey Melnichuk, and everybody else
+that has helped bring this library back to life.
+</p>
+
+<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=new>What's New</h2>
+
+<p>
+Main changes for LuaSocket&nbsp;3.0-rc1 are IPv6 support
+and Lua&nbsp;5.2 compatibility.
+</p>
+
+<ul>
+<li> Added: Compatible with Lua&nbsp;5.2
+<ul>
+<li> Note that unless you define <tt>LUA_COMPAT_MODULE</tt>,
+package tables will <em>not</em> be exported as globals!
+</ul>
+<li> Added: IPv6 support;
+<ul>
+<li> <tt>Socket.connect</tt> and <tt>socket.bind</tt> support IPv6 addresses;
+<li> <tt>Getpeername</tt> and <tt>getsockname</tt> support
+IPv6 addresses, and return the socket family as a third value;
+<li> URL module updated to support IPv6 host names;
+<li> New <tt>socket.tcp6</tt> and <tt>socket.udp6</tt> functions;
+<li> New <tt>socket.dns.getaddrinfo</tt> and
+ <tt>socket.dns.getnameinfo</tt> functions;
+</ul>
+<li> Added: <tt>getoption</tt> method;
+<li> Fixed: <tt>url.unescape</tt> was returning additional values;
+<li> Fixed: <tt>mime.qp</tt>, <tt>mime.unqp</tt>,
+ <tt>mime.b64</tt>, and <tt>mime.unb64</tt> could
+ mistaking their own stack slots for functions arguments;
+<li> Fixed: Receiving zero-length datagram is now possible;
+<li> Improved: Hidden all internal library symbols;
+<li> Improved: Better error messages;
+<li> Improved: Better documentation of socket options.
+<li> Fixed: manual sample of HTTP authentication now uses correct
+ "authorization" header (Alexandre Ittner);
+<li> Fixed: failure on bind() was destroying the socket (Sam Roberts);
+<li> Fixed: receive() returns immediatelly if prefix can satisfy
+ bytes requested (M Joonas Pihlaja);
+<li> Fixed: multicast didn't work on Windows, or anywhere
+ else for that matter (Herbert Leuwer, Adrian Sietsma);
+<li> Fixed: select() now reports an error when called with more
+ sockets than FD_SETSIZE (Lorenzo Leonini);
+<li> Fixed: manual links to home.html changed to index.html
+(Robert Hahn);
+<li> Fixed: mime.unb64() would return an empty string on results that started
+ with a null character (Robert Raschke);
+<li> Fixed: HTTP now automatically redirects on 303 and 307 (Jonathan Gray);
+<li> Fixed: calling sleep() with negative numbers could
+ block forever, wasting CPU. Now it returns immediately (MPB);
+<li> Improved: FTP commands are now sent in upper case to
+ help buggy servers (Anders Eurenius);
+<li> Improved: known headers now sent in canonic
+ capitalization to help buggy servers (Joseph Stewart);
+<li> Improved: Clarified tcp:receive() in the manual (MPB);
+<li> Improved: Decent makefiles (LHF).
+<li> Fixed: RFC links in documentation now point to IETF (Cosmin Apreutesei).
+</ul>
+
+<!-- old ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=old>Old Versions</h2>
+
+<p>
+All previous versions of the LuaSocket library can be downloaded <a
+href="http://www.impa.br/~diego/software/luasocket/old">
+here</a>. Although these versions are no longer supported, they are
+still available for those that have compatibility issues.
+</p>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Tue Jun 11 18:50:23 HKT 2013
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/installation.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/installation.html
new file mode 100644
index 00000000000..28a9fbb5f22
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/installation.html
@@ -0,0 +1,127 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: Introduction to the core">
+<meta name="keywords" content="Lua, LuaSocket, TCP, UDP, Network, Support,
+Installation">
+<title>LuaSocket: Installation</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- installation ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2>Installation</h2>
+
+<p> Here we describe the standard distribution. If the
+standard doesn't meet your needs, we refer you to the Lua
+discussion list, where any question about the package scheme
+will likely already have been answered. </p>
+
+<h3>Directory structure</h3>
+
+<p> On Unix systems, the standard distribution uses two base
+directories, one for system dependent files, and another for system
+independent files. Let's call these directories <tt>&lt;CDIR&gt;</tt>
+and <tt>&lt;LDIR&gt;</tt>, respectively.
+For example, in my laptp, Lua&nbsp;5.1 is configured to
+use '<tt>/usr/local/lib/lua/5.1</tt>' for
+<tt>&lt;CDIR&gt;</tt> and '<tt>/usr/local/share/lua/5.1</tt>' for
+<tt>&lt;LDIR&gt;</tt>. On Windows, <tt>&lt;CDIR&gt;</tt>
+usually points to the directory where the Lua executable is
+found, and <tt>&lt;LDIR&gt;</tt> points to a
+<tt>lua/</tt> directory inside <tt>&lt;CDIR&gt;</tt>. (These
+settings can be overridden by environment variables
+<tt>LUA_PATH</tt> and <tt>LUA_CPATH</tt>. See the Lua
+documentation for details.) Here is the standard LuaSocket
+distribution directory structure:</p>
+
+<pre class=example>
+&lt;LDIR&gt;/ltn12.lua
+&lt;LDIR&gt;/socket.lua
+&lt;CDIR&gt;/socket/core.dll
+&lt;LDIR&gt;/socket/http.lua
+&lt;LDIR&gt;/socket/tp.lua
+&lt;LDIR&gt;/socket/ftp.lua
+&lt;LDIR&gt;/socket/smtp.lua
+&lt;LDIR&gt;/socket/url.lua
+&lt;LDIR&gt;/mime.lua
+&lt;CDIR&gt;/mime/core.dll
+</pre>
+
+<p> Naturally, on Unix systems, <tt>core.dll</tt>
+would be replaced by <tt>core.so</tt>.
+</p>
+
+<h3>Using LuaSocket</h3>
+
+<p> With the above setup, and an interpreter with shared library support,
+it should be easy to use LuaSocket. Just fire the interpreter and use the
+<tt>require</tt> function to gain access to whatever module you need:</p>
+
+<pre class=example>
+Lua 5.2.2 Copyright (C) 1994-2013 Lua.org, PUC-Rio
+&gt; socket = require("socket")
+&gt; print(socket._VERSION)
+--&gt; LuaSocket 3.0-rc1
+</pre>
+
+<p> Each module loads their dependencies automatically, so you only need to
+load the modules you directly depend upon: </p>
+
+<pre class=example>
+Lua 5.2.2 Copyright (C) 1994-2013 Lua.org, PUC-Rio
+&gt; http = require("socket.http")
+&gt; print(http.request("http://www.impa.br/~diego/software/luasocket"))
+--&gt; homepage gets dumped to terminal
+</pre>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Tue Jun 11 19:06:14 HKT 2013
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/introduction.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/introduction.html
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+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/introduction.html
@@ -0,0 +1,333 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: Introduction to the core">
+<meta name="keywords" content="Lua, LuaSocket, TCP, UDP, Network,
+Library, Support">
+<title>LuaSocket: Introduction to the core</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- introduction +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2>Introduction</h2>
+
+<p>
+LuaSocket is a <a href="http://www.lua.org">Lua</a> extension library
+that is composed by two parts: a C core that provides support for the TCP
+and UDP transport layers, and a set of Lua modules that add support for
+the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and
+downloading files) protocols and other functionality commonly needed by
+applications that deal with the Internet. This introduction is about the C
+core.
+</p>
+
+<p>
+Communication in LuaSocket is performed via I/O objects. These can
+represent different network domains. Currently, support is provided for TCP
+and UDP, but nothing prevents other developers from implementing SSL, Local
+Domain, Pipes, File Descriptors etc. I/O objects provide a standard
+interface to I/O across different domains and operating systems.
+</p>
+
+<p>
+The API design had two goals in mind. First, users
+experienced with the C API to sockets should feel comfortable using LuaSocket.
+Second, the simplicity and the feel of the Lua language should be
+preserved. To achieve these goals, the LuaSocket API keeps the function names and semantics the C API whenever possible, but their usage in Lua has been greatly simplified.
+</p>
+
+
+<p>
+One of the simplifications is the receive pattern capability.
+Applications can read data from stream domains (such as TCP)
+line by line, block by block, or until the connection is closed.
+All I/O reads are buffered and the performance differences between
+different receive patterns are negligible.
+</p>
+
+<p>
+Another advantage is the flexible timeout control
+mechanism. As in C, all I/O operations are blocking by default. For
+example, the <a href=tcp.html#send><tt>send</tt></a>,
+<a href=tcp.html#receive><tt>receive</tt></a> and
+<a href=tcp.html#accept><tt>accept</tt></a> methods
+of the TCP domain will block the caller application until
+the operation is completed (if ever!). However, with a call to the
+<a href=tcp.html#settimeout><tt>settimeout</tt></a>
+method, an application can specify upper limits on
+the time it can be blocked by LuaSocket (the "<tt>total</tt>" timeout), on
+the time LuaSocket can internally be blocked by any OS call (the
+"<tt>block</tt>" timeout) or a combination of the two. Each LuaSocket
+call might perform several OS calls, so that the two timeout values are
+<em>not</em> equivalent.
+</p>
+
+<p>
+Finally, the host name resolution is transparent, meaning that most
+functions and methods accept both IP addresses and host names. In case a
+host name is given, the library queries the system's resolver and
+tries the main IP address returned. Note that direct use of IP addresses
+is more efficient, of course. The
+<a href=dns.html#toip><tt>toip</tt></a>
+and <a href=dns.html#tohostname><tt>tohostname</tt></a>
+functions from the DNS module are provided to convert between host names and IP addresses.
+</p>
+
+<p>
+Together, these changes make network programming in LuaSocket much simpler
+than it is in C, as the following sections will show.
+</p>
+
+<!-- tcp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id=tcp>TCP</h3>
+
+<p>
+TCP (Transfer Control Protocol) is reliable stream protocol. In other
+words, applications communicating through TCP can send and receive data as
+an error free stream of bytes. Data is split in one end and
+reassembled transparently on the other end. There are no boundaries in
+the data transfers. The library allows users to read data from the
+sockets in several different granularities: patterns are available for
+lines, arbitrary sized blocks or "read up to connection closed", all with
+good performance.
+</p>
+
+<p>
+The library distinguishes three types of TCP sockets: <em>master</em>,
+<em>client</em> and <em>server</em> sockets.
+</p>
+
+<p>
+Master sockets are newly created TCP sockets returned by the function
+<a href=tcp.html#tcp><tt>socket.tcp</tt></a>. A master socket is
+transformed into a server socket
+after it is associated with a <em>local</em> address by a call to the
+<a href=tcp.html#bind><tt>bind</tt></a> method followed by a call to the
+<a href=tcp.html#listen><tt>listen</tt></a>. Conversely, a master socket
+can be changed into a client socket with the method
+<a href=tcp.html#connect><tt>connect</tt></a>,
+which associates it with a <em>remote</em> address.
+</p>
+
+<p>
+On server sockets, applications can use the
+<a href=tcp.html#accept><tt>accept</tt></a> method
+to wait for a client connection. Once a connection is established, a
+client socket object is returned representing this connection. The
+other methods available for server socket objects are
+<a href=tcp.html#getsockname><tt>getsockname</tt></a>,
+<a href=tcp.html#setoption><tt>setoption</tt></a>,
+<a href=tcp.html#settimeout><tt>settimeout</tt></a>, and
+<a href=tcp.html#close><tt>close</tt></a>.
+</p>
+
+<p>
+Client sockets are used to exchange data between two applications over
+the Internet. Applications can call the methods
+<a href=tcp.html#send><tt>send</tt></a> and
+<a href=tcp.html#receive><tt>receive</tt></a>
+to send and receive data. The other methods
+available for client socket objects are
+<a href=tcp.html#getsockname><tt>getsockname</tt></a>,
+<a href=tcp.html#getpeername><tt>getpeername</tt></a>,
+<a href=tcp.html#setoption><tt>setoption</tt></a>,
+<a href=tcp.html#settimeout><tt>settimeout</tt></a>,
+<a href=tcp.html#shutdown><tt>shutdown</tt></a>, and
+<a href=tcp.html#close><tt>close</tt></a>.
+</p>
+
+<p>
+Example:
+</p>
+<blockquote>
+<p>
+A simple echo server, using LuaSocket. The program binds to an ephemeral
+port (one that is chosen by the operating system) on the local host and
+awaits client connections on that port. When a connection is established,
+the program reads a line from the remote end and sends it back, closing
+the connection immediately. You can test it using the telnet
+program.
+</p>
+
+<pre class=example>
+-- load namespace
+local socket = require("socket")
+-- create a TCP socket and bind it to the local host, at any port
+local server = assert(socket.bind("*", 0))
+-- find out which port the OS chose for us
+local ip, port = server:getsockname()
+-- print a message informing what's up
+print("Please telnet to localhost on port " .. port)
+print("After connecting, you have 10s to enter a line to be echoed")
+-- loop forever waiting for clients
+while 1 do
+ -- wait for a connection from any client
+ local client = server:accept()
+ -- make sure we don't block waiting for this client's line
+ client:settimeout(10)
+ -- receive the line
+ local line, err = client:receive()
+ -- if there was no error, send it back to the client
+ if not err then client:send(line .. "\n") end
+ -- done with client, close the object
+ client:close()
+end
+</pre>
+</blockquote>
+
+<!-- udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id=udp>UDP</h3>
+
+<p>
+UDP (User Datagram Protocol) is a non-reliable datagram protocol. In
+other words, applications communicating through UDP send and receive
+data as independent blocks, which are not guaranteed to reach the other
+end. Even when they do reach the other end, they are not guaranteed to be
+error free. Data transfers are atomic, one datagram at a time. Reading
+only part of a datagram discards the rest, so that the following read
+operation will act on the next datagram. The advantages are in
+simplicity (no connection setup) and performance (no error checking or
+error correction).
+</p>
+
+<p>
+Note that although no guarantees are made, these days
+networks are so good that, under normal circumstances, few errors
+happen in practice.
+</p>
+
+<p>
+An UDP socket object is created by the
+<a href=udp.html#udp><tt>socket.udp</tt></a> function. UDP
+sockets do not need to be connected before use. The method
+<a href=udp.html#sendto><tt>sendto</tt></a>
+can be used immediately after creation to
+send a datagram to IP address and port. Host names are not allowed
+because performing name resolution for each packet would be forbiddingly
+slow. Methods
+<a href=udp.html#receive><tt>receive</tt></a> and
+<a href=udp.html#receivefrom><tt>receivefrom</tt></a>
+can be used to retrieve datagrams, the latter returning the IP and port of
+the sender as extra return values (thus being slightly less
+efficient).
+</p>
+
+<p>
+When communication is performed repeatedly with a single peer, an
+application should call the
+<a href=udp.html#setpeername><tt>setpeername</tt></a> method to specify a
+permanent partner. Methods
+<a href=udp.html#sendto><tt>sendto</tt></a> and
+<a href=udp.html#receivefrom><tt>receivefrom</tt></a>
+can no longer be used, but the method
+<a href=udp.html#send><tt>send</tt></a> can be used to send data
+directly to the peer, and the method
+<a href=udp.html#receive><tt>receive</tt></a>
+will only return datagrams originating
+from that peer. There is about 30% performance gain due to this practice.
+</p>
+
+<p>
+To associate an UDP socket with a local address, an application calls the
+<a href=udp.html#setsockname><tt>setsockname</tt></a>
+method <em>before</em> sending any datagrams. Otherwise, the socket is
+automatically bound to an ephemeral address before the first data
+transmission and once bound the local address cannot be changed.
+The other methods available for UDP sockets are
+<a href=udp.html#getpeername><tt>getpeername</tt></a>,
+<a href=udp.html#getsockname><tt>getsockname</tt></a>,
+<a href=udp.html#settimeout><tt>settimeout</tt></a>,
+<a href=udp.html#setoption><tt>setoption</tt></a> and
+<a href=udp.html#close><tt>close</tt></a>.
+</p>
+
+<p>
+Example:
+</p>
+<blockquote>
+<p>
+A simple daytime client, using LuaSocket. The program connects to a remote
+server and tries to retrieve the daytime, printing the answer it got or an
+error message.
+</p>
+
+<pre class=example>
+-- change here to the host an port you want to contact
+local host, port = "localhost", 13
+-- load namespace
+local socket = require("socket")
+-- convert host name to ip address
+local ip = assert(socket.dns.toip(host))
+-- create a new UDP object
+local udp = assert(socket.udp())
+-- contact daytime host
+assert(udp:sendto("anything", ip, port))
+-- retrieve the answer and print results
+io.write(assert(udp:receive()))
+</pre>
+</blockquote>
+
+<!-- More +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id=more>Support modules</h3>
+
+<p> Although not covered in the introduction, LuaSocket offers
+much more than TCP and UDP functionality. As the library
+evolved, support for <a href=http.html>HTTP</a>, <a href=ftp.html>FTP</a>,
+and <a href=smtp.html>SMTP</a> were built on top of these. These modules
+and many others are covered by the <a href=reference.html>reference manual</a>.
+</p>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:36 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/ltn12.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/ltn12.html
new file mode 100644
index 00000000000..54e66fb6bb0
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/ltn12.html
@@ -0,0 +1,430 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: LTN12 support">
+<meta name="keywords" content="Lua, LuaSocket, Filters, Source, Sink,
+Pump, Support, Library">
+<title>LuaSocket: LTN12 module</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- ltn12 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=ltn12>LTN12</h2>
+
+<p> The <tt>ltn12</tt> namespace implements the ideas described in
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">
+LTN012, Filters sources and sinks</a>. This manual simply describes the
+functions. Please refer to the LTN for a deeper explanation of the
+functionality provided by this module.
+</p>
+
+<p>
+To obtain the <tt>ltn12</tt> namespace, run:
+</p>
+
+<pre class=example>
+-- loads the LTN21 module
+local ltn12 = require("ltn12")
+</pre>
+
+<!-- filters ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id="filter">Filters</h3>
+
+<!-- chain ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="filter.chain">
+ltn12.filter.<b>chain(</b>filter<sub>1</sub>, filter<sub>2</sub>
+[, ... filter<sub>N</sub>]<b>)</b>
+</p>
+
+<p class=description>
+Returns a filter that passes all data it receives through each of a
+series of given filters.
+</p>
+
+<p class=parameters>
+<tt>Filter<sub>1</sub></tt> to <tt>filter<sub>N</sub></tt> are simple
+filters.
+</p>
+
+<p class=return>
+The function returns the chained filter.
+</p>
+
+<p class=note>
+The nesting of filters can be arbitrary. For instance, the useless filter
+below doesn't do anything but return the data that was passed to it,
+unaltered.
+</p>
+
+<pre class=example>
+-- load required modules
+local ltn12 = require("ltn12")
+local mime = require("mime")
+
+-- create a silly identity filter
+id = ltn12.filter.chain(
+ mime.encode("quoted-printable"),
+ mime.encode("base64"),
+ mime.decode("base64"),
+ mime.decode("quoted-printable")
+)
+</pre>
+
+<!-- cycle ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="filter.cycle">
+ltn12.filter.<b>cycle(</b>low [, ctx, extra]<b>)</b>
+</p>
+
+<p class=description>
+Returns a high-level filter that cycles though a low-level filter by
+passing it each chunk and updating a context between calls.
+</p>
+
+<p class=parameters>
+<tt>Low</tt> is the low-level filter to be cycled,
+<tt>ctx</tt> is the initial context and <tt>extra</tt> is any extra
+argument the low-level filter might take.
+</p>
+
+<p class=return>
+The function returns the high-level filter.
+</p>
+
+<pre class=example>
+-- load the ltn12 module
+local ltn12 = require("ltn12")
+
+-- the base64 mime filter factory
+encodet['base64'] = function()
+ return ltn12.filter.cycle(b64, "")
+end
+</pre>
+
+<!-- pumps ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id="pump">Pumps</h3>
+
+<!-- all ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="pump.all">
+ltn12.pump.<b>all(</b>source, sink<b>)</b>
+</p>
+
+<p class=description>
+Pumps <em>all</em> data from a <tt>source</tt> to a <tt>sink</tt>.
+</p>
+
+<p class=return>
+If successful, the function returns a value that evaluates to
+<b><tt>true</tt></b>. In case
+of error, the function returns a <b><tt>false</tt></b> value, followed by an error message.
+</p>
+
+<!-- step +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="pump.step">
+ltn12.pump.<b>step(</b>source, sink<b>)</b>
+</p>
+
+<p class=description>
+Pumps <em>one</em> chunk of data from a <tt>source</tt> to a <tt>sink</tt>.
+</p>
+
+<p class=return>
+If successful, the function returns a value that evaluates to
+<b><tt>true</tt></b>. In case
+of error, the function returns a <b><tt>false</tt></b> value, followed by an error message.
+</p>
+
+<!-- sinks ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id="sink">Sinks</h3>
+
+<!-- chain ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="sink.chain">
+ltn12.sink.<b>chain(</b>filter, sink<b>)</b>
+</p>
+
+<p class=description>
+Creates and returns a new sink that passes data through a <tt>filter</tt> before sending it to a given <tt>sink</tt>.
+</p>
+
+<!-- error ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="sink.error">
+ltn12.sink.<b>error(</b>message<b>)</b>
+</p>
+
+<p class=description>
+Creates and returns a sink that aborts transmission with the error
+<tt>message</tt>.
+</p>
+
+<!-- file +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="sink.file">
+ltn12.sink.<b>file(</b>handle, message<b>)</b>
+</p>
+
+<p class=description>
+Creates a sink that sends data to a file.
+</p>
+
+<p class=parameters>
+<tt>Handle</tt> is a file handle. If <tt>handle</tt> is <tt><b>nil</b></tt>,
+<tt>message</tt> should give the reason for failure.
+</p>
+
+<p class=return>
+The function returns a sink that sends all data to the given <tt>handle</tt>
+and closes the file when done, or a sink that aborts the transmission with
+the error <tt>message</tt>
+</p>
+
+<p class=note>
+In the following example, notice how the prototype is designed to
+fit nicely with the <tt>io.open</tt> function.
+</p>
+
+<pre class=example>
+-- load the ltn12 module
+local ltn12 = require("ltn12")
+
+-- copy a file
+ltn12.pump.all(
+ ltn12.source.file(io.open("original.png", "rb")),
+ ltn12.sink.file(io.open("copy.png", "wb"))
+)
+</pre>
+
+<!-- null +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="sink.null">
+ltn12.sink.<b>null()</b>
+</p>
+
+<p class=description>
+Returns a sink that ignores all data it receives.
+</p>
+
+<!-- simplify +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="sink.simplify">
+ltn12.sink.<b>simplify(</b>sink<b>)</b>
+</p>
+
+<p class=description>
+Creates and returns a simple sink given a fancy <tt>sink</tt>.
+</p>
+
+<!-- table ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="sink.table">
+ltn12.sink.<b>table(</b>[table]<b>)</b>
+</p>
+
+<p class=description>
+Creates a sink that stores all chunks in a table. The chunks can later be
+efficiently concatenated into a single string.
+</p>
+
+<p class=parameters>
+<tt>Table</tt> is used to hold the chunks. If
+<tt><b>nil</b></tt>, the function creates its own table.
+</p>
+
+<p class=return>
+The function returns the sink and the table used to store the chunks.
+</p>
+
+<pre class=example>
+-- load needed modules
+local http = require("socket.http")
+local ltn12 = require("ltn12")
+
+-- a simplified http.get function
+function http.get(u)
+ local t = {}
+ local respt = request{
+ url = u,
+ sink = ltn12.sink.table(t)
+ }
+ return table.concat(t), respt.headers, respt.code
+end
+</pre>
+
+<!-- sinks ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id="source">Sources</h3>
+
+<!-- cat ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="source.cat">
+ltn12.source.<b>cat(</b>source<sub>1</sub> [, source<sub>2</sub>, ...,
+source<sub>N</sub>]<b>)</b>
+</p>
+
+<p class=description>
+Creates a new source that produces the concatenation of the data produced
+by a number of sources.
+</p>
+
+<p class=parameters>
+<tt>Source<sub>1</sub></tt> to <tt>source<sub>N</sub></tt> are the original
+sources.
+</p>
+
+<p class=return>
+The function returns the new source.
+</p>
+
+<!-- chain ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="source.chain">
+ltn12.source.<b>chain(</b>source, filter<b>)</b>
+</p>
+
+<p class=description>
+Creates a new <tt>source</tt> that passes data through a <tt>filter</tt>
+before returning it.
+</p>
+
+<p class=return>
+The function returns the new source.
+</p>
+
+<!-- empty ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="source.empty">
+ltn12.source.<b>empty()</b>
+</p>
+
+<p class=description>
+Creates and returns an empty source.
+</p>
+
+<!-- error ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="source.error">
+ltn12.source.<b>error(</b>message<b>)</b>
+</p>
+
+<p class=description>
+Creates and returns a source that aborts transmission with the error
+<tt>message</tt>.
+</p>
+
+<!-- file +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="source.file">
+ltn12.source.<b>file(</b>handle, message<b>)</b>
+</p>
+
+<p class=description>
+Creates a source that produces the contents of a file.
+</p>
+
+<p class=parameters>
+<tt>Handle</tt> is a file handle. If <tt>handle</tt> is <tt><b>nil</b></tt>,
+<tt>message</tt> should give the reason for failure.
+</p>
+
+<p class=return>
+The function returns a source that reads chunks of data from
+given <tt>handle</tt> and returns it to the user,
+closing the file when done, or a source that aborts the transmission with
+the error <tt>message</tt>
+</p>
+
+<p class=note>
+In the following example, notice how the prototype is designed to
+fit nicely with the <tt>io.open</tt> function.
+</p>
+
+<pre class=example>
+-- load the ltn12 module
+local ltn12 = require("ltn12")
+
+-- copy a file
+ltn12.pump.all(
+ ltn12.source.file(io.open("original.png", "rb")),
+ ltn12.sink.file(io.open("copy.png", "wb"))
+)
+</pre>
+
+<!-- simplify +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="source.simplify">
+ltn12.source.<b>simplify(</b>source<b>)</b>
+</p>
+
+<p class=description>
+Creates and returns a simple source given a fancy <tt>source</tt>.
+</p>
+
+<!-- string +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="source.string">
+ltn12.source.<b>string(</b>string<b>)</b>
+</p>
+
+<p class=description>
+Creates and returns a source that produces the contents of a
+<tt>string</tt>, chunk by chunk.
+</p>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:41 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
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+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/mime.html
@@ -0,0 +1,477 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: MIME support">
+<meta name="keywords" content="Lua, LuaSocket, MIME, Library, Support">
+<title>LuaSocket: MIME module</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- mime +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=mime>MIME</h2>
+
+<p>
+The <tt>mime</tt> namespace offers filters that apply and remove common
+content transfer encodings, such as Base64 and Quoted-Printable.
+It also provides functions to break text into lines and change
+the end-of-line convention.
+MIME is described mainly in
+<a href="http://www.ietf.org/rfc/rfc2045.txt">RFC 2045</a>,
+<a href="http://www.ietf.org/rfc/rfc2046.txt">2046</a>,
+<a href="http://www.ietf.org/rfc/rfc2047.txt">2047</a>,
+<a href="http://www.ietf.org/rfc/rfc2047.txt">2048</a>, and
+<a href="http://www.ietf.org/rfc/rfc2048.txt">2049</a>.
+</p>
+
+<p>
+All functionality provided by the MIME module
+follows the ideas presented in
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">
+LTN012, Filters sources and sinks</a>.
+</p>
+
+<p>
+To obtain the <tt>mime</tt> namespace, run:
+</p>
+
+<pre class=example>
+-- loads the MIME module and everything it requires
+local mime = require("mime")
+</pre>
+
+
+<!-- High-level +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id=high>High-level filters</h3>
+
+
+<!-- decode +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="decode">
+mime.<b>decode(</b>"base64"<b>)</b><br>
+mime.<b>decode(</b>"quoted-printable"<b>)</b>
+</p>
+
+<p class=description>
+Returns a filter that decodes data from a given transfer content
+encoding.
+</p>
+
+<!-- encode +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="encode">
+mime.<b>encode(</b>"base64"<b>)</b><br>
+mime.<b>encode(</b>"quoted-printable" [, mode]<b>)</b>
+</p>
+
+<p class=description>
+Returns a filter that encodes data according to a given transfer content
+encoding.
+</p>
+
+<p class=parameters>
+In the Quoted-Printable case, the user can specify whether the data is
+textual or binary, by passing the <tt>mode</tt> strings "<tt>text</tt>" or
+"<tt>binary</tt>". <tt>Mode</tt> defaults to "<tt>text</tt>".
+</p>
+
+<p class=note>
+Although both transfer content encodings specify a limit for the line
+length, the encoding filters do <em>not</em> break text into lines (for
+added flexibility).
+Below is a filter that converts binary data to the Base64 transfer content
+encoding and breaks it into lines of the correct size.
+</p>
+
+<pre class=example>
+base64 = ltn12.filter.chain(
+ mime.encode("base64"),
+ mime.wrap("base64")
+)
+</pre>
+
+<p class=note>
+Note: Text data <em>has</em> to be converted to canonic form
+<em>before</em> being encoded.
+</p>
+
+<pre class=example>
+base64 = ltn12.filter.chain(
+ mime.normalize(),
+ mime.encode("base64"),
+ mime.wrap("base64")
+)
+</pre>
+
+<!-- normalize ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="normalize">
+mime.<b>normalize(</b>[marker]<b>)</b>
+</p>
+
+<p class=description>
+Converts most common end-of-line markers to a specific given marker.
+</p>
+
+<p class=parameters>
+<tt>Marker</tt> is the new marker. It defaults to CRLF, the canonic
+end-of-line marker defined by the MIME standard.
+</p>
+
+<p class=return>
+The function returns a filter that performs the conversion.
+</p>
+
+<p class=note>
+Note: There is no perfect solution to this problem. Different end-of-line
+markers are an evil that will probably plague developers forever.
+This function, however, will work perfectly for text created with any of
+the most common end-of-line markers, i.e. the Mac OS (CR), the Unix (LF),
+or the DOS (CRLF) conventions. Even if the data has mixed end-of-line
+markers, the function will still work well, although it doesn't
+guarantee that the number of empty lines will be correct.
+</p>
+
+<!-- stuff +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="stuff">
+mime.<b>stuff()</b><br>
+</p>
+
+<p class=description>
+Creates and returns a filter that performs stuffing of SMTP messages.
+</p>
+
+<p class=note>
+Note: The <a href=smtp.html#send><tt>smtp.send</tt></a> function
+uses this filter automatically. You don't need to chain it with your
+source, or apply it to your message body.
+</p>
+
+<!-- wrap +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="wrap">
+mime.<b>wrap(</b>"text" [, length]<b>)</b><br>
+mime.<b>wrap(</b>"base64"<b>)</b><br>
+mime.<b>wrap(</b>"quoted-printable"<b>)</b>
+</p>
+
+<p class=description>
+Returns a filter that breaks data into lines.
+</p>
+
+<p class=parameters>
+The "<tt>text</tt>" line-wrap filter simply breaks text into lines by
+inserting CRLF end-of-line markers at appropriate positions.
+<tt>Length</tt> defaults 76.
+The "<tt>base64</tt>" line-wrap filter works just like the default
+"<tt>text</tt>" line-wrap filter with default length.
+The function can also wrap "<tt>quoted-printable</tt>" lines, taking care
+not to break lines in the middle of an escaped character. In that case, the
+line length is fixed at 76.
+</p>
+
+<p class=note>
+For example, to create an encoding filter for the Quoted-Printable transfer content encoding of text data, do the following:
+</p>
+
+<pre class=example>
+qp = ltn12.filter.chain(
+ mime.normalize(),
+ mime.encode("quoted-printable"),
+ mime.wrap("quoted-printable")
+)
+</pre>
+
+<p class=note>
+Note: To break into lines with a different end-of-line convention, apply
+a normalization filter after the line break filter.
+</p>
+
+<!-- Low-level ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h3 id=low>Low-level filters</h3>
+
+<!-- b64 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="b64">
+A, B = mime.<b>b64(</b>C [, D]<b>)</b>
+</p>
+
+<p class=description>
+Low-level filter to perform Base64 encoding.
+</p>
+
+<p class=description>
+<tt>A</tt> is the encoded version of the largest prefix of
+<tt>C..D</tt>
+that can be encoded unambiguously. <tt>B</tt> has the remaining bytes of
+<tt>C..D</tt>, <em>before</em> encoding.
+If <tt>D</tt> is <tt><b>nil</b></tt>, <tt>A</tt> is padded with
+the encoding of the remaining bytes of <tt>C</tt>.
+</p>
+
+<p class=note>
+Note: The simplest use of this function is to encode a string into it's
+Base64 transfer content encoding. Notice the extra parenthesis around the
+call to <tt>mime.b64</tt>, to discard the second return value.
+</p>
+
+<pre class=example>
+print((mime.b64("diego:password")))
+--&gt; ZGllZ286cGFzc3dvcmQ=
+</pre>
+
+<!-- dot +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+<p class=name id="dot">
+A, n = mime.<b>dot(</b>m [, B]<b>)</b>
+</p>
+
+<p class=description>
+Low-level filter to perform SMTP stuffing and enable transmission of
+messages containing the sequence "CRLF.CRLF".
+</p>
+
+<p class=parameters>
+<tt>A</tt> is the stuffed version of <tt>B</tt>. '<tt>n</tt>' gives the
+number of characters from the sequence CRLF seen in the end of <tt>B</tt>.
+'<tt>m</tt>' should tell the same, but for the previous chunk.
+</p>
+
+<p class=note>Note: The message body is defined to begin with
+an implicit CRLF. Therefore, to stuff a message correctly, the
+first <tt>m</tt> should have the value 2.
+</p>
+
+<pre class=example>
+print((string.gsub(mime.dot(2, ".\r\nStuffing the message.\r\n.\r\n."), "\r\n", "\\n")))
+--&gt; ..\nStuffing the message.\n..\n..
+</pre>
+
+<p class=note>
+Note: The <a href=smtp.html#send><tt>smtp.send</tt></a> function
+uses this filter automatically. You don't need to
+apply it again.
+</p>
+
+<!-- eol ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="eol">
+A, B = mime.<b>eol(</b>C [, D, marker]<b>)</b>
+</p>
+
+<p class=description>
+Low-level filter to perform end-of-line marker translation.
+For each chunk, the function needs to know if the last character of the
+previous chunk could be part of an end-of-line marker or not. This is the
+context the function receives besides the chunk. An updated version of
+the context is returned after each new chunk.
+</p>
+
+<p class=parameters>
+<tt>A</tt> is the translated version of <tt>D</tt>. <tt>C</tt> is the
+ASCII value of the last character of the previous chunk, if it was a
+candidate for line break, or 0 otherwise.
+<tt>B</tt> is the same as <tt>C</tt>, but for the current
+chunk. <tt>Marker</tt> gives the new end-of-line marker and defaults to CRLF.
+</p>
+
+<pre class=example>
+-- translates the end-of-line marker to UNIX
+unix = mime.eol(0, dos, "\n")
+</pre>
+
+<!-- qp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="qp">
+A, B = mime.<b>qp(</b>C [, D, marker]<b>)</b>
+</p>
+
+<p class=description>
+Low-level filter to perform Quoted-Printable encoding.
+</p>
+
+<p class=parameters>
+<tt>A</tt> is the encoded version of the largest prefix of
+<tt>C..D</tt>
+that can be encoded unambiguously. <tt>B</tt> has the remaining bytes of
+<tt>C..D</tt>, <em>before</em> encoding.
+If <tt>D</tt> is <tt><b>nil</b></tt>, <tt>A</tt> is padded with
+the encoding of the remaining bytes of <tt>C</tt>.
+Throughout encoding, occurrences of CRLF are replaced by the
+<tt>marker</tt>, which itself defaults to CRLF.
+</p>
+
+<p class=note>
+Note: The simplest use of this function is to encode a string into it's
+Quoted-Printable transfer content encoding.
+Notice the extra parenthesis around the call to <tt>mime.qp</tt>, to discard the second return value.
+</p>
+
+<pre class=example>
+print((mime.qp("maçã")))
+--&gt; ma=E7=E3=
+</pre>
+
+<!-- qpwrp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="qpwrp">
+A, m = mime.<b>qpwrp(</b>n [, B, length]<b>)</b>
+</p>
+
+<p class=description>
+Low-level filter to break Quoted-Printable text into lines.
+</p>
+
+<p class=parameters>
+<tt>A</tt> is a copy of <tt>B</tt>, broken into lines of at most
+<tt>length</tt> bytes (defaults to 76).
+'<tt>n</tt>' should tell how many bytes are left for the first
+line of <tt>B</tt> and '<tt>m</tt>' returns the number of bytes
+left in the last line of <tt>A</tt>.
+</p>
+
+<p class=note>
+Note: Besides breaking text into lines, this function makes sure the line
+breaks don't fall in the middle of an escaped character combination. Also,
+this function only breaks lines that are bigger than <tt>length</tt> bytes.
+</p>
+
+<!-- unb64 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="unb64">
+A, B = mime.<b>unb64(</b>C [, D]<b>)</b>
+</p>
+
+<p class=description>
+Low-level filter to perform Base64 decoding.
+</p>
+
+<p class=parameters>
+<tt>A</tt> is the decoded version of the largest prefix of
+<tt>C..D</tt>
+that can be decoded unambiguously. <tt>B</tt> has the remaining bytes of
+<tt>C..D</tt>, <em>before</em> decoding.
+If <tt>D</tt> is <tt><b>nil</b></tt>, <tt>A</tt> is the empty string
+and <tt>B</tt> returns whatever couldn't be decoded.
+</p>
+
+<p class=note>
+Note: The simplest use of this function is to decode a string from it's
+Base64 transfer content encoding.
+Notice the extra parenthesis around the call to <tt>mime.unqp</tt>, to discard the second return value.
+</p>
+
+<pre class=example>
+print((mime.unb64("ZGllZ286cGFzc3dvcmQ=")))
+--&gt; diego:password
+</pre>
+
+<!-- unqp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="unqp">
+A, B = mime.<b>unqp(</b>C [, D]<b>)</b>
+</p>
+
+<p class=description>
+Low-level filter to remove the Quoted-Printable transfer content encoding
+from data.
+</p>
+
+<p class=parameters>
+<tt>A</tt> is the decoded version of the largest prefix of
+<tt>C..D</tt>
+that can be decoded unambiguously. <tt>B</tt> has the remaining bytes of
+<tt>C..D</tt>, <em>before</em> decoding.
+If <tt>D</tt> is <tt><b>nil</b></tt>, <tt>A</tt> is augmented with
+the encoding of the remaining bytes of <tt>C</tt>.
+</p>
+
+<p class=note>
+Note: The simplest use of this function is to decode a string from it's
+Quoted-Printable transfer content encoding.
+Notice the extra parenthesis around the call to <tt>mime.unqp</tt>, to discard the second return value.
+</p>
+
+<pre class=example>
+print((mime.qp("ma=E7=E3=")))
+--&gt; maçã
+</pre>
+
+<!-- wrp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="wrp">
+A, m = mime.<b>wrp(</b>n [, B, length]<b>)</b>
+</p>
+
+<p class=description>
+Low-level filter to break text into lines with CRLF marker.
+Text is assumed to be in the <a href=#normalize><tt>normalize</tt></a> form.
+</p>
+
+<p class=parameters>
+<tt>A</tt> is a copy of <tt>B</tt>, broken into lines of at most
+<tt>length</tt> bytes (defaults to 76).
+'<tt>n</tt>' should tell how many bytes are left for the first
+line of <tt>B</tt> and '<tt>m</tt>' returns the number of bytes
+left in the last line of <tt>A</tt>.
+</p>
+
+<p class=note>
+Note: This function only breaks lines that are bigger than
+<tt>length</tt> bytes. The resulting line length does not include the CRLF
+marker.
+</p>
+
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Fri Mar 4 15:19:17 BRT 2016
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/reference.css b/Build/source/texk/web2c/luatexdir/luasocket/doc/reference.css
new file mode 100644
index 00000000000..04e38cfebeb
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/reference.css
@@ -0,0 +1,55 @@
+body {
+ margin-left: 1em;
+ margin-right: 1em;
+ font-family: "Verdana", sans-serif;
+ background: #ffffff;
+}
+
+tt {
+ font-family: "Andale Mono", monospace;
+}
+
+h1, h2, h3, h4 { margin-left: 0em; }
+
+
+h3 { padding-top: 1em; }
+
+p { margin-left: 1em; }
+
+p.name {
+ font-family: "Andale Mono", monospace;
+ padding-top: 1em;
+ margin-left: 0em;
+}
+
+a[href] { color: #00007f; }
+
+blockquote { margin-left: 3em; }
+
+pre.example {
+ background: #ccc;
+ padding: 1em;
+ margin-left: 1em;
+ font-family: "Andale Mono", monospace;
+ font-size: small;
+}
+
+hr {
+ margin-left: 0em;
+ background: #00007f;
+ border: 0px;
+ height: 1px;
+}
+
+ul { list-style-type: disc; }
+
+table.index { border: 1px #00007f; }
+table.index td { text-align: left; vertical-align: top; }
+table.index ul { padding-top: 0em; margin-top: 0em; }
+
+h1:first-letter,
+h2:first-letter,
+h2:first-letter,
+h3:first-letter { color: #00007f; }
+
+div.header, div.footer { margin-left: 0em; }
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/reference.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/reference.html
new file mode 100644
index 00000000000..287dc19d900
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/reference.html
@@ -0,0 +1,260 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: Index to reference manual">
+<meta name="keywords" content="Lua, LuaSocket, Index, Manual, Network, Library,
+Support, Manual">
+<title>LuaSocket: Index to reference manual</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- reference +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2>Reference</h2>
+
+<blockquote>
+<a href="dns.html">DNS (in socket)</a>
+<blockquote>
+<a href="dns.html#getaddrinfo">getaddrinfo</a>,
+<a href="dns.html#gethostname">gethostname</a>,
+<a href="dns.html#tohostname">tohostname</a>,
+<a href="dns.html#toip">toip</a>.
+</blockquote>
+</blockquote>
+
+<!-- ftp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="ftp.html">FTP</a>
+<blockquote>
+<a href="ftp.html#get">get</a>,
+<a href="ftp.html#put">put</a>.
+</blockquote>
+</blockquote>
+
+<!-- http +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="http.html">HTTP</a>
+<blockquote>
+<a href="http.html#request">request</a>.
+</blockquote>
+</blockquote>
+
+<!-- ltn12 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="ltn12.html">LTN12</a>
+<blockquote>
+<a href="ltn12.html#filter">filter</a>:
+<a href="ltn12.html#filter.chain">chain</a>,
+<a href="ltn12.html#filter.cycle">cycle</a>.
+</blockquote>
+<blockquote>
+<a href="ltn12.html#pump">pump</a>:
+<a href="ltn12.html#pump.all">all</a>,
+<a href="ltn12.html#pump.step">step</a>.
+</blockquote>
+<blockquote>
+<a href="ltn12.html#sink">sink</a>:
+<a href="ltn12.html#sink.chain">chain</a>,
+<a href="ltn12.html#sink.error">error</a>,
+<a href="ltn12.html#sink.file">file</a>,
+<a href="ltn12.html#sink.null">null</a>,
+<a href="ltn12.html#sink.simplify">simplify</a>,
+<a href="ltn12.html#sink.table">table</a>.
+</blockquote>
+<blockquote>
+<a href="ltn12.html#source">source</a>:
+<a href="ltn12.html#source.cat">cat</a>,
+<a href="ltn12.html#source.chain">chain</a>,
+<a href="ltn12.html#source.empty">empty</a>,
+<a href="ltn12.html#source.error">error</a>,
+<a href="ltn12.html#source.file">file</a>,
+<a href="ltn12.html#source.simplify">simplify</a>,
+<a href="ltn12.html#source.string">string</a>.
+</blockquote>
+</blockquote>
+
+<!-- mime +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="mime.html">MIME</a>
+<blockquote>
+<a href="mime.html#high">high-level</a>:
+<a href="mime.html#decode">decode</a>,
+<a href="mime.html#encode">encode</a>,
+<a href="mime.html#normalize">normalize</a>,
+<a href="mime.html#stuff">stuff</a>,
+<a href="mime.html#wrap">wrap</a>.
+</blockquote>
+<blockquote>
+<a href="mime.html#low">low-level</a>:
+<a href="mime.html#b64">b64</a>,
+<a href="mime.html#dot">dot</a>,
+<a href="mime.html#eol">eol</a>,
+<a href="mime.html#qp">qp</a>,
+<a href="mime.html#qpwrp">qpwrp</a>,
+<a href="mime.html#unb64">unb64</a>,
+<a href="mime.html#unqp">unqp</a>,
+<a href="mime.html#wrp">wrp</a>.
+</blockquote>
+</blockquote>
+
+<!-- smtp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="smtp.html">SMTP</a>
+<blockquote>
+<a href="smtp.html#message">message</a>,
+<a href="smtp.html#send">send</a>.
+</blockquote>
+</blockquote>
+
+<!-- socket +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="socket.html">Socket</a>
+<blockquote>
+<a href="socket.html#bind">bind</a>,
+<a href="socket.html#connect">connect</a>,
+<a href="socket.html#connect">connect4</a>,
+<a href="socket.html#connect">connect6</a>,
+<a href="socket.html#datagramsize">_DATAGRAMSIZE</a>,
+<a href="socket.html#debug">_DEBUG</a>,
+<a href="dns.html#dns">dns</a>,
+<a href="socket.html#gettime">gettime</a>,
+<a href="socket.html#headers.canonic">headers.canonic</a>,
+<a href="socket.html#newtry">newtry</a>,
+<a href="socket.html#protect">protect</a>,
+<a href="socket.html#select">select</a>,
+<a href="socket.html#sink">sink</a>,
+<a href="socket.html#skip">skip</a>,
+<a href="socket.html#sleep">sleep</a>,
+<a href="socket.html#setsize">_SETSIZE</a>,
+<a href="socket.html#socketinvalid">_SOCKETINVALID</a>,
+<a href="socket.html#source">source</a>,
+<a href="tcp.html#socket.tcp">tcp</a>,
+<a href="tcp.html#socket.tcp4">tcp4</a>,
+<a href="tcp.html#socket.tcp6">tcp6</a>,
+<a href="socket.html#try">try</a>,
+<a href="udp.html#socket.udp">udp</a>,
+<a href="udp.html#socket.udp4">udp4</a>,
+<a href="udp.html#socket.udp6">udp6</a>,
+<a href="socket.html#version">_VERSION</a>.
+</blockquote>
+</blockquote>
+
+<!-- tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="tcp.html">TCP (in socket)</a>
+<blockquote>
+<a href="tcp.html#accept">accept</a>,
+<a href="tcp.html#bind">bind</a>,
+<a href="tcp.html#close">close</a>,
+<a href="tcp.html#connect">connect</a>,
+<a href="tcp.html#dirty">dirty</a>,
+<a href="tcp.html#getfd">getfd</a>,
+<a href="tcp.html#getoption">getoption</a>,
+<a href="tcp.html#getpeername">getpeername</a>,
+<a href="tcp.html#getsockname">getsockname</a>,
+<a href="tcp.html#getstats">getstats</a>,
+<a href="tcp.html#gettimeout">gettimeout</a>,
+<a href="tcp.html#listen">listen</a>,
+<a href="tcp.html#receive">receive</a>,
+<a href="tcp.html#send">send</a>,
+<a href="tcp.html#setfd">setfd</a>,
+<a href="tcp.html#setoption">setoption</a>,
+<a href="tcp.html#setstats">setstats</a>,
+<a href="tcp.html#settimeout">settimeout</a>,
+<a href="tcp.html#shutdown">shutdown</a>.
+</blockquote>
+</blockquote>
+
+<!-- udp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="udp.html">UDP (in socket)</a>
+<blockquote>
+<a href="udp.html#close">close</a>,
+<a href="udp.html#getoption">getoption</a>,
+<a href="udp.html#getpeername">getpeername</a>,
+<a href="udp.html#getsockname">getsockname</a>,
+<a href="udp.html#gettimeout">gettimeout</a>,
+<a href="udp.html#receive">receive</a>,
+<a href="udp.html#receivefrom">receivefrom</a>,
+<a href="udp.html#send">send</a>,
+<a href="udp.html#sendto">sendto</a>,
+<a href="udp.html#setpeername">setpeername</a>,
+<a href="udp.html#setsockname">setsockname</a>,
+<a href="udp.html#setoption">setoption</a>,
+<a href="udp.html#settimeout">settimeout</a>.
+</blockquote>
+</blockquote>
+
+<!-- url ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<blockquote>
+<a href="url.html">URL</a>
+<blockquote>
+<a href="url.html#absolute">absolute</a>,
+<a href="url.html#build">build</a>,
+<a href="url.html#build_path">build_path</a>,
+<a href="url.html#escape">escape</a>,
+<a href="url.html#parse">parse</a>,
+<a href="url.html#parse_path">parse_path</a>,
+<a href="url.html#unescape">unescape</a>.
+</blockquote>
+</blockquote>
+
+<!-- footer ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:47 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/smtp.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/smtp.html
new file mode 100644
index 00000000000..600ec37529f
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/smtp.html
@@ -0,0 +1,418 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: SMTP support">
+<meta name="keywords" content="Lua, LuaSocket, SMTP, E-Mail, MIME, Multipart,
+Library, Support">
+<title>LuaSocket: SMTP support</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- smtp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=smtp>SMTP</h2>
+
+<p> The <tt>smtp</tt> namespace provides functionality to send e-mail
+messages. The high-level API consists of two functions: one to
+define an e-mail message, and another to actually send the message.
+Although almost all users will find that these functions provide more than
+enough functionality, the underlying implementation allows for even more
+control (if you bother to read the code).
+</p>
+
+<p>The implementation conforms to the Simple Mail Transfer Protocol,
+<a href="http://www.ietf.org/rfc/rfc2821.txt">RFC 2821</a>.
+Another RFC of interest is <a
+href="http://www.ietf.org/rfc/rfc2822.txt">RFC 2822</a>,
+which governs the Internet Message Format.
+Multipart messages (those that contain attachments) are part
+of the MIME standard, but described mainly
+in <a href="http://www.ietf.org/rfc/rfc2046.txt">RFC 2046</a>
+
+<p> In the description below, good understanding of <a
+href="http://lua-users.org/wiki/FiltersSourcesAndSinks"> LTN012, Filters
+sources and sinks</a> and the <a href=mime.html>MIME</a> module is
+assumed. In fact, the SMTP module was the main reason for their
+creation. </p>
+
+<p>
+To obtain the <tt>smtp</tt> namespace, run:
+</p>
+
+<pre class=example>
+-- loads the SMTP module and everything it requires
+local smtp = require("socket.smtp")
+</pre>
+
+<p>
+MIME headers are represented as a Lua table in the form:
+</p>
+
+<blockquote>
+<table summary="MIME headers in Lua table">
+<tr><td><tt>
+headers = {<br>
+&nbsp;&nbsp;field-1-name = <i>field-1-value</i>,<br>
+&nbsp;&nbsp;field-2-name = <i>field-2-value</i>,<br>
+&nbsp;&nbsp;field-3-name = <i>field-3-value</i>,<br>
+&nbsp;&nbsp;...<br>
+&nbsp;&nbsp;field-n-name = <i>field-n-value</i><br>
+}
+</tt></td></tr>
+</table>
+</blockquote>
+
+<p>
+Field names are case insensitive (as specified by the standard) and all
+functions work with lowercase field names (but see
+<a href=socket.html#headers.canonic><tt>socket.headers.canonic</tt></a>).
+Field values are left unmodified.
+</p>
+
+<p class=note>
+Note: MIME headers are independent of order. Therefore, there is no problem
+in representing them in a Lua table.
+</p>
+
+<p>
+The following constants can be set to control the default behavior of
+the SMTP module:
+</p>
+
+<ul>
+<li> <tt>DOMAIN</tt>: domain used to greet the server;
+<li> <tt>PORT</tt>: default port used for the connection;
+<li> <tt>SERVER</tt>: default server used for the connection;
+<li> <tt>TIMEOUT</tt>: default timeout for all I/O operations;
+<li> <tt>ZONE</tt>: default time zone.
+</ul>
+
+<!-- message ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=message>
+smtp.<b>message(</b>mesgt<b>)</b>
+</p>
+
+<p class=description>
+Returns a <em>simple</em>
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a> source that sends an SMTP message body, possibly multipart (arbitrarily deep).
+</p>
+
+<p class=parameters>
+The only parameter of the function is a table describing the message.
+<tt>Mesgt</tt> has the following form (notice the recursive structure):
+</p>
+
+<blockquote>
+<table summary="Mesgt table structure">
+<tr><td><tt>
+mesgt = {<br>
+&nbsp;&nbsp;headers = <i>header-table</i>,<br>
+&nbsp;&nbsp;body = <i>LTN12 source</i> or <i>string</i> or
+<i>multipart-mesgt</i><br>
+}<br>
+&nbsp;<br>
+multipart-mesgt = {<br>
+&nbsp;&nbsp;[preamble = <i>string</i>,]<br>
+&nbsp;&nbsp;[1] = <i>mesgt</i>,<br>
+&nbsp;&nbsp;[2] = <i>mesgt</i>,<br>
+&nbsp;&nbsp;...<br>
+&nbsp;&nbsp;[<i>n</i>] = <i>mesgt</i>,<br>
+&nbsp;&nbsp;[epilogue = <i>string</i>,]<br>
+}<br>
+</tt></td></tr>
+</table>
+</blockquote>
+
+<p class=parameters>
+For a simple message, all that is needed is a set of <tt>headers</tt>
+and the <tt>body</tt>. The message <tt>body</tt> can be given as a string
+or as a <em>simple</em>
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+source. For multipart messages, the body is a table that
+recursively defines each part as an independent message, plus an optional
+<tt>preamble</tt> and <tt>epilogue</tt>.
+</p>
+
+<p class=return>
+The function returns a <em>simple</em>
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+source that produces the
+message contents as defined by <tt>mesgt</tt>, chunk by chunk.
+Hopefully, the following
+example will make things clear. When in doubt, refer to the appropriate RFC
+as listed in the introduction. </p>
+
+<pre class=example>
+-- load the smtp support and its friends
+local smtp = require("socket.smtp")
+local mime = require("mime")
+local ltn12 = require("ltn12")
+
+-- creates a source to send a message with two parts. The first part is
+-- plain text, the second part is a PNG image, encoded as base64.
+source = smtp.message{
+ headers = {
+ -- Remember that headers are *ignored* by smtp.send.
+ from = "Sicrano de Oliveira &lt;sicrano@example.com&gt;",
+ to = "Fulano da Silva &lt;fulano@example.com&gt;",
+ subject = "Here is a message with attachments"
+ },
+ body = {
+ preamble = "If your client doesn't understand attachments, \r\n" ..
+ "it will still display the preamble and the epilogue.\r\n" ..
+ "Preamble will probably appear even in a MIME enabled client.",
+ -- first part: no headers means plain text, us-ascii.
+ -- The mime.eol low-level filter normalizes end-of-line markers.
+ [1] = {
+ body = mime.eol(0, [[
+ Lines in a message body should always end with CRLF.
+ The smtp module will *NOT* perform translation. However, the
+ send function *DOES* perform SMTP stuffing, whereas the message
+ function does *NOT*.
+ ]])
+ },
+ -- second part: headers describe content to be a png image,
+ -- sent under the base64 transfer content encoding.
+ -- notice that nothing happens until the message is actually sent.
+ -- small chunks are loaded into memory right before transmission and
+ -- translation happens on the fly.
+ [2] = {
+ headers = {
+ ["content-type"] = 'image/png; name="image.png"',
+ ["content-disposition"] = 'attachment; filename="image.png"',
+ ["content-description"] = 'a beautiful image',
+ ["content-transfer-encoding"] = "BASE64"
+ },
+ body = ltn12.source.chain(
+ ltn12.source.file(io.open("image.png", "rb")),
+ ltn12.filter.chain(
+ mime.encode("base64"),
+ mime.wrap()
+ )
+ )
+ },
+ epilogue = "This might also show up, but after the attachments"
+ }
+}
+
+-- finally send it
+r, e = smtp.send{
+ from = "&lt;sicrano@example.com&gt;",
+ rcpt = "&lt;fulano@example.com&gt;",
+ source = source,
+}
+</pre>
+
+
+<!-- send +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=send>
+smtp.<b>send{</b><br>
+&nbsp;&nbsp;from = <i>string</i>,<br>
+&nbsp;&nbsp;rcpt = <i>string</i> or <i>string-table</i>,<br>
+&nbsp;&nbsp;source = <i>LTN12 source</i>,<br>
+&nbsp;&nbsp;[user = <i>string</i>,]<br>
+&nbsp;&nbsp;[password = <i>string</i>,]<br>
+&nbsp;&nbsp;[server = <i>string</i>,]<br>
+&nbsp;&nbsp;[port = <i>number</i>,]<br>
+&nbsp;&nbsp;[domain = <i>string</i>,]<br>
+&nbsp;&nbsp;[step = <i>LTN12 pump step</i>,]<br>
+&nbsp;&nbsp;[create = <i>function</i>]<br>
+<b>}</b>
+</p>
+
+<p class=description>
+Sends a message to a recipient list. Since sending messages is not as
+simple as downloading an URL from a FTP or HTTP server, this function
+doesn't have a simple interface. However, see the
+<a href=#message><tt>message</tt></a> source factory for
+a very powerful way to define the message contents.
+</p>
+
+
+<p class=parameters>
+The sender is given by the e-mail address in the <tt>from</tt> field.
+<tt>Rcpt</tt> is a Lua table with one entry for each recipient e-mail
+address, or a string
+in case there is just one recipient.
+The contents of the message are given by a <em>simple</em>
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+<tt>source</tt>. Several arguments are optional:
+</p>
+<ul>
+<li> <tt>user</tt>, <tt>password</tt>: User and password for
+authentication. The function will attempt LOGIN and PLAIN authentication
+methods if supported by the server (both are unsafe);
+<li> <tt>server</tt>: Server to connect to. Defaults to "localhost";
+<li> <tt>port</tt>: Port to connect to. Defaults to 25;
+<li> <tt>domain</tt>: Domain name used to greet the server; Defaults to the
+local machine host name;
+<li> <tt>step</tt>:
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+pump step function used to pass data from the
+source to the server. Defaults to the LTN12 <tt>pump.step</tt> function;
+<li><tt>create</tt>: An optional function to be used instead of
+<a href=tcp.html#socket.tcp><tt>socket.tcp</tt></a> when the communications socket is created.
+</ul>
+
+<p class=return>
+If successful, the function returns 1. Otherwise, the function returns
+<b><tt>nil</tt></b> followed by an error message.
+</p>
+
+<p class=note>
+Note: SMTP servers can be very picky with the format of e-mail
+addresses. To be safe, use only addresses of the form
+"<tt>&lt;fulano@example.com&gt;</tt>" in the <tt>from</tt> and
+<tt>rcpt</tt> arguments to the <tt>send</tt> function. In headers, e-mail
+addresses can take whatever form you like. </p>
+
+<p class=note>
+Big note: There is a good deal of misconception with the use of the
+destination address field headers, i.e., the '<tt>To</tt>', '<tt>Cc</tt>',
+and, more importantly, the '<tt>Bcc</tt>' headers. Do <em>not</em> add a
+'<tt>Bcc</tt>' header to your messages because it will probably do the
+exact opposite of what you expect.
+</p>
+
+<p class=note>
+Only recipients specified in the <tt>rcpt</tt> list will receive a copy of the
+message. Each recipient of an SMTP mail message receives a copy of the
+message body along with the headers, and nothing more. The headers
+<em>are</em> part of the message and should be produced by the
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+<tt>source</tt> function. The <tt>rcpt</tt> list is <em>not</em>
+part of the message and will not be sent to anyone.
+</p>
+
+<p class=note>
+<a href="http://www.ietf.org/rfc/rfc2822.txt">RFC 2822</a>
+has two <em>important and short</em> sections, "3.6.3. Destination address
+fields" and "5. Security considerations", explaining the proper
+use of these headers. Here is a summary of what it says:
+</p>
+
+<ul>
+<li> <tt>To</tt>: contains the address(es) of the primary recipient(s)
+of the message;
+<li> <tt>Cc</tt>: (where the "Cc" means "Carbon Copy" in the sense of
+making a copy on a typewriter using carbon paper) contains the
+addresses of others who are to receive the message, though the
+content of the message may not be directed at them;
+<li> <tt>Bcc</tt>: (where the "Bcc" means "Blind Carbon
+Copy") contains addresses of recipients of the message whose addresses are not to be revealed to other recipients of the message.
+</ul>
+
+<p class=note>
+The LuaSocket <tt>send</tt> function does not care or interpret the
+headers you send, but it gives you full control over what is sent and
+to whom it is sent:
+</p>
+<ul>
+<li> If someone is to receive the message, the e-mail address <em>has</em>
+to be in the recipient list. This is the only parameter that controls who
+gets a copy of the message;
+<li> If there are multiple recipients, none of them will automatically
+know that someone else got that message. That is, the default behavior is
+similar to the <tt>Bcc</tt> field of popular e-mail clients;
+<li> It is up to you to add the <tt>To</tt> header with the list of primary
+recipients so that other recipients can see it;
+<li> It is also up to you to add the <tt>Cc</tt> header with the
+list of additional recipients so that everyone else sees it;
+<li> Adding a header <tt>Bcc</tt> is nonsense, unless it is
+empty. Otherwise, everyone receiving the message will see it and that is
+exactly what you <em>don't</em> want to happen!
+</ul>
+
+<p class=note>
+I hope this clarifies the issue. Otherwise, please refer to
+<a href="http://www.ietf.org/rfc/rfc2821.txt">RFC 2821</a>
+and
+<a href="http://www.ietf.org/rfc/rfc2822.txt">RFC 2822</a>.
+</p>
+
+<pre class=example>
+-- load the smtp support
+local smtp = require("socket.smtp")
+
+-- Connects to server "localhost" and sends a message to users
+-- "fulano@example.com", "beltrano@example.com",
+-- and "sicrano@example.com".
+-- Note that "fulano" is the primary recipient, "beltrano" receives a
+-- carbon copy and neither of them knows that "sicrano" received a blind
+-- carbon copy of the message.
+from = "&lt;luasocket@example.com&gt;"
+
+rcpt = {
+ "&lt;fulano@example.com&gt;",
+ "&lt;beltrano@example.com&gt;",
+ "&lt;sicrano@example.com&gt;"
+}
+
+mesgt = {
+ headers = {
+ to = "Fulano da Silva &lt;fulano@example.com&gt;",
+ cc = '"Beltrano F. Nunes" &lt;beltrano@example.com&gt;',
+ subject = "My first message"
+ },
+ body = "I hope this works. If it does, I can send you another 1000 copies."
+}
+
+r, e = smtp.send{
+ from = from,
+ rcpt = rcpt,
+ source = smtp.message(mesgt)
+}
+</pre>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:51 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/socket.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/socket.html
new file mode 100644
index 00000000000..35f8391c845
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/socket.html
@@ -0,0 +1,479 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: The core namespace">
+<meta name="keywords" content="Lua, LuaSocket, Socket, Network, Library, Support">
+<title>LuaSocket: The socket namespace</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- socket +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id=socket>The socket namespace</h2>
+
+<p>
+The <tt>socket</tt> namespace contains the core functionality of LuaSocket.
+</p>
+
+<p>
+To obtain the <tt>socket</tt> namespace, run:
+</p>
+
+<pre class=example>
+-- loads the socket module
+local socket = require("socket")
+</pre>
+
+<!-- headers.canonic ++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="headers.canonic">
+socket.headers.<b>canonic</b></p>
+
+<p> The <tt>socket.headers.canonic</tt> table
+is used by the HTTP and SMTP modules to translate from
+lowercase field names back into their canonic
+capitalization. When a lowercase field name exists as a key
+in this table, the associated value is substituted in
+whenever the field name is sent out.
+</p>
+
+<p>
+You can obtain the <tt>headers</tt> namespace if case run-time
+modifications are required by running:
+</p>
+
+<pre class=example>
+-- loads the headers module
+local headers = require("headers")
+</pre>
+
+
+<!-- bind ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=bind>
+socket.<b>bind(</b>address, port [, backlog]<b>)</b>
+</p>
+
+<p class=description>
+This function is a shortcut that creates and returns a TCP server object
+bound to a local <tt>address</tt> and <tt>port</tt>, ready to
+accept client connections. Optionally,
+user can also specify the <tt>backlog</tt> argument to the
+<a href=tcp.html#listen><tt>listen</tt></a> method (defaults to 32).
+</p>
+
+<p class=note>
+Note: The server object returned will have the option "<tt>reuseaddr</tt>"
+set to <tt><b>true</b></tt>.
+</p>
+
+<!-- connect ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=connect>
+socket.<b>connect[46](</b>address, port [, locaddr] [, locport] [, family]<b>)</b>
+</p>
+
+<p class=description>
+This function is a shortcut that creates and returns a TCP client object
+connected to a remote <tt>address</tt> at a given <tt>port</tt>. Optionally,
+the user can also specify the local address and port to bind
+(<tt>locaddr</tt> and <tt>locport</tt>), or restrict the socket family
+to "<tt>inet</tt>" or "<tt>inet6</tt>".
+Without specifying <tt>family</tt> to <tt>connect</tt>, whether a tcp or tcp6
+connection is created depends on your system configuration. Two variations
+of connect are defined as simple helper functions that restrict the
+<tt>family</tt>, <tt>socket.connect4</tt> and <tt>socket.connect6</tt>.
+</p>
+
+<!-- debug ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=debug>
+socket.<b>_DEBUG</b>
+</p>
+
+<p class=description>
+This constant is set to <tt><b>true</b></tt> if the library was compiled
+with debug support.
+</p>
+
+<!-- datagramsize +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=debug>
+socket.<b>_DATAGRAMSIZE</b>
+</p>
+
+<p class=description>
+Default datagram size used by calls to
+<a href="udp.html#receive"<tt>receive</tt></a> and
+<a href="udp.html#receivefrom"><tt>receivefrom</tt></a>.
+(Unless changed in compile time, the value is 8192.)
+</p>
+
+<!-- get time +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=gettime>
+socket.<b>gettime()</b>
+</p>
+
+<p class=description>
+Returns the UNIX time in seconds. You should subtract the values returned by this function
+to get meaningful values.
+</p>
+
+<pre class=example>
+t = socket.gettime()
+-- do stuff
+print(socket.gettime() - t .. " seconds elapsed")
+</pre>
+
+<!-- newtry +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=newtry>
+socket.<b>newtry(</b>finalizer<b>)</b>
+</p>
+
+<p class=description>
+Creates and returns a <em>clean</em>
+<a href="#try"><tt>try</tt></a>
+function that allows for cleanup before the exception
+is raised.
+</p>
+
+<p class=parameters>
+<tt>Finalizer</tt> is a function that will be called before
+<tt>try</tt> throws the exception.
+</p>
+
+<p class=return>
+The function returns your customized <tt>try</tt> function.
+</p>
+
+<p class=note>
+Note: This idea saved a <em>lot</em> of work with the
+implementation of protocols in LuaSocket:
+</p>
+
+<pre class=example>
+foo = socket.protect(function()
+ -- connect somewhere
+ local c = socket.try(socket.connect("somewhere", 42))
+ -- create a try function that closes 'c' on error
+ local try = socket.newtry(function() c:close() end)
+ -- do everything reassured c will be closed
+ try(c:send("hello there?\r\n"))
+ local answer = try(c:receive())
+ ...
+ try(c:send("good bye\r\n"))
+ c:close()
+end)
+</pre>
+
+
+<!-- protect +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=protect>
+socket.<b>protect(</b>func<b>)</b>
+</p>
+
+<p class=description>
+Converts a function that throws exceptions into a safe function. This
+function only catches exceptions thrown by the <a href=#try><tt>try</tt></a>
+and <a href=#newtry><tt>newtry</tt></a> functions. It does not catch normal
+Lua errors.
+</p>
+
+<p class=parameters>
+<tt>Func</tt> is a function that calls
+<a href=#try><tt>try</tt></a> (or <tt>assert</tt>, or <tt>error</tt>)
+to throw exceptions.
+</p>
+
+<p class=return>
+Returns an equivalent function that instead of throwing exceptions in case of
+a failed <a href=#try><tt>try</tt></a> call, returns <tt><b>nil</b></tt>
+followed by an error message.
+</p>
+
+<!-- select +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=select>
+socket.<b>select(</b>recvt, sendt [, timeout]<b>)</b>
+</p>
+
+<p class=description>
+Waits for a number of sockets to change status.
+</p>
+
+<p class=parameters>
+<tt>Recvt</tt> is an array with the sockets to test for characters
+available for reading. Sockets in the <tt>sendt</tt> array are watched to
+see if it is OK to immediately write on them. <tt>Timeout</tt> is the
+maximum amount of time (in seconds) to wait for a change in status. A
+<tt><b>nil</b></tt>, negative or omitted <tt>timeout</tt> value allows the
+function to block indefinitely. <tt>Recvt</tt> and <tt>sendt</tt> can also
+be empty tables or <tt><b>nil</b></tt>. Non-socket values (or values with
+non-numeric indices) in the arrays will be silently ignored.
+</p>
+
+<p class=return> The function returns a list with the sockets ready for
+reading, a list with the sockets ready for writing and an error message.
+The error message is "<tt>timeout</tt>" if a timeout
+condition was met, "<tt>select failed</tt>" if the call
+to <tt>select</tt> failed, and
+<tt><b>nil</b></tt> otherwise. The returned tables are
+doubly keyed both by integers and also by the sockets
+themselves, to simplify the test if a specific socket has
+changed status.
+</p>
+
+<p class=note>
+<b>Note:</b> <tt>select</tt> can monitor a limited number
+of sockets, as defined by the constant <tt>socket._SETSIZE</tt>. This
+number may be as high as 1024 or as low as 64 by default,
+depending on the system. It is usually possible to change this
+at compile time. Invoking <tt>select</tt> with a larger
+number of sockets will raise an error.
+</p>
+
+<p class=note>
+<b>Important note</b>: a known bug in WinSock causes <tt>select</tt> to fail
+on non-blocking TCP sockets. The function may return a socket as
+writable even though the socket is <em>not</em> ready for sending.
+</p>
+
+<p class=note>
+<b>Another important note</b>: calling select with a server socket in the receive parameter before a call to accept does <em>not</em> guarantee
+<a href=tcp.html#accept><tt>accept</tt></a> will return immediately.
+Use the <a href=tcp.html#settimeout><tt>settimeout</tt></a>
+method or <tt>accept</tt> might block forever.
+</p>
+
+<p class=note>
+<b>Yet another note</b>: If you close a socket and pass
+it to <tt>select</tt>, it will be ignored.
+</p>
+
+<p class=note>
+<b>Using select with non-socket objects</b>: Any object that implements <tt>getfd</tt> and <tt>dirty</tt> can be used with <tt>select</tt>, allowing objects from other libraries to be used within a <tt>socket.select</tt> driven loop.
+</p>
+
+<!-- setsize ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=setsize>
+socket.<b>_SETSIZE</b>
+</p>
+
+<p class=description>
+The maximum number of sockets that the <a
+href=#select><tt>select</tt></a> function can handle.
