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authorKarl Berry <karl@freefriends.org>2018-11-09 21:53:04 +0000
committerKarl Berry <karl@freefriends.org>2018-11-09 21:53:04 +0000
commitdd7f41a8a44bf912af9c15f9719f9dadc6339617 (patch)
treeead086ce2b9c71c827f913db2fd92a64c38e160b
parent96acb376f7416e6609a5404e8be8f2e510b0d396 (diff)
tikzducks (9nov18)
git-svn-id: svn://tug.org/texlive/trunk@49112 c570f23f-e606-0410-a88d-b1316a301751
-rw-r--r--Master/texmf-dist/doc/latex/tikzducks/README.md20
-rw-r--r--Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.pdfbin519244 -> 533782 bytes
-rw-r--r--Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.tex80
-rw-r--r--Master/texmf-dist/tex/latex/tikzducks/tikzducks.sty725
-rw-r--r--Master/texmf-dist/tex/latex/tikzducks/tikzlibraryducks.code.tex6
5 files changed, 487 insertions, 344 deletions
diff --git a/Master/texmf-dist/doc/latex/tikzducks/README.md b/Master/texmf-dist/doc/latex/tikzducks/README.md
index f6ca89d5efc..13add9a0943 100644
--- a/Master/texmf-dist/doc/latex/tikzducks/README.md
+++ b/Master/texmf-dist/doc/latex/tikzducks/README.md
@@ -4,23 +4,25 @@ This is a little LaTeX package for ducks to be used in TikZ pictures. The projec
This project is licensed under the LaTeX Project Public License v1.3c or later, see http://www.latex-project.org/lppl.txt
-The project repository, including a bug tracker, can be found at https://github.com/samcarter8/tikzducks/issues
+The project repository, including a bug tracker, can be found at https://github.com/samcarter/tikzducks/issues
![This repository has an official duck seal of approval](https://i.stack.imgur.com/mSAtL.png)
-### A few examples:
+## A few examples:
![tikz ducks](https://user-images.githubusercontent.com/8226363/33049537-e71e9dd0-ce60-11e7-8b4c-7e1de0177f14.png)
-### Video showcase
+## Video showcases
-[![Watch a video showcase of this package](https://i.stack.imgur.com/iwZPt.png)](https://vimeo.com/246256860)
+There are several videos featuring the TikZducks, kindly contributed by Ulrike and Gert Fischer, Carla Maggi, Paulo Cereda and Prof. van Duck - many thanks to you all!
-(Kindly contributed by Ulrike and Gert Fischer, Carla Maggi, Paulo Cereda and Prof. van Duck - many thanks to you all!)
+[![The great TikZducks Christmas Extravaganza](https://user-images.githubusercontent.com/8226363/43651585-1281b074-9743-11e8-97f5-bf70617738a5.png)](https://vimeo.com/246256860)
+[![International Pizza Day](https://user-images.githubusercontent.com/8226363/43651587-12c92daa-9743-11e8-83b5-7fd3a3ac19a3.png)](https://vimeo.com/254643482)
+[![Happy Groundhog Day](https://user-images.githubusercontent.com/8226363/43651589-12e84334-9743-11e8-9621-d5e6e53a0ca8.png)](https://vimeo.com/252719006)
+[![Aquarela with TikZducks](https://user-images.githubusercontent.com/8226363/43651586-12a6c008-9743-11e8-99d2-5a66e7f5f1ee.png)](https://vimeo.com/270727100)
+[![Saint Crispin's Day](https://user-images.githubusercontent.com/43832342/47496794-37d18600-d858-11e8-9e6e-777ffee1acdc.png)](https://vimeo.com/295353434)
+[![James Bond](https://user-images.githubusercontent.com/43832342/47496795-37d18600-d858-11e8-8c0c-20ea2d0a23cd.png)](https://vimeo.com/284348495)
-The source code for the video showcase is available in [this repository](https://github.com/cereda/duck-extravaganza).
