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-rw-r--r--Master/texmf-dist/source/latex/xskak/xskak-src.dtx8
-rw-r--r--Master/texmf-dist/tex/latex/xskak/xskak-keys.sty758
-rw-r--r--Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty81
-rw-r--r--Master/texmf-dist/tex/latex/xskak/xskak.sty1
4 files changed, 843 insertions, 5 deletions
diff --git a/Master/texmf-dist/source/latex/xskak/xskak-src.dtx b/Master/texmf-dist/source/latex/xskak/xskak-src.dtx
index 1aa2f098e09..6e1e0c60f5a 100644
--- a/Master/texmf-dist/source/latex/xskak/xskak-src.dtx
+++ b/Master/texmf-dist/source/latex/xskak/xskak-src.dtx
@@ -1455,7 +1455,7 @@
\def\shortmoves{%
\let\printmove=\printmove@san
\gdef\xskak@do@printmove{\xskakget{san}}}
-\endinput
+
%</xskak>
%<*xskak-keys>
\def\@rcs@ $#1Date: #2-#3-#4 #5$$#6Version: #7$ {
@@ -2221,7 +2221,7 @@
\define@key[UFCB]{glofill}{addgame}[\xskak@val@gameid]{%
\board@do@l@addto@macro\board@val@savedkeylist{,showgame=#1}}%
-\endinput
+
%</xskak-keys>
%<*xskak-nagdef>
\def\@rcs@ $#1Date: #2-#3-#4 #5$$#6Version: #7$ {
@@ -2304,7 +2304,5 @@
\expandafter\def\csname $146\endcsname{\novelty}
\expandafter\def\csname $D\endcsname{\chessdiagramname}
\expandafter\def\csname $d\endcsname{}
-\endinput
-%%
-%% End of file `xskak-nagdef.sty'.
+
%</xskak-nagdef>
diff --git a/Master/texmf-dist/tex/latex/xskak/xskak-keys.sty b/Master/texmf-dist/tex/latex/xskak/xskak-keys.sty
index bb29aa17c2b..4b49015655f 100644
--- a/Master/texmf-dist/tex/latex/xskak/xskak-keys.sty
+++ b/Master/texmf-dist/tex/latex/xskak/xskak-keys.sty
@@ -16,6 +16,764 @@
%% License, or (at your option) any later version.
%%
%% For error reports see documentation.
+\def\@rcs@ $#1Date: #2-#3-#4 #5$$#6Version: #7$ {
+ \ProvidesFile{xskak-keys}[#2/#3/#4 version #7 key definitions for xskak.sty #7]}
+\@rcs@ $Date: 2008-07-29 16:45 +0200 $$Version: v1.1 $
+
+%%%%%%%%%%%%%%%%%%%%%
+%%%% Keys
+%%%%%%%%%%%%%%%%%%%%%
+%% \newchessgame: fam: new
+\define@key[UFXS]{new}{id}[\xskak@val@defaultid]{\xdef\xskak@val@gameid{#1}}
+
+\define@key[UFXS]{new}{movenr}{\xdef\xskak@val@movenr{#1}}
+
+\define@key[UFXS]{new}{player}{\xdef\xskak@val@player{#1}}
+
+\define@key[UFXS]{new}{moveid}[\xskak@val@defaultmovenr\xskak@val@defaultplayer]{%
+ \edef\@tempa{#1}%
+ \xskak@split@moveid{\@tempa}%
+ \global\let\xskak@val@movenr\xskak@temp@movenr
+ \global\let\xskak@val@player\xskak@temp@player}
+
+\define@key[UFXS]{new}{newvar}[\xskak@val@gameid]{%
+ \xdef\xskak@val@refgameid{#1}%
+ \xdef\xskak@val@movenr{\csname Xskak#1lastmovenr\endcsname}%
+ \xdef\xskak@val@player{\csname Xskak#1lastplayer\endcsname}}%
+
+\define@key[UFXS]{new}{reftag}{%
+ \xdef\xskak@val@currenttag{#1}}
+
+\define@key[UFXS]{new}{refid}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFXS@new@id{\csname xskak@tag@#1@refid\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFXS]{new}{refpastmovenr}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFXS@new@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFXS]{new}{refnextmovenr}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFXS@new@movenr{\csname xskak@tag@#1@refnextmovenr\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFXS]{new}{refpastplayer}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFXS@new@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFXS]{new}{refnextplayer}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFXS@new@player{\csname xskak@tag@#1@refnextplayer\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFXS]{new}{refpastmoveid}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFXS@new@moveid{%