+</p>
+
+
+<!-- sink ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=sink>
+socket.<b>sink(</b>mode, socket<b>)</b>
+</p>
+
+<p class=description>
+Creates an
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+sink from a stream socket object.
+</p>
+
+<p class=parameters>
+<tt>Mode</tt> defines the behavior of the sink. The following
+options are available:
+</p>
+<ul>
+<li> <tt>"http-chunked"</tt>: sends data through socket after applying the
+<em>chunked transfer coding</em>, closing the socket when done;
+<li> <tt>"close-when-done"</tt>: sends all received data through the
+socket, closing the socket when done;
+<li> <tt>"keep-open"</tt>: sends all received data through the
+socket, leaving it open when done.
+</ul>
+<p>
+<tt>Socket</tt> is the stream socket object used to send the data.
+</p>
+
+<p class=return>
+The function returns a sink with the appropriate behavior.
+</p>
+
+<!-- skip ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=skip>
+socket.<b>skip(</b>d [, ret<sub>1</sub>, ret<sub>2</sub> ... ret<sub>N</sub>]<b>)</b>
+</p>
+
+<p class=description>
+Drops a number of arguments and returns the remaining.
+</p>
+
+<p class=parameters>
+<tt>D</tt> is the number of arguments to drop. <tt>Ret<sub>1</sub></tt> to
+<tt>ret<sub>N</sub></tt> are the arguments.
+</p>
+
+<p class=return>
+The function returns <tt>ret<sub>d+1</sub></tt> to <tt>ret<sub>N</sub></tt>.
+</p>
+
+<p class=note>
+Note: This function is useful to avoid creation of dummy variables:
+</p>
+
+<pre class=example>
+-- get the status code and separator from SMTP server reply
+local code, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
+</pre>
+
+<!-- sleep ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=sleep>
+socket.<b>sleep(</b>time<b>)</b>
+</p>
+
+<p class=description>
+Freezes the program execution during a given amount of time.
+</p>
+
+<p class=parameters>
+<tt>Time</tt> is the number of seconds to sleep for. If
+<tt>time</tt> is negative, the function returns immediately.
+</p>
+
+<!-- source +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=source>
+socket.<b>source(</b>mode, socket [, length]<b>)</b>
+</p>
+
+<p class=description>
+Creates an
+<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
+source from a stream socket object.
+</p>
+
+<p class=parameters>
+<tt>Mode</tt> defines the behavior of the source. The following
+options are available:
+</p>
+<ul>
+<li> <tt>"http-chunked"</tt>: receives data from socket and removes the
+<em>chunked transfer coding</em> before returning the data;
+<li> <tt>"by-length"</tt>: receives a fixed number of bytes from the
+socket. This mode requires the extra argument <tt>length</tt>;
+<li> <tt>"until-closed"</tt>: receives data from a socket until the other
+side closes the connection.
+</ul>
+<p>
+<tt>Socket</tt> is the stream socket object used to receive the data.
+</p>
+
+<p class=return>
+The function returns a source with the appropriate behavior.
+</p>
+
+<!-- socketinvalid ++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=socketinvalid>
+socket.<b>_SOCKETINVALID</b>
+</p>
+
+<p class=description>
+The OS value for an invalid socket.
+</p>
+
+<!-- try ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=try>
+socket.<b>try(</b>ret<sub>1</sub> [, ret<sub>2</sub> ... ret<sub>N</sub>]<b>)</b>
+</p>
+
+<p class=description>
+Throws an exception in case <tt>ret<sub>1</sub></tt> is falsy, using
+<tt>ret<sub>2</sub></tt> as the error message. The exception is supposed to be caught
+by a <a href=#protect><tt>protect</tt></a>ed function only.
+</p>
+
+<p class=parameters>
+<tt>Ret<sub>1</sub></tt> to <tt>ret<sub>N</sub></tt> can be arbitrary
+arguments, but are usually the return values of a function call
+nested with <tt>try</tt>.
+</p>
+
+<p class=return>
+The function returns <tt>ret</tt><sub>1</sub> to <tt>ret</tt><sub>N</sub> if
+<tt>ret</tt><sub>1</sub> is not <tt><b>nil</b></tt> or <tt><b>false</b></tt>.
+Otherwise, it calls <tt>error</tt> passing <tt>ret</tt><sub>2</sub> wrapped
+in a table with metatable used by <a href=#protect><tt>protect</tt></a> to
+distinguish exceptions from runtime errors.
+</p>
+
+<pre class=example>
+-- connects or throws an exception with the appropriate error message
+c = socket.try(socket.connect("localhost", 80))
+</pre>
+
+<!-- version ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id=version>
+socket.<b>_VERSION</b>
+</p>
+
+<p class=description>
+This constant has a string describing the current LuaSocket version.
+</p>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:54 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/tcp.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/tcp.html
new file mode 100644
index 00000000000..c6c6eb26956
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/tcp.html
@@ -0,0 +1,721 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: The TCP/IP support">
+<meta name="keywords" content="Lua, LuaSocket, Socket, TCP, Library, Network, Support">
+<title>LuaSocket: TCP/IP support</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- tcp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id="tcp">TCP</h2>
+
+<!-- accept +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="accept">
+server:<b>accept()</b>
+</p>
+
+<p class=description>
+Waits for a remote connection on the server
+object and returns a client object representing that connection.
+</p>
+
+<p class=return>
+If a connection is successfully initiated, a client object is returned.
+If a timeout condition is met, the method returns <b><tt>nil</tt></b>
+followed by the error string '<tt>timeout</tt>'. Other errors are
+reported by <b><tt>nil</tt></b> followed by a message describing the error.
+</p>
+
+<p class=note>
+Note: calling <a href=socket.html#select><tt>socket.select</tt></a>
+with a server object in
+the <tt>recvt</tt> parameter before a call to <tt>accept</tt> does
+<em>not</em> guarantee <tt>accept</tt> will return immediately. Use the <a
+href=#settimeout><tt>settimeout</tt></a> method or <tt>accept</tt>
+might block until <em>another</em> client shows up.
+</p>
+
+<!-- bind +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="bind">
+master:<b>bind(</b>address, port<b>)</b>
+</p>
+
+<p class=description>
+Binds a master object to <tt>address</tt> and <tt>port</tt> on the
+local host.
+
+<p class=parameters>
+<tt>Address</tt> can be an IP address or a host name.
+<tt>Port</tt> must be an integer number in the range [0..64K).
+If <tt>address</tt>
+is '<tt>*</tt>', the system binds to all local interfaces
+using the <tt>INADDR_ANY</tt> constant or
+<tt>IN6ADDR_ANY_INIT</tt>, according to the family.
+If <tt>port</tt> is 0, the system automatically
+chooses an ephemeral port.
+</p>
+
+<p class=return>
+In case of success, the method returns 1. In case of error, the
+method returns <b><tt>nil</tt></b> followed by an error message.
+</p>
+
+<p class=note>
+Note: The function <a href=socket.html#bind><tt>socket.bind</tt></a>
+is available and is a shortcut for the creation of server sockets.
+</p>
+
+<!-- close ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="close">
+master:<b>close()</b><br>
+client:<b>close()</b><br>
+server:<b>close()</b>
+</p>
+
+<p class=description>
+Closes a TCP object. The internal socket used by the object is closed
+and the local address to which the object was
+bound is made available to other applications. No further operations
+(except for further calls to the <tt>close</tt> method) are allowed on
+a closed socket.
+</p>
+
+<p class=note>
+Note: It is important to close all used sockets once they are not
+needed, since, in many systems, each socket uses a file descriptor,
+which are limited system resources. Garbage-collected objects are
+automatically closed before destruction, though.
+</p>
+
+<!-- connect ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="connect">
+master:<b>connect(</b>address, port<b>)</b>
+</p>
+
+<p class=description>
+Attempts to connect a master object to a remote host, transforming it into a
+client object.
+Client objects support methods
+<a href=#send><tt>send</tt></a>,
+<a href=#receive><tt>receive</tt></a>,
+<a href=#getsockname><tt>getsockname</tt></a>,
+<a href=#getpeername><tt>getpeername</tt></a>,
+<a href=#settimeout><tt>settimeout</tt></a>,
+and <a href=#close><tt>close</tt></a>.
+</p>
+
+<p class=parameters>
+<tt>Address</tt> can be an IP address or a host name.
+<tt>Port</tt> must be an integer number in the range [1..64K).
+</p>
+
+<p class=return>
+In case of error, the method returns <b><tt>nil</tt></b> followed by a string
+describing the error. In case of success, the method returns 1.
+</p>
+
+<p class=note>
+Note: The function <a href=socket.html#connect><tt>socket.connect</tt></a>
+is available and is a shortcut for the creation of client sockets.
+</p>
+
+<p class=note>
+Note: Starting with LuaSocket 2.0,
+the <a href=#settimeout><tt>settimeout</tt></a>
+method affects the behavior of <tt>connect</tt>, causing it to return
+with an error in case of a timeout. If that happens, you can still call <a
+href=socket.html#select><tt>socket.select</tt></a> with the socket in the
+<tt>sendt</tt> table. The socket will be writable when the connection is
+established.
+</p>
+
+<p class=note>
+Note: Starting with LuaSocket 3.0, the host name resolution
+depends on whether the socket was created by
+<a href=#socket.tcp><tt>socket.tcp</tt></a>,
+<a href=#socket.tcp4><tt>socket.tcp4</tt></a> or
+<a href=#socket.tcp6><tt>socket.tcp6</tt></a>. Addresses from
+the appropriate family (or both) are tried in the order
+returned by the resolver until the
+first success or until the last failure. If the timeout was
+set to zero, only the first address is tried.
+</p>
+
+<!-- dirty +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="dirty">
+master:<b>dirty()</b><br>
+client:<b>dirty()</b><br>
+server:<b>dirty()</b>
+</p>
+
+<p class=description>
+Check the read buffer status.
+</p>
+
+<p class=return>
+Returns <tt>true</tt> if there is any data in the read buffer, <tt>false</tt> otherwise.
+</p>
+
+<p class=note>
+Note: <b>This is an internal method, use at your own risk.</b>
+</p>
+
+
+<!-- getfd +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="getfd">
+master:<b>getfd()</b><br>
+client:<b>getfd()</b><br>
+server:<b>getfd()</b>
+</p>
+
+<p class=description>
+Returns the underling socket descriptor or handle associated to the object.
+</p>
+
+<p class=return>
+The descriptor or handle. In case the object has been closed, the return will be -1.
+</p>
+
+<p class=note>
+Note: <b>This is an internal method. Unlikely to be
+portable. Use at your own risk. </b>
+</p>
+
+
+<!-- getoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="getoption">
+client:<b>getoption(</b>option)</b><br>
+server:<b>getoption(</b>option)</b>
+</p>
+
+<p class=description>
+Gets options for the TCP object.
+See <a href=#setoption><tt>setoption</tt></a> for description of the
+option names and values.
+</p>
+
+<p class=parameters>
+<tt>Option</tt> is a string with the option name.
+<ul>
+
+<li> '<tt>keepalive</tt>'
+<li> '<tt>linger</tt>'
+<li> '<tt>reuseaddr</tt>'
+<li> '<tt>tcp-nodelay</tt>'
+</ul>
+
+<p class=return>
+The method returns the option <tt>value</tt> in case of success, or
+<b><tt>nil</tt></b> followed by an error message otherwise.
+</p>
+
+
+<!-- getpeername ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="getpeername">
+client:<b>getpeername()</b>
+</p>
+
+<p class=description>
+Returns information about the remote side of a connected client object.
+</p>
+
+<p class=return>
+Returns a string with the IP address of the peer, the
+port number that peer is using for the connection,
+and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
+In case of error, the method returns <b><tt>nil</tt></b>.
+</p>
+
+<p class=note>
+Note: It makes no sense to call this method on server objects.
+</p>
+
+<!-- getsockname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="getsockname">
+master:<b>getsockname()</b><br>
+client:<b>getsockname()</b><br>
+server:<b>getsockname()</b>
+</p>
+
+<p class=description>
+Returns the local address information associated to the object.
+</p>
+
+<p class=return>
+The method returns a string with local IP address, a number with
+the local port,
+and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
+In case of error, the method returns <b><tt>nil</tt></b>.
+</p>
+
+<!-- getstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="getstats">
+master:<b>getstats()</b><br>
+client:<b>getstats()</b><br>
+server:<b>getstats()</b><br>
+</p>
+
+<p class=description>
+Returns accounting information on the socket, useful for throttling
+of bandwidth.
+</p>
+
+<p class=return>
+The method returns the number of bytes received, the number of bytes sent,
+and the age of the socket object in seconds.
+</p>
+
+<!-- gettimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="gettimeout">
+master:<b>gettimeout()</b><br>
+client:<b>gettimeout()</b><br>
+server:<b>gettimeout()</b>
+</p>
+
+<p class=description>
+Returns the current block timeout followed by the curent
+total timeout.
+</p>
+
+
+<!-- listen ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="listen">
+master:<b>listen(</b>backlog<b>)</b>
+</p>
+
+<p class=description>
+Specifies the socket is willing to receive connections, transforming the
+object into a server object. Server objects support the
+<a href=#accept><tt>accept</tt></a>,
+<a href=#getsockname><tt>getsockname</tt></a>,
+<a href=#setoption><tt>setoption</tt></a>,
+<a href=#settimeout><tt>settimeout</tt></a>,
+and <a href=#close><tt>close</tt></a> methods.
+</p>
+
+<p class=parameters>
+The parameter <tt>backlog</tt> specifies the number of client
+connections that can
+be queued waiting for service. If the queue is full and another client
+attempts connection, the connection is refused.
+</p>
+
+<p class=return>
+In case of success, the method returns 1. In case of error, the
+method returns <b><tt>nil</tt></b> followed by an error message.
+</p>
+
+<!-- receive ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="receive">
+client:<b>receive(</b>[pattern [, prefix]]<b>)</b>
+</p>
+
+<p class=description>
+Reads data from a client object, according to the specified <em>read
+pattern</em>. Patterns follow the Lua file I/O format, and the difference in performance between all patterns is negligible.
+</p>
+
+<p class=parameters>
+<tt>Pattern</tt> can be any of the following:
+</p>
+
+<ul>
+<li> '<tt>*a</tt>': reads from the socket until the connection is
+closed. No end-of-line translation is performed;
+<li> '<tt>*l</tt>': reads a line of text from the socket. The line is
+terminated by a LF character (ASCII&nbsp;10), optionally preceded by a
+CR character (ASCII&nbsp;13). The CR and LF characters are not included in
+the returned line. In fact, <em>all</em> CR characters are
+ignored by the pattern. This is the default pattern;
+<li> <tt>number</tt>: causes the method to read a specified <tt>number</tt>
+of bytes from the socket.
+</ul>
+
+<p class=parameters>
+<tt>Prefix</tt> is an optional string to be concatenated to the beginning
+of any received data before return.
+</p>
+
+<p class=return>
+If successful, the method returns the received pattern. In case of error,
+the method returns <tt><b>nil</b></tt> followed by an error
+message, followed by a (possibly empty) string containing
+the partial that was received. The error message can be
+the string '<tt>closed</tt>' in case the connection was
+closed before the transmission was completed or the string
+'<tt>timeout</tt>' in case there was a timeout during the operation.
+</p>
+
+<p class=note>
+<b>Important note</b>: This function was changed <em>severely</em>. It used
+to support multiple patterns (but I have never seen this feature used) and
+now it doesn't anymore. Partial results used to be returned in the same
+way as successful results. This last feature violated the idea that all
+functions should return <tt><b>nil</b></tt> on error. Thus it was changed
+too.
+</p>
+
+<!-- send +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="send">
+client:<b>send(</b>data [, i [, j]]<b>)</b>
+</p>
+
+<p class=description>
+Sends <tt>data</tt> through client object.
+</p>
+
+<p class=parameters>
+<tt>Data</tt> is the string to be sent. The optional arguments
+<tt>i</tt> and <tt>j</tt> work exactly like the standard
+<tt>string.sub</tt> Lua function to allow the selection of a
+substring to be sent.
+</p>
+
+<p class=return>
+If successful, the method returns the index of the last byte
+within <tt>[i, j]</tt> that has been sent. Notice that, if
+<tt>i</tt> is 1 or absent, this is effectively the total
+number of bytes sent. In case of error, the method returns
+<b><tt>nil</tt></b>, followed by an error message, followed
+by the index of the last byte within <tt>[i, j]</tt> that
+has been sent. You might want to try again from the byte
+following that. The error message can be '<tt>closed</tt>'
+in case the connection was closed before the transmission
+was completed or the string '<tt>timeout</tt>' in case
+there was a timeout during the operation.
+</p>
+
+<p class=note>
+Note: Output is <em>not</em> buffered. For small strings,
+it is always better to concatenate them in Lua
+(with the '<tt>..</tt>' operator) and send the result in one call
+instead of calling the method several times.
+</p>
+
+<!-- setoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="setoption">
+client:<b>setoption(</b>option [, value]<b>)</b><br>
+server:<b>setoption(</b>option [, value]<b>)</b>
+</p>
+
+<p class=description>
+Sets options for the TCP object. Options are only needed by low-level or
+time-critical applications. You should only modify an option if you
+are sure you need it.
+</p>
+
+<p class=parameters>
+<tt>Option</tt> is a string with the option name, and <tt>value</tt>
+depends on the option being set:
+
+<ul>
+
+<li> '<tt>keepalive</tt>': Setting this option to <tt>true</tt> enables
+the periodic transmission of messages on a connected socket. Should the
+connected party fail to respond to these messages, the connection is
+considered broken and processes using the socket are notified;
+
+<li> '<tt>linger</tt>': Controls the action taken when unsent data are
+queued on a socket and a close is performed. The value is a table with a
+boolean entry '<tt>on</tt>' and a numeric entry for the time interval
+'<tt>timeout</tt>' in seconds. If the '<tt>on</tt>' field is set to
+<tt>true</tt>, the system will block the process on the close attempt until
+it is able to transmit the data or until '<tt>timeout</tt>' has passed. If
+'<tt>on</tt>' is <tt>false</tt> and a close is issued, the system will
+process the close in a manner that allows the process to continue as
+quickly as possible. I do not advise you to set this to anything other than
+zero;
+
+<li> '<tt>reuseaddr</tt>': Setting this option indicates that the rules
+used in validating addresses supplied in a call to
+<a href=#bind><tt>bind</tt></a> should allow reuse of local addresses;
+
+<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt>
+disables the Nagle's algorithm for the connection;
+
+<li> '<tt>ipv6-v6only</tt>':
+Setting this option to <tt>true</tt> restricts an <tt>inet6</tt> socket to
+sending and receiving only IPv6 packets.
+</ul>
+
+<p class=return>
+The method returns 1 in case of success, or <b><tt>nil</tt></b>
+followed by an error message otherwise.
+</p>
+
+<p class=note>
+Note: The descriptions above come from the man pages.
+</p>
+
+<!-- setstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="setstats">
+master:<b>setstats(</b>received, sent, age<b>)</b><br>
+client:<b>setstats(</b>received, sent, age<b>)</b><br>
+server:<b>setstats(</b>received, sent, age<b>)</b><br>
+</p>
+
+<p class=description>
+Resets accounting information on the socket, useful for throttling
+of bandwidth.
+</p>
+
+<p class=parameters>
+<tt>Received</tt> is a number with the new number of bytes received.
+<tt>Sent</tt> is a number with the new number of bytes sent.
+<tt>Age</tt> is the new age in seconds.
+</p>
+
+<p class=return>
+The method returns 1 in case of success and <tt><b>nil</b></tt> otherwise.
+</p>
+
+<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="settimeout">
+master:<b>settimeout(</b>value [, mode]<b>)</b><br>
+client:<b>settimeout(</b>value [, mode]<b>)</b><br>
+server:<b>settimeout(</b>value [, mode]<b>)</b>
+</p>
+
+<p class=description>
+Changes the timeout values for the object. By default,
+all I/O operations are blocking. That is, any call to the methods
+<a href=#send><tt>send</tt></a>,
+<a href=#receive><tt>receive</tt></a>, and
+<a href=#accept><tt>accept</tt></a>
+will block indefinitely, until the operation completes. The
+<tt>settimeout</tt> method defines a limit on the amount of time the
+I/O methods can block. When a timeout is set and the specified amount of
+time has elapsed, the affected methods give up and fail with an error code.
+</p>
+
+<p class=parameters>
+The amount of time to wait is specified as the
+<tt>value</tt> parameter, in seconds. There are two timeout modes and
+both can be used together for fine tuning:
+</p>
+
+<ul>
+<li> '<tt>b</tt>': <em>block</em> timeout. Specifies the upper limit on
+the amount of time LuaSocket can be blocked by the operating system
+while waiting for completion of any single I/O operation. This is the
+default mode;</li>
+
+<li> '<tt>t</tt>': <em>total</em> timeout. Specifies the upper limit on
+the amount of time LuaSocket can block a Lua script before returning from
+a call.</li>
+</ul>
+
+<p class=parameters>
+The <b><tt>nil</tt></b> timeout <tt>value</tt> allows operations to block
+indefinitely. Negative timeout values have the same effect.
+</p>
+
+<p class=note>
+Note: although timeout values have millisecond precision in LuaSocket,
+large blocks can cause I/O functions not to respect timeout values due
+to the time the library takes to transfer blocks to and from the OS
+and to and from the Lua interpreter. Also, function that accept host names
+and perform automatic name resolution might be blocked by the resolver for
+longer than the specified timeout value.
+</p>
+
+<p class=note>
+Note: The old <tt>timeout</tt> method is deprecated. The name has been
+changed for sake of uniformity, since all other method names already
+contained verbs making their imperative nature obvious.
+</p>
+
+<!-- shutdown +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="shutdown">
+client:<b>shutdown(</b>mode<b>)</b><br>
+</p>
+
+<p class=description>
+Shuts down part of a full-duplex connection.
+</p>
+
+<p class=parameters>
+Mode tells which way of the connection should be shut down and can
+take the value:
+<ul>
+<li>"<tt>both</tt>": disallow further sends and receives on the object.
+This is the default mode;
+<li>"<tt>send</tt>": disallow further sends on the object;
+<li>"<tt>receive</tt>": disallow further receives on the object.
+</ul>
+
+<p class=return>
+This function returns 1.
+</p>
+
+<!-- setfd +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="setfd">
+master:<b>setfd(</b>fd<b>)</b><br>
+client:<b>setfd(</b>fd<b>)</b><br>
+server:<b>setfd(</b>fd<b>)</b>
+</p>
+
+<p class=description>
+Sets the underling socket descriptor or handle associated to the object. The current one is simply replaced, not closed, and no other change to the object state is made.
+</p>
+
+<p class=return>
+No return value.
+</p>
+
+<p class=note>
+Note: <b>This is an internal method. Unlikely to be
+portable. Use at your own risk. </b>
+</p>
+
+<!-- socket.tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="socket.tcp">
+socket.<b>tcp()</b>
+</p>
+
+<p class=description>
+Creates and returns an TCP master object. A master object can
+be transformed into a server object with the method
+<a href=#listen><tt>listen</tt></a> (after a call to <a
+href=#bind><tt>bind</tt></a>) or into a client object with
+the method <a href=#connect><tt>connect</tt></a>. The only other
+method supported by a master object is the
+<a href=#close><tt>close</tt></a> method.</p>
+
+<p class=return>
+In case of success, a new master object is returned. In case of error,
+<b><tt>nil</tt></b> is returned, followed by an error message.
+</p>
+
+<p class=note>
+Note: The choice between IPv4 and IPv6 happens during a call to
+<a href=#bind><tt>bind</tt></a> or <a
+href=#bind><tt>connect</tt></a>, depending on the address
+family obtained from the resolver.
+</p>
+
+<p class=note>
+Note: Before the choice between IPv4 and IPv6 happens,
+the internal socket object is invalid and therefore <a
+href=#setoption><tt>setoption</tt></a> will fail.
+</p>
+
+<!-- socket.tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="socket.tcp4">
+socket.<b>tcp4()</b>
+</p>
+
+<p class=description>
+Creates and returns an IPv4 TCP master object. A master object can
+be transformed into a server object with the method
+<a href=#listen><tt>listen</tt></a> (after a call to <a
+href=#bind><tt>bind</tt></a>) or into a client object with
+the method <a href=#connect><tt>connect</tt></a>. The only other
+method supported by a master object is the
+<a href=#close><tt>close</tt></a> method.</p>
+
+<p class=return>
+In case of success, a new master object is returned. In case of error,
+<b><tt>nil</tt></b> is returned, followed by an error message.
+</p>
+
+<!-- socket.tcp6 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="socket.tcp6">
+socket.<b>tcp6()</b>
+</p>
+
+<p class=description>
+Creates and returns an IPv6 TCP master object. A master object can
+be transformed into a server object with the method
+<a href=#listen><tt>listen</tt></a> (after a call to <a
+href=#bind><tt>bind</tt></a>) or into a client object with
+the method <a href=#connect><tt>connect</tt></a>. The only other
+method supported by a master object is the
+<a href=#close><tt>close</tt></a> method.</p>
+
+<p class=return>
+In case of success, a new master object is returned. In case of error,
+<b><tt>nil</tt></b> is returned, followed by an error message.
+</p>
+
+<p class=note>
+Note: The TCP object returned will have the option
+"<tt>ipv6-v6only</tt>" set to <tt><b>true</b></tt>.
+</p>
+
+
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:25:57 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/udp.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/udp.html
new file mode 100644
index 00000000000..4618aadb97e
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/udp.html
@@ -0,0 +1,596 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: The UDP support">
+<meta name="keywords" content="Lua, LuaSocket, Socket, UDP, Library, Network, Support">
+<title>LuaSocket: UDP support</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+
+<!-- udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id="udp">UDP</h2>
+
+<!-- close +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="close">
+connected:<b>close()</b><br>
+unconnected:<b>close()</b>
+</p>
+
+<p class="description">
+Closes a UDP object. The internal socket
+used by the object is closed and the local address to which the
+object was bound is made available to other applications. No
+further operations (except for further calls to the <tt>close</tt>
+method) are allowed on a closed socket.
+</p>
+
+<p class="note">
+Note: It is important to close all used sockets
+once they are not needed, since, in many systems, each socket uses
+a file descriptor, which are limited system resources.
+Garbage-collected objects are automatically closed before
+destruction, though.
+</p>
+
+<!-- getoption +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="getoption">
+connected:<b>getoption()</b><br>
+unconnected:<b>getoption()</b>
+</p>
+
+<p class="description">
+Gets an option value from the UDP object.
+See <a href=#setoption><tt>setoption</tt></a> for
+description of the option names and values.
+</p>
+
+<p class="parameters"><tt>Option</tt> is a string with the option name.
+<ul>
+<li> '<tt>dontroute</tt>'
+<li> '<tt>broadcast</tt>'
+<li> '<tt>reuseaddr</tt>'
+<li> '<tt>reuseport</tt>'
+<li> '<tt>ip-multicast-loop</tt>'
+<li> '<tt>ipv6-v6only</tt>'
+<li> '<tt>ip-multicast-if</tt>'
+<li> '<tt>ip-multicast-ttl</tt>'
+<li> '<tt>ip-add-membership</tt>'
+<li> '<tt>ip-drop-membership</tt>'
+</ul>
+</p>
+
+<p class=return>
+The method returns the option <tt>value</tt> in case of
+success, or
+<b><tt>nil</tt></b> followed by an error message otherwise.
+</p>
+
+<!-- getpeername +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="getpeername">
+connected:<b>getpeername()</b>
+</p>
+
+<p class="description">
+Retrieves information about the peer
+associated with a connected UDP object.
+</p>
+
+
+<p class=return>
+Returns a string with the IP address of the peer, the
+port number that peer is using for the connection,
+and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
+In case of error, the method returns <b><tt>nil</tt></b>.
+</p>
+
+<p class="note">
+Note: It makes no sense to call this method on unconnected objects.
+</p>
+
+<!-- getsockname +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="getsockname">
+connected:<b>getsockname()</b><br>
+unconnected:<b>getsockname()</b>
+</p>
+
+<p class="description">
+Returns the local address information associated to the object.
+</p>
+
+
+<p class=return>
+The method returns a string with local IP address, a number with
+the local port,
+and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
+In case of error, the method returns <b><tt>nil</tt></b>.
+</p>
+
+<p class="note">
+Note: UDP sockets are not bound to any address
+until the <a href="#setsockname"><tt>setsockname</tt></a> or the
+<a href="#sendto"><tt>sendto</tt></a> method is called for the
+first time (in which case it is bound to an ephemeral port and the
+wild-card address).
+</p>
+
+<!-- gettimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="gettimeout">
+connected:<b>settimeout(</b>value<b>)</b><br>
+unconnected:<b>settimeout(</b>value<b>)</b>
+</p>
+
+<p class=description>
+Returns the current timeout value.
+</p>
+
+
+<!-- receive +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="receive">
+connected:<b>receive(</b>[size]<b>)</b><br>
+unconnected:<b>receive(</b>[size]<b>)</b>
+</p>
+
+<p class="description">
+Receives a datagram from the UDP object. If
+the UDP object is connected, only datagrams coming from the peer
+are accepted. Otherwise, the returned datagram can come from any
+host.
+</p>
+
+<p class="parameters">
+The optional <tt>size</tt> parameter
+specifies the maximum size of the datagram to be retrieved. If
+there are more than <tt>size</tt> bytes available in the datagram,
+the excess bytes are discarded. If there are less then
+<tt>size</tt> bytes available in the current datagram, the
+available bytes are returned.
+If <tt>size</tt> is omitted, the
+compile-time constant <a
+href=socket.html#datagramsize><tt>socket._DATAGRAMSIZE</tt></a> is used
+(it defaults to 8192 bytes). Larger sizes will cause a
+temporary buffer to be allocated for the operation.
+</p>
+
+<p class="return">
+In case of success, the method returns the
+received datagram. In case of timeout, the method returns
+<b><tt>nil</tt></b> followed by the string '<tt>timeout</tt>'.
+</p>
+
+<!-- receivefrom +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="receivefrom">
+unconnected:<b>receivefrom(</b>[size]<b>)</b>
+</p>
+
+<p class="description">
+Works exactly as the <a href="#receive"><tt>receive</tt></a>
+method, except it returns the IP
+address and port as extra return values (and is therefore slightly less
+efficient).
+</p>
+
+<!-- send ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="send">
+connected:<b>send(</b>datagram<b>)</b>
+</p>
+
+<p class="description">
+Sends a datagram to the UDP peer of a connected object.
+</p>
+
+<p class="parameters">
+<tt>Datagram</tt> is a string with the datagram contents.
+The maximum datagram size for UDP is 64K minus IP layer overhead.
+However datagrams larger than the link layer packet size will be
+fragmented, which may deteriorate performance and/or reliability.
+</p>
+
+<p class="return">
+If successful, the method returns 1. In case of
+error, the method returns <b><tt>nil</tt></b> followed by an error message.
+</p>
+
+<p class="note">
+Note: In UDP, the <tt>send</tt> method never blocks
+and the only way it can fail is if the underlying transport layer
+refuses to send a message to the specified address (i.e. no
+interface accepts the address).
+</p>
+
+<!-- sendto ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="sendto">
+unconnected:<b>sendto(</b>datagram, ip, port<b>)</b>
+</p>
+
+<p class="description">
+Sends a datagram to the specified IP address and port number.
+</p>
+
+<p class="parameters">
+<tt>Datagram</tt> is a string with the
+datagram contents.
+The maximum datagram size for UDP is 64K minus IP layer overhead.
+However datagrams larger than the link layer packet size will be
+fragmented, which may deteriorate performance and/or reliability.
+<tt>Ip</tt> is the IP address of the recipient.
+Host names are <em>not</em> allowed for performance reasons.
+
+<tt>Port</tt> is the port number at the recipient.
+</p>
+
+<p class="return">
+If successful, the method returns 1. In case of
+error, the method returns <b><tt>nil</tt></b> followed by an error message.
+</p>
+
+<p class="note">
+Note: In UDP, the <tt>send</tt> method never blocks
+and the only way it can fail is if the underlying transport layer
+refuses to send a message to the specified address (i.e. no
+interface accepts the address).
+</p>
+
+<!-- setoption +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="setoption">
+connected:<b>setoption(</b>option [, value]<b>)</b><br>
+unconnected:<b>setoption(</b>option [, value]<b>)</b>
+</p>
+
+<p class="description">
+Sets options for the UDP object. Options are
+only needed by low-level or time-critical applications. You should
+only modify an option if you are sure you need it.</p>
+<p class="parameters"><tt>Option</tt> is a string with the option
+name, and <tt>value</tt> depends on the option being set:
+</p>
+
+<ul>
+<li> '<tt>dontroute</tt>': Indicates that outgoing
+messages should bypass the standard routing facilities.
+Receives a boolean value;
+<li> '<tt>broadcast</tt>': Requests permission to send
+broadcast datagrams on the socket.
+Receives a boolean value;
+<li> '<tt>reuseaddr</tt>': Indicates that the rules used in
+validating addresses supplied in a <tt>bind()</tt> call
+should allow reuse of local addresses.
+Receives a boolean value;
+<li> '<tt>reuseport</tt>': Allows completely duplicate
+bindings by multiple processes if they all set
+'<tt>reuseport</tt>' before binding the port.
+Receives a boolean value;
+<li> '<tt>ip-multicast-loop</tt>':
+Specifies whether or not a copy of an outgoing multicast
+datagram is delivered to the sending host as long as it is a
+member of the multicast group.
+Receives a boolean value;
+<li> '<tt>ipv6-v6only</tt>':
+Specifies whether to restrict <tt>inet6</tt> sockets to
+sending and receiving only IPv6 packets.
+Receive a boolean value;
+<li> '<tt>ip-multicast-if</tt>':
+Sets the interface over which outgoing multicast datagrams
+are sent.
+Receives an IP address;
+<li> '<tt>ip-multicast-ttl</tt>':
+Sets the Time To Live in the IP header for outgoing
+multicast datagrams.
+Receives a number;
+<li> '<tt>ip-add-membership</tt>':
+Joins the multicast group specified.
+Receives a table with fields
+<tt>multiaddr</tt> and <tt>interface</tt>, each containing an
+IP address;
+<li> '<tt>ip-drop-membership</tt>': Leaves the multicast
+group specified.
+Receives a table with fields
+<tt>multiaddr</tt> and <tt>interface</tt>, each containing an
+IP address.
+</ul>
+
+<p class="return">
+The method returns 1 in case of success, or
+<b><tt>nil</tt></b> followed by an error message otherwise.
+</p>
+
+<p class=note>
+Note: The descriptions above come from the man pages.
+</p>
+
+
+<!-- setpeername +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="setpeername">
+connected:<b>setpeername(</b>'*'<b>)</b><br>
+unconnected:<b>setpeername(</b>address, port<b>)</b>
+</p>
+
+<p class="description">
+Changes the peer of a UDP object. This
+method turns an unconnected UDP object into a connected UDP
+object or vice versa.
+</p>
+
+<p class="description">
+For connected objects, outgoing datagrams
+will be sent to the specified peer, and datagrams received from
+other peers will be discarded by the OS. Connected UDP objects must
+use the <a href="#send"><tt>send</tt></a> and
+<a href="#receive"><tt>receive</tt></a> methods instead of
+<a href="#sendto"><tt>sendto</tt></a> and
+<a href="#receivefrom"><tt>receivefrom</tt></a>.
+</p>
+
+<p class="parameters">
+<tt>Address</tt> can be an IP address or a
+host name. <tt>Port</tt> is the port number. If <tt>address</tt> is
+'<tt>*</tt>' and the object is connected, the peer association is
+removed and the object becomes an unconnected object again. In that
+case, the <tt>port</tt> argument is ignored.
+</p>
+
+<p class="return">
+In case of error the method returns
+<b><tt>nil</tt></b> followed by an error message. In case of success, the
+method returns 1.
+</p>
+
+<p class="note">
+Note: Since the address of the peer does not have
+to be passed to and from the OS, the use of connected UDP objects
+is recommended when the same peer is used for several transmissions
+and can result in up to 30% performance gains.
+</p>
+
+<p class=note>
+Note: Starting with LuaSocket 3.0, the host name resolution
+depends on whether the socket was created by <a
+href=#socket.udp><tt>socket.udp</tt></a> or <a
+href=#socket.udp6><tt>socket.udp6</tt></a>. Addresses from
+the appropriate family are tried in succession until the
+first success or until the last failure.
+</p>
+
+<!-- setsockname +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="setsockname">
+unconnected:<b>setsockname(</b>address, port<b>)</b>
+</p>
+
+<p class="description">
+Binds the UDP object to a local address.
+</p>
+
+<p class="parameters">
+<tt>Address</tt> can be an IP address or a
+host name. If <tt>address</tt> is '<tt>*</tt>' the system binds to
+all local interfaces using the constant <tt>INADDR_ANY</tt>. If
+<tt>port</tt> is 0, the system chooses an ephemeral port.
+</p>
+
+<p class="return">
+If successful, the method returns 1. In case of
+error, the method returns <b><tt>nil</tt></b> followed by an error
+message.
+</p>
+
+<p class="note">
+Note: This method can only be called before any
+datagram is sent through the UDP object, and only once. Otherwise,
+the system automatically binds the object to all local interfaces
+and chooses an ephemeral port as soon as the first datagram is
+sent. After the local address is set, either automatically by the
+system or explicitly by <tt>setsockname</tt>, it cannot be
+changed.
+</p>
+
+<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="settimeout">
+connected:<b>settimeout(</b>value<b>)</b><br>
+unconnected:<b>settimeout(</b>value<b>)</b>
+</p>
+
+<p class="description">
+Changes the timeout values for the object. By default, the
+<a href="#receive"><tt>receive</tt></a> and
+<a href="#receivefrom"><tt>receivefrom</tt></a>
+operations are blocking. That is, any call to the methods will block
+indefinitely, until data arrives. The <tt>settimeout</tt> function defines
+a limit on the amount of time the functions can block. When a timeout is
+set and the specified amount of time has elapsed, the affected methods
+give up and fail with an error code.
+</p>
+
+<p class="parameters">
+The amount of time to wait is specified as
+the <tt>value</tt> parameter, in seconds. The <b><tt>nil</tt></b> timeout
+<tt>value</tt> allows operations to block indefinitely. Negative
+timeout values have the same effect.
+</p>
+
+<p class="note">
+Note: In UDP, the <a href="#send"><tt>send</tt></a>
+and <a href="#sentdo"><tt>sendto</tt></a> methods never block (the
+datagram is just passed to the OS and the call returns
+immediately). Therefore, the <tt>settimeout</tt> method has no
+effect on them.
+</p>
+
+<p class="note">
+Note: The old <tt>timeout</tt> method is
+deprecated. The name has been changed for sake of uniformity, since
+all other method names already contained verbs making their
+imperative nature obvious.
+</p>
+
+<!-- socket.udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="socket.udp">
+socket.<b>udp()</b>
+</p>
+
+<p class="description">
+Creates and returns an unconnected UDP object.
+Unconnected objects support the
+<a href="#sendto"><tt>sendto</tt></a>,
+<a href="#receive"><tt>receive</tt></a>,
+<a href="#receivefrom"><tt>receivefrom</tt></a>,
+<a href="#getoption"><tt>getoption</tt></a>,
+<a href="#getsockname"><tt>getsockname</tt></a>,
+<a href="#setoption"><tt>setoption</tt></a>,
+<a href="#settimeout"><tt>settimeout</tt></a>,
+<a href="#setpeername"><tt>setpeername</tt></a>,
+<a href="#setsockname"><tt>setsockname</tt></a>, and
+<a href="#close"><tt>close</tt></a>.
+The <a href="#setpeername"><tt>setpeername</tt></a>
+is used to connect the object.
+</p>
+
+<p class="return">
+In case of success, a new unconnected UDP object
+returned. In case of error, <b><tt>nil</tt></b> is returned, followed by
+an error message.
+</p>
+
+<p class=note>
+Note: The choice between IPv4 and IPv6 happens during a call to
+<a href=#sendto><tt>sendto</tt></a>, <a
+href=#setpeername><tt>setpeername</tt></a>, or <a
+href=#setsockname><tt>sockname</tt></a>, depending on the address
+family obtained from the resolver.
+</p>
+
+<p class=note>
+Note: Before the choice between IPv4 and IPv6 happens,
+the internal socket object is invalid and therefore <a
+href=#setoption><tt>setoption</tt></a> will fail.
+</p>
+
+<!-- socket.udp4 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="socket.udp">
+socket.<b>udp4()</b>
+</p>
+
+<p class="description">
+Creates and returns an unconnected IPv4 UDP object.
+Unconnected objects support the
+<a href="#sendto"><tt>sendto</tt></a>,
+<a href="#receive"><tt>receive</tt></a>,
+<a href="#receivefrom"><tt>receivefrom</tt></a>,
+<a href="#getoption"><tt>getoption</tt></a>,
+<a href="#getsockname"><tt>getsockname</tt></a>,
+<a href="#setoption"><tt>setoption</tt></a>,
+<a href="#settimeout"><tt>settimeout</tt></a>,
+<a href="#setpeername"><tt>setpeername</tt></a>,
+<a href="#setsockname"><tt>setsockname</tt></a>, and
+<a href="#close"><tt>close</tt></a>.
+The <a href="#setpeername"><tt>setpeername</tt></a>
+is used to connect the object.
+</p>
+
+<p class="return">
+In case of success, a new unconnected UDP object
+returned. In case of error, <b><tt>nil</tt></b> is returned, followed by
+an error message.
+</p>
+
+<!-- socket.udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class="name" id="socket.udp6">
+socket.<b>udp6()</b>
+</p>
+
+<p class="description">
+Creates and returns an unconnected IPv6 UDP object.
+Unconnected objects support the
+<a href="#sendto"><tt>sendto</tt></a>,
+<a href="#receive"><tt>receive</tt></a>,
+<a href="#receivefrom"><tt>receivefrom</tt></a>,
+<a href="#getoption"><tt>getoption</tt></a>,
+<a href="#getsockname"><tt>getsockname</tt></a>,
+<a href="#setoption"><tt>setoption</tt></a>,
+<a href="#settimeout"><tt>settimeout</tt></a>,
+<a href="#setpeername"><tt>setpeername</tt></a>,
+<a href="#setsockname"><tt>setsockname</tt></a>, and
+<a href="#close"><tt>close</tt></a>.
+The <a href="#setpeername"><tt>setpeername</tt></a>
+is used to connect the object.
+</p>
+
+<p class="return">
+In case of success, a new unconnected UDP object
+returned. In case of error, <b><tt>nil</tt></b> is returned, followed by
+an error message.
+</p>
+
+<p class=note>
+Note: The TCP object returned will have the option
+"<tt>ipv6-v6only</tt>" set to <tt><b>true</b></tt>.
+</p>
+
+
+
+<!-- footer ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:26:01 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/doc/url.html b/Build/source/texk/web2c/luatexdir/luasocket/doc/url.html
new file mode 100644
index 00000000000..6ff673da565
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/doc/url.html
@@ -0,0 +1,328 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+
+<head>
+<meta name="description" content="LuaSocket: URL manipulation">
+<meta name="keywords" content="Lua, LuaSocket, URL, Library, Link, Network, Support">
+<title>LuaSocket: URL support</title>
+<link rel="stylesheet" href="reference.css" type="text/css">
+</head>
+
+<body>
+
+<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=header>
+<hr>
+<center>
+<table summary="LuaSocket logo">
+<tr><td align=center><a href="http://www.lua.org">
+<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
+</a></td></tr>
+<tr><td align=center valign=top>Network support for the Lua language
+</td></tr>
+</table>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#download">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+</center>
+<hr>
+</div>
+
+<!-- url ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<h2 id="url">URL</h2>
+
+<p>
+The <tt>url</tt> namespace provides functions to parse, protect,
+and build URLs, as well as functions to compose absolute URLs
+from base and relative URLs, according to
+<a href="http://www.ietf.org/rfc/rfc2396.txt">RFC 2396</a>.
+</p>
+
+<p>
+To obtain the <tt>url</tt> namespace, run:
+</p>
+
+<pre class=example>
+-- loads the URL module
+local url = require("socket.url")
+</pre>
+
+<p>
+An URL is defined by the following grammar:
+</p>
+
+<blockquote>
+<tt>
+&lt;url&gt; ::= [&lt;scheme&gt;:][//&lt;authority&gt;][/&lt;path&gt;][;&lt;params&gt;][?&lt;query&gt;][#&lt;fragment&gt;]<br>
+&lt;authority&gt; ::= [&lt;userinfo&gt;@]&lt;host&gt;[:&lt;port&gt;]<br>
+&lt;userinfo&gt; ::= &lt;user&gt;[:&lt;password&gt;]<br>
+&lt;path&gt; ::= {&lt;segment&gt;/}&lt;segment&gt;<br>
+</tt>
+</blockquote>
+
+<!-- absolute +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="absolute">
+url.<b>absolute(</b>base, relative<b>)</b>
+</p>
+
+<p class=description>
+Builds an absolute URL from a base URL and a relative URL.
+</p>
+
+<p class=parameters>
+<tt>Base</tt> is a string with the base URL or
+a parsed URL table. <tt>Relative</tt> is a
+string with the relative URL.
+</p>
+
+<p class=return>
+The function returns a string with the absolute URL.
+</p>
+
+<p class=note>
+Note: The rules that
+govern the composition are fairly complex, and are described in detail in
+<a href="http://www.ietf.org/rfc/rfc2396.txt">RFC 2396</a>.
+The example bellow should give an idea of what the rules are.
+</p>
+
+<pre class=example>
+http://a/b/c/d;p?q
+
++
+
+g:h = g:h
+g = http://a/b/c/g
+./g = http://a/b/c/g
+g/ = http://a/b/c/g/
+/g = http://a/g
+//g = http://g
+?y = http://a/b/c/?y
+g?y = http://a/b/c/g?y
+#s = http://a/b/c/d;p?q#s
+g#s = http://a/b/c/g#s
+g?y#s = http://a/b/c/g?y#s
+;x = http://a/b/c/;x
+g;x = http://a/b/c/g;x
+g;x?y#s = http://a/b/c/g;x?y#s
+. = http://a/b/c/
+./ = http://a/b/c/
+.. = http://a/b/
+../ = http://a/b/
+../g = http://a/b/g
+../.. = http://a/
+../../ = http://a/
+../../g = http://a/g
+</pre>
+
+<!-- build ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="build">
+url.<b>build(</b>parsed_url<b>)</b>
+</p>
+
+<p class=description>
+Rebuilds an URL from its parts.
+</p>
+
+<p class=parameters>
+<tt>Parsed_url</tt> is a table with same components returned by
+<a href="#parse"><tt>parse</tt></a>.
+Lower level components, if specified,
+take precedence over high level components of the URL grammar.
+</p>
+
+<p class=return>
+The function returns a string with the built URL.
+</p>
+
+<!-- build_path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="build_path">
+url.<b>build_path(</b>segments, unsafe<b>)</b>
+</p>
+
+<p class=description>
+Builds a <tt>&lt;path&gt;</tt> component from a list of
+<tt>&lt;segment&gt;</tt> parts.
+Before composition, any reserved characters found in a segment are escaped into
+their protected form, so that the resulting path is a valid URL path
+component.
+</p>
+
+<p class=parameters>
+<tt>Segments</tt> is a list of strings with the <tt>&lt;segment&gt;</tt>
+parts. If <tt>unsafe</tt> is anything but <b><tt>nil</tt></b>, reserved
+characters are left untouched.
+</p>
+
+<p class=return>
+The function returns a string with the
+built <tt>&lt;path&gt;</tt> component.
+</p>
+
+<!-- escape +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="escape">
+url.<b>escape(</b>content<b>)</b>
+</p>
+
+<p class=description>
+Applies the URL escaping content coding to a string
+Each byte is encoded as a percent character followed
+by the two byte hexadecimal representation of its integer
+value.
+</p>
+
+<p class=parameters>
+<tt>Content</tt> is the string to be encoded.
+</p>
+
+<p class=result>
+The function returns the encoded string.
+</p>
+
+<pre class=example>
+-- load url module
+url = require("socket.url")
+
+code = url.escape("/#?;")
+-- code = "%2f%23%3f%3b"
+</pre>
+
+<!-- parse ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="parse">
+url.<b>parse(</b>url, default<b>)</b>
+</p>
+
+<p class=description>
+Parses an URL given as a string into a Lua table with its components.
+</p>
+
+<p class=parameters>
+<tt>Url</tt> is the URL to be parsed. If the <tt>default</tt> table is
+present, it is used to store the parsed fields. Only fields present in the
+URL are overwritten. Therefore, this table can be used to pass default
+values for each field.
+</p>
+
+<p class=return>
+The function returns a table with all the URL components:
+</p>
+
+<blockquote><tt>
+parsed_url = {<br>
+&nbsp;&nbsp;url = <i>string</i>,<br>
+&nbsp;&nbsp;scheme = <i>string</i>,<br>
+&nbsp;&nbsp;authority = <i>string</i>,<br>
+&nbsp;&nbsp;path = <i>string</i>,<br>
+&nbsp;&nbsp;params = <i>string</i>,<br>
+&nbsp;&nbsp;query = <i>string</i>,<br>
+&nbsp;&nbsp;fragment = <i>string</i>,<br>
+&nbsp;&nbsp;userinfo = <i>string</i>,<br>
+&nbsp;&nbsp;host = <i>string</i>,<br>
+&nbsp;&nbsp;port = <i>string</i>,<br>
+&nbsp;&nbsp;user = <i>string</i>,<br>
+&nbsp;&nbsp;password = <i>string</i><br>
+}
+</tt></blockquote>
+
+<pre class=example>
+-- load url module
+url = require("socket.url")
+
+parsed_url = url.parse("http://www.example.com/cgilua/index.lua?a=2#there")
+-- parsed_url = {
+-- scheme = "http",
+-- authority = "www.example.com",
+-- path = "/cgilua/index.lua"
+-- query = "a=2",
+-- fragment = "there",
+-- host = "www.puc-rio.br",
+-- }
+
+parsed_url = url.parse("ftp://root:passwd@unsafe.org/pub/virus.exe;type=i")
+-- parsed_url = {
+-- scheme = "ftp",
+-- authority = "root:passwd@unsafe.org",
+-- path = "/pub/virus.exe",
+-- params = "type=i",
+-- userinfo = "root:passwd",
+-- host = "unsafe.org",
+-- user = "root",
+-- password = "passwd",
+-- }
+</pre>
+
+<!-- parse_path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="parse_path">
+url.<b>parse_path(</b>path<b>)</b>
+</p>
+
+<p class=description>
+Breaks a <tt>&lt;path&gt;</tt> URL component into all its
+<tt>&lt;segment&gt;</tt> parts.
+</p>
+
+<p class=description>
+<tt>Path</tt> is a string with the path to be parsed.
+</p>
+
+<p class=return>
+Since some characters are reserved in URLs, they must be escaped
+whenever present in a <tt>&lt;path&gt;</tt> component. Therefore, before
+returning a list with all the parsed segments, the function removes
+escaping from all of them.
+</p>
+
+<!-- unescape +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<p class=name id="unescape">
+url.<b>unescape(</b>content<b>)</b>
+</p>
+
+<p class=description>
+Removes the URL escaping content coding from a string.
+</p>
+
+<p class=parameters>
+<tt>Content</tt> is the string to be decoded.
+</p>
+
+<p class=return>
+The function returns the decoded string.
+</p>
+
+<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
+
+<div class=footer>
+<hr>
+<center>
+<p class=bar>
+<a href="index.html">home</a> &middot;
+<a href="index.html#down">download</a> &middot;
+<a href="installation.html">installation</a> &middot;
+<a href="introduction.html">introduction</a> &middot;
+<a href="reference.html">reference</a>
+</p>
+<p>
+<small>
+Last modified by Diego Nehab on <br>
+Thu Apr 20 00:26:05 EDT 2006
+</small>
+</p>
+</center>
+</div>
+
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/README b/Build/source/texk/web2c/luatexdir/luasocket/etc/README
new file mode 100644
index 00000000000..cfd3e372fad
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/README
@@ -0,0 +1,89 @@
+This directory contains code that is more useful than the
+samples. This code *is* supported.
+
+ tftp.lua -- Trivial FTP client
+
+This module implements file retrieval by the TFTP protocol.
+Its main use was to test the UDP code, but since someone
+found it usefull, I turned it into a module that is almost
+official (no uploads, yet).
+
+ dict.lua -- Dict client
+
+The dict.lua module started with a cool simple client
+for the DICT protocol, written by Luiz Henrique Figueiredo.
+This new version has been converted into a library, similar
+to the HTTP and FTP libraries, that can be used from within
+any luasocket application. Take a look on the source code
+and you will be able to figure out how to use it.
+
+ lp.lua -- LPD client library
+
+The lp.lua module implements the client part of the Line
+Printer Daemon protocol, used to print files on Unix
+machines. It is courtesy of David Burgess! See the source
+code and the lpr.lua in the examples directory.
+
+ b64.lua
+ qp.lua
+ eol.lua
+
+These are tiny programs that perform Base64,
+Quoted-Printable and end-of-line marker conversions.
+
+ get.lua -- file retriever
+
+This little program is a client that uses the FTP and
+HTTP code to implement a command line file graber. Just
+run
+
+ lua get.lua <remote-file> [<local-file>]
+
+to download a remote file (either ftp:// or http://) to
+the specified local file. The program also prints the
+download throughput, elapsed time, bytes already downloaded
+etc during download.
+
+ check-memory.lua -- checks memory consumption
+
+This is just to see how much memory each module uses.
+
+ dispatch.lua -- coroutine based dispatcher
+
+This is a first try at a coroutine based non-blocking
+dispatcher for LuaSocket. Take a look at 'check-links.lua'
+and at 'forward.lua' to see how to use it.
+
+ check-links.lua -- HTML link checker program
+
+This little program scans a HTML file and checks for broken
+links. It is similar to check-links.pl by Jamie Zawinski,
+but uses all facilities of the LuaSocket library and the Lua
+language. It has not been thoroughly tested, but it should
+work. Just run
+
+ lua check-links.lua [-n] {<url>} > output
+
+and open the result to see a list of broken links. Make sure
+you check the '-n' switch. It runs in non-blocking mode,
+using coroutines, and is MUCH faster!
+
+ forward.lua -- coroutine based forward server
+
+This is a forward server that can accept several connections
+and transfers simultaneously using non-blocking I/O and the
+coroutine-based dispatcher. You can run, for example
+
+ lua forward.lua 8080:proxy.com:3128
+
+to redirect all local conections to port 8080 to the host
+'proxy.com' at port 3128.
+
+ unix.c and unix.h
+
+This is an implementation of Unix local domain sockets and
+demonstrates how to extend LuaSocket with a new type of
+transport. It has been tested on Linux and on Mac OS X.
+
+Good luck,
+Diego.
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/b64.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/b64.lua
new file mode 100644
index 00000000000..11eeb2d2d74
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/b64.lua
@@ -0,0 +1,19 @@
+-----------------------------------------------------------------------------
+-- Little program to convert to and from Base64
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local ltn12 = require("ltn12")
+local mime = require("mime")
+local source = ltn12.source.file(io.stdin)
+local sink = ltn12.sink.file(io.stdout)
+local convert
+if arg and arg[1] == '-d' then
+ convert = mime.decode("base64")
+else
+ local base64 = mime.encode("base64")
+ local wrap = mime.wrap()
+ convert = ltn12.filter.chain(base64, wrap)
+end
+sink = ltn12.sink.chain(convert, sink)
+ltn12.pump.all(source, sink)
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/check-links.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/check-links.lua
new file mode 100644
index 00000000000..283f3ac2f63
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/check-links.lua
@@ -0,0 +1,111 @@
+-----------------------------------------------------------------------------
+-- Little program that checks links in HTML files, using coroutines and
+-- non-blocking I/O via the dispatcher module.
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local url = require("socket.url")
+local dispatch = require("dispatch")
+local http = require("socket.http")
+dispatch.TIMEOUT = 10
+
+-- make sure the user knows how to invoke us
+arg = arg or {}
+if #arg < 1 then
+ print("Usage:\n luasocket check-links.lua [-n] {<url>}")
+ exit()
+end
+
+-- '-n' means we are running in non-blocking mode
+if arg[1] == "-n" then
+ -- if non-blocking I/O was requested, use real dispatcher interface
+ table.remove(arg, 1)
+ handler = dispatch.newhandler("coroutine")
+else
+ -- if using blocking I/O, use fake dispatcher interface
+ handler = dispatch.newhandler("sequential")
+end
+
+local nthreads = 0
+
+-- get the status of a URL using the dispatcher
+function getstatus(link)
+ local parsed = url.parse(link, {scheme = "file"})
+ if parsed.scheme == "http" then
+ nthreads = nthreads + 1
+ handler:start(function()
+ local r, c, h, s = http.request{
+ method = "HEAD",
+ url = link,
+ create = handler.tcp
+ }
+ if r and c == 200 then io.write('\t', link, '\n')
+ else io.write('\t', link, ': ', tostring(c), '\n') end
+ nthreads = nthreads - 1
+ end)
+ end
+end
+
+function readfile(path)
+ path = url.unescape(path)
+ local file, error = io.open(path, "r")
+ if file then
+ local body = file:read("*a")
+ file:close()
+ return body
+ else return nil, error end
+end
+
+function load(u)
+ local parsed = url.parse(u, { scheme = "file" })
+ local body, headers, code, error
+ local base = u
+ if parsed.scheme == "http" then
+ body, code, headers = http.request(u)
+ if code == 200 then
+ -- if there was a redirect, update base to reflect it
+ base = headers.location or base
+ end
+ if not body then
+ error = code
+ end
+ elseif parsed.scheme == "file" then
+ body, error = readfile(parsed.path)
+ else error = string.format("unhandled scheme '%s'", parsed.scheme) end
+ return base, body, error
+end
+
+function getlinks(body, base)
+ -- get rid of comments
+ body = string.gsub(body, "%<%!%-%-.-%-%-%>", "")
+ local links = {}
+ -- extract links
+ body = string.gsub(body, '[Hh][Rr][Ee][Ff]%s*=%s*"([^"]*)"', function(href)
+ table.insert(links, url.absolute(base, href))
+ end)
+ body = string.gsub(body, "[Hh][Rr][Ee][Ff]%s*=%s*'([^']*)'", function(href)
+ table.insert(links, url.absolute(base, href))
+ end)
+ string.gsub(body, "[Hh][Rr][Ee][Ff]%s*=%s*(.-)>", function(href)
+ table.insert(links, url.absolute(base, href))
+ end)
+ return links
+end
+
+function checklinks(address)
+ local base, body, error = load(address)
+ if not body then print(error) return end
+ print("Checking ", base)
+ local links = getlinks(body, base)
+ for _, link in ipairs(links) do
+ getstatus(link)
+ end
+end
+
+for _, address in ipairs(arg) do
+ checklinks(url.absolute("file:", address))
+end
+
+while nthreads > 0 do
+ handler:step()
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/check-memory.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/check-memory.lua
new file mode 100644
index 00000000000..7bd984d8ee8
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/check-memory.lua
@@ -0,0 +1,17 @@
+function load(s)
+ collectgarbage()
+ local a = gcinfo()
+ _G[s] = require(s)
+ collectgarbage()
+ local b = gcinfo()
+ print(s .. ":\t " .. (b-a) .. "k")
+end
+
+load("socket.url")
+load("ltn12")
+load("socket")
+load("mime")
+load("socket.tp")
+load("socket.smtp")
+load("socket.http")
+load("socket.ftp")
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/cookie.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/cookie.lua
new file mode 100644
index 00000000000..4adb40317c9
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/cookie.lua
@@ -0,0 +1,88 @@
+local socket = require"socket"
+local http = require"socket.http"
+local url = require"socket.url"
+local ltn12 = require"ltn12"
+
+local token_class = '[^%c%s%(%)%<%>%@%,%;%:%\\%"%/%[%]%?%=%{%}]'
+
+local function unquote(t, quoted)
+ local n = string.match(t, "%$(%d+)$")
+ if n then n = tonumber(n) end
+ if quoted[n] then return quoted[n]
+ else return t end
+end
+
+local function parse_set_cookie(c, quoted, cookie_table)
+ c = c .. ";$last=last;"
+ local _, __, n, v, i = string.find(c, "(" .. token_class ..
+ "+)%s*=%s*(.-)%s*;%s*()")
+ local cookie = {
+ name = n,
+ value = unquote(v, quoted),
+ attributes = {}
+ }
+ while 1 do
+ _, __, n, v, i = string.find(c, "(" .. token_class ..
+ "+)%s*=?%s*(.-)%s*;%s*()", i)
+ if not n or n == "$last" then break end
+ cookie.attributes[#cookie.attributes+1] = {
+ name = n,
+ value = unquote(v, quoted)
+ }
+ end
+ cookie_table[#cookie_table+1] = cookie
+end
+
+local function split_set_cookie(s, cookie_table)
+ cookie_table = cookie_table or {}
+ -- remove quoted strings from cookie list
+ local quoted = {}
+ s = string.gsub(s, '"(.-)"', function(q)
+ quoted[#quoted+1] = q
+ return "$" .. #quoted
+ end)
+ -- add sentinel
+ s = s .. ",$last="
+ -- split into individual cookies
+ i = 1
+ while 1 do
+ local _, __, cookie, next_token
+ _, __, cookie, i, next_token = string.find(s, "(.-)%s*%,%s*()(" ..
+ token_class .. "+)%s*=", i)
+ if not next_token then break end
+ parse_set_cookie(cookie, quoted, cookie_table)
+ if next_token == "$last" then break end
+ end
+ return cookie_table
+end
+
+local function quote(s)
+ if string.find(s, "[ %,%;]") then return '"' .. s .. '"'
+ else return s end
+end
+
+local _empty = {}
+local function build_cookies(cookies)
+ s = ""
+ for i,v in ipairs(cookies or _empty) do
+ if v.name then
+ s = s .. v.name
+ if v.value and v.value ~= "" then
+ s = s .. '=' .. quote(v.value)
+ end
+ end
+ if v.name and #(v.attributes or _empty) > 0 then s = s .. "; " end
+ for j,u in ipairs(v.attributes or _empty) do
+ if u.name then
+ s = s .. u.name
+ if u.value and u.value ~= "" then
+ s = s .. '=' .. quote(u.value)
+ end
+ end
+ if j < #v.attributes then s = s .. "; " end
+ end
+ if i < #cookies then s = s .. ", " end
+ end
+ return s
+end
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/dict.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/dict.lua
new file mode 100644
index 00000000000..8c5b711c139
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/dict.lua
@@ -0,0 +1,151 @@
+-----------------------------------------------------------------------------
+-- Little program to download DICT word definitions
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Load required modules
+-----------------------------------------------------------------------------
+local base = _G
+local string = require("string")
+local table = require("table")
+local socket = require("socket")
+local url = require("socket.url")
+local tp = require("socket.tp")
+module("socket.dict")
+
+-----------------------------------------------------------------------------
+-- Globals
+-----------------------------------------------------------------------------
+HOST = "dict.org"
+PORT = 2628
+TIMEOUT = 10
+
+-----------------------------------------------------------------------------
+-- Low-level dict API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function open(host, port)
+ local tp = socket.try(tp.connect(host or HOST, port or PORT, TIMEOUT))
+ return base.setmetatable({tp = tp}, metat)
+end
+
+function metat.__index:greet()
+ return socket.try(self.tp:check(220))
+end
+
+function metat.__index:check(ok)
+ local code, status = socket.try(self.tp:check(ok))
+ return code,
+ base.tonumber(socket.skip(2, string.find(status, "^%d%d%d (%d*)")))
+end
+
+function metat.__index:getdef()
+ local line = socket.try(self.tp:receive())
+ local def = {}
+ while line ~= "." do
+ table.insert(def, line)
+ line = socket.try(self.tp:receive())
+ end
+ return table.concat(def, "\n")
+end
+
+function metat.__index:define(database, word)
+ database = database or "!"
+ socket.try(self.tp:command("DEFINE", database .. " " .. word))
+ local code, count = self:check(150)
+ local defs = {}
+ for i = 1, count do
+ self:check(151)
+ table.insert(defs, self:getdef())
+ end
+ self:check(250)
+ return defs
+end
+
+function metat.__index:match(database, strat, word)
+ database = database or "!"
+ strat = strat or "."
+ socket.try(self.tp:command("MATCH", database .." ".. strat .." ".. word))
+ self:check(152)
+ local mat = {}
+ local line = socket.try(self.tp:receive())
+ while line ~= '.' do
+ database, word = socket.skip(2, string.find(line, "(%S+) (.*)"))
+ if not mat[database] then mat[database] = {} end
+ table.insert(mat[database], word)
+ line = socket.try(self.tp:receive())
+ end
+ self:check(250)
+ return mat
+end
+
+function metat.__index:quit()
+ self.tp:command("QUIT")
+ return self:check(221)
+end
+
+function metat.__index:close()
+ return self.tp:close()
+end
+
+-----------------------------------------------------------------------------
+-- High-level dict API
+-----------------------------------------------------------------------------
+local default = {
+ scheme = "dict",
+ host = "dict.org"
+}
+
+local function there(f)
+ if f == "" then return nil
+ else return f end
+end
+
+local function parse(u)
+ local t = socket.try(url.parse(u, default))
+ socket.try(t.scheme == "dict", "invalid scheme '" .. t.scheme .. "'")
+ socket.try(t.path, "invalid path in url")
+ local cmd, arg = socket.skip(2, string.find(t.path, "^/(.)(.*)$"))
+ socket.try(cmd == "d" or cmd == "m", "<command> should be 'm' or 'd'")
+ socket.try(arg and arg ~= "", "need at least <word> in URL")
+ t.command, t.argument = cmd, arg
+ arg = string.gsub(arg, "^:([^:]+)", function(f) t.word = f end)
+ socket.try(t.word, "need at least <word> in URL")
+ arg = string.gsub(arg, "^:([^:]*)", function(f) t.database = there(f) end)
+ if cmd == "m" then
+ arg = string.gsub(arg, "^:([^:]*)", function(f) t.strat = there(f) end)
+ end
+ string.gsub(arg, ":([^:]*)$", function(f) t.n = base.tonumber(f) end)
+ return t
+end
+
+local function tget(gett)
+ local con = open(gett.host, gett.port)
+ con:greet()
+ if gett.command == "d" then
+ local def = con:define(gett.database, gett.word)
+ con:quit()
+ con:close()
+ if gett.n then return def[gett.n]
+ else return def end
+ elseif gett.command == "m" then
+ local mat = con:match(gett.database, gett.strat, gett.word)
+ con:quit()
+ con:close()
+ return mat
+ else return nil, "invalid command" end
+end
+
+local function sget(u)
+ local gett = parse(u)
+ return tget(gett)
+end
+
+get = socket.protect(function(gett)
+ if base.type(gett) == "string" then return sget(gett)
+ else return tget(gett) end
+end)
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/dispatch.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/dispatch.lua
new file mode 100644
index 00000000000..24854155408
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/dispatch.lua
@@ -0,0 +1,307 @@
+-----------------------------------------------------------------------------
+-- A hacked dispatcher module
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local base = _G
+local table = require("table")
+local string = require("string")
+local socket = require("socket")
+local coroutine = require("coroutine")
+module("dispatch")
+
+-- if too much time goes by without any activity in one of our sockets, we
+-- just kill it
+TIMEOUT = 60
+
+-----------------------------------------------------------------------------
+-- We implement 3 types of dispatchers:
+-- sequential
+-- coroutine
+-- threaded
+-- The user can choose whatever one is needed
+-----------------------------------------------------------------------------
+local handlert = {}
+
+-- default handler is coroutine
+function newhandler(mode)
+ mode = mode or "coroutine"
+ return handlert[mode]()
+end
+
+local function seqstart(self, func)
+ return func()
+end
+
+-- sequential handler simply calls the functions and doesn't wrap I/O
+function handlert.sequential()
+ return {
+ tcp = socket.tcp,
+ start = seqstart
+ }
+end
+
+-----------------------------------------------------------------------------
+-- Mega hack. Don't try to do this at home.
+-----------------------------------------------------------------------------
+-- we can't yield across calls to protect on Lua 5.1, so we rewrite it with
+-- coroutines
+-- make sure you don't require any module that uses socket.protect before
+-- loading our hack
+if string.sub(base._VERSION, -3) == "5.1" then
+ local function _protect(co, status, ...)
+ if not status then
+ local msg = ...
+ if base.type(msg) == 'table' then
+ return nil, msg[1]
+ else
+ base.error(msg, 0)
+ end
+ end
+ if coroutine.status(co) == "suspended" then
+ return _protect(co, coroutine.resume(co, coroutine.yield(...)))
+ else
+ return ...
+ end
+ end
+
+ function socket.protect(f)
+ return function(...)
+ local co = coroutine.create(f)
+ return _protect(co, coroutine.resume(co, ...))
+ end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Simple set data structure. O(1) everything.
+-----------------------------------------------------------------------------
+local function newset()
+ local reverse = {}
+ local set = {}
+ return base.setmetatable(set, {__index = {
+ insert = function(set, value)
+ if not reverse[value] then
+ table.insert(set, value)
+ reverse[value] = #set
+ end
+ end,
+ remove = function(set, value)
+ local index = reverse[value]
+ if index then
+ reverse[value] = nil
+ local top = table.remove(set)
+ if top ~= value then
+ reverse[top] = index
+ set[index] = top
+ end
+ end
+ end
+ }})
+end
+
+-----------------------------------------------------------------------------
+-- socket.tcp() wrapper for the coroutine dispatcher
+-----------------------------------------------------------------------------
+local function cowrap(dispatcher, tcp, error)
+ if not tcp then return nil, error end
+ -- put it in non-blocking mode right away
+ tcp:settimeout(0)
+ -- metatable for wrap produces new methods on demand for those that we
+ -- don't override explicitly.
+ local metat = { __index = function(table, key)
+ table[key] = function(...)
+ return tcp[key](tcp,select(2,...))
+ end
+ return table[key]
+ end}
+ -- does our user want to do his own non-blocking I/O?
+ local zero = false
+ -- create a wrap object that will behave just like a real socket object
+ local wrap = { }
+ -- we ignore settimeout to preserve our 0 timeout, but record whether
+ -- the user wants to do his own non-blocking I/O
+ function wrap:settimeout(value, mode)
+ if value == 0 then zero = true
+ else zero = false end
+ return 1
+ end
+ -- send in non-blocking mode and yield on timeout
+ function wrap:send(data, first, last)
+ first = (first or 1) - 1
+ local result, error
+ while true do
+ -- return control to dispatcher and tell it we want to send
+ -- if upon return the dispatcher tells us we timed out,
+ -- return an error to whoever called us
+ if coroutine.yield(dispatcher.sending, tcp) == "timeout" then
+ return nil, "timeout"
+ end
+ -- try sending
+ result, error, first = tcp:send(data, first+1, last)
+ -- if we are done, or there was an unexpected error,
+ -- break away from loop
+ if error ~= "timeout" then return result, error, first end
+ end
+ end
+ -- receive in non-blocking mode and yield on timeout
+ -- or simply return partial read, if user requested timeout = 0
+ function wrap:receive(pattern, partial)
+ local error = "timeout"
+ local value
+ while true do
+ -- return control to dispatcher and tell it we want to receive
+ -- if upon return the dispatcher tells us we timed out,
+ -- return an error to whoever called us
+ if coroutine.yield(dispatcher.receiving, tcp) == "timeout" then
+ return nil, "timeout"
+ end
+ -- try receiving
+ value, error, partial = tcp:receive(pattern, partial)
+ -- if we are done, or there was an unexpected error,
+ -- break away from loop. also, if the user requested
+ -- zero timeout, return all we got
+ if (error ~= "timeout") or zero then
+ return value, error, partial
+ end
+ end
+ end
+ -- connect in non-blocking mode and yield on timeout
+ function wrap:connect(host, port)
+ local result, error = tcp:connect(host, port)
+ if error == "timeout" then
+ -- return control to dispatcher. we will be writable when
+ -- connection succeeds.