-More video showcases:
-- [Happy Groundhog day, 2018](https://vimeo.com/252719006)
-- [International pizza day, 2018](https://vimeo.com/254643482)
+The source code for the "The great TikZducks Christmas Extravaganza" is available in [this repository](https://github.com/cereda/duck-extravaganza).
diff --git a/Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.pdf b/Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.pdf
index fe722152751..8266ad7fe39 100644
--- a/Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.pdf
+++ b/Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.pdf
Binary files differ
diff --git a/Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.tex b/Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.tex
index c33d671ea9f..6407df30665 100644
--- a/Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.tex
+++ b/Master/texmf-dist/doc/latex/tikzducks/tikzducks-doc.tex
@@ -5,13 +5,13 @@
% Maintained by samcarter
%
% Project repository and bug tracker:
-% https://github.com/samcarter8/tikzducks
+% https://github.com/samcarter/tikzducks
%
% Released under the LaTeX Project Public License v1.3c or later
% See http://www.latex-project.org/lppl.txt
%
-% Version 0.7
-% July 10, 2018
+% Version 1.0
+% Nov 8, 2018
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\documentclass[parskip=half]{scrartcl}
@@ -26,13 +26,13 @@
\usepackage[most]{tcolorbox}
\usepackage[paper=a4paper,margin=3cm]{geometry}
\usepackage{url}
-\usepackage[colorlinks=true,breaklinks=true,urlcolor=duckblue,linkcolor=duckblue,citecolor=duckblue,filecolor=duckblue]{hyperref}
\usepackage{xspace}
\usepackage{scrlayer-scrpage}
\usepackage{marvosym}
\usepackage{fontawesome}
\usepackage[hang,flushmargin,bottom]{footmisc}
\usepackage{imakeidx}
+\usepackage[colorlinks=true,breaklinks=true,urlcolor=duckblue,linkcolor=duckblue,citecolor=duckblue,filecolor=duckblue]{hyperref}
% macros %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\newcommand{\CTAN}{\textsc{CTAN}\xspace}
@@ -56,7 +56,7 @@
commentstyle={\color{green!50!black}\slshape},
columns=fullflexible,
emphstyle=\color{orange!70!black},
- emph=[1]{water,body,head,eye,pupil,bill,grumpy,tshirt,jacket,tie,cape,shorthair,longhair,crazyhair,recedinghair,eyebrow,beard,glasses,sunglasses,alien,hat,cap,santa,chef,graduate,tassel,beret,crown,unicorn,icecream,flavoura,flavourb,flavourc,book,bookcolour,signpost,signcolour,signback,magichat,magicstars,magicwand,witch,cricket,rollingpin,lightsaber,torch,cake,pizza,hockey,baguette,wing,football,mask,bunny,inear,necklace,milkshake,wine,peakedcap,prison,tophat,speech,bubblecolour,think,buttons,sheep,squareglasses,tail,basket,easter,egga,eggb,eggc,mohican,mullet,horsetail,darthvader,crozier,queencrown,kingcrown,wing,laughing,parrot,stethoscope,niuqelrah,harlequin,neckerchief,woggle,snowduck,invisible,strawhat,ribbon,vampire,parting},
+ emph=[1]{water,body,head,eye,pupil,bill,grumpy,tshirt,jacket,tie,cape,shorthair,longhair,crazyhair,recedinghair,eyebrow,beard,glasses,sunglasses,alien,hat,cap,santa,chef,cheese,graduate,tassel,beret,crown,unicorn,icecream,flavoura,flavourb,flavourc,book,bookcolour,signpost,signcolour,signback,magichat,magicstars,magicwand,witch,cricket,rollingpin,lightsaber,torch,cake,pizza,hockey,baguette,wing,football,mask,bunny,inear,necklace,milkshake,wine,peakedcap,prison,tophat,speech,bubblecolour,think,buttons,sheep,squareglasses,tail,basket,easter,egga,eggb,eggc,mohican,mullet,horsetail,darthvader,crozier,queencrown,kingcrown,wing,laughing,parrot,stethoscope,niuqelrah,harlequin,neckerchief,woggle,snowduck,invisible,strawhat,ribbon,vampire,parting,crystalball,helmet,shovel,pickaxe},
texcsstyle=*\color{duckblue}\bfseries,
keywordstyle=\color{red!60!black}\bfseries,
morekeywords={tikzpicture,scope,patterns,calc,pgfinterruptboundingbox},
@@ -85,7 +85,7 @@
\lstset{style=duckstyle}
\pgfkeys{/duck/|stripes|/.style={stripes={#1}}}
-\pgfmathsetseed{1}
+\pgfmathsetseed{2}
\setlength{\footheight}{45pt}
\newlength{\duckoffset}
@@ -98,7 +98,7 @@
}
\pagestyle{scrheadings}
\indexsetup{firstpagestyle=scrheadings}
-\makeindex
+\makeindex[columns=3]
\usetikzlibrary{external}
\ifnum\pdfshellescape=1
@@ -116,10 +116,10 @@
longhair=red!50!brown,
jacket=blue!50!black]
\end{tikzpicture})\\[0.8em]
- \url{https://github.com/samcarter8/tikzducks}\\
+ \url{https://github.com/samcarter/tikzducks}\\
\url{https://www.ctan.org/pkg/tikzducks}
}{samcarter}}
-\date{Version 0.7 -- \today}
+\date{Version 1.0 -- \today}
\begin{document}
\maketitle
@@ -132,7 +132,7 @@ Rubber ducks can be made of latex, but can they also be made with \LaTeX? Yes! T
This project is a continuation of an answer at TeX.Stackexchange: \href{tex.stackexchange.com/a/347458/36296}{How can we draw a duck?}.