+ \csname xskak@tag@#1@refpastmovenr\endcsname
+ \csname xskak@tag@#1@refpastplayer\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFXS]{new}{refnextmoveid}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi
+ \UFXS@new@moveid{%
+ \csname xskak@tag@#1@refnextmovenr\endcsname
+ \csname xskak@tag@#1@refnextplayer\endcsname}}
+
+\define@key[UFXS]{new}{refpast}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi
+ \UFXS@new@refpastmoveid{#1}%
+ \UFXS@new@refid{#1}}
+
+\define@key[UFXS]{new}{refnext}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFXS@new@refnextmoveid{#1}%
+ \UFXS@new@refid{#1}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+%% \xskakset: fam set
+\define@key[UFXS]{set}{id}[\xskak@val@defaultid]{\UFXS@new@id{#1}}
+
+\define@key[UFXS]{set}{movenr}{\UFXS@new@moveid{#1}}
+
+\define@key[UFXS]{set}{player}{\UFXS@new@player{#1}}
+
+\define@key[UFXS]{set}{moveid}[\xskak@val@defaultmovenr\xskak@val@defaultplayer]{%
+ \UFXS@new@moveid{#1}}%
+
+\define@key[UFXS]{set}{stepmoveid}[1]{%
+ \count@=#1\relax
+ \ifthenelse{\the\count@>0}
+ {\whiledo{\the\count@>0}%
+ {\xskak@do@getnextmoveid{\xskak@val@movenr}{\xskak@val@player}%
+ \advance\count@ by -1%
+ \global\let\xskak@val@movenr\xskak@temp@movenr
+ \global\let\xskak@val@player\xskak@temp@player}%
+ }%
+ {\ifthenelse{\the\count@=0}%
+ {}%
+ {\whiledo{\the\count@<0}%
+ {\xskak@do@getpreviousmoveid{\xskak@val@movenr}{\xskak@val@player}%
+ \advance\count@ by 1%
+ \global\let\xskak@val@movenr\xskak@temp@movenr
+ \global\let\xskak@val@player\xskak@temp@player}%
+ \ifthenelse{\the\count@<1}%
+ {\PackageWarning{xskak}{Move number below 1!}{}}%
+ {}}}}
+
+\define@key[UFXS]{set}{lastmoveid}[\xskak@val@gameid]{%
+ \ifcsname Xskak#1initfen\endcsname
+ \xdef\xskak@val@gameid{#1}%
+ \else\PackageError{xskak}{Game with the id #1 doesn't exist.}{}%
+ \fi
+ \xdef\xskak@val@movenr{\csname Xskak\xskak@val@gameid lastmovenr\endcsname}%
+ \xdef\xskak@val@player{\csname Xskak\xskak@val@gameid lastplayer\endcsname}}%
+
+\define@key[UFXS]{set}{defaultmoveid}{%
+ \edef\@tempa{#1}\xskak@split@moveid{\@tempa}%
+ %\xdef\xskak@val@movedefaultid{#1}%
+ \xdef\xskak@val@defaultmovenr{\xskak@temp@movenr}%
+ \xdef\xskak@val@defaultplayer{\xskak@temp@player}}
+
+\define@key[UFXS]{set}{defaultmovenr}{%
+ \xdef\xskak@val@defaultmovenr{#1}}
+
+\define@key[UFXS]{set}{defaultplayer}{%
+ \xdef\xskak@val@defaultplayer{#1}}
+
+\define@key[UFXS]{set}{defaultid}{\gdef\xskak@val@defaultid{#1}}
+
+\define@key[UFXS]{set}{defaultfen}{\gdef\xskak@val@defaultfen{#1}}
+
+\define@key[UFXS]{set}{tag}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \PackageWarning{xskak}{Overwrite tag name #1}{}%
+ \fi
+ \expandafter\xdef
+ \csname xskak@tag@#1@refid\endcsname{\xskak@val@gameid}%
+ \ifnum\the\c@move=0
+ \PackageWarning{xskak}{You haven't started a game yet. I won't set a tag!}{}%
+ \else
+ \expandafter\xdef
+ \csname xskak@tag@#1@refnextmovenr\endcsname{\the\c@move}%
+ \expandafter\xdef
+ \csname xskak@tag@#1@refnextplayer\endcsname{\WhiteToMove{w}{b}}%
+ \expandafter\xdef
+ \csname xskak@tag@#1@refpastplayer\endcsname{\WhiteToMove{b}{w}}%
+ \expandafter\xdef
+ \csname xskak@tag@#1@refnextmoveid\endcsname{\the\c@move\WhiteToMove{w}{b}}%
+ \WhiteToMove
+ {\expandafter\xdef