+ -- if upon return the dispatcher tells us we have a
+ -- timeout, just abort
+ if coroutine.yield(dispatcher.sending, tcp) == "timeout" then
+ return nil, "timeout"
+ end
+ -- when we come back, check if connection was successful
+ result, error = tcp:connect(host, port)
+ if result or error == "already connected" then return 1
+ else return nil, "non-blocking connect failed" end
+ else return result, error end
+ end
+ -- accept in non-blocking mode and yield on timeout
+ function wrap:accept()
+ while 1 do
+ -- return control to dispatcher. we will be readable when a
+ -- connection arrives.
+ -- if upon return the dispatcher tells us we have a
+ -- timeout, just abort
+ if coroutine.yield(dispatcher.receiving, tcp) == "timeout" then
+ return nil, "timeout"
+ end
+ local client, error = tcp:accept()
+ if error ~= "timeout" then
+ return cowrap(dispatcher, client, error)
+ end
+ end
+ end
+ -- remove cortn from context
+ function wrap:close()
+ dispatcher.stamp[tcp] = nil
+ dispatcher.sending.set:remove(tcp)
+ dispatcher.sending.cortn[tcp] = nil
+ dispatcher.receiving.set:remove(tcp)
+ dispatcher.receiving.cortn[tcp] = nil
+ return tcp:close()
+ end
+ return base.setmetatable(wrap, metat)
+end
+
+
+-----------------------------------------------------------------------------
+-- Our coroutine dispatcher
+-----------------------------------------------------------------------------
+local cometat = { __index = {} }
+
+function schedule(cortn, status, operation, tcp)
+ if status then
+ if cortn and operation then
+ operation.set:insert(tcp)
+ operation.cortn[tcp] = cortn
+ operation.stamp[tcp] = socket.gettime()
+ end
+ else base.error(operation) end
+end
+
+function kick(operation, tcp)
+ operation.cortn[tcp] = nil
+ operation.set:remove(tcp)
+end
+
+function wakeup(operation, tcp)
+ local cortn = operation.cortn[tcp]
+ -- if cortn is still valid, wake it up
+ if cortn then
+ kick(operation, tcp)
+ return cortn, coroutine.resume(cortn)
+ -- othrewise, just get scheduler not to do anything
+ else
+ return nil, true
+ end
+end
+
+function abort(operation, tcp)
+ local cortn = operation.cortn[tcp]
+ if cortn then
+ kick(operation, tcp)
+ coroutine.resume(cortn, "timeout")
+ end
+end
+
+-- step through all active cortns
+function cometat.__index:step()
+ -- check which sockets are interesting and act on them
+ local readable, writable = socket.select(self.receiving.set,
+ self.sending.set, 1)
+ -- for all readable connections, resume their cortns and reschedule
+ -- when they yield back to us
+ for _, tcp in base.ipairs(readable) do
+ schedule(wakeup(self.receiving, tcp))
+ end
+ -- for all writable connections, do the same
+ for _, tcp in base.ipairs(writable) do
+ schedule(wakeup(self.sending, tcp))
+ end
+ -- politely ask replacement I/O functions in idle cortns to
+ -- return reporting a timeout
+ local now = socket.gettime()
+ for tcp, stamp in base.pairs(self.stamp) do
+ if tcp.class == "tcp{client}" and now - stamp > TIMEOUT then
+ abort(self.sending, tcp)
+ abort(self.receiving, tcp)
+ end
+ end
+end
+
+function cometat.__index:start(func)
+ local cortn = coroutine.create(func)
+ schedule(cortn, coroutine.resume(cortn))
+end
+
+function handlert.coroutine()
+ local stamp = {}
+ local dispatcher = {
+ stamp = stamp,
+ sending = {
+ name = "sending",
+ set = newset(),
+ cortn = {},
+ stamp = stamp
+ },
+ receiving = {
+ name = "receiving",
+ set = newset(),
+ cortn = {},
+ stamp = stamp
+ },
+ }
+ function dispatcher.tcp()
+ return cowrap(dispatcher, socket.tcp())
+ end
+ return base.setmetatable(dispatcher, cometat)
+end
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/eol.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/eol.lua
new file mode 100644
index 00000000000..eeaf0ce0327
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/eol.lua
@@ -0,0 +1,13 @@
+-----------------------------------------------------------------------------
+-- Little program to adjust end of line markers.
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local mime = require("mime")
+local ltn12 = require("ltn12")
+local marker = '\n'
+if arg and arg[1] == '-d' then marker = '\r\n' end
+local filter = mime.normalize(marker)
+local source = ltn12.source.chain(ltn12.source.file(io.stdin), filter)
+local sink = ltn12.sink.file(io.stdout)
+ltn12.pump.all(source, sink)
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/forward.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/forward.lua
new file mode 100644
index 00000000000..05ced1aede8
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/forward.lua
@@ -0,0 +1,65 @@
+-- load our favourite library
+local dispatch = require("dispatch")
+local handler = dispatch.newhandler()
+
+-- make sure the user knows how to invoke us
+if #arg < 1 then
+ print("Usage")
+ print(" lua forward.lua <iport:ohost:oport> ...")
+ os.exit(1)
+end
+
+-- function to move data from one socket to the other
+local function move(foo, bar)
+ local live
+ while 1 do
+ local data, error, partial = foo:receive(2048)
+ live = data or error == "timeout"
+ data = data or partial
+ local result, error = bar:send(data)
+ if not live or not result then
+ foo:close()
+ bar:close()
+ break
+ end
+ end
+end
+
+-- for each tunnel, start a new server
+for i, v in ipairs(arg) do
+ -- capture forwarding parameters
+ local _, _, iport, ohost, oport = string.find(v, "([^:]+):([^:]+):([^:]+)")
+ assert(iport, "invalid arguments")
+ -- create our server socket
+ local server = assert(handler.tcp())
+ assert(server:setoption("reuseaddr", true))
+ assert(server:bind("*", iport))
+ assert(server:listen(32))
+ -- handler for the server object loops accepting new connections
+ handler:start(function()
+ while 1 do
+ local client = assert(server:accept())
+ assert(client:settimeout(0))
+ -- for each new connection, start a new client handler
+ handler:start(function()
+ -- handler tries to connect to peer
+ local peer = assert(handler.tcp())
+ assert(peer:settimeout(0))
+ assert(peer:connect(ohost, oport))
+ -- if sucessful, starts a new handler to send data from
+ -- client to peer
+ handler:start(function()
+ move(client, peer)
+ end)
+ -- afte starting new handler, enter in loop sending data from
+ -- peer to client
+ move(peer, client)
+ end)
+ end
+ end)
+end
+
+-- simply loop stepping the server
+while 1 do
+ handler:step()
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/get.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/get.lua
new file mode 100644
index 00000000000..9edc2357027
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/get.lua
@@ -0,0 +1,141 @@
+-----------------------------------------------------------------------------
+-- Little program to download files from URLs
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local socket = require("socket")
+local http = require("socket.http")
+local ftp = require("socket.ftp")
+local url = require("socket.url")
+local ltn12 = require("ltn12")
+
+-- formats a number of seconds into human readable form
+function nicetime(s)
+ local l = "s"
+ if s > 60 then
+ s = s / 60
+ l = "m"
+ if s > 60 then
+ s = s / 60
+ l = "h"
+ if s > 24 then
+ s = s / 24
+ l = "d" -- hmmm
+ end
+ end
+ end
+ if l == "s" then return string.format("%5.0f%s", s, l)
+ else return string.format("%5.2f%s", s, l) end
+end
+
+-- formats a number of bytes into human readable form
+function nicesize(b)
+ local l = "B"
+ if b > 1024 then
+ b = b / 1024
+ l = "KB"
+ if b > 1024 then
+ b = b / 1024
+ l = "MB"
+ if b > 1024 then
+ b = b / 1024
+ l = "GB" -- hmmm
+ end
+ end
+ end
+ return string.format("%7.2f%2s", b, l)
+end
+
+-- returns a string with the current state of the download
+local remaining_s = "%s received, %s/s throughput, %2.0f%% done, %s remaining"
+local elapsed_s = "%s received, %s/s throughput, %s elapsed "
+function gauge(got, delta, size)
+ local rate = got / delta
+ if size and size >= 1 then
+ return string.format(remaining_s, nicesize(got), nicesize(rate),
+ 100*got/size, nicetime((size-got)/rate))
+ else
+ return string.format(elapsed_s, nicesize(got),
+ nicesize(rate), nicetime(delta))
+ end
+end
+
+-- creates a new instance of a receive_cb that saves to disk
+-- kind of copied from luasocket's manual callback examples
+function stats(size)
+ local start = socket.gettime()
+ local last = start
+ local got = 0
+ return function(chunk)
+ -- elapsed time since start
+ local current = socket.gettime()
+ if chunk then
+ -- total bytes received
+ got = got + string.len(chunk)
+ -- not enough time for estimate
+ if current - last > 1 then
+ io.stderr:write("\r", gauge(got, current - start, size))
+ io.stderr:flush()
+ last = current
+ end
+ else
+ -- close up
+ io.stderr:write("\r", gauge(got, current - start), "\n")
+ end
+ return chunk
+ end
+end
+
+-- determines the size of a http file
+function gethttpsize(u)
+ local r, c, h = http.request {method = "HEAD", url = u}
+ if c == 200 then
+ return tonumber(h["content-length"])
+ end
+end
+
+-- downloads a file using the http protocol
+function getbyhttp(u, file)
+ local save = ltn12.sink.file(file or io.stdout)
+ -- only print feedback if output is not stdout
+ if file then save = ltn12.sink.chain(stats(gethttpsize(u)), save) end
+ local r, c, h, s = http.request {url = u, sink = save }
+ if c ~= 200 then io.stderr:write(s or c, "\n") end
+end
+
+-- downloads a file using the ftp protocol
+function getbyftp(u, file)
+ local save = ltn12.sink.file(file or io.stdout)
+ -- only print feedback if output is not stdout
+ -- and we don't know how big the file is
+ if file then save = ltn12.sink.chain(stats(), save) end
+ local gett = url.parse(u)
+ gett.sink = save
+ gett.type = "i"
+ local ret, err = ftp.get(gett)
+ if err then print(err) end
+end
+
+-- determines the scheme
+function getscheme(u)
+ -- this is an heuristic to solve a common invalid url poblem
+ if not string.find(u, "//") then u = "//" .. u end
+ local parsed = url.parse(u, {scheme = "http"})
+ return parsed.scheme
+end
+
+-- gets a file either by http or ftp, saving as <name>
+function get(u, name)
+ local fout = name and io.open(name, "wb")
+ local scheme = getscheme(u)
+ if scheme == "ftp" then getbyftp(u, fout)
+ elseif scheme == "http" then getbyhttp(u, fout)
+ else print("unknown scheme" .. scheme) end
+end
+
+-- main program
+arg = arg or {}
+if #arg < 1 then
+ io.write("Usage:\n lua get.lua <remote-url> [<local-file>]\n")
+ os.exit(1)
+else get(arg[1], arg[2]) end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/links b/Build/source/texk/web2c/luatexdir/luasocket/etc/links
new file mode 100644
index 00000000000..087f1c0e4ae
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/links
@@ -0,0 +1,17 @@
+<a href="http://www.cs.princeton.edu"> bla </a>
+<a href="http://www.princeton.edu"> bla </a>
+<a href="http://www.tecgraf.puc-rio.br"> bla </a>
+<a href="http://www.inf.puc-rio.br"> bla </a>
+<a href="http://www.puc-rio.br"> bla </a>
+<a href="http://www.impa.br"> bla </a>
+<a href="http://www.lua.org"> bla </a>
+<a href="http://www.lua-users.org"> bla </a>
+<a href="http://www.amazon.com"> bla </a>
+<a href="http://www.google.com"> bla </a>
+<a href="http://www.nytimes.com"> bla </a>
+<a href="http://www.bbc.co.uk"> bla </a>
+<a href="http://oglobo.globo.com"> bla </a>
+<a href="http://slate.msn.com"> bla </a>
+<a href="http://www.apple.com"> bla </a>
+<a href="http://www.microsoft.com"> bla </a>
+<a href="http://www.nasa.gov"> bla </a>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/lp.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/lp.lua
new file mode 100644
index 00000000000..25f0b95e15e
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/lp.lua
@@ -0,0 +1,323 @@
+-----------------------------------------------------------------------------
+-- LPD support for the Lua language
+-- LuaSocket toolkit.
+-- Author: David Burgess
+-- Modified by Diego Nehab, but David is in charge
+-----------------------------------------------------------------------------
+--[[
+ if you have any questions: RFC 1179
+]]
+-- make sure LuaSocket is loaded
+local io = require("io")
+local base = _G
+local os = require("os")
+local math = require("math")
+local string = require("string")
+local socket = require("socket")
+local ltn12 = require("ltn12")
+module("socket.lp")
+
+-- default port
+PORT = 515
+SERVER = os.getenv("SERVER_NAME") or os.getenv("COMPUTERNAME") or "localhost"
+PRINTER = os.getenv("PRINTER") or "printer"
+
+local function connect(localhost, option)
+ local host = option.host or SERVER
+ local port = option.port or PORT
+ local skt
+ local try = socket.newtry(function() if skt then skt:close() end end)
+ if option.localbind then
+ -- bind to a local port (if we can)
+ local localport = 721
+ local done, err
+ repeat
+ skt = socket.try(socket.tcp())
+ try(skt:settimeout(30))
+ done, err = skt:bind(localhost, localport)
+ if not done then
+ localport = localport + 1
+ skt:close()
+ skt = nil
+ else break end
+ until localport > 731
+ socket.try(skt, err)
+ else skt = socket.try(socket.tcp()) end
+ try(skt:connect(host, port))
+ return { skt = skt, try = try }
+end
+
+--[[
+RFC 1179
+5.3 03 - Send queue state (short)
+
+ +----+-------+----+------+----+
+ | 03 | Queue | SP | List | LF |
+ +----+-------+----+------+----+
+ Command code - 3
+ Operand 1 - Printer queue name
+ Other operands - User names or job numbers
+
+ If the user names or job numbers or both are supplied then only those
+ jobs for those users or with those numbers will be sent.
+
+ The response is an ASCII stream which describes the printer queue.
+ The stream continues until the connection closes. Ends of lines are
+ indicated with ASCII LF control characters. The lines may also
+ contain ASCII HT control characters.
+
+5.4 04 - Send queue state (long)
+
+ +----+-------+----+------+----+
+ | 04 | Queue | SP | List | LF |
+ +----+-------+----+------+----+
+ Command code - 4
+ Operand 1 - Printer queue name
+ Other operands - User names or job numbers
+
+ If the user names or job numbers or both are supplied then only those
+ jobs for those users or with those numbers will be sent.
+
+ The response is an ASCII stream which describes the printer queue.
+ The stream continues until the connection closes. Ends of lines are
+ indicated with ASCII LF control characters. The lines may also
+ contain ASCII HT control characters.
+]]
+
+-- gets server acknowledement
+local function recv_ack(con)
+ local ack = con.skt:receive(1)
+ con.try(string.char(0) == ack, "failed to receive server acknowledgement")
+end
+
+-- sends client acknowledement
+local function send_ack(con)
+ local sent = con.skt:send(string.char(0))
+ con.try(sent == 1, "failed to send acknowledgement")
+end
+
+-- sends queue request
+-- 5.2 02 - Receive a printer job
+--
+-- +----+-------+----+
+-- | 02 | Queue | LF |
+-- +----+-------+----+
+-- Command code - 2
+-- Operand - Printer queue name
+--
+-- Receiving a job is controlled by a second level of commands. The
+-- daemon is given commands by sending them over the same connection.
+-- The commands are described in the next section (6).
+--
+-- After this command is sent, the client must read an acknowledgement
+-- octet from the daemon. A positive acknowledgement is an octet of
+-- zero bits. A negative acknowledgement is an octet of any other
+-- pattern.
+local function send_queue(con, queue)
+ queue = queue or PRINTER
+ local str = string.format("\2%s\10", queue)
+ local sent = con.skt:send(str)
+ con.try(sent == string.len(str), "failed to send print request")
+ recv_ack(con)
+end
+
+-- sends control file
+-- 6.2 02 - Receive control file
+--
+-- +----+-------+----+------+----+
+-- | 02 | Count | SP | Name | LF |
+-- +----+-------+----+------+----+
+-- Command code - 2
+-- Operand 1 - Number of bytes in control file
+-- Operand 2 - Name of control file
+--
+-- The control file must be an ASCII stream with the ends of lines
+-- indicated by ASCII LF. The total number of bytes in the stream is
+-- sent as the first operand. The name of the control file is sent as
+-- the second. It should start with ASCII "cfA", followed by a three
+-- digit job number, followed by the host name which has constructed the
+-- control file. Acknowledgement processing must occur as usual after
+-- the command is sent.
+--
+-- The next "Operand 1" octets over the same TCP connection are the
+-- intended contents of the control file. Once all of the contents have
+-- been delivered, an octet of zero bits is sent as an indication that
+-- the file being sent is complete. A second level of acknowledgement
+-- processing must occur at this point.
+
+-- sends data file
+-- 6.3 03 - Receive data file
+--
+-- +----+-------+----+------+----+
+-- | 03 | Count | SP | Name | LF |
+-- +----+-------+----+------+----+
+-- Command code - 3
+-- Operand 1 - Number of bytes in data file
+-- Operand 2 - Name of data file
+--
+-- The data file may contain any 8 bit values at all. The total number
+-- of bytes in the stream may be sent as the first operand, otherwise
+-- the field should be cleared to 0. The name of the data file should
+-- start with ASCII "dfA". This should be followed by a three digit job
+-- number. The job number should be followed by the host name which has
+-- constructed the data file. Interpretation of the contents of the
+-- data file is determined by the contents of the corresponding control
+-- file. If a data file length has been specified, the next "Operand 1"
+-- octets over the same TCP connection are the intended contents of the
+-- data file. In this case, once all of the contents have been
+-- delivered, an octet of zero bits is sent as an indication that the
+-- file being sent is complete. A second level of acknowledgement
+-- processing must occur at this point.
+
+
+local function send_hdr(con, control)
+ local sent = con.skt:send(control)
+ con.try(sent and sent >= 1 , "failed to send header file")
+ recv_ack(con)
+end
+
+local function send_control(con, control)
+ local sent = con.skt:send(control)
+ con.try(sent and sent >= 1, "failed to send control file")
+ send_ack(con)
+end
+
+local function send_data(con,fh,size)
+ local buf
+ while size > 0 do
+ buf,message = fh:read(8192)
+ if buf then
+ st = con.try(con.skt:send(buf))
+ size = size - st
+ else
+ con.try(size == 0, "file size mismatch")
+ end
+ end
+ recv_ack(con) -- note the double acknowledgement
+ send_ack(con)
+ recv_ack(con)
+ return size
+end
+
+
+--[[
+local control_dflt = {
+ "H"..string.sub(socket.hostname,1,31).."\10", -- host
+ "C"..string.sub(socket.hostname,1,31).."\10", -- class
+ "J"..string.sub(filename,1,99).."\10", -- jobname
+ "L"..string.sub(user,1,31).."\10", -- print banner page
+ "I"..tonumber(indent).."\10", -- indent column count ('f' only)
+ "M"..string.sub(mail,1,128).."\10", -- mail when printed user@host
+ "N"..string.sub(filename,1,131).."\10", -- name of source file
+ "P"..string.sub(user,1,31).."\10", -- user name
+ "T"..string.sub(title,1,79).."\10", -- title for banner ('p' only)
+ "W"..tonumber(width or 132).."\10", -- width of print f,l,p only
+
+ "f"..file.."\10", -- formatted print (remove control chars)
+ "l"..file.."\10", -- print
+ "o"..file.."\10", -- postscript
+ "p"..file.."\10", -- pr format - requires T, L
+ "r"..file.."\10", -- fortran format
+ "U"..file.."\10", -- Unlink (data file only)
+}
+]]
+
+-- generate a varying job number
+local seq = 0
+local function newjob(connection)
+ seq = seq + 1
+ return math.floor(socket.gettime() * 1000 + seq)%1000
+end
+
+
+local format_codes = {
+ binary = 'l',
+ text = 'f',
+ ps = 'o',
+ pr = 'p',
+ fortran = 'r',
+ l = 'l',
+ r = 'r',
+ o = 'o',
+ p = 'p',
+ f = 'f'
+}
+
+-- lp.send{option}
+-- requires option.file
+
+send = socket.protect(function(option)
+ socket.try(option and base.type(option) == "table", "invalid options")
+ local file = option.file
+ socket.try(file, "invalid file name")
+ local fh = socket.try(io.open(file,"rb"))
+ local datafile_size = fh:seek("end") -- get total size
+ fh:seek("set") -- go back to start of file
+ local localhost = socket.dns.gethostname() or os.getenv("COMPUTERNAME")
+ or "localhost"
+ local con = connect(localhost, option)
+-- format the control file
+ local jobno = newjob()
+ local localip = socket.dns.toip(localhost)
+ localhost = string.sub(localhost,1,31)
+ local user = string.sub(option.user or os.getenv("LPRUSER") or
+ os.getenv("USERNAME") or os.getenv("USER") or "anonymous", 1,31)
+ local lpfile = string.format("dfA%3.3d%-s", jobno, localhost);
+ local fmt = format_codes[option.format] or 'l'
+ local class = string.sub(option.class or localip or localhost,1,31)
+ local _,_,ctlfn = string.find(file,".*[%/%\\](.*)")
+ ctlfn = string.sub(ctlfn or file,1,131)
+ local cfile =
+ string.format("H%-s\nC%-s\nJ%-s\nP%-s\n%.1s%-s\nU%-s\nN%-s\n",
+ localhost,
+ class,
+ option.job or "LuaSocket",
+ user,
+ fmt, lpfile,
+ lpfile,
+ ctlfn); -- mandatory part of ctl file
+ if (option.banner) then cfile = cfile .. 'L'..user..'\10' end
+ if (option.indent) then cfile = cfile .. 'I'..base.tonumber(option.indent)..'\10' end
+ if (option.mail) then cfile = cfile .. 'M'..string.sub((option.mail),1,128)..'\10' end
+ if (fmt == 'p' and option.title) then cfile = cfile .. 'T'..string.sub((option.title),1,79)..'\10' end
+ if ((fmt == 'p' or fmt == 'l' or fmt == 'f') and option.width) then
+ cfile = cfile .. 'W'..base.tonumber(option,width)..'\10'
+ end
+
+ con.skt:settimeout(option.timeout or 65)
+-- send the queue header
+ send_queue(con, option.queue)
+-- send the control file header
+ local cfilecmd = string.format("\2%d cfA%3.3d%-s\n",string.len(cfile), jobno, localhost);
+ send_hdr(con,cfilecmd)
+
+-- send the control file
+ send_control(con,cfile)
+
+-- send the data file header
+ local dfilecmd = string.format("\3%d dfA%3.3d%-s\n",datafile_size, jobno, localhost);
+ send_hdr(con,dfilecmd)
+
+-- send the data file
+ send_data(con,fh,datafile_size)
+ fh:close()
+ con.skt:close();
+ return jobno, datafile_size
+end)
+
+--
+-- lp.query({host=,queue=printer|'*', format='l'|'s', list=})
+--
+query = socket.protect(function(p)
+ p = p or {}
+ local localhost = socket.dns.gethostname() or os.getenv("COMPUTERNAME")
+ or "localhost"
+ local con = connect(localhost,p)
+ local fmt
+ if string.sub(p.format or 's',1,1) == 's' then fmt = 3 else fmt = 4 end
+ con.try(con.skt:send(string.format("%c%s %s\n", fmt, p.queue or "*",
+ p.list or "")))
+ local data = con.try(con.skt:receive("*a"))
+ con.skt:close()
+ return data
+end)
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/qp.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/qp.lua
new file mode 100644
index 00000000000..523238b18f2
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/qp.lua
@@ -0,0 +1,23 @@
+-----------------------------------------------------------------------------
+-- Little program to convert to and from Quoted-Printable
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local ltn12 = require("ltn12")
+local mime = require("mime")
+local convert
+arg = arg or {}
+local mode = arg and arg[1] or "-et"
+if mode == "-et" then
+ local normalize = mime.normalize()
+ local qp = mime.encode("quoted-printable")
+ local wrap = mime.wrap("quoted-printable")
+ convert = ltn12.filter.chain(normalize, qp, wrap)
+elseif mode == "-eb" then
+ local qp = mime.encode("quoted-printable", "binary")
+ local wrap = mime.wrap("quoted-printable")
+ convert = ltn12.filter.chain(qp, wrap)
+else convert = mime.decode("quoted-printable") end
+local source = ltn12.source.chain(ltn12.source.file(io.stdin), convert)
+local sink = ltn12.sink.file(io.stdout)
+ltn12.pump.all(source, sink)
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/etc/tftp.lua b/Build/source/texk/web2c/luatexdir/luasocket/etc/tftp.lua
new file mode 100644
index 00000000000..ed99cd164b0
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/etc/tftp.lua
@@ -0,0 +1,154 @@
+-----------------------------------------------------------------------------
+-- TFTP support for the Lua language
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Load required files
+-----------------------------------------------------------------------------
+local base = _G
+local table = require("table")
+local math = require("math")
+local string = require("string")
+local socket = require("socket")
+local ltn12 = require("ltn12")
+local url = require("socket.url")
+module("socket.tftp")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+local char = string.char
+local byte = string.byte
+
+PORT = 69
+local OP_RRQ = 1
+local OP_WRQ = 2
+local OP_DATA = 3
+local OP_ACK = 4
+local OP_ERROR = 5
+local OP_INV = {"RRQ", "WRQ", "DATA", "ACK", "ERROR"}
+
+-----------------------------------------------------------------------------
+-- Packet creation functions
+-----------------------------------------------------------------------------
+local function RRQ(source, mode)
+ return char(0, OP_RRQ) .. source .. char(0) .. mode .. char(0)
+end
+
+local function WRQ(source, mode)
+ return char(0, OP_RRQ) .. source .. char(0) .. mode .. char(0)
+end
+
+local function ACK(block)
+ local low, high
+ low = math.mod(block, 256)
+ high = (block - low)/256
+ return char(0, OP_ACK, high, low)
+end
+
+local function get_OP(dgram)
+ local op = byte(dgram, 1)*256 + byte(dgram, 2)
+ return op
+end
+
+-----------------------------------------------------------------------------
+-- Packet analysis functions
+-----------------------------------------------------------------------------
+local function split_DATA(dgram)
+ local block = byte(dgram, 3)*256 + byte(dgram, 4)
+ local data = string.sub(dgram, 5)
+ return block, data
+end
+
+local function get_ERROR(dgram)
+ local code = byte(dgram, 3)*256 + byte(dgram, 4)
+ local msg
+ _,_, msg = string.find(dgram, "(.*)\000", 5)
+ return string.format("error code %d: %s", code, msg)
+end
+
+-----------------------------------------------------------------------------
+-- The real work
+-----------------------------------------------------------------------------
+local function tget(gett)
+ local retries, dgram, sent, datahost, dataport, code
+ local last = 0
+ socket.try(gett.host, "missing host")
+ local con = socket.try(socket.udp())
+ local try = socket.newtry(function() con:close() end)
+ -- convert from name to ip if needed
+ gett.host = try(socket.dns.toip(gett.host))
+ con:settimeout(1)
+ -- first packet gives data host/port to be used for data transfers
+ local path = string.gsub(gett.path or "", "^/", "")
+ path = url.unescape(path)
+ retries = 0
+ repeat
+ sent = try(con:sendto(RRQ(path, "octet"), gett.host, gett.port))
+ dgram, datahost, dataport = con:receivefrom()
+ retries = retries + 1
+ until dgram or datahost ~= "timeout" or retries > 5
+ try(dgram, datahost)
+ -- associate socket with data host/port
+ try(con:setpeername(datahost, dataport))
+ -- default sink
+ local sink = gett.sink or ltn12.sink.null()
+ -- process all data packets
+ while 1 do
+ -- decode packet
+ code = get_OP(dgram)
+ try(code ~= OP_ERROR, get_ERROR(dgram))
+ try(code == OP_DATA, "unhandled opcode " .. code)
+ -- get data packet parts
+ local block, data = split_DATA(dgram)
+ -- if not repeated, write
+ if block == last+1 then
+ try(sink(data))
+ last = block
+ end
+ -- last packet brings less than 512 bytes of data
+ if string.len(data) < 512 then
+ try(con:send(ACK(block)))
+ try(con:close())
+ try(sink(nil))
+ return 1
+ end
+ -- get the next packet
+ retries = 0
+ repeat
+ sent = try(con:send(ACK(last)))
+ dgram, err = con:receive()
+ retries = retries + 1
+ until dgram or err ~= "timeout" or retries > 5
+ try(dgram, err)
+ end
+end
+
+local default = {
+ port = PORT,
+ path ="/",
+ scheme = "tftp"
+}
+
+local function parse(u)
+ local t = socket.try(url.parse(u, default))
+ socket.try(t.scheme == "tftp", "invalid scheme '" .. t.scheme .. "'")
+ socket.try(t.host, "invalid host")
+ return t
+end
+
+local function sget(u)
+ local gett = parse(u)
+ local t = {}
+ gett.sink = ltn12.sink.table(t)
+ tget(gett)
+ return table.concat(t)
+end
+
+get = socket.protect(function(gett)
+ if base.type(gett) == "string" then return sget(gett)
+ else return tget(gett) end
+end)
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/luasocket.sln b/Build/source/texk/web2c/luatexdir/luasocket/luasocket.sln
new file mode 100644
index 00000000000..0e5cdc73f00
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/luasocket.sln
@@ -0,0 +1,35 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "socket", "socket.vcxproj", "{66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mime", "mime.vcxproj", "{128E8BD0-174A-48F0-8771-92B1E8D18713}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Debug|x64 = Debug|x64
+ Release|Win32 = Release|Win32
+ Release|x64 = Release|x64
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Debug|Win32.ActiveCfg = Debug|Win32
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Debug|Win32.Build.0 = Debug|Win32
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Debug|x64.ActiveCfg = Debug|x64
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Debug|x64.Build.0 = Debug|x64
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Release|Win32.ActiveCfg = Release|Win32
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Release|Win32.Build.0 = Release|Win32
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Release|x64.ActiveCfg = Release|x64
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Release|x64.Build.0 = Release|x64
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug|Win32.ActiveCfg = Debug|Win32
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug|Win32.Build.0 = Debug|Win32
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug|x64.ActiveCfg = Debug|x64
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug|x64.Build.0 = Debug|x64
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|Win32.ActiveCfg = Release|Win32
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|Win32.Build.0 = Release|Win32
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|x64.ActiveCfg = Release|x64
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|x64.Build.0 = Release|x64
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/makefile b/Build/source/texk/web2c/luatexdir/luasocket/makefile
new file mode 100644
index 00000000000..cc15b4ef6cd
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/makefile
@@ -0,0 +1,49 @@
+# luasocket makefile
+#
+# see src/makefile for description of how to customize the build
+#
+# Targets:
+# install install system independent support
+# install-unix also install unix-only support
+# install-both install for lua51 lua52 lua53
+# install-both-unix also install unix-only
+# print print the build settings
+
+PLAT?= linux
+PLATS= macosx linux win32 mingw freebsd solaris
+
+all: $(PLAT)
+
+$(PLATS) none install install-unix local clean:
+ $(MAKE) -C src $@
+
+print:
+ $(MAKE) -C src $@
+
+test:
+ lua test/hello.lua
+
+install-both:
+ $(MAKE) clean
+ @cd src; $(MAKE) $(PLAT) LUAV=5.1
+ @cd src; $(MAKE) install LUAV=5.1
+ $(MAKE) clean
+ @cd src; $(MAKE) $(PLAT) LUAV=5.2
+ @cd src; $(MAKE) install LUAV=5.2
+ $(MAKE) clean
+ @cd src; $(MAKE) $(PLAT) LUAV=5.3
+ @cd src; $(MAKE) install LUAV=5.3
+
+install-both-unix:
+ $(MAKE) clean
+ @cd src; $(MAKE) $(PLAT) LUAV=5.1
+ @cd src; $(MAKE) install-unix LUAV=5.1
+ $(MAKE) clean
+ @cd src; $(MAKE) $(PLAT) LUAV=5.2
+ @cd src; $(MAKE) install-unix LUAV=5.2
+ $(MAKE) clean
+ @cd src; $(MAKE) $(PLAT) LUAV=5.3
+ @cd src; $(MAKE) install-unix LUAV=5.3
+
+.PHONY: test
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/mime.vcxproj b/Build/source/texk/web2c/luatexdir/luasocket/mime.vcxproj
new file mode 100644
index 00000000000..c77d611c049
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/mime.vcxproj
@@ -0,0 +1,217 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="src\mime.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="src\mime.lua">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUALIB_PATH)$(Platform)\$(Configuration)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUALIB_PATH)$(Platform)\$(Configuration)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
+ </CustomBuild>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{128E8BD0-174A-48F0-8771-92B1E8D18713}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
+ <Import Project="Lua.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
+ <Import Project="Lua.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
+ <Import Project="Lua.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
+ <Import Project="Lua.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(LUABIN_PATH)$(Configuration)\mime\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <LinkIncremental>true</LinkIncremental>
+ <TargetName>core</TargetName>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <TargetName>core</TargetName>
+ <OutDir>$(LUABIN_PATH)$(Platform)\$(Configuration)\mime\</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(LUABIN_PATH)$(Configuration)\mime\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <LinkIncremental>false</LinkIncremental>
+ <TargetName>core</TargetName>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ <OutDir>$(LUABIN_PATH)$(Platform)\$(Configuration)\mime\</OutDir>
+ <TargetName>core</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MIME_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader />
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>$(LUALIB);%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
+ <AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention />
+ <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MIME_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>$(LUALIB);%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
+ <AdditionalLibraryDirectories>$(LUALIB_PATH)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MIME_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader />
+ <WarningLevel>Level4</WarningLevel>
+ <DebugInformationFormat />
+ <ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>$(LUALIB);%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
+ <AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention />
+ <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MIME_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <DebugInformationFormat>
+ </DebugInformationFormat>
+ <ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>$(LUALIB);%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
+ <AdditionalLibraryDirectories>$(LUALIB_PATH)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
+ </Link>
+ </ItemDefinitionGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/mime.vcxproj.filters b/Build/source/texk/web2c/luatexdir/luasocket/mime.vcxproj.filters
new file mode 100644
index 00000000000..621215b6216
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/mime.vcxproj.filters
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="src\mime.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="cdir">
+ <UniqueIdentifier>{fad87a86-297c-4881-a114-73b967bb3c92}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="src\mime.lua">
+ <Filter>cdir</Filter>
+ </CustomBuild>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/README b/Build/source/texk/web2c/luatexdir/luasocket/samples/README
new file mode 100644
index 00000000000..e63a6f52147
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/README
@@ -0,0 +1,50 @@
+This directory contains some sample programs using
+LuaSocket. This code is not supported.
+
+ listener.lua -- socket to stdout
+ talker.lua -- stdin to socket
+
+listener.lua and talker.lua are about the simplest
+applications you can write using LuaSocket. Run
+
+ 'lua listener.lua' and 'lua talker.lua'
+
+on different terminals. Whatever you type on talk.lua will
+be printed by listen.lua.
+
+ lpr.lua -- lpr client
+
+This is a cool program written by David Burgess to print
+files using the Line Printer Daemon protocol, widely used in
+Unix machines. It uses the lp.lua implementation, in the
+etc directory. Just run 'lua lpr.lua <filename>
+queue=<printername>' and the file will print!
+
+ cddb.lua -- CDDB client
+
+This is the first try on a simple CDDB client. Not really
+useful, but one day it might become a module.
+
+ daytimeclnt.lua -- day time client
+
+Just run the program to retrieve the hour and date in
+readable form from any server running an UDP daytime daemon.
+
+ echoclnt.lua -- UDP echo client
+ echosrvr.lua -- UDP echo server
+
+These are a UDP echo client/server pair. They work with
+other client and servers as well.
+
+ tinyirc.lua -- irc like broadcast server
+
+This is a simple server that waits simultaneously on two
+server sockets for telnet connections. Everything it
+receives from the telnet clients is broadcasted to every
+other connected client. It tests the select function and
+shows how to create a simple server whith LuaSocket. Just
+run tinyirc.lua and then open as many telnet connections
+as you want to ports 8080 and 8081.
+
+Good luck,
+Diego.
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/cddb.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/cddb.lua
new file mode 100644
index 00000000000..49a187119f8
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/cddb.lua
@@ -0,0 +1,46 @@
+local socket = require("socket")
+local http = require("socket.http")
+
+if not arg or not arg[1] or not arg[2] then
+ print("luasocket cddb.lua <category> <disc-id> [<server>]")
+ os.exit(1)
+end
+
+local server = arg[3] or "http://freedb.freedb.org/~cddb/cddb.cgi"
+
+function parse(body)
+ local lines = string.gfind(body, "(.-)\r\n")
+ local status = lines()
+ local code, message = socket.skip(2, string.find(status, "(%d%d%d) (.*)"))
+ if tonumber(code) ~= 210 then
+ return nil, code, message
+ end
+ local data = {}
+ for l in lines do
+ local c = string.sub(l, 1, 1)
+ if c ~= '#' and c ~= '.' then
+ local key, value = socket.skip(2, string.find(l, "(.-)=(.*)"))
+ value = string.gsub(value, "\\n", "\n")
+ value = string.gsub(value, "\\\\", "\\")
+ value = string.gsub(value, "\\t", "\t")
+ data[key] = value
+ end
+ end
+ return data, code, message
+end
+
+local host = socket.dns.gethostname()
+local query = "%s?cmd=cddb+read+%s+%s&hello=LuaSocket+%s+LuaSocket+2.0&proto=6"
+local url = string.format(query, server, arg[1], arg[2], host)
+local body, headers, code = http.request(url)
+
+if code == 200 then
+ local data, code, error = parse(body)
+ if not data then
+ print(error or code)
+ else
+ for i,v in pairs(data) do
+ io.write(i, ': ', v, '\n')
+ end
+ end
+else print(error) end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/daytimeclnt.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/daytimeclnt.lua
new file mode 100644
index 00000000000..f81e37c4884
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/daytimeclnt.lua
@@ -0,0 +1,22 @@
+-----------------------------------------------------------------------------
+-- UDP sample: daytime protocol client
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local socket = require"socket"
+host = host or "127.0.0.1"
+port = port or 13
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+host = socket.dns.toip(host)
+udp = socket.udp()
+print("Using host '" ..host.. "' and port " ..port.. "...")
+udp:setpeername(host, port)
+udp:settimeout(3)
+sent, err = udp:send("anything")
+if err then print(err) os.exit() end
+dgram, err = udp:receive()
+if not dgram then print(err) os.exit() end
+io.write(dgram)
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/echoclnt.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/echoclnt.lua
new file mode 100644
index 00000000000..bb22557a0be
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/echoclnt.lua
@@ -0,0 +1,23 @@
+-----------------------------------------------------------------------------
+-- UDP sample: echo protocol client
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "localhost"
+port = port or 7
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+host = socket.dns.toip(host)
+udp = assert(socket.udp())
+assert(udp:setpeername(host, port))
+print("Using remote host '" ..host.. "' and port " .. port .. "...")
+while 1 do
+ line = io.read()
+ if not line or line == "" then os.exit() end
+ assert(udp:send(line))
+ dgram = assert(udp:receive())
+ print(dgram)
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/echosrvr.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/echosrvr.lua
new file mode 100644
index 00000000000..ea564e246d7
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/echosrvr.lua
@@ -0,0 +1,28 @@
+-----------------------------------------------------------------------------
+-- UDP sample: echo protocol server
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "127.0.0.1"
+port = port or 7
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+print("Binding to host '" ..host.. "' and port " ..port.. "...")
+udp = assert(socket.udp())
+assert(udp:setsockname(host, port))
+assert(udp:settimeout(5))
+ip, port = udp:getsockname()
+assert(ip, port)
+print("Waiting packets on " .. ip .. ":" .. port .. "...")
+while 1 do
+ dgram, ip, port = udp:receivefrom()
+ if dgram then
+ print("Echoing '" .. dgram .. "' to " .. ip .. ":" .. port)
+ udp:sendto(dgram, ip, port)
+ else
+ print(ip)
+ end
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/listener.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/listener.lua
new file mode 100644
index 00000000000..77db2d539b7
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/listener.lua
@@ -0,0 +1,25 @@
+-----------------------------------------------------------------------------
+-- TCP sample: Little program to dump lines received at a given port
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "*"
+port = port or 8080
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+print("Binding to host '" ..host.. "' and port " ..port.. "...")
+s = assert(socket.bind(host, port))
+i, p = s:getsockname()
+assert(i, p)
+print("Waiting connection from talker on " .. i .. ":" .. p .. "...")
+c = assert(s:accept())
+print("Connected. Here is the stuff:")
+l, e = c:receive()
+while not e do
+ print(l)
+ l, e = c:receive()
+end
+print(e)
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/lpr.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/lpr.lua
new file mode 100644
index 00000000000..49a1dfa9a7d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/lpr.lua
@@ -0,0 +1,51 @@
+local lp = require("socket.lp")
+
+local function usage()
+ print('\nUsage: lua lpr.lua [filename] [keyword=val...]\n')
+ print('Valid keywords are :')
+ print(
+ ' host=remote host or IP address (default "localhost")\n' ..
+ ' queue=remote queue or printer name (default "printer")\n' ..
+ ' port=remote port number (default 515)\n' ..
+ ' user=sending user name\n' ..
+ ' format=["binary" | "text" | "ps" | "pr" | "fortran"] (default "binary")\n' ..
+ ' banner=true|false\n' ..
+ ' indent=number of columns to indent\n' ..
+ ' mail=email of address to notify when print is complete\n' ..
+ ' title=title to use for "pr" format\n' ..
+ ' width=width for "text" or "pr" formats\n' ..
+ ' class=\n' ..
+ ' job=\n' ..
+ ' name=\n' ..
+ ' localbind=true|false\n'
+ )
+ return nil
+end
+
+if not arg or not arg[1] then
+ return usage()
+end
+
+do
+ local opt = {}
+ local pat = "[%s%c%p]*([%w]*)=([\"]?[%w%s_!@#$%%^&*()<>:;]+[\"]?.?)"
+ for i = 2, #arg, 1 do
+ string.gsub(arg[i], pat, function(name, value) opt[name] = value end)
+ end
+ if not arg[2] then
+ return usage()
+ end
+ if arg[1] ~= "query" then
+ opt.file = arg[1]
+ r,e=lp.send(opt)
+ io.stdout:write(tostring(r or e),'\n')
+ else
+ r,e=lp.query(opt)
+ io.stdout:write(tostring(r or e), '\n')
+ end
+end
+
+-- trivial tests
+--lua lp.lua lp.lua queue=default host=localhost
+--lua lp.lua lp.lua queue=default host=localhost format=binary localbind=1
+--lua lp.lua query queue=default host=localhost
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/mclisten.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/mclisten.lua
new file mode 100644
index 00000000000..d40d7893d69
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/mclisten.lua
@@ -0,0 +1,18 @@
+local socket = require"socket"
+local group = "225.0.0.37"
+local port = 12345
+local c = assert(socket.udp())
+print(assert(c:setoption("reuseport", true)))
+print(assert(c:setsockname("*", port)))
+--print("loop:", c:getoption("ip-multicast-loop"))
+--print(assert(c:setoption("ip-multicast-loop", false)))
+--print("loop:", c:getoption("ip-multicast-loop"))
+--print("if:", c:getoption("ip-multicast-if"))
+--print(assert(c:setoption("ip-multicast-if", "127.0.0.1")))
+--print("if:", c:getoption("ip-multicast-if"))
+--print(assert(c:setoption("ip-multicast-if", "10.0.1.4")))
+--print("if:", c:getoption("ip-multicast-if"))
+print(assert(c:setoption("ip-add-membership", {multiaddr = group, interface = "*"})))
+while 1 do
+ print(c:receivefrom())
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/mcsend.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/mcsend.lua
new file mode 100644
index 00000000000..7c24cdf2b27
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/mcsend.lua
@@ -0,0 +1,20 @@
+local socket = require"socket"
+local group = "225.0.0.37"
+local port = 12345
+local c = assert(socket.udp())
+--print(assert(c:setoption("reuseport", true)))
+--print(assert(c:setsockname("*", port)))
+--print(assert(c:setoption("ip-multicast-loop", false)))
+--print(assert(c:setoption("ip-multicast-ttl", 4)))
+--print(assert(c:setoption("ip-multicast-if", "10.0.1.3")))
+--print(assert(c:setoption("ip-add-membership", {multiaddr = group, interface = "*"})))
+local i = 0
+while 1 do
+ local message = string.format("hello all %d!", i)
+ assert(c:sendto(message, group, port))
+ print("sent " .. message)
+ socket.sleep(1)
+ c:settimeout(0.5)
+ print(c:receivefrom())
+ i = i + 1
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/talker.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/talker.lua
new file mode 100644
index 00000000000..d5a36cbe256
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/talker.lua
@@ -0,0 +1,20 @@
+-----------------------------------------------------------------------------
+-- TCP sample: Little program to send text lines to a given host/port
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "localhost"
+port = port or 8080
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+print("Attempting connection to host '" ..host.. "' and port " ..port.. "...")
+c = assert(socket.connect(host, port))
+print("Connected! Please type stuff (empty line to stop):")
+l = io.read()
+while l and l ~= "" and not e do
+ assert(c:send(l .. "\n"))
+ l = io.read()
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/samples/tinyirc.lua b/Build/source/texk/web2c/luatexdir/luasocket/samples/tinyirc.lua
new file mode 100644
index 00000000000..5babb7e1ea1
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/samples/tinyirc.lua
@@ -0,0 +1,89 @@
+-----------------------------------------------------------------------------
+-- Select sample: simple text line server
+-- LuaSocket sample files.
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "*"
+port1 = port1 or 8080
+port2 = port2 or 8181
+if arg then
+ host = arg[1] or host
+ port1 = arg[2] or port1
+ port2 = arg[3] or port2
+end
+
+server1 = assert(socket.bind(host, port1))
+server2 = assert(socket.bind(host, port2))
+server1:settimeout(1) -- make sure we don't block in accept
+server2:settimeout(1)
+
+io.write("Servers bound\n")
+
+-- simple set implementation
+-- the select function doesn't care about what is passed to it as long as
+-- it behaves like a table
+-- creates a new set data structure
+function newset()
+ local reverse = {}
+ local set = {}
+ return setmetatable(set, {__index = {
+ insert = function(set, value)
+ if not reverse[value] then
+ table.insert(set, value)
+ reverse[value] = #set
+ end
+ end,
+ remove = function(set, value)
+ local index = reverse[value]
+ if index then
+ reverse[value] = nil
+ local top = table.remove(set)
+ if top ~= value then
+ reverse[top] = index
+ set[index] = top
+ end
+ end
+ end
+ }})
+end
+
+set = newset()
+
+io.write("Inserting servers in set\n")
+set:insert(server1)
+set:insert(server2)
+
+while 1 do
+ local readable, _, error = socket.select(set, nil)
+ for _, input in ipairs(readable) do
+ -- is it a server socket?
+ if input == server1 or input == server2 then
+ io.write("Waiting for clients\n")
+ local new = input:accept()
+ if new then
+ new:settimeout(1)
+ io.write("Inserting client in set\n")
+ set:insert(new)
+ end
+ -- it is a client socket
+ else
+ local line, error = input:receive()
+ if error then
+ input:close()
+ io.write("Removing client from set\n")
+ set:remove(input)
+ else
+ io.write("Broadcasting line '", line, "'\n")
+ writable, error = socket.skip(1, socket.select(nil, set, 1))
+ if not error then
+ for __, output in ipairs(writable) do
+ if output ~= input then
+ output:send(line .. "\n")
+ end
+ end
+ else io.write("No client ready to receive!!!\n") end
+ end
+ end
+ end
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/socket.vcxproj b/Build/source/texk/web2c/luatexdir/luasocket/socket.vcxproj
new file mode 100644
index 00000000000..16daeef63d4
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/socket.vcxproj
@@ -0,0 +1,307 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="src\auxiliar.c" />
+ <ClCompile Include="src\buffer.c" />
+ <ClCompile Include="src\except.c" />
+ <ClCompile Include="src\inet.c" />
+ <ClCompile Include="src\io.c" />
+ <ClCompile Include="src\luasocket.c" />
+ <ClCompile Include="src\options.c" />
+ <ClCompile Include="src\select.c" />
+ <ClCompile Include="src\tcp.c" />
+ <ClCompile Include="src\timeout.c" />
+ <ClCompile Include="src\udp.c" />
+ <ClCompile Include="src\wsocket.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="src\ltn12.lua">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
+ </CustomBuild>
+ <CustomBuild Include="src\socket.lua">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
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+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
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+ <FileType>Document</FileType>
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+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
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+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ </CustomBuild>
+ <CustomBuild Include="src\headers.lua">
+ <FileType>Document</FileType>
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+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
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+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ </CustomBuild>
+ <CustomBuild Include="src\http.lua">
+ <FileType>Document</FileType>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ </CustomBuild>
+ <CustomBuild Include="src\smtp.lua">
+ <FileType>Document</FileType>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ </CustomBuild>
+ <CustomBuild Include="src\tp.lua">
+ <FileType>Document</FileType>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ </CustomBuild>
+ <CustomBuild Include="src\url.lua">
+ <FileType>Document</FileType>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
+ </CustomBuild>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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+ </PropertyGroup>
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+ <LinkIncremental>true</LinkIncremental>
+ <TargetName>core</TargetName>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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+ <TargetName>core</TargetName>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
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+ <TargetName>core</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader />
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>$(LUALIB);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
+ <AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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+ <ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
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+ <DataExecutionPrevention />
+ <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ </Link>
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+ <Optimization>Disabled</Optimization>
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+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
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+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>$(LUALIB);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
+ <AdditionalLibraryDirectories>$(LUALIB_PATH)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
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+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader />
+ <WarningLevel>Level4</WarningLevel>
+ <DebugInformationFormat />
+ <ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>$(LUALIB);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
+ <AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention />
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+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <DebugInformationFormat>
+ </DebugInformationFormat>
+ <ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>$(LUALIB);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
+ <AdditionalLibraryDirectories>$(LUALIB_PATH)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
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+ <DataExecutionPrevention>
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+ <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
+ </Link>
+ </ItemDefinitionGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/socket.vcxproj.filters b/Build/source/texk/web2c/luatexdir/luasocket/socket.vcxproj.filters
new file mode 100644
index 00000000000..38f2f0733aa
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/socket.vcxproj.filters
@@ -0,0 +1,51 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="src\auxiliar.c" />
+ <ClCompile Include="src\buffer.c" />
+ <ClCompile Include="src\except.c" />
+ <ClCompile Include="src\inet.c" />
+ <ClCompile Include="src\io.c" />
+ <ClCompile Include="src\luasocket.c" />
+ <ClCompile Include="src\options.c" />
+ <ClCompile Include="src\select.c" />
+ <ClCompile Include="src\tcp.c" />
+ <ClCompile Include="src\timeout.c" />
+ <ClCompile Include="src\udp.c" />
+ <ClCompile Include="src\wsocket.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="src\ltn12.lua">
+ <Filter>cdir</Filter>
+ </CustomBuild>
+ <CustomBuild Include="src\socket.lua">
+ <Filter>cdir</Filter>
+ </CustomBuild>
+ <CustomBuild Include="src\ftp.lua">
+ <Filter>ldir</Filter>
+ </CustomBuild>
+ <CustomBuild Include="src\headers.lua">
+ <Filter>ldir</Filter>
+ </CustomBuild>
+ <CustomBuild Include="src\http.lua">
+ <Filter>ldir</Filter>
+ </CustomBuild>
+ <CustomBuild Include="src\smtp.lua">
+ <Filter>ldir</Filter>
+ </CustomBuild>
+ <CustomBuild Include="src\tp.lua">
+ <Filter>ldir</Filter>
+ </CustomBuild>
+ <CustomBuild Include="src\url.lua">
+ <Filter>ldir</Filter>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="cdir">
+ <UniqueIdentifier>{b053460d-5439-4e3a-a2eb-c31a95b5691f}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ldir">
+ <UniqueIdentifier>{b301b82c-37cb-4e05-9333-194e92ed7a62}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/auxiliar.c b/Build/source/texk/web2c/luatexdir/luasocket/src/auxiliar.c
new file mode 100644
index 00000000000..18fa8e4c3c0
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/auxiliar.c
@@ -0,0 +1,158 @@
+/*=========================================================================*\
+* Auxiliar routines for class hierarchy manipulation
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+#include <stdio.h>
+
+#include "auxiliar.h"
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes the module
+\*-------------------------------------------------------------------------*/
+int auxiliar_open(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates a new class with given methods
+* Methods whose names start with __ are passed directly to the metatable.
+\*-------------------------------------------------------------------------*/
+void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) {
+ luaL_newmetatable(L, classname); /* mt */
+ /* create __index table to place methods */
+ lua_pushstring(L, "__index"); /* mt,"__index" */
+ lua_newtable(L); /* mt,"__index",it */
+ /* put class name into class metatable */
+ lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
+ lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
+ lua_rawset(L, -3); /* mt,"__index",it */
+ /* pass all methods that start with _ to the metatable, and all others
+ * to the index table */
+ for (; func->name; func++) { /* mt,"__index",it */
+ lua_pushstring(L, func->name);
+ lua_pushcfunction(L, func->func);
+ lua_rawset(L, func->name[0] == '_' ? -5: -3);
+ }
+ lua_rawset(L, -3); /* mt */
+ lua_pop(L, 1);
+}
+
+/*-------------------------------------------------------------------------*\
+* Prints the value of a class in a nice way
+\*-------------------------------------------------------------------------*/
+int auxiliar_tostring(lua_State *L) {
+ char buf[32];
+ if (!lua_getmetatable(L, 1)) goto error;
+ lua_pushstring(L, "__index");
+ lua_gettable(L, -2);
+ if (!lua_istable(L, -1)) goto error;
+ lua_pushstring(L, "class");
+ lua_gettable(L, -2);
+ if (!lua_isstring(L, -1)) goto error;
+ sprintf(buf, "%p", lua_touserdata(L, 1));
+ lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
+ return 1;
+error:
+ lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
+ lua_error(L);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Insert class into group
+\*-------------------------------------------------------------------------*/
+void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
+ luaL_getmetatable(L, classname);
+ lua_pushstring(L, groupname);
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+ lua_pop(L, 1);
+}
+
+/*-------------------------------------------------------------------------*\
+* Make sure argument is a boolean
+\*-------------------------------------------------------------------------*/
+int auxiliar_checkboolean(lua_State *L, int objidx) {
+ if (!lua_isboolean(L, objidx))
+ auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
+ return lua_toboolean(L, objidx);
+}
+
+/*-------------------------------------------------------------------------*\
+* Return userdata pointer if object belongs to a given class, abort with
+* error otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
+ void *data = auxiliar_getclassudata(L, classname, objidx);
+ if (!data) {
+ char msg[45];
+ sprintf(msg, "%.35s expected", classname);
+ luaL_argerror(L, objidx, msg);
+ }
+ return data;
+}
+
+/*-------------------------------------------------------------------------*\
+* Return userdata pointer if object belongs to a given group, abort with
+* error otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
+ void *data = auxiliar_getgroupudata(L, groupname, objidx);
+ if (!data) {
+ char msg[45];
+ sprintf(msg, "%.35s expected", groupname);
+ luaL_argerror(L, objidx, msg);
+ }
+ return data;
+}
+
+/*-------------------------------------------------------------------------*\
+* Set object class
+\*-------------------------------------------------------------------------*/
+void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
+ luaL_getmetatable(L, classname);
+ if (objidx < 0) objidx--;
+ lua_setmetatable(L, objidx);
+}
+
+/*-------------------------------------------------------------------------*\
+* Get a userdata pointer if object belongs to a given group. Return NULL
+* otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
+ if (!lua_getmetatable(L, objidx))
+ return NULL;
+ lua_pushstring(L, groupname);
+ lua_rawget(L, -2);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 2);
+ return NULL;
+ } else {
+ lua_pop(L, 2);
+ return lua_touserdata(L, objidx);
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Get a userdata pointer if object belongs to a given class. Return NULL
+* otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
+ return luaL_checkudata(L, objidx, classname);
+}
+
+/*-------------------------------------------------------------------------*\
+* Throws error when argument does not have correct type.
+* Used to be part of lauxlib in Lua 5.1, was dropped from 5.2.
+\*-------------------------------------------------------------------------*/
+int auxiliar_typeerror (lua_State *L, int narg, const char *tname) {
+ const char *msg = lua_pushfstring(L, "%s expected, got %s", tname,
+ luaL_typename(L, narg));
+ return luaL_argerror(L, narg, msg);
+}
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/auxiliar.h b/Build/source/texk/web2c/luatexdir/luasocket/src/auxiliar.h
new file mode 100644
index 00000000000..65511d4de53
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/auxiliar.h
@@ -0,0 +1,48 @@
+#ifndef AUXILIAR_H
+#define AUXILIAR_H
+/*=========================================================================*\
+* Auxiliar routines for class hierarchy manipulation
+* LuaSocket toolkit (but completely independent of other LuaSocket modules)
+*
+* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
+* group is a name associated with a class. A class can belong to any number
+* of groups. This module provides the functionality to:
+*
+* - create new classes
+* - add classes to groups
+* - set the class of objects
+* - check if an object belongs to a given class or group
+* - get the userdata associated to objects
+* - print objects in a pretty way
+*
+* LuaSocket class names follow the convention <module>{<class>}. Modules
+* can define any number of classes and groups. The module tcp.c, for
+* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
+* the groups tcp{client,server} and tcp{any}. Module functions can then
+* perform type-checking on their arguments by either class or group.
+*
+* LuaSocket metatables define the __index metamethod as being a table. This
+* table has one field for each method supported by the class, and a field
+* "class" with the class name.
+*
+* The mapping from class name to the corresponding metatable and the
+* reverse mapping are done using lauxlib.
+\*=========================================================================*/
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+int auxiliar_open(lua_State *L);
+void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func);
+void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
+void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
+void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
+void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
+void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
+void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
+int auxiliar_checkboolean(lua_State *L, int objidx);
+int auxiliar_tostring(lua_State *L);
+int auxiliar_typeerror(lua_State *L, int narg, const char *tname);
+
+#endif /* AUXILIAR_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/buffer.c b/Build/source/texk/web2c/luatexdir/luasocket/src/buffer.c
new file mode 100644
index 00000000000..fff16346f00
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/buffer.c
@@ -0,0 +1,273 @@
+/*=========================================================================*\
+* Input/Output interface for Lua programs
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "buffer.h"
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
+static int recvline(p_buffer buf, luaL_Buffer *b);
+static int recvall(p_buffer buf, luaL_Buffer *b);
+static int buffer_get(p_buffer buf, const char **data, size_t *count);
+static void buffer_skip(p_buffer buf, size_t count);
+static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int buffer_open(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes C structure
+\*-------------------------------------------------------------------------*/
+void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
+ buf->first = buf->last = 0;
+ buf->io = io;
+ buf->tm = tm;
+ buf->received = buf->sent = 0;
+ buf->birthday = timeout_gettime();
+}
+
+/*-------------------------------------------------------------------------*\
+* object:getstats() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_getstats(lua_State *L, p_buffer buf) {
+ lua_pushnumber(L, (lua_Number) buf->received);
+ lua_pushnumber(L, (lua_Number) buf->sent);
+ lua_pushnumber(L, timeout_gettime() - buf->birthday);
+ return 3;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:setstats() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_setstats(lua_State *L, p_buffer buf) {
+ buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received);
+ buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent);
+ if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:send() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_send(lua_State *L, p_buffer buf) {
+ int top = lua_gettop(L);
+ int err = IO_DONE;
+ size_t size = 0, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &size);
+ long start = (long) luaL_optnumber(L, 3, 1);
+ long end = (long) luaL_optnumber(L, 4, -1);
+ timeout_markstart(buf->tm);
+ if (start < 0) start = (long) (size+start+1);
+ if (end < 0) end = (long) (size+end+1);
+ if (start < 1) start = (long) 1;
+ if (end > (long) size) end = (long) size;
+ if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
+ /* check if there was an error */
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, buf->io->error(buf->io->ctx, err));
+ lua_pushnumber(L, (lua_Number) (sent+start-1));
+ } else {
+ lua_pushnumber(L, (lua_Number) (sent+start-1));
+ lua_pushnil(L);
+ lua_pushnil(L);
+ }
+#ifdef LUASOCKET_DEBUG
+ /* push time elapsed during operation as the last return value */
+ lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
+#endif
+ return lua_gettop(L) - top;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:receive() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_receive(lua_State *L, p_buffer buf) {
+ int err = IO_DONE, top = lua_gettop(L);
+ luaL_Buffer b;
+ size_t size;
+ const char *part = luaL_optlstring(L, 3, "", &size);
+ timeout_markstart(buf->tm);
+ /* initialize buffer with optional extra prefix
+ * (useful for concatenating previous partial results) */
+ luaL_buffinit(L, &b);
+ luaL_addlstring(&b, part, size);
+ /* receive new patterns */
+ if (!lua_isnumber(L, 2)) {
+ const char *p= luaL_optstring(L, 2, "*l");
+ if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
+ else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
+ else luaL_argcheck(L, 0, 2, "invalid receive pattern");
+ /* get a fixed number of bytes (minus what was already partially
+ * received) */
+ } else {
+ double n = lua_tonumber(L, 2);
+ size_t wanted = (size_t) n;
+ luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
+ if (size == 0 || wanted > size)
+ err = recvraw(buf, wanted-size, &b);
+ }
+ /* check if there was an error */
+ if (err != IO_DONE) {
+ /* we can't push anyting in the stack before pushing the
+ * contents of the buffer. this is the reason for the complication */
+ luaL_pushresult(&b);
+ lua_pushstring(L, buf->io->error(buf->io->ctx, err));
+ lua_pushvalue(L, -2);
+ lua_pushnil(L);
+ lua_replace(L, -4);
+ } else {
+ luaL_pushresult(&b);
+ lua_pushnil(L);
+ lua_pushnil(L);
+ }
+#ifdef LUASOCKET_DEBUG
+ /* push time elapsed during operation as the last return value */
+ lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
+#endif
+ return lua_gettop(L) - top;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines if there is any data in the read buffer
+\*-------------------------------------------------------------------------*/
+int buffer_isempty(p_buffer buf) {
+ return buf->first >= buf->last;
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Sends a block of data (unbuffered)
+\*-------------------------------------------------------------------------*/
+#define STEPSIZE 8192
+static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
+ p_io io = buf->io;
+ p_timeout tm = buf->tm;
+ size_t total = 0;
+ int err = IO_DONE;
+ while (total < count && err == IO_DONE) {
+ size_t done = 0;
+ size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
+ err = io->send(io->ctx, data+total, step, &done, tm);
+ total += done;
+ }
+ *sent = total;
+ buf->sent += total;
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads a fixed number of bytes (buffered)
+\*-------------------------------------------------------------------------*/
+static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
+ int err = IO_DONE;
+ size_t total = 0;
+ while (err == IO_DONE) {
+ size_t count; const char *data;
+ err = buffer_get(buf, &data, &count);
+ count = MIN(count, wanted - total);
+ luaL_addlstring(b, data, count);
+ buffer_skip(buf, count);
+ total += count;
+ if (total >= wanted) break;
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads everything until the connection is closed (buffered)
+\*-------------------------------------------------------------------------*/
+static int recvall(p_buffer buf, luaL_Buffer *b) {
+ int err = IO_DONE;
+ size_t total = 0;
+ while (err == IO_DONE) {
+ const char *data; size_t count;
+ err = buffer_get(buf, &data, &count);
+ total += count;
+ luaL_addlstring(b, data, count);
+ buffer_skip(buf, count);
+ }
+ if (err == IO_CLOSED) {
+ if (total > 0) return IO_DONE;
+ else return IO_CLOSED;
+ } else return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
+* are not returned by the function and are discarded from the buffer
+\*-------------------------------------------------------------------------*/
+static int recvline(p_buffer buf, luaL_Buffer *b) {
+ int err = IO_DONE;
+ while (err == IO_DONE) {
+ size_t count, pos; const char *data;
+ err = buffer_get(buf, &data, &count);
+ pos = 0;
+ while (pos < count && data[pos] != '\n') {
+ /* we ignore all \r's */
+ if (data[pos] != '\r') luaL_addchar(b, data[pos]);
+ pos++;
+ }
+ if (pos < count) { /* found '\n' */
+ buffer_skip(buf, pos+1); /* skip '\n' too */
+ break; /* we are done */
+ } else /* reached the end of the buffer */
+ buffer_skip(buf, pos);
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Skips a given number of bytes from read buffer. No data is read from the
+* transport layer
+\*-------------------------------------------------------------------------*/
+static void buffer_skip(p_buffer buf, size_t count) {
+ buf->received += count;
+ buf->first += count;
+ if (buffer_isempty(buf))
+ buf->first = buf->last = 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Return any data available in buffer, or get more data from transport layer
+* if buffer is empty
+\*-------------------------------------------------------------------------*/
+static int buffer_get(p_buffer buf, const char **data, size_t *count) {
+ int err = IO_DONE;
+ p_io io = buf->io;
+ p_timeout tm = buf->tm;
+ if (buffer_isempty(buf)) {
+ size_t got;
+ err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
+ buf->first = 0;
+ buf->last = got;
+ }
+ *count = buf->last - buf->first;
+ *data = buf->data + buf->first;
+ return err;
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/buffer.h b/Build/source/texk/web2c/luatexdir/luasocket/src/buffer.h
new file mode 100644
index 00000000000..1281bb39149
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/buffer.h
@@ -0,0 +1,45 @@
+#ifndef BUF_H
+#define BUF_H
+/*=========================================================================*\
+* Input/Output interface for Lua programs
+* LuaSocket toolkit
+*
+* Line patterns require buffering. Reading one character at a time involves
+* too many system calls and is very slow. This module implements the
+* LuaSocket interface for input/output on connected objects, as seen by
+* Lua programs.
+*
+* Input is buffered. Output is *not* buffered because there was no simple
+* way of making sure the buffered output data would ever be sent.
+*
+* The module is built on top of the I/O abstraction defined in io.h and the
+* timeout management is done with the timeout.h interface.
+\*=========================================================================*/
+#include "lua.h"
+
+#include "io.h"
+#include "timeout.h"
+
+/* buffer size in bytes */
+#define BUF_SIZE 8192
+
+/* buffer control structure */
+typedef struct t_buffer_ {
+ double birthday; /* throttle support info: creation time, */
+ size_t sent, received; /* bytes sent, and bytes received */
+ p_io io; /* IO driver used for this buffer */
+ p_timeout tm; /* timeout management for this buffer */
+ size_t first, last; /* index of first and last bytes of stored data */
+ char data[BUF_SIZE]; /* storage space for buffer data */
+} t_buffer;
+typedef t_buffer *p_buffer;
+
+int buffer_open(lua_State *L);
+void buffer_init(p_buffer buf, p_io io, p_timeout tm);
+int buffer_meth_send(lua_State *L, p_buffer buf);
+int buffer_meth_receive(lua_State *L, p_buffer buf);
+int buffer_meth_getstats(lua_State *L, p_buffer buf);
+int buffer_meth_setstats(lua_State *L, p_buffer buf);
+int buffer_isempty(p_buffer buf);
+
+#endif /* BUF_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/compat.c b/Build/source/texk/web2c/luatexdir/luasocket/src/compat.c
new file mode 100644
index 00000000000..e9ee32a154c
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/compat.c
@@ -0,0 +1,19 @@
+#include "compat.h"
+
+#if LUA_VERSION_NUM<501
+/*
+** Adapted from Lua 5.2
+*/
+void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
+ luaL_checkstack(L, nup+1, "too many upvalues");
+ for (; l->name != NULL; l++) { /* fill the table with given functions */
+ int i;
+ lua_pushstring(L, l->name);
+ for (i = 0; i < nup; i++) /* copy upvalues to the top */
+ lua_pushvalue(L, -(nup+1));
+ lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
+ lua_settable(L, -(nup + 3));
+ }
+ lua_pop(L, nup); /* remove upvalues */
+}
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/compat.c.orig b/Build/source/texk/web2c/luatexdir/luasocket/src/compat.c.orig
new file mode 100644
index 00000000000..c2d99cb20c6
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/compat.c.orig
@@ -0,0 +1,19 @@
+#include "compat.h"
+
+#if LUA_VERSION_NUM==501
+/*
+** Adapted from Lua 5.2
+*/
+void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
+ luaL_checkstack(L, nup+1, "too many upvalues");
+ for (; l->name != NULL; l++) { /* fill the table with given functions */
+ int i;
+ lua_pushstring(L, l->name);
+ for (i = 0; i < nup; i++) /* copy upvalues to the top */
+ lua_pushvalue(L, -(nup+1));
+ lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
+ lua_settable(L, -(nup + 3));
+ }
+ lua_pop(L, nup); /* remove upvalues */
+}
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/compat.h b/Build/source/texk/web2c/luatexdir/luasocket/src/compat.h
new file mode 100644
index 00000000000..a4d5f36a660
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/compat.h
@@ -0,0 +1,11 @@
+#ifndef COMPAT_H
+#define COMPAT_H
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#if LUA_VERSION_NUM<501
+void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
+#endif
+
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/compat.h.orig b/Build/source/texk/web2c/luatexdir/luasocket/src/compat.h.orig
new file mode 100644
index 00000000000..7bf8010ea85
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/compat.h.orig
@@ -0,0 +1,11 @@
+#ifndef COMPAT_H
+#define COMPAT_H
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#if LUA_VERSION_NUM==501
+void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
+#endif
+
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/except.c b/Build/source/texk/web2c/luatexdir/luasocket/src/except.c
new file mode 100644
index 00000000000..60b5005823a
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/except.c
@@ -0,0 +1,133 @@
+/*=========================================================================*\
+* Simple exception support
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <stdio.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "except.h"
+
+#if LUA_VERSION_NUM < 502
+#define lua_pcallk(L, na, nr, err, ctx, cont) \
+ (((void)ctx),((void)cont),lua_pcall(L, na, nr, err))
+#endif
+
+#if LUA_VERSION_NUM < 503
+typedef int lua_KContext;
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int global_protect(lua_State *L);
+static int global_newtry(lua_State *L);
+static int protected_(lua_State *L);
+static int finalize(lua_State *L);
+static int do_nothing(lua_State *L);
+
+/* except functions */
+static luaL_Reg func[] = {
+ {"newtry", global_newtry},
+ {"protect", global_protect},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Try factory
+\*-------------------------------------------------------------------------*/
+static void wrap(lua_State *L) {
+ lua_createtable(L, 1, 0);
+ lua_pushvalue(L, -2);
+ lua_rawseti(L, -2, 1);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_setmetatable(L, -2);
+}
+
+static int finalize(lua_State *L) {
+ if (!lua_toboolean(L, 1)) {
+ lua_pushvalue(L, lua_upvalueindex(2));
+ lua_call(L, 0, 0);
+ lua_settop(L, 2);
+ wrap(L);
+ lua_error(L);
+ return 0;
+ } else return lua_gettop(L);
+}
+
+static int do_nothing(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+static int global_newtry(lua_State *L) {
+ lua_settop(L, 1);
+ if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_insert(L, -2);
+ lua_pushcclosure(L, finalize, 2);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Protect factory
+\*-------------------------------------------------------------------------*/
+static int unwrap(lua_State *L) {
+ if (lua_istable(L, -1) && lua_getmetatable(L, -1)) {
+ int r = lua_rawequal(L, -1, lua_upvalueindex(1));
+ lua_pop(L, 1);
+ if (r) {
+ lua_pushnil(L);
+ lua_rawgeti(L, -2, 1);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+static int protected_finish(lua_State *L, int status, lua_KContext ctx) {
+ (void)ctx;
+ if (status != 0 && status != LUA_YIELD) {
+ if (unwrap(L)) return 2;
+ else return lua_error(L);
+ } else return lua_gettop(L);
+}
+
+#if LUA_VERSION_NUM == 502
+static int protected_cont(lua_State *L) {
+ int ctx = 0;
+ int status = lua_getctx(L, &ctx);
+ return protected_finish(L, status, ctx);
+}
+#else
+#define protected_cont protected_finish
+#endif
+
+static int protected_(lua_State *L) {
+ int status;
+ lua_pushvalue(L, lua_upvalueindex(2));
+ lua_insert(L, 1);
+ status = lua_pcallk(L, lua_gettop(L) - 1, LUA_MULTRET, 0, 0, protected_cont);
+ return protected_finish(L, status, 0);
+}
+
+static int global_protect(lua_State *L) {
+ lua_settop(L, 1);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_insert(L, 1);
+ lua_pushcclosure(L, protected_, 2);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Init module
+\*-------------------------------------------------------------------------*/
+int except_open(lua_State *L) {
+ lua_newtable(L); /* metatable for wrapped exceptions */
+ lua_pushboolean(L, 0);
+ lua_setfield(L, -2, "__metatable");
+ luaL_setfuncs(L, func, 1);
+ return 0;
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/except.h b/Build/source/texk/web2c/luatexdir/luasocket/src/except.h
new file mode 100644
index 00000000000..2497c0566b8
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/except.h
@@ -0,0 +1,38 @@
+#ifndef EXCEPT_H
+#define EXCEPT_H
+/*=========================================================================*\
+* Exception control
+* LuaSocket toolkit (but completely independent from other modules)
+*
+* This provides support for simple exceptions in Lua. During the
+* development of the HTTP/FTP/SMTP support, it became aparent that
+* error checking was taking a substantial amount of the coding. These
+* function greatly simplify the task of checking errors.