This package is work in progress (and will probably never be really finished as there is an infinite amount of things which could be added), therefore I would be happy to hear your feedback and ideas how to improve the package.
-The head version of the source code can be found on \url{github.com/samcarter8/tikzducks}, including a bug tracker -- please make constructive use of it! A more stable package version can be found on \CTAN (\url{www.ctan.org/pkg/tikzducks}) and is included in both \miktex and \texlive as \tikzducks. If you seek any other assistance (not bug reports/feature requests), I suggest using the \href{https://tex.stackexchange.com/questions/tagged/tikzducks}{\texttt{\{tikzducks\}}-tag} on TeX.Stackexchange.
+The head version of the source code can be found on \url{github.com/samcarter/tikzducks}, including a bug tracker -- please make constructive use of it! A more stable package version can be found on \CTAN (\url{www.ctan.org/pkg/tikzducks}) and is included in both \miktex and \texlive as \tikzducks. If you seek any other assistance (not bug reports/feature requests), I suggest using the \href{https://tex.stackexchange.com/questions/tagged/tikzducks}{\texttt{\{tikzducks\}}-tag} on TeX.Stackexchange.
\subsection{Acknowledgements}
@@ -167,7 +167,7 @@ The ducks mostly consist of basic geometric shapes drawn in \TikZ. Some of the m
The \tikzducks package loads \TikZ, which in turn loads the \lstinline|xcolor| package (amongst others). If you require one of these packages to be loaded with some option, please consider loading it yourself before the \tikzducks package or use, e.g.
-\begin{lstlisting}[aboveskip=1.2em,morekeywords={xcolor,svgnames}]
+\begin{lstlisting}[aboveskip=0em,morekeywords={xcolor,svgnames}]
\PassOptionsToPackage{svgnames}{xcolor}
\end{lstlisting}
It also uses the \lstinline|\usetikzlibrary{patterns}| and \lstinline|\usetikzlibrary{calc}|. Furthermore the packages \lstinline|ifpdf| and \lstinline|ifluatex| are necassary starting with version 0.5 of this package.
@@ -198,20 +198,15 @@ To customise this basic duck, the package uses \lstinline|pgf| keys. For almost
If the keyword consists of multiples words, it works both with and without spaces. In the following usually the version without spaces is given.