+ \csname xskak@tag@#1@refpastmovenr\endcsname{\the\numexpr\the\c@move-1\relax}}
+ {\expandafter\xdef
+ \csname xskak@tag@#1@refpastmovenr\endcsname{\the\c@move}}
+ \expandafter\xdef
+ \csname xskak@tag@#1@refpastmoveid\endcsname{%
+ \csname xskak@tag@#1@refpastmovenr\endcsname
+ \csname xskak@tag@#1@refpastplayer\endcsname}%
+ \fi
+ }
+
+\define@key[UFXS]{set}{reftag}{%
+ \UFXS@new@reftag{#1}}
+
+\define@key[UFXS]{set}{refid}{%
+ \UFXS@new@refid{#1}}
+
+\define@key[UFXS]{set}{refpastmovenr}{%
+ \UFXS@new@refpastmovenr{#1}}
+
+\define@key[UFXS]{set}{refnextmovenr}{%
+ \UFXS@new@refnextmovenr{#1}}
+
+\define@key[UFXS]{set}{refpastplayer}{%
+ \UFXS@new@refpastplayer{#1}}
+
+\define@key[UFXS]{set}{refnextplayer}{%
+ \UFXS@new@refnextplayer{#1}}
+
+\define@key[UFXS]{set}{refpastmoveid}{%
+ \UFXS@new@refpastmoveid{#1}}
+
+\define@key[UFXS]{set}{refnextmoveid}{%
+ \UFXS@new@refnextmoveid{#1}}
+
+\define@key[UFXS]{set}{refpast}{%
+ \UFXS@new@refpast{#1}}
+
+\define@key[UFXS]{set}{refnext}{%
+ \UFXS@new@refnext{#1}}
+
+\define@key[UFXS]{set}{style}{%
+ \ifcsname xskak@style@#1@1@item\endcsname
+ \def\xskak@val@stylename{#1}%
+ \def\mainlinestyle{%
+ \xskak@use@varstyle{\xskak@val@curlevel}%
+ \xskak@do@splitlevel{\xskak@val@curlevel}%
+ \ifnum\xskak@temp@levelnumber=0\relax
+ \else
+ \csname xskak@style@#1@\xskak@temp@levelnumber @xfont\endcsname
+ \fi
+ \csname xskak@style@#1@\xskak@val@curlevel @font\endcsname}%
+ \let\variationstyle\mainlinestyle
+ \else
+ \PackageError{xskak}{Style #1 doesn't exist!}{}
+ \fi}
+
+\define@key[UFXS]{set}{gstyle}{%
+ \ifcsname xskak@style@#1@1@item\endcsname
+ \xdef\xskak@val@stylename{#1}%
+ \gdef\mainlinestyle{%
+ \xskak@use@varstyle{\xskak@val@curlevel}%
+ \xskak@do@splitlevel{\xskak@val@curlevel}%
+ \ifnum\xskak@temp@levelnumber=0\relax
+ \else
+ \csname xskak@style@#1@\xskak@temp@levelnumber @xfont\endcsname
+ \fi
+ \csname xskak@style@#1@\xskak@val@curlevel @font\endcsname}%
+ \global\let\variationstyle\mainlinestyle
+ \else
+ \PackageError{xskak}{Style #1 doesn't exist!}{}
+ \fi}
+
+\define@key[UFXS]{set}{level}{%
+ \edef\xskak@val@curlevel{#1}}%
+
+\define@key[UFXS]{set}{glevel}{%
+ \xdef\xskak@val@curlevel{#1}}%
+
+\define@key[UFXS]{set}{invar}[]{%
+ \ifxskakpdfmatch
+ \xskak@do@splitlevel{\xskak@val@curlevel}%
+ \ifnum\xskak@temp@levelnumber=0\relax
+ \PackageWarning{xskak}{key invar ignored}{}%
+ \else
+ \edef\xskak@val@curlevel{%
+ \xskak@temp@levelprefix
+ \the\numexpr\xskak@temp@levelnumber+1\relax
+ \xskak@temp@levelpostfix}%
+ \fi
+ \else
+ %% no pdfmatch. Will give an error if the level is not a number
+ \edef\xskak@val@curlevel{%
+ \the\numexpr\xskak@val@curlevel+1\relax}%
+ \fi}
+
+\define@key[UFXS]{set}{ginvar}[]{%
+ \ifxskakpdfmatch
+ \xskak@do@splitlevel{\xskak@val@curlevel}%
+ \ifnum\xskak@temp@levelnumber=0\relax
+ \PackageWarning{xskak}{key ginvar ignored}{}%
+ \else
+ \xdef\xskak@val@curlevel{%
+ \xskak@temp@levelprefix
+ \the\numexpr\xskak@temp@levelnumber+1\relax
+ \xskak@temp@levelpostfix}%
+ \fi
+ \else
+ %% no pdfmatch. Will give an error if the level is not a number
+ \xdef\xskak@val@curlevel{%
+ \the\numexpr\xskak@val@curlevel+1\relax}%
+ \fi}
+
+\define@key[UFXS]{set}{outvar}[]{%
+ \ifxskakpdfmatch
+ \xskak@do@splitlevel{\xskak@val@curlevel}%
+ \ifnum\xskak@temp@levelnumber=0\relax
+ \PackageWarning{xskak}{key outvar ignored}{}%
+ \else
+ \ifnum\xskak@temp@levelnumber=1\relax