+*
+* The main idea is that functions should return nil as their first return
+* values when they find an error, and return an error message (or value)
+* following nil. In case of success, as long as the first value is not nil,
+* the other values don't matter.
+*
+* The idea is to nest function calls with the "try" function. This function
+* checks the first value, and, if it's falsy, wraps the second value in a
+* table with metatable and calls "error" on it. Otherwise, it returns all
+* values it received. Basically, it works like the Lua "assert" function,
+* but it creates errors targeted specifically at "protect".
+*
+* The "newtry" function is a factory for "try" functions that call a
+* finalizer in protected mode before calling "error".
+*
+* The "protect" function returns a new function that behaves exactly like
+* the function it receives, but the new function catches exceptions thrown
+* by "try" functions and returns nil followed by the error message instead.
+*
+* With these three functions, it's easy to write functions that throw
+* exceptions on error, but that don't interrupt the user script.
+\*=========================================================================*/
+
+#include "lua.h"
+
+int except_open(lua_State *L);
+
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/ftp.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/ftp.lua
new file mode 100644
index 00000000000..905dd989def
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/ftp.lua
@@ -0,0 +1,268 @@
+local base = _G
+local table = require("table")
+local string = require("string")
+local math = require("math")
+local socket = socket or require("socket")
+local url = socket.url or require("socket.url")
+local tp = socket.tp or require("socket.tp")
+local ltn12 = ltn12 or require("ltn12")
+socket.ftp = {}
+local _M = socket.ftp
+module("socket.ftp")
+_M.TIMEOUT = 60
+local PORT = 21
+_M.USER = "ftp"
+_M.PASSWORD = "anonymous@anonymous.org"
+local metat = { __index = {} }
+function _M.open(server, port, create)
+ local tp = socket.try(tp.connect(server, port or PORT, _M.TIMEOUT, create))
+ local f = base.setmetatable({ tp = tp }, metat)
+ -- make sure everything gets closed in an exception
+ f.try = socket.newtry(function() f:close() end)
+ return f
+end
+function metat.__index:portconnect()
+ self.try(self.server:settimeout(_M.TIMEOUT))
+ self.data = self.try(self.server:accept())
+ self.try(self.data:settimeout(_M.TIMEOUT))
+end
+function metat.__index:pasvconnect()
+ self.data = self.try(socket.tcp())
+ self.try(self.data:settimeout(_M.TIMEOUT))
+ self.try(self.data:connect(self.pasvt.address, self.pasvt.port))
+end
+function metat.__index:login(user, password)
+ self.try(self.tp:command("user", user or _M.USER))
+ local code, reply = self.try(self.tp:check{"2..", 331})
+ if code == 331 then
+ self.try(self.tp:command("pass", password or _M.PASSWORD))
+ self.try(self.tp:check("2.."))
+ end
+ return 1
+end
+function metat.__index:pasv()
+ self.try(self.tp:command("pasv"))
+ local code, reply = self.try(self.tp:check("2.."))
+ local pattern = "(%d+)%D(%d+)%D(%d+)%D(%d+)%D(%d+)%D(%d+)"
+ local a, b, c, d, p1, p2 = socket.skip(2, string.find(reply, pattern))
+ self.try(a and b and c and d and p1 and p2, reply)
+ self.pasvt = {
+ address = string.format("%d.%d.%d.%d", a, b, c, d),
+ port = p1*256 + p2
+ }
+ if self.server then
+ self.server:close()
+ self.server = nil
+ end
+ return self.pasvt.address, self.pasvt.port
+end
+function metat.__index:epsv()
+ self.try(self.tp:command("epsv"))
+ local code, reply = self.try(self.tp:check("229"))
+ local pattern = "%((.)(.-)%1(.-)%1(.-)%1%)"
+ local d, prt, address, port = string.match(reply, pattern)
+ self.try(port, "invalid epsv response")
+ self.pasvt = {
+ address = self.tp:getpeername(),
+ port = port
+ }
+ if self.server then
+ self.server:close()
+ self.server = nil
+ end
+ return self.pasvt.address, self.pasvt.port
+end
+function metat.__index:port(address, port)
+ self.pasvt = nil
+ if not address then
+ address, port = self.try(self.tp:getsockname())
+ self.server = self.try(socket.bind(address, 0))
+ address, port = self.try(self.server:getsockname())
+ self.try(self.server:settimeout(_M.TIMEOUT))
+ end
+ local pl = math.mod(port, 256)
+ local ph = (port - pl)/256
+ local arg = string.gsub(string.format("%s,%d,%d", address, ph, pl), "%.", ",")
+ self.try(self.tp:command("port", arg))
+ self.try(self.tp:check("2.."))
+ return 1
+end
+function metat.__index:eprt(family, address, port)
+ self.pasvt = nil
+ if not address then
+ address, port = self.try(self.tp:getsockname())
+ self.server = self.try(socket.bind(address, 0))
+ address, port = self.try(self.server:getsockname())
+ self.try(self.server:settimeout(_M.TIMEOUT))
+ end
+ local arg = string.format("|%s|%s|%d|", family, address, port)
+ self.try(self.tp:command("eprt", arg))
+ self.try(self.tp:check("2.."))
+ return 1
+end
+function metat.__index:send(sendt)
+ self.try(self.pasvt or self.server, "need port or pasv first")
+ if self.pasvt then self:pasvconnect() end
+ local argument = sendt.argument or
+ url.unescape(string.gsub(sendt.path or "", "^[/\\]", ""))
+ if argument == "" then argument = nil end
+ local command = sendt.command or "stor"
+ self.try(self.tp:command(command, argument))
+ local code, reply = self.try(self.tp:check{"2..", "1.."})
+ if not self.pasvt then self:portconnect() end
+ local step = sendt.step or ltn12.pump.step
+ local readt = { self.tp }
+ local checkstep = function(src, snk)
+ local readyt = socket.select(readt, nil, 0)
+ if readyt[tp] then code = self.try(self.tp:check("2..")) end
+ return step(src, snk)
+ end
+ local sink = socket.sink("close-when-done", self.data)
+ self.try(ltn12.pump.all(sendt.source, sink, checkstep))
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ self.data:close()
+ local sent = socket.skip(1, self.data:getstats())
+ self.data = nil
+ return sent
+end
+function metat.__index:receive(recvt)
+ self.try(self.pasvt or self.server, "need port or pasv first")
+ if self.pasvt then self:pasvconnect() end
+ local argument = recvt.argument or
+ url.unescape(string.gsub(recvt.path or "", "^[/\\]", ""))
+ if argument == "" then argument = nil end
+ local command = recvt.command or "retr"
+ self.try(self.tp:command(command, argument))
+ local code,reply = self.try(self.tp:check{"1..", "2.."})
+ if (code >= 200) and (code <= 299) then
+ recvt.sink(reply)
+ return 1
+ end
+ if not self.pasvt then self:portconnect() end
+ local source = socket.source("until-closed", self.data)
+ local step = recvt.step or ltn12.pump.step
+ self.try(ltn12.pump.all(source, recvt.sink, step))
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ self.data:close()
+ self.data = nil
+ return 1
+end
+function metat.__index:cwd(dir)
+ self.try(self.tp:command("cwd", dir))
+ self.try(self.tp:check(250))
+ return 1
+end
+function metat.__index:type(type)
+ self.try(self.tp:command("type", type))
+ self.try(self.tp:check(200))
+ return 1
+end
+function metat.__index:greet()
+ local code = self.try(self.tp:check{"1..", "2.."})
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ return 1
+end
+function metat.__index:quit()
+ self.try(self.tp:command("quit"))
+ self.try(self.tp:check("2.."))
+ return 1
+end
+function metat.__index:close()
+ if self.data then self.data:close() end
+ if self.server then self.server:close() end
+ return self.tp:close()
+end
+local function override(t)
+ if t.url then
+ local u = url.parse(t.url)
+ for i,v in base.pairs(t) do
+ u[i] = v
+ end
+ return u
+ else return t end
+end
+local function tput(putt)
+ putt = override(putt)
+ socket.try(putt.host, "missing hostname")
+ local f = _M.open(putt.host, putt.port, putt.create)
+ f:greet()
+ f:login(putt.user, putt.password)
+ if putt.type then f:type(putt.type) end
+ f:epsv()
+ local sent = f:send(putt)
+ f:quit()
+ f:close()
+ return sent
+end
+local default = {
+ path = "/",
+ scheme = "ftp"
+}
+local function genericform(u)
+ local t = socket.try(url.parse(u, default))
+ socket.try(t.scheme == "ftp", "wrong scheme '" .. t.scheme .. "'")
+ socket.try(t.host, "missing hostname")
+ local pat = "^type=(.)$"
+ if t.params then
+ t.type = socket.skip(2, string.find(t.params, pat))
+ socket.try(t.type == "a" or t.type == "i",
+ "invalid type '" .. t.type .. "'")
+ end
+ return t
+end
+_M.genericform = genericform
+local function sput(u, body)
+ local putt = genericform(u)
+ putt.source = ltn12.source.string(body)
+ return tput(putt)
+end
+_M.put = socket.protect(function(putt, body)
+ if base.type(putt) == "string" then return sput(putt, body)
+ else return tput(putt) end
+end)
+local function tget(gett)
+ gett = override(gett)
+ socket.try(gett.host, "missing hostname")
+ local f = _M.open(gett.host, gett.port, gett.create)
+ f:greet()
+ f:login(gett.user, gett.password)
+ if gett.type then f:type(gett.type) end
+ f:epsv()
+ f:receive(gett)
+ f:quit()
+ return f:close()
+end
+local function sget(u)
+ local gett = genericform(u)
+ local t = {}
+ gett.sink = ltn12.sink.table(t)
+ tget(gett)
+ return table.concat(t)
+end
+_M.command = socket.protect(function(cmdt)
+ cmdt = override(cmdt)
+ socket.try(cmdt.host, "missing hostname")
+ socket.try(cmdt.command, "missing command")
+ local f = _M.open(cmdt.host, cmdt.port, cmdt.create)
+ f:greet()
+ f:login(cmdt.user, cmdt.password)
+ if type(cmdt.command) == "table" then
+ local argument = cmdt.argument or {}
+ local check = cmdt.check or {}
+ for i,cmd in ipairs(cmdt.command) do
+ f.try(f.tp:command(cmd, argument[i]))
+ if check[i] then f.try(f.tp:check(check[i])) end
+ end
+ else
+ f.try(f.tp:command(cmdt.command, cmdt.argument))
+ if cmdt.check then f.try(f.tp:check(cmdt.check)) end
+ end
+ f:quit()
+ return f:close()
+end)
+_M.get = socket.protect(function(gett)
+ if base.type(gett) == "string" then return sget(gett)
+ else return tget(gett) end
+end)
+socket.ftp = _M
+return _M
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/ftp.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/ftp.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/ftp.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/ftp_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/ftp_lua.c
new file mode 100644
index 00000000000..dc91e97691c
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/ftp_lua.c
@@ -0,0 +1,754 @@
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_ftp_lua_open (lua_State *L) {
+ static unsigned char B[] = {
+ 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x62, 0x61, 0x73, 0x65, 0x20, 0x3d,
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+ 0x00};
+ return luaL_dostring(L, (const char*)B);
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/headers.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/headers.lua
new file mode 100644
index 00000000000..3a3dcaf0e20
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/headers.lua
@@ -0,0 +1,100 @@
+if not(socket) then
+ local socket = require("socket")
+end
+socket.headers = {}
+local _M = socket.headers
+module("socket.headers")
+_M.canonic = {
+ ["accept"] = "Accept",
+ ["accept-charset"] = "Accept-Charset",
+ ["accept-encoding"] = "Accept-Encoding",
+ ["accept-language"] = "Accept-Language",
+ ["accept-ranges"] = "Accept-Ranges",
+ ["action"] = "Action",
+ ["alternate-recipient"] = "Alternate-Recipient",
+ ["age"] = "Age",
+ ["allow"] = "Allow",
+ ["arrival-date"] = "Arrival-Date",
+ ["authorization"] = "Authorization",
+ ["bcc"] = "Bcc",
+ ["cache-control"] = "Cache-Control",
+ ["cc"] = "Cc",
+ ["comments"] = "Comments",
+ ["connection"] = "Connection",
+ ["content-description"] = "Content-Description",
+ ["content-disposition"] = "Content-Disposition",
+ ["content-encoding"] = "Content-Encoding",
+ ["content-id"] = "Content-ID",
+ ["content-language"] = "Content-Language",
+ ["content-length"] = "Content-Length",
+ ["content-location"] = "Content-Location",
+ ["content-md5"] = "Content-MD5",
+ ["content-range"] = "Content-Range",
+ ["content-transfer-encoding"] = "Content-Transfer-Encoding",
+ ["content-type"] = "Content-Type",
+ ["cookie"] = "Cookie",
+ ["date"] = "Date",
+ ["diagnostic-code"] = "Diagnostic-Code",
+ ["dsn-gateway"] = "DSN-Gateway",
+ ["etag"] = "ETag",
+ ["expect"] = "Expect",
+ ["expires"] = "Expires",
+ ["final-log-id"] = "Final-Log-ID",
+ ["final-recipient"] = "Final-Recipient",
+ ["from"] = "From",
+ ["host"] = "Host",
+ ["if-match"] = "If-Match",
+ ["if-modified-since"] = "If-Modified-Since",
+ ["if-none-match"] = "If-None-Match",
+ ["if-range"] = "If-Range",
+ ["if-unmodified-since"] = "If-Unmodified-Since",
+ ["in-reply-to"] = "In-Reply-To",
+ ["keywords"] = "Keywords",
+ ["last-attempt-date"] = "Last-Attempt-Date",
+ ["last-modified"] = "Last-Modified",
+ ["location"] = "Location",
+ ["max-forwards"] = "Max-Forwards",
+ ["message-id"] = "Message-ID",
+ ["mime-version"] = "MIME-Version",
+ ["original-envelope-id"] = "Original-Envelope-ID",
+ ["original-recipient"] = "Original-Recipient",
+ ["pragma"] = "Pragma",
+ ["proxy-authenticate"] = "Proxy-Authenticate",
+ ["proxy-authorization"] = "Proxy-Authorization",
+ ["range"] = "Range",
+ ["received"] = "Received",
+ ["received-from-mta"] = "Received-From-MTA",
+ ["references"] = "References",
+ ["referer"] = "Referer",
+ ["remote-mta"] = "Remote-MTA",
+ ["reply-to"] = "Reply-To",
+ ["reporting-mta"] = "Reporting-MTA",
+ ["resent-bcc"] = "Resent-Bcc",
+ ["resent-cc"] = "Resent-Cc",
+ ["resent-date"] = "Resent-Date",
+ ["resent-from"] = "Resent-From",
+ ["resent-message-id"] = "Resent-Message-ID",
+ ["resent-reply-to"] = "Resent-Reply-To",
+ ["resent-sender"] = "Resent-Sender",
+ ["resent-to"] = "Resent-To",
+ ["retry-after"] = "Retry-After",
+ ["return-path"] = "Return-Path",
+ ["sender"] = "Sender",
+ ["server"] = "Server",
+ ["smtp-remote-recipient"] = "SMTP-Remote-Recipient",
+ ["status"] = "Status",
+ ["subject"] = "Subject",
+ ["te"] = "TE",
+ ["to"] = "To",
+ ["trailer"] = "Trailer",
+ ["transfer-encoding"] = "Transfer-Encoding",
+ ["upgrade"] = "Upgrade",
+ ["user-agent"] = "User-Agent",
+ ["vary"] = "Vary",
+ ["via"] = "Via",
+ ["warning"] = "Warning",
+ ["will-retry-until"] = "Will-Retry-Until",
+ ["www-authenticate"] = "WWW-Authenticate",
+ ["x-mailer"] = "X-Mailer",
+}
+return _M \ No newline at end of file
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/headers.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/headers.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/headers.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/headers_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/headers_lua.c
new file mode 100644
index 00000000000..8e701614539
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/headers_lua.c
@@ -0,0 +1,300 @@
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_headers_lua_open (lua_State *L) {
+ static unsigned char B[] = {
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+ 0x20, 0x5f, 0x4d, 0x00};
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/http.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/http.lua
new file mode 100644
index 00000000000..ac7b2c0ffa7
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/http.lua
@@ -0,0 +1,384 @@
+-----------------------------------------------------------------------------
+-- HTTP/1.1 client support for the Lua language.
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-------------------------------------------------------------------------------
+local socket = socket or require("socket")
+local url = socket.url or require("socket.url")
+local ltn12 = ltn12 or require("ltn12")
+local mime = mime or require("mime")
+local string = require("string")
+local headers = socket.headers or require("socket.headers")
+local base = _G
+local table = require("table")
+socket.http = {}
+local _M = socket.http
+module("socket.http")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+-- connection timeout in seconds
+_M.TIMEOUT = 60
+-- user agent field sent in request
+_M.USERAGENT = socket._VERSION
+
+-- supported schemes
+local SCHEMES = { ["http"] = true }
+-- default port for document retrieval
+local PORT = 80
+
+-----------------------------------------------------------------------------
+-- Reads MIME headers from a connection, unfolding where needed
+-----------------------------------------------------------------------------
+local function receiveheaders(sock, headers)
+ local line, name, value, err
+ headers = headers or {}
+ -- get first line
+ line, err = sock:receive()
+ if err then return nil, err end
+ -- headers go until a blank line is found
+ while line ~= "" do
+ -- get field-name and value
+ name, value = socket.skip(2, string.find(line, "^(.-):%s*(.*)"))
+ if not (name and value) then return nil, "malformed reponse headers" end
+ name = string.lower(name)
+ -- get next line (value might be folded)
+ line, err = sock:receive()
+ if err then return nil, err end
+ -- unfold any folded values
+ while string.find(line, "^%s") do
+ value = value .. line
+ line = sock:receive()
+ if err then return nil, err end
+ end
+ -- save pair in table
+ if headers[name] then headers[name] = headers[name] .. ", " .. value
+ else headers[name] = value end
+ end
+ return headers
+end
+
+-----------------------------------------------------------------------------
+-- Extra sources and sinks
+-----------------------------------------------------------------------------
+socket.sourcet["http-chunked"] = function(sock, headers)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ -- get chunk size, skip extention
+ local line, err = sock:receive()
+ if err then return nil, err end
+ local size = base.tonumber(string.gsub(line, ";.*", ""), 16)
+ if not size then return nil, "invalid chunk size" end
+ -- was it the last chunk?
+ if size > 0 then
+ -- if not, get chunk and skip terminating CRLF
+ local chunk, err, part = sock:receive(size)
+ if chunk then sock:receive() end
+ return chunk, err
+ else
+ -- if it was, read trailers into headers table
+ headers, err = receiveheaders(sock, headers)
+ if not headers then return nil, err end
+ end
+ end
+ })
+end
+
+socket.sinkt["http-chunked"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if not chunk then return sock:send("0\r\n\r\n") end
+ local size = string.format("%X\r\n", string.len(chunk))
+ return sock:send(size .. chunk .. "\r\n")
+ end
+ })
+end
+
+-----------------------------------------------------------------------------
+-- Low level HTTP API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function _M.open(host, port, create)
+ -- create socket with user connect function, or with default
+ local c = socket.try((create or socket.tcp)())
+ local h = base.setmetatable({ c = c }, metat)
+ -- create finalized try
+ h.try = socket.newtry(function() h:close() end)
+ -- set timeout before connecting
+ h.try(c:settimeout(_M.TIMEOUT))
+ h.try(c:connect(host, port or PORT))
+ -- here everything worked
+ return h
+end
+
+function metat.__index:sendrequestline(method, uri)
+ local reqline = string.format("%s %s HTTP/1.1\r\n", method or "GET", uri)
+ return self.try(self.c:send(reqline))
+end
+
+function metat.__index:sendheaders(tosend)
+ local canonic = headers.canonic
+ local h = "\r\n"
+ for f, v in base.pairs(tosend) do
+ h = (canonic[f] or f) .. ": " .. v .. "\r\n" .. h
+ end
+ self.try(self.c:send(h))
+ return 1
+end
+
+function metat.__index:sendbody(headers, source, step)
+ source = source or ltn12.source.empty()
+ step = step or ltn12.pump.step
+ -- if we don't know the size in advance, send chunked and hope for the best
+ local mode = "http-chunked"
+ if headers["content-length"] then mode = "keep-open" end
+ return self.try(ltn12.pump.all(source, socket.sink(mode, self.c), step))
+end
+
+function metat.__index:receivestatusline()
+ local status = self.try(self.c:receive(5))
+ -- identify HTTP/0.9 responses, which do not contain a status line
+ -- this is just a heuristic, but is what the RFC recommends
+ if status ~= "HTTP/" then return nil, status end
+ -- otherwise proceed reading a status line
+ status = self.try(self.c:receive("*l", status))
+ local code = socket.skip(2, string.find(status, "HTTP/%d*%.%d* (%d%d%d)"))
+ return self.try(base.tonumber(code), status)
+end
+
+function metat.__index:receiveheaders()
+ return self.try(receiveheaders(self.c))
+end
+
+function metat.__index:receivebody(headers, sink, step)
+ sink = sink or ltn12.sink.null()
+ step = step or ltn12.pump.step
+ local length = base.tonumber(headers["content-length"])
+ local t = headers["transfer-encoding"] -- shortcut
+ local mode = "default" -- connection close
+ if t and t ~= "identity" then mode = "http-chunked"
+ elseif base.tonumber(headers["content-length"]) then mode = "by-length" end
+ return self.try(ltn12.pump.all(socket.source(mode, self.c, length),
+ sink, step))
+end
+
+function metat.__index:receive09body(status, sink, step)
+ local source = ltn12.source.rewind(socket.source("until-closed", self.c))
+ source(status)
+ return self.try(ltn12.pump.all(source, sink, step))
+end
+
+function metat.__index:close()
+ return self.c:close()
+end
+
+-----------------------------------------------------------------------------
+-- High level HTTP API
+-----------------------------------------------------------------------------
+local function adjusturi(reqt)
+ local u = reqt
+ -- if there is a proxy, we need the full url. otherwise, just a part.
+ if not reqt.proxy and not _M.PROXY then
+ u = {
+ path = socket.try(reqt.path, "invalid path 'nil'"),
+ params = reqt.params,
+ query = reqt.query,
+ fragment = reqt.fragment
+ }
+ end
+ return url.build(u)
+end
+
+local function adjustproxy(reqt)
+ local proxy = reqt.proxy or _M.PROXY
+ if proxy then
+ proxy = url.parse(proxy)
+ return proxy.host, proxy.port or 3128
+ else
+ return reqt.host, reqt.port
+ end
+end
+
+local function adjustheaders(reqt)
+ -- default headers
+ local host = string.gsub(reqt.authority, "^.-@", "")
+ local lower = {
+ ["user-agent"] = _M.USERAGENT,
+ ["host"] = host,
+ ["connection"] = "close, TE",
+ ["te"] = "trailers"
+ }
+ -- if we have authentication information, pass it along
+ if reqt.user and reqt.password then
+ lower["authorization"] =
+ "Basic " .. (mime.b64(reqt.user .. ":" ..
+ url.unescape(reqt.password)))
+ end
+ -- if we have proxy authentication information, pass it along
+ local proxy = reqt.proxy or _M.PROXY
+ if proxy then
+ proxy = url.parse(proxy)
+ if proxy.user and proxy.password then
+ lower["proxy-authorization"] =
+ "Basic " .. (mime.b64(proxy.user .. ":" .. proxy.password))
+ end
+ end
+ -- override with user headers
+ for i,v in base.pairs(reqt.headers or lower) do
+ lower[string.lower(i)] = v
+ end
+ return lower
+end
+
+-- default url parts
+local default = {
+ host = "",
+ port = PORT,
+ path ="/",
+ scheme = "http"
+}
+
+local function adjustrequest(reqt)
+ -- parse url if provided
+ local nreqt = reqt.url and url.parse(reqt.url, default) or {}
+ -- explicit components override url
+ for i,v in base.pairs(reqt) do nreqt[i] = v end
+ if nreqt.port == "" then nreqt.port = PORT end
+ if not (nreqt.host and nreqt.host ~= "") then
+ socket.try(nil, "invalid host '" .. base.tostring(nreqt.host) .. "'")
+ end
+ -- compute uri if user hasn't overriden
+ nreqt.uri = reqt.uri or adjusturi(nreqt)
+ -- adjust headers in request
+ nreqt.headers = adjustheaders(nreqt)
+ -- ajust host and port if there is a proxy
+ nreqt.host, nreqt.port = adjustproxy(nreqt)
+ return nreqt
+end
+
+local function shouldredirect(reqt, code, headers)
+ local location = headers.location
+ if not location then return false end
+ location = string.gsub(location, "%s", "")
+ if location == "" then return false end
+ local scheme = string.match(location, "^([%w][%w%+%-%.]*)%:")
+ if scheme and not SCHEMES[scheme] then return false end
+ return (reqt.redirect ~= false) and
+ (code == 301 or code == 302 or code == 303 or code == 307) and
+ (not reqt.method or reqt.method == "GET" or reqt.method == "HEAD")
+ and (not reqt.nredirects or reqt.nredirects < 5)
+end
+
+local function shouldreceivebody(reqt, code)
+ if reqt.method == "HEAD" then return nil end
+ if code == 204 or code == 304 then return nil end
+ if code >= 100 and code < 200 then return nil end
+ return 1
+end
+
+-- forward declarations
+local trequest, tredirect
+
+--[[local]] function tredirect(reqt, location)
+ local result, code, headers, status = trequest {
+ -- the RFC says the redirect URL has to be absolute, but some
+ -- servers do not respect that
+ url = url.absolute(reqt.url, location),
+ source = reqt.source,
+ sink = reqt.sink,
+ headers = reqt.headers,
+ proxy = reqt.proxy,
+ nredirects = (reqt.nredirects or 0) + 1,
+ create = reqt.create
+ }
+ -- pass location header back as a hint we redirected
+ headers = headers or {}
+ headers.location = headers.location or location
+ return result, code, headers, status
+end
+
+--[[local]] function trequest(reqt)
+ -- we loop until we get what we want, or
+ -- until we are sure there is no way to get it
+ local nreqt = adjustrequest(reqt)
+ local h = _M.open(nreqt.host, nreqt.port, nreqt.create)
+ -- send request line and headers
+ h:sendrequestline(nreqt.method, nreqt.uri)
+ h:sendheaders(nreqt.headers)
+ -- if there is a body, send it
+ if nreqt.source then
+ h:sendbody(nreqt.headers, nreqt.source, nreqt.step)
+ end
+ local code, status = h:receivestatusline()
+ -- if it is an HTTP/0.9 server, simply get the body and we are done
+ if not code then
+ h:receive09body(status, nreqt.sink, nreqt.step)
+ return 1, 200
+ end
+ local headers
+ -- ignore any 100-continue messages
+ while code == 100 do
+ headers = h:receiveheaders()
+ code, status = h:receivestatusline()
+ end
+ headers = h:receiveheaders()
+ -- at this point we should have a honest reply from the server
+ -- we can't redirect if we already used the source, so we report the error
+ if shouldredirect(nreqt, code, headers) and not nreqt.source then
+ h:close()
+ return tredirect(reqt, headers.location)
+ end
+ -- here we are finally done
+ if shouldreceivebody(nreqt, code) then
+ h:receivebody(headers, nreqt.sink, nreqt.step)
+ end
+ h:close()
+ return 1, code, headers, status
+end
+
+-- turns an url and a body into a generic request
+local function genericform(u, b)
+ local t = {}
+ local reqt = {
+ url = u,
+ sink = ltn12.sink.table(t),
+ target = t
+ }
+ if b then
+ reqt.source = ltn12.source.string(b)
+ reqt.headers = {
+ ["content-length"] = string.len(b),
+ ["content-type"] = "application/x-www-form-urlencoded"
+ }
+ reqt.method = "POST"
+ end
+ return reqt
+end
+
+_M.genericform = genericform
+
+local function srequest(u, b)
+ local reqt = genericform(u, b)
+ local _, code, headers, status = trequest(reqt)
+ return table.concat(reqt.target), code, headers, status
+end
+
+_M.request = socket.protect(function(reqt, body)
+ if base.type(reqt) == "string" then return srequest(reqt, body)
+ else return trequest(reqt) end
+end)
+
+socket.http = _M
+return _M
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/http.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/http.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/http.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/http_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/http_lua.c
new file mode 100644
index 00000000000..55a791e1716
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/http_lua.c
@@ -0,0 +1,823 @@
+/*
+ * This file is generated with xxd -i and bit of bash script.
+*/
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_http_lua_open (lua_State *L) {
+ static unsigned char B[] = {
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+ 0x20, 0x5f, 0x4d, 0x0a,0x0};
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/inet.c b/Build/source/texk/web2c/luatexdir/luasocket/src/inet.c
new file mode 100644
index 00000000000..f4c84044eb7
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/inet.c
@@ -0,0 +1,543 @@
+/*=========================================================================*\
+* Internet domain functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "inet.h"
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int inet_global_toip(lua_State *L);
+static int inet_global_getaddrinfo(lua_State *L);
+static int inet_global_tohostname(lua_State *L);
+static int inet_global_getnameinfo(lua_State *L);
+static void inet_pushresolved(lua_State *L, struct hostent *hp);
+static int inet_global_gethostname(lua_State *L);
+
+/* DNS functions */
+static luaL_Reg func[] = {
+ { "toip", inet_global_toip},
+ { "getaddrinfo", inet_global_getaddrinfo},
+ { "tohostname", inet_global_tohostname},
+ { "getnameinfo", inet_global_getnameinfo},
+ { "gethostname", inet_global_gethostname},
+ { NULL, NULL}
+};
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int inet_open(lua_State *L)
+{
+ lua_pushstring(L, "dns");
+ lua_newtable(L);
+ luaL_setfuncs(L, func, 0);
+ lua_settable(L, -3);
+ return 0;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_gethost(const char *address, struct hostent **hp) {
+ struct in_addr addr;
+ if (inet_aton(address, &addr))
+ return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
+ else
+ return socket_gethostbyname(address, hp);
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_global_tohostname(lua_State *L) {
+ const char *address = luaL_checkstring(L, 1);
+ struct hostent *hp = NULL;
+ int err = inet_gethost(address, &hp);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_hoststrerror(err));
+ return 2;
+ }
+ lua_pushstring(L, hp->h_name);
+ inet_pushresolved(L, hp);
+ return 2;
+}
+
+static int inet_global_getnameinfo(lua_State *L) {
+ char hbuf[NI_MAXHOST];
+ char sbuf[NI_MAXSERV];
+ int i, ret;
+ struct addrinfo hints;
+ struct addrinfo *resolved, *iter;
+ const char *host = luaL_optstring(L, 1, NULL);
+ const char *serv = luaL_optstring(L, 2, NULL);
+
+ if (!(host || serv))
+ luaL_error(L, "host and serv cannot be both nil");
+
+ memset(&hints, 0, sizeof(hints));
+ hints.ai_socktype = SOCK_STREAM;
+ hints.ai_family = AF_UNSPEC;
+
+ ret = getaddrinfo(host, serv, &hints, &resolved);
+ if (ret != 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_gaistrerror(ret));
+ return 2;
+ }
+
+ lua_newtable(L);
+ for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
+ getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
+ hbuf, host? (socklen_t) sizeof(hbuf): 0,
+ sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0);
+ if (host) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, hbuf);
+ lua_settable(L, -3);
+ }
+ }
+ freeaddrinfo(resolved);
+
+ if (serv) {
+ lua_pushstring(L, sbuf);
+ return 2;
+ } else {
+ return 1;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_global_toip(lua_State *L)
+{
+ const char *address = luaL_checkstring(L, 1);
+ struct hostent *hp = NULL;
+ int err = inet_gethost(address, &hp);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_hoststrerror(err));
+ return 2;
+ }
+ lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
+ inet_pushresolved(L, hp);
+ return 2;
+}
+
+int inet_optfamily(lua_State* L, int narg, const char* def)
+{
+ static const char* optname[] = { "unspec", "inet", "inet6", NULL };
+ static int optvalue[] = { AF_UNSPEC, AF_INET, AF_INET6, 0 };
+
+ return optvalue[luaL_checkoption(L, narg, def, optname)];
+}
+
+int inet_optsocktype(lua_State* L, int narg, const char* def)
+{
+ static const char* optname[] = { "stream", "dgram", NULL };
+ static int optvalue[] = { SOCK_STREAM, SOCK_DGRAM, 0 };
+
+ return optvalue[luaL_checkoption(L, narg, def, optname)];
+}
+
+static int inet_global_getaddrinfo(lua_State *L)
+{
+ const char *hostname = luaL_checkstring(L, 1);
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ struct addrinfo hints;
+ int i = 1, ret = 0;
+ memset(&hints, 0, sizeof(hints));
+ hints.ai_socktype = SOCK_STREAM;
+ hints.ai_family = AF_UNSPEC;
+ ret = getaddrinfo(hostname, NULL, &hints, &resolved);
+ if (ret != 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_gaistrerror(ret));
+ return 2;
+ }
+ lua_newtable(L);
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ char hbuf[NI_MAXHOST];
+ ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
+ hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
+ if (ret){
+ freeaddrinfo(resolved);
+ lua_pushnil(L);
+ lua_pushstring(L, socket_gaistrerror(ret));
+ return 2;
+ }
+ lua_pushnumber(L, i);
+ lua_newtable(L);
+ switch (iterator->ai_family) {
+ case AF_INET:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "inet");
+ lua_settable(L, -3);
+ break;
+ case AF_INET6:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "inet6");
+ lua_settable(L, -3);
+ break;
+ case AF_UNSPEC:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "unspec");
+ lua_settable(L, -3);
+ break;
+ default:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "unknown");
+ lua_settable(L, -3);
+ break;
+ }
+ lua_pushliteral(L, "addr");
+ lua_pushstring(L, hbuf);
+ lua_settable(L, -3);
+ lua_settable(L, -3);
+ i++;
+ }
+ freeaddrinfo(resolved);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Gets the host name
+\*-------------------------------------------------------------------------*/
+static int inet_global_gethostname(lua_State *L)
+{
+ char name[257];
+ name[256] = '\0';
+ if (gethostname(name, 256) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ } else {
+ lua_pushstring(L, name);
+ return 1;
+ }
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Retrieves socket peer name
+\*-------------------------------------------------------------------------*/
+int inet_meth_getpeername(lua_State *L, p_socket ps, int family)
+{
+ int err;
+ struct sockaddr_storage peer;
+ socklen_t peer_len = sizeof(peer);
+ char name[INET6_ADDRSTRLEN];
+ char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
+ if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ }
+ err = getnameinfo((struct sockaddr *) &peer, peer_len,
+ name, INET6_ADDRSTRLEN,
+ port, sizeof(port), NI_NUMERICHOST | NI_NUMERICSERV);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, gai_strerror(err));
+ return 2;
+ }
+ lua_pushstring(L, name);
+ lua_pushinteger(L, (int) strtol(port, (char **) NULL, 10));
+ switch (family) {
+ case AF_INET: lua_pushliteral(L, "inet"); break;
+ case AF_INET6: lua_pushliteral(L, "inet6"); break;
+ case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
+ default: lua_pushliteral(L, "unknown"); break;
+ }
+ return 3;
+}
+
+/*-------------------------------------------------------------------------*\
+* Retrieves socket local name
+\*-------------------------------------------------------------------------*/
+int inet_meth_getsockname(lua_State *L, p_socket ps, int family)
+{
+ int err;
+ struct sockaddr_storage peer;
+ socklen_t peer_len = sizeof(peer);
+ char name[INET6_ADDRSTRLEN];
+ char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
+ if (getsockname(*ps, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ }
+ err=getnameinfo((struct sockaddr *)&peer, peer_len,
+ name, INET6_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, gai_strerror(err));
+ return 2;
+ }
+ lua_pushstring(L, name);
+ lua_pushstring(L, port);
+ switch (family) {
+ case AF_INET: lua_pushliteral(L, "inet"); break;
+ case AF_INET6: lua_pushliteral(L, "inet6"); break;
+ case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
+ default: lua_pushliteral(L, "unknown"); break;
+ }
+ return 3;
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Passes all resolver information to Lua as a table
+\*-------------------------------------------------------------------------*/
+static void inet_pushresolved(lua_State *L, struct hostent *hp)
+{
+ char **alias;
+ struct in_addr **addr;
+ int i, resolved;
+ lua_newtable(L); resolved = lua_gettop(L);
+ lua_pushstring(L, "name");
+ lua_pushstring(L, hp->h_name);
+ lua_settable(L, resolved);
+ lua_pushstring(L, "ip");
+ lua_pushstring(L, "alias");
+ i = 1;
+ alias = hp->h_aliases;
+ lua_newtable(L);
+ if (alias) {
+ while (*alias) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, *alias);
+ lua_settable(L, -3);
+ i++; alias++;
+ }
+ }
+ lua_settable(L, resolved);
+ i = 1;
+ lua_newtable(L);
+ addr = (struct in_addr **) hp->h_addr_list;
+ if (addr) {
+ while (*addr) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, inet_ntoa(**addr));
+ lua_settable(L, -3);
+ i++; addr++;
+ }
+ }
+ lua_settable(L, resolved);
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to create a new inet socket
+\*-------------------------------------------------------------------------*/
+const char *inet_trycreate(p_socket ps, int family, int type, int protocol) {
+ const char *err = socket_strerror(socket_create(ps, family, type, protocol));
+ if (err == NULL && family == AF_INET6) {
+ int yes = 1;
+ setsockopt(*ps, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&yes, sizeof(yes));
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* "Disconnects" a DGRAM socket
+\*-------------------------------------------------------------------------*/
+const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm)
+{
+ switch (family) {
+ case AF_INET: {
+ struct sockaddr_in sin;
+ memset((char *) &sin, 0, sizeof(sin));
+ sin.sin_family = AF_UNSPEC;
+ sin.sin_addr.s_addr = INADDR_ANY;
+ return socket_strerror(socket_connect(ps, (SA *) &sin,
+ sizeof(sin), tm));
+ }
+ case AF_INET6: {
+ struct sockaddr_in6 sin6;
+ struct in6_addr addrany = IN6ADDR_ANY_INIT;
+ memset((char *) &sin6, 0, sizeof(sin6));
+ sin6.sin6_family = AF_UNSPEC;
+ sin6.sin6_addr = addrany;
+ return socket_strerror(socket_connect(ps, (SA *) &sin6,
+ sizeof(sin6), tm));
+ }
+ }
+ return NULL;
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to connect to remote address (address, port)
+\*-------------------------------------------------------------------------*/
+const char *inet_tryconnect(p_socket ps, int *family, const char *address,
+ const char *serv, p_timeout tm, struct addrinfo *connecthints)
+{
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ const char *err = NULL;
+ int current_family = *family;
+ /* try resolving */
+ err = socket_gaistrerror(getaddrinfo(address, serv,
+ connecthints, &resolved));
+ if (err != NULL) {
+ if (resolved) freeaddrinfo(resolved);
+ return err;
+ }
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ timeout_markstart(tm);
+ /* create new socket if necessary. if there was no
+ * bind, we need to create one for every new family
+ * that shows up while iterating. if there was a
+ * bind, all families will be the same and we will
+ * not enter this branch. */
+ if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
+ socket_destroy(ps);
+ err = inet_trycreate(ps, iterator->ai_family,
+ iterator->ai_socktype, iterator->ai_protocol);
+ if (err) continue;
+ current_family = iterator->ai_family;
+ /* set non-blocking before connect */
+ socket_setnonblocking(ps);
+ }
+ /* try connecting to remote address */
+ err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
+ (socklen_t) iterator->ai_addrlen, tm));
+ /* if success or timeout is zero, break out of loop */
+ if (err == NULL || timeout_iszero(tm)) {
+ *family = current_family;
+ break;
+ }
+ }
+ freeaddrinfo(resolved);
+ /* here, if err is set, we failed */
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to accept a socket
+\*-------------------------------------------------------------------------*/
+const char *inet_tryaccept(p_socket server, int family, p_socket client,
+ p_timeout tm) {
+ socklen_t len;
+ t_sockaddr_storage addr;
+ switch (family) {
+ case AF_INET6: len = sizeof(struct sockaddr_in6); break;
+ case AF_INET: len = sizeof(struct sockaddr_in); break;
+ default: len = sizeof(addr); break;
+ }
+ return socket_strerror(socket_accept(server, client, (SA *) &addr,
+ &len, tm));
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to bind socket to (address, port)
+\*-------------------------------------------------------------------------*/
+const char *inet_trybind(p_socket ps, int *family, const char *address,
+ const char *serv, struct addrinfo *bindhints) {
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ const char *err = NULL;
+ int current_family = *family;
+ /* translate luasocket special values to C */
+ if (strcmp(address, "*") == 0) address = NULL;
+ if (!serv) serv = "0";
+ /* try resolving */
+ err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
+ if (err) {
+ if (resolved) freeaddrinfo(resolved);
+ return err;
+ }
+ /* iterate over resolved addresses until one is good */
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
+ socket_destroy(ps);
+ err = inet_trycreate(ps, iterator->ai_family,
+ iterator->ai_socktype, iterator->ai_protocol);
+ if (err) continue;
+ current_family = iterator->ai_family;
+ }
+ /* try binding to local address */
+ err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr,
+ (socklen_t) iterator->ai_addrlen));
+ /* keep trying unless bind succeeded */
+ if (err == NULL) {
+ *family = current_family;
+ /* set to non-blocking after bind */
+ socket_setnonblocking(ps);
+ break;
+ }
+ }
+ /* cleanup and return error */
+ freeaddrinfo(resolved);
+ /* here, if err is set, we failed */
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Some systems do not provide these so that we provide our own.
+\*-------------------------------------------------------------------------*/
+#ifdef LUASOCKET_INET_ATON
+int inet_aton(const char *cp, struct in_addr *inp)
+{
+ unsigned int a = 0, b = 0, c = 0, d = 0;
+ int n = 0, r;
+ unsigned long int addr = 0;
+ r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
+ if (r == 0 || n == 0) return 0;
+ cp += n;
+ if (*cp) return 0;
+ if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
+ if (inp) {
+ addr += a; addr <<= 8;
+ addr += b; addr <<= 8;
+ addr += c; addr <<= 8;
+ addr += d;
+ inp->s_addr = htonl(addr);
+ }
+ return 1;
+}
+#endif
+
+#ifdef LUASOCKET_INET_PTON
+int inet_pton(int af, const char *src, void *dst)
+{
+ struct addrinfo hints, *res;
+ int ret = 1;
+ memset(&hints, 0, sizeof(struct addrinfo));
+ hints.ai_family = af;
+ hints.ai_flags = AI_NUMERICHOST;
+ if (getaddrinfo(src, NULL, &hints, &res) != 0) return -1;
+ if (af == AF_INET) {
+ struct sockaddr_in *in = (struct sockaddr_in *) res->ai_addr;
+ memcpy(dst, &in->sin_addr, sizeof(in->sin_addr));
+ } else if (af == AF_INET6) {
+ struct sockaddr_in6 *in = (struct sockaddr_in6 *) res->ai_addr;
+ memcpy(dst, &in->sin6_addr, sizeof(in->sin6_addr));
+ } else {
+ ret = -1;
+ }
+ freeaddrinfo(res);
+ return ret;
+}
+
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/inet.h b/Build/source/texk/web2c/luatexdir/luasocket/src/inet.h
new file mode 100644
index 00000000000..928c7eb407e
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/inet.h
@@ -0,0 +1,54 @@
+#ifndef INET_H
+#define INET_H
+/*=========================================================================*\
+* Internet domain functions
+* LuaSocket toolkit
+*
+* This module implements the creation and connection of internet domain
+* sockets, on top of the socket.h interface, and the interface of with the
+* resolver.
+*
+* The function inet_aton is provided for the platforms where it is not
+* available. The module also implements the interface of the internet
+* getpeername and getsockname functions as seen by Lua programs.
+*
+* The Lua functions toip and tohostname are also implemented here.
+\*=========================================================================*/
+#include "lua.h"
+#include "socket.h"
+#include "timeout.h"
+
+#ifdef _WIN32
+#define LUASOCKET_INET_ATON
+#endif
+
+#if defined( __MINGW32__ ) || defined( __MINGW64__ )
+#define LUASOCKET_INET_PTON
+#endif
+
+int inet_open(lua_State *L);
+
+const char *inet_trycreate(p_socket ps, int family, int type, int protocol);
+const char *inet_tryconnect(p_socket ps, int *family, const char *address,
+ const char *serv, p_timeout tm, struct addrinfo *connecthints);
+const char *inet_trybind(p_socket ps, int *family, const char *address,
+ const char *serv, struct addrinfo *bindhints);
+const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm);
+const char *inet_tryaccept(p_socket server, int family, p_socket client, p_timeout tm);
+
+int inet_meth_getpeername(lua_State *L, p_socket ps, int family);
+int inet_meth_getsockname(lua_State *L, p_socket ps, int family);
+
+int inet_optfamily(lua_State* L, int narg, const char* def);
+int inet_optsocktype(lua_State* L, int narg, const char* def);
+
+#ifdef LUASOCKET_INET_ATON
+int inet_aton(const char *cp, struct in_addr *inp);
+#endif
+
+#ifdef LUASOCKET_INET_PTON
+const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt);
+int inet_pton(int af, const char *src, void *dst);
+#endif
+
+#endif /* INET_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/io.c b/Build/source/texk/web2c/luatexdir/luasocket/src/io.c
new file mode 100644
index 00000000000..a4230ce82b8
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/io.c
@@ -0,0 +1,30 @@
+/*=========================================================================*\
+* Input/Output abstraction
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "io.h"
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes C structure
+\*-------------------------------------------------------------------------*/
+void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
+ io->send = send;
+ io->recv = recv;
+ io->error = error;
+ io->ctx = ctx;
+}
+
+/*-------------------------------------------------------------------------*\
+* I/O error strings
+\*-------------------------------------------------------------------------*/
+const char *io_strerror(int err) {
+ switch (err) {
+ case IO_DONE: return NULL;
+ case IO_CLOSED: return "closed";
+ case IO_TIMEOUT: return "timeout";
+ default: return "unknown error";
+ }
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/io.h b/Build/source/texk/web2c/luatexdir/luasocket/src/io.h
new file mode 100644
index 00000000000..8cca08a8602
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/io.h
@@ -0,0 +1,65 @@
+#ifndef IO_H
+#define IO_H
+/*=========================================================================*\
+* Input/Output abstraction
+* LuaSocket toolkit
+*
+* This module defines the interface that LuaSocket expects from the
+* transport layer for streamed input/output. The idea is that if any
+* transport implements this interface, then the buffer.c functions
+* automatically work on it.
+*
+* The module socket.h implements this interface, and thus the module tcp.h
+* is very simple.
+\*=========================================================================*/
+#include <stdio.h>
+#include "lua.h"
+
+#include "timeout.h"
+
+/* IO error codes */
+enum {
+ IO_DONE = 0, /* operation completed successfully */
+ IO_TIMEOUT = -1, /* operation timed out */
+ IO_CLOSED = -2, /* the connection has been closed */
+ IO_UNKNOWN = -3
+};
+
+/* interface to error message function */
+typedef const char *(*p_error) (
+ void *ctx, /* context needed by send */
+ int err /* error code */
+);
+
+/* interface to send function */
+typedef int (*p_send) (
+ void *ctx, /* context needed by send */
+ const char *data, /* pointer to buffer with data to send */
+ size_t count, /* number of bytes to send from buffer */
+ size_t *sent, /* number of bytes sent uppon return */
+ p_timeout tm /* timeout control */
+);
+
+/* interface to recv function */
+typedef int (*p_recv) (
+ void *ctx, /* context needed by recv */
+ char *data, /* pointer to buffer where data will be writen */
+ size_t count, /* number of bytes to receive into buffer */
+ size_t *got, /* number of bytes received uppon return */
+ p_timeout tm /* timeout control */
+);
+
+/* IO driver definition */
+typedef struct t_io_ {
+ void *ctx; /* context needed by send/recv */
+ p_send send; /* send function pointer */
+ p_recv recv; /* receive function pointer */
+ p_error error; /* strerror function */
+} t_io;
+typedef t_io *p_io;
+
+void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
+const char *io_strerror(int err);
+
+#endif /* IO_H */
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12.lua
new file mode 100644
index 00000000000..0bdf2334aee
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12.lua
@@ -0,0 +1,310 @@
+-----------------------------------------------------------------------------
+-- LTN12 - Filters, sources, sinks and pumps.
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module
+-----------------------------------------------------------------------------
+local string = require("string")
+local table = require("table")
+local unpack = unpack or table.unpack
+local base = _G
+local _M = {}
+if module then -- heuristic for exporting a global package table
+ ltn12 = _M
+end
+module("ltn12")
+local filter,source,sink,pump = {},{},{},{}
+
+_M.filter = filter
+_M.source = source
+_M.sink = sink
+_M.pump = pump
+
+local unpack = unpack or table.unpack
+local select = base.select
+
+-- 2048 seems to be better in windows...
+_M.BLOCKSIZE = 2048
+_M._VERSION = "LTN12 1.0.3"
+
+-----------------------------------------------------------------------------
+-- Filter stuff
+-----------------------------------------------------------------------------
+-- returns a high level filter that cycles a low-level filter
+function filter.cycle(low, ctx, extra)
+ base.assert(low)
+ return function(chunk)
+ local ret
+ ret, ctx = low(ctx, chunk, extra)
+ return ret
+ end
+end
+
+-- chains a bunch of filters together
+-- (thanks to Wim Couwenberg)
+function filter.chain(...)
+ local arg = {...}
+ local n = base.select('#',...)
+ local top, index = 1, 1
+ local retry = ""
+ return function(chunk)
+ retry = chunk and retry
+ while true do
+ if index == top then
+ chunk = arg[index](chunk)
+ if chunk == "" or top == n then return chunk
+ elseif chunk then index = index + 1
+ else
+ top = top+1
+ index = top
+ end
+ else
+ chunk = arg[index](chunk or "")
+ if chunk == "" then
+ index = index - 1
+ chunk = retry
+ elseif chunk then
+ if index == n then return chunk
+ else index = index + 1 end
+ else base.error("filter returned inappropriate nil") end
+ end
+ end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Source stuff
+-----------------------------------------------------------------------------
+-- create an empty source
+local function empty()
+ return nil
+end
+
+function source.empty()
+ return empty
+end
+
+-- returns a source that just outputs an error
+function source.error(err)
+ return function()
+ return nil, err
+ end
+end
+
+-- creates a file source
+function source.file(handle, io_err)
+ if handle then
+ return function()
+ local chunk = handle:read(_M.BLOCKSIZE)
+ if not chunk then handle:close() end
+ return chunk
+ end
+ else return source.error(io_err or "unable to open file") end
+end
+
+-- turns a fancy source into a simple source
+function source.simplify(src)
+ base.assert(src)
+ return function()
+ local chunk, err_or_new = src()
+ src = err_or_new or src
+ if not chunk then return nil, err_or_new
+ else return chunk end
+ end
+end
+
+-- creates string source
+function source.string(s)
+ if s then
+ local i = 1
+ return function()
+ local chunk = string.sub(s, i, i+_M.BLOCKSIZE-1)
+ i = i + _M.BLOCKSIZE
+ if chunk ~= "" then return chunk
+ else return nil end
+ end
+ else return source.empty() end
+end
+
+-- creates rewindable source
+function source.rewind(src)
+ base.assert(src)
+ local t = {}
+ return function(chunk)
+ if not chunk then
+ chunk = table.remove(t)
+ if not chunk then return src()
+ else return chunk end
+ else
+ table.insert(t, chunk)
+ end
+ end
+end
+
+-- chains a source with one or several filter(s)
+function source.chain(src, f, ...)
+ if ... then f=filter.chain(f, ...) end
+ base.assert(src and f)
+ local last_in, last_out = "", ""
+ local state = "feeding"
+ local err
+ return function()
+ if not last_out then
+ base.error('source is empty!', 2)
+ end
+ while true do
+ if state == "feeding" then
+ last_in, err = src()
+ if err then return nil, err end
+ last_out = f(last_in)
+ if not last_out then
+ if last_in then
+ base.error('filter returned inappropriate nil')
+ else
+ return nil
+ end
+ elseif last_out ~= "" then
+ state = "eating"
+ if last_in then last_in = "" end
+ return last_out
+ end
+ else
+ last_out = f(last_in)
+ if last_out == "" then
+ if last_in == "" then
+ state = "feeding"
+ else
+ base.error('filter returned ""')
+ end
+ elseif not last_out then
+ if last_in then
+ base.error('filter returned inappropriate nil')
+ else
+ return nil
+ end
+ else
+ return last_out
+ end
+ end
+ end
+ end
+end
+
+-- creates a source that produces contents of several sources, one after the
+-- other, as if they were concatenated
+-- (thanks to Wim Couwenberg)
+function source.cat(...)
+ local arg = {...}
+ local src = table.remove(arg, 1)
+ return function()
+ while src do
+ local chunk, err = src()
+ if chunk then return chunk end
+ if err then return nil, err end
+ src = table.remove(arg, 1)
+ end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Sink stuff
+-----------------------------------------------------------------------------
+-- creates a sink that stores into a table
+function sink.table(t)
+ t = t or {}
+ local f = function(chunk, err)
+ if chunk then table.insert(t, chunk) end
+ return 1
+ end
+ return f, t
+end
+
+-- turns a fancy sink into a simple sink
+function sink.simplify(snk)
+ base.assert(snk)
+ return function(chunk, err)
+ local ret, err_or_new = snk(chunk, err)
+ if not ret then return nil, err_or_new end
+ snk = err_or_new or snk
+ return 1
+ end
+end
+
+-- creates a file sink
+function sink.file(handle, io_err)
+ if handle then
+ return function(chunk, err)
+ if not chunk then
+ handle:close()
+ return 1
+ else return handle:write(chunk) end
+ end
+ else return sink.error(io_err or "unable to open file") end
+end
+
+-- creates a sink that discards data
+local function null()
+ return 1
+end
+
+function sink.null()
+ return null
+end
+
+-- creates a sink that just returns an error
+function sink.error(err)
+ return function()
+ return nil, err
+ end
+end
+
+-- chains a sink with one or several filter(s)
+function sink.chain(f, snk, ...)
+ if ... then
+ local args = { f, snk, ... }
+ snk = table.remove(args, #args)
+ f = filter.chain(unpack(args))
+ end
+ base.assert(f and snk)
+ return function(chunk, err)
+ if chunk ~= "" then
+ local filtered = f(chunk)
+ local done = chunk and ""
+ while true do
+ local ret, snkerr = snk(filtered, err)
+ if not ret then return nil, snkerr end
+ if filtered == done then return 1 end
+ filtered = f(done)
+ end
+ else return 1 end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Pump stuff
+-----------------------------------------------------------------------------
+-- pumps one chunk from the source to the sink
+function pump.step(src, snk)
+ local chunk, src_err = src()
+ local ret, snk_err = snk(chunk, src_err)
+ if chunk and ret then return 1
+ else return nil, src_err or snk_err end
+end
+
+-- pumps all data from a source to a sink, using a step function
+function pump.all(src, snk, step)
+ base.assert(src and snk)
+ step = step or pump.step
+ while true do
+ local ret, err = step(src, snk)
+ if not ret then
+ if err then return nil, err
+ else return 1 end
+ end
+ end
+end
+
+return _M
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12_lua.c
new file mode 100644
index 00000000000..226fc575464
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/ltn12_lua.c
@@ -0,0 +1,567 @@
+/*
+ * This file is generated with xxd -i and bit of bash script.
+*/
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_ltn12_lua_open (lua_State *L) {
+ static unsigned char B[] = {
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+ 0x0a,0x0};
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/lua_preload.c b/Build/source/texk/web2c/luatexdir/luasocket/src/lua_preload.c
new file mode 100644
index 00000000000..838871c1d66
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/lua_preload.c
@@ -0,0 +1,49 @@
+
+#include <stdlib.h>
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_mbox_lua_open(lua_State*);
+int luatex_headers_lua_open(lua_State*);
+int luatex_socket_lua_open(lua_State*);
+int luatex_ltn12_lua_open(lua_State*);
+int luatex_mime_lua_open(lua_State*);
+int luatex_url_lua_open(lua_State*);
+int luatex_tp_lua_open(lua_State*);
+int luatex_smtp_lua_open(lua_State*);
+int luatex_http_lua_open(lua_State*);
+int luatex_ftp_lua_open(lua_State*);
+
+
+extern void luatex_socketlua_open (lua_State *) ;
+#include "ftp_lua.c"
+#include "headers_lua.c"
+#include "http_lua.c"
+#include "ltn12_lua.c"
+#include "mbox_lua.c"
+#include "mime_lua.c"
+#include "smtp_lua.c"
+#include "socket_lua.c"
+#include "tp_lua.c"
+#include "url_lua.c"
+
+
+#define TEST(A) do { if (A) { \
+ fprintf(stderr,"FATAL error while preloading lua module " #A); \
+ exit(1); \
+ } \
+} while (0)
+
+void
+luatex_socketlua_open (lua_State *L) {
+ TEST(luatex_mbox_lua_open(L));
+ TEST(luatex_headers_lua_open(L));
+ TEST(luatex_socket_lua_open(L));
+ TEST(luatex_ltn12_lua_open(L));
+ TEST(luatex_mime_lua_open(L));
+ TEST(luatex_url_lua_open(L));
+ TEST(luatex_tp_lua_open(L));
+ TEST(luatex_smtp_lua_open(L));
+ TEST(luatex_http_lua_open(L));
+ TEST(luatex_ftp_lua_open(L));
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.c b/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.c
new file mode 100644
index 00000000000..e0f3d7dc629
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.c
@@ -0,0 +1,115 @@
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 26/11/1999
+*
+* This library is part of an effort to progressively increase the network
+* connectivity of the Lua language. The Lua interface to networking
+* functions follows the Sockets API closely, trying to simplify all tasks
+* involved in setting up both client and server connections. The provided
+* IO routines, however, follow the Lua style, being very similar to the
+* standard Lua read and write functions.
+\*=========================================================================*/
+
+/*=========================================================================*\
+* Standard include files
+\*=========================================================================*/
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h" /* Luajittex is managed in compat.h */
+
+/*=========================================================================*\
+* LuaSocket includes
+\*=========================================================================*/
+#include "luasocket.h"
+#include "auxiliar.h"
+#include "except.h"
+#include "timeout.h"
+#include "buffer.h"
+#include "inet.h"
+#include "tcp.h"
+#include "udp.h"
+#include "select.h"
+
+/*-------------------------------------------------------------------------*\
+* Internal function prototypes
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L);
+static int global_unload(lua_State *L);
+static int base_open(lua_State *L);
+
+/*-------------------------------------------------------------------------*\
+* Modules and functions
+\*-------------------------------------------------------------------------*/
+static const luaL_Reg mod[] = {
+ {"auxiliar", auxiliar_open},
+ {"except", except_open},
+ {"timeout", timeout_open},
+ {"buffer", buffer_open},
+ {"inet", inet_open},
+ {"tcp", tcp_open},
+ {"udp", udp_open},
+ {"select", select_open},
+ {NULL, NULL}
+};
+
+static luaL_Reg func[] = {
+ {"skip", global_skip},
+ {"__unload", global_unload},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Skip a few arguments
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L) {
+ int amount = luaL_checkinteger(L, 1);
+ int ret = lua_gettop(L) - amount - 1;
+ return ret >= 0 ? ret : 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Unloads the library
+\*-------------------------------------------------------------------------*/
+static int global_unload(lua_State *L) {
+ (void) L;
+ socket_close();
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Setup basic stuff.
+\*-------------------------------------------------------------------------*/
+static int base_open(lua_State *L) {
+ if (socket_open()) {
+ /* export functions (and leave namespace table on top of stack) */
+ /*lua_newtable(L);*/
+ /*luaL_setfuncs(L, func, 0);*/
+ luaL_openlib(L, "socket", func, 0);
+#ifdef LUASOCKET_DEBUG
+ lua_pushstring(L, "_DEBUG");
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+#endif
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, LUASOCKET_VERSION);
+ lua_rawset(L, -3);
+ return 1;
+ } else {
+ lua_pushstring(L, "unable to initialize library");
+ lua_error(L);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes all library modules.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L) {
+ int i;
+ base_open(L);
+ for (i = 0; mod[i].name; i++) mod[i].func(L);
+ return 1;
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.c.orig b/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.c.orig
new file mode 100644
index 00000000000..7d9c80239c8
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.c.orig
@@ -0,0 +1,114 @@
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 26/11/1999
+*
+* This library is part of an effort to progressively increase the network
+* connectivity of the Lua language. The Lua interface to networking
+* functions follows the Sockets API closely, trying to simplify all tasks
+* involved in setting up both client and server connections. The provided
+* IO routines, however, follow the Lua style, being very similar to the
+* standard Lua read and write functions.
+\*=========================================================================*/
+
+/*=========================================================================*\
+* Standard include files
+\*=========================================================================*/
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+/*=========================================================================*\
+* LuaSocket includes
+\*=========================================================================*/
+#include "luasocket.h"
+#include "auxiliar.h"
+#include "except.h"
+#include "timeout.h"
+#include "buffer.h"
+#include "inet.h"
+#include "tcp.h"
+#include "udp.h"
+#include "select.h"
+
+/*-------------------------------------------------------------------------*\
+* Internal function prototypes
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L);
+static int global_unload(lua_State *L);
+static int base_open(lua_State *L);
+
+/*-------------------------------------------------------------------------*\
+* Modules and functions
+\*-------------------------------------------------------------------------*/
+static const luaL_Reg mod[] = {
+ {"auxiliar", auxiliar_open},
+ {"except", except_open},
+ {"timeout", timeout_open},
+ {"buffer", buffer_open},
+ {"inet", inet_open},
+ {"tcp", tcp_open},
+ {"udp", udp_open},
+ {"select", select_open},
+ {NULL, NULL}
+};
+
+static luaL_Reg func[] = {
+ {"skip", global_skip},
+ {"__unload", global_unload},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Skip a few arguments
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L) {
+ int amount = luaL_checkinteger(L, 1);
+ int ret = lua_gettop(L) - amount - 1;
+ return ret >= 0 ? ret : 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Unloads the library
+\*-------------------------------------------------------------------------*/
+static int global_unload(lua_State *L) {
+ (void) L;
+ socket_close();
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Setup basic stuff.
+\*-------------------------------------------------------------------------*/
+static int base_open(lua_State *L) {
+ if (socket_open()) {
+ /* export functions (and leave namespace table on top of stack) */
+ lua_newtable(L);
+ luaL_setfuncs(L, func, 0);
+#ifdef LUASOCKET_DEBUG
+ lua_pushstring(L, "_DEBUG");
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+#endif
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, LUASOCKET_VERSION);
+ lua_rawset(L, -3);
+ return 1;
+ } else {
+ lua_pushstring(L, "unable to initialize library");
+ lua_error(L);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes all library modules.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L) {
+ int i;
+ base_open(L);
+ for (i = 0; mod[i].name; i++) mod[i].func(L);
+ return 1;
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.h b/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.h
new file mode 100644
index 00000000000..f75d21f2262
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/luasocket.h
@@ -0,0 +1,29 @@
+#ifndef LUASOCKET_H
+#define LUASOCKET_H
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 9/11/1999
+\*=========================================================================*/
+#include "lua.h"
+
+/*-------------------------------------------------------------------------*\
+* Current socket library version
+\*-------------------------------------------------------------------------*/
+#define LUASOCKET_VERSION "LuaSocket 3.0-rc1"
+#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2013 Diego Nehab"
+
+/*-------------------------------------------------------------------------*\
+* This macro prefixes all exported API functions
+\*-------------------------------------------------------------------------*/
+#ifndef LUASOCKET_API
+#define LUASOCKET_API extern
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Initializes the library.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L);
+
+#endif /* LUASOCKET_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/makefile b/Build/source/texk/web2c/luatexdir/luasocket/src/makefile
new file mode 100644
index 00000000000..494baab005c
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/makefile
@@ -0,0 +1,438 @@
+# luasocket src/makefile
+#
+# Definitions in this section can be overriden on the command line or in the
+# environment.
+#
+# These are equivalent:
+#
+# export PLAT=linux DEBUG=DEBUG LUAV=5.2 prefix=/sw
+# make
+#
+# and
+#
+# make PLAT=linux DEBUG=DEBUG LUAV=5.2 prefix=/sw
+
+# PLAT: linux macosx win32 mingw
+# platform to build for
+PLAT?=linux
+
+# LUAV: 5.1 5.2
+# lua version to build against
+LUAV?=5.1
+
+# MYCFLAGS: to be set by user if needed
+MYCFLAGS?=
+
+# MYLDFLAGS: to be set by user if needed
+MYLDFLAGS?=
+
+# DEBUG: NODEBUG DEBUG
+# debug mode causes luasocket to collect and returns timing information useful
+# for testing and debugging luasocket itself
+DEBUG?=NODEBUG
+
+# where lua headers are found for macosx builds
+# LUAINC_macosx:
+# /opt/local/include
+LUAINC_macosx_base?=/opt/local/include
+LUAINC_macosx?=$(LUAINC_macosx_base)/lua/$(LUAV)
+# FIXME default should this default to fink or to macports?
+# What happens when more than one Lua version is installed?
+LUAPREFIX_macosx?=/opt/local
+CDIR_macosx?=lib/lua/$(LUAV)
+LDIR_macosx?=share/lua/$(LUAV)
+
+# LUAINC_linux:
+# /usr/include/lua$(LUAV)
+# /usr/local/include
+# /usr/local/include/lua$(LUAV)
+# where lua headers are found for linux builds
+LUAINC_linux_base?=/usr/include
+LUAINC_linux?=$(LUAINC_linux_base)/lua/$(LUAV)
+LUAPREFIX_linux?=/usr/local
+CDIR_linux?=lib/lua/$(LUAV)
+LDIR_linux?=share/lua/$(LUAV)
+
+# LUAINC_freebsd:
+# /usr/local/include/lua$(LUAV)
+# where lua headers are found for freebsd builds
+LUAINC_freebsd_base?=/usr/local/include/
+LUAINC_freebsd?=$(LUAINC_freebsd_base)/lua$(LUAV)
+LUAPREFIX_freebsd?=/usr/local/
+CDIR_freebsd?=lib/lua/$(LUAV)
+LDIR_freebsd?=share/lua/$(LUAV)
+
+# where lua headers are found for mingw builds
+# LUAINC_mingw:
+# /opt/local/include
+LUAINC_mingw_base?=/usr/include
+LUAINC_mingw?=$(LUAINC_mingw_base)/lua/$(LUAV)
+LUALIB_mingw_base?=/usr/bin
+LUALIB_mingw?=$(LUALIB_mingw_base)/lua/$(LUAV)/lua$(subst .,,$(LUAV)).dll
+LUAPREFIX_mingw?=/usr
+CDIR_mingw?=lua/$(LUAV)
+LDIR_mingw?=lua/$(LUAV)/lua
+
+
+# LUAINC_win32:
+# LUALIB_win32:
+# where lua headers and libraries are found for win32 builds
+LUAPREFIX_win32?=
+LUAINC_win32?=$(LUAPREFIX_win32)/include/lua/$(LUAV)
+PLATFORM_win32?=Release
+CDIR_win32?=bin/lua/$(LUAV)/$(PLATFORM_win32)
+LDIR_win32?=bin/lua/$(LUAV)/$(PLATFORM_win32)/lua
+LUALIB_win32?=$(LUAPREFIX_win32)/lib/lua/$(LUAV)/$(PLATFORM_win32)
+LUALIBNAME_win32?=lua$(subst .,,$(LUAV)).lib
+
+
+# LUAINC_solaris:
+LUAINC_solaris_base?=/usr/include
+LUAINC_solaris?=$(LUAINC_solaris_base)/lua/$(LUAV)
+LUAPREFIX_solaris?=/usr/local
+CDIR_solaris?=lib/lua/$(LUAV)
+LDIR_solaris?=share/lua/$(LUAV)
+
+# prefix: /usr/local /usr /opt/local /sw
+# the top of the default install tree
+prefix?=$(LUAPREFIX_$(PLAT))
+
+CDIR?=$(CDIR_$(PLAT))
+LDIR?=$(LDIR_$(PLAT))
+
+# DESTDIR: (no default)
+# used by package managers to install into a temporary destination
+DESTDIR?=
+
+#------
+# Definitions below can be overridden on the make command line, but
+# shouldn't have to be.