\clearpage
-If the size of the ducks should be changed or shifted:
+In addition to the keys defined in this package, all usual \TikZ and \lstinline|pgf| keys can also be used. For example if the size of the ducks should be changed or shifted:
\begin{tcblisting}{title={Scaled duck and \emph{The Ugly Duckling}}, righthand width=3cm}
\begin{tikzpicture}[scale=0.6]
\duck
- \begin{scope}[xshift=90pt, scale=.3, yshift=150pt]
- \duck
- \end{scope}
- \begin{scope}[xshift=60pt, scale=.3, yshift=100pt]
- \duck
- \end{scope}
- \begin{scope}[xshift=80pt, scale=.3, yshift=50pt]
- \duck[body=gray!50!white,head=gray!50!white]
- \end{scope}
+ \duck[xshift=90pt, scale=.3, yshift=150pt]
+ \duck[xshift=60pt, scale=.3, yshift=100pt]
+ \duck[body=gray!50!white,head=gray!50!white,
+ xshift=80pt, scale=.3, yshift=50pt]
\end{tikzpicture}
\end{tcblisting}
@@ -490,6 +485,12 @@ There is a multitude of things a duck might need. The following examples all als
\end{tikzpicture}
\end{tcblisting}
+\begin{tcblisting}{title={Knight duck}}
+\begin{tikzpicture}
+ \duck[helmet=gray]
+\end{tikzpicture}
+\end{tcblisting}
+
\begin{tcblisting}{title={Unicorn duck}}
\begin{tikzpicture}
\duck[body=pink,
@@ -704,6 +705,12 @@ There is a multitude of things a duck might need. The following examples all als
\end{tikzpicture}
\end{tcblisting}
+\begin{tcblisting}{title={Cheese duck}}
+\begin{tikzpicture}
+ \duck[cheese=orange]
+\end{tikzpicture}
+\end{tcblisting}
+
\begin{tcblisting}{title={Milkshake duck}}
\begin{tikzpicture}
\duck[milkshake=red!20!white]
@@ -772,6 +779,23 @@ There is a multitude of things a duck might need. The following examples all als
\end{tikzpicture}
\end{tcblisting}
+\addtocounter{footnote}{1}
+\begin{tcblisting}{title={Fortune Quacker$^{\thefootnote}$}}
+\begin{tikzpicture}
+ \duck[crystalball=cyan]
+\end{tikzpicture}
+\end{tcblisting}
+\footnotetext[\thefootnote]{The crystal ball is kindly contributed by \href{https://tex.stackexchange.com/users/121799/marmot}{@marmot}}
+
+\begin{tcblisting}{title={Shovelling Duck}}
+\begin{tikzpicture}
+ \duck[shovel=gray]
+\end{tikzpicture}
+\begin{tikzpicture}
+ \duck[pickaxe=gray]
+\end{tikzpicture}
+\end{tcblisting}
+
\clearpage
\section{Random ducks}
With all these available accessories it might be hard to decide which one to choose, but don't worry the \tikzducks provide a solution for this dilemma, the random duck, or short \lstinline|\randuck|, which automatically creates a duck with a randomly chosen accessories and something on top of the head (hair, a hat, ears, alien antenna ...)
@@ -853,10 +877,8 @@ To distinguish coordinates from multiple ducks in the same \lstinline|tikzpictur
\begin{tcblisting}{title={Named coordinates},listing options={style={duckstyle}, emph={name,wing}}}
\begin{tikzpicture}
\duck[name=foo]
- \begin{scope}[xshift=90pt,
- scale=.3, yshift=150pt]
- \duck[name=bar]
- \end{scope}
+ \duck[name=bar,xshift=90pt,
+ scale=.3,yshift=150pt]
\draw (foo-wing) -- (bar-wing);
\end{tikzpicture}
\end{tcblisting}
@@ -1311,12 +1333,8 @@ In the following a few examples of possible duck customisations, some of which w
\begin{tikzpicture}
\duck[body=qskin,bill=qbill,jacket=qdress,tshirt=teal!30!qdress,shorthair=gray!60!white,necklace=gray!10!white]
\fill[gray!60!white,rotate=-30] (0.27,1.23) rectangle (0.37,0.65);
-\begin{scope}[scale=0.23,rotate=-20,yshift=82,xshift=38]
- \fill[qcrown] \duckpathqueencrown;
-\end{scope}
-\begin{scope}[yshift=3]
- \fill[qcrown] \duckpathkingcrown;
-\end{scope}
+\fill[qcrown,scale=0.23,rotate=-20,yshift=82,xshift=38] \duckpathqueencrown;
+\fill[qcrown,yshift=3] \duckpathkingcrown;
\end{tikzpicture}
\end{tcblisting}
diff --git a/Master/texmf-dist/tex/latex/tikzducks/tikzducks.sty b/Master/texmf-dist/tex/latex/tikzducks/tikzducks.sty