+ \PackageWarning{xskak}{Level has already value 1}{}%
+ \else
+ \edef\xskak@val@curlevel{%
+ \xskak@temp@levelprefix
+ \the\numexpr\xskak@temp@levelnumber-1\relax
+ \xskak@temp@levelpostfix}%
+ \fi
+ \fi
+ \else
+ \ifnum\xskak@val@curlevel=1\relax
+ \PackageWarning{xskak}{Level has already value 1}{}%
+ \else
+ \edef\xskak@val@curlevel{%
+ \the\numexpr\xskak@val@curlevel-1}%
+ \fi
+ \fi}
+
+\define@key[UFXS]{set}{goutvar}[]{%
+ \ifxskakpdfmatch
+ \xskak@do@splitlevel{\xskak@val@curlevel}%
+ \ifnum\xskak@temp@levelnumber=0\relax
+ \PackageWarning{xskak}{key goutvar ignored}{}%
+ \else
+ \ifnum\xskak@temp@levelnumber=1\relax
+ \PackageWarning{xskak}{Level has already value 1}{}%
+ \else
+ \xdef\xskak@val@curlevel{%
+ \xskak@temp@levelprefix
+ \the\numexpr\xskak@temp@levelnumber-1\relax
+ \xskak@temp@levelpostfix}%
+ \fi
+ \fi
+ \else
+ \ifnum\xskak@val@curlevel=1\relax
+ \PackageWarning{xskak}{Level has already value 1}{}%
+ \else
+ \xdef\xskak@val@curlevel{%
+ \the\numexpr\xskak@val@curlevel-1}%
+ \fi
+ \fi}
+
+%% \resumechessgame: fam res
+\define@key[UFXS]{res}{id}{\UFXS@new@id{#1}}
+
+\define@key[UFXS]{res}{movenr}{\def\xskak@temp@movenr{#1}}
+
+\define@key[UFXS]{res}{player}{\def\xskak@temp@player{#1}}
+
+\define@key[UFXS]{res}{moveid}{\edef\@tempa{#1}\xskak@split@moveid{\@tempa}}
+
+\define@key[UFXS]{res}{newvar}[\xskak@val@gameid]{%
+ \xdef\xskak@val@refgameid{#1}%
+ \xdef\xskak@val@gameid{#1}%
+ \def\xskak@temp@movenr{\csname Xskak\xskak@val@gameid lastmovenr\endcsname}%
+ \def\xskak@temp@player{\csname Xskak\xskak@val@gameid lastplayer\endcsname}}%
+
+\define@key[UFXS]{res}{reftag}{%
+ \UFXS@new@reftag{#1}}
+
+\define@key[UFXS]{res}{refid}{%
+ \UFXS@new@refid{#1}}
+
+\define@key[UFXS]{res}{refpastmovenr}{%
+ \UFXS@new@refpastmovenr{#1}}
+
+\define@key[UFXS]{res}{refnextmovenr}{%
+ \UFXS@new@refnextmovenr{#1}}
+
+\define@key[UFXS]{res}{refpastplayer}{%
+ \UFXS@new@refpastplayer{#1}}
+
+\define@key[UFXS]{res}{refnextplayer}{%
+ \UFXS@new@refnextplayer{#1}}
+
+\define@key[UFXS]{res}{refpastmoveid}{%
+ \UFXS@new@refpastmoveid{#1}}
+
+\define@key[UFXS]{res}{refnextmoveid}{%
+ \UFXS@new@refnextmoveid{#1}}
+
+\define@key[UFXS]{res}{refpast}{%
+ \UFXS@new@refpast{#1}}
+
+\define@key[UFXS]{res}{refnext}{%
+ \UFXS@new@refnext{#1}}
+
+%% pgn-keys are defined during definition.
+
+%%% xskakexportgames
+\define@key[UFXS]{export}{file}{\edef\xskak@val@exportfile{#1.xsk}}
+\define@key[UFXS]{export}{games}{\edef\xskak@val@exportgames{#1}}
+
+%%% xskakloop
+\define@key[UFXS]{loop}{id}{\UFXS@new@id{#1}}
+
+\define@key[UFXS]{loop}{reftag}{%
+ \UFXS@new@reftag{#1}}
+
+\define@key[UFXS]{loop}{refid}{%
+ \UFXS@new@refid{#1}}
+
+\define@key[UFXS]{loop}{initmoveid}{%
+ \xskak@split@moveid{#1}%
+ \global\let\xskak@val@movenr\xskak@temp@movenr
+ \global\let\xskak@val@player\xskak@temp@player
+ }
+\define@key[UFXS]{loop}{initmovenr}{%
+ \xdef\xskak@val@movenr{#1}}
+
+\define@key[UFXS]{loop}{initplayer}{%
+ \xdef\xskak@val@player{#1}}
+
+\define@key[UFXS]{loop}{stopmoveid}{%
+ \xskak@split@moveid{#1}%
+ \global\let\xskak@val@stopmovenr\xskak@temp@movenr
+ \global\let\xskak@val@stopplayer\xskak@temp@player
+ }
+\define@key[UFXS]{loop}{stopmovenr}{%
+ \xdef\xskak@val@stopmovenr{#1}}
+
+\define@key[UFXS]{loop}{stopplayer}{%
+ \xdef\xskak@val@stopplayer{#1}}
+
+\define@key[UFXS]{loop}{step}{\xdef\xskak@val@loopstep{#1}}
+
+\define@boolkey[UFXS]{loop}{showlast}[true]{}
+
+%%
+%% style items.