+
+
+#------
+# Install directories
+#
+
+INSTALL_DIR=install -d
+INSTALL_DATA=install -m644
+INSTALL_EXEC=install
+INSTALL_TOP=$(DESTDIR)$(prefix)
+
+INSTALL_TOP_LDIR=$(INSTALL_TOP)/$(LDIR)
+INSTALL_TOP_CDIR=$(INSTALL_TOP)/$(CDIR)
+
+INSTALL_SOCKET_LDIR=$(INSTALL_TOP_LDIR)/socket
+INSTALL_SOCKET_CDIR=$(INSTALL_TOP_CDIR)/socket
+INSTALL_MIME_LDIR=$(INSTALL_TOP_LDIR)/mime
+INSTALL_MIME_CDIR=$(INSTALL_TOP_CDIR)/mime
+
+print:
+ @echo PLAT=$(PLAT)
+ @echo LUAV=$(LUAV)
+ @echo DEBUG=$(DEBUG)
+ @echo prefix=$(prefix)
+ @echo LUAINC_$(PLAT)=$(LUAINC_$(PLAT))
+ @echo LUALIB_$(PLAT)=$(LUALIB_$(PLAT))
+ @echo INSTALL_TOP_CDIR=$(INSTALL_TOP_CDIR)
+ @echo INSTALL_TOP_LDIR=$(INSTALL_TOP_LDIR)
+ @echo CFLAGS=$(CFLAGS)
+ @echo LDFLAGS=$(LDFLAGS)
+
+#------
+# Supported platforms
+#
+PLATS= macosx linux win32 mingw solaris
+
+#------
+# Compiler and linker settings
+# for Mac OS X
+SO_macosx=so
+O_macosx=o
+CC_macosx=gcc
+DEF_macosx= -DLUASOCKET_$(DEBUG) -DUNIX_HAS_SUN_LEN \
+ -DLUASOCKET_API='__attribute__((visibility("default")))' \
+ -DUNIX_API='__attribute__((visibility("default")))' \
+ -DMIME_API='__attribute__((visibility("default")))'
+CFLAGS_macosx= -I$(LUAINC) $(DEF) -Wall -O2 -fno-common \
+ -fvisibility=hidden
+LDFLAGS_macosx= -bundle -undefined dynamic_lookup -o
+LD_macosx= export MACOSX_DEPLOYMENT_TARGET="10.3"; gcc
+SOCKET_macosx=usocket.o
+
+#------
+# Compiler and linker settings
+# for Linux
+SO_linux=so
+O_linux=o
+CC_linux=gcc
+DEF_linux=-DLUASOCKET_$(DEBUG) \
+ -DLUASOCKET_API='__attribute__((visibility("default")))' \
+ -DUNIX_API='__attribute__((visibility("default")))' \
+ -DMIME_API='__attribute__((visibility("default")))'
+CFLAGS_linux= -I$(LUAINC) $(DEF) -Wall -Wshadow -Wextra \
+ -Wimplicit -O2 -ggdb3 -fpic -fvisibility=hidden
+LDFLAGS_linux=-O -shared -fpic -o
+LD_linux=gcc
+SOCKET_linux=usocket.o
+
+#------
+# Compiler and linker settings
+# for FreeBSD
+SO_freebsd=so
+O_freebsd=o
+CC_freebsd=gcc
+DEF_freebsd=-DLUASOCKET_$(DEBUG) \
+ -DLUASOCKET_API='__attribute__((visibility("default")))' \
+ -DUNIX_API='__attribute__((visibility("default")))' \
+ -DMIME_API='__attribute__((visibility("default")))'
+CFLAGS_freebsd= -I$(LUAINC) $(DEF) -Wall -Wshadow -Wextra \
+ -Wimplicit -O2 -ggdb3 -fpic -fvisibility=hidden
+LDFLAGS_freebsd=-O -shared -fpic -o
+LD_freebsd=gcc
+SOCKET_freebsd=usocket.o
+
+#------
+# Compiler and linker settings
+# for Solaris
+SO_solaris=so
+O_solaris=o
+CC_solaris=gcc
+DEF_solaris=-DLUASOCKET_$(DEBUG) \
+ -DLUASOCKET_API='__attribute__((visibility("default")))' \
+ -DUNIX_API='__attribute__((visibility("default")))' \
+ -DMIME_API='__attribute__((visibility("default")))'
+CFLAGS_solaris=-I$(LUAINC) $(DEF) -Wall -Wshadow -Wextra \
+ -Wimplicit -O2 -ggdb3 -fpic -fvisibility=hidden
+LDFLAGS_solaris=-lnsl -lsocket -lresolv -O -shared -fpic -o
+LD_solaris=gcc
+SOCKET_solaris=usocket.o
+
+#------
+# Compiler and linker settings
+# for MingW
+SO_mingw=dll
+O_mingw=o
+CC_mingw=gcc
+DEF_mingw= -DLUASOCKET_INET_PTON -DLUASOCKET_$(DEBUG) \
+ -DWINVER=0x0501 -DLUASOCKET_API='__declspec(dllexport)' \
+ -DMIME_API='__declspec(dllexport)'
+CFLAGS_mingw= -I$(LUAINC) $(DEF) -Wall -O2 -fno-common \
+ -fvisibility=hidden
+LDFLAGS_mingw= $(LUALIB) -shared -Wl,-s -lws2_32 -o
+LD_mingw=gcc
+SOCKET_mingw=wsocket.o
+
+
+#------
+# Compiler and linker settings
+# for Win32
+SO_win32=dll
+O_win32=obj
+CC_win32=cl
+DEF_win32= //D "WIN32" //D "NDEBUG" //D "_WINDOWS" //D "_USRDLL" \
+ //D "LUASOCKET_API=__declspec(dllexport)" //D "_CRT_SECURE_NO_WARNINGS" \
+ //D "_WINDLL" //D "MIME_API=__declspec(dllexport)" \
+ //D "LUASOCKET_$(DEBUG)"
+CFLAGS_win32=//I "$(LUAINC)" $(DEF) //O2 //Ot //MD //W3 //nologo
+LDFLAGS_win32= //nologo //link //NOLOGO //DLL //INCREMENTAL:NO \
+ //MANIFEST //MANIFESTFILE:"intermediate.manifest" \
+ //MANIFESTUAC:"level='asInvoker' uiAccess='false'" \
+ //SUBSYSTEM:WINDOWS //OPT:REF //OPT:ICF //DYNAMICBASE:NO \
+ //MACHINE:X86 /LIBPATH:"$(shell cmd //c echo $(LUALIB))" \
+ $(LUALIBNAME_win32) ws2_32.lib //OUT:
+LD_win32=cl
+SOCKET_win32=wsocket.obj
+
+.SUFFIXES: .obj
+
+.c.obj:
+ $(CC) $(CFLAGS) //Fo"$@" //c $<
+
+#------
+# Output file names
+#
+SO=$(SO_$(PLAT))
+O=$(O_$(PLAT))
+SOCKET_V=3.0-rc1
+MIME_V=1.0.3
+SOCKET_SO=socket-$(SOCKET_V).$(SO)
+MIME_SO=mime-$(MIME_V).$(SO)
+UNIX_SO=unix.$(SO)
+SERIAL_SO=serial.$(SO)
+SOCKET=$(SOCKET_$(PLAT))
+
+#------
+# Settings selected for platform
+#
+CC=$(CC_$(PLAT))
+DEF=$(DEF_$(PLAT))
+CFLAGS=$(MYCFLAGS) $(CFLAGS_$(PLAT))
+LDFLAGS=$(MYLDFLAGS) $(LDFLAGS_$(PLAT))
+LD=$(LD_$(PLAT))
+LUAINC= $(LUAINC_$(PLAT))
+LUALIB= $(LUALIB_$(PLAT))
+
+#------
+# Modules belonging to socket-core
+#
+SOCKET_OBJS= \
+ luasocket.$(O) \
+ timeout.$(O) \
+ buffer.$(O) \
+ io.$(O) \
+ auxiliar.$(O) \
+ compat.$(O) \
+ options.$(O) \
+ inet.$(O) \
+ $(SOCKET) \
+ except.$(O) \
+ select.$(O) \
+ tcp.$(O) \
+ udp.$(O)
+
+#------
+# Modules belonging mime-core
+#
+MIME_OBJS= \
+ mime.$(O) \
+ compat.$(O)
+
+#------
+# Modules belonging unix (local domain sockets)
+#
+UNIX_OBJS=\
+ buffer.$(O) \
+ auxiliar.$(O) \
+ options.$(O) \
+ timeout.$(O) \
+ io.$(O) \
+ usocket.$(O) \
+ unixstream.$(O) \
+ unixdgram.$(O) \
+ compat.$(O) \
+ unix.$(O)
+
+#------
+# Modules belonging to serial (device streams)
+#
+SERIAL_OBJS=\
+ buffer.$(O) \
+ auxiliar.$(O) \
+ options.$(O) \
+ timeout.$(O) \
+ io.$(O) \
+ usocket.$(O) \
+ serial.$(O)
+
+#------
+# Files to install
+#
+TO_SOCKET_LDIR= \
+ http.lua \
+ url.lua \
+ tp.lua \
+ ftp.lua \
+ headers.lua \
+ smtp.lua
+
+TO_TOP_LDIR= \
+ ltn12.lua \
+ socket.lua \
+ mime.lua
+
+#------
+# Targets
+#
+default: $(PLAT)
+
+
+freebsd:
+ $(MAKE) all-unix PLAT=freebsd
+
+macosx:
+ $(MAKE) all-unix PLAT=macosx
+
+win32:
+ $(MAKE) all PLAT=win32
+
+linux:
+ $(MAKE) all-unix PLAT=linux
+
+mingw:
+ $(MAKE) all PLAT=mingw
+
+solaris:
+ $(MAKE) all-unix PLAT=solaris
+
+none:
+ @echo "Please run"
+ @echo " make PLATFORM"
+ @echo "where PLATFORM is one of these:"
+ @echo " $(PLATS)"
+
+all: $(SOCKET_SO) $(MIME_SO)
+
+$(SOCKET_SO): $(SOCKET_OBJS)
+ $(LD) $(SOCKET_OBJS) $(LDFLAGS)$@
+
+$(MIME_SO): $(MIME_OBJS)
+ $(LD) $(MIME_OBJS) $(LDFLAGS)$@
+
+all-unix: all $(UNIX_SO) $(SERIAL_SO)
+
+$(UNIX_SO): $(UNIX_OBJS)
+ $(LD) $(UNIX_OBJS) $(LDFLAGS)$@
+
+$(SERIAL_SO): $(SERIAL_OBJS)
+ $(LD) $(SERIAL_OBJS) $(LDFLAGS)$@
+
+install:
+ $(INSTALL_DIR) $(INSTALL_TOP_LDIR)
+ $(INSTALL_DATA) $(TO_TOP_LDIR) $(INSTALL_TOP_LDIR)
+ $(INSTALL_DIR) $(INSTALL_SOCKET_LDIR)
+ $(INSTALL_DATA) $(TO_SOCKET_LDIR) $(INSTALL_SOCKET_LDIR)
+ $(INSTALL_DIR) $(INSTALL_SOCKET_CDIR)
+ $(INSTALL_EXEC) $(SOCKET_SO) $(INSTALL_SOCKET_CDIR)/core.$(SO)
+ $(INSTALL_DIR) $(INSTALL_MIME_CDIR)
+ $(INSTALL_EXEC) $(MIME_SO) $(INSTALL_MIME_CDIR)/core.$(SO)
+
+install-unix: install
+ $(INSTALL_EXEC) $(UNIX_SO) $(INSTALL_SOCKET_CDIR)/$(UNIX_SO)
+ $(INSTALL_EXEC) $(SERIAL_SO) $(INSTALL_SOCKET_CDIR)/$(SERIAL_SO)
+
+local:
+ $(MAKE) install INSTALL_TOP_CDIR=.. INSTALL_TOP_LDIR=..
+
+clean:
+ rm -f $(SOCKET_SO) $(SOCKET_OBJS) $(SERIAL_OBJS)
+ rm -f $(MIME_SO) $(UNIX_SO) $(SERIAL_SO) $(MIME_OBJS) $(UNIX_OBJS)
+
+.PHONY: all $(PLATS) default clean echo none
+
+#------
+# List of dependencies
+#
+compat.$(O): compat.c compat.h
+auxiliar.$(O): auxiliar.c auxiliar.h
+buffer.$(O): buffer.c buffer.h io.h timeout.h
+except.$(O): except.c except.h
+inet.$(O): inet.c inet.h socket.h io.h timeout.h usocket.h
+io.$(O): io.c io.h timeout.h
+luasocket.$(O): luasocket.c luasocket.h auxiliar.h except.h \
+ timeout.h buffer.h io.h inet.h socket.h usocket.h tcp.h \
+ udp.h select.h
+mime.$(O): mime.c mime.h
+options.$(O): options.c auxiliar.h options.h socket.h io.h \
+ timeout.h usocket.h inet.h
+select.$(O): select.c socket.h io.h timeout.h usocket.h select.h
+serial.$(O): serial.c auxiliar.h socket.h io.h timeout.h usocket.h \
+ options.h unix.h buffer.h
+tcp.$(O): tcp.c auxiliar.h socket.h io.h timeout.h usocket.h \
+ inet.h options.h tcp.h buffer.h
+timeout.$(O): timeout.c auxiliar.h timeout.h
+udp.$(O): udp.c auxiliar.h socket.h io.h timeout.h usocket.h \
+ inet.h options.h udp.h
+unix.$(O): unix.c auxiliar.h socket.h io.h timeout.h usocket.h \
+ options.h unix.h buffer.h
+usocket.$(O): usocket.c socket.h io.h timeout.h usocket.h
+wsocket.$(O): wsocket.c socket.h io.h timeout.h usocket.h
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/mbox.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/mbox.lua
new file mode 100644
index 00000000000..ed9e7814e60
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/mbox.lua
@@ -0,0 +1,92 @@
+local _M = {}
+
+if module then
+ mbox = _M
+end
+
+function _M.split_message(message_s)
+ local message = {}
+ message_s = string.gsub(message_s, "\r\n", "\n")
+ string.gsub(message_s, "^(.-\n)\n", function (h) message.headers = h end)
+ string.gsub(message_s, "^.-\n\n(.*)", function (b) message.body = b end)
+ if not message.body then
+ string.gsub(message_s, "^\n(.*)", function (b) message.body = b end)
+ end
+ if not message.headers and not message.body then
+ message.headers = message_s
+ end
+ return message.headers or "", message.body or ""
+end
+
+function _M.split_headers(headers_s)
+ local headers = {}
+ headers_s = string.gsub(headers_s, "\r\n", "\n")
+ headers_s = string.gsub(headers_s, "\n[ ]+", " ")
+ string.gsub("\n" .. headers_s, "\n([^\n]+)", function (h) table.insert(headers, h) end)
+ return headers
+end
+
+function _M.parse_header(header_s)
+ header_s = string.gsub(header_s, "\n[ ]+", " ")
+ header_s = string.gsub(header_s, "\n+", "")
+ local _, __, name, value = string.find(header_s, "([^%s:]-):%s*(.*)")
+ return name, value
+end
+
+function _M.parse_headers(headers_s)
+ local headers_t = _M.split_headers(headers_s)
+ local headers = {}
+ for i = 1, #headers_t do
+ local name, value = _M.parse_header(headers_t[i])
+ if name then
+ name = string.lower(name)
+ if headers[name] then
+ headers[name] = headers[name] .. ", " .. value
+ else headers[name] = value end
+ end
+ end
+ return headers
+end
+
+function _M.parse_from(from)
+ local _, __, name, address = string.find(from, "^%s*(.-)%s*%<(.-)%>")
+ if not address then
+ _, __, address = string.find(from, "%s*(.+)%s*")
+ end
+ name = name or ""
+ address = address or ""
+ if name == "" then name = address end
+ name = string.gsub(name, '"', "")
+ return name, address
+end
+
+function _M.split_mbox(mbox_s)
+ local mbox = {}
+ mbox_s = string.gsub(mbox_s, "\r\n", "\n") .."\n\nFrom \n"
+ local nj, i, j = 1, 1, 1
+ while 1 do
+ i, nj = string.find(mbox_s, "\n\nFrom .-\n", j)
+ if not i then break end
+ local message = string.sub(mbox_s, j, i-1)
+ table.insert(mbox, message)
+ j = nj+1
+ end
+ return mbox
+end
+
+function _M.parse(mbox_s)
+ local mbox = _M.split_mbox(mbox_s)
+ for i = 1, #mbox do
+ mbox[i] = _M.parse_message(mbox[i])
+ end
+ return mbox
+end
+
+function _M.parse_message(message_s)
+ local message = {}
+ message.headers, message.body = _M.split_message(message_s)
+ message.headers = _M.parse_headers(message.headers)
+ return message
+end
+
+return _M
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/mbox.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/mbox.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/mbox.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/mbox_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/mbox_lua.c
new file mode 100644
index 00000000000..22f14793743
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/mbox_lua.c
@@ -0,0 +1,231 @@
+/*
+ * This file is generated with xxd -i and bit of bash script.
+*/
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_mbox_lua_open (lua_State *L) {
+ static unsigned char B[] = {
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+ 0x20, 0x5f, 0x4d, 0x0a,0x0};
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/mime.c b/Build/source/texk/web2c/luatexdir/luasocket/src/mime.c
new file mode 100644
index 00000000000..ed441046f0f
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/mime.c
@@ -0,0 +1,721 @@
+/*=========================================================================*\
+* MIME support functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "mime.h"
+
+/*=========================================================================*\
+* Don't want to trust escape character constants
+\*=========================================================================*/
+typedef unsigned char UC;
+static const char CRLF[] = "\r\n";
+static const char EQCRLF[] = "=\r\n";
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int mime_global_wrp(lua_State *L);
+static int mime_global_b64(lua_State *L);
+static int mime_global_unb64(lua_State *L);
+static int mime_global_qp(lua_State *L);
+static int mime_global_unqp(lua_State *L);
+static int mime_global_qpwrp(lua_State *L);
+static int mime_global_eol(lua_State *L);
+static int mime_global_dot(lua_State *L);
+
+static size_t dot(int c, size_t state, luaL_Buffer *buffer);
+static void b64setup(UC *base);
+static size_t b64encode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+static size_t b64pad(const UC *input, size_t size, luaL_Buffer *buffer);
+static size_t b64decode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+
+static void qpsetup(UC *class, UC *unbase);
+static void qpquote(UC c, luaL_Buffer *buffer);
+static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+static size_t qpencode(UC c, UC *input, size_t size,
+ const char *marker, luaL_Buffer *buffer);
+static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer);
+
+/* code support functions */
+static luaL_Reg func[] = {
+ { "dot", mime_global_dot },
+ { "b64", mime_global_b64 },
+ { "eol", mime_global_eol },
+ { "qp", mime_global_qp },
+ { "qpwrp", mime_global_qpwrp },
+ { "unb64", mime_global_unb64 },
+ { "unqp", mime_global_unqp },
+ { "wrp", mime_global_wrp },
+ { NULL, NULL }
+};
+
+/*-------------------------------------------------------------------------*\
+* Quoted-printable globals
+\*-------------------------------------------------------------------------*/
+static UC qpclass[256];
+static UC qpbase[] = "0123456789ABCDEF";
+static UC qpunbase[256];
+enum {QP_PLAIN, QP_QUOTED, QP_CR, QP_IF_LAST};
+
+/*-------------------------------------------------------------------------*\
+* Base64 globals
+\*-------------------------------------------------------------------------*/
+static const UC b64base[] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+static UC b64unbase[256];
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+MIME_API int luaopen_mime_core(lua_State *L)
+{
+ lua_newtable(L);
+ luaL_setfuncs(L, func, 0);
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, MIME_VERSION);
+ lua_rawset(L, -3);
+ /* initialize lookup tables */
+ qpsetup(qpclass, qpunbase);
+ b64setup(b64unbase);
+ return 1;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Incrementaly breaks a string into lines. The string can have CRLF breaks.
+* A, n = wrp(l, B, length)
+* A is a copy of B, broken into lines of at most 'length' bytes.
+* 'l' is how many bytes are left for the first line of B.
+* 'n' is the number of bytes left in the last line of A.
+\*-------------------------------------------------------------------------*/
+static int mime_global_wrp(lua_State *L)
+{
+ size_t size = 0;
+ int left = (int) luaL_checknumber(L, 1);
+ const UC *input = (const UC *) luaL_optlstring(L, 2, NULL, &size);
+ const UC *last = input + size;
+ int length = (int) luaL_optnumber(L, 3, 76);
+ luaL_Buffer buffer;
+ /* end of input black-hole */
+ if (!input) {
+ /* if last line has not been terminated, add a line break */
+ if (left < length) lua_pushstring(L, CRLF);
+ /* otherwise, we are done */
+ else lua_pushnil(L);
+ lua_pushnumber(L, length);
+ return 2;
+ }
+ luaL_buffinit(L, &buffer);
+ while (input < last) {
+ switch (*input) {
+ case '\r':
+ break;
+ case '\n':
+ luaL_addstring(&buffer, CRLF);
+ left = length;
+ break;
+ default:
+ if (left <= 0) {
+ left = length;
+ luaL_addstring(&buffer, CRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ }
+ input++;
+ }
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, left);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Fill base64 decode map.
+\*-------------------------------------------------------------------------*/
+static void b64setup(UC *unbase)
+{
+ int i;
+ for (i = 0; i <= 255; i++) unbase[i] = (UC) 255;
+ for (i = 0; i < 64; i++) unbase[b64base[i]] = (UC) i;
+ unbase['='] = 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Acumulates bytes in input buffer until 3 bytes are available.
+* Translate the 3 bytes into Base64 form and append to buffer.
+* Returns new number of bytes in buffer.
+\*-------------------------------------------------------------------------*/
+static size_t b64encode(UC c, UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ input[size++] = c;
+ if (size == 3) {
+ UC code[4];
+ unsigned long value = 0;
+ value += input[0]; value <<= 8;
+ value += input[1]; value <<= 8;
+ value += input[2];
+ code[3] = b64base[value & 0x3f]; value >>= 6;
+ code[2] = b64base[value & 0x3f]; value >>= 6;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ size = 0;
+ }
+ return size;
+}
+
+/*-------------------------------------------------------------------------*\
+* Encodes the Base64 last 1 or 2 bytes and adds padding '='
+* Result, if any, is appended to buffer.
+* Returns 0.
+\*-------------------------------------------------------------------------*/
+static size_t b64pad(const UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ unsigned long value = 0;
+ UC code[4] = {'=', '=', '=', '='};
+ switch (size) {
+ case 1:
+ value = input[0] << 4;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ break;
+ case 2:
+ value = input[0]; value <<= 8;
+ value |= input[1]; value <<= 2;
+ code[2] = b64base[value & 0x3f]; value >>= 6;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ break;
+ default:
+ break;
+ }
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Acumulates bytes in input buffer until 4 bytes are available.
+* Translate the 4 bytes from Base64 form and append to buffer.
+* Returns new number of bytes in buffer.
+\*-------------------------------------------------------------------------*/
+static size_t b64decode(UC c, UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ /* ignore invalid characters */
+ if (b64unbase[c] > 64) return size;
+ input[size++] = c;
+ /* decode atom */
+ if (size == 4) {
+ UC decoded[3];
+ int valid, value = 0;
+ value = b64unbase[input[0]]; value <<= 6;
+ value |= b64unbase[input[1]]; value <<= 6;
+ value |= b64unbase[input[2]]; value <<= 6;
+ value |= b64unbase[input[3]];
+ decoded[2] = (UC) (value & 0xff); value >>= 8;
+ decoded[1] = (UC) (value & 0xff); value >>= 8;
+ decoded[0] = (UC) value;
+ /* take care of paddding */
+ valid = (input[2] == '=') ? 1 : (input[3] == '=') ? 2 : 3;
+ luaL_addlstring(buffer, (char *) decoded, valid);
+ return 0;
+ /* need more data */
+ } else return size;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally applies the Base64 transfer content encoding to a string
+* A, B = b64(C, D)
+* A is the encoded version of the largest prefix of C .. D that is
+* divisible by 3. B has the remaining bytes of C .. D, *without* encoding.
+* The easiest thing would be to concatenate the two strings and
+* encode the result, but we can't afford that or Lua would dupplicate
+* every chunk we received.
+\*-------------------------------------------------------------------------*/
+static int mime_global_b64(lua_State *L)
+{
+ UC atom[3];
+ size_t isize = 0, asize = 0;
+ const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 2);
+ /* process first part of the input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = b64encode(*input++, atom, asize, &buffer);
+ input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ size_t osize = 0;
+ asize = b64pad(atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ /* if the output is empty and the input is nil, return nil */
+ lua_tolstring(L, -1, &osize);
+ if (osize == 0) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process the second part */
+ last = input + isize;
+ while (input < last)
+ asize = b64encode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally removes the Base64 transfer content encoding from a string
+* A, B = b64(C, D)
+* A is the encoded version of the largest prefix of C .. D that is
+* divisible by 4. B has the remaining bytes of C .. D, *without* encoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_unb64(lua_State *L)
+{
+ UC atom[4];
+ size_t isize = 0, asize = 0;
+ const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 2);
+ /* process first part of the input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = b64decode(*input++, atom, asize, &buffer);
+ input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second is nil, we are done */
+ if (!input) {
+ size_t osize = 0;
+ luaL_pushresult(&buffer);
+ /* if the output is empty and the input is nil, return nil */
+ lua_tolstring(L, -1, &osize);
+ if (osize == 0) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise, process the rest of the input */
+ last = input + isize;
+ while (input < last)
+ asize = b64decode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Quoted-printable encoding scheme
+* all (except CRLF in text) can be =XX
+* CLRL in not text must be =XX=XX
+* 33 through 60 inclusive can be plain
+* 62 through 126 inclusive can be plain
+* 9 and 32 can be plain, unless in the end of a line, where must be =XX
+* encoded lines must be no longer than 76 not counting CRLF
+* soft line-break are =CRLF
+* To encode one byte, we need to see the next two.
+* Worst case is when we see a space, and wonder if a CRLF is comming
+\*-------------------------------------------------------------------------*/
+/*-------------------------------------------------------------------------*\
+* Split quoted-printable characters into classes
+* Precompute reverse map for encoding
+\*-------------------------------------------------------------------------*/
+static void qpsetup(UC *cl, UC *unbase)
+{
+ int i;
+ for (i = 0; i < 256; i++) cl[i] = QP_QUOTED;
+ for (i = 33; i <= 60; i++) cl[i] = QP_PLAIN;
+ for (i = 62; i <= 126; i++) cl[i] = QP_PLAIN;
+ cl['\t'] = QP_IF_LAST;
+ cl[' '] = QP_IF_LAST;
+ cl['\r'] = QP_CR;
+ for (i = 0; i < 256; i++) unbase[i] = 255;
+ unbase['0'] = 0; unbase['1'] = 1; unbase['2'] = 2;
+ unbase['3'] = 3; unbase['4'] = 4; unbase['5'] = 5;
+ unbase['6'] = 6; unbase['7'] = 7; unbase['8'] = 8;
+ unbase['9'] = 9; unbase['A'] = 10; unbase['a'] = 10;
+ unbase['B'] = 11; unbase['b'] = 11; unbase['C'] = 12;
+ unbase['c'] = 12; unbase['D'] = 13; unbase['d'] = 13;
+ unbase['E'] = 14; unbase['e'] = 14; unbase['F'] = 15;
+ unbase['f'] = 15;
+}
+
+/*-------------------------------------------------------------------------*\
+* Output one character in form =XX
+\*-------------------------------------------------------------------------*/
+static void qpquote(UC c, luaL_Buffer *buffer)
+{
+ luaL_addchar(buffer, '=');
+ luaL_addchar(buffer, qpbase[c >> 4]);
+ luaL_addchar(buffer, qpbase[c & 0x0F]);
+}
+
+/*-------------------------------------------------------------------------*\
+* Accumulate characters until we are sure about how to deal with them.
+* Once we are sure, output to the buffer, in the correct form.
+\*-------------------------------------------------------------------------*/
+static size_t qpencode(UC c, UC *input, size_t size,
+ const char *marker, luaL_Buffer *buffer)
+{
+ input[size++] = c;
+ /* deal with all characters we can have */
+ while (size > 0) {
+ switch (qpclass[input[0]]) {
+ /* might be the CR of a CRLF sequence */
+ case QP_CR:
+ if (size < 2) return size;
+ if (input[1] == '\n') {
+ luaL_addstring(buffer, marker);
+ return 0;
+ } else qpquote(input[0], buffer);
+ break;
+ /* might be a space and that has to be quoted if last in line */
+ case QP_IF_LAST:
+ if (size < 3) return size;
+ /* if it is the last, quote it and we are done */
+ if (input[1] == '\r' && input[2] == '\n') {
+ qpquote(input[0], buffer);
+ luaL_addstring(buffer, marker);
+ return 0;
+ } else luaL_addchar(buffer, input[0]);
+ break;
+ /* might have to be quoted always */
+ case QP_QUOTED:
+ qpquote(input[0], buffer);
+ break;
+ /* might never have to be quoted */
+ default:
+ luaL_addchar(buffer, input[0]);
+ break;
+ }
+ input[0] = input[1]; input[1] = input[2];
+ size--;
+ }
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Deal with the final characters
+\*-------------------------------------------------------------------------*/
+static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer)
+{
+ size_t i;
+ for (i = 0; i < size; i++) {
+ if (qpclass[input[i]] == QP_PLAIN) luaL_addchar(buffer, input[i]);
+ else qpquote(input[i], buffer);
+ }
+ if (size > 0) luaL_addstring(buffer, EQCRLF);
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally converts a string to quoted-printable
+* A, B = qp(C, D, marker)
+* Marker is the text to be used to replace CRLF sequences found in A.
+* A is the encoded version of the largest prefix of C .. D that
+* can be encoded without doubts.
+* B has the remaining bytes of C .. D, *without* encoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_qp(lua_State *L)
+{
+
+ size_t asize = 0, isize = 0;
+ UC atom[3];
+ const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ const char *marker = luaL_optstring(L, 3, CRLF);
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 3);
+ /* process first part of input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = qpencode(*input++, atom, asize, marker, &buffer);
+ input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ asize = qppad(atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process rest of input */
+ last = input + isize;
+ while (input < last)
+ asize = qpencode(*input++, atom, asize, marker, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accumulate characters until we are sure about how to deal with them.
+* Once we are sure, output the to the buffer, in the correct form.
+\*-------------------------------------------------------------------------*/
+static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer) {
+ int d;
+ input[size++] = c;
+ /* deal with all characters we can deal */
+ switch (input[0]) {
+ /* if we have an escape character */
+ case '=':
+ if (size < 3) return size;
+ /* eliminate soft line break */
+ if (input[1] == '\r' && input[2] == '\n') return 0;
+ /* decode quoted representation */
+ c = qpunbase[input[1]]; d = qpunbase[input[2]];
+ /* if it is an invalid, do not decode */
+ if (c > 15 || d > 15) luaL_addlstring(buffer, (char *)input, 3);
+ else luaL_addchar(buffer, (char) ((c << 4) + d));
+ return 0;
+ case '\r':
+ if (size < 2) return size;
+ if (input[1] == '\n') luaL_addlstring(buffer, (char *)input, 2);
+ return 0;
+ default:
+ if (input[0] == '\t' || (input[0] > 31 && input[0] < 127))
+ luaL_addchar(buffer, input[0]);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally decodes a string in quoted-printable
+* A, B = qp(C, D)
+* A is the decoded version of the largest prefix of C .. D that
+* can be decoded without doubts.
+* B has the remaining bytes of C .. D, *without* decoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_unqp(lua_State *L)
+{
+ size_t asize = 0, isize = 0;
+ UC atom[3];
+ const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 2);
+ /* process first part of input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = qpdecode(*input++, atom, asize, &buffer);
+ input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process rest of input */
+ last = input + isize;
+ while (input < last)
+ asize = qpdecode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally breaks a quoted-printed string into lines
+* A, n = qpwrp(l, B, length)
+* A is a copy of B, broken into lines of at most 'length' bytes.
+* 'l' is how many bytes are left for the first line of B.
+* 'n' is the number of bytes left in the last line of A.
+* There are two complications: lines can't be broken in the middle
+* of an encoded =XX, and there might be line breaks already
+\*-------------------------------------------------------------------------*/
+static int mime_global_qpwrp(lua_State *L)
+{
+ size_t size = 0;
+ int left = (int) luaL_checknumber(L, 1);
+ const UC *input = (const UC *) luaL_optlstring(L, 2, NULL, &size);
+ const UC *last = input + size;
+ int length = (int) luaL_optnumber(L, 3, 76);
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ if (left < length) lua_pushstring(L, EQCRLF);
+ else lua_pushnil(L);
+ lua_pushnumber(L, length);
+ return 2;
+ }
+ /* process all input */
+ luaL_buffinit(L, &buffer);
+ while (input < last) {
+ switch (*input) {
+ case '\r':
+ break;
+ case '\n':
+ left = length;
+ luaL_addstring(&buffer, CRLF);
+ break;
+ case '=':
+ if (left <= 3) {
+ left = length;
+ luaL_addstring(&buffer, EQCRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ default:
+ if (left <= 1) {
+ left = length;
+ luaL_addstring(&buffer, EQCRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ }
+ input++;
+ }
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, left);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Here is what we do: \n, and \r are considered candidates for line
+* break. We issue *one* new line marker if any of them is seen alone, or
+* followed by a different one. That is, \n\n and \r\r will issue two
+* end of line markers each, but \r\n, \n\r etc will only issue *one*
+* marker. This covers Mac OS, Mac OS X, VMS, Unix and DOS, as well as
+* probably other more obscure conventions.
+*
+* c is the current character being processed
+* last is the previous character
+\*-------------------------------------------------------------------------*/
+#define eolcandidate(c) (c == '\r' || c == '\n')
+static int eolprocess(int c, int last, const char *marker,
+ luaL_Buffer *buffer)
+{
+ if (eolcandidate(c)) {
+ if (eolcandidate(last)) {
+ if (c == last) luaL_addstring(buffer, marker);
+ return 0;
+ } else {
+ luaL_addstring(buffer, marker);
+ return c;
+ }
+ } else {
+ luaL_addchar(buffer, (char) c);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Converts a string to uniform EOL convention.
+* A, n = eol(o, B, marker)
+* A is the converted version of the largest prefix of B that can be
+* converted unambiguously. 'o' is the context returned by the previous
+* call. 'n' is the new context.
+\*-------------------------------------------------------------------------*/
+static int mime_global_eol(lua_State *L)
+{
+ int ctx = luaL_checkinteger(L, 1);
+ size_t isize = 0;
+ const char *input = luaL_optlstring(L, 2, NULL, &isize);
+ const char *last = input + isize;
+ const char *marker = luaL_optstring(L, 3, CRLF);
+ luaL_Buffer buffer;
+ luaL_buffinit(L, &buffer);
+ /* end of input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnumber(L, 0);
+ return 2;
+ }
+ /* process all input */
+ while (input < last)
+ ctx = eolprocess(*input++, ctx, marker, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, ctx);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Takes one byte and stuff it if needed.
+\*-------------------------------------------------------------------------*/
+static size_t dot(int c, size_t state, luaL_Buffer *buffer)
+{
+ luaL_addchar(buffer, (char) c);
+ switch (c) {
+ case '\r':
+ return 1;
+ case '\n':
+ return (state == 1)? 2: 0;
+ case '.':
+ if (state == 2)
+ luaL_addchar(buffer, '.');
+ default:
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally applies smtp stuffing to a string
+* A, n = dot(l, D)
+\*-------------------------------------------------------------------------*/
+static int mime_global_dot(lua_State *L)
+{
+ size_t isize = 0, state = (size_t) luaL_checknumber(L, 1);
+ const char *input = luaL_optlstring(L, 2, NULL, &isize);
+ const char *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnumber(L, 2);
+ return 2;
+ }
+ /* process all input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ state = dot(*input++, state, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, (lua_Number) state);
+ return 2;
+}
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/mime.h b/Build/source/texk/web2c/luatexdir/luasocket/src/mime.h
new file mode 100644
index 00000000000..99968a55d17
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/mime.h
@@ -0,0 +1,29 @@
+#ifndef MIME_H
+#define MIME_H
+/*=========================================================================*\
+* Core MIME support
+* LuaSocket toolkit
+*
+* This module provides functions to implement transfer content encodings
+* and formatting conforming to RFC 2045. It is used by mime.lua, which
+* provide a higher level interface to this functionality.
+\*=========================================================================*/
+#include "lua.h"
+
+/*-------------------------------------------------------------------------*\
+* Current MIME library version
+\*-------------------------------------------------------------------------*/
+#define MIME_VERSION "MIME 1.0.3"
+#define MIME_COPYRIGHT "Copyright (C) 2004-2013 Diego Nehab"
+#define MIME_AUTHORS "Diego Nehab"
+
+/*-------------------------------------------------------------------------*\
+* This macro prefixes all exported API functions
+\*-------------------------------------------------------------------------*/
+#ifndef MIME_API
+#define MIME_API extern
+#endif
+
+MIME_API int luaopen_mime_core(lua_State *L);
+
+#endif /* MIME_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/mime.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/mime.lua
new file mode 100644
index 00000000000..d6400965333
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/mime.lua
@@ -0,0 +1,90 @@
+-----------------------------------------------------------------------------
+-- MIME support for the Lua language.
+-- Author: Diego Nehab
+-- Conforming to RFCs 2045-2049
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local ltn12 = ltn12 or require("ltn12")
+local mime = require("mime.core")
+local io = require("io")
+local string = require("string")
+local _M = mime
+
+-- encode, decode and wrap algorithm tables
+local encodet, decodet, wrapt = {},{},{}
+
+_M.encodet = encodet
+_M.decodet = decodet
+_M.wrapt = wrapt
+
+-- creates a function that chooses a filter by name from a given table
+local function choose(table)
+ return function(name, opt1, opt2)
+ if base.type(name) ~= "string" then
+ name, opt1, opt2 = "default", name, opt1
+ end
+ local f = table[name or "nil"]
+ if not f then
+ base.error("unknown key (" .. base.tostring(name) .. ")", 3)
+ else return f(opt1, opt2) end
+ end
+end
+
+-- define the encoding filters
+encodet['base64'] = function()
+ return ltn12.filter.cycle(_M.b64, "")
+end
+
+encodet['quoted-printable'] = function(mode)
+ return ltn12.filter.cycle(_M.qp, "",
+ (mode == "binary") and "=0D=0A" or "\r\n")
+end
+
+-- define the decoding filters
+decodet['base64'] = function()
+ return ltn12.filter.cycle(_M.unb64, "")
+end
+
+decodet['quoted-printable'] = function()
+ return ltn12.filter.cycle(_M.unqp, "")
+end
+
+local function format(chunk)
+ if chunk then
+ if chunk == "" then return "''"
+ else return string.len(chunk) end
+ else return "nil" end
+end
+
+-- define the line-wrap filters
+wrapt['text'] = function(length)
+ length = length or 76
+ return ltn12.filter.cycle(_M.wrp, length, length)
+end
+wrapt['base64'] = wrapt['text']
+wrapt['default'] = wrapt['text']
+
+wrapt['quoted-printable'] = function()
+ return ltn12.filter.cycle(_M.qpwrp, 76, 76)
+end
+
+-- function that choose the encoding, decoding or wrap algorithm
+_M.encode = choose(encodet)
+_M.decode = choose(decodet)
+_M.wrap = choose(wrapt)
+
+-- define the end-of-line normalization filter
+function _M.normalize(marker)
+ return ltn12.filter.cycle(_M.eol, 0, marker)
+end
+
+-- high level stuffing filter
+function _M.stuff()
+ return ltn12.filter.cycle(_M.dot, 2)
+end
+_G['mime'] = mime
+return _M \ No newline at end of file
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/mime.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/mime.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/mime.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/mime_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/mime_lua.c
new file mode 100644
index 00000000000..ae407a961ce
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/mime_lua.c
@@ -0,0 +1,152 @@
+/*
+ * This file is generated with xxd -i and bit of bash script.
+*/
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_mime_lua_open (lua_State *L) {
+ static unsigned char B[] = {
+ 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x62, 0x61, 0x73, 0x65, 0x20, 0x3d,
+ 0x20, 0x5f, 0x47, 0x0a, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x6c, 0x74,
+ 0x6e, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x6c, 0x74, 0x6e, 0x31, 0x32, 0x20,
+ 0x6f, 0x72, 0x20, 0x72, 0x65, 0x71, 0x75, 0x69, 0x72, 0x65, 0x28, 0x22,
+ 0x6c, 0x74, 0x6e, 0x31, 0x32, 0x22, 0x29, 0x0a, 0x6c, 0x6f, 0x63, 0x61,
+ 0x6c, 0x20, 0x6d, 0x69, 0x6d, 0x65, 0x20, 0x3d, 0x20, 0x72, 0x65, 0x71,
+ 0x75, 0x69, 0x72, 0x65, 0x28, 0x22, 0x6d, 0x69, 0x6d, 0x65, 0x2e, 0x63,
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+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/options.c b/Build/source/texk/web2c/luatexdir/luasocket/src/options.c
new file mode 100644
index 00000000000..fabfe8ce3e6
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/options.c
@@ -0,0 +1,374 @@
+/*=========================================================================*\
+* Common option interface
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "options.h"
+#include "inet.h"
+
+
+/*=========================================================================*\
+* Internal functions prototypes
+\*=========================================================================*/
+static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
+static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name);
+static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
+static int opt_getboolean(lua_State *L, p_socket ps, int level, int name);
+static int opt_setint(lua_State *L, p_socket ps, int level, int name);
+static int opt_getint(lua_State *L, p_socket ps, int level, int name);
+static int opt_set(lua_State *L, p_socket ps, int level, int name,
+ void *val, int len);
+static int opt_get(lua_State *L, p_socket ps, int level, int name,
+ void *val, int* len);
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Calls appropriate option handler
+\*-------------------------------------------------------------------------*/
+int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
+{
+ const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
+ while (opt->name && strcmp(name, opt->name))
+ opt++;
+ if (!opt->func) {
+ char msg[57];
+ sprintf(msg, "unsupported option `%.35s'", name);
+ luaL_argerror(L, 2, msg);
+ }
+ return opt->func(L, ps);
+}
+
+int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps)
+{
+ const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
+ while (opt->name && strcmp(name, opt->name))
+ opt++;
+ if (!opt->func) {
+ char msg[57];
+ sprintf(msg, "unsupported option `%.35s'", name);
+ luaL_argerror(L, 2, msg);
+ }
+ return opt->func(L, ps);
+}
+
+/* enables reuse of local address */
+int opt_set_reuseaddr(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
+}
+
+int opt_get_reuseaddr(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
+}
+
+/* enables reuse of local port */
+int opt_set_reuseport(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
+}
+
+int opt_get_reuseport(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
+}
+
+/* disables the Naggle algorithm */
+int opt_set_tcp_nodelay(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
+}
+
+int opt_get_tcp_nodelay(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
+}
+
+int opt_set_keepalive(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
+}
+
+int opt_get_keepalive(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
+}
+
+int opt_set_dontroute(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
+}
+
+int opt_get_dontroute(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
+}
+
+int opt_set_broadcast(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
+}
+
+int opt_get_broadcast(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
+}
+
+int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
+}
+
+int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
+}
+
+int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
+}
+
+int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
+}
+
+int opt_set_ip_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
+}
+
+int opt_get_ip_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
+}
+
+int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
+}
+
+int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
+}
+
+int opt_set_linger(lua_State *L, p_socket ps)
+{
+ struct linger li; /* obj, name, table */
+ if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "on");
+ lua_gettable(L, 3);
+ if (!lua_isboolean(L, -1))
+ luaL_argerror(L, 3, "boolean 'on' field expected");
+ li.l_onoff = (u_short) lua_toboolean(L, -1);
+ lua_pushstring(L, "timeout");
+ lua_gettable(L, 3);
+ if (!lua_isnumber(L, -1))
+ luaL_argerror(L, 3, "number 'timeout' field expected");
+ li.l_linger = (u_short) lua_tonumber(L, -1);
+ return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
+}
+
+int opt_get_linger(lua_State *L, p_socket ps)
+{
+ struct linger li; /* obj, name */
+ int len = sizeof(li);
+ int err = opt_get(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, &len);
+ if (err)
+ return err;
+ lua_newtable(L);
+ lua_pushboolean(L, li.l_onoff);
+ lua_setfield(L, -2, "on");
+ lua_pushinteger(L, li.l_linger);
+ lua_setfield(L, -2, "timeout");
+ return 1;
+}
+
+int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_IP, IP_MULTICAST_TTL);
+}
+
+int opt_set_ip_multicast_if(lua_State *L, p_socket ps)
+{
+ const char *address = luaL_checkstring(L, 3); /* obj, name, ip */
+ struct in_addr val;
+ val.s_addr = htonl(INADDR_ANY);
+ if (strcmp(address, "*") && !inet_aton(address, &val))
+ luaL_argerror(L, 3, "ip expected");
+ return opt_set(L, ps, IPPROTO_IP, IP_MULTICAST_IF,
+ (char *) &val, sizeof(val));
+}
+
+int opt_get_ip_multicast_if(lua_State *L, p_socket ps)
+{
+ struct in_addr val;
+ socklen_t len = sizeof(val);
+ if (getsockopt(*ps, IPPROTO_IP, IP_MULTICAST_IF, (char *) &val, &len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockopt failed");
+ return 2;
+ }
+ lua_pushstring(L, inet_ntoa(val));
+ return 1;
+}
+
+int opt_set_ip_add_membership(lua_State *L, p_socket ps)
+{
+ return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
+}
+
+int opt_set_ip_drop_membersip(lua_State *L, p_socket ps)
+{
+ return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
+}
+
+int opt_set_ip6_add_membership(lua_State *L, p_socket ps)
+{
+ return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP);
+}
+
+int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps)
+{
+ return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_DROP_MEMBERSHIP);
+}
+
+int opt_get_ip6_v6only(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
+}
+
+int opt_set_ip6_v6only(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
+}
+
+/*=========================================================================*\
+* Auxiliar functions
+\*=========================================================================*/
+static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
+{
+ struct ip_mreq val; /* obj, name, table */
+ if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "multiaddr");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'multiaddr' field expected");
+ if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
+ luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
+ lua_pushstring(L, "interface");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'interface' field expected");
+ val.imr_interface.s_addr = htonl(INADDR_ANY);
+ if (strcmp(lua_tostring(L, -1), "*") &&
+ !inet_aton(lua_tostring(L, -1), &val.imr_interface))
+ luaL_argerror(L, 3, "invalid 'interface' ip address");
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
+static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name)
+{
+ struct ipv6_mreq val; /* obj, opt-name, table */
+ memset(&val, 0, sizeof(val));
+ if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "multiaddr");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'multiaddr' field expected");
+ if (!inet_pton(AF_INET6, lua_tostring(L, -1), &val.ipv6mr_multiaddr))
+ luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
+ lua_pushstring(L, "interface");
+ lua_gettable(L, 3);
+ /* By default we listen to interface on default route
+ * (sigh). However, interface= can override it. We should
+ * support either number, or name for it. Waiting for
+ * windows port of if_nametoindex */
+ if (!lua_isnil(L, -1)) {
+ if (lua_isnumber(L, -1)) {
+ val.ipv6mr_interface = (unsigned int) lua_tonumber(L, -1);
+ } else
+ luaL_argerror(L, -1, "number 'interface' field expected");
+ }
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
+static
+int opt_get(lua_State *L, p_socket ps, int level, int name, void *val, int* len)
+{
+ socklen_t socklen = *len;
+ if (getsockopt(*ps, level, name, (char *) val, &socklen) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockopt failed");
+ return 2;
+ }
+ *len = socklen;
+ return 0;
+}
+
+static
+int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
+{
+ if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "setsockopt failed");
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+static int opt_getboolean(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = 0;
+ int len = sizeof(val);
+ int err = opt_get(L, ps, level, name, (char *) &val, &len);
+ if (err)
+ return err;
+ lua_pushboolean(L, val);
+ return 1;
+}
+
+int opt_get_error(lua_State *L, p_socket ps)
+{
+ int val = 0;
+ socklen_t len = sizeof(val);
+ if (getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *) &val, &len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockopt failed");
+ return 2;
+ }
+ lua_pushstring(L, socket_strerror(val));
+ return 1;
+}
+
+static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
+static int opt_getint(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = 0;
+ int len = sizeof(val);
+ int err = opt_get(L, ps, level, name, (char *) &val, &len);
+ if (err)
+ return err;
+ lua_pushnumber(L, val);
+ return 1;
+}
+
+static int opt_setint(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = (int) lua_tonumber(L, 3); /* obj, name, int */
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/options.h b/Build/source/texk/web2c/luatexdir/luasocket/src/options.h
new file mode 100644
index 00000000000..19ba0dfc2c3
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/options.h
@@ -0,0 +1,62 @@
+#ifndef OPTIONS_H
+#define OPTIONS_H
+/*=========================================================================*\
+* Common option interface
+* LuaSocket toolkit
+*
+* This module provides a common interface to socket options, used mainly by
+* modules UDP and TCP.
+\*=========================================================================*/
+
+#include "lua.h"
+#include "socket.h"
+
+/* option registry */
+typedef struct t_opt {
+ const char *name;
+ int (*func)(lua_State *L, p_socket ps);
+} t_opt;
+typedef t_opt *p_opt;
+
+/* supported options for setoption */
+int opt_set_dontroute(lua_State *L, p_socket ps);
+int opt_set_broadcast(lua_State *L, p_socket ps);
+int opt_set_tcp_nodelay(lua_State *L, p_socket ps);
+int opt_set_keepalive(lua_State *L, p_socket ps);
+int opt_set_linger(lua_State *L, p_socket ps);
+int opt_set_reuseaddr(lua_State *L, p_socket ps);
+int opt_set_reuseport(lua_State *L, p_socket ps);
+int opt_set_ip_multicast_if(lua_State *L, p_socket ps);
+int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps);
+int opt_set_ip_multicast_loop(lua_State *L, p_socket ps);
+int opt_set_ip_add_membership(lua_State *L, p_socket ps);
+int opt_set_ip_drop_membersip(lua_State *L, p_socket ps);
+int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps);
+int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps);
+int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps);
+int opt_set_ip6_add_membership(lua_State *L, p_socket ps);
+int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps);
+int opt_set_ip6_v6only(lua_State *L, p_socket ps);
+
+/* supported options for getoption */
+int opt_get_dontroute(lua_State *L, p_socket ps);
+int opt_get_broadcast(lua_State *L, p_socket ps);
+int opt_get_reuseaddr(lua_State *L, p_socket ps);
+int opt_get_reuseport(lua_State *L, p_socket ps);
+int opt_get_tcp_nodelay(lua_State *L, p_socket ps);
+int opt_get_keepalive(lua_State *L, p_socket ps);
+int opt_get_linger(lua_State *L, p_socket ps);
+int opt_get_ip_multicast_loop(lua_State *L, p_socket ps);
+int opt_get_ip_multicast_if(lua_State *L, p_socket ps);
+int opt_get_error(lua_State *L, p_socket ps);
+int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps);
+int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps);
+int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps);
+int opt_get_ip6_v6only(lua_State *L, p_socket ps);
+int opt_get_reuseport(lua_State *L, p_socket ps);
+
+/* invokes the appropriate option handler */
+int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
+int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps);
+
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/pierror.h b/Build/source/texk/web2c/luatexdir/luasocket/src/pierror.h
new file mode 100644
index 00000000000..cb773ab7f40
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/pierror.h
@@ -0,0 +1,28 @@
+#ifndef PIERROR_H
+#define PIERROR_H
+/*=========================================================================*\
+* Error messages
+* Defines platform independent error messages
+\*=========================================================================*/
+
+#define PIE_HOST_NOT_FOUND "host not found"
+#define PIE_ADDRINUSE "address already in use"
+#define PIE_ISCONN "already connected"
+#define PIE_ACCESS "permission denied"
+#define PIE_CONNREFUSED "connection refused"
+#define PIE_CONNABORTED "closed"
+#define PIE_CONNRESET "closed"
+#define PIE_TIMEDOUT "timeout"
+#define PIE_AGAIN "temporary failure in name resolution"
+#define PIE_BADFLAGS "invalid value for ai_flags"
+#define PIE_BADHINTS "invalid value for hints"
+#define PIE_FAIL "non-recoverable failure in name resolution"
+#define PIE_FAMILY "ai_family not supported"
+#define PIE_MEMORY "memory allocation failure"
+#define PIE_NONAME "host or service not provided, or not known"
+#define PIE_OVERFLOW "argument buffer overflow"
+#define PIE_PROTOCOL "resolved protocol is unknown"
+#define PIE_SERVICE "service not supported for socket type"
+#define PIE_SOCKTYPE "ai_socktype not supported"
+
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/select.c b/Build/source/texk/web2c/luatexdir/luasocket/src/select.c
new file mode 100644
index 00000000000..9d133b7ab46
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/select.c
@@ -0,0 +1,220 @@
+/*=========================================================================*\
+* Select implementation
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "socket.h"
+#include "timeout.h"
+#include "select.h"
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static t_socket getfd(lua_State *L);
+static int dirty(lua_State *L);
+static void collect_fd(lua_State *L, int tab, int itab,
+ fd_set *set, t_socket *max_fd);
+static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
+static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
+ int itab, int tab, int start);
+static void make_assoc(lua_State *L, int tab);
+static int global_select(lua_State *L);
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"select", global_select},
+ {NULL, NULL}
+};
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int select_open(lua_State *L) {
+ lua_pushstring(L, "_SETSIZE");
+ lua_pushinteger(L, FD_SETSIZE);
+ lua_rawset(L, -3);
+ lua_pushstring(L, "_SOCKETINVALID");
+ lua_pushinteger(L, SOCKET_INVALID);
+ lua_rawset(L, -3);
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Waits for a set of sockets until a condition is met or timeout.
+\*-------------------------------------------------------------------------*/
+static int global_select(lua_State *L) {
+ int rtab, wtab, itab, ret, ndirty;
+ t_socket max_fd = SOCKET_INVALID;
+ fd_set rset, wset;
+ t_timeout tm;
+ double t = luaL_optnumber(L, 3, -1);
+ FD_ZERO(&rset); FD_ZERO(&wset);
+ lua_settop(L, 3);
+ lua_newtable(L); itab = lua_gettop(L);
+ lua_newtable(L); rtab = lua_gettop(L);
+ lua_newtable(L); wtab = lua_gettop(L);
+ collect_fd(L, 1, itab, &rset, &max_fd);
+ collect_fd(L, 2, itab, &wset, &max_fd);
+ ndirty = check_dirty(L, 1, rtab, &rset);
+ t = ndirty > 0? 0.0: t;
+ timeout_init(&tm, t, -1);
+ timeout_markstart(&tm);
+ ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
+ if (ret > 0 || ndirty > 0) {
+ return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
+ return_fd(L, &wset, max_fd+1, itab, wtab, 0);
+ make_assoc(L, rtab);
+ make_assoc(L, wtab);
+ return 2;
+ } else if (ret == 0) {
+ lua_pushstring(L, "timeout");
+ return 3;
+ } else {
+ luaL_error(L, "select failed");
+ return 3;
+ }
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+static t_socket getfd(lua_State *L) {
+ t_socket fd = SOCKET_INVALID;
+ lua_pushstring(L, "getfd");
+ lua_gettable(L, -2);
+ if (!lua_isnil(L, -1)) {
+ lua_pushvalue(L, -2);
+ lua_call(L, 1, 1);
+ if (lua_isnumber(L, -1)) {
+ double numfd = lua_tonumber(L, -1);
+ fd = (numfd >= 0.0)? (t_socket) numfd: SOCKET_INVALID;
+ }
+ }
+ lua_pop(L, 1);
+ return fd;
+}
+
+static int dirty(lua_State *L) {
+ int is = 0;
+ lua_pushstring(L, "dirty");
+ lua_gettable(L, -2);
+ if (!lua_isnil(L, -1)) {
+ lua_pushvalue(L, -2);
+ lua_call(L, 1, 1);
+ is = lua_toboolean(L, -1);
+ }
+ lua_pop(L, 1);
+ return is;
+}
+
+static void collect_fd(lua_State *L, int tab, int itab,
+ fd_set *set, t_socket *max_fd) {
+ int i = 1, n = 0;
+ /* nil is the same as an empty table */
+ if (lua_isnil(L, tab)) return;
+ /* otherwise we need it to be a table */
+ luaL_checktype(L, tab, LUA_TTABLE);
+ for ( ;; ) {
+ t_socket fd;
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ break;
+ }
+ /* getfd figures out if this is a socket */
+ fd = getfd(L);
+ if (fd != SOCKET_INVALID) {
+ /* make sure we don't overflow the fd_set */
+#ifdef _WIN32
+ if (n >= FD_SETSIZE)
+ luaL_argerror(L, tab, "too many sockets");
+#else
+ if (fd >= FD_SETSIZE)
+ luaL_argerror(L, tab, "descriptor too large for set size");
+#endif
+ FD_SET(fd, set);
+ n++;
+ /* keep track of the largest descriptor so far */
+ if (*max_fd == SOCKET_INVALID || *max_fd < fd)
+ *max_fd = fd;
+ /* make sure we can map back from descriptor to the object */
+ lua_pushnumber(L, (lua_Number) fd);
+ lua_pushvalue(L, -2);
+ lua_settable(L, itab);
+ }
+ lua_pop(L, 1);
+ i = i + 1;
+ }
+}
+
+static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) {
+ int ndirty = 0, i = 1;
+ if (lua_isnil(L, tab))
+ return 0;
+ for ( ;; ) {
+ t_socket fd;
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ break;
+ }
+ fd = getfd(L);
+ if (fd != SOCKET_INVALID && dirty(L)) {
+ lua_pushnumber(L, ++ndirty);
+ lua_pushvalue(L, -2);
+ lua_settable(L, dtab);
+ FD_CLR(fd, set);
+ }
+ lua_pop(L, 1);
+ i = i + 1;
+ }
+ return ndirty;
+}
+
+static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
+ int itab, int tab, int start) {
+ t_socket fd;
+ for (fd = 0; fd < max_fd; fd++) {
+ if (FD_ISSET(fd, set)) {
+ lua_pushnumber(L, ++start);
+ lua_pushnumber(L, (lua_Number) fd);
+ lua_gettable(L, itab);
+ lua_settable(L, tab);
+ }
+ }
+}
+
+static void make_assoc(lua_State *L, int tab) {
+ int i = 1, atab;
+ lua_newtable(L); atab = lua_gettop(L);
+ for ( ;; ) {
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (!lua_isnil(L, -1)) {
+ lua_pushnumber(L, i);
+ lua_pushvalue(L, -2);
+ lua_settable(L, atab);
+ lua_pushnumber(L, i);
+ lua_settable(L, atab);
+ } else {
+ lua_pop(L, 1);
+ break;
+ }
+ i = i+1;
+ }
+}
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/select.h b/Build/source/texk/web2c/luatexdir/luasocket/src/select.h
new file mode 100644
index 00000000000..8750200395a
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/select.h
@@ -0,0 +1,15 @@
+#ifndef SELECT_H
+#define SELECT_H
+/*=========================================================================*\
+* Select implementation
+* LuaSocket toolkit
+*
+* Each object that can be passed to the select function has to export
+* method getfd() which returns the descriptor to be passed to the
+* underlying select function. Another method, dirty(), should return
+* true if there is data ready for reading (required for buffered input).
+\*=========================================================================*/
+
+int select_open(lua_State *L);
+
+#endif /* SELECT_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/serial.c b/Build/source/texk/web2c/luatexdir/luasocket/src/serial.c
new file mode 100644
index 00000000000..b666e61f939
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/serial.c
@@ -0,0 +1,180 @@
+/*=========================================================================*\
+* Serial stream
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "options.h"
+#include "unix.h"
+#ifndef _WIN32
+#include <sys/un.h>
+#endif
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+/*
+Reuses userdata definition from unix.h, since it is useful for all
+stream-like objects.
+
+If we stored the serial path for use in error messages or userdata
+printing, we might need our own userdata definition.
+
+Group usage is semi-inherited from unix.c, but unnecessary since we
+have only one object type.
+*/
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+/*static int global_create(lua_State *L);*/
+/* static int meth_send(lua_State *L); */
+/* static int meth_receive(lua_State *L); */
+/* static int meth_close(lua_State *L); */
+/* static int meth_settimeout(lua_State *L); */
+/* static int meth_getfd(lua_State *L); */
+/* static int meth_setfd(lua_State *L); */
+/* static int meth_dirty(lua_State *L); */
+/* static int meth_getstats(lua_State *L); */
+/* static int meth_setstats(lua_State *L); */
+
+/* serial object methods */
+/* static luaL_Reg serial_methods[] = { */
+/* {"__gc", meth_close}, */
+/* {"__tostring", auxiliar_tostring}, */
+/* {"close", meth_close}, */
+/* {"dirty", meth_dirty}, */
+/* {"getfd", meth_getfd}, */
+/* {"getstats", meth_getstats}, */
+/* {"setstats", meth_setstats}, */
+/* {"receive", meth_receive}, */
+/* {"send", meth_send}, */
+/* {"setfd", meth_setfd}, */
+/* {"settimeout", meth_settimeout}, */
+/* {NULL, NULL} */
+/* }; */
+
+/*-------------------------------------------------------------------------*\
+* Initializes module (luatex extension, unused )
+\*-------------------------------------------------------------------------*/
+/* LUASOCKET_API int luaopen_socket_serial(lua_State *L) { */
+/* /\* create classes *\/ */
+/* auxiliar_newclass(L, "serial{client}", serial_methods); */
+/* /\* create class groups *\/ */
+/* auxiliar_add2group(L, "serial{client}", "serial{any}"); */
+/* lua_pushcfunction(L, global_create); */
+/* return 1; */
+/* } */
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+/* static int meth_send(lua_State *L) { */
+/* p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1); */
+/* return buffer_meth_send(L, &un->buf); */
+/* } */
+
+/* static int meth_receive(lua_State *L) { */
+/* p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1); */
+/* return buffer_meth_receive(L, &un->buf); */
+/* } */
+
+/* static int meth_getstats(lua_State *L) { */
+/* p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1); */
+/* return buffer_meth_getstats(L, &un->buf); */
+/* } */
+
+/* static int meth_setstats(lua_State *L) { */
+/* p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1); */
+/* return buffer_meth_setstats(L, &un->buf); */
+/* } */
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+/* static int meth_getfd(lua_State *L) { */
+/* p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1); */
+/* lua_pushnumber(L, (int) un->sock); */
+/* return 1; */
+/* } */
+
+/* /\* this is very dangerous, but can be handy for those that are brave enough *\/ */
+/* static int meth_setfd(lua_State *L) { */
+/* p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1); */
+/* un->sock = (t_socket) luaL_checknumber(L, 2); */
+/* return 0; */
+/* } */
+
+/* static int meth_dirty(lua_State *L) { */
+/* p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1); */
+/* lua_pushboolean(L, !buffer_isempty(&un->buf)); */
+/* return 1; */
+/* } */
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+/* static int meth_close(lua_State *L) */
+/* { */
+/* p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1); */
+/* socket_destroy(&un->sock); */
+/* lua_pushnumber(L, 1); */
+/* return 1; */
+/* } */
+
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+/* static int meth_settimeout(lua_State *L) { */
+/* p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1); */
+/* return timeout_meth_settimeout(L, &un->tm); */
+/* } */
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+
+
+/*-------------------------------------------------------------------------*\
+* Creates a serial object
+\*-------------------------------------------------------------------------*/
+/* static int global_create(lua_State *L) { */
+/* const char* path = luaL_checkstring(L, 1); */
+
+/* /\* allocate unix object *\/ */
+/* p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix)); */
+
+/* /\* open serial device *\/ */
+/* #if defined(_WIN32) */
+/* t_socket sock = open(path, O_RDWR); */
+/* #else */
+/* t_socket sock = open(path, O_NOCTTY|O_RDWR); */
+/* #endif */
+
+/* /\*printf("open %s on %d\n", path, sock);*\/ */
+
+/* if (sock < 0) { */
+/* lua_pushnil(L); */
+/* lua_pushstring(L, socket_strerror(errno)); */
+/* lua_pushnumber(L, errno); */
+/* return 3; */
+/* } */
+/* /\* set its type as client object *\/ */
+/* auxiliar_setclass(L, "serial{client}", -1); */
+/* /\* initialize remaining structure fields *\/ */
+/* socket_setnonblocking(&sock); */
+/* un->sock = sock; */
+/* io_init(&un->io, (p_send) socket_write, (p_recv) socket_read, */
+/* (p_error) socket_ioerror, &un->sock); */
+/* timeout_init(&un->tm, -1, -1); */
+/* buffer_init(&un->buf, &un->io, &un->tm); */
+/* return 1; */
+/* } */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/smtp.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/smtp.lua
new file mode 100644
index 00000000000..17616ff2308
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/smtp.lua
@@ -0,0 +1,183 @@
+local base = _G
+local coroutine = require("coroutine")
+local string = require("string")
+local math = require("math")
+local os = require("os")
+local socket = socket or require("socket") ;
+local tp = socket.tp or require("socket.tp");
+local ltn12 = ltn12 or require("ltn12");
+local headers = socket.headers or require("socket.headers");
+local mime = mime or require("mime");
+socket.smtp = {}
+local _M = socket.smtp
+module("socket.smtp")
+_M.TIMEOUT = 60
+_M.SERVER = "localhost"
+_M.PORT = 25
+_M.DOMAIN = os.getenv("SERVER_NAME") or "localhost"
+_M.ZONE = "-0000"
+local metat = { __index = {} }
+function metat.__index:greet(domain)
+ self.try(self.tp:check("2.."))
+ self.try(self.tp:command("EHLO", domain or _M.DOMAIN))
+ return socket.skip(1, self.try(self.tp:check("2..")))
+end
+function metat.__index:mail(from)
+ self.try(self.tp:command("MAIL", "FROM:" .. from))
+ return self.try(self.tp:check("2.."))
+end
+function metat.__index:rcpt(to)
+ self.try(self.tp:command("RCPT", "TO:" .. to))
+ return self.try(self.tp:check("2.."))
+end
+function metat.__index:data(src, step)
+ self.try(self.tp:command("DATA"))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:source(src, step))
+ self.try(self.tp:send("\r\n.\r\n"))
+ return self.try(self.tp:check("2.."))
+end
+function metat.__index:quit()
+ self.try(self.tp:command("QUIT"))
+ return self.try(self.tp:check("2.."))
+end
+function metat.__index:close()
+ return self.tp:close()
+end
+function metat.__index:login(user, password)
+ self.try(self.tp:command("AUTH", "LOGIN"))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:send(mime.b64(user) .. "\r\n"))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:send(mime.b64(password) .. "\r\n"))
+ return self.try(self.tp:check("2.."))
+end
+function metat.__index:plain(user, password)
+ local auth = "PLAIN " .. mime.b64("\0" .. user .. "\0" .. password)
+ self.try(self.tp:command("AUTH", auth))
+ return self.try(self.tp:check("2.."))
+end
+function metat.__index:auth(user, password, ext)
+ if not user or not password then return 1 end
+ if string.find(ext, "AUTH[^\n]+LOGIN") then
+ return self:login(user, password)
+ elseif string.find(ext, "AUTH[^\n]+PLAIN") then
+ return self:plain(user, password)
+ else
+ self.try(nil, "authentication not supported")
+ end
+end
+function metat.__index:send(mailt)
+ self:mail(mailt.from)
+ if base.type(mailt.rcpt) == "table" then
+ for i,v in base.ipairs(mailt.rcpt) do
+ self:rcpt(v)
+ end
+ else
+ self:rcpt(mailt.rcpt)
+ end
+ self:data(ltn12.source.chain(mailt.source, mime.stuff()), mailt.step)
+end
+function _M.open(server, port, create)
+ local tp = socket.try(tp.connect(server or _M.SERVER, port or _M.PORT,
+ _M.TIMEOUT, create))
+ local s = base.setmetatable({tp = tp}, metat)
+ s.try = socket.newtry(function()
+ s:close()
+ end)
+ return s
+end
+local function lower_headers(headers)
+ local lower = {}
+ for i,v in base.pairs(headers or lower) do
+ lower[string.lower(i)] = v
+ end
+ return lower
+end
+local seqno = 0
+local function newboundary()
+ seqno = seqno + 1
+ return string.format('%s%05d==%05u', os.date('%d%m%Y%H%M%S'),
+ math.random(0, 99999), seqno)
+end
+local send_message
+local function send_headers(tosend)
+ local canonic = headers.canonic
+ local h = "\r\n"
+ for f,v in base.pairs(tosend) do
+ h = (canonic[f] or f) .. ': ' .. v .. "\r\n" .. h
+ end
+ coroutine.yield(h)
+end
+local function send_multipart(mesgt)
+ local bd = newboundary()
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or 'multipart/mixed'
+ headers['content-type'] = headers['content-type'] ..