index 700c2cdeced..f7aa6f85a02 100644
--- a/Master/texmf-dist/tex/latex/tikzducks/tikzducks.sty
+++ b/Master/texmf-dist/tex/latex/tikzducks/tikzducks.sty
@@ -6,17 +6,17 @@
% Maintained by samcarter
%
% Project repository and bug tracker:
-% https://github.com/samcarter8/tikzducks
+% https://github.com/samcarter/tikzducks
%
% Released under the LaTeX Project Public License v1.3c or later
% See http://www.latex-project.org/lppl.txt
%
-% Version 0.7
-% July 10, 2018
+% Version 1.0
+% Nov 8, 2018
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ProvidesPackage{tikzducks}
- [2018/07/10 v0.7 Draw rubber ducks in TikZ]
+ [2018/11/09 v1.0 Draw rubber ducks in TikZ]
\RequirePackage{tikz}
\usetikzlibrary{patterns} % for the wizard hat
@@ -34,10 +34,10 @@
%\pgfsetlayers{backgroundlayer,bodylayer,clothinglayer,hairlayer,hatlayer,main}
\newcommand*{\duck}[1][]{%
- \begin{scope}%
- \tikzset{/duck/.cd,#1}%
- \duck@draw%
- \end{scope}%
+ \begin{scope}%
+ \tikzset{/duck/.cd,#1}%
+ \duck@draw%
+ \end{scope}%
}
\newif\ifduck@name
@@ -84,6 +84,7 @@
\newif\ifduck@darthvader
\newif\ifduck@harlequin
\newif\ifduck@strawhat
+\newif\ifduck@helmet
% Accessories %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\newif\ifduck@glasses
\newif\ifduck@sunglasses
@@ -120,269 +121,354 @@
\newif\ifduck@neckerchief
\newif\ifduck@snowduck
\newif\ifduck@vampire
+\newif\ifduck@crystalball
+\newif\ifduck@cheese
+\newif\ifduck@shovel
+\newif\ifduck@pickaxe
\tikzset{
+ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Pass unknown keys on to tikz
%
+ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
/duck/.search also={/tikz,/pgf},
/duck/.cd,
name/.code= \duck@nametrue \def\duck@name{#1},
invisible/.code = \duck@invisibletrue,
- no duck/.forward to=/duck/invisible,
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Environment
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- water/.code = \duck@watertrue \def\duck@water{#1},
- % setting default
- water/.default = blue,
+ water/.code = \duck@watertrue
+ \def\duck@water{#1},
+ water/.default = blue,
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% body parts
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- body/.code = \def\duck@body{#1},
- head/.code = \def\duck@head{#1},
- eye/.code = \def\duck@eye{#1},
- pupil/.code = \def\duck@pupil{#1},
- bill/.code = \def\duck@bill{#1},
- grumpy/.code = \duck@grumpytrue,
- laughing/.code = \duck@laughingtrue,
- parrot/.code = \duck@parrottrue,
- % setting defaults %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- body = yellow!70!brown,
- eye = white!85!yellow,
- pupil = black,
- bill = orange!50!brown,
+ body/.code = \def\duck@body{#1},
+ body = yellow!70!brown,
+ head/.code = \def\duck@head{#1},
+ eye/.code = \def\duck@eye{#1},
+ eye = white!85!yellow,
+ pupil/.code = \def\duck@pupil{#1},
+ pupil = black,
+ bill/.code = \def\duck@bill{#1},
+ bill = orange!50!brown,
+ grumpy/.code = \duck@grumpytrue,
+ laughing/.code = \duck@laughingtrue,
+ parrot/.code = \duck@parrottrue,
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% clothing
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- tshirt/.code = \duck@tshirttrue \def\duck@tshirt{#1},
- jacket/.code = \duck@jackettrue \def\duck@jacket{#1},
- tie/.code = \duck@tietrue \def\duck@tie{#1},
- cape/.code = \duck@capetrue \def\duck@cape{#1},
- stripes/.code = \duck@stripestrue \def\duck@stripes{#1},
- % setting default %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- tshirt/.default = white,
- jacket/.default = blue,
- tie/.default = blue,
- cape/.default = red,
- stripes/.default = \stripes ,
+ tshirt/.code = \duck@tshirttrue
+ \def\duck@tshirt{#1},
+ tshirt/.default = white,