+
+%% keys
+\define@key[UFXS]{styleitem}{whiteopen}{%
+ \expandafter\gdef\csname\xskak@temp@name whiteopen\endcsname{#1}}
+\define@key[UFXS]{styleitem}{blackopen}{%
+ \expandafter\gdef\csname\xskak@temp@name blackopen\endcsname{#1}}
+\define@key[UFXS]{styleitem}{opencommands}{%
+ \expandafter\gdef\csname\xskak@temp@name opencommands\endcsname{#1}}
+\define@key[UFXS]{styleitem}{closecommands}{%
+ \expandafter\gdef\csname\xskak@temp@name closecommands\endcsname{#1}}
+\define@key[UFXS]{styleitem}{beforenumber}{%
+ \expandafter\gdef\csname\xskak@temp@name beforenumber\endcsname{#1}}
+\define@key[UFXS]{styleitem}{beforewhite}{%
+ \expandafter\gdef\csname\xskak@temp@name beforewhite\endcsname{#1}}
+\define@key[UFXS]{styleitem}{afterwhite}{%
+ \expandafter\gdef\csname\xskak@temp@name afterwhite\endcsname{#1}}
+\define@key[UFXS]{styleitem}{beforeblack}{%
+ \expandafter\gdef\csname\xskak@temp@name beforeblack\endcsname{#1}}
+\define@key[UFXS]{styleitem}{afterblack}{%
+ \expandafter\gdef\csname\xskak@temp@name afterblack\endcsname{#1}}
+\define@key[UFXS]{styleitem}{beforecomment}{%
+ \expandafter\gdef\csname\xskak@temp@name xskak@beforecomment\endcsname{#1}}
+\define@key[UFXS]{styleitem}{beforeNAG}{%
+ \expandafter\gdef\csname\xskak@temp@name xskak@beforeNAG\endcsname{#1}}
+
+\define@key[UFXS]{styleiteminit}{template}{% from #1 to current style. Make sure to have set temp@name correctly!
+ \xskak@do@copystyleitem{xskak@styleitem@#1@}{\xskak@temp@name}}
+
+%% style
+
+\define@key[UFXS]{style}{level}[1]{%
+ \def\xskak@val@curlevel{#1}}
+
+\define@key[UFXS]{style}{font}{%
+ \expandafter\gdef\csname\xskak@temp@name\xskak@val@curlevel @font\endcsname{#1}}
+
+\define@key[UFXS]{style}{styleitem}{%
+ \ifcsname xskak@styleitem@#1@whiteopen\endcsname
+ \expandafter\xdef
+ \csname\xskak@temp@name\xskak@val@curlevel @item\endcsname{#1}%
+ \else
+ \PackageError{xskak}{style item #1 doesn't exist!}{}%
+ \fi}
+
+\define@key[UFXS]{style}{xfont}{%
+ \xskak@do@splitlevel{\xskak@val@curlevel}%
+ \ifnum\xskak@temp@levelnumber=0\relax
+ \PackageWarning{xskak}{key xfont ignored (no number found)}{}%
+ \else
+ \expandafter\gdef\csname\xskak@temp@name\xskak@temp@levelnumber @xfont\endcsname{#1}%
+ \fi}
+
+%% printing
+%% style and level for all printing commands
+
+\define@key[UFXS]{print}{style}{%
+ \UFXS@set@style{#1}}
+
+\define@key[UFXS]{print}{gstyle}{%
+ \UFXS@set@gstyle{#1}}
+
+\define@key[UFXS]{print}{level}{%
+ \edef\xskak@val@curlevel{#1}}%
+
+\define@key[UFXS]{print}{glevel}{%
+ \xdef\xskak@val@curlevel{#1}}%
+
+\define@key[UFXS]{print}{invar}[]{%
+ \UFXS@set@invar{#1}}
+
+\define@key[UFXS]{print}{outvar}[]{%
+ \UFXS@set@outvar{#1}}
+
+%% keys only for \printchessgame
+\define@key[UFXS]{xprint}{id}{\def\xskak@val@gameid{#1}}
+\define@key[UFXS]{xprint}{initmoveid}{%
+ \xskak@split@moveid{#1}%
+ \let\xskak@val@movenr\xskak@temp@movenr
+ \let\xskak@val@player\xskak@temp@player
+ }
+\define@key[UFXS]{xprint}{initmovenr}{%
+ \def\xskak@val@movenr{#1}}
+
+\define@key[UFXS]{xprint}{initplayer}{%
+ \def\xskak@val@player{#1}}
+
+\define@key[UFXS]{xprint}{stopmoveid}{%
+ \xskak@split@moveid{#1}%
+ \let\xskak@val@stopmovenr\xskak@temp@movenr
+ \let\xskak@val@stopplayer\xskak@temp@player
+ }
+\define@key[UFXS]{xprint}{stopmovenr}{%
+ \def\xskak@val@stopmovenr{#1}}
+
+\define@key[UFXS]{xprint}{stopplayer}{%
+ \def\xskak@val@stopplayer{#1}}
+
+\define@key[UFXS]{xprint}{reftag}{%
+ \UFXS@new@reftag{#1}}
+
+\define@key[UFXS]{xprint}{refid}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFXS@print@id{\csname xskak@tag@#1@refid\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+%% new keys for chessboard. Move to chessboard.sty??