+ '; boundary="' .. bd .. '"'
+ send_headers(headers)
+ if mesgt.body.preamble then
+ coroutine.yield(mesgt.body.preamble)
+ coroutine.yield("\r\n")
+ end
+ for i, m in base.ipairs(mesgt.body) do
+ coroutine.yield("\r\n--" .. bd .. "\r\n")
+ send_message(m)
+ end
+ coroutine.yield("\r\n--" .. bd .. "--\r\n\r\n")
+ if mesgt.body.epilogue then
+ coroutine.yield(mesgt.body.epilogue)
+ coroutine.yield("\r\n")
+ end
+end
+local function send_source(mesgt)
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or
+ 'text/plain; charset="iso-8859-1"'
+ send_headers(headers)
+ while true do
+ local chunk, err = mesgt.body()
+ if err then coroutine.yield(nil, err)
+ elseif chunk then coroutine.yield(chunk)
+ else break end
+ end
+end
+local function send_string(mesgt)
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or
+ 'text/plain; charset="iso-8859-1"'
+ send_headers(headers)
+ coroutine.yield(mesgt.body)
+end
+function send_message(mesgt)
+ if base.type(mesgt.body) == "table" then send_multipart(mesgt)
+ elseif base.type(mesgt.body) == "function" then send_source(mesgt)
+ else send_string(mesgt) end
+end
+local function adjust_headers(mesgt)
+ local lower = lower_headers(mesgt.headers)
+ lower["date"] = lower["date"] or
+ os.date("!%a, %d %b %Y %H:%M:%S ") .. (mesgt.zone or _M.ZONE)
+ lower["x-mailer"] = lower["x-mailer"] or socket._VERSION
+ lower["mime-version"] = "1.0"
+ return lower
+end
+function _M.message(mesgt)
+ mesgt.headers = adjust_headers(mesgt)
+ local co = coroutine.create(function() send_message(mesgt) end)
+ return function()
+ local ret, a, b = coroutine.resume(co)
+ if ret then return a, b
+ else return nil, a end
+ end
+end
+_M.send = socket.protect(function(mailt)
+ local s = _M.open(mailt.server, mailt.port, mailt.create)
+ local ext = s:greet(mailt.domain)
+ s:auth(mailt.user, mailt.password, ext)
+ s:send(mailt)
+ s:quit()
+ return s:close()
+end)
+socket.smtp = _M
+return _M
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/smtp.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/smtp.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/smtp.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/smtp_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/smtp_lua.c
new file mode 100644
index 00000000000..4d265e930d1
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/smtp_lua.c
@@ -0,0 +1,505 @@
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_smtp_lua_open (lua_State *L) {
+ static unsigned char B[] = {
+ 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x62, 0x61, 0x73, 0x65, 0x20, 0x3d,
+ 0x20, 0x5f, 0x47, 0x0a, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x63, 0x6f,
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+ 0x71, 0x75, 0x69, 0x72, 0x65, 0x28, 0x22, 0x63, 0x6f, 0x72, 0x6f, 0x75,
+ 0x74, 0x69, 0x6e, 0x65, 0x22, 0x29, 0x0a, 0x6c, 0x6f, 0x63, 0x61, 0x6c,
+ 0x20, 0x73, 0x74, 0x72, 0x69, 0x6e, 0x67, 0x20, 0x3d, 0x20, 0x72, 0x65,
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+ 0x64, 0x28, 0x6d, 0x61, 0x69, 0x6c, 0x74, 0x29, 0x0a, 0x20, 0x20, 0x20,
+ 0x20, 0x73, 0x3a, 0x71, 0x75, 0x69, 0x74, 0x28, 0x29, 0x0a, 0x20, 0x20,
+ 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x73, 0x3a, 0x63,
+ 0x6c, 0x6f, 0x73, 0x65, 0x28, 0x29, 0x0a, 0x65, 0x6e, 0x64, 0x29, 0x0a,
+ 0x73, 0x6f, 0x63, 0x6b, 0x65, 0x74, 0x2e, 0x73, 0x6d, 0x74, 0x70, 0x20,
+ 0x3d, 0x20, 0x5f, 0x4d, 0x0a, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20,
+ 0x5f, 0x4d, 0x0a, 0x00};
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/socket.c b/Build/source/texk/web2c/luatexdir/luasocket/src/socket.c
new file mode 100644
index 00000000000..84165c70e5e
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/socket.c
@@ -0,0 +1,5 @@
+#ifdef _WIN32
+#include "wsocket.c"
+#else
+#include "usocket.c"
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/socket.h b/Build/source/texk/web2c/luatexdir/luasocket/src/socket.h
new file mode 100644
index 00000000000..63573de5da1
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/socket.h
@@ -0,0 +1,78 @@
+#ifndef SOCKET_H
+#define SOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module
+* LuaSocket toolkit
+*
+* BSD Sockets and WinSock are similar, but there are a few irritating
+* differences. Also, not all *nix platforms behave the same. This module
+* (and the associated usocket.h and wsocket.h) factor these differences and
+* creates a interface compatible with the io.h module.
+\*=========================================================================*/
+#include "io.h"
+
+/*=========================================================================*\
+* Platform specific compatibilization
+\*=========================================================================*/
+#ifdef _WIN32
+#include "wsocket.h"
+#else
+#include "usocket.h"
+#endif
+
+/*=========================================================================*\
+* The connect and accept functions accept a timeout and their
+* implementations are somewhat complicated. We chose to move
+* the timeout control into this module for these functions in
+* order to simplify the modules that use them.
+\*=========================================================================*/
+#include "timeout.h"
+
+/* we are lazy... */
+typedef struct sockaddr SA;
+
+/*=========================================================================*\
+* Functions bellow implement a comfortable platform independent
+* interface to sockets
+\*=========================================================================*/
+int socket_open(void);
+int socket_close(void);
+void socket_destroy(p_socket ps);
+void socket_shutdown(p_socket ps, int how);
+int socket_sendto(p_socket ps, const char *data, size_t count,
+ size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
+int socket_recvfrom(p_socket ps, char *data, size_t count,
+ size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
+
+void socket_setnonblocking(p_socket ps);
+void socket_setblocking(p_socket ps);
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm);
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm);
+
+int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
+int socket_create(p_socket ps, int domain, int type, int protocol);
+int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
+int socket_listen(p_socket ps, int backlog);
+int socket_accept(p_socket ps, p_socket pa, SA *addr,
+ socklen_t *addr_len, p_timeout tm);
+
+const char *socket_hoststrerror(int err);
+const char *socket_gaistrerror(int err);
+const char *socket_strerror(int err);
+
+/* these are perfect to use with the io abstraction module
+ and the buffered input module */
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm);
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
+int socket_write(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm);
+int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
+const char *socket_ioerror(p_socket ps, int err);
+
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
+int socket_gethostbyname(const char *addr, struct hostent **hp);
+
+#endif /* SOCKET_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/socket.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/socket.lua
new file mode 100644
index 00000000000..d1c0b164924
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/socket.lua
@@ -0,0 +1,149 @@
+-----------------------------------------------------------------------------
+-- LuaSocket helper module
+-- Author: Diego Nehab
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local string = require("string")
+local math = require("math")
+local socket = require("socket.core")
+
+local _M = socket
+
+-----------------------------------------------------------------------------
+-- Exported auxiliar functions
+-----------------------------------------------------------------------------
+function _M.connect4(address, port, laddress, lport)
+ return socket.connect(address, port, laddress, lport, "inet")
+end
+
+function _M.connect6(address, port, laddress, lport)
+ return socket.connect(address, port, laddress, lport, "inet6")
+end
+
+function _M.bind(host, port, backlog)
+ if host == "*" then host = "0.0.0.0" end
+ local addrinfo, err = socket.dns.getaddrinfo(host);
+ if not addrinfo then return nil, err end
+ local sock, res
+ err = "no info on address"
+ for i, alt in base.ipairs(addrinfo) do
+ if alt.family == "inet" then
+ sock, err = socket.tcp4()
+ else
+ sock, err = socket.tcp6()
+ end
+ if not sock then return nil, err end
+ sock:setoption("reuseaddr", true)
+ res, err = sock:bind(alt.addr, port)
+ if not res then
+ sock:close()
+ else
+ res, err = sock:listen(backlog)
+ if not res then
+ sock:close()
+ else
+ return sock
+ end
+ end
+ end
+ return nil, err
+end
+
+_M.try = _M.newtry()
+
+function _M.choose(table)
+ return function(name, opt1, opt2)
+ if base.type(name) ~= "string" then
+ name, opt1, opt2 = "default", name, opt1
+ end
+ local f = table[name or "nil"]
+ if not f then base.error("unknown key (".. base.tostring(name) ..")", 3)
+ else return f(opt1, opt2) end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Socket sources and sinks, conforming to LTN12
+-----------------------------------------------------------------------------
+-- create namespaces inside LuaSocket namespace
+local sourcet, sinkt = {}, {}
+_M.sourcet = sourcet
+_M.sinkt = sinkt
+
+_M.BLOCKSIZE = 2048
+
+sinkt["close-when-done"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if not chunk then
+ sock:close()
+ return 1
+ else return sock:send(chunk) end
+ end
+ })
+end
+
+sinkt["keep-open"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if chunk then return sock:send(chunk)
+ else return 1 end
+ end
+ })
+end
+
+sinkt["default"] = sinkt["keep-open"]
+
+_M.sink = _M.choose(sinkt)
+
+sourcet["by-length"] = function(sock, length)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ if length <= 0 then return nil end
+ local size = math.min(socket.BLOCKSIZE, length)
+ local chunk, err = sock:receive(size)
+ if err then return nil, err end
+ length = length - string.len(chunk)
+ return chunk
+ end
+ })
+end
+
+sourcet["until-closed"] = function(sock)
+ local done
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ if done then return nil end
+ local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
+ if not err then return chunk
+ elseif err == "closed" then
+ sock:close()
+ done = 1
+ return partial
+ else return nil, err end
+ end
+ })
+end
+
+
+sourcet["default"] = sourcet["until-closed"]
+
+_M.source = _M.choose(sourcet)
+
+return _M
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/socket_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/socket_lua.c
new file mode 100644
index 00000000000..55ebf35a91d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/socket_lua.c
@@ -0,0 +1,309 @@
+/*
+ * This file is generated with xxd -i and bit of bash script.
+*/
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_socket_lua_open (lua_State *L) {
+ static unsigned char B[] = {
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+ 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x4d, 0x0a,0x0};
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/socket_lua.c.module b/Build/source/texk/web2c/luatexdir/luasocket/src/socket_lua.c.module
new file mode 100644
index 00000000000..6a8b4340575
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/socket_lua.c.module
@@ -0,0 +1,317 @@
+/*
+ * This file is generated with xxd -i and bit of bash script.
+*/
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_socket_lua_open (lua_State *L) {
+ int res;
+ static unsigned char B[] = {
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+ 0x7d, 0x29, 0x0a, 0x65, 0x6e, 0x64, 0x0a, 0x73, 0x6f, 0x75, 0x72, 0x63,
+ 0x65, 0x74, 0x5b, 0x22, 0x64, 0x65, 0x66, 0x61, 0x75, 0x6c, 0x74, 0x22,
+ 0x5d, 0x20, 0x3d, 0x20, 0x73, 0x6f, 0x75, 0x72, 0x63, 0x65, 0x74, 0x5b,
+ 0x22, 0x75, 0x6e, 0x74, 0x69, 0x6c, 0x2d, 0x63, 0x6c, 0x6f, 0x73, 0x65,
+ 0x64, 0x22, 0x5d, 0x0a, 0x5f, 0x4d, 0x2e, 0x73, 0x6f, 0x75, 0x72, 0x63,
+ 0x65, 0x20, 0x3d, 0x20, 0x5f, 0x4d, 0x2e, 0x63, 0x68, 0x6f, 0x6f, 0x73,
+ 0x65, 0x28, 0x73, 0x6f, 0x75, 0x72, 0x63, 0x65, 0x74, 0x29, 0x0a, 0x72,
+ 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x4d, 0x0a,0x0};
+/*
+ lua_getglobal(L, "package");
+ lua_getfield(L,-1,"loaded");
+ res = luaL_dostring(L, (const char*)B);
+ lua_setfield(L,-2,"socket");
+ lua_settop(L,0);
+ return res;*/
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/tcp.c b/Build/source/texk/web2c/luatexdir/luasocket/src/tcp.c
new file mode 100644
index 00000000000..ef9ee6f9c2f
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/tcp.c
@@ -0,0 +1,451 @@
+/*=========================================================================*\
+* TCP object
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "inet.h"
+#include "options.h"
+#include "tcp.h"
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int global_create4(lua_State *L);
+static int global_create6(lua_State *L);
+static int global_connect(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_listen(lua_State *L);
+static int meth_getfamily(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+static int meth_getsockname(lua_State *L);
+static int meth_getpeername(lua_State *L);
+static int meth_shutdown(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_accept(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_getoption(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_gettimeout(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+
+/* tcp object methods */
+static luaL_Reg tcp_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"accept", meth_accept},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfamily", meth_getfamily},
+ {"getfd", meth_getfd},
+ {"getoption", meth_getoption},
+ {"getpeername", meth_getpeername},
+ {"getsockname", meth_getsockname},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"listen", meth_listen},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"settimeout", meth_settimeout},
+ {"gettimeout", meth_gettimeout},
+ {"shutdown", meth_shutdown},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt optget[] = {
+ {"keepalive", opt_get_keepalive},
+ {"reuseaddr", opt_get_reuseaddr},
+ {"reuseport", opt_get_reuseport},
+ {"tcp-nodelay", opt_get_tcp_nodelay},
+ {"linger", opt_get_linger},
+ {"error", opt_get_error},
+ {NULL, NULL}
+};
+
+static t_opt optset[] = {
+ {"keepalive", opt_set_keepalive},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"reuseport", opt_set_reuseport},
+ {"tcp-nodelay", opt_set_tcp_nodelay},
+ {"ipv6-v6only", opt_set_ip6_v6only},
+ {"linger", opt_set_linger},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"tcp", global_create},
+ {"tcp4", global_create4},
+ {"tcp6", global_create6},
+ {"connect", global_connect},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int tcp_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "tcp{master}", tcp_methods);
+ auxiliar_newclass(L, "tcp{client}", tcp_methods);
+ auxiliar_newclass(L, "tcp{server}", tcp_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "tcp{master}", "tcp{any}");
+ auxiliar_add2group(L, "tcp{client}", "tcp{any}");
+ auxiliar_add2group(L, "tcp{server}", "tcp{any}");
+ /* define library functions */
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_send(L, &tcp->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_receive(L, &tcp->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_getstats(L, &tcp->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_setstats(L, &tcp->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_getoption(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return opt_meth_getoption(L, optget, &tcp->sock);
+}
+
+static int meth_setoption(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return opt_meth_setoption(L, optset, &tcp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ lua_pushnumber(L, (int) tcp->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ tcp->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&tcp->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Waits for and returns a client object attempting connection to the
+* server object
+\*-------------------------------------------------------------------------*/
+static int meth_accept(lua_State *L)
+{
+ p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
+ p_timeout tm = timeout_markstart(&server->tm);
+ t_socket sock;
+ const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm);
+ /* if successful, push client socket */
+ if (err == NULL) {
+ p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ auxiliar_setclass(L, "tcp{client}", -1);
+ /* initialize structure fields */
+ memset(clnt, 0, sizeof(t_tcp));
+ socket_setnonblocking(&sock);
+ clnt->sock = sock;
+ io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &clnt->sock);
+ timeout_init(&clnt->tm, -1, -1);
+ buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
+ clnt->family = server->family;
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static int meth_bind(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ const char *err;
+ struct addrinfo bindhints;
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_STREAM;
+ bindhints.ai_family = tcp->family;
+ bindhints.ai_flags = AI_PASSIVE;
+ err = inet_trybind(&tcp->sock, &tcp->family, address, port, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master tcp object into a client object.
+\*-------------------------------------------------------------------------*/
+static int meth_connect(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ struct addrinfo connecthints;
+ const char *err;
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_STREAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = tcp->family;
+ timeout_markstart(&tcp->tm);
+ err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
+ &tcp->tm, &connecthints);
+ /* have to set the class even if it failed due to non-blocking connects */
+ auxiliar_setclass(L, "tcp{client}", 1);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ socket_destroy(&tcp->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns family as string
+\*-------------------------------------------------------------------------*/
+static int meth_getfamily(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ if (tcp->family == AF_INET6) {
+ lua_pushliteral(L, "inet6");
+ return 1;
+ } else if (tcp->family == AF_INET) {
+ lua_pushliteral(L, "inet4");
+ return 1;
+ } else {
+ lua_pushliteral(L, "inet4");
+ return 1;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Puts the sockt in listen mode
+\*-------------------------------------------------------------------------*/
+static int meth_listen(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
+ int backlog = (int) luaL_optnumber(L, 2, 32);
+ int err = socket_listen(&tcp->sock, backlog);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+ /* turn master object into a server object */
+ auxiliar_setclass(L, "tcp{server}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Shuts the connection down partially
+\*-------------------------------------------------------------------------*/
+static int meth_shutdown(lua_State *L)
+{
+ /* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
+ static const char* methods[] = { "receive", "send", "both", NULL };
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ int how = luaL_checkoption(L, 2, "both", methods);
+ socket_shutdown(&tcp->sock, how);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call inet methods
+\*-------------------------------------------------------------------------*/
+static int meth_getpeername(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return inet_meth_getpeername(L, &tcp->sock, tcp->family);
+}
+
+static int meth_getsockname(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return inet_meth_getsockname(L, &tcp->sock, tcp->family);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return timeout_meth_settimeout(L, &tcp->tm);
+}
+
+static int meth_gettimeout(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return timeout_meth_gettimeout(L, &tcp->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master tcp object
+\*-------------------------------------------------------------------------*/
+static int tcp_create(lua_State *L, int family) {
+ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ memset(tcp, 0, sizeof(t_tcp));
+ /* set its type as master object */
+ auxiliar_setclass(L, "tcp{master}", -1);
+ /* if family is AF_UNSPEC, we leave the socket invalid and
+ * store AF_UNSPEC into family. This will allow it to later be
+ * replaced with an AF_INET6 or AF_INET socket upon first use. */
+ tcp->sock = SOCKET_INVALID;
+ tcp->family = family;
+ io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &tcp->sock);
+ timeout_init(&tcp->tm, -1, -1);
+ buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
+ if (family != AF_UNSPEC) {
+ const char *err = inet_trycreate(&tcp->sock, family, SOCK_STREAM, 0);
+ if (err != NULL) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ socket_setnonblocking(&tcp->sock);
+ }
+ return 1;
+}
+
+static int global_create(lua_State *L) {
+ return tcp_create(L, AF_UNSPEC);
+}
+
+static int global_create4(lua_State *L) {
+ return tcp_create(L, AF_INET);
+}
+
+static int global_create6(lua_State *L) {
+ return tcp_create(L, AF_INET6);
+}
+
+static int global_connect(lua_State *L) {
+ const char *remoteaddr = luaL_checkstring(L, 1);
+ const char *remoteserv = luaL_checkstring(L, 2);
+ const char *localaddr = luaL_optstring(L, 3, NULL);
+ const char *localserv = luaL_optstring(L, 4, "0");
+ int family = inet_optfamily(L, 5, "unspec");
+ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ struct addrinfo bindhints, connecthints;
+ const char *err = NULL;
+ /* initialize tcp structure */
+ memset(tcp, 0, sizeof(t_tcp));
+ io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &tcp->sock);
+ timeout_init(&tcp->tm, -1, -1);
+ buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
+ tcp->sock = SOCKET_INVALID;
+ tcp->family = AF_UNSPEC;
+ /* allow user to pick local address and port */
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_STREAM;
+ bindhints.ai_family = family;
+ bindhints.ai_flags = AI_PASSIVE;
+ if (localaddr) {
+ err = inet_trybind(&tcp->sock, &tcp->family, localaddr,
+ localserv, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ }
+ /* try to connect to remote address and port */
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_STREAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = tcp->family;
+ err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv,
+ &tcp->tm, &connecthints);
+ if (err) {
+ socket_destroy(&tcp->sock);
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ auxiliar_setclass(L, "tcp{client}", -1);
+ return 1;
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/tcp.h b/Build/source/texk/web2c/luatexdir/luasocket/src/tcp.h
new file mode 100644
index 00000000000..eded620324d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/tcp.h
@@ -0,0 +1,35 @@
+#ifndef TCP_H
+#define TCP_H
+/*=========================================================================*\
+* TCP object
+* LuaSocket toolkit
+*
+* The tcp.h module is basicly a glue that puts together modules buffer.h,
+* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
+* SOCK_STREAM) support.
+*
+* Three classes are defined: master, client and server. The master class is
+* a newly created tcp object, that has not been bound or connected. Server
+* objects are tcp objects bound to some local address. Client objects are
+* tcp objects either connected to some address or returned by the accept
+* method of a server object.
+\*=========================================================================*/
+#include "lua.h"
+
+#include "buffer.h"
+#include "timeout.h"
+#include "socket.h"
+
+typedef struct t_tcp_ {
+ t_socket sock;
+ t_io io;
+ t_buffer buf;
+ t_timeout tm;
+ int family;
+} t_tcp;
+
+typedef t_tcp *p_tcp;
+
+int tcp_open(lua_State *L);
+
+#endif /* TCP_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/timeout.c b/Build/source/texk/web2c/luatexdir/luasocket/src/timeout.c
new file mode 100644
index 00000000000..5a601d5410a
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/timeout.c
@@ -0,0 +1,228 @@
+/*=========================================================================*\
+* Timeout management functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <stdio.h>
+#include <limits.h>
+#include <float.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "auxiliar.h"
+#include "timeout.h"
+
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <time.h>
+#include <sys/time.h>
+#endif
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int timeout_lua_gettime(lua_State *L);
+static int timeout_lua_sleep(lua_State *L);
+
+static luaL_Reg func[] = {
+ { "gettime", timeout_lua_gettime },
+ { "sleep", timeout_lua_sleep },
+ { NULL, NULL }
+};
+
+/*=========================================================================*\
+* Exported functions.
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initialize structure
+\*-------------------------------------------------------------------------*/
+void timeout_init(p_timeout tm, double block, double total) {
+ tm->block = block;
+ tm->total = total;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines how much time we have left for the next system call,
+* if the previous call was successful
+* Input
+* tm: timeout control structure
+* Returns
+* the number of ms left or -1 if there is no time limit
+\*-------------------------------------------------------------------------*/
+double timeout_get(p_timeout tm) {
+ if (tm->block < 0.0 && tm->total < 0.0) {
+ return -1;
+ } else if (tm->block < 0.0) {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else if (tm->total < 0.0) {
+ return tm->block;
+ } else {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MIN(tm->block, MAX(t, 0.0));
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns time since start of operation
+* Input
+* tm: timeout control structure
+* Returns
+* start field of structure
+\*-------------------------------------------------------------------------*/
+double timeout_getstart(p_timeout tm) {
+ return tm->start;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines how much time we have left for the next system call,
+* if the previous call was a failure
+* Input
+* tm: timeout control structure
+* Returns
+* the number of ms left or -1 if there is no time limit
+\*-------------------------------------------------------------------------*/
+double timeout_getretry(p_timeout tm) {
+ if (tm->block < 0.0 && tm->total < 0.0) {
+ return -1;
+ } else if (tm->block < 0.0) {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else if (tm->total < 0.0) {
+ double t = tm->block - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MIN(tm->block, MAX(t, 0.0));
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Marks the operation start time in structure
+* Input
+* tm: timeout control structure
+\*-------------------------------------------------------------------------*/
+p_timeout timeout_markstart(p_timeout tm) {
+ tm->start = timeout_gettime();
+ return tm;
+}
+
+/*-------------------------------------------------------------------------*\
+* Gets time in s, relative to January 1, 1970 (UTC)
+* Returns
+* time in s.
+\*-------------------------------------------------------------------------*/
+#ifdef _WIN32
+double timeout_gettime(void) {
+ FILETIME ft;
+ double t;
+ GetSystemTimeAsFileTime(&ft);
+ /* Windows file time (time since January 1, 1601 (UTC)) */
+ t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
+ /* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
+ return (t - 11644473600.0);
+}
+#else
+double timeout_gettime(void) {
+ struct timeval v;
+ gettimeofday(&v, (struct timezone *) NULL);
+ /* Unix Epoch time (time since January 1, 1970 (UTC)) */
+ return v.tv_sec + v.tv_usec/1.0e6;
+}
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int timeout_open(lua_State *L) {
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sets timeout values for IO operations
+* Lua Input: base, time [, mode]
+* time: time out value in seconds
+* mode: "b" for block timeout, "t" for total timeout. (default: b)
+\*-------------------------------------------------------------------------*/
+int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
+ double t = luaL_optnumber(L, 2, -1);
+ const char *mode = luaL_optstring(L, 3, "b");
+ switch (*mode) {
+ case 'b':
+ tm->block = t;
+ break;
+ case 'r': case 't':
+ tm->total = t;
+ break;
+ default:
+ luaL_argcheck(L, 0, 3, "invalid timeout mode");
+ break;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Gets timeout values for IO operations
+* Lua Output: block, total
+\*-------------------------------------------------------------------------*/
+int timeout_meth_gettimeout(lua_State *L, p_timeout tm) {
+ lua_pushnumber(L, tm->block);
+ lua_pushnumber(L, tm->total);
+ return 2;
+}
+
+/*=========================================================================*\
+* Test support functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Returns the time the system has been up, in secconds.
+\*-------------------------------------------------------------------------*/
+static int timeout_lua_gettime(lua_State *L)
+{
+ lua_pushnumber(L, timeout_gettime());
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sleep for n seconds.
+\*-------------------------------------------------------------------------*/
+#ifdef _WIN32
+int timeout_lua_sleep(lua_State *L)
+{
+ double n = luaL_checknumber(L, 1);
+ if (n < 0.0) n = 0.0;
+ if (n < DBL_MAX/1000.0) n *= 1000.0;
+ if (n > INT_MAX) n = INT_MAX;
+ Sleep((int)n);
+ return 0;
+}
+#else
+int timeout_lua_sleep(lua_State *L)
+{
+ double n = luaL_checknumber(L, 1);
+ struct timespec t, r;
+ if (n < 0.0) n = 0.0;
+ if (n > INT_MAX) n = INT_MAX;
+ t.tv_sec = (int) n;
+ n -= t.tv_sec;
+ t.tv_nsec = (int) (n * 1000000000);
+ if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
+ while (nanosleep(&t, &r) != 0) {
+ t.tv_sec = r.tv_sec;
+ t.tv_nsec = r.tv_nsec;
+ }
+ return 0;
+}
+#endif
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/timeout.h b/Build/source/texk/web2c/luatexdir/luasocket/src/timeout.h
new file mode 100644
index 00000000000..af902318b0a
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/timeout.h
@@ -0,0 +1,29 @@
+#ifndef TIMEOUT_H
+#define TIMEOUT_H
+/*=========================================================================*\
+* Timeout management functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "lua.h"
+
+/* timeout control structure */
+typedef struct t_timeout_ {
+ double block; /* maximum time for blocking calls */
+ double total; /* total number of miliseconds for operation */
+ double start; /* time of start of operation */
+} t_timeout;
+typedef t_timeout *p_timeout;
+
+int timeout_open(lua_State *L);
+void timeout_init(p_timeout tm, double block, double total);
+double timeout_get(p_timeout tm);
+double timeout_getretry(p_timeout tm);
+p_timeout timeout_markstart(p_timeout tm);
+double timeout_getstart(p_timeout tm);
+double timeout_gettime(void);
+int timeout_meth_settimeout(lua_State *L, p_timeout tm);
+int timeout_meth_gettimeout(lua_State *L, p_timeout tm);
+
+#define timeout_iszero(tm) ((tm)->block == 0.0)
+
+#endif /* TIMEOUT_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/tp.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/tp.lua
new file mode 100644
index 00000000000..1c418542f43
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/tp.lua
@@ -0,0 +1,98 @@
+local base = _G
+local string = require("string")
+local socket = socket or require("socket")
+local ltn12 = ltn12 or require("ltn12")
+socket.tp = {}
+local _M = socket.tp
+module("socket.tp")
+_M.TIMEOUT = 60
+local function get_reply(c)
+ local code, current, sep
+ local line, err = c:receive()
+ local reply = line
+ if err then return nil, err end
+ code, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
+ if not code then return nil, "invalid server reply" end
+ if sep == "-" then -- reply is multiline
+ repeat
+ line, err = c:receive()
+ if err then return nil, err end
+ current, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
+ reply = reply .. "\n" .. line
+ until code == current and sep == " "
+ end
+ return code, reply
+end
+local metat = { __index = {} }
+function metat.__index:getpeername()
+ return self.c:getpeername()
+end
+function metat.__index:getsockname()
+ return self.c:getpeername()
+end
+function metat.__index:check(ok)
+ local code, reply = get_reply(self.c)
+ if not code then return nil, reply end
+ if base.type(ok) ~= "function" then
+ if base.type(ok) == "table" then
+ for i, v in base.ipairs(ok) do
+ if string.find(code, v) then
+ return base.tonumber(code), reply
+ end
+ end
+ return nil, reply
+ else
+ if string.find(code, ok) then return base.tonumber(code), reply
+ else return nil, reply end
+ end
+ else return ok(base.tonumber(code), reply) end
+end
+function metat.__index:command(cmd, arg)
+ cmd = string.upper(cmd)
+ if arg then
+ return self.c:send(cmd .. " " .. arg.. "\r\n")
+ else
+ return self.c:send(cmd .. "\r\n")
+ end
+end
+function metat.__index:sink(snk, pat)
+ local chunk, err = self.c:receive(pat)
+ return snk(chunk, err)
+end
+function metat.__index:send(data)
+ return self.c:send(data)
+end
+function metat.__index:receive(pat)
+ return self.c:receive(pat)
+end
+function metat.__index:getfd()
+ return self.c:getfd()
+end
+function metat.__index:dirty()
+ return self.c:dirty()
+end
+function metat.__index:getcontrol()
+ return self.c
+end
+function metat.__index:source(source, step)
+ local sink = socket.sink("keep-open", self.c)
+ local ret, err = ltn12.pump.all(source, sink, step or ltn12.pump.step)
+ return ret, err
+end
+function metat.__index:close()
+ self.c:close()
+ return 1
+end
+function _M.connect(host, port, timeout, create)
+ local c, e = (create or socket.tcp)()
+ if not c then return nil, e end
+ c:settimeout(timeout or _M.TIMEOUT)
+ local r, e = c:connect(host, port)
+ if not r then
+ c:close()
+ return nil, e
+ end
+ return base.setmetatable({c = c}, metat)
+end
+socket.tp = _M
+return _M
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/tp.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/tp.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/tp.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/tp_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/tp_lua.c
new file mode 100644
index 00000000000..9ef9dfae51e
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/tp_lua.c
@@ -0,0 +1,244 @@
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_tp_lua_open (lua_State *L) {
+ static unsigned char B[] = {
+ 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x62, 0x61, 0x73, 0x65, 0x20, 0x3d,
+ 0x20, 0x5f, 0x47, 0x0a, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x73, 0x74,
+ 0x72, 0x69, 0x6e, 0x67, 0x20, 0x3d, 0x20, 0x72, 0x65, 0x71, 0x75, 0x69,
+ 0x72, 0x65, 0x28, 0x22, 0x73, 0x74, 0x72, 0x69, 0x6e, 0x67, 0x22, 0x29,
+ 0x0a, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x73, 0x6f, 0x63, 0x6b, 0x65,
+ 0x74, 0x20, 0x3d, 0x20, 0x73, 0x6f, 0x63, 0x6b, 0x65, 0x74, 0x20, 0x6f,
+ 0x72, 0x20, 0x72, 0x65, 0x71, 0x75, 0x69, 0x72, 0x65, 0x28, 0x22, 0x73,
+ 0x6f, 0x63, 0x6b, 0x65, 0x74, 0x22, 0x29, 0x0a, 0x6c, 0x6f, 0x63, 0x61,
+ 0x6c, 0x20, 0x6c, 0x74, 0x6e, 0x31, 0x32, 0x20, 0x3d, 0x20, 0x6c, 0x74,
+ 0x6e, 0x31, 0x32, 0x20, 0x6f, 0x72, 0x20, 0x72, 0x65, 0x71, 0x75, 0x69,
+ 0x72, 0x65, 0x28, 0x22, 0x6c, 0x74, 0x6e, 0x31, 0x32, 0x22, 0x29, 0x0a,
+ 0x73, 0x6f, 0x63, 0x6b, 0x65, 0x74, 0x2e, 0x74, 0x70, 0x20, 0x3d, 0x20,
+ 0x7b, 0x7d, 0x0a, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x5f, 0x4d, 0x20,
+ 0x3d, 0x20, 0x73, 0x6f, 0x63, 0x6b, 0x65, 0x74, 0x2e, 0x74, 0x70, 0x0a,
+ 0x6d, 0x6f, 0x64, 0x75, 0x6c, 0x65, 0x28, 0x22, 0x73, 0x6f, 0x63, 0x6b,
+ 0x65, 0x74, 0x2e, 0x74, 0x70, 0x22, 0x29, 0x0a, 0x5f, 0x4d, 0x2e, 0x54,
+ 0x49, 0x4d, 0x45, 0x4f, 0x55, 0x54, 0x20, 0x3d, 0x20, 0x36, 0x30, 0x0a,
+ 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x66, 0x75, 0x6e, 0x63, 0x74, 0x69,
+ 0x6f, 0x6e, 0x20, 0x67, 0x65, 0x74, 0x5f, 0x72, 0x65, 0x70, 0x6c, 0x79,
+ 0x28, 0x63, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c, 0x6f, 0x63, 0x61,
+ 0x6c, 0x20, 0x63, 0x6f, 0x64, 0x65, 0x2c, 0x20, 0x63, 0x75, 0x72, 0x72,
+ 0x65, 0x6e, 0x74, 0x2c, 0x20, 0x73, 0x65, 0x70, 0x0a, 0x20, 0x20, 0x20,
+ 0x20, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x6c, 0x69, 0x6e, 0x65, 0x2c,
+ 0x20, 0x65, 0x72, 0x72, 0x20, 0x3d, 0x20, 0x63, 0x3a, 0x72, 0x65, 0x63,
+ 0x65, 0x69, 0x76, 0x65, 0x28, 0x29, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6c,
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+ 0x29, 0x0a, 0x65, 0x6e, 0x64, 0x0a, 0x73, 0x6f, 0x63, 0x6b, 0x65, 0x74,
+ 0x2e, 0x74, 0x70, 0x20, 0x3d, 0x20, 0x5f, 0x4d, 0x0a, 0x72, 0x65, 0x74,
+ 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x4d, 0x0a, 0x00};
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/udp.c b/Build/source/texk/web2c/luatexdir/luasocket/src/udp.c
new file mode 100644
index 00000000000..605c1950f2b
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/udp.c
@@ -0,0 +1,483 @@
+/*=========================================================================*\
+* UDP object
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+#include <stdlib.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "inet.h"
+#include "options.h"
+#include "udp.h"
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int global_create4(lua_State *L);
+static int global_create6(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_sendto(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_receivefrom(lua_State *L);
+static int meth_getfamily(lua_State *L);
+static int meth_getsockname(lua_State *L);
+static int meth_getpeername(lua_State *L);
+static int meth_gettimeout(lua_State *L);
+static int meth_setsockname(lua_State *L);
+static int meth_setpeername(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_getoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+
+/* udp object methods */
+static luaL_Reg udp_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"close", meth_close},
+ {"dirty", meth_dirty},
+ {"getfamily", meth_getfamily},
+ {"getfd", meth_getfd},
+ {"getpeername", meth_getpeername},
+ {"getsockname", meth_getsockname},
+ {"receive", meth_receive},
+ {"receivefrom", meth_receivefrom},
+ {"send", meth_send},
+ {"sendto", meth_sendto},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"getoption", meth_getoption},
+ {"setpeername", meth_setpeername},
+ {"setsockname", meth_setsockname},
+ {"settimeout", meth_settimeout},
+ {"gettimeout", meth_gettimeout},
+ {NULL, NULL}
+};
+
+/* socket options for setoption */
+static t_opt optset[] = {
+ {"dontroute", opt_set_dontroute},
+ {"broadcast", opt_set_broadcast},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"reuseport", opt_set_reuseport},
+ {"ip-multicast-if", opt_set_ip_multicast_if},
+ {"ip-multicast-ttl", opt_set_ip_multicast_ttl},
+ {"ip-multicast-loop", opt_set_ip_multicast_loop},
+ {"ip-add-membership", opt_set_ip_add_membership},
+ {"ip-drop-membership", opt_set_ip_drop_membersip},
+ {"ipv6-unicast-hops", opt_set_ip6_unicast_hops},
+ {"ipv6-multicast-hops", opt_set_ip6_unicast_hops},
+ {"ipv6-multicast-loop", opt_set_ip6_multicast_loop},
+ {"ipv6-add-membership", opt_set_ip6_add_membership},
+ {"ipv6-drop-membership", opt_set_ip6_drop_membersip},
+ {"ipv6-v6only", opt_set_ip6_v6only},
+ {NULL, NULL}
+};
+
+/* socket options for getoption */
+static t_opt optget[] = {
+ {"dontroute", opt_get_dontroute},
+ {"broadcast", opt_get_broadcast},
+ {"reuseaddr", opt_get_reuseaddr},
+ {"reuseport", opt_get_reuseport},
+ {"ip-multicast-if", opt_get_ip_multicast_if},
+ {"ip-multicast-loop", opt_get_ip_multicast_loop},
+ {"error", opt_get_error},
+ {"ipv6-unicast-hops", opt_get_ip6_unicast_hops},
+ {"ipv6-multicast-hops", opt_get_ip6_unicast_hops},
+ {"ipv6-multicast-loop", opt_get_ip6_multicast_loop},
+ {"ipv6-v6only", opt_get_ip6_v6only},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"udp", global_create},
+ {"udp4", global_create4},
+ {"udp6", global_create6},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int udp_open(lua_State *L) {
+ /* create classes */
+ auxiliar_newclass(L, "udp{connected}", udp_methods);
+ auxiliar_newclass(L, "udp{unconnected}", udp_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "udp{connected}", "udp{any}");
+ auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
+ auxiliar_add2group(L, "udp{connected}", "select{able}");
+ auxiliar_add2group(L, "udp{unconnected}", "select{able}");
+ /* define library functions */
+ luaL_setfuncs(L, func, 0);
+ /* export default UDP size */
+ lua_pushliteral(L, "_DATAGRAMSIZE");
+ lua_pushinteger(L, UDP_DATAGRAMSIZE);
+ lua_rawset(L, -3);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+static const char *udp_strerror(int err) {
+ /* a 'closed' error on an unconnected means the target address was not
+ * accepted by the transport layer */
+ if (err == IO_CLOSED) return "refused";
+ else return socket_strerror(err);
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through connected udp socket
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
+ p_timeout tm = &udp->tm;
+ size_t count, sent = 0;
+ int err;
+ const char *data = luaL_checklstring(L, 2, &count);
+ timeout_markstart(tm);
+ err = socket_send(&udp->sock, data, count, &sent, tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, (lua_Number) sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through unconnected udp socket
+\*-------------------------------------------------------------------------*/
+static int meth_sendto(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ size_t count, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &count);
+ const char *ip = luaL_checkstring(L, 3);
+ const char *port = luaL_checkstring(L, 4);
+ p_timeout tm = &udp->tm;
+ int err;
+ struct addrinfo aihint;
+ struct addrinfo *ai;
+ memset(&aihint, 0, sizeof(aihint));
+ aihint.ai_family = udp->family;
+ aihint.ai_socktype = SOCK_DGRAM;
+ aihint.ai_flags = AI_NUMERICHOST | AI_NUMERICSERV;
+ err = getaddrinfo(ip, port, &aihint, &ai);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, gai_strerror(err));
+ return 2;
+ }
+
+ /* create socket if on first sendto if AF_UNSPEC was set */
+ if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) {
+ struct addrinfo *ap;
+ const char *errstr = NULL;
+ for (ap = ai; ap != NULL; ap = ap->ai_next) {
+ errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0);
+ if (errstr == NULL) {
+ socket_setnonblocking(&udp->sock);
+ udp->family = ap->ai_family;
+ break;
+ }
+ }
+ if (errstr != NULL) {
+ lua_pushnil(L);
+ lua_pushstring(L, errstr);
+ freeaddrinfo(ai);
+ return 2;
+ }
+ }
+
+ timeout_markstart(tm);
+ err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
+ (socklen_t) ai->ai_addrlen, tm);
+ freeaddrinfo(ai);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, (lua_Number) sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data from a UDP socket
+\*-------------------------------------------------------------------------*/
+static int meth_receive(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ char buf[UDP_DATAGRAMSIZE];
+ size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
+ char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
+ int err;
+ p_timeout tm = &udp->tm;
+ timeout_markstart(tm);
+ if (!dgram) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "out of memory");
+ return 2;
+ }
+ err = socket_recv(&udp->sock, dgram, wanted, &got, tm);
+ /* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
+ if (err != IO_DONE && err != IO_CLOSED) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+ lua_pushlstring(L, dgram, got);
+ if (wanted > sizeof(buf)) free(dgram);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data and sender from a UDP socket
+\*-------------------------------------------------------------------------*/
+static int meth_receivefrom(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ char buf[UDP_DATAGRAMSIZE];
+ size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
+ char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
+ struct sockaddr_storage addr;
+ socklen_t addr_len = sizeof(addr);
+ char addrstr[INET6_ADDRSTRLEN];
+ char portstr[6];
+ int err;
+ p_timeout tm = &udp->tm;
+ timeout_markstart(tm);
+ if (!dgram) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "out of memory");
+ return 2;
+ }
+ err = socket_recvfrom(&udp->sock, dgram, wanted, &got, (SA *) &addr,
+ &addr_len, tm);
+ /* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
+ if (err != IO_DONE && err != IO_CLOSED) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+ err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr,
+ INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, gai_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+ lua_pushlstring(L, dgram, got);
+ lua_pushstring(L, addrstr);
+ lua_pushinteger(L, (int) strtol(portstr, (char **) NULL, 10));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 3;
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns family as string
+\*-------------------------------------------------------------------------*/
+static int meth_getfamily(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ if (udp->family == AF_INET6) {
+ lua_pushliteral(L, "inet6");
+ return 1;
+ } else {
+ lua_pushliteral(L, "inet4");
+ return 1;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ lua_pushnumber(L, (int) udp->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ udp->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ (void) udp;
+ lua_pushboolean(L, 0);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call inet methods
+\*-------------------------------------------------------------------------*/
+static int meth_getpeername(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
+ return inet_meth_getpeername(L, &udp->sock, udp->family);
+}
+
+static int meth_getsockname(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return inet_meth_getsockname(L, &udp->sock, udp->family);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return opt_meth_setoption(L, optset, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_getoption(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return opt_meth_getoption(L, optget, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return timeout_meth_settimeout(L, &udp->tm);
+}
+
+static int meth_gettimeout(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return timeout_meth_gettimeout(L, &udp->tm);
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master udp object into a client object.
+\*-------------------------------------------------------------------------*/
+static int meth_setpeername(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ p_timeout tm = &udp->tm;
+ const char *address = luaL_checkstring(L, 2);
+ int connecting = strcmp(address, "*");
+ const char *port = connecting? luaL_checkstring(L, 3): "0";
+ struct addrinfo connecthints;
+ const char *err;
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_DGRAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = udp->family;
+ if (connecting) {
+ err = inet_tryconnect(&udp->sock, &udp->family, address,
+ port, tm, &connecthints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ auxiliar_setclass(L, "udp{connected}", 1);
+ } else {
+ /* we ignore possible errors because Mac OS X always
+ * returns EAFNOSUPPORT */
+ inet_trydisconnect(&udp->sock, udp->family, tm);
+ auxiliar_setclass(L, "udp{unconnected}", 1);
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ socket_destroy(&udp->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master object into a server object
+\*-------------------------------------------------------------------------*/
+static int meth_setsockname(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ const char *err;
+ struct addrinfo bindhints;
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_DGRAM;
+ bindhints.ai_family = udp->family;
+ bindhints.ai_flags = AI_PASSIVE;
+ err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master udp object
+\*-------------------------------------------------------------------------*/
+static int udp_create(lua_State *L, int family) {
+ /* allocate udp object */
+ p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
+ auxiliar_setclass(L, "udp{unconnected}", -1);
+ /* if family is AF_UNSPEC, we leave the socket invalid and
+ * store AF_UNSPEC into family. This will allow it to later be
+ * replaced with an AF_INET6 or AF_INET socket upon first use. */
+ udp->sock = SOCKET_INVALID;
+ timeout_init(&udp->tm, -1, -1);
+ udp->family = family;
+ if (family != AF_UNSPEC) {
+ const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0);
+ if (err != NULL) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ socket_setnonblocking(&udp->sock);
+ }
+ return 1;
+}
+
+static int global_create(lua_State *L) {
+ return udp_create(L, AF_UNSPEC);
+}
+
+static int global_create4(lua_State *L) {
+ return udp_create(L, AF_INET);
+}
+
+static int global_create6(lua_State *L) {
+ return udp_create(L, AF_INET6);
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/udp.h b/Build/source/texk/web2c/luatexdir/luasocket/src/udp.h
new file mode 100644
index 00000000000..be9b6a5530f
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/udp.h
@@ -0,0 +1,31 @@
+#ifndef UDP_H
+#define UDP_H
+/*=========================================================================*\
+* UDP object
+* LuaSocket toolkit
+*
+* The udp.h module provides LuaSocket with support for UDP protocol
+* (AF_INET, SOCK_DGRAM).
+*
+* Two classes are defined: connected and unconnected. UDP objects are
+* originally unconnected. They can be "connected" to a given address
+* with a call to the setpeername function. The same function can be used to
+* break the connection.
+\*=========================================================================*/
+#include "lua.h"
+
+#include "timeout.h"
+#include "socket.h"
+
+#define UDP_DATAGRAMSIZE 8192
+
+typedef struct t_udp_ {
+ t_socket sock;
+ t_timeout tm;
+ int family;
+} t_udp;
+typedef t_udp *p_udp;
+
+int udp_open(lua_State *L);
+
+#endif /* UDP_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/unix.c b/Build/source/texk/web2c/luatexdir/luasocket/src/unix.c
new file mode 100644
index 00000000000..dbc87100da3
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/unix.c
@@ -0,0 +1,70 @@
+/*=========================================================================*\
+* Unix domain socket
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "unixstream.h"
+#include "unixdgram.h"
+
+/*-------------------------------------------------------------------------*\
+* Modules and functions
+\*-------------------------------------------------------------------------*/
+static const luaL_Reg mod[] = {
+ {"stream", unixstream_open},
+ {"dgram", unixdgram_open},
+ {NULL, NULL}
+};
+
+static void add_alias(lua_State *L, int index, const char *name, const char *target)
+{
+ lua_getfield(L, index, target);
+ lua_setfield(L, index, name);
+}
+
+static int compat_socket_unix_call(lua_State *L)
+{
+ /* Look up socket.unix.stream in the socket.unix table (which is the first
+ * argument). */
+ lua_getfield(L, 1, "stream");
+
+ /* Replace the stack entry for the socket.unix table with the
+ * socket.unix.stream function. */
+ lua_replace(L, 1);
+
+ /* Call socket.unix.stream, passing along any arguments. */
+ int n = lua_gettop(L);
+ lua_call(L, n-1, LUA_MULTRET);
+
+ /* Pass along the return values from socket.unix.stream. */
+ n = lua_gettop(L);
+ return n;
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int luaopen_socket_unix(lua_State *L)
+{
+ int i;
+ lua_newtable(L);
+ int socket_unix_table = lua_gettop(L);
+
+ for (i = 0; mod[i].name; i++)
+ mod[i].func(L);
+
+ /* Add backwards compatibility aliases "tcp" and "udp" for the "stream" and
+ * "dgram" functions. */
+ add_alias(L, socket_unix_table, "tcp", "stream");
+ add_alias(L, socket_unix_table, "udp", "dgram");
+
+ /* Add a backwards compatibility function and a metatable setup to call it
+ * for the old socket.unix() interface. */
+ lua_pushcfunction(L, compat_socket_unix_call);
+ lua_setfield(L, socket_unix_table, "__call");
+ lua_pushvalue(L, socket_unix_table);
+ lua_setmetatable(L, socket_unix_table);
+
+ return 1;
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/unix.h b/Build/source/texk/web2c/luatexdir/luasocket/src/unix.h
new file mode 100644
index 00000000000..d55444fe575
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/unix.h
@@ -0,0 +1,31 @@
+#ifndef UNIX_H
+#define UNIX_H
+/*=========================================================================*\
+* Unix domain object
+* LuaSocket toolkit
+*
+* This module is just an example of how to extend LuaSocket with a new
+* domain.
+\*=========================================================================*/
+#include "lua.h"
+
+#include "buffer.h"
+#include "timeout.h"
+#include "socket.h"
+#include "luasocket.h"
+
+#ifndef UNIX_API
+#define UNIX_API extern
+#endif
+
+typedef struct t_unix_ {
+ t_socket sock;
+ t_io io;
+ t_buffer buf;
+ t_timeout tm;
+} t_unix;
+typedef t_unix *p_unix;
+
+UNIX_API int luaopen_socket_unix(lua_State *L);
+
+#endif /* UNIX_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/unixdgram.c b/Build/source/texk/web2c/luatexdir/luasocket/src/unixdgram.c
new file mode 100644
index 00000000000..4645892fbe9
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/unixdgram.c
@@ -0,0 +1,408 @@
+/*=========================================================================*\
+* Unix domain socket dgram submodule
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+#include <stdlib.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "options.h"
+#include "unix.h"
+#include <sys/un.h>
+
+#define UNIXDGRAM_DATAGRAMSIZE 8192
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_gettimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+static int meth_receivefrom(lua_State *L);
+static int meth_sendto(lua_State *L);
+static int meth_getsockname(lua_State *L);
+
+static const char *unixdgram_tryconnect(p_unix un, const char *path);
+static const char *unixdgram_trybind(p_unix un, const char *path);
+
+/* unixdgram object methods */
+static luaL_Reg unixdgram_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"send", meth_send},
+ {"sendto", meth_sendto},
+ {"receive", meth_receive},
+ {"receivefrom", meth_receivefrom},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"getsockname", meth_getsockname},
+ {"settimeout", meth_settimeout},
+ {"gettimeout", meth_gettimeout},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt optset[] = {
+ {"reuseaddr", opt_set_reuseaddr},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"dgram", global_create},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int unixdgram_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "unixdgram{connected}", unixdgram_methods);
+ auxiliar_newclass(L, "unixdgram{unconnected}", unixdgram_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "unixdgram{connected}", "unixdgram{any}");
+ auxiliar_add2group(L, "unixdgram{unconnected}", "unixdgram{any}");
+ auxiliar_add2group(L, "unixdgram{connected}", "select{able}");
+ auxiliar_add2group(L, "unixdgram{unconnected}", "select{able}");
+
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+static const char *unixdgram_strerror(int err)
+{
+ /* a 'closed' error on an unconnected means the target address was not
+ * accepted by the transport layer */
+ if (err == IO_CLOSED) return "refused";
+ else return socket_strerror(err);
+}
+
+static int meth_send(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{connected}", 1);
+ p_timeout tm = &un->tm;
+ size_t count, sent = 0;
+ int err;
+ const char *data = luaL_checklstring(L, 2, &count);
+ timeout_markstart(tm);
+ err = socket_send(&un->sock, data, count, &sent, tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, unixdgram_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, (lua_Number) sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through unconnected unixdgram socket
+\*-------------------------------------------------------------------------*/
+static int meth_sendto(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
+ size_t count, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &count);
+ const char *path = luaL_checkstring(L, 3);
+ p_timeout tm = &un->tm;
+ int err;
+ struct sockaddr_un remote;
+ size_t len = strlen(path);
+
+ if (len >= sizeof(remote.sun_path)) {
+ lua_pushnil(L);
+ lua_pushstring(L, "path too long");
+ return 2;
+ }
+
+ memset(&remote, 0, sizeof(remote));
+ strcpy(remote.sun_path, path);
+ remote.sun_family = AF_UNIX;
+ timeout_markstart(tm);
+#ifdef UNIX_HAS_SUN_LEN
+ remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ + len + 1;
+ err = socket_sendto(&un->sock, data, count, &sent, (SA *) &remote, remote.sun_len, tm);
+#else
+ err = socket_sendto(&un->sock, data, count, &sent, (SA *) &remote,
+ sizeof(remote.sun_family) + len, tm);
+#endif
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, unixdgram_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, (lua_Number) sent);
+ return 1;
+}
+
+static int meth_receive(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ char buf[UNIXDGRAM_DATAGRAMSIZE];
+ size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
+ char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
+ int err;
+ p_timeout tm = &un->tm;
+ timeout_markstart(tm);
+ if (!dgram) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "out of memory");
+ return 2;
+ }
+ err = socket_recv(&un->sock, dgram, wanted, &got, tm);
+ /* Unlike STREAM, recv() of zero is not closed, but a zero-length packet. */
+ if (err != IO_DONE && err != IO_CLOSED) {
+ lua_pushnil(L);
+ lua_pushstring(L, unixdgram_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+ lua_pushlstring(L, dgram, got);
+ if (wanted > sizeof(buf)) free(dgram);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data and sender from a DGRAM socket
+\*-------------------------------------------------------------------------*/
+static int meth_receivefrom(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
+ char buf[UNIXDGRAM_DATAGRAMSIZE];
+ size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
+ char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
+ struct sockaddr_un addr;
+ socklen_t addr_len = sizeof(addr);
+ int err;
+ p_timeout tm = &un->tm;
+ timeout_markstart(tm);
+ if (!dgram) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "out of memory");
+ return 2;
+ }
+ addr.sun_path[0] = '\0';
+ err = socket_recvfrom(&un->sock, dgram, wanted, &got, (SA *) &addr,
+ &addr_len, tm);
+ /* Unlike STREAM, recv() of zero is not closed, but a zero-length packet. */
+ if (err != IO_DONE && err != IO_CLOSED) {
+ lua_pushnil(L);
+ lua_pushstring(L, unixdgram_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+
+ lua_pushlstring(L, dgram, got);
+ /* the path may be empty, when client send without bind */
+ lua_pushstring(L, addr.sun_path);
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ return opt_meth_setoption(L, optset, &un->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ lua_pushnumber(L, (int) un->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ un->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ (void) un;
+ lua_pushboolean(L, 0);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static const char *unixdgram_trybind(p_unix un, const char *path) {
+ struct sockaddr_un local;
+ size_t len = strlen(path);
+ int err;
+ if (len >= sizeof(local.sun_path)) return "path too long";
+ memset(&local, 0, sizeof(local));
+ strcpy(local.sun_path, path);
+ local.sun_family = AF_UNIX;
+#ifdef UNIX_HAS_SUN_LEN
+ local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
+ + len + 1;
+ err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
+
+#else
+ err = socket_bind(&un->sock, (SA *) &local,
+ sizeof(local.sun_family) + len);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_bind(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unixdgram_trybind(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+static int meth_getsockname(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ struct sockaddr_un peer = {0};
+ socklen_t peer_len = sizeof(peer);
+
+ if (getsockname(un->sock, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ }
+
+ lua_pushstring(L, peer.sun_path);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master unixdgram object into a client object.
+\*-------------------------------------------------------------------------*/
+static const char *unixdgram_tryconnect(p_unix un, const char *path)
+{
+ struct sockaddr_un remote;
+ int err;
+ size_t len = strlen(path);
+ if (len >= sizeof(remote.sun_path)) return "path too long";
+ memset(&remote, 0, sizeof(remote));
+ strcpy(remote.sun_path, path);
+ remote.sun_family = AF_UNIX;
+ timeout_markstart(&un->tm);
+#ifdef UNIX_HAS_SUN_LEN
+ remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ + len + 1;
+ err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
+#else
+ err = socket_connect(&un->sock, (SA *) &remote,
+ sizeof(remote.sun_family) + len, &un->tm);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_connect(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unixdgram_tryconnect(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* turn unconnected object into a connected object */
+ auxiliar_setclass(L, "unixdgram{connected}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ socket_destroy(&un->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ return timeout_meth_settimeout(L, &un->tm);
+}
+
+static int meth_gettimeout(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ return timeout_meth_gettimeout(L, &un->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master unixdgram object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L)
+{
+ t_socket sock;
+ int err = socket_create(&sock, AF_UNIX, SOCK_DGRAM, 0);
+ /* try to allocate a system socket */
+ if (err == IO_DONE) {
+ /* allocate unixdgram object */
+ p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ /* set its type as master object */
+ auxiliar_setclass(L, "unixdgram{unconnected}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ un->sock = sock;
+ io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &un->sock);
+ timeout_init(&un->tm, -1, -1);
+ buffer_init(&un->buf, &un->io, &un->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/unixdgram.h b/Build/source/texk/web2c/luatexdir/luasocket/src/unixdgram.h
new file mode 100644
index 00000000000..7187966d48d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/unixdgram.h
@@ -0,0 +1,20 @@
+#ifndef UNIXDGRAM_H
+#define UNIXDGRAM_H
+/*=========================================================================*\
+* DGRAM object
+* LuaSocket toolkit
+*
+* The dgram.h module provides LuaSocket with support for DGRAM protocol
+* (AF_INET, SOCK_DGRAM).
+*
+* Two classes are defined: connected and unconnected. DGRAM objects are
+* originally unconnected. They can be "connected" to a given address
+* with a call to the setpeername function. The same function can be used to
+* break the connection.
+\*=========================================================================*/
+
+#include "unix.h"
+
+int unixdgram_open(lua_State *L);
+
+#endif /* UNIXDGRAM_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.c b/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.c
new file mode 100644
index 00000000000..0b9055ccbce
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.c
@@ -0,0 +1,357 @@
+/*=========================================================================*\
+* Unix domain socket stream sub module
+* LuaSocket toolkit
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "options.h"
+#include "unixstream.h"
+#include <sys/un.h>
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_listen(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_shutdown(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_accept(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+static int meth_getsockname(lua_State *L);
+
+static const char *unixstream_tryconnect(p_unix un, const char *path);
+static const char *unixstream_trybind(p_unix un, const char *path);
+
+/* unixstream object methods */
+static luaL_Reg unixstream_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"accept", meth_accept},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"listen", meth_listen},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"getsockname", meth_getsockname},
+ {"settimeout", meth_settimeout},
+ {"shutdown", meth_shutdown},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt optset[] = {
+ {"keepalive", opt_set_keepalive},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"linger", opt_set_linger},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"stream", global_create},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int unixstream_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "unixstream{master}", unixstream_methods);
+ auxiliar_newclass(L, "unixstream{client}", unixstream_methods);
+ auxiliar_newclass(L, "unixstream{server}", unixstream_methods);
+
+ /* create class groups */
+ auxiliar_add2group(L, "unixstream{master}", "unixstream{any}");
+ auxiliar_add2group(L, "unixstream{client}", "unixstream{any}");
+ auxiliar_add2group(L, "unixstream{server}", "unixstream{any}");
+
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ return buffer_meth_send(L, &un->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ return buffer_meth_receive(L, &un->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ return buffer_meth_getstats(L, &un->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ return buffer_meth_setstats(L, &un->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ return opt_meth_setoption(L, optset, &un->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ lua_pushnumber(L, (int) un->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ un->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&un->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Waits for and returns a client object attempting connection to the
+* server object
+\*-------------------------------------------------------------------------*/
+static int meth_accept(lua_State *L) {
+ p_unix server = (p_unix) auxiliar_checkclass(L, "unixstream{server}", 1);
+ p_timeout tm = timeout_markstart(&server->tm);
+ t_socket sock;
+ int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
+ /* if successful, push client socket */
+ if (err == IO_DONE) {
+ p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ auxiliar_setclass(L, "unixstream{client}", -1);
+ /* initialize structure fields */
+ socket_setnonblocking(&sock);
+ clnt->sock = sock;
+ io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
+ (p_error) socket_ioerror, &clnt->sock);
+ timeout_init(&clnt->tm, -1, -1);
+ buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static const char *unixstream_trybind(p_unix un, const char *path) {
+ struct sockaddr_un local;
+ size_t len = strlen(path);
+ int err;
+ if (len >= sizeof(local.sun_path)) return "path too long";
+ memset(&local, 0, sizeof(local));
+ strcpy(local.sun_path, path);
+ local.sun_family = AF_UNIX;
+#ifdef UNIX_HAS_SUN_LEN
+ local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
+ + len + 1;
+ err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
+
+#else
+ err = socket_bind(&un->sock, (SA *) &local,
+ sizeof(local.sun_family) + len);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_bind(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unixstream_trybind(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+static int meth_getsockname(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ struct sockaddr_un peer = {0};
+ socklen_t peer_len = sizeof(peer);
+
+ if (getsockname(un->sock, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ }
+
+ lua_pushstring(L, peer.sun_path);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master unixstream object into a client object.
+\*-------------------------------------------------------------------------*/
+static const char *unixstream_tryconnect(p_unix un, const char *path)
+{
+ struct sockaddr_un remote;
+ int err;
+ size_t len = strlen(path);
+ if (len >= sizeof(remote.sun_path)) return "path too long";
+ memset(&remote, 0, sizeof(remote));
+ strcpy(remote.sun_path, path);
+ remote.sun_family = AF_UNIX;
+ timeout_markstart(&un->tm);
+#ifdef UNIX_HAS_SUN_LEN
+ remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ + len + 1;
+ err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
+#else
+ err = socket_connect(&un->sock, (SA *) &remote,
+ sizeof(remote.sun_family) + len, &un->tm);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_connect(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unixstream_tryconnect(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* turn master object into a client object */
+ auxiliar_setclass(L, "unixstream{client}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ socket_destroy(&un->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Puts the sockt in listen mode
+\*-------------------------------------------------------------------------*/
+static int meth_listen(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
+ int backlog = (int) luaL_optnumber(L, 2, 32);
+ int err = socket_listen(&un->sock, backlog);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+ /* turn master object into a server object */
+ auxiliar_setclass(L, "unixstream{server}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Shuts the connection down partially
+\*-------------------------------------------------------------------------*/
+static int meth_shutdown(lua_State *L)
+{
+ /* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
+ static const char* methods[] = { "receive", "send", "both", NULL };
+ p_unix stream = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ int how = luaL_checkoption(L, 2, "both", methods);
+ socket_shutdown(&stream->sock, how);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ return timeout_meth_settimeout(L, &un->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master unixstream object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L) {
+ t_socket sock;
+ int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
+ /* try to allocate a system socket */
+ if (err == IO_DONE) {
+ /* allocate unixstream object */
+ p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ /* set its type as master object */
+ auxiliar_setclass(L, "unixstream{master}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ un->sock = sock;
+ io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &un->sock);
+ timeout_init(&un->tm, -1, -1);
+ buffer_init(&un->buf, &un->io, &un->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h b/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h
new file mode 100644
index 00000000000..ef1d071ec76
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h
@@ -0,0 +1,21 @@
+#ifndef UNIXSTREAM_H
+#define UNIXSTREAM_H
+/*=========================================================================*\
+* UNIX STREAM object
+* LuaSocket toolkit
+*
+* The unixstream.h module is basicly a glue that puts together modules buffer.h,
+* timeout.h socket.h and inet.h to provide the LuaSocket UNIX STREAM (AF_UNIX,
+* SOCK_STREAM) support.
+*
+* Three classes are defined: master, client and server. The master class is
+* a newly created unixstream object, that has not been bound or connected. Server
+* objects are unixstream objects bound to some local address. Client objects are
+* unixstream objects either connected to some address or returned by the accept
+* method of a server object.
+\*=========================================================================*/
+#include "unix.h"
+
+int unixstream_open(lua_State *L);
+
+#endif /* UNIXSTREAM_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/url.lua b/Build/source/texk/web2c/luatexdir/luasocket/src/url.lua
new file mode 100644
index 00000000000..e1657022273
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/url.lua
@@ -0,0 +1,189 @@
+local string = require("string")
+local base = _G
+local table = require("table")
+local socket = socket or require("socket")
+socket.url = {}
+local _M = socket.url
+module("socket.url")
+_M._VERSION = "URL 1.0.3"
+function _M.escape(s)
+ return (string.gsub(s, "([^A-Za-z0-9_])", function(c)
+ return string.format("%%%02x", string.byte(c))
+ end))
+end
+local function make_set(t)
+ local s = {}
+ for i,v in base.ipairs(t) do
+ s[t[i]] = 1
+ end
+ return s
+end
+local segment_set = make_set {
+ "-", "_", ".", "!", "~", "*", "'", "(",
+ ")", ":", "@", "&", "=", "+", "$", ",",
+}
+local function protect_segment(s)
+ return string.gsub(s, "([^A-Za-z0-9_])", function (c)
+ if segment_set[c] then return c
+ else return string.format("%%%02X", string.byte(c)) end
+ end)
+end
+function _M.unescape(s)
+ return (string.gsub(s, "%%(%x%x)", function(hex)
+ return string.char(base.tonumber(hex, 16))
+ end))
+end
+local function absolute_path(base_path, relative_path)
+ if string.sub(relative_path, 1, 1) == "/" then return relative_path end
+ local path = string.gsub(base_path, "[^/]*$", "")
+ path = path .. relative_path
+ path = string.gsub(path, "([^/]*%./)", function (s)
+ if s ~= "./" then return s else return "" end
+ end)
+ path = string.gsub(path, "/%.$", "/")
+ local reduced
+ while reduced ~= path do
+ reduced = path
+ path = string.gsub(reduced, "([^/]*/%.%./)", function (s)
+ if s ~= "../../" then return "" else return s end
+ end)
+ end
+ path = string.gsub(reduced, "([^/]*/%.%.)$", function (s)
+ if s ~= "../.." then return "" else return s end
+ end)
+ return path
+end
+function _M.parse(url, default)
+ local parsed = {}
+ for i,v in base.pairs(default or parsed) do parsed[i] = v end
+ if not url or url == "" then return nil, "invalid url" end
+ url = string.gsub(url, "#(.*)$", function(f)
+ parsed.fragment = f
+ return ""
+ end)
+ url = string.gsub(url, "^([%w][%w%+%-%.]*)%:",
+ function(s) parsed.scheme = s; return "" end)
+ url = string.gsub(url, "^//([^/]*)", function(n)
+ parsed.authority = n
+ return ""
+ end)
+ url = string.gsub(url, "%?(.*)", function(q)
+ parsed.query = q
+ return ""
+ end)
+ url = string.gsub(url, "%;(.*)", function(p)
+ parsed.params = p
+ return ""
+ end)
+ if url ~= "" then parsed.path = url end
+ local authority = parsed.authority
+ if not authority then return parsed end
+ authority = string.gsub(authority,"^([^@]*)@",
+ function(u) parsed.userinfo = u; return "" end)
+ authority = string.gsub(authority, ":([^:%]]*)$",
+ function(p) parsed.port = p; return "" end)
+ if authority ~= "" then
+ parsed.host = string.match(authority, "^%[(.+)%]$") or authority
+ end
+ local userinfo = parsed.userinfo
+ if not userinfo then return parsed end
+ userinfo = string.gsub(userinfo, ":([^:]*)$",
+ function(p) parsed.password = p; return "" end)
+ parsed.user = userinfo
+ return parsed
+end
+function _M.build(parsed)
+ local url = parsed.path or ""
+ if parsed.params then url = url .. ";" .. parsed.params end
+ if parsed.query then url = url .. "?" .. parsed.query end
+ local authority = parsed.authority
+ if parsed.host then
+ authority = parsed.host
+ if string.find(authority, ":") then -- IPv6?
+ authority = "[" .. authority .. "]"
+ end
+ if parsed.port then authority = authority .. ":" .. base.tostring(parsed.port) end
+ local userinfo = parsed.userinfo
+ if parsed.user then
+ userinfo = parsed.user
+ if parsed.password then
+ userinfo = userinfo .. ":" .. parsed.password
+ end
+ end
+ if userinfo then authority = userinfo .. "@" .. authority end
+ end
+ if authority then url = "//" .. authority .. url end
+ if parsed.scheme then url = parsed.scheme .. ":" .. url end
+ if parsed.fragment then url = url .. "#" .. parsed.fragment end
+ return url
+end
+function _M.absolute(base_url, relative_url)
+ local base_parsed
+ if base.type(base_url) == "table" then
+ base_parsed = base_url
+ base_url = _M.build(base_parsed)
+ else
+ base_parsed = _M.parse(base_url)
+ end
+ local relative_parsed = _M.parse(relative_url)
+ if not base_parsed then return relative_url
+ elseif not relative_parsed then return base_url
+ elseif relative_parsed.scheme then return relative_url
+ else
+ relative_parsed.scheme = base_parsed.scheme
+ if not relative_parsed.authority then
+ relative_parsed.authority = base_parsed.authority
+ if not relative_parsed.path then
+ relative_parsed.path = base_parsed.path
+ if not relative_parsed.params then
+ relative_parsed.params = base_parsed.params
+ if not relative_parsed.query then
+ relative_parsed.query = base_parsed.query
+ end
+ end
+ else
+ relative_parsed.path = absolute_path(base_parsed.path or "",
+ relative_parsed.path)
+ end
+ end
+ return _M.build(relative_parsed)
+ end
+end
+function _M.parse_path(path)
+ local parsed = {}
+ path = path or ""
+ string.gsub(path, "([^/]+)", function (s) table.insert(parsed, s) end)
+ for i = 1, #parsed do
+ parsed[i] = _M.unescape(parsed[i])
+ end
+ if string.sub(path, 1, 1) == "/" then parsed.is_absolute = 1 end
+ if string.sub(path, -1, -1) == "/" then parsed.is_directory = 1 end
+ return parsed
+end
+function _M.build_path(parsed, unsafe)
+ local path = ""
+ local n = #parsed
+ if unsafe then
+ for i = 1, n-1 do
+ path = path .. parsed[i]
+ path = path .. "/"
+ end
+ if n > 0 then
+ path = path .. parsed[n]
+ if parsed.is_directory then path = path .. "/" end
+ end
+ else
+ for i = 1, n-1 do
+ path = path .. protect_segment(parsed[i])
+ path = path .. "/"
+ end
+ if n > 0 then
+ path = path .. protect_segment(parsed[n])
+ if parsed.is_directory then path = path .. "/" end
+ end
+ end
+ if parsed.is_absolute then path = "/" .. path end
+ return path
+end
+socket.url = _M
+return _M
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/url.lua_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/url.lua_lua.c
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/url.lua_lua.c
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/url_lua.c b/Build/source/texk/web2c/luatexdir/luasocket/src/url_lua.c
new file mode 100644
index 00000000000..8e0e8c0ad61
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/url_lua.c
@@ -0,0 +1,543 @@
+#include "lua.h"
+#include "lauxlib.h"
+
+int luatex_url_lua_open (lua_State *L) {
+ static unsigned char B[] = {
+ 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x73, 0x74, 0x72, 0x69, 0x6e, 0x67,
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+ 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x4d, 0x0a, 0x00};
+ return luaL_dostring(L, (const char*)B);
+} /* end of embedded lua code */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/usocket.c b/Build/source/texk/web2c/luatexdir/luasocket/src/usocket.c
new file mode 100644
index 00000000000..6f7b75dc0ae
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/usocket.c
@@ -0,0 +1,453 @@
+/*=========================================================================*\
+* Socket compatibilization module for Unix
+* LuaSocket toolkit
+*
+* The code is now interrupt-safe.
+* The penalty of calling select to avoid busy-wait is only paid when
+* the I/O call fail in the first place.
+\*=========================================================================*/
+#include <string.h>
+#include <signal.h>
+
+#include "socket.h"
+#include "pierror.h"
+
+/*-------------------------------------------------------------------------*\
+* Wait for readable/writable/connected socket with timeout
+\*-------------------------------------------------------------------------*/
+#ifndef SOCKET_SELECT
+#include <sys/poll.h>
+
+#define WAITFD_R POLLIN
+#define WAITFD_W POLLOUT
+#define WAITFD_C (POLLIN|POLLOUT)
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ struct pollfd pfd;
+ pfd.fd = *ps;
+ pfd.events = sw;
+ pfd.revents = 0;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ do {
+ int t = (int)(timeout_getretry(tm)*1e3);
+ ret = poll(&pfd, 1, t >= 0? t: -1);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) return errno;
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
+ return IO_DONE;
+}
+#else
+
+#define WAITFD_R 1
+#define WAITFD_W 2
+#define WAITFD_C (WAITFD_R|WAITFD_W)
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ fd_set rfds, wfds, *rp, *wp;
+ struct timeval tv, *tp;
+ double t;
+ if (*ps >= FD_SETSIZE) return EINVAL;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ do {
+ /* must set bits within loop, because select may have modifed them */
+ rp = wp = NULL;
+ if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
+ if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
+ t = timeout_getretry(tm);
+ tp = NULL;
+ if (t >= 0.0) {
+ tv.tv_sec = (int)t;
+ tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
+ tp = &tv;
+ }
+ ret = select(*ps+1, rp, wp, NULL, tp);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) return errno;
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
+ return IO_DONE;
+}
+#endif
+
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int socket_open(void) {
+ /* installs a handler to ignore sigpipe or it will crash us */
+ signal(SIGPIPE, SIG_IGN);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close module
+\*-------------------------------------------------------------------------*/
+int socket_close(void) {
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close and inutilize socket
+\*-------------------------------------------------------------------------*/
+void socket_destroy(p_socket ps) {
+ if (*ps != SOCKET_INVALID) {
+ close(*ps);
+ *ps = SOCKET_INVALID;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Select with timeout control
+\*-------------------------------------------------------------------------*/
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm) {
+ int ret;
+ do {
+ struct timeval tv;
+ double t = timeout_getretry(tm);
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
+ /* timeout = 0 means no wait */
+ ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
+ } while (ret < 0 && errno == EINTR);
+ return ret;
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates and sets up a socket
+\*-------------------------------------------------------------------------*/
+int socket_create(p_socket ps, int domain, int type, int protocol) {
+ *ps = socket(domain, type, protocol);
+ if (*ps != SOCKET_INVALID) return IO_DONE;
+ else return errno;
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_bind(p_socket ps, SA *addr, socklen_t len) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (bind(*ps, addr, len) < 0) err = errno;
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+int socket_listen(p_socket ps, int backlog) {
+ int err = IO_DONE;
+ if (listen(*ps, backlog)) err = errno;
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+void socket_shutdown(p_socket ps, int how) {
+ shutdown(*ps, how);
+}
+
+/*-------------------------------------------------------------------------*\
+* Connects or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
+ int err;
+ /* avoid calling on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* call connect until done or failed without being interrupted */
+ do if (connect(*ps, addr, len) == 0) return IO_DONE;
+ while ((err = errno) == EINTR);
+ /* if connection failed immediately, return error code */
+ if (err != EINPROGRESS && err != EAGAIN) return err;
+ /* zero timeout case optimization */
+ if (timeout_iszero(tm)) return IO_TIMEOUT;
+ /* wait until we have the result of the connection attempt or timeout */
+ err = socket_waitfd(ps, WAITFD_C, tm);
+ if (err == IO_CLOSED) {
+ if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
+ else return errno;
+ } else return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accept with timeout
+\*-------------------------------------------------------------------------*/
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int err;
+ if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
+ err = errno;
+ if (err == EINTR) continue;
+ if (err != EAGAIN && err != ECONNABORTED) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send with timeout
+\*-------------------------------------------------------------------------*/
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ long put = (long) send(*ps, data, count, 0);
+ /* if we sent anything, we are done */
+ if (put >= 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ /* EPIPE means the connection was closed */
+ if (err == EPIPE) return IO_CLOSED;
+ /* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
+ if (err == EPROTOTYPE) continue;
+ /* we call was interrupted, just try again */
+ if (err == EINTR) continue;
+ /* if failed fatal reason, report error */
+ if (err != EAGAIN) return err;
+ /* wait until we can send something or we timeout */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sendto with timeout
+\*-------------------------------------------------------------------------*/
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
+ SA *addr, socklen_t len, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long put = (long) sendto(*ps, data, count, 0, addr, len);
+ if (put >= 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ if (err == EPIPE) return IO_CLOSED;
+ if (err == EPROTOTYPE) continue;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receive with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) recv(*ps, data, count, 0);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Recvfrom with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
+ SA *addr, socklen_t *len, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+
+/*-------------------------------------------------------------------------*\
+* Write with timeout
+*
+* socket_read and socket_write are cut-n-paste of socket_send and socket_recv,
+* with send/recv replaced with write/read. We can't just use write/read
+* in the socket version, because behaviour when size is zero is different.
+\*-------------------------------------------------------------------------*/
+int socket_write(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ long put = (long) write(*ps, data, count);
+ /* if we sent anything, we are done */
+ if (put >= 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ /* EPIPE means the connection was closed */
+ if (err == EPIPE) return IO_CLOSED;
+ /* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
+ if (err == EPROTOTYPE) continue;
+ /* we call was interrupted, just try again */
+ if (err == EINTR) continue;
+ /* if failed fatal reason, report error */
+ if (err != EAGAIN) return err;
+ /* wait until we can send something or we timeout */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Read with timeout
+* See note for socket_write
+\*-------------------------------------------------------------------------*/
+int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) read(*ps, data, count);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setblocking(p_socket ps) {
+ int flags = fcntl(*ps, F_GETFL, 0);
+ flags &= (~(O_NONBLOCK));
+ fcntl(*ps, F_SETFL, flags);
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into non-blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setnonblocking(p_socket ps) {
+ int flags = fcntl(*ps, F_GETFL, 0);
+ flags |= O_NONBLOCK;
+ fcntl(*ps, F_SETFL, flags);
+}
+
+/*-------------------------------------------------------------------------*\
+* DNS helpers
+\*-------------------------------------------------------------------------*/
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
+ *hp = gethostbyaddr(addr, len, AF_INET);
+ if (*hp) return IO_DONE;
+ else if (h_errno) return h_errno;
+ else if (errno) return errno;
+ else return IO_UNKNOWN;
+}
+
+int socket_gethostbyname(const char *addr, struct hostent **hp) {
+ *hp = gethostbyname(addr);
+ if (*hp) return IO_DONE;
+ else if (h_errno) return h_errno;
+ else if (errno) return errno;
+ else return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Error translation functions
+* Make sure important error messages are standard
+\*-------------------------------------------------------------------------*/
+const char *socket_hoststrerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case HOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
+ default: return hstrerror(err);
+ }
+}
+
+const char *socket_strerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case EADDRINUSE: return PIE_ADDRINUSE;
+ case EISCONN: return PIE_ISCONN;
+ case EACCES: return PIE_ACCESS;
+ case ECONNREFUSED: return PIE_CONNREFUSED;
+ case ECONNABORTED: return PIE_CONNABORTED;
+ case ECONNRESET: return PIE_CONNRESET;
+ case ETIMEDOUT: return PIE_TIMEDOUT;
+ default: {
+ return strerror(err);
+ }
+ }
+}
+
+const char *socket_ioerror(p_socket ps, int err) {
+ (void) ps;
+ return socket_strerror(err);
+}
+
+const char *socket_gaistrerror(int err) {
+ if (err == 0) return NULL;
+ switch (err) {
+ case EAI_AGAIN: return PIE_AGAIN;
+ case EAI_BADFLAGS: return PIE_BADFLAGS;
+#ifdef EAI_BADHINTS
+ case EAI_BADHINTS: return PIE_BADHINTS;
+#endif
+ case EAI_FAIL: return PIE_FAIL;
+ case EAI_FAMILY: return PIE_FAMILY;
+ case EAI_MEMORY: return PIE_MEMORY;
+ case EAI_NONAME: return PIE_NONAME;
+#ifdef EAI_OVERFLOW
+ case EAI_OVERFLOW: return PIE_OVERFLOW;
+#endif
+#ifdef EAI_PROTOCOL
+ case EAI_PROTOCOL: return PIE_PROTOCOL;
+#endif
+ case EAI_SERVICE: return PIE_SERVICE;
+ case EAI_SOCKTYPE: return PIE_SOCKTYPE;
+ case EAI_SYSTEM: return strerror(errno);
+ default: return gai_strerror(err);
+ }
+}
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/usocket.h b/Build/source/texk/web2c/luatexdir/luasocket/src/usocket.h
new file mode 100644
index 00000000000..fccf35031b2
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/usocket.h
@@ -0,0 +1,63 @@
+#ifndef USOCKET_H
+#define USOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module for Unix
+* LuaSocket toolkit
+\*=========================================================================*/
+
+/*=========================================================================*\
+* BSD include files
+\*=========================================================================*/
+/* error codes */
+#include <errno.h>
+/* close function */
+#include <unistd.h>
+/* fnctnl function and associated constants */
+#include <fcntl.h>
+/* struct sockaddr */
+#include <sys/types.h>
+/* socket function */
+#include <sys/socket.h>
+/* struct timeval */
+#include <sys/time.h>
+/* gethostbyname and gethostbyaddr functions */
+#include <netdb.h>
+/* sigpipe handling */
+#include <signal.h>
+/* IP stuff*/
+#include <netinet/in.h>
+#include <arpa/inet.h>
+/* TCP options (nagle algorithm disable) */
+#include <netinet/tcp.h>
+#include <net/if.h>
+
+#ifndef SO_REUSEPORT
+#define SO_REUSEPORT SO_REUSEADDR
+#endif
+
+/* Some platforms use IPV6_JOIN_GROUP instead if
+ * IPV6_ADD_MEMBERSHIP. The semantics are same, though. */
+#ifndef IPV6_ADD_MEMBERSHIP
+#ifdef IPV6_JOIN_GROUP
+#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
+#endif /* IPV6_JOIN_GROUP */
+#endif /* !IPV6_ADD_MEMBERSHIP */
+
+/* Same with IPV6_DROP_MEMBERSHIP / IPV6_LEAVE_GROUP. */
+#ifndef IPV6_DROP_MEMBERSHIP
+#ifdef IPV6_LEAVE_GROUP
+#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
+#endif /* IPV6_LEAVE_GROUP */
+#endif /* !IPV6_DROP_MEMBERSHIP */
+
+#ifndef AI_NUMERICSERV
+#define AI_NUMERICSERV 0
+#endif
+
+typedef int t_socket;
+typedef t_socket *p_socket;
+typedef struct sockaddr_storage t_sockaddr_storage;
+
+#define SOCKET_INVALID (-1)
+
+#endif /* USOCKET_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/wsocket.c b/Build/source/texk/web2c/luatexdir/luasocket/src/wsocket.c
new file mode 100644
index 00000000000..8ecb0fc7a8e
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/wsocket.c
@@ -0,0 +1,433 @@
+/*=========================================================================*\
+* Socket compatibilization module for Win32
+* LuaSocket toolkit
+*
+* The penalty of calling select to avoid busy-wait is only paid when
+* the I/O call fail in the first place.
+\*=========================================================================*/
+#include <string.h>
+
+#include "socket.h"
+#include "pierror.h"
+
+/* WinSock doesn't have a strerror... */
+static const char *wstrerror(int err);
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int socket_open(void) {
+ WSADATA wsaData;
+ WORD wVersionRequested = MAKEWORD(2, 0);
+ int err = WSAStartup(wVersionRequested, &wsaData );
+ if (err != 0) return 0;
+ if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
+ (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
+ WSACleanup();
+ return 0;
+ }
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close module
+\*-------------------------------------------------------------------------*/
+int socket_close(void) {
+ WSACleanup();
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Wait for readable/writable/connected socket with timeout
+\*-------------------------------------------------------------------------*/
+#define WAITFD_R 1
+#define WAITFD_W 2
+#define WAITFD_E 4
+#define WAITFD_C (WAITFD_E|WAITFD_W)
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
+ struct timeval tv, *tp = NULL;
+ double t;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ if (sw & WAITFD_R) {
+ FD_ZERO(&rfds);
+ FD_SET(*ps, &rfds);
+ rp = &rfds;
+ }
+ if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
+ if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
+ if ((t = timeout_get(tm)) >= 0.0) {
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
+ tp = &tv;
+ }
+ ret = select(0, rp, wp, ep, tp);
+ if (ret == -1) return WSAGetLastError();
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
+ return IO_DONE;
+}
+
+/*-------------------------------------------------------------------------*\
+* Select with int timeout in ms
+\*-------------------------------------------------------------------------*/
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm) {
+ struct timeval tv;
+ double t = timeout_get(tm);
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
+ if (n <= 0) {
+ Sleep((DWORD) (1000*t));
+ return 0;
+ } else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
+}
+
+/*-------------------------------------------------------------------------*\
+* Close and inutilize socket
+\*-------------------------------------------------------------------------*/
+void socket_destroy(p_socket ps) {
+ if (*ps != SOCKET_INVALID) {
+ socket_setblocking(ps); /* close can take a long time on WIN32 */
+ closesocket(*ps);
+ *ps = SOCKET_INVALID;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+void socket_shutdown(p_socket ps, int how) {
+ socket_setblocking(ps);
+ shutdown(*ps, how);
+ socket_setnonblocking(ps);
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates and sets up a socket
+\*-------------------------------------------------------------------------*/
+int socket_create(p_socket ps, int domain, int type, int protocol) {
+ *ps = socket(domain, type, protocol);
+ if (*ps != SOCKET_INVALID) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+/*-------------------------------------------------------------------------*\
+* Connects or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
+ int err;
+ /* don't call on closed socket */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* ask system to connect */
+ if (connect(*ps, addr, len) == 0) return IO_DONE;
+ /* make sure the system is trying to connect */
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
+ /* zero timeout case optimization */
+ if (timeout_iszero(tm)) return IO_TIMEOUT;
+ /* we wait until something happens */
+ err = socket_waitfd(ps, WAITFD_C, tm);
+ if (err == IO_CLOSED) {
+ int len = sizeof(err);
+ /* give windows time to set the error (yes, disgusting) */
+ Sleep(10);
+ /* find out why we failed */
+ getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len);
+ /* we KNOW there was an error. if 'why' is 0, we will return
+ * "unknown error", but it's not really our fault */
+ return err > 0? err: IO_UNKNOWN;
+ } else return err;
+
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_bind(p_socket ps, SA *addr, socklen_t len) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+int socket_listen(p_socket ps, int backlog) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (listen(*ps, backlog) < 0) err = WSAGetLastError();
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accept with timeout
+\*-------------------------------------------------------------------------*/
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
+ p_timeout tm) {
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int err;
+ /* try to get client socket */
+ if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
+ /* find out why we failed */
+ err = WSAGetLastError();
+ /* if we failed because there was no connectoin, keep trying */
+ if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
+ /* call select to avoid busy wait */
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Send with timeout
+* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
+* this can take an awful lot of time and we will end up blocked.
+* Therefore, whoever calls this function should not pass a huge buffer.
+\*-------------------------------------------------------------------------*/
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ /* try to send something */
+ int put = send(*ps, data, (int) count, 0);
+ /* if we sent something, we are done */
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ /* deal with failure */
+ err = WSAGetLastError();
+ /* we can only proceed if there was no serious error */
+ if (err != WSAEWOULDBLOCK) return err;
+ /* avoid busy wait */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Sendto with timeout
+\*-------------------------------------------------------------------------*/
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
+ SA *addr, socklen_t len, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int put = sendto(*ps, data, (int) count, 0, addr, len);
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK) return err;
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Receive with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
+ p_timeout tm)
+{
+ int err, prev = IO_DONE;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int taken = recv(*ps, data, (int) count, 0);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ if (taken == 0) return IO_CLOSED;
+ err = WSAGetLastError();
+ /* On UDP, a connreset simply means the previous send failed.
+ * So we try again.
+ * On TCP, it means our socket is now useless, so the error passes.
+ * (We will loop again, exiting because the same error will happen) */
+ if (err != WSAEWOULDBLOCK) {
+ if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
+ prev = err;
+ }
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Recvfrom with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
+ SA *addr, socklen_t *len, p_timeout tm)
+{
+ int err, prev = IO_DONE;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ if (taken == 0) return IO_CLOSED;
+ err = WSAGetLastError();
+ /* On UDP, a connreset simply means the previous send failed.
+ * So we try again.
+ * On TCP, it means our socket is now useless, so the error passes.
+ * (We will loop again, exiting because the same error will happen) */
+ if (err != WSAEWOULDBLOCK) {
+ if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
+ prev = err;
+ }
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setblocking(p_socket ps) {
+ u_long argp = 0;
+ ioctlsocket(*ps, FIONBIO, &argp);
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into non-blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setnonblocking(p_socket ps) {
+ u_long argp = 1;
+ ioctlsocket(*ps, FIONBIO, &argp);
+}
+
+/*-------------------------------------------------------------------------*\
+* DNS helpers
+\*-------------------------------------------------------------------------*/
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
+ *hp = gethostbyaddr(addr, len, AF_INET);
+ if (*hp) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+int socket_gethostbyname(const char *addr, struct hostent **hp) {
+ *hp = gethostbyname(addr);
+ if (*hp) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+/*-------------------------------------------------------------------------*\
+* Error translation functions
+\*-------------------------------------------------------------------------*/
+const char *socket_hoststrerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
+ default: return wstrerror(err);
+ }
+}
+
+const char *socket_strerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case WSAEADDRINUSE: return PIE_ADDRINUSE;
+ case WSAECONNREFUSED : return PIE_CONNREFUSED;
+ case WSAEISCONN: return PIE_ISCONN;
+ case WSAEACCES: return PIE_ACCESS;
+ case WSAECONNABORTED: return PIE_CONNABORTED;
+ case WSAECONNRESET: return PIE_CONNRESET;
+ case WSAETIMEDOUT: return PIE_TIMEDOUT;
+ default: return wstrerror(err);
+ }
+}
+
+const char *socket_ioerror(p_socket ps, int err) {
+ (void) ps;
+ return socket_strerror(err);
+}
+
+static const char *wstrerror(int err) {
+ switch (err) {
+ case WSAEINTR: return "Interrupted function call";
+ case WSAEACCES: return PIE_ACCESS; // "Permission denied";
+ case WSAEFAULT: return "Bad address";
+ case WSAEINVAL: return "Invalid argument";
+ case WSAEMFILE: return "Too many open files";
+ case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
+ case WSAEINPROGRESS: return "Operation now in progress";
+ case WSAEALREADY: return "Operation already in progress";
+ case WSAENOTSOCK: return "Socket operation on nonsocket";
+ case WSAEDESTADDRREQ: return "Destination address required";
+ case WSAEMSGSIZE: return "Message too long";
+ case WSAEPROTOTYPE: return "Protocol wrong type for socket";
+ case WSAENOPROTOOPT: return "Bad protocol option";
+ case WSAEPROTONOSUPPORT: return "Protocol not supported";
+ case WSAESOCKTNOSUPPORT: return PIE_SOCKTYPE; // "Socket type not supported";
+ case WSAEOPNOTSUPP: return "Operation not supported";
+ case WSAEPFNOSUPPORT: return "Protocol family not supported";
+ case WSAEAFNOSUPPORT: return PIE_FAMILY; // "Address family not supported by protocol family";
+ case WSAEADDRINUSE: return PIE_ADDRINUSE; // "Address already in use";
+ case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
+ case WSAENETDOWN: return "Network is down";
+ case WSAENETUNREACH: return "Network is unreachable";
+ case WSAENETRESET: return "Network dropped connection on reset";
+ case WSAECONNABORTED: return "Software caused connection abort";
+ case WSAECONNRESET: return PIE_CONNRESET; // "Connection reset by peer";
+ case WSAENOBUFS: return "No buffer space available";
+ case WSAEISCONN: return PIE_ISCONN; // "Socket is already connected";
+ case WSAENOTCONN: return "Socket is not connected";
+ case WSAESHUTDOWN: return "Cannot send after socket shutdown";
+ case WSAETIMEDOUT: return PIE_TIMEDOUT; // "Connection timed out";
+ case WSAECONNREFUSED: return PIE_CONNREFUSED; // "Connection refused";
+ case WSAEHOSTDOWN: return "Host is down";
+ case WSAEHOSTUNREACH: return "No route to host";
+ case WSAEPROCLIM: return "Too many processes";
+ case WSASYSNOTREADY: return "Network subsystem is unavailable";
+ case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
+ case WSANOTINITIALISED:
+ return "Successful WSAStartup not yet performed";
+ case WSAEDISCON: return "Graceful shutdown in progress";
+ case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND; // "Host not found";
+ case WSATRY_AGAIN: return "Nonauthoritative host not found";
+ case WSANO_RECOVERY: return PIE_FAIL; // "Nonrecoverable name lookup error";
+ case WSANO_DATA: return "Valid name, no data record of requested type";
+ default: return "Unknown error";
+ }
+}
+
+const char *socket_gaistrerror(int err) {
+ if (err == 0) return NULL;
+ switch (err) {
+ case EAI_AGAIN: return PIE_AGAIN;
+ case EAI_BADFLAGS: return PIE_BADFLAGS;
+#ifdef EAI_BADHINTS
+ case EAI_BADHINTS: return PIE_BADHINTS;
+#endif
+ case EAI_FAIL: return PIE_FAIL;
+ case EAI_FAMILY: return PIE_FAMILY;
+ case EAI_MEMORY: return PIE_MEMORY;
+ case EAI_NONAME: return PIE_NONAME;
+#ifdef EAI_OVERFLOW
+ case EAI_OVERFLOW: return PIE_OVERFLOW;
+#endif
+#ifdef EAI_PROTOCOL
+ case EAI_PROTOCOL: return PIE_PROTOCOL;
+#endif
+ case EAI_SERVICE: return PIE_SERVICE;
+ case EAI_SOCKTYPE: return PIE_SOCKTYPE;
+#ifdef EAI_SYSTEM
+ case EAI_SYSTEM: return strerror(errno);
+#endif
+ default: return gai_strerror(err);
+ }
+}
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/wsocket.h b/Build/source/texk/web2c/luatexdir/luasocket/src/wsocket.h
new file mode 100644
index 00000000000..398664026fc
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/src/wsocket.h
@@ -0,0 +1,33 @@
+#ifndef WSOCKET_H
+#define WSOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module for Win32
+* LuaSocket toolkit
+\*=========================================================================*/
+
+/*=========================================================================*\
+* WinSock include files
+\*=========================================================================*/
+#include <winsock2.h>
+#include <ws2tcpip.h>
+
+typedef int socklen_t;
+typedef SOCKADDR_STORAGE t_sockaddr_storage;
+typedef SOCKET t_socket;
+typedef t_socket *p_socket;
+
+#ifndef IPV6_V6ONLY
+#define IPV6_V6ONLY 27
+#endif
+
+#define SOCKET_INVALID (INVALID_SOCKET)
+
+#ifndef SO_REUSEPORT
+#define SO_REUSEPORT SO_REUSEADDR
+#endif
+
+#ifndef AI_NUMERICSERV
+#define AI_NUMERICSERV (0)
+#endif
+
+#endif /* WSOCKET_H */
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/README b/Build/source/texk/web2c/luatexdir/luasocket/test/README
new file mode 100644
index 00000000000..27837e04d90
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/README
@@ -0,0 +1,14 @@
+This provides the automated test scripts used to make sure the library
+is working properly.
+
+The files provided are:
+
+ testsrvr.lua -- test server
+ testclnt.lua -- test client
+
+To run these tests, just run lua on the server and then on the client.
+
+ hello.lua -- run to verify if installation worked
+
+Good luck,
+Diego.
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/auth/.htaccess b/Build/source/texk/web2c/luatexdir/luasocket/test/auth/.htaccess
new file mode 100644
index 00000000000..2509ae36aa6
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/auth/.htaccess
@@ -0,0 +1,4 @@
+AuthName "test-auth"
+ AuthType Basic
+ AuthUserFile /home/diego/impa/luasocket/test/auth/.htpasswd
+ Require valid-user
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/auth/.htpasswd b/Build/source/texk/web2c/luatexdir/luasocket/test/auth/.htpasswd
new file mode 100644
index 00000000000..cfb26034b78
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/auth/.htpasswd
@@ -0,0 +1 @@
+luasocket:$apr1$47u2O.Me$.m/5BWAtt7GVoxsouIPBR1
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/auth/index.html b/Build/source/texk/web2c/luatexdir/luasocket/test/auth/index.html
new file mode 100644
index 00000000000..786694ef6a0
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/auth/index.html
@@ -0,0 +1,3002 @@
+<html>
+<body>
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+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/cat b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/cat
new file mode 100755
index 00000000000..8d41255ea91
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/cat
@@ -0,0 +1,6 @@
+#!/bin/sh
+echo Content-type: text/plain
+echo
+
+cat > /tmp/luasocket.cat.tmp
+cat /tmp/luasocket.cat.tmp
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/cat-index-html b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/cat-index-html
new file mode 100755
index 00000000000..7595043b1fb
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/cat-index-html
@@ -0,0 +1,5 @@
+#!/bin/sh
+echo Content-type: text/plain
+echo
+
+cat ../index.html
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/env b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/env
new file mode 100755
index 00000000000..412a716ea94
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/env
@@ -0,0 +1,5 @@
+#!/bin/sh
+echo Content-type: text/plain
+echo
+
+env
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/query-string b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/query-string
new file mode 100755
index 00000000000..2342af53292
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/query-string
@@ -0,0 +1,4 @@
+#!/bin/sh
+echo Content-type: text/plain
+echo
+echo $QUERY_STRING
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/redirect-loop b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/redirect-loop
new file mode 100755
index 00000000000..bd32f2048f4
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/redirect-loop
@@ -0,0 +1,3 @@
+#!/bin/sh
+echo Location: http://$HTTP_HOST$REQUEST_URI
+echo
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/request-uri b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/request-uri
new file mode 100755
index 00000000000..20ebe9fedb9
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/cgi/request-uri
@@ -0,0 +1,4 @@
+#!/bin/sh
+echo Content-type: text/plain
+echo
+echo $REQUEST_URI
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/dicttest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/dicttest.lua
new file mode 100644
index 00000000000..a0da2e18432
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/dicttest.lua
@@ -0,0 +1,5 @@
+local dict = require"socket.dict"
+
+print(dict.get("dict://localhost/d:teste"))
+
+for i,v in pairs(dict.get("dict://localhost/d:teste")) do print(v) end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/excepttest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/excepttest.lua
new file mode 100644
index 00000000000..80c9cb80a49
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/excepttest.lua
@@ -0,0 +1,30 @@
+local socket = require("socket")
+
+local finalizer_called
+
+local func = socket.protect(function(err, ...)
+ local try = socket.newtry(function()
+ finalizer_called = true
+ end)
+
+ if err then
+ return error(err, 0)
+ else
+ return try(...)
+ end
+end)
+
+local ret1, ret2, ret3 = func(false, 1, 2, 3)
+assert(not finalizer_called, "unexpected finalizer call")
+assert(ret1 == 1 and ret2 == 2 and ret3 == 3, "incorrect return values")
+
+ret1, ret2, ret3 = func(false, false, "error message")
+assert(finalizer_called, "finalizer not called")
+assert(ret1 == nil and ret2 == "error message" and ret3 == nil, "incorrect return values")
+
+local err = {key = "value"}
+ret1, ret2 = pcall(func, err)
+assert(not ret1, "error not rethrown")
+assert(ret2 == err, "incorrect error rethrown")
+
+print("OK")
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/find-connect-limit b/Build/source/texk/web2c/luatexdir/luasocket/test/find-connect-limit
new file mode 100755
index 00000000000..ad0c3f55302
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/find-connect-limit
@@ -0,0 +1,32 @@
+#!/usr/bin/env lua
+--[[
+Find out how many TCP connections we can make.
+
+Use ulimit to increase the max number of descriptors:
+
+ulimit -n 10000
+ulimit -n
+
+You'll probably need to be root to do this.
+]]
+
+require "socket"
+
+host = arg[1] or "google.com"
+port = arg[2] or 80
+
+connections = {}
+
+repeat
+ c = assert(socket.connect(hostip or host, 80))
+ table.insert(connections, c)
+
+ if not hostip then
+ hostip = c:getpeername()
+ print("resolved", host, "to", hostip)
+ end
+
+ print("connection #", #connections, c, "fd", c:getfd())
+
+until false
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/ftptest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/ftptest.lua
new file mode 100644
index 00000000000..3ea0d395909
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/ftptest.lua
@@ -0,0 +1,122 @@
+local socket = require("socket")
+local ftp = require("socket.ftp")
+local url = require("socket.url")
+local ltn12 = require("ltn12")
+
+-- use dscl to create user "luasocket" with password "password"
+-- with home in /Users/diego/luasocket/test/ftp
+-- with group com.apple.access_ftp
+-- with shell set to /sbin/nologin
+-- set /etc/ftpchroot to chroot luasocket
+-- must set group com.apple.access_ftp on user _ftp (for anonymous access)
+-- copy index.html to /var/empty/pub (home of user ftp)
+-- start ftp server with
+-- sudo -s launchctl load -w /System/Library/LaunchDaemons/ftp.plist
+-- copy index.html to /Users/diego/luasocket/test/ftp
+-- stop with
+-- sudo -s launchctl unload -w /System/Library/LaunchDaemons/ftp.plist
+
+-- override protection to make sure we see all errors
+--socket.protect = function(s) return s end
+
+dofile("testsupport.lua")
+
+local host = host or "localhost"
+local port, index_file, index, back, err, ret
+
+local t = socket.gettime()
+
+index_file = "index.html"
+
+-- a function that returns a directory listing
+local function nlst(u)
+ local t = {}
+ local p = url.parse(u)
+ p.command = "nlst"
+ p.sink = ltn12.sink.table(t)
+ local r, e = ftp.get(p)
+ return r and table.concat(t), e
+end
+
+-- function that removes a remote file
+local function dele(u)
+ local p = url.parse(u)
+ p.command = "dele"
+ p.argument = string.gsub(p.path, "^/", "")
+ if p.argumet == "" then p.argument = nil end
+ p.check = 250
+ return ftp.command(p)
+end
+
+-- read index with CRLF convention
+index = readfile(index_file)
+
+io.write("testing wrong scheme: ")
+back, err = ftp.get("wrong://banana.com/lixo")
+assert(not back and err == "wrong scheme 'wrong'", err)
+print("ok")
+
+io.write("testing invalid url: ")
+back, err = ftp.get("localhost/dir1/index.html;type=i")
+assert(not back and err)
+print("ok")
+
+io.write("testing anonymous file download: ")
+back, err = socket.ftp.get("ftp://" .. host .. "/pub/index.html;type=i")
+assert(not err and back == index, err)
+print("ok")
+
+io.write("erasing before upload: ")
+ret, err = dele("ftp://luasocket:password@" .. host .. "/index.up.html")
+if not ret then print(err)
+else print("ok") end
+
+io.write("testing upload: ")
+ret, err = ftp.put("ftp://luasocket:password@" .. host .. "/index.up.html;type=i", index)
+assert(ret and not err, err)
+print("ok")
+
+io.write("downloading uploaded file: ")
+back, err = ftp.get("ftp://luasocket:password@" .. host .. "/index.up.html;type=i")
+assert(ret and not err and index == back, err)
+print("ok")
+
+io.write("erasing after upload/download: ")
+ret, err = dele("ftp://luasocket:password@" .. host .. "/index.up.html")
+assert(ret and not err, err)
+print("ok")
+
+io.write("testing weird-character translation: ")
+back, err = ftp.get("ftp://luasocket:password@" .. host .. "/%23%3f;type=i")
+assert(not err and back == index, err)
+print("ok")
+
+io.write("testing parameter overriding: ")
+local back = {}
+ret, err = ftp.get{
+ url = "//stupid:mistake@" .. host .. "/index.html",
+ user = "luasocket",
+ password = "password",
+ type = "i",
+ sink = ltn12.sink.table(back)
+}
+assert(ret and not err and table.concat(back) == index, err)
+print("ok")
+
+io.write("testing upload denial: ")
+ret, err = ftp.put("ftp://" .. host .. "/index.up.html;type=a", index)
+assert(not ret and err, "should have failed")
+print(err)
+
+io.write("testing authentication failure: ")
+ret, err = ftp.get("ftp://luasocket:wrong@".. host .. "/index.html;type=a")
+assert(not ret and err, "should have failed")
+print(err)
+
+io.write("testing wrong file: ")
+back, err = ftp.get("ftp://".. host .. "/index.wrong.html;type=a")
+assert(not back and err, "should have failed")
+print(err)
+
+print("passed all tests")
+print(string.format("done in %.2fs", socket.gettime() - t))
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/hello.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/hello.lua
new file mode 100644
index 00000000000..3f385dc2424
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/hello.lua
@@ -0,0 +1,3 @@
+local socket = require"socket"
+local mime = require"mime"
+print("Hello from " .. socket._VERSION .. " and " .. mime._VERSION .. "!")
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/httptest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/httptest.lua
new file mode 100644
index 00000000000..63ff9217620
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/httptest.lua
@@ -0,0 +1,441 @@
+-- needs Alias from /home/c/diego/tec/luasocket/test to
+-- "/luasocket-test" and "/luasocket-test/"
+-- needs ScriptAlias from /home/c/diego/tec/luasocket/test/cgi
+-- to "/luasocket-test-cgi" and "/luasocket-test-cgi/"
+-- needs "AllowOverride AuthConfig" on /home/c/diego/tec/luasocket/test/auth
+local socket = require("socket")
+local http = require("socket.http")
+local url = require("socket.url")
+
+local mime = require("mime")
+local ltn12 = require("ltn12")
+
+-- override protection to make sure we see all errors
+-- socket.protect = function(s) return s end
+
+dofile("testsupport.lua")
+
+local host, proxy, request, response, index_file
+local ignore, expect, index, prefix, cgiprefix, index_crlf
+
+http.TIMEOUT = 10
+
+local t = socket.gettime()
+
+--host = host or "diego.student.princeton.edu"
+--host = host or "diego.student.princeton.edu"
+host = host or "localhost"
+proxy = proxy or "http://localhost:3128"
+prefix = prefix or "/luasocket-test"
+cgiprefix = cgiprefix or "/luasocket-test-cgi"
+index_file = "index.html"
+
+-- read index with CRLF convention
+index = readfile(index_file)
+
+local check_result = function(response, expect, ignore)
+ for i,v in pairs(response) do
+ if not ignore[i] then
+ if v ~= expect[i] then
+ local f = io.open("err", "w")
+ f:write(tostring(v), "\n\n versus\n\n", tostring(expect[i]))
+ f:close()
+ fail(i .. " differs!")
+ end
+ end
+ end
+ for i,v in pairs(expect) do
+ if not ignore[i] then
+ if v ~= response[i] then
+ local f = io.open("err", "w")
+ f:write(tostring(response[i]), "\n\n versus\n\n", tostring(v))
+ v = string.sub(type(v) == "string" and v or "", 1, 70)
+ f:close()
+ fail(i .. " differs!")
+ end
+ end
+ end
+ print("ok")
+end
+
+local check_request = function(request, expect, ignore)
+ local t
+ if not request.sink then request.sink, t = ltn12.sink.table() end
+ request.source = request.source or
+ (request.body and ltn12.source.string(request.body))
+ local response = {}
+ response.code, response.headers, response.status =
+ socket.skip(1, http.request(request))
+ if t and #t > 0 then response.body = table.concat(t) end
+ check_result(response, expect, ignore)
+end
+
+------------------------------------------------------------------------
+io.write("testing request uri correctness: ")
+local forth = cgiprefix .. "/request-uri?" .. "this+is+the+query+string"
+local back, c, h = http.request("http://" .. host .. forth)
+if not back then fail(c) end
+back = url.parse(back)
+if similar(back.query, "this+is+the+query+string") then print("ok")
+else fail(back.query) end
+
+------------------------------------------------------------------------
+io.write("testing query string correctness: ")
+forth = "this+is+the+query+string"
+back = http.request("http://" .. host .. cgiprefix ..
+ "/query-string?" .. forth)
+if similar(back, forth) then print("ok")
+else fail("failed!") end
+
+------------------------------------------------------------------------
+io.write("testing document retrieval: ")
+request = {
+ url = "http://" .. host .. prefix .. "/index.html"
+}
+expect = {
+ body = index,
+ code = 200
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing redirect loop: ")
+request = {
+ url = "http://" .. host .. cgiprefix .. "/redirect-loop"
+}
+expect = {
+ code = 302
+}
+ignore = {
+ status = 1,
+ headers = 1,
+ body = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing invalid url: ")
+local r, e = http.request{url = host .. prefix}
+assert(r == nil and e == "invalid host ''")
+r, re = http.request(host .. prefix)
+assert(r == nil and e == re, tostring(r) ..", " .. tostring(re) ..
+ " vs " .. tostring(e))
+print("ok")
+
+io.write("testing invalid empty port: ")
+request = {
+ url = "http://" .. host .. ":" .. prefix .. "/index.html"
+}
+expect = {
+ body = index,
+ code = 200
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing post method: ")
+-- wanted to test chunked post, but apache doesn't support it...
+request = {
+ url = "http://" .. host .. cgiprefix .. "/cat",
+ method = "POST",
+ body = index,
+ -- remove content-length header to send chunked body
+ headers = { ["content-length"] = string.len(index) }
+}
+expect = {
+ body = index,
+ code = 200
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+--[[
+io.write("testing proxy with post method: ")
+request = {
+ url = "http://" .. host .. cgiprefix .. "/cat",
+ method = "POST",
+ body = index,
+ headers = { ["content-length"] = string.len(index) },
+ proxy= proxy
+}
+expect = {
+ body = index,
+ code = 200
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+]]
+
+------------------------------------------------------------------------
+io.write("testing simple post function: ")
+back = http.request("http://" .. host .. cgiprefix .. "/cat", index)
+assert(back == index)
+print("ok")
+
+------------------------------------------------------------------------
+io.write("testing ltn12.(sink|source).file: ")
+request = {
+ url = "http://" .. host .. cgiprefix .. "/cat",
+ method = "POST",
+ source = ltn12.source.file(io.open(index_file, "rb")),
+ sink = ltn12.sink.file(io.open(index_file .. "-back", "wb")),
+ headers = { ["content-length"] = string.len(index) }
+}
+expect = {
+ code = 200
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+back = readfile(index_file .. "-back")
+assert(back == index)
+os.remove(index_file .. "-back")
+
+------------------------------------------------------------------------
+io.write("testing ltn12.(sink|source).chain and mime.(encode|decode): ")
+
+local function b64length(len)
+ local a = math.ceil(len/3)*4
+ local l = math.ceil(a/76)
+ return a + l*2
+end
+
+local source = ltn12.source.chain(
+ ltn12.source.file(io.open(index_file, "rb")),
+ ltn12.filter.chain(
+ mime.encode("base64"),
+ mime.wrap("base64")
+ )
+)
+
+local sink = ltn12.sink.chain(
+ mime.decode("base64"),
+ ltn12.sink.file(io.open(index_file .. "-back", "wb"))
+)
+
+request = {
+ url = "http://" .. host .. cgiprefix .. "/cat",
+ method = "POST",
+ source = source,
+ sink = sink,
+ headers = { ["content-length"] = b64length(string.len(index)) }
+}
+expect = {
+ code = 200
+}
+ignore = {
+ body_cb = 1,
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+back = readfile(index_file .. "-back")
+assert(back == index)
+os.remove(index_file .. "-back")
+
+------------------------------------------------------------------------
+io.write("testing http redirection: ")
+request = {
+ url = "http://" .. host .. prefix
+}
+expect = {
+ body = index,
+ code = 200
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+--[[
+io.write("testing proxy with redirection: ")
+request = {
+ url = "http://" .. host .. prefix,
+ proxy = proxy
+}
+expect = {
+ body = index,
+ code = 200
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+]]
+
+------------------------------------------------------------------------
+io.write("testing automatic auth failure: ")
+request = {
+ url = "http://really:wrong@" .. host .. prefix .. "/auth/index.html"
+}
+expect = {
+ code = 401
+}
+ignore = {
+ body = 1,
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing http redirection failure: ")
+request = {
+ url = "http://" .. host .. prefix,
+ redirect = false
+}
+expect = {
+ code = 301
+}
+ignore = {
+ body = 1,
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing document not found: ")
+request = {
+ url = "http://" .. host .. "/wrongdocument.html"
+}
+expect = {
+ code = 404
+}
+ignore = {
+ body = 1,
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing auth failure: ")
+request = {
+ url = "http://" .. host .. prefix .. "/auth/index.html"
+}
+expect = {
+ code = 401
+}
+ignore = {
+ body = 1,
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing manual basic auth: ")
+request = {
+ url = "http://" .. host .. prefix .. "/auth/index.html",
+ headers = {
+ authorization = "Basic " .. (mime.b64("luasocket:password"))
+ }
+}
+expect = {
+ code = 200,
+ body = index
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing automatic basic auth: ")
+request = {
+ url = "http://luasocket:password@" .. host .. prefix .. "/auth/index.html"
+}
+expect = {
+ code = 200,
+ body = index
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing auth info overriding: ")
+request = {
+ url = "http://really:wrong@" .. host .. prefix .. "/auth/index.html",
+ user = "luasocket",
+ password = "password"
+}
+expect = {
+ code = 200,
+ body = index
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+io.write("testing cgi output retrieval (probably chunked...): ")
+request = {
+ url = "http://" .. host .. cgiprefix .. "/cat-index-html"
+}
+expect = {
+ body = index,
+ code = 200
+}
+ignore = {
+ status = 1,
+ headers = 1
+}
+check_request(request, expect, ignore)
+
+------------------------------------------------------------------------
+local body
+io.write("testing simple request function: ")
+body = http.request("http://" .. host .. prefix .. "/index.html")
+assert(body == index)
+print("ok")
+
+------------------------------------------------------------------------
+io.write("testing HEAD method: ")
+local r, c, h = http.request {
+ method = "HEAD",
+ url = "http://www.tecgraf.puc-rio.br/~diego/"
+}
+assert(r and h and (c == 200), c)
+print("ok")
+
+------------------------------------------------------------------------
+io.write("testing host not found: ")
+local c, e = socket.connect("example.invalid", 80)
+local r, re = http.request{url = "http://example.invalid/does/not/exist"}
+assert(r == nil and e == re, tostring(r) .. " " .. tostring(re))
+r, re = http.request("http://example.invalid/does/not/exist")
+assert(r == nil and e == re)
+print("ok")
+
+------------------------------------------------------------------------
+print("passed all tests")
+os.remove("err")
+
+print(string.format("done in %.2fs", socket.gettime() - t))
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/index.html b/Build/source/texk/web2c/luatexdir/luasocket/test/index.html
new file mode 100644
index 00000000000..786694ef6a0
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/index.html
@@ -0,0 +1,3002 @@
+<html>
+<body>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
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+This document can contain anything, as long as it is long enough! <br>
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+This document can contain anything, as long as it is long enough! <br>
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+This document can contain anything, as long as it is long enough! <br>
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+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+This document can contain anything, as long as it is long enough! <br>
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/ltn12test.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/ltn12test.lua
new file mode 100644
index 00000000000..e3f85fb40a4
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/ltn12test.lua
@@ -0,0 +1,299 @@
+local ltn12 = require("ltn12")
+
+dofile("testsupport.lua")
+
+local function format(chunk)
+ if chunk then
+ if chunk == "" then return "''"
+ else return string.len(chunk) end
+ else return "nil" end
+end
+
+local function show(name, input, output)
+ local sin = format(input)
+ local sout = format(output)
+ io.write(name, ": ", sin, " -> ", sout, "\n")
+end
+
+local function chunked(length)
+ local tmp
+ return function(chunk)
+ local ret
+ if chunk and chunk ~= "" then
+ tmp = chunk
+ end
+ ret = string.sub(tmp, 1, length)
+ tmp = string.sub(tmp, length+1)
+ if not chunk and ret == "" then ret = nil end
+ return ret
+ end
+end
+
+local function named(f, name)
+ return function(chunk)
+ local ret = f(chunk)
+ show(name, chunk, ret)
+ return ret
+ end
+end
+
+--------------------------------
+local function split(size)
+ local buffer = ""
+ local last_out = ""
+ local last_in = ""
+ local function output(chunk)
+ local part = string.sub(buffer, 1, size)
+ buffer = string.sub(buffer, size+1)
+ last_out = (part ~= "" or chunk) and part
+ last_in = chunk
+ return last_out
+ end
+ return function(chunk, done)
+ if done then
+ return not last_in and not last_out
+ end
+ -- check if argument is consistent with state
+ if not chunk then
+ if last_in and last_in ~= "" and last_out ~= "" then
+ error("nil chunk following data chunk", 2)
+ end
+ if not last_out then error("extra nil chunk", 2) end
+ return output(chunk)
+ elseif chunk == "" then
+ if last_out == "" then error('extra "" chunk', 2) end
+ if not last_out then error('"" chunk following nil return', 2) end
+ if not last_in then error('"" chunk following nil chunk', 2) end
+ return output(chunk)
+ else
+ if not last_in then error("data chunk following nil chunk", 2) end
+ if last_in ~= "" and last_out ~= "" then
+ error("data chunk following data chunk", 2)
+ end
+ buffer = chunk
+ return output(chunk)
+ end
+ end
+end
+
+--------------------------------
+local function format(chunk)
+ if chunk then
+ if chunk == "" then return "''"
+ else return string.len(chunk) end
+ else return "nil" end
+end
+
+--------------------------------
+local function merge(size)
+ local buffer = ""
+ local last_out = ""
+ local last_in = ""
+ local function output(chunk)
+ local part
+ if string.len(buffer) >= size or not chunk then
+ part = buffer
+ buffer = ""
+ else
+ part = ""
+ end
+ last_out = (part ~= "" or chunk) and part
+ last_in = chunk
+ return last_out
+ end
+ return function(chunk, done)
+ if done then
+ return not last_in and not last_out
+ end
+ -- check if argument is consistent with state
+ if not chunk then
+ if last_in and last_in ~= "" and last_out ~= "" then
+ error("nil chunk following data chunk", 2)
+ end
+ if not last_out then error("extra nil chunk", 2) end
+ return output(chunk)
+ elseif chunk == "" then
+ if last_out == "" then error('extra "" chunk', 2) end
+ if not last_out then error('"" chunk following nil return', 2) end
+ if not last_in then error('"" chunk following nil chunk', 2) end
+ return output(chunk)
+ else
+ if not last_in then error("data chunk following nil chunk", 2) end
+ if last_in ~= "" and last_out ~= "" then
+ error("data chunk following data chunk", 2)
+ end
+ buffer = buffer .. chunk
+ return output(chunk)
+ end
+ end
+end
+
+--------------------------------
+io.write("testing sink.table: ")
+local sink, t = ltn12.sink.table()
+local s, c = "", ""
+for i = 0, 10 do
+ c = string.rep(string.char(i), i)
+ s = s .. c
+ assert(sink(c), "returned error")
+end
+assert(sink(nil), "returned error")
+assert(table.concat(t) == s, "mismatch")
+print("ok")
+
+--------------------------------
+io.write("testing sink.chain (with split): ")
+sink, t = ltn12.sink.table()
+local filter = split(3)
+sink = ltn12.sink.chain(filter, sink)
+s = "123456789012345678901234567890"
+assert(sink(s), "returned error")
+assert(sink(s), "returned error")
+assert(sink(nil), "returned error")
+assert(table.concat(t) == s .. s, "mismatch")
+assert(filter(nil, 1), "filter not empty")
+print("ok")
+
+--------------------------------
+io.write("testing sink.chain (with merge): ")
+sink, t = ltn12.sink.table()
+filter = merge(10)
+sink = ltn12.sink.chain(filter, sink)
+s = string.rep("123", 30)
+s = s .. string.rep("4321", 30)
+for i = 1, 30 do
+ assert(sink("123"), "returned error")
+end
+for i = 1, 30 do
+ assert(sink("4321"), "returned error")
+end
+assert(sink(nil), "returned error")
+assert(filter(nil, 1), "filter not empty")
+assert(table.concat(t) == s, "mismatch")
+print("ok")
+
+--------------------------------
+io.write("testing source.string and pump.all: ")
+local source = ltn12.source.string(s)
+sink, t = ltn12.sink.table()
+assert(ltn12.pump.all(source, sink), "returned error")
+assert(table.concat(t) == s, "mismatch")
+print("ok")
+
+--------------------------------
+io.write("testing source.chain (with split): ")
+source = ltn12.source.string(s)
+filter = split(5)
+source = ltn12.source.chain(source, filter)
+sink, t = ltn12.sink.table()
+assert(ltn12.pump.all(source, sink), "returned error")
+assert(table.concat(t) == s, "mismatch")
+assert(filter(nil, 1), "filter not empty")
+print("ok")
+
+--------------------------------
+io.write("testing source.chain (with several filters): ")
+local function double(x) -- filter turning "ABC" into "AABBCC"
+ if not x then return end
+ local b={}
+ for k in x:gmatch'.' do table.insert(b, k..k) end
+ return table.concat(b)
+end
+source = ltn12.source.string(s)
+source = ltn12.source.chain(source, double, double, double)
+sink, t = ltn12.sink.table()
+assert(ltn12.pump.all(source, sink), "returned error")
+assert(table.concat(t) == double(double(double(s))), "mismatch")
+print("ok")
+
+--------------------------------
+io.write("testing source.chain (with split) and sink.chain (with merge): ")
+source = ltn12.source.string(s)
+filter = split(5)
+source = ltn12.source.chain(source, filter)
+local filter2 = merge(13)
+sink, t = ltn12.sink.table()
+sink = ltn12.sink.chain(filter2, sink)
+assert(ltn12.pump.all(source, sink), "returned error")
+assert(table.concat(t) == s, "mismatch")
+assert(filter(nil, 1), "filter not empty")
+assert(filter2(nil, 1), "filter2 not empty")
+print("ok")
+
+--------------------------------
+io.write("testing sink.chain (with several filters): ")
+source = ltn12.source.string(s)
+sink, t = ltn12.sink.table()
+sink = ltn12.sink.chain(double, double, double, sink)
+assert(ltn12.pump.all(source, sink), "returned error")
+assert(table.concat(t) == double(double(double(s))), "mismatch")
+print("ok")
+
+--------------------------------
+io.write("testing filter.chain (and sink.chain, with split, merge): ")
+source = ltn12.source.string(s)
+filter = split(5)
+filter2 = merge(13)
+local chain = ltn12.filter.chain(filter, filter2)
+sink, t = ltn12.sink.table()
+sink = ltn12.sink.chain(chain, sink)
+assert(ltn12.pump.all(source, sink), "returned error")
+assert(table.concat(t) == s, "mismatch")
+assert(filter(nil, 1), "filter not empty")
+assert(filter2(nil, 1), "filter2 not empty")
+print("ok")
+
+--------------------------------
+io.write("testing filter.chain (and sink.chain, a bunch): ")
+source = ltn12.source.string(s)
+filter = split(5)
+filter2 = merge(13)
+local filter3 = split(7)
+local filter4 = merge(11)
+local filter5 = split(10)
+chain = ltn12.filter.chain(filter, filter2, filter3, filter4, filter5)
+sink, t = ltn12.sink.table()
+sink = ltn12.sink.chain(chain, sink)
+assert(ltn12.pump.all(source, sink))
+assert(table.concat(t) == s, "mismatch")
+assert(filter(nil, 1), "filter not empty")
+assert(filter2(nil, 1), "filter2 not empty")
+assert(filter3(nil, 1), "filter3 not empty")
+assert(filter4(nil, 1), "filter4 not empty")
+assert(filter5(nil, 1), "filter5 not empty")
+print("ok")
+
+--------------------------------
+io.write("testing filter.chain (and source.chain, with split, merge): ")
+source = ltn12.source.string(s)
+filter = split(5)
+filter2 = merge(13)
+local chain = ltn12.filter.chain(filter, filter2)
+sink, t = ltn12.sink.table()
+source = ltn12.source.chain(source, chain)
+assert(ltn12.pump.all(source, sink), "returned error")
+assert(table.concat(t) == s, "mismatch")
+assert(filter(nil, 1), "filter not empty")
+assert(filter2(nil, 1), "filter2 not empty")
+print("ok")
+
+--------------------------------
+io.write("testing filter.chain (and source.chain, a bunch): ")
+source = ltn12.source.string(s)
+filter = split(5)
+filter2 = merge(13)
+local filter3 = split(7)
+local filter4 = merge(11)
+local filter5 = split(10)
+chain = ltn12.filter.chain(filter, filter2, filter3, filter4, filter5)
+sink, t = ltn12.sink.table()
+source = ltn12.source.chain(source, chain)
+assert(ltn12.pump.all(source, sink))
+assert(table.concat(t) == s, "mismatch")
+assert(filter(nil, 1), "filter not empty")
+assert(filter2(nil, 1), "filter2 not empty")
+assert(filter3(nil, 1), "filter3 not empty")
+assert(filter4(nil, 1), "filter4 not empty")
+assert(filter5(nil, 1), "filter5 not empty")
+print("ok")
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/luasocket.png b/Build/source/texk/web2c/luatexdir/luasocket/test/luasocket.png
new file mode 100644
index 00000000000..d24a95495b5
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/luasocket.png
Binary files differ
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/mimetest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/mimetest.lua
new file mode 100644
index 00000000000..f5b37471e04
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/mimetest.lua
@@ -0,0 +1,299 @@
+local socket = require("socket")
+local ltn12 = require("ltn12")
+local mime = require("mime")
+
+local unpack = unpack or table.unpack
+
+dofile("testsupport.lua")
+
+local qptest = "qptest.bin"
+local eqptest = "qptest.bin2"
+local dqptest = "qptest.bin3"
+
+local b64test = "b64test.bin"
+local eb64test = "b64test.bin2"
+local db64test = "b64test.bin3"
+
+
+-- from Machado de Assis, "A Mão e a Rosa"
+local mao = [[
+ Cursavam estes dois moços a academia de S. Paulo, estando
+ Luís Alves no quarto ano e Estêvão no terceiro.
+ Conheceram-se na academia, e ficaram amigos íntimos, tanto
+ quanto podiam sê-lo dois espíritos diferentes, ou talvez por
+ isso mesmo que o eram. Estêvão, dotado de extrema
+ sensibilidade, e não menor fraqueza de ânimo, afetuoso e
+ bom, não daquela bondade varonil, que é apanágio de uma alma
+ forte, mas dessa outra bondade mole e de cera, que vai à
+ mercê de todas as circunstâncias, tinha, além de tudo isso,
+ o infortúnio de trazer ainda sobre o nariz os óculos
+ cor-de-rosa de suas virginais ilusões. Luís Alves via bem
+ com os olhos da cara. Não era mau rapaz, mas tinha o seu
+ grão de egoísmo, e se não era incapaz de afeições, sabia
+ regê-las, moderá-las, e sobretudo guiá-las ao seu próprio
+ interesse. Entre estes dois homens travara-se amizade
+ íntima, nascida para um na simpatia, para outro no costume.
+ Eram eles os naturais confidentes um do outro, com a
+ diferença que Luís Alves dava menos do que recebia, e, ainda
+ assim, nem tudo o que dava exprimia grande confiança.
+]]
+
+local function random(handle, io_err)
+ if handle then
+ return function()
+ if not handle then error("source is empty!", 2) end
+ local len = math.random(0, 1024)
+ local chunk = handle:read(len)
+ if not chunk then
+ handle:close()
+ handle = nil
+ end
+ return chunk
+ end
+ else return ltn12.source.empty(io_err or "unable to open file") end
+end
+
+
+local function named(f)
+ return f
+end
+
+local what = nil
+local function transform(input, output, filter)
+ local source = random(io.open(input, "rb"))
+ local sink = ltn12.sink.file(io.open(output, "wb"))
+ if what then
+ sink = ltn12.sink.chain(filter, sink)
+ else
+ source = ltn12.source.chain(source, filter)
+ end
+ --what = not what
+ ltn12.pump.all(source, sink)
+end
+
+local function encode_qptest(mode)
+ local encode = mime.encode("quoted-printable", mode)
+ local split = mime.wrap("quoted-printable")
+ local chain = ltn12.filter.chain(encode, split)
+ transform(qptest, eqptest, chain)
+end
+
+local function compare_qptest()
+io.write("testing qp encoding and wrap: ")
+ compare(qptest, dqptest)
+end
+
+local function decode_qptest()
+ local decode = mime.decode("quoted-printable")
+ transform(eqptest, dqptest, decode)
+end
+
+local function create_qptest()
+ local f, err = io.open(qptest, "wb")
+ if not f then fail(err) end
+ -- try all characters
+ for i = 0, 255 do
+ f:write(string.char(i))
+ end
+ -- try all characters and different line sizes
+ for i = 0, 255 do
+ for j = 0, i do
+ f:write(string.char(i))
+ end
+ f:write("\r\n")
+ end
+ -- test latin text
+ f:write(mao)
+ -- force soft line breaks and treatment of space/tab in end of line
+ local tab
+ f:write(string.gsub(mao, "(%s)", function(c)
+ if tab then
+ tab = nil
+ return "\t"
+ else
+ tab = 1
+ return " "
+ end
+ end))
+ -- test crazy end of line conventions
+ local eol = { "\r\n", "\r", "\n", "\n\r" }
+ local which = 0
+ f:write(string.gsub(mao, "(\n)", function(c)
+ which = which + 1
+ if which > 4 then which = 1 end
+ return eol[which]
+ end))
+ for i = 1, 4 do
+ for j = 1, 4 do
+ f:write(eol[i])
+ f:write(eol[j])
+ end
+ end
+ -- try long spaced and tabbed lines
+ f:write("\r\n")
+ for i = 0, 255 do
+ f:write(string.char(9))
+ end
+ f:write("\r\n")
+ for i = 0, 255 do
+ f:write(' ')
+ end
+ f:write("\r\n")
+ for i = 0, 255 do
+ f:write(string.char(9),' ')
+ end
+ f:write("\r\n")
+ for i = 0, 255 do
+ f:write(' ',string.char(32))
+ end
+ f:write("\r\n")
+
+ f:close()
+end
+
+local function cleanup_qptest()
+ os.remove(qptest)
+ os.remove(eqptest)
+ os.remove(dqptest)
+end
+
+-- create test file
+local function create_b64test()
+ local f = assert(io.open(b64test, "wb"))
+ local t = {}
+ for j = 1, 100 do
+ for i = 1, 100 do
+ t[i] = math.random(0, 255)
+ end
+ f:write(string.char(unpack(t)))
+ end
+ f:close()
+end
+
+local function encode_b64test()
+ local e1 = mime.encode("base64")
+ local e2 = mime.encode("base64")
+ local e3 = mime.encode("base64")
+ local e4 = mime.encode("base64")
+ local sp4 = mime.wrap()
+ local sp3 = mime.wrap(59)
+ local sp2 = mime.wrap("base64", 30)
+ local sp1 = mime.wrap(27)
+ local chain = ltn12.filter.chain(e1, sp1, e2, sp2, e3, sp3, e4, sp4)
+ transform(b64test, eb64test, chain)
+end
+
+local function decode_b64test()
+ local d1 = named(mime.decode("base64"), "d1")
+ local d2 = named(mime.decode("base64"), "d2")
+ local d3 = named(mime.decode("base64"), "d3")
+ local d4 = named(mime.decode("base64"), "d4")
+ local chain = named(ltn12.filter.chain(d1, d2, d3, d4), "chain")
+ transform(eb64test, db64test, chain)
+end
+
+local function cleanup_b64test()
+ os.remove(b64test)
+ os.remove(eb64test)
+ os.remove(db64test)
+end
+
+local function compare_b64test()
+io.write("testing b64 chained encode: ")
+ compare(b64test, db64test)
+end
+
+local function identity_test()
+io.write("testing identity: ")
+ local chain = named(ltn12.filter.chain(
+ named(mime.encode("quoted-printable"), "1 eq"),
+ named(mime.encode("base64"), "2 eb"),
+ named(mime.decode("base64"), "3 db"),
+ named(mime.decode("quoted-printable"), "4 dq")
+ ), "chain")
+ transform(b64test, eb64test, chain)
+ compare(b64test, eb64test)
+ os.remove(eb64test)
+end
+
+
+local function padcheck(original, encoded)
+ local e = (mime.b64(original))
+ local d = (mime.unb64(encoded))
+ if e ~= encoded then fail("encoding failed") end
+ if d ~= original then fail("decoding failed") end
+end
+
+local function chunkcheck(original, encoded)
+ local len = string.len(original)
+ for i = 0, len do
+ local a = string.sub(original, 1, i)
+ local b = string.sub(original, i+1)
+ local e, r = mime.b64(a, b)
+ local f = (mime.b64(r))
+ if (e .. (f or "") ~= encoded) then fail(e .. (f or "")) end
+ end
+end
+
+local function padding_b64test()
+io.write("testing b64 padding: ")
+ padcheck("a", "YQ==")
+ padcheck("ab", "YWI=")
+ padcheck("abc", "YWJj")
+ padcheck("abcd", "YWJjZA==")
+ padcheck("abcde", "YWJjZGU=")
+ padcheck("abcdef", "YWJjZGVm")
+ padcheck("abcdefg", "YWJjZGVmZw==")
+ padcheck("abcdefgh", "YWJjZGVmZ2g=")
+ padcheck("abcdefghi", "YWJjZGVmZ2hp")
+ padcheck("abcdefghij", "YWJjZGVmZ2hpag==")
+ chunkcheck("abcdefgh", "YWJjZGVmZ2g=")
+ chunkcheck("abcdefghi", "YWJjZGVmZ2hp")
+ chunkcheck("abcdefghij", "YWJjZGVmZ2hpag==")
+ print("ok")
+end
+
+local function test_b64lowlevel()
+io.write("testing b64 low-level: ")
+ local a, b
+ a, b = mime.b64("", "")
+ assert(a == "" and b == "")
+ a, b = mime.b64(nil, "blablabla")
+ assert(a == nil and b == nil)
+ a, b = mime.b64("", nil)
+ assert(a == nil and b == nil)
+ a, b = mime.unb64("", "")
+ assert(a == "" and b == "")
+ a, b = mime.unb64(nil, "blablabla")
+ assert(a == nil and b == nil)
+ a, b = mime.unb64("", nil)
+ assert(a == nil and b == nil)
+ local binary=string.char(0x00,0x44,0x1D,0x14,0x0F,0xF4,0xDA,0x11,0xA9,0x78,0x00,0x14,0x38,0x50,0x60,0xCE)
+ local encoded = mime.b64(binary)
+ local decoded=mime.unb64(encoded)
+ assert(binary == decoded)
+ print("ok")
+end
+
+local t = socket.gettime()
+
+create_b64test()
+identity_test()
+encode_b64test()
+decode_b64test()
+compare_b64test()
+cleanup_b64test()
+padding_b64test()
+test_b64lowlevel()
+
+create_qptest()
+encode_qptest()
+decode_qptest()
+compare_qptest()
+encode_qptest("binary")
+decode_qptest()
+compare_qptest()
+cleanup_qptest()
+
+
+print(string.format("done in %.2fs", socket.gettime() - t))
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/smtptest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/smtptest.lua
new file mode 100644
index 00000000000..b5380ffc65a
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/smtptest.lua
@@ -0,0 +1,259 @@
+local sent = {}
+
+local from = "diego@localhost"
+local server = "localhost"
+local rcpt = "luasocket@localhost"
+
+local files = {
+ "/var/spool/mail/luasocket",
+ "/var/spool/mail/luasock1",
+ "/var/spool/mail/luasock2",
+ "/var/spool/mail/luasock3",
+}
+
+local t = socket.time()
+local err
+
+dofile("mbox.lua")
+local parse = mbox.parse
+dofile("testsupport.lua")
+
+local total = function()
+ local t = 0
+ for i = 1, #sent do
+ t = t + sent[i].count
+ end
+ return t
+end
+
+local similar = function(s1, s2)
+ return
+ string.lower(string.gsub(s1, "%s", "")) ==
+ string.lower(string.gsub(s2, "%s", ""))
+end
+
+local fail = function(s)
+ s = s or "failed!"
+ print(s)
+ os.exit()
+end
+
+local readfile = function(name)
+ local f = io.open(name, "r")
+ if not f then
+ fail("unable to open file!")
+ return nil
+ end
+ local s = f:read("*a")
+ f:close()
+ return s
+end
+
+local empty = function()
+ for i,v in ipairs(files) do
+ local f = io.open(v, "w")
+ if not f then
+ fail("unable to open file!")
+ end
+ f:close()
+ end
+end
+
+local get = function()
+ local s = ""
+ for i,v in ipairs(files) do
+ s = s .. "\n" .. readfile(v)
+ end
+ return s
+end
+
+local check_headers = function(sent, got)
+ sent = sent or {}
+ got = got or {}
+ for i,v in pairs(sent) do
+ if not similar(v, got[i]) then fail("header " .. v .. "failed!") end
+ end
+end
+
+local check_body = function(sent, got)
+ sent = sent or ""
+ got = got or ""
+ if not similar(sent, got) then fail("bodies differ!") end
+end
+
+local check = function(sent, m)
+ io.write("checking ", m.headers.title, ": ")
+ for i = 1, #sent do
+ local s = sent[i]
+ if s.title == m.headers.title and s.count > 0 then
+ check_headers(s.headers, m.headers)
+ check_body(s.body, m.body)
+ s.count = s.count - 1
+ print("ok")
+ return
+ end
+ end
+ fail("not found")
+end
+
+local insert = function(sent, message)
+ if type(message.rcpt) == "table" then
+ message.count = #message.rcpt
+ else message.count = 1 end
+ message.headers = message.headers or {}
+ message.headers.title = message.title
+ table.insert(sent, message)
+end
+
+local mark = function()
+ local time = socket.time()
+ return { time = time }
+end
+
+local wait = function(sentinel, n)
+ local to
+ io.write("waiting for ", n, " messages: ")
+ while 1 do
+ local mbox = parse(get())
+ if n == #mbox then break end
+ if socket.time() - sentinel.time > 50 then
+ to = 1
+ break
+ end
+ socket.sleep(1)
+ io.write(".")
+ io.stdout:flush()
+ end
+ if to then fail("timeout")
+ else print("ok") end
+end
+
+local stuffed_body = [[
+This message body needs to be
+stuffed because it has a dot
+.
+by itself on a line.
+Otherwise the mailer would
+think that the dot
+.
+is the end of the message
+and the remaining text would cause
+a lot of trouble.
+]]
+
+insert(sent, {
+ from = from,
+ rcpt = {
+ "luasocket@localhost",
+ "luasock3@dell-diego.cs.princeton.edu",
+ "luasock1@dell-diego.cs.princeton.edu"
+ },
+ body = "multiple rcpt body",
+ title = "multiple rcpt",
+})
+
+insert(sent, {
+ from = from,
+ rcpt = {
+ "luasock2@localhost",
+ "luasock3",
+ "luasock1"
+ },
+ headers = {
+ header1 = "header 1",
+ header2 = "header 2",
+ header3 = "header 3",
+ header4 = "header 4",
+ header5 = "header 5",
+ header6 = "header 6",
+ },
+ body = stuffed_body,
+ title = "complex message",
+})
+
+insert(sent, {
+ from = from,
+ rcpt = rcpt,
+ server = server,
+ body = "simple message body",
+ title = "simple message"
+})
+
+insert(sent, {
+ from = from,
+ rcpt = rcpt,
+ server = server,
+ body = stuffed_body,
+ title = "stuffed message body"
+})
+
+insert(sent, {
+ from = from,
+ rcpt = rcpt,
+ headers = {
+ header1 = "header 1",
+ header2 = "header 2",
+ header3 = "header 3",
+ header4 = "header 4",
+ header5 = "header 5",
+ header6 = "header 6",
+ },
+ title = "multiple headers"
+})
+
+insert(sent, {
+ from = from,
+ rcpt = rcpt,
+ title = "minimum message"
+})
+
+io.write("testing host not found: ")
+local c, e = socket.connect("wrong.host", 25)
+local ret, err = socket.smtp.mail{
+ from = from,
+ rcpt = rcpt,
+ server = "wrong.host"
+}
+if ret or e ~= err then fail("wrong error message")
+else print("ok") end
+
+io.write("testing invalid from: ")
+local ret, err = socket.smtp.mail{
+ from = ' " " (( _ * ',
+ rcpt = rcpt,
+}
+if ret or not err then fail("wrong error message")
+else print(err) end
+
+io.write("testing no rcpt: ")
+local ret, err = socket.smtp.mail{
+ from = from,
+}
+if ret or not err then fail("wrong error message")
+else print(err) end
+
+io.write("clearing mailbox: ")
+empty()
+print("ok")
+
+io.write("sending messages: ")
+for i = 1, #sent do
+ ret, err = socket.smtp.mail(sent[i])
+ if not ret then fail(err) end
+ io.write("+")
+ io.stdout:flush()
+end
+print("ok")
+
+wait(mark(), total())
+
+io.write("parsing mailbox: ")
+local mbox = parse(get())
+print(#mbox .. " messages found!")
+
+for i = 1, #mbox do
+ check(sent, mbox[i])
+end
+
+print("passed all tests")
+print(string.format("done in %.2fs", socket.time() - t))
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/stufftest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/stufftest.lua
new file mode 100644
index 00000000000..490053f2805
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/stufftest.lua
@@ -0,0 +1,21 @@
+local mime = require("mime")
+
+function test_dot(original, right)
+ local result, n = mime.dot(2, original)
+ assert(result == right, "->" .. result .. "<-")
+ print("ok")
+end
+
+function test_stuff(original, right)
+ local result, n = mime.dot(2, original)
+ assert(result == right, "->" .. result .. "<-")
+ print("ok")
+end
+
+test_dot("abc", "abc")
+test_dot("", "")
+test_dot("\r\n", "\r\n")
+test_dot("\r\n.", "\r\n..")
+test_dot(".\r\n.", "..\r\n..")
+test_dot(".\r\n.", "..\r\n..")
+test_dot("abcd.\r\n.", "abcd.\r\n..")
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/tcp-getoptions b/Build/source/texk/web2c/luatexdir/luasocket/test/tcp-getoptions
new file mode 100755
index 00000000000..f9b3d1bb8a4
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/tcp-getoptions
@@ -0,0 +1,41 @@
+#!/usr/bin/env lua
+
+require"socket"
+
+port = 8765
+
+function options(o)
+ print("options for", o)
+
+ for _, opt in ipairs{"keepalive", "reuseaddr", "tcp-nodelay"} do
+ print("getoption", opt, o:getoption(opt))
+ end
+
+ print("getoption", "linger",
+ "on", o:getoption("linger").on,
+ "timeout", o:getoption("linger").timeout)
+end
+
+local m = socket.tcp()
+
+options(m)
+
+assert(m:bind("*", port))
+assert(m:listen())
+
+options(m)
+
+m:close()
+
+local m = socket.bind("*", port)
+
+options(m)
+
+local c = socket.connect("localhost", port)
+
+options(c)
+
+local s = m:accept()
+
+options(s)
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/test_bind.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/test_bind.lua
new file mode 100644
index 00000000000..93c42d7291e
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/test_bind.lua
@@ -0,0 +1,6 @@
+local socket = require "socket"
+local u = socket.udp() assert(u:setsockname("*", 5088)) u:close()
+local u = socket.udp() assert(u:setsockname("*", 0)) u:close()
+local t = socket.tcp() assert(t:bind("*", 5088)) t:close()
+local t = socket.tcp() assert(t:bind("*", 0)) t:close()
+print("done!") \ No newline at end of file
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/test_getaddrinfo.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/test_getaddrinfo.lua
new file mode 100644
index 00000000000..4b52ff924fc
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/test_getaddrinfo.lua
@@ -0,0 +1,15 @@
+local socket = require "socket"
+local addresses = assert(socket.dns.getaddrinfo("localhost"))
+assert(type(addresses) == 'table')
+
+local ipv4mask = "^%d%d?%d?%.%d%d?%d?%.%d%d?%d?%.%d%d?%d?$"
+
+for i, alt in ipairs(addresses) do
+ if alt.family == 'inet' then
+ assert(type(alt.addr) == 'string')
+ assert(alt.addr:find(ipv4mask))
+ assert(alt.addr == '127.0.0.1')
+ end
+end
+
+print("done!")