+%% empty keys to avoid errors:
+
+\define@key[UFCB]{locfill}{tag}{}%
+\define@key[UFCB]{locfill}{ref}{}%
+\define@key[UFCB]{locfill}{defaultid}{}%
+\define@key[UFCB]{locfill}{defaultmoveid}{}%
+\define@key[UFCB]{locfill}{defaultfen}{}%
+
+%% real keys (should also be defined in fam glofill):
+\define@key[UFCB]{locfill}{id}[\xskak@val@defaultid]{%
+ \ifcsname Xskak#1initfen\endcsname
+ \edef\xskak@val@gameid{#1}%
+ \else
+ \PackageError{xskak}{Game with the id #1 doesn't exist.}{}%
+ \fi}%
+
+\define@key[UFCB]{glofill}{id}[\xskak@val@defaultid]{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,id=#1}}%
+
+\define@key[UFCB]{locfill}{moveid}{%
+ \edef\@tempa{#1}\xskak@split@moveid{\@tempa}%
+ \let\xskak@val@movenr\xskak@temp@movenr
+ \let\xskak@val@player\xskak@temp@player}%
+
+\define@key[UFCB]{glofill}{moveid}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,moveid=#1}}%
+
+\define@key[UFCB]{locfill}{stepmoveid}[1]{%
+ \count@=#1\relax
+ \ifthenelse{\the\count@>0}
+ {\whiledo{\the\count@>0}%
+ {\xskak@do@getnextmoveid{\xskak@val@movenr}{\xskak@val@player}%
+ \advance\count@ by -1%
+ \let\xskak@val@movenr\xskak@temp@movenr
+ \let\xskak@val@player\xskak@temp@player}%
+ }%
+ {\ifthenelse{\the\count@=0}%
+ {}%
+ {\whiledo{\the\count@<0}%
+ {\xskak@do@getpreviousmoveid{\xskak@val@movenr}{\xskak@val@player}%
+ \advance\count@ by 1%
+ \let\xskak@val@movenr\xskak@temp@movenr
+ \let\xskak@val@player\xskak@temp@player}%
+ \ifthenelse{\the\count@<1}%
+ {\PackageWarning{xskak}{Move number below 1!}{}}%
+ {}}}}
+
+\define@key[UFCB]{glofill}{stepmoveid}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,stepmoveid=#1}}%
+
+\define@key[UFCB]{locfill}{player}{\def\xskak@val@player{#1}}%
+
+\define@key[UFCB]{glofill}{player}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,player=#1}}%
+
+\define@key[UFCB]{locfill}{movenr}{\def\xskak@val@movenr{#1}}%
+
+\define@key[UFCB]{glofill}{movenr}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,movenr=#1}}%
+
+\define@key[UFCB]{locfill}{newvar}[\xskak@val@refgameid]{%
+ \UFCB@locfill@setfen{%
+ \csname Xskak.#1.%
+ \csname Xskak#1lastmovenr\endcsname.%
+ \csname Xskak#1lastplayer\endcsname.%
+ pastfen\endcsname}%
+ }%
+
+\define@key[UFCB]{glofill}{newvar}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,newvar=#1}}%
+
+\define@key[UFCB]{locfill}{reftag}{%
+ \edef\xskak@val@currenttag{#1}}
+
+\define@key[UFCB]{glofill}{reftag}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,reftag=#1}}%
+
+\define@key[UFCB]{locfill}{lastmoveid}[\xskak@val@gameid]{%
+ \ifcsname Xskak#1initfen\endcsname
+ \edef\xskak@val@gameid{#1}%
+ \else
+ \PackageError{xskak}{Game with the id #1 doesn't exist.}{}%
+ \fi
+ \edef\xskak@val@movenr{\csname Xskak#1lastmovenr\endcsname}%
+ \edef\xskak@val@player{\csname Xskak#1lastplayer\endcsname}%
+ }%
+
+\define@key[UFCB]{glofill}{lastmoveid}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,lastmoveid=#1}}%
+
+\define@key[UFCB]{locfill}{refid}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refid}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refid=#1}}%
+
+\define@key[UFCB]{locfill}{refpastmovenr}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refpastmovenr}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refpastmovenr=#1}}%
+
+\define@key[UFCB]{locfill}{refnextmovenr}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi
+ \UFCB@locfill@movenr{\csname xskak@tag@#1@refnextmovenr\endcsname}}
+
+\define@key[UFCB]{glofill}{refnextmovenr}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refnextmovenr=#1}}%
+
+\define@key[UFCB]{locfill}{refpastplayer}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@player{\csname xskak@tag@#1@refpastplayer\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refpastplayer}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refpastplayer=#1}}%