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/test_socket_error.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/test_socket_error.lua
new file mode 100644
index 00000000000..bda64081d07
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/test_socket_error.lua
@@ -0,0 +1,31 @@
+local socket = require "socket"
+
+local host, port = "127.0.0.1", "5462"
+
+assert(socket.bind(host, port)):close()
+
+local sock = socket.tcp()
+sock:settimeout(0)
+
+local ok, err = sock:connect(host, port)
+assert(not ok)
+assert('timeout' == err)
+
+for i = 1, 10 do
+ -- select pass even if socket has error
+ local _, rec, err = socket.select(nil, {sock}, 1)
+ local _, ss = next(rec)
+ if ss then
+ assert(ss == sock)
+ else
+ assert('timeout' == err, 'unexpected error :' .. tostring(err))
+ end
+ err = sock:getoption("error") -- i get 'connection refused' on WinXP
+ if err then
+ print("Passed! Error is '" .. err .. "'.")
+ os.exit(0)
+ end
+end
+
+print("Fail! No error detected!")
+os.exit(1)
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/testclnt.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/testclnt.lua
new file mode 100644
index 00000000000..170e1878b03
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/testclnt.lua
@@ -0,0 +1,803 @@
+local socket = require"socket"
+
+host = host or "localhost"
+port = port or "8383"
+
+function printf(...)
+ io.stderr:write(string.format(...))
+end
+
+function pass(...)
+ printf(...)
+ io.stderr:write("\n")
+end
+
+function fail(...)
+ io.stderr:write("ERROR: ")
+ printf(...)
+ io.stderr:write("!\n")
+ os.exit()
+end
+
+function warn(...)
+ local s = string.format(...)
+ io.stderr:write("WARNING: ", s, "\n")
+end
+
+function remote(...)
+ local s = string.format(...)
+ s = string.gsub(s, "\n", ";")
+ s = string.gsub(s, "%s+", " ")
+ s = string.gsub(s, "^%s*", "")
+ control:send(s .. "\n")
+ control:receive()
+end
+
+function test(test)
+ io.stderr:write("----------------------------------------------\n",
+ "testing: ", test, "\n",
+ "----------------------------------------------\n")
+end
+
+function check_timeout(tm, sl, elapsed, err, opp, mode, alldone)
+ if tm < sl then
+ if opp == "send" then
+ if not err then warn("must be buffered")
+ elseif err == "timeout" then pass("proper timeout")
+ else fail("unexpected error '%s'", err) end
+ else
+ if err ~= "timeout" then fail("should have timed out")
+ else pass("proper timeout") end
+ end
+ else
+ if mode == "total" then
+ if elapsed > tm then
+ if err ~= "timeout" then fail("should have timed out")
+ else pass("proper timeout") end
+ elseif elapsed < tm then
+ if err then fail(err)
+ else pass("ok") end
+ else
+ if alldone then
+ if err then fail("unexpected error '%s'", err)
+ else pass("ok") end
+ else
+ if err ~= "timeout" then fail(err)
+ else pass("proper timeoutk") end
+ end
+ end
+ else
+ if err then fail(err)
+ else pass("ok") end
+ end
+ end
+end
+
+if not socket._DEBUG then
+ fail("Please define LUASOCKET_DEBUG and recompile LuaSocket")
+end
+
+io.stderr:write("----------------------------------------------\n",
+"LuaSocket Test Procedures\n",
+"----------------------------------------------\n")
+
+start = socket.gettime()
+
+function reconnect()
+ if data then data:close() end
+ remote [[
+ if data then data:close() data = nil end
+ data = server:accept()
+ data:setoption("tcp-nodelay", true)
+ ]]
+ data, err = socket.connect(host, port)
+ if not data then fail(err) end
+ data:setoption("tcp-nodelay", true)
+end
+
+printf("attempting control connection...")
+control, err = socket.connect(host, port)
+if err then fail(err)
+else pass("connected!") end
+control:setoption("tcp-nodelay", true)
+
+------------------------------------------------------------------------
+function test_methods(sock, methods)
+ for _, v in pairs(methods) do
+ if type(sock[v]) ~= "function" then
+ fail(sock.class .. " method '" .. v .. "' not registered")
+ end
+ end
+ pass(sock.class .. " methods are ok")
+end
+
+------------------------------------------------------------------------
+function test_mixed(len)
+ reconnect()
+ io.stderr:write("length " .. len .. ": ")
+ local inter = math.ceil(len/4)
+ local p1 = "unix " .. string.rep("x", inter) .. "line\n"
+ local p2 = "dos " .. string.rep("y", inter) .. "line\r\n"
+ local p3 = "raw " .. string.rep("z", inter) .. "bytes"
+ local p4 = "end" .. string.rep("w", inter) .. "bytes"
+ local bp1, bp2, bp3, bp4
+remote (string.format("str = data:receive(%d)",
+ string.len(p1)+string.len(p2)+string.len(p3)+string.len(p4)))
+ sent, err = data:send(p1..p2..p3..p4)
+ if err then fail(err) end
+remote "data:send(str); data:close()"
+ bp1, err = data:receive()
+ if err then fail(err) end
+ bp2, err = data:receive()
+ if err then fail(err) end
+ bp3, err = data:receive(string.len(p3))
+ if err then fail(err) end
+ bp4, err = data:receive("*a")
+ if err then fail(err) end
+ if bp1.."\n" == p1 and bp2.."\r\n" == p2 and bp3 == p3 and bp4 == p4 then
+ pass("patterns match")
+ else fail("patterns don't match") end
+end
+
+------------------------------------------------------------------------
+if not math.mod then
+ math.mod = math.fmod
+end
+function test_asciiline(len)
+ reconnect()
+ io.stderr:write("length " .. len .. ": ")
+ local str, str10, back, err
+ str = string.rep("x", math.mod(len, 10))
+ str10 = string.rep("aZb.c#dAe?", math.floor(len/10))
+ str = str .. str10
+remote "str = data:receive()"
+ sent, err = data:send(str.."\n")
+ if err then fail(err) end
+remote "data:send(str ..'\\n')"
+ back, err = data:receive()
+ if err then fail(err) end
+ if back == str then pass("lines match")
+ else fail("lines don't match") end
+end
+
+------------------------------------------------------------------------
+function test_rawline(len)
+ reconnect()
+ io.stderr:write("length " .. len .. ": ")
+ local str, str10, back, err
+ str = string.rep(string.char(47), math.mod(len, 10))
+ str10 = string.rep(string.char(120,21,77,4,5,0,7,36,44,100),
+ math.floor(len/10))
+ str = str .. str10
+remote "str = data:receive()"
+ sent, err = data:send(str.."\n")
+ if err then fail(err) end
+remote "data:send(str..'\\n')"
+ back, err = data:receive()
+ if err then fail(err) end
+ if back == str then pass("lines match")
+ else fail("lines don't match") end
+end
+
+------------------------------------------------------------------------
+function test_raw(len)
+ reconnect()
+ io.stderr:write("length " .. len .. ": ")
+ local half = math.floor(len/2)
+ local s1, s2, back, err
+ s1 = string.rep("x", half)
+ s2 = string.rep("y", len-half)
+remote (string.format("str = data:receive(%d)", len))
+ sent, err = data:send(s1)
+ if err then fail(err) end
+ sent, err = data:send(s2)
+ if err then fail(err) end
+remote "data:send(str)"
+ back, err = data:receive(len)
+ if err then fail(err) end
+ if back == s1..s2 then pass("blocks match")
+ else fail("blocks don't match") end
+end
+
+------------------------------------------------------------------------
+function test_totaltimeoutreceive(len, tm, sl)
+ reconnect()
+ local str, err, partial
+ printf("%d bytes, %ds total timeout, %ds pause: ", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = string.rep('a', %d)
+ data:send(str)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ data:send(str)
+ ]], 2*tm, len, sl, sl))
+ data:settimeout(tm, "total")
+local t = socket.gettime()
+ str, err, partial, elapsed = data:receive(2*len)
+ check_timeout(tm, sl, elapsed, err, "receive", "total",
+ string.len(str or partial) == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_totaltimeoutsend(len, tm, sl)
+ reconnect()
+ local str, err, total
+ printf("%d bytes, %ds total timeout, %ds pause: ", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = data:receive(%d)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ str = data:receive(%d)
+ ]], 2*tm, len, sl, sl, len))
+ data:settimeout(tm, "total")
+ str = string.rep("a", 2*len)
+ total, err, partial, elapsed = data:send(str)
+ check_timeout(tm, sl, elapsed, err, "send", "total",
+ total == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_blockingtimeoutreceive(len, tm, sl)
+ reconnect()
+ local str, err, partial
+ printf("%d bytes, %ds blocking timeout, %ds pause: ", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = string.rep('a', %d)
+ data:send(str)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ data:send(str)
+ ]], 2*tm, len, sl, sl))
+ data:settimeout(tm)
+ str, err, partial, elapsed = data:receive(2*len)
+ check_timeout(tm, sl, elapsed, err, "receive", "blocking",
+ string.len(str or partial) == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_blockingtimeoutsend(len, tm, sl)
+ reconnect()
+ local str, err, total
+ printf("%d bytes, %ds blocking timeout, %ds pause: ", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = data:receive(%d)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ str = data:receive(%d)
+ ]], 2*tm, len, sl, sl, len))
+ data:settimeout(tm)
+ str = string.rep("a", 2*len)
+ total, err, partial, elapsed = data:send(str)
+ check_timeout(tm, sl, elapsed, err, "send", "blocking",
+ total == 2*len)
+end
+
+------------------------------------------------------------------------
+function empty_connect()
+ printf("empty connect: ")
+ reconnect()
+ if data then data:close() data = nil end
+ remote [[
+ if data then data:close() data = nil end
+ data = server:accept()
+ ]]
+ data, err = socket.connect("", port)
+ if not data then
+ pass("ok")
+ data = socket.connect(host, port)
+ else
+ pass("gethostbyname returns localhost on empty string...")
+ end
+end
+
+------------------------------------------------------------------------
+function isclosed(c)
+ return c:getfd() == -1 or c:getfd() == (2^32-1)
+end
+
+function active_close()
+ local tcp = socket.tcp4()
+ if isclosed(tcp) then fail("should not be closed") end
+ tcp:close()
+ if not isclosed(tcp) then fail("should be closed") end
+ tcp = socket.tcp()
+ if not isclosed(tcp) then fail("should be closed") end
+ tcp = nil
+ local udp = socket.udp4()
+ if isclosed(udp) then fail("should not be closed") end
+ udp:close()
+ if not isclosed(udp) then fail("should be closed") end
+ udp = socket.udp()
+ if not isclosed(udp) then fail("should be closed") end
+ udp = nil
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function test_closed()
+ local back, partial, err
+ local str = 'little string'
+ reconnect()
+ printf("trying read detection: ")
+ remote (string.format ([[
+ data:send('%s')
+ data:close()
+ data = nil
+ ]], str))
+ -- try to get a line
+ back, err, partial = data:receive()
+ if not err then fail("should have gotten 'closed'.")
+ elseif err ~= "closed" then fail("got '"..err.."' instead of 'closed'.")
+ elseif str ~= partial then fail("didn't receive partial result.")
+ else pass("graceful 'closed' received") end
+ reconnect()
+ printf("trying write detection: ")
+ remote [[
+ data:close()
+ data = nil
+ ]]
+ total, err, partial = data:send(string.rep("ugauga", 100000))
+ if not err then
+ pass("failed: output buffer is at least %d bytes long!", total)
+ elseif err ~= "closed" then
+ fail("got '"..err.."' instead of 'closed'.")
+ else
+ pass("graceful 'closed' received after %d bytes were sent", partial)
+ end
+end
+
+------------------------------------------------------------------------
+function test_selectbugs()
+ local r, s, e = socket.select(nil, nil, 0.1)
+ assert(type(r) == "table" and type(s) == "table" and
+ (e == "timeout" or e == "error"))
+ pass("both nil: ok")
+ local udp = socket.udp()
+ udp:close()
+ r, s, e = socket.select({ udp }, { udp }, 0.1)
+ assert(type(r) == "table" and type(s) == "table" and
+ (e == "timeout" or e == "error"))
+ pass("closed sockets: ok")
+ e = pcall(socket.select, "wrong", 1, 0.1)
+ assert(e == false, tostring(e))
+ e = pcall(socket.select, {}, 1, 0.1)
+ assert(e == false, tostring(e))
+ pass("invalid input: ok")
+ local toomany = {}
+ for i = 1, socket._SETSIZE+1 do
+ toomany[#toomany+1] = socket.udp4()
+ end
+ if #toomany > socket._SETSIZE then
+ local e = pcall(socket.select, toomany, nil, 0.1)
+ assert(e == false, tostring(e))
+ pass("too many sockets (" .. #toomany .. "): ok")
+ else
+ pass("unable to create enough sockets (max was "..#toomany..")")
+ pass("try using ulimit")
+ end
+ for _, c in ipairs(toomany) do c:close() end
+end
+
+------------------------------------------------------------------------
+function accept_timeout()
+ printf("accept with timeout (if it hangs, it failed): ")
+ local s, e = socket.bind("*", 0, 0)
+ assert(s, e)
+ local t = socket.gettime()
+ s:settimeout(1)
+ local c, e = s:accept()
+ assert(not c, "should not accept")
+ assert(e == "timeout", string.format("wrong error message (%s)", e))
+ t = socket.gettime() - t
+ assert(t < 2, string.format("took to long to give up (%gs)", t))
+ s:close()
+ pass("good")
+end
+
+------------------------------------------------------------------------
+function connect_timeout()
+ printf("connect with timeout (if it hangs, it failed!): ")
+ local t = socket.gettime()
+ local c, e = socket.tcp()
+ assert(c, e)
+ c:settimeout(0.1)
+ local t = socket.gettime()
+ local r, e = c:connect("10.0.0.1", 81)
+ assert(not r, "should not connect")
+ assert(socket.gettime() - t < 2, "took too long to give up.")
+ c:close()
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function accept_errors()
+ printf("not listening: ")
+ local d, e = socket.bind("*", 0)
+ assert(d, e);
+ local c, e = socket.tcp();
+ assert(c, e);
+ d:setfd(c:getfd())
+ d:settimeout(2)
+ local r, e = d:accept()
+ assert(not r and e)
+ pass("ok")
+ printf("not supported: ")
+ local c, e = socket.udp()
+ assert(c, e);
+ d:setfd(c:getfd())
+ local r, e = d:accept()
+ assert(not r and e)
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function connect_errors()
+ printf("connection refused: ")
+ local c, e = socket.connect("localhost", 1);
+ assert(not c and e)
+ pass("ok")
+ printf("host not found: ")
+ local c, e = socket.connect("host.is.invalid", 1);
+ assert(not c and e, e)
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function rebind_test()
+ local c ,c1 = socket.bind("127.0.0.1", 0)
+ if not c then pass ("failed to bind! " .. tostring(c) .. ' ' .. tostring(c1)) return end
+ assert(c,c1)
+ local i, p = c:getsockname()
+ local s, e = socket.tcp()
+ assert(s, e)
+ s:setoption("reuseaddr", false)
+ r, e = s:bind(i, p)
+ assert(not r, "managed to rebind!")
+ assert(e)
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function getstats_test()
+ reconnect()
+ local t = 0
+ for i = 1, 25 do
+ local c = math.random(1, 100)
+ remote (string.format ([[
+ str = data:receive(%d)
+ data:send(str)
+ ]], c))
+ data:send(string.rep("a", c))
+ data:receive(c)
+ t = t + c
+ local r, s, a = data:getstats()
+ assert(r == t, "received count failed" .. tostring(r)
+ .. "/" .. tostring(t))
+ assert(s == t, "sent count failed" .. tostring(s)
+ .. "/" .. tostring(t))
+ end
+ pass("ok")
+end
+
+
+------------------------------------------------------------------------
+function test_nonblocking(size)
+ reconnect()
+ printf("testing " .. 2*size .. " bytes: ")
+remote(string.format([[
+ data:send(string.rep("a", %d))
+ socket.sleep(0.5)
+ data:send(string.rep("b", %d) .. "\n")
+]], size, size))
+ local err = "timeout"
+ local part = ""
+ local str
+ data:settimeout(0)
+ while 1 do
+ str, err, part = data:receive("*l", part)
+ if err ~= "timeout" then break end
+ end
+ assert(str == (string.rep("a", size) .. string.rep("b", size)))
+ reconnect()
+remote(string.format([[
+ str = data:receive(%d)
+ socket.sleep(0.5)
+ str = data:receive(2*%d, str)
+ data:send(str)
+]], size, size))
+ data:settimeout(0)
+ local start = 0
+ while 1 do
+ ret, err, start = data:send(str, start+1)
+ if err ~= "timeout" then break end
+ end
+ data:send("\n")
+ data:settimeout(-1)
+ local back = data:receive(2*size)
+ assert(back == str, "'" .. back .. "' vs '" .. str .. "'")
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function test_readafterclose()
+ local back, partial, err
+ local str = 'little string'
+ reconnect()
+ printf("trying repeated '*a' pattern")
+ remote (string.format ([[
+ data:send('%s')
+ data:close()
+ data = nil
+ ]], str))
+ back, err, partial = data:receive("*a")
+ assert(back == str, "unexpected data read")
+ back, err, partial = data:receive("*a")
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+ reconnect()
+ printf("trying active close before '*a'")
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ data:close()
+ back, err, partial = data:receive("*a")
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+ reconnect()
+ printf("trying active close before '*l'")
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ data:close()
+ back, err, partial = data:receive()
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+ reconnect()
+ printf("trying active close before raw 1")
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ data:close()
+ back, err, partial = data:receive(1)
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+ reconnect()
+ printf("trying active close before raw 0")
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ data:close()
+ back, err, partial = data:receive(0)
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function test_writeafterclose()
+ local str = 'little string'
+ reconnect()
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ local sent, err, errsent
+ while not err do
+ sent, err, errsent, time = data:send(str)
+ end
+ assert(err == "closed", "got " .. err .. " instead of 'closed'")
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+
+function test_partialrecv()
+ local str = 'little string'
+ reconnect()
+remote([[
+ data:send("7890")
+]])
+ data:settimeout(1)
+ back, err = data:receive(10, "123456")
+ assert(back == "1234567890", "failed on exact mixed length")
+ back, err = data:receive(8, "87654321")
+ assert(back == "87654321", "failed on exact length")
+ back, err = data:receive(4, "87654321")
+ assert(back == "87654321", "failed on smaller length")
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+test("method registration")
+
+local tcp_methods = {
+ "accept",
+ "bind",
+ "close",
+ "connect",
+ "dirty",
+ "getfamily",
+ "getfd",
+ "getoption",
+ "getpeername",
+ "getsockname",
+ "getstats",
+ "setstats",
+ "listen",
+ "receive",
+ "send",
+ "setfd",
+ "setoption",
+ "setpeername",
+ "setsockname",
+ "settimeout",
+ "shutdown",
+}
+test_methods(socket.tcp(), tcp_methods)
+do local sock = socket.tcp6()
+if sock then test_methods(socket.tcp6(), tcp_methods)
+else io.stderr:write("Warning! IPv6 does not support!\n") end
+end
+
+local udp_methods = {
+ "close",
+ "dirty",
+ "getfamily",
+ "getfd",
+ "getoption",
+ "getpeername",
+ "getsockname",
+ "receive",
+ "receivefrom",
+ "send",
+ "sendto",
+ "setfd",
+ "setoption",
+ "setpeername",
+ "setsockname",
+ "settimeout"
+}
+
+------------------------------------------------------------------------
+test_methods(socket.udp(), udp_methods)
+do local sock = socket.tcp6()
+if sock then test_methods(socket.udp6(), udp_methods)
+else io.stderr:write("Warning! IPv6 does not support!\n") end
+end
+
+test("closed connection detection: ")
+test_closed()
+
+test("partial receive")
+test_partialrecv()
+
+test("select function")
+test_selectbugs()
+
+test("read after close")
+test_readafterclose()
+
+test("write after close")
+test_writeafterclose()
+
+test("connect function")
+connect_timeout()
+empty_connect()
+connect_errors()
+
+test("rebinding: ")
+rebind_test()
+
+test("active close: ")
+active_close()
+
+test("accept function: ")
+accept_timeout()
+accept_errors()
+
+test("getstats test")
+getstats_test()
+
+test("character line")
+test_asciiline(1)
+test_asciiline(17)
+test_asciiline(200)
+test_asciiline(4091)
+test_asciiline(80199)
+test_asciiline(8000000)
+test_asciiline(80199)
+test_asciiline(4091)
+test_asciiline(200)
+test_asciiline(17)
+test_asciiline(1)
+
+test("mixed patterns")
+test_mixed(1)
+test_mixed(17)
+test_mixed(200)
+test_mixed(4091)
+test_mixed(801990)
+test_mixed(4091)
+test_mixed(200)
+test_mixed(17)
+test_mixed(1)
+
+test("binary line")
+test_rawline(1)
+test_rawline(17)
+test_rawline(200)
+test_rawline(4091)
+test_rawline(80199)
+test_rawline(8000000)
+test_rawline(80199)
+test_rawline(4091)
+test_rawline(200)
+test_rawline(17)
+test_rawline(1)
+
+test("raw transfer")
+test_raw(1)
+test_raw(17)
+test_raw(200)
+test_raw(4091)
+test_raw(80199)
+test_raw(8000000)
+test_raw(80199)
+test_raw(4091)
+test_raw(200)
+test_raw(17)
+test_raw(1)
+
+test("non-blocking transfer")
+test_nonblocking(1)
+test_nonblocking(17)
+test_nonblocking(200)
+test_nonblocking(4091)
+test_nonblocking(80199)
+test_nonblocking(800000)
+test_nonblocking(80199)
+test_nonblocking(4091)
+test_nonblocking(200)
+test_nonblocking(17)
+test_nonblocking(1)
+
+test("total timeout on send")
+test_totaltimeoutsend(800091, 1, 3)
+test_totaltimeoutsend(800091, 2, 3)
+test_totaltimeoutsend(800091, 5, 2)
+test_totaltimeoutsend(800091, 3, 1)
+
+test("total timeout on receive")
+test_totaltimeoutreceive(800091, 1, 3)
+test_totaltimeoutreceive(800091, 2, 3)
+test_totaltimeoutreceive(800091, 3, 2)
+test_totaltimeoutreceive(800091, 3, 1)
+
+test("blocking timeout on send")
+test_blockingtimeoutsend(800091, 1, 3)
+test_blockingtimeoutsend(800091, 2, 3)
+test_blockingtimeoutsend(800091, 3, 2)
+test_blockingtimeoutsend(800091, 3, 1)
+
+test("blocking timeout on receive")
+test_blockingtimeoutreceive(800091, 1, 3)
+test_blockingtimeoutreceive(800091, 2, 3)
+test_blockingtimeoutreceive(800091, 3, 2)
+test_blockingtimeoutreceive(800091, 3, 1)
+
+test("shutting server down")
+reconnect()
+remote("os.exit()")
+
+test(string.format("done in %.2fs", socket.gettime() - start))
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/testmesg.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/testmesg.lua
new file mode 100644
index 00000000000..135a008d664
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/testmesg.lua
@@ -0,0 +1,96 @@
+-- load the smtp support and its friends
+local smtp = require("socket.smtp")
+local mime = require("mime")
+local ltn12 = require("ltn12")
+
+function filter(s)
+ if s then io.write(s) end
+ return s
+end
+
+source = smtp.message {
+ headers = { ['content-type'] = 'multipart/alternative' },
+ body = {
+ [1] = {
+ headers = { ['Content-type'] = 'text/html' },
+ body = "<html> <body> Hi, <b>there</b>...</body> </html>"
+ },
+ [2] = {
+ headers = { ['content-type'] = 'text/plain' },
+ body = "Hi, there..."
+ }
+ }
+}
+
+r, e = smtp.send{
+ rcpt = {"<diego@tecgraf.puc-rio.br>",
+ "<diego@princeton.edu>" },
+ from = "<diego@princeton.edu>",
+ source = ltn12.source.chain(source, filter),
+ --server = "mail.cs.princeton.edu"
+ server = "localhost",
+ port = 2525
+}
+
+print(r, e)
+
+-- creates a source to send a message with two parts. The first part is
+-- plain text, the second part is a PNG image, encoded as base64.
+source = smtp.message{
+ headers = {
+ -- Remember that headers are *ignored* by smtp.send.
+ from = "Sicrano <sicrano@tecgraf.puc-rio.br>",
+ to = "Fulano <fulano@tecgraf.puc-rio.br>",
+ subject = "Here is a message with attachments"
+ },
+ body = {
+ preamble = "If your client doesn't understand attachments, \r\n" ..
+ "it will still display the preamble and the epilogue.\r\n" ..
+ "Preamble might show up even in a MIME enabled client.",
+ -- first part: No headers means plain text, us-ascii.
+ -- The mime.eol low-level filter normalizes end-of-line markers.
+ [1] = {
+ body = mime.eol(0, [[
+ Lines in a message body should always end with CRLF.
+ The smtp module will *NOT* perform translation. It will
+ perform necessary stuffing, though.
+ ]])
+ },
+ -- second part: Headers describe content the to be an image,
+ -- sent under the base64 transfer content encoding.
+ -- Notice that nothing happens until the message is sent. Small
+ -- chunks are loaded into memory and translation happens on the fly.
+ [2] = {
+ headers = {
+ ["ConTenT-tYpE"] = 'image/png; name="luasocket.png"',
+ ["content-disposition"] = 'attachment; filename="luasocket.png"',
+ ["content-description"] = 'our logo',
+ ["content-transfer-encoding"] = "BASE64"
+ },
+ body = ltn12.source.chain(
+ ltn12.source.file(io.open("luasocket.png", "rb")),
+ ltn12.filter.chain(
+ mime.encode("base64"),
+ mime.wrap()
+ )
+ )
+ },
+ epilogue = "This might also show up, but after the attachments"
+ }
+}
+
+
+r, e = smtp.send{
+ rcpt = {"<diego@tecgraf.puc-rio.br>",
+ "<diego@princeton.edu>" },
+ from = "<diego@princeton.edu>",
+ source = ltn12.source.chain(source, filter),
+ --server = "mail.cs.princeton.edu",
+ --port = 25
+ server = "localhost",
+ port = 2525
+}
+
+print(r, e)
+
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/testsrvr.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/testsrvr.lua
new file mode 100644
index 00000000000..1eb2d5b1f76
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/testsrvr.lua
@@ -0,0 +1,20 @@
+socket = require("socket");
+host = host or "localhost";
+port = port or "8383";
+server = assert(socket.bind(host, port));
+ack = "\n";
+while 1 do
+ print("server: waiting for client connection...");
+ control = assert(server:accept());
+ while 1 do
+ command, emsg = control:receive();
+ if emsg == "closed" then
+ control:close()
+ break
+ end
+ assert(command, emsg)
+ assert(control:send(ack));
+ print(command);
+ ((loadstring or load)(command))();
+ end
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/testsupport.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/testsupport.lua
new file mode 100644
index 00000000000..b9860882c2f
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/testsupport.lua
@@ -0,0 +1,37 @@
+function readfile(name)
+ local f = io.open(name, "rb")
+ if not f then return nil end
+ local s = f:read("*a")
+ f:close()
+ return s
+end
+
+function similar(s1, s2)
+ return string.lower(string.gsub(s1 or "", "%s", "")) ==
+ string.lower(string.gsub(s2 or "", "%s", ""))
+end
+
+function fail(msg)
+ msg = msg or "failed"
+ error(msg, 2)
+end
+
+function compare(input, output)
+ local original = readfile(input)
+ local recovered = readfile(output)
+ if original ~= recovered then fail("comparison failed")
+ else print("ok") end
+end
+
+local G = _G
+local set = rawset
+local warn = print
+
+local setglobal = function(table, key, value)
+ warn("changed " .. key)
+ set(table, key, value)
+end
+
+setmetatable(G, {
+ __newindex = setglobal
+})
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/tftptest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/tftptest.lua
new file mode 100644
index 00000000000..35078e83654
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/tftptest.lua
@@ -0,0 +1,20 @@
+-- load tftpclnt.lua
+local tftp = require("socket.tftp")
+
+-- needs tftp server running on localhost, with root pointing to
+-- a directory with index.html in it
+
+function readfile(file)
+ local f = io.open(file, "r")
+ if not f then return nil end
+ local a = f:read("*a")
+ f:close()
+ return a
+end
+
+host = host or "diego.student.princeton.edu"
+retrieved, err = tftp.get("tftp://" .. host .."/index.html")
+assert(not err, err)
+original = readfile("test/index.html")
+assert(original == retrieved, "files differ!")
+print("passed")
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/udp-zero-length-send b/Build/source/texk/web2c/luatexdir/luasocket/test/udp-zero-length-send
new file mode 100755
index 00000000000..a594944c833
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/udp-zero-length-send
@@ -0,0 +1,25 @@
+#!/usr/bin/lua
+
+--[[
+Show that luasocket returns an error message on zero-length UDP sends,
+even though the send is valid, and in fact the UDP packet is sent
+to the peer:
+
+% sudo tcpdump -i lo -n
+tcpdump: verbose output suppressed, use -v or -vv for full protocol decode
+listening on lo, link-type EN10MB (Ethernet), capture size 65535 bytes
+13:40:16.652808 IP 127.0.0.1.56573 > 127.0.0.1.5432: UDP, length 0
+
+]]
+
+require"socket"
+
+s = assert(socket.udp())
+r = assert(socket.udp())
+assert(r:setsockname("*", 5432))
+assert(s:setpeername("127.0.0.1", 5432))
+
+ssz, emsg = s:send("")
+
+print(ssz == 0 and "OK" or "FAIL",[[send:("")]], ssz, emsg)
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/udp-zero-length-send-recv b/Build/source/texk/web2c/luatexdir/luasocket/test/udp-zero-length-send-recv
new file mode 100755
index 00000000000..541efd43259
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/udp-zero-length-send-recv
@@ -0,0 +1,37 @@
+#!/usr/bin/lua
+
+--[[
+Show that luasocket returns an error message on zero-length UDP sends,
+even though the send is valid, and in fact the UDP packet is sent
+to the peer:
+
+% sudo tcpdump -i lo -n
+tcpdump: verbose output suppressed, use -v or -vv for full protocol decode
+listening on lo, link-type EN10MB (Ethernet), capture size 65535 bytes
+13:40:16.652808 IP 127.0.0.1.56573 > 127.0.0.1.5432: UDP, length 0
+
+]]
+
+require"socket"
+
+s = assert(socket.udp())
+r = assert(socket.udp())
+assert(r:setsockname("*", 5432))
+assert(s:setpeername("127.0.0.1", 5432))
+
+ok, emsg = s:send("")
+if ok ~= 0 then
+ print("send of zero failed with:", ok, emsg)
+end
+
+assert(r:settimeout(2))
+
+ok, emsg = r:receive()
+
+if not ok or string.len(ok) ~= 0 then
+ print("fail - receive of zero failed with:", ok, emsg)
+ os.exit(1)
+end
+
+print"ok"
+
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/udpconnectclnt.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/udpconnectclnt.lua
new file mode 100644
index 00000000000..ad6ab6a459d
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/udpconnectclnt.lua
@@ -0,0 +1,19 @@
+local socket = require"socket"
+local udp = socket.udp
+local localhost = "127.0.0.1"
+local port = assert(arg[1], "missing port argument")
+
+se = udp(); se:setoption("reuseaddr", true)
+se:setsockname(localhost, 5062)
+print("se", se:getsockname())
+sc = udp(); sc:setoption("reuseaddr", true)
+sc:setsockname(localhost, 5061)
+print("sc", sc:getsockname())
+
+se:sendto("this is a test from se", localhost, port)
+socket.sleep(1)
+sc:sendto("this is a test from sc", localhost, port)
+socket.sleep(1)
+se:sendto("this is a test from se", localhost, port)
+socket.sleep(1)
+sc:sendto("this is a test from sc", localhost, port)
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/udpconnectsrvr.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/udpconnectsrvr.lua
new file mode 100644
index 00000000000..5a9772ec6c4
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/udpconnectsrvr.lua
@@ -0,0 +1,16 @@
+local socket = require"socket"
+local udp = socket.udp
+local localhost = "127.0.0.1"
+local s = assert(udp())
+assert(tostring(s):find("udp{unconnected}"))
+print("setpeername", s:setpeername(localhost, 5061))
+print("getsockname", s:getsockname())
+assert(tostring(s):find("udp{connected}"))
+print(s:receive())
+print("setpeername", s:setpeername("*"))
+print("getsockname", s:getsockname())
+s:sendto("a", localhost, 12345)
+print("getsockname", s:getsockname())
+assert(tostring(s):find("udp{unconnected}"))
+print(s:receivefrom())
+s:close()
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/unixdgramclnt.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/unixdgramclnt.lua
new file mode 100644
index 00000000000..9bd60f7f7bd
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/unixdgramclnt.lua
@@ -0,0 +1,9 @@
+socket = require"socket"
+socket.unix = require"socket.unix"
+c = assert(socket.unix.dgram())
+print(c:bind("/tmp/bar"))
+while 1 do
+ local l = io.read("*l")
+ assert(c:sendto(l, "/tmp/foo"))
+ print(assert(c:receivefrom()))
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/unixdgramsrvr.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/unixdgramsrvr.lua
new file mode 100644
index 00000000000..4c11f552c64
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/unixdgramsrvr.lua
@@ -0,0 +1,9 @@
+ socket = require"socket"
+ socket.unix = require"socket.unix"
+ u = assert(socket.unix.dgram())
+ assert(u:bind("/tmp/foo"))
+ while 1 do
+ x, r = assert(u:receivefrom())
+ print(x, r)
+ assert(u:sendto(">" .. x, r))
+ end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/unixstreamclnt.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/unixstreamclnt.lua
new file mode 100644
index 00000000000..4f2e1e3c187
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/unixstreamclnt.lua
@@ -0,0 +1,8 @@
+socket = require"socket"
+socket.unix = require"socket.unix"
+c = assert(socket.unix.stream())
+assert(c:connect("/tmp/foo"))
+while 1 do
+ local l = io.read()
+ assert(c:send(l .. "\n"))
+end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/unixstreamsrvr.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/unixstreamsrvr.lua
new file mode 100644
index 00000000000..0a5c644be48
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/unixstreamsrvr.lua
@@ -0,0 +1,9 @@
+ socket = require"socket"
+ socket.unix = require"socket.unix"
+ u = assert(socket.unix.stream())
+ assert(u:bind("/tmp/foo"))
+ assert(u:listen())
+ c = assert(u:accept())
+ while 1 do
+ print(assert(c:receive()))
+ end
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/upload.html b/Build/source/texk/web2c/luatexdir/luasocket/test/upload.html
new file mode 100644
index 00000000000..b4674a88503
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/upload.html
@@ -0,0 +1,15 @@
+<html>
+<head>
+<title>POST test</title>
+</head>
+<body>
+
+<form action='http://localhost/luasocket-cgi-bin/cat-stdin' enctype='multipart/form-data' method=POST>
+<center>
+<input type="file" name="attach">
+<p>
+<input type=submit name=sendmail value="send">
+</center>
+</form>
+</body>
+</html>
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/urltest.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/urltest.lua
new file mode 100644
index 00000000000..32cb348deb6
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/urltest.lua
@@ -0,0 +1,635 @@
+local socket = require("socket")
+socket.url = require("socket.url")
+dofile("testsupport.lua")
+
+local check_build_url = function(parsed)
+ local built = socket.url.build(parsed)
+ if built ~= parsed.url then
+ print("built is different from expected")
+ print(built)
+ print(expected)
+ os.exit()
+ end
+end
+
+local check_protect = function(parsed, path, unsafe)
+ local built = socket.url.build_path(parsed, unsafe)
+ if built ~= path then
+ print(built, path)
+ print("path composition failed.")
+ os.exit()
+ end
+end
+
+local check_invert = function(url)
+ local parsed = socket.url.parse(url)
+ parsed.path = socket.url.build_path(socket.url.parse_path(parsed.path))
+ local rebuilt = socket.url.build(parsed)
+ if rebuilt ~= url then
+ print(url, rebuilt)
+ print("original and rebuilt are different")
+ os.exit()
+ end
+end
+
+local check_parse_path = function(path, expect)
+ local parsed = socket.url.parse_path(path)
+ for i = 1, math.max(#parsed, #expect) do
+ if parsed[i] ~= expect[i] then
+ print(path)
+ os.exit()
+ end
+ end
+ if expect.is_directory ~= parsed.is_directory then
+ print(path)
+ print("is_directory mismatch")
+ os.exit()
+ end
+ if expect.is_absolute ~= parsed.is_absolute then
+ print(path)
+ print("is_absolute mismatch")
+ os.exit()
+ end
+ local built = socket.url.build_path(expect)
+ if built ~= path then
+ print(built, path)
+ print("path composition failed.")
+ os.exit()
+ end
+end
+
+local check_absolute_url = function(base, relative, absolute)
+ local res = socket.url.absolute(base, relative)
+ if res ~= absolute then
+ io.write("absolute: In test for '", relative, "' expected '",
+ absolute, "' but got '", res, "'\n")
+ os.exit()
+ end
+end
+
+local check_parse_url = function(gaba)
+ local url = gaba.url
+ gaba.url = nil
+ local parsed = socket.url.parse(url)
+ for i, v in pairs(gaba) do
+ if v ~= parsed[i] then
+ io.write("parse: In test for '", url, "' expected ", i, " = '",
+ v, "' but got '", tostring(parsed[i]), "'\n")
+ for i,v in pairs(parsed) do print(i,v) end
+ os.exit()
+ end
+ end
+ for i, v in pairs(parsed) do
+ if v ~= gaba[i] then
+ io.write("parse: In test for '", url, "' expected ", i, " = '",
+ tostring(gaba[i]), "' but got '", v, "'\n")
+ for i,v in pairs(parsed) do print(i,v) end
+ os.exit()
+ end
+ end
+end
+
+print("testing URL parsing")
+check_parse_url{
+ url = "scheme://userinfo@host:port/path;params?query#fragment",
+ scheme = "scheme",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_parse_url{
+ url = "scheme://user:password@host:port/path;params?query#fragment",
+ scheme = "scheme",
+ authority = "user:password@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "user:password",
+ user = "user",
+ password = "password",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment",
+}
+
+check_parse_url{
+ url = "scheme://userinfo@host:port/path;params?query#",
+ scheme = "scheme",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = ""
+}
+
+check_parse_url{
+ url = "scheme://userinfo@host:port/path;params?#fragment",
+ scheme = "scheme",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+ params = "params",
+ query = "",
+ fragment = "fragment"
+}
+
+check_parse_url{
+ url = "scheme://userinfo@host:port/path;params#fragment",
+ scheme = "scheme",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+ params = "params",
+ fragment = "fragment"
+}
+
+check_parse_url{
+ url = "scheme://userinfo@host:port/path;?query#fragment",
+ scheme = "scheme",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+ params = "",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_parse_url{
+ url = "scheme://userinfo@host:port/path?query#fragment",
+ scheme = "scheme",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_parse_url{
+ url = "scheme://userinfo@host:port/;params?query#fragment",
+ scheme = "scheme",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_parse_url{
+ url = "scheme://userinfo@host:port",
+ scheme = "scheme",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+}
+
+check_parse_url{
+ url = "//userinfo@host:port/path;params?query#fragment",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_parse_url{
+ url = "//userinfo@host:port/path",
+ authority = "userinfo@host:port",
+ host = "host",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+}
+
+check_parse_url{
+ url = "//userinfo@host/path",
+ authority = "userinfo@host",
+ host = "host",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+}
+
+check_parse_url{
+ url = "//user:password@host/path",
+ authority = "user:password@host",
+ host = "host",
+ userinfo = "user:password",
+ password = "password",
+ user = "user",
+ path = "/path",
+}
+
+check_parse_url{
+ url = "//user:@host/path",
+ authority = "user:@host",
+ host = "host",
+ userinfo = "user:",
+ password = "",
+ user = "user",
+ path = "/path",
+}
+
+check_parse_url{
+ url = "//user@host:port/path",
+ authority = "user@host:port",
+ host = "host",
+ userinfo = "user",
+ user = "user",
+ port = "port",
+ path = "/path",
+}
+
+check_parse_url{
+ url = "//host:port/path",
+ authority = "host:port",
+ port = "port",
+ host = "host",
+ path = "/path",
+}
+
+check_parse_url{
+ url = "//host/path",
+ authority = "host",
+ host = "host",
+ path = "/path",
+}
+
+check_parse_url{
+ url = "//host",
+ authority = "host",
+ host = "host",
+}
+
+check_parse_url{
+ url = "/path",
+ path = "/path",
+}
+
+check_parse_url{
+ url = "path",
+ path = "path",
+}
+
+-- IPv6 tests
+
+check_parse_url{
+ url = "http://[FEDC:BA98:7654:3210:FEDC:BA98:7654:3210]:80/index.html",
+ scheme = "http",
+ host = "FEDC:BA98:7654:3210:FEDC:BA98:7654:3210",
+ authority = "[FEDC:BA98:7654:3210:FEDC:BA98:7654:3210]:80",
+ port = "80",
+ path = "/index.html"
+}
+
+check_parse_url{
+ url = "http://[1080:0:0:0:8:800:200C:417A]/index.html",
+ scheme = "http",
+ host = "1080:0:0:0:8:800:200C:417A",
+ authority = "[1080:0:0:0:8:800:200C:417A]",
+ path = "/index.html"
+}
+
+check_parse_url{
+ url = "http://[3ffe:2a00:100:7031::1]",
+ scheme = "http",
+ host = "3ffe:2a00:100:7031::1",
+ authority = "[3ffe:2a00:100:7031::1]",
+}
+
+check_parse_url{
+ url = "http://[1080::8:800:200C:417A]/foo",
+ scheme = "http",
+ host = "1080::8:800:200C:417A",
+ authority = "[1080::8:800:200C:417A]",
+ path = "/foo"
+}
+
+check_parse_url{
+ url = "http://[::192.9.5.5]/ipng",
+ scheme = "http",
+ host = "::192.9.5.5",
+ authority = "[::192.9.5.5]",
+ path = "/ipng"
+}
+
+check_parse_url{
+ url = "http://[::FFFF:129.144.52.38]:80/index.html",
+ scheme = "http",
+ host = "::FFFF:129.144.52.38",
+ port = "80",
+ authority = "[::FFFF:129.144.52.38]:80",
+ path = "/index.html"
+}
+
+check_parse_url{
+ url = "http://[2010:836B:4179::836B:4179]",
+ scheme = "http",
+ host = "2010:836B:4179::836B:4179",
+ authority = "[2010:836B:4179::836B:4179]",
+}
+
+check_parse_url{
+ url = "//userinfo@[::FFFF:129.144.52.38]:port/path;params?query#fragment",
+ authority = "userinfo@[::FFFF:129.144.52.38]:port",
+ host = "::FFFF:129.144.52.38",
+ port = "port",
+ userinfo = "userinfo",
+ user = "userinfo",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_parse_url{
+ url = "scheme://user:password@[::192.9.5.5]:port/path;params?query#fragment",
+ scheme = "scheme",
+ authority = "user:password@[::192.9.5.5]:port",
+ host = "::192.9.5.5",
+ port = "port",
+ userinfo = "user:password",
+ user = "user",
+ password = "password",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+print("testing URL building")
+check_build_url {
+ url = "scheme://user:password@host:port/path;params?query#fragment",
+ scheme = "scheme",
+ host = "host",
+ port = "port",
+ user = "user",
+ password = "password",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url{
+ url = "//userinfo@[::FFFF:129.144.52.38]:port/path;params?query#fragment",
+ host = "::FFFF:129.144.52.38",
+ port = "port",
+ user = "userinfo",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url{
+ url = "scheme://user:password@[::192.9.5.5]:port/path;params?query#fragment",
+ scheme = "scheme",
+ host = "::192.9.5.5",
+ port = "port",
+ user = "user",
+ password = "password",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://user:password@host/path;params?query#fragment",
+ scheme = "scheme",
+ host = "host",
+ user = "user",
+ password = "password",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://user@host/path;params?query#fragment",
+ scheme = "scheme",
+ host = "host",
+ user = "user",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://host/path;params?query#fragment",
+ scheme = "scheme",
+ host = "host",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://host/path;params#fragment",
+ scheme = "scheme",
+ host = "host",
+ path = "/path",
+ params = "params",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://host/path#fragment",
+ scheme = "scheme",
+ host = "host",
+ path = "/path",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://host/path",
+ scheme = "scheme",
+ host = "host",
+ path = "/path",
+}
+
+check_build_url {
+ url = "//host/path",
+ host = "host",
+ path = "/path",
+}
+
+check_build_url {
+ url = "/path",
+ path = "/path",
+}
+
+check_build_url {
+ url = "scheme://user:password@host:port/path;params?query#fragment",
+ scheme = "scheme",
+ host = "host",
+ port = "port",
+ user = "user",
+ userinfo = "not used",
+ password = "password",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://user:password@host:port/path;params?query#fragment",
+ scheme = "scheme",
+ host = "host",
+ port = "port",
+ user = "user",
+ userinfo = "not used",
+ authority = "not used",
+ password = "password",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://user:password@host:port/path;params?query#fragment",
+ scheme = "scheme",
+ host = "host",
+ port = "port",
+ userinfo = "user:password",
+ authority = "not used",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+check_build_url {
+ url = "scheme://user:password@host:port/path;params?query#fragment",
+ scheme = "scheme",
+ authority = "user:password@host:port",
+ path = "/path",
+ params = "params",
+ query = "query",
+ fragment = "fragment"
+}
+
+-- standard RFC tests
+print("testing absolute resolution")
+check_absolute_url("http://a/b/c/d;p?q#f", "g:h", "g:h")
+check_absolute_url("http://a/b/c/d;p?q#f", "g", "http://a/b/c/g")
+check_absolute_url("http://a/b/c/d;p?q#f", "./g", "http://a/b/c/g")
+check_absolute_url("http://a/b/c/d;p?q#f", "g/", "http://a/b/c/g/")
+check_absolute_url("http://a/b/c/d;p?q#f", "/g", "http://a/g")
+check_absolute_url("http://a/b/c/d;p?q#f", "//g", "http://g")
+check_absolute_url("http://a/b/c/d;p?q#f", "?y", "http://a/b/c/d;p?y")
+check_absolute_url("http://a/b/c/d;p?q#f", "g?y", "http://a/b/c/g?y")
+check_absolute_url("http://a/b/c/d;p?q#f", "g?y/./x", "http://a/b/c/g?y/./x")
+check_absolute_url("http://a/b/c/d;p?q#f", "#s", "http://a/b/c/d;p?q#s")
+check_absolute_url("http://a/b/c/d;p?q#f", "g#s", "http://a/b/c/g#s")
+check_absolute_url("http://a/b/c/d;p?q#f", "g#s/./x", "http://a/b/c/g#s/./x")
+check_absolute_url("http://a/b/c/d;p?q#f", "g?y#s", "http://a/b/c/g?y#s")
+check_absolute_url("http://a/b/c/d;p?q#f", ";x", "http://a/b/c/d;x")
+check_absolute_url("http://a/b/c/d;p?q#f", "g;x", "http://a/b/c/g;x")
+check_absolute_url("http://a/b/c/d;p?q#f", "g;x?y#s", "http://a/b/c/g;x?y#s")
+check_absolute_url("http://a/b/c/d;p?q#f", ".", "http://a/b/c/")
+check_absolute_url("http://a/b/c/d;p?q#f", "./", "http://a/b/c/")
+check_absolute_url("http://a/b/c/d;p?q#f", "..", "http://a/b/")
+check_absolute_url("http://a/b/c/d;p?q#f", "../", "http://a/b/")
+check_absolute_url("http://a/b/c/d;p?q#f", "../g", "http://a/b/g")
+check_absolute_url("http://a/b/c/d;p?q#f", "../..", "http://a/")
+check_absolute_url("http://a/b/c/d;p?q#f", "../../", "http://a/")
+check_absolute_url("http://a/b/c/d;p?q#f", "../../g", "http://a/g")
+check_absolute_url("http://a/b/c/d;p?q#f", "", "http://a/b/c/d;p?q#f")
+check_absolute_url("http://a/b/c/d;p?q#f", "/./g", "http://a/./g")
+check_absolute_url("http://a/b/c/d;p?q#f", "/../g", "http://a/../g")
+check_absolute_url("http://a/b/c/d;p?q#f", "g.", "http://a/b/c/g.")
+check_absolute_url("http://a/b/c/d;p?q#f", ".g", "http://a/b/c/.g")
+check_absolute_url("http://a/b/c/d;p?q#f", "g..", "http://a/b/c/g..")
+check_absolute_url("http://a/b/c/d;p?q#f", "..g", "http://a/b/c/..g")
+check_absolute_url("http://a/b/c/d;p?q#f", "./../g", "http://a/b/g")
+check_absolute_url("http://a/b/c/d;p?q#f", "./g/.", "http://a/b/c/g/")
+check_absolute_url("http://a/b/c/d;p?q#f", "g/./h", "http://a/b/c/g/h")
+check_absolute_url("http://a/b/c/d;p?q#f", "g/../h", "http://a/b/c/h")
+
+-- extra tests
+check_absolute_url("//a/b/c/d;p?q#f", "d/e/f", "//a/b/c/d/e/f")
+check_absolute_url("/a/b/c/d;p?q#f", "d/e/f", "/a/b/c/d/e/f")
+check_absolute_url("a/b/c/d", "d/e/f", "a/b/c/d/e/f")
+check_absolute_url("a/b/c/d/../", "d/e/f", "a/b/c/d/e/f")
+check_absolute_url("http://velox.telemar.com.br", "/dashboard/index.html",
+ "http://velox.telemar.com.br/dashboard/index.html")
+
+print("testing path parsing and composition")
+check_parse_path("/eu/tu/ele", { "eu", "tu", "ele"; is_absolute = 1 })
+check_parse_path("/eu/", { "eu"; is_absolute = 1, is_directory = 1 })
+check_parse_path("eu/tu/ele/nos/vos/eles/",
+ { "eu", "tu", "ele", "nos", "vos", "eles"; is_directory = 1})
+check_parse_path("/", { is_absolute = 1, is_directory = 1})
+check_parse_path("", { })
+check_parse_path("eu%01/%02tu/e%03l%04e/nos/vos%05/e%12les/",
+ { "eu\1", "\2tu", "e\3l\4e", "nos", "vos\5", "e\18les"; is_directory = 1})
+check_parse_path("eu/tu", { "eu", "tu" })
+
+print("testing path protection")
+check_protect({ "eu", "-_.!~*'():@&=+$,", "tu" }, "eu/-_.!~*'():@&=+$,/tu")
+check_protect({ "eu ", "~diego" }, "eu%20/~diego")
+check_protect({ "/eu>", "<diego?" }, "%2feu%3e/%3cdiego%3f")
+check_protect({ "\\eu]", "[diego`" }, "%5ceu%5d/%5bdiego%60")
+check_protect({ "{eu}", "|diego\127" }, "%7beu%7d/%7cdiego%7f")
+check_protect({ "eu ", "~diego" }, "eu /~diego", 1)
+check_protect({ "/eu>", "<diego?" }, "/eu>/<diego?", 1)
+check_protect({ "\\eu]", "[diego`" }, "\\eu]/[diego`", 1)
+check_protect({ "{eu}", "|diego\127" }, "{eu}/|diego\127", 1)
+
+print("testing inversion")
+check_invert("http:")
+check_invert("a/b/c/d.html")
+check_invert("//net_loc")
+check_invert("http:a/b/d/c.html")
+check_invert("//net_loc/a/b/d/c.html")
+check_invert("http://net_loc/a/b/d/c.html")
+check_invert("//who:isit@net_loc")
+check_invert("http://he:man@boo.bar/a/b/c/i.html;type=moo?this=that#mark")
+check_invert("/b/c/d#fragment")
+check_invert("/b/c/d;param#fragment")
+check_invert("/b/c/d;param?query#fragment")
+check_invert("/b/c/d?query")
+check_invert("/b/c/d;param?query")
+check_invert("http://he:man@[::192.168.1.1]/a/b/c/i.html;type=moo?this=that#mark")
+
+print("the library passed all tests")
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/utestclnt.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/utestclnt.lua
new file mode 100644
index 00000000000..34a0718b0ae
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/utestclnt.lua
@@ -0,0 +1,644 @@
+local socket = require"socket"
+socket.unix = require"socket.unix"
+
+host = host or "luasocket"
+
+function pass(...)
+ local s = string.format(...)
+ io.stderr:write(s, "\n")
+end
+
+function fail(...)
+ local s = string.format(...)
+ io.stderr:write("ERROR: ", s, "!\n")
+socket.sleep(3)
+ os.exit()
+end
+
+function warn(...)
+ local s = string.format(...)
+ io.stderr:write("WARNING: ", s, "\n")
+end
+
+function remote(...)
+ local s = string.format(...)
+ s = string.gsub(s, "\n", ";")
+ s = string.gsub(s, "%s+", " ")
+ s = string.gsub(s, "^%s*", "")
+ control:send(s .. "\n")
+ control:receive()
+end
+
+function test(test)
+ io.stderr:write("----------------------------------------------\n",
+ "testing: ", test, "\n",
+ "----------------------------------------------\n")
+end
+
+function uconnect(path)
+ local u = assert(socket.unix())
+ assert(u:connect(path))
+ return u
+end
+
+function ubind(path)
+ local u = assert(socket.unix())
+ assert(u:bind(path))
+ assert(u:listen(5))
+ return u
+end
+
+function check_timeout(tm, sl, elapsed, err, opp, mode, alldone)
+ if tm < sl then
+ if opp == "send" then
+ if not err then warn("must be buffered")
+ elseif err == "timeout" then pass("proper timeout")
+ else fail("unexpected error '%s'", err) end
+ else
+ if err ~= "timeout" then fail("should have timed out")
+ else pass("proper timeout") end
+ end
+ else
+ if mode == "total" then
+ if elapsed > tm then
+ if err ~= "timeout" then fail("should have timed out")
+ else pass("proper timeout") end
+ elseif elapsed < tm then
+ if err then fail(err)
+ else pass("ok") end
+ else
+ if alldone then
+ if err then fail("unexpected error '%s'", err)
+ else pass("ok") end
+ else
+ if err ~= "timeout" then fail(err)
+ else pass("proper timeoutk") end
+ end
+ end
+ else
+ if err then fail(err)
+ else pass("ok") end
+ end
+ end
+end
+
+if not socket._DEBUG then
+ fail("Please define LUASOCKET_DEBUG and recompile LuaSocket")
+end
+
+io.stderr:write("----------------------------------------------\n",
+"LuaSocket Test Procedures\n",
+"----------------------------------------------\n")
+
+start = socket.gettime()
+
+function reconnect()
+ io.stderr:write("attempting data connection... ")
+ if data then data:close() end
+ remote [[
+ i = i or 1
+ if data then data:close() data = nil end
+ print("accepting")
+ data = server:accept()
+ i = i + 1
+ print("done " .. i)
+ ]]
+ data, err = uconnect(host, port)
+ if not data then fail(err)
+ else pass("connected!") end
+end
+
+pass("attempting control connection...")
+control, err = uconnect(host, port)
+if err then fail(err)
+else pass("connected!") end
+
+------------------------------------------------------------------------
+function test_methods(sock, methods)
+ for _, v in pairs(methods) do
+ if type(sock[v]) ~= "function" then
+ fail(sock.class .. " method '" .. v .. "' not registered")
+ end
+ end
+ pass(sock.class .. " methods are ok")
+end
+
+------------------------------------------------------------------------
+function test_mixed(len)
+ reconnect()
+ local inter = math.ceil(len/4)
+ local p1 = "unix " .. string.rep("x", inter) .. "line\n"
+ local p2 = "dos " .. string.rep("y", inter) .. "line\r\n"
+ local p3 = "raw " .. string.rep("z", inter) .. "bytes"
+ local p4 = "end" .. string.rep("w", inter) .. "bytes"
+ local bp1, bp2, bp3, bp4
+remote (string.format("str = data:receive(%d)",
+ string.len(p1)+string.len(p2)+string.len(p3)+string.len(p4)))
+ sent, err = data:send(p1..p2..p3..p4)
+ if err then fail(err) end
+remote "data:send(str); data:close()"
+ bp1, err = data:receive()
+ if err then fail(err) end
+ bp2, err = data:receive()
+ if err then fail(err) end
+ bp3, err = data:receive(string.len(p3))
+ if err then fail(err) end
+ bp4, err = data:receive("*a")
+ if err then fail(err) end
+ if bp1.."\n" == p1 and bp2.."\r\n" == p2 and bp3 == p3 and bp4 == p4 then
+ pass("patterns match")
+ else fail("patterns don't match") end
+end
+
+------------------------------------------------------------------------
+function test_asciiline(len)
+ reconnect()
+ local str, str10, back, err
+ str = string.rep("x", math.mod(len, 10))
+ str10 = string.rep("aZb.c#dAe?", math.floor(len/10))
+ str = str .. str10
+remote "str = data:receive()"
+ sent, err = data:send(str.."\n")
+ if err then fail(err) end
+remote "data:send(str ..'\\n')"
+ back, err = data:receive()
+ if err then fail(err) end
+ if back == str then pass("lines match")
+ else fail("lines don't match") end
+end
+
+------------------------------------------------------------------------
+function test_rawline(len)
+ reconnect()
+ local str, str10, back, err
+ str = string.rep(string.char(47), math.mod(len, 10))
+ str10 = string.rep(string.char(120,21,77,4,5,0,7,36,44,100),
+ math.floor(len/10))
+ str = str .. str10
+remote "str = data:receive()"
+ sent, err = data:send(str.."\n")
+ if err then fail(err) end
+remote "data:send(str..'\\n')"
+ back, err = data:receive()
+ if err then fail(err) end
+ if back == str then pass("lines match")
+ else fail("lines don't match") end
+end
+
+------------------------------------------------------------------------
+function test_raw(len)
+ reconnect()
+ local half = math.floor(len/2)
+ local s1, s2, back, err
+ s1 = string.rep("x", half)
+ s2 = string.rep("y", len-half)
+remote (string.format("str = data:receive(%d)", len))
+ sent, err = data:send(s1)
+ if err then fail(err) end
+ sent, err = data:send(s2)
+ if err then fail(err) end
+remote "data:send(str)"
+ back, err = data:receive(len)
+ if err then fail(err) end
+ if back == s1..s2 then pass("blocks match")
+ else fail("blocks don't match") end
+end
+
+------------------------------------------------------------------------
+function test_totaltimeoutreceive(len, tm, sl)
+ reconnect()
+ local str, err, partial
+ pass("%d bytes, %ds total timeout, %ds pause", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = string.rep('a', %d)
+ data:send(str)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ data:send(str)
+ ]], 2*tm, len, sl, sl))
+ data:settimeout(tm, "total")
+local t = socket.gettime()
+ str, err, partial, elapsed = data:receive(2*len)
+ check_timeout(tm, sl, elapsed, err, "receive", "total",
+ string.len(str or partial) == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_totaltimeoutsend(len, tm, sl)
+ reconnect()
+ local str, err, total
+ pass("%d bytes, %ds total timeout, %ds pause", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = data:receive(%d)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ str = data:receive(%d)
+ ]], 2*tm, len, sl, sl, len))
+ data:settimeout(tm, "total")
+ str = string.rep("a", 2*len)
+ total, err, partial, elapsed = data:send(str)
+ check_timeout(tm, sl, elapsed, err, "send", "total",
+ total == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_blockingtimeoutreceive(len, tm, sl)
+ reconnect()
+ local str, err, partial
+ pass("%d bytes, %ds blocking timeout, %ds pause", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = string.rep('a', %d)
+ data:send(str)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ data:send(str)
+ ]], 2*tm, len, sl, sl))
+ data:settimeout(tm)
+ str, err, partial, elapsed = data:receive(2*len)
+ check_timeout(tm, sl, elapsed, err, "receive", "blocking",
+ string.len(str or partial) == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_blockingtimeoutsend(len, tm, sl)
+ reconnect()
+ local str, err, total
+ pass("%d bytes, %ds blocking timeout, %ds pause", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = data:receive(%d)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ str = data:receive(%d)
+ ]], 2*tm, len, sl, sl, len))
+ data:settimeout(tm)
+ str = string.rep("a", 2*len)
+ total, err, partial, elapsed = data:send(str)
+ check_timeout(tm, sl, elapsed, err, "send", "blocking",
+ total == 2*len)
+end
+
+------------------------------------------------------------------------
+function empty_connect()
+ reconnect()
+ if data then data:close() data = nil end
+ remote [[
+ if data then data:close() data = nil end
+ data = server:accept()
+ ]]
+ data, err = socket.connect("", port)
+ if not data then
+ pass("ok")
+ data = socket.connect(host, port)
+ else
+ pass("gethostbyname returns localhost on empty string...")
+ end
+end
+
+------------------------------------------------------------------------
+function isclosed(c)
+ return c:getfd() == -1 or c:getfd() == (2^32-1)
+end
+
+function active_close()
+ reconnect()
+ if isclosed(data) then fail("should not be closed") end
+ data:close()
+ if not isclosed(data) then fail("should be closed") end
+ data = nil
+ local udp = socket.udp()
+ if isclosed(udp) then fail("should not be closed") end
+ udp:close()
+ if not isclosed(udp) then fail("should be closed") end
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function test_closed()
+ local back, partial, err
+ local str = 'little string'
+ reconnect()
+ pass("trying read detection")
+ remote (string.format ([[
+ data:send('%s')
+ data:close()
+ data = nil
+ ]], str))
+ -- try to get a line
+ back, err, partial = data:receive()
+ if not err then fail("should have gotten 'closed'.")
+ elseif err ~= "closed" then fail("got '"..err.."' instead of 'closed'.")
+ elseif str ~= partial then fail("didn't receive partial result.")
+ else pass("graceful 'closed' received") end
+ reconnect()
+ pass("trying write detection")
+ remote [[
+ data:close()
+ data = nil
+ ]]
+ total, err, partial = data:send(string.rep("ugauga", 100000))
+ if not err then
+ pass("failed: output buffer is at least %d bytes long!", total)
+ elseif err ~= "closed" then
+ fail("got '"..err.."' instead of 'closed'.")
+ else
+ pass("graceful 'closed' received after %d bytes were sent", partial)
+ end
+end
+
+------------------------------------------------------------------------
+function test_selectbugs()
+ local r, s, e = socket.select(nil, nil, 0.1)
+ assert(type(r) == "table" and type(s) == "table" and
+ (e == "timeout" or e == "error"))
+ pass("both nil: ok")
+ local udp = socket.udp()
+ udp:close()
+ r, s, e = socket.select({ udp }, { udp }, 0.1)
+ assert(type(r) == "table" and type(s) == "table" and
+ (e == "timeout" or e == "error"))
+ pass("closed sockets: ok")
+ e = pcall(socket.select, "wrong", 1, 0.1)
+ assert(e == false)
+ e = pcall(socket.select, {}, 1, 0.1)
+ assert(e == false)
+ pass("invalid input: ok")
+end
+
+------------------------------------------------------------------------
+function accept_timeout()
+ io.stderr:write("accept with timeout (if it hangs, it failed): ")
+ local s, e = socket.bind("*", 0, 0)
+ assert(s, e)
+ local t = socket.gettime()
+ s:settimeout(1)
+ local c, e = s:accept()
+ assert(not c, "should not accept")
+ assert(e == "timeout", string.format("wrong error message (%s)", e))
+ t = socket.gettime() - t
+ assert(t < 2, string.format("took to long to give up (%gs)", t))
+ s:close()
+ pass("good")
+end
+
+------------------------------------------------------------------------
+function connect_timeout()
+ io.stderr:write("connect with timeout (if it hangs, it failed!): ")
+ local t = socket.gettime()
+ local c, e = socket.tcp()
+ assert(c, e)
+ c:settimeout(0.1)
+ local t = socket.gettime()
+ local r, e = c:connect("127.0.0.2", 80)
+ assert(not r, "should not connect")
+ assert(socket.gettime() - t < 2, "took too long to give up.")
+ c:close()
+ print("ok")
+end
+
+------------------------------------------------------------------------
+function accept_errors()
+ io.stderr:write("not listening: ")
+ local d, e = socket.bind("*", 0)
+ assert(d, e);
+ local c, e = socket.tcp();
+ assert(c, e);
+ d:setfd(c:getfd())
+ d:settimeout(2)
+ local r, e = d:accept()
+ assert(not r and e)
+ print("ok: ", e)
+ io.stderr:write("not supported: ")
+ local c, e = socket.udp()
+ assert(c, e);
+ d:setfd(c:getfd())
+ local r, e = d:accept()
+ assert(not r and e)
+ print("ok: ", e)
+end
+
+------------------------------------------------------------------------
+function connect_errors()
+ io.stderr:write("connection refused: ")
+ local c, e = socket.connect("localhost", 1);
+ assert(not c and e)
+ print("ok: ", e)
+ io.stderr:write("host not found: ")
+ local c, e = socket.connect("host.is.invalid", 1);
+ assert(not c and e, e)
+ print("ok: ", e)
+end
+
+------------------------------------------------------------------------
+function rebind_test()
+ local c = socket.bind("localhost", 0)
+ local i, p = c:getsockname()
+ local s, e = socket.tcp()
+ assert(s, e)
+ s:setoption("reuseaddr", false)
+ r, e = s:bind("localhost", p)
+ assert(not r, "managed to rebind!")
+ assert(e)
+ print("ok: ", e)
+end
+
+------------------------------------------------------------------------
+function getstats_test()
+ reconnect()
+ local t = 0
+ for i = 1, 25 do
+ local c = math.random(1, 100)
+ remote (string.format ([[
+ str = data:receive(%d)
+ data:send(str)
+ ]], c))
+ data:send(string.rep("a", c))
+ data:receive(c)
+ t = t + c
+ local r, s, a = data:getstats()
+ assert(r == t, "received count failed" .. tostring(r)
+ .. "/" .. tostring(t))
+ assert(s == t, "sent count failed" .. tostring(s)
+ .. "/" .. tostring(t))
+ end
+ print("ok")
+end
+
+
+------------------------------------------------------------------------
+function test_nonblocking(size)
+ reconnect()
+print("Testing " .. 2*size .. " bytes")
+remote(string.format([[
+ data:send(string.rep("a", %d))
+ socket.sleep(0.5)
+ data:send(string.rep("b", %d) .. "\n")
+]], size, size))
+ local err = "timeout"
+ local part = ""
+ local str
+ data:settimeout(0)
+ while 1 do
+ str, err, part = data:receive("*l", part)
+ if err ~= "timeout" then break end
+ end
+ assert(str == (string.rep("a", size) .. string.rep("b", size)))
+ reconnect()
+remote(string.format([[
+ str = data:receive(%d)
+ socket.sleep(0.5)
+ str = data:receive(%d, str)
+ data:send(str)
+]], size, size))
+ data:settimeout(0)
+ local start = 0
+ while 1 do
+ ret, err, start = data:send(str, start+1)
+ if err ~= "timeout" then break end
+ end
+ data:send("\n")
+ data:settimeout(-1)
+ local back = data:receive(2*size)
+ assert(back == str, "'" .. back .. "' vs '" .. str .. "'")
+ print("ok")
+end
+
+------------------------------------------------------------------------
+
+test("method registration")
+test_methods(socket.unix(), {
+ "accept",
+ "bind",
+ "close",
+ "connect",
+ "dirty",
+ "getfd",
+ "getstats",
+ "setstats",
+ "listen",
+ "receive",
+ "send",
+ "setfd",
+ "setoption",
+ "setpeername",
+ "setsockname",
+ "settimeout",
+ "shutdown",
+})
+
+test("connect function")
+--connect_timeout()
+--empty_connect()
+--connect_errors()
+
+--test("rebinding: ")
+--rebind_test()
+
+test("active close: ")
+active_close()
+
+test("closed connection detection: ")
+test_closed()
+
+test("accept function: ")
+accept_timeout()
+accept_errors()
+
+test("getstats test")
+getstats_test()
+
+test("character line")
+test_asciiline(1)
+test_asciiline(17)
+test_asciiline(200)
+test_asciiline(4091)
+test_asciiline(80199)
+test_asciiline(8000000)
+test_asciiline(80199)
+test_asciiline(4091)
+test_asciiline(200)
+test_asciiline(17)
+test_asciiline(1)
+
+test("mixed patterns")
+test_mixed(1)
+test_mixed(17)
+test_mixed(200)
+test_mixed(4091)
+test_mixed(801990)
+test_mixed(4091)
+test_mixed(200)
+test_mixed(17)
+test_mixed(1)
+
+test("binary line")
+test_rawline(1)
+test_rawline(17)
+test_rawline(200)
+test_rawline(4091)
+test_rawline(80199)
+test_rawline(8000000)
+test_rawline(80199)
+test_rawline(4091)
+test_rawline(200)
+test_rawline(17)
+test_rawline(1)
+
+test("raw transfer")
+test_raw(1)
+test_raw(17)
+test_raw(200)
+test_raw(4091)
+test_raw(80199)
+test_raw(8000000)
+test_raw(80199)
+test_raw(4091)
+test_raw(200)
+test_raw(17)
+test_raw(1)
+
+test("non-blocking transfer")
+test_nonblocking(1)
+test_nonblocking(17)
+test_nonblocking(200)
+test_nonblocking(4091)
+test_nonblocking(80199)
+test_nonblocking(8000000)
+test_nonblocking(80199)
+test_nonblocking(4091)
+test_nonblocking(200)
+test_nonblocking(17)
+test_nonblocking(1)
+
+test("total timeout on send")
+test_totaltimeoutsend(800091, 1, 3)
+test_totaltimeoutsend(800091, 2, 3)
+test_totaltimeoutsend(800091, 5, 2)
+test_totaltimeoutsend(800091, 3, 1)
+
+test("total timeout on receive")
+test_totaltimeoutreceive(800091, 1, 3)
+test_totaltimeoutreceive(800091, 2, 3)
+test_totaltimeoutreceive(800091, 3, 2)
+test_totaltimeoutreceive(800091, 3, 1)
+
+test("blocking timeout on send")
+test_blockingtimeoutsend(800091, 1, 3)
+test_blockingtimeoutsend(800091, 2, 3)
+test_blockingtimeoutsend(800091, 3, 2)
+test_blockingtimeoutsend(800091, 3, 1)
+
+test("blocking timeout on receive")
+test_blockingtimeoutreceive(800091, 1, 3)
+test_blockingtimeoutreceive(800091, 2, 3)
+test_blockingtimeoutreceive(800091, 3, 2)
+test_blockingtimeoutreceive(800091, 3, 1)
+
+test(string.format("done in %.2fs", socket.gettime() - start))
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/test/utestsrvr.lua b/Build/source/texk/web2c/luatexdir/luasocket/test/utestsrvr.lua
new file mode 100644
index 00000000000..a96b570e1b9
--- /dev/null
+++ b/Build/source/texk/web2c/luatexdir/luasocket/test/utestsrvr.lua
@@ -0,0 +1,17 @@
+socket=require("socket");
+os.remove("/tmp/luasocket")
+socket.unix = require("socket.unix");
+host = host or "luasocket";
+server = assert(socket.unix())
+assert(server:bind(host))
+assert(server:listen(5))
+ack = "\n";
+while 1 do
+ print("server: waiting for client connection...");
+ control = assert(server:accept());
+ while 1 do
+ command = assert(control:receive());
+ assert(control:send(ack));
+ ((loadstring or load)(command))();
+ end
+end