+
+\define@key[UFCB]{locfill}{refnextplayer}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@player{\csname xskak@tag@#1@refnextplayer\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refnextplayer}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refnextplayer=#1}}%
+
+\define@key[UFCB]{locfill}{refpastmoveid}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@moveid{\csname xskak@tag@#1@refpastmoveid\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refpastmoveid}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refpastmoveid=#1}}%
+
+\define@key[UFCB]{locfill}{refnextmoveid}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@moveid{\csname xskak@tag@#1@refnextmoveid\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refnextmoveid}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refnextmoveid=#1}}%
+
+\define@key[UFCB]{locfill}{refpast}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}%
+ \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refpast}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refpast=#1}}%
+
+\define@key[UFCB]{locfill}{refnext}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@movenr{\csname xskak@tag@#1@refnextmovenr\endcsname}%
+ \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refnext}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refnext=#1}}%
+
+\define@key[UFCB]{locfill}{refpast}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}%
+ \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}%
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{refpast}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,refpast=#1}}%
+
+\define@key[UFCB]{locfill}{reffen}{%
+ \ifcsname xskak@tag@#1@refid\endcsname
+ \UFCB@locfill@addfen{%
+ \csname
+ Xskak.%
+ \csname xskak@tag@#1@refid\endcsname.%
+ \csname xskak@tag@#1@refnextmovenr\endcsname.%
+ \csname xskak@tag@#1@refnextplayer\endcsname.%
+ pastfen%
+ \endcsname}
+ \else
+ \PackageError{xskak}{Unknown tag #1}{}%
+ \fi}
+
+\define@key[UFCB]{glofill}{reffen}{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,reffen=#1}}%
+
+%% currently not described. Perhaps delete. Perhaps change name to adapt to ref-keys?
+\define@key[UFCB]{locfill}{setgame}[\xskak@val@gameid]{%
+ \ifcsname Xskak#1initfen\endcsname
+ \edef\xskak@val@gameid{#1}%
+ \else
+ \PackageError{xskak}{Game with the id #1 doesn't exist.}{}%
+ \fi
+ \edef\board@temp@curfen{\csname Xskak#1lastfen\endcsname}%
+ \board@do@setsinglekeys*[UFCB]{locfill}{language=english, setfen=\board@temp@curfen, language=\board@val@savelang}}%
+
+\define@key[UFCB]{glofill}{setgame}[\xskak@val@gameid]{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,showgame=#1}}%
+
+%% currently not described. Perhaps delete. Perhaps change name to adapt to ref-keys?
+\define@key[UFCB]{locfill}{addgame}[\xskak@val@gameid]{%
+ \ifcsname Xskak#1initfen\endcsname
+ \edef\xskak@val@gameid{#1}%
+ \else\PackageError{xskak}{Game with the id #1 doesn't exist.}{}%
+ \fi
+ \edef\board@temp@curfen{\csname Xskak#1lastfen\endcsname}%
+ \board@do@setsinglekeys*[UFCB]{locfill}{language=english, addfen=\board@temp@curfen, language=\board@val@savelang}}%
+
+\define@key[UFCB]{glofill}{addgame}[\xskak@val@gameid]{%
+ \board@do@l@addto@macro\board@val@savedkeylist{,showgame=#1}}%
+
\endinput
%%
%% End of file `xskak-keys.sty'.
diff --git a/Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty b/Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty
index bc2e03da4ed..81109ae368e 100644
--- a/Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty
+++ b/Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty
@@ -16,6 +16,87 @@
%% License, or (at your option) any later version.
%%
%% For error reports see documentation.
+\def\@rcs@ $#1Date: #2-#3-#4 #5$$#6Version: #7$ {
+ \ProvidesFile{xskak-nagdef}[#2/#3/#4 version #7 nag definitions for xskak.sty #7]}
+\@rcs@ $Date: 2008-07-29 16:45 +0200 $$Version: v1.1 $
+
+\expandafter\def\csname $1\endcsname{!}
+\expandafter\def\csname $2\endcsname{?}
+\expandafter\def\csname $3\endcsname{!!}
+\expandafter\def\csname $4\endcsname{??}
+\expandafter\def\csname $5\endcsname{!?}
+\expandafter\def\csname $6\endcsname{?!}
+\expandafter\def\csname $7\endcsname{\onlymove}
+\expandafter\def\csname $8\endcsname{\onlymove}
+\expandafter\def\csname $9\endcsname{}
+\expandafter\def\csname $10\endcsname{\equal}
+\expandafter\def\csname $11\endcsname{\equal}
+\expandafter\def\csname $12\endcsname{\equal}
+\expandafter\def\csname $13\endcsname{\unclear}
+\expandafter\def\csname $14\endcsname{\wbetter}
+\expandafter\def\csname $15\endcsname{\bbetter}
+\expandafter\def\csname $16\endcsname{\wupperhand}
+\expandafter\def\csname $17\endcsname{\bupperhand}
+\expandafter\def\csname $18\endcsname{\wdecisive}
+\expandafter\def\csname $19\endcsname{\bdecisive}
+\expandafter\def\csname $20\endcsname{\wdecisive}
+\expandafter\def\csname $21\endcsname{\bdecisive}
+\expandafter\def\csname $22\endcsname{\zugzwang}
+\expandafter\def\csname $23\endcsname{\zugzwang}
+\expandafter\def\csname $24\endcsname{\moreroom}
+\expandafter\def\csname $25\endcsname{\moreroom}
+\expandafter\def\csname $26\endcsname{\moreroom}
+\expandafter\def\csname $27\endcsname{\moreroom}
+\expandafter\def\csname $28\endcsname{\moreroom}
+\expandafter\def\csname $29\endcsname{\moreroom}
+\expandafter\def\csname $30\endcsname{\devadvantage}
+\expandafter\def\csname $31\endcsname{\devadvantage}
+\expandafter\def\csname $32\endcsname{\devadvantage}
+\expandafter\def\csname $33\endcsname{\devadvantage}
+\expandafter\def\csname $34\endcsname{\devadvantage}
+\expandafter\def\csname $35\endcsname{\devadvantage}
+\expandafter\def\csname $36\endcsname{\withinit}
+\expandafter\def\csname $37\endcsname{\withinit}
+\expandafter\def\csname $38\endcsname{\withinit}
+\expandafter\def\csname $39\endcsname{\withinit}
+\expandafter\def\csname $40\endcsname{\withattack}
+\expandafter\def\csname $41\endcsname{\withattack}
+\expandafter\def\csname $42\endcsname{\without\compensation}
+\expandafter\def\csname $43\endcsname{\without\compensation}
+\expandafter\def\csname $44\endcsname{\compensation}
+\expandafter\def\csname $45\endcsname{\compensation}
+\expandafter\def\csname $46\endcsname{\compensation}
+\expandafter\def\csname $47\endcsname{\compensation}
+\expandafter\def\csname $70\endcsname{\weakpt\cfss@symking}
+\expandafter\def\csname $71\endcsname{\weakpt\cfss@symking}
+\expandafter\def\csname $74\endcsname{\weakpt\cfss@symking}
+\expandafter\def\csname $75\endcsname{\weakpt\cfss@symking}
+\expandafter\def\csname $86\endcsname{\weakpt\cfss@symknight}
+\expandafter\def\csname $87\endcsname{\weakpt\cfss@symknight}
+\expandafter\def\csname $90\endcsname{\weakpt\cfss@symbishop}
+\expandafter\def\csname $91\endcsname{\weakpt\cfss@symbishop}
+\expandafter\def\csname $94\endcsname{\weakpt\cfss@symbishop}
+\expandafter\def\csname $95\endcsname{\weakpt\cfss@symbishop}
+\expandafter\def\csname $98\endcsname{\weakpt\cfss@symqueen}
+\expandafter\def\csname $99\endcsname{\weakpt\cfss@symqueen}
+\expandafter\def\csname $130\endcsname{\counterplay}
+\expandafter\def\csname $130\endcsname{\counterplay}
+\expandafter\def\csname $131\endcsname{\counterplay}
+\expandafter\def\csname $132\endcsname{\counterplay}
+\expandafter\def\csname $133\endcsname{\counterplay}
+\expandafter\def\csname $134\endcsname{\counterplay}
+\expandafter\def\csname $135\endcsname{\counterplay}
+\expandafter\def\csname $136\endcsname{\timelimit}
+\expandafter\def\csname $137\endcsname{\timelimit}
+\expandafter\def\csname $138\endcsname{\timelimit}
+\expandafter\def\csname $139\endcsname{\timelimit}
+\expandafter\def\csname $140\endcsname{\space\withidea}
+\expandafter\def\csname $142\endcsname{\space\betteris}
+\expandafter\def\csname $145\endcsname{\chesscomment}
+\expandafter\def\csname $146\endcsname{\novelty}
+\expandafter\def\csname $D\endcsname{\chessdiagramname}
+\expandafter\def\csname $d\endcsname{}
+
\endinput
%%
%% End of file `xskak-nagdef.sty'.
diff --git a/Master/texmf-dist/tex/latex/xskak/xskak.sty b/Master/texmf-dist/tex/latex/xskak/xskak.sty
index 2fc95c40009..f59de481562 100644
--- a/Master/texmf-dist/tex/latex/xskak/xskak.sty
+++ b/Master/texmf-dist/tex/latex/xskak/xskak.sty
@@ -1466,6 +1466,7 @@
\def\shortmoves{%
\let\printmove=\printmove@san
\gdef\xskak@do@printmove{\xskakget{san}}}
+
\endinput
%%
%% End of file `xskak.sty'.