+ jacket/.code = \duck@jackettrue
+ \def\duck@jacket{#1},
+ jacket/.default = blue,
+ tie/.code = \duck@tietrue
+ \def\duck@tie{#1},
+ tie/.default = blue,
+ cape/.code = \duck@capetrue
+ \def\duck@cape{#1},
+ cape/.default = red,
+ stripes/.code = \duck@stripestrue
+ \def\duck@stripes{#1},
+ stripes/.default = \stripes ,
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% hair styles
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- shorthair/.code = \duck@shorthairtrue \def\duck@hair{#1},
- short hair/.forward to=/duck/shorthair,
- longhair/.code = \duck@longhairtrue \def\duck@hair{#1},
- long hair/.forward to=/duck/longhair,
- crazyhair/.code = \duck@crazyhairtrue \def\duck@hair{#1},
- crazy hair/.forward to=/duck/crazyhair,
- recedinghair/.code = \duck@recedinghairtrue \def\duck@hair{#1},
- receding hair/.forward to=/duck/recedinghair,
- eyebrow/.code = \duck@eyebrowtrue \def\duck@eyebrow{#1},
- beard/.code = \duck@beardtrue \def\duck@beard{#1},
- mohican/.code = \duck@mohicantrue \def\duck@hair{#1},
- mullet/.code = \duck@mullettrue \def\duck@hair{#1},
- parting/.code = \duck@partingtrue \def\duck@hair{#1},
- % setting defaults %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- shorthair/.default = brown,
- longhair/.default = brown,
- crazyhair/.default = brown,
- recedinghair/.default= brown,
- eyebrow/.default = brown,
- beard/.default = brown,
- mohican/.default = brown,
- mullet/.default = brown,
- parting/.default = brown,
+ shorthair/.code = \duck@shorthairtrue
+ \def\duck@hair{#1},
+ short hair/.forward to = /duck/shorthair,
+ shorthair/.default = brown,
+ longhair/.code = \duck@longhairtrue
+ \def\duck@hair{#1},
+ long hair/.forward to = /duck/longhair,
+ longhair/.default = brown,
+ crazyhair/.code = \duck@crazyhairtrue
+ \def\duck@hair{#1},
+ crazy hair/.forward to = /duck/crazyhair,
+ crazyhair/.default = brown,
+ recedinghair/.code = \duck@recedinghairtrue
+ \def\duck@hair{#1},
+ receding hair/.forward to = /duck/recedinghair,
+ recedinghair/.default = brown,
+ eyebrow/.code = \duck@eyebrowtrue
+ \def\duck@eyebrow{#1},
+ eyebrow/.default = brown,
+ beard/.code = \duck@beardtrue
+ \def\duck@beard{#1},
+ beard/.default = brown,
+ mohican/.code = \duck@mohicantrue
+ \def\duck@hair{#1},
+ mohican/.default = brown,
+ mullet/.code = \duck@mullettrue
+ \def\duck@hair{#1},
+ mullet/.default = brown,
+ parting/.code = \duck@partingtrue
+ \def\duck@hair{#1},
+ parting/.default = brown,
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Headgear
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- alien/.code = \duck@alientrue \def\duck@alien{#1},
- hat/.code = \duck@hattrue \def\duck@hat{#1},
- cap/.code = \duck@captrue \def\duck@cap{#1},
- santa/.code = \duck@santatrue \def\duck@santa{#1},
- chef/.code = \duck@cheftrue \def\duck@chef{#1},
- graduate/.code = \duck@graduatetrue \def\duck@graduate{#1},
- tassel/.code = \def\duck@tassel{#1},
- beret/.code = \duck@berettrue \def\duck@beret{#1},
- unicorn/.code = \duck@unicorntrue \def\duck@unicorn{#1},
- magichat/.code = \duck@magichattrue \def\duck@magichat{#1},
- magic hat/.forward to=/duck/magichat,
- magicstars/.code = \def\duck@magicstars{#1},
- magic stars/.forward to=/duck/magicstars,
- witch/.code = \duck@witchtrue \def\duck@witch{#1},
- crown/.code = \duck@crowntrue \def\duck@crown{#1},
- queencrown/.code = \duck@queencrowntrue \def\duck@queencrown{#1},
- queen crown/.forward to=/duck/queencrown,
- kingcrown/.code = \duck@kingcrowntrue \def\duck@kingcrown{#1},
- king crown/.forward to=/duck/kingcrown,
- bunny/.code = \duck@bunnytrue \def\duck@bunny{#1},
- inear/.code = \def\duck@inear{#1},
- in ear/.forward to=/duck/inear,
- peakedcap/.code = \duck@peakedcaptrue \def\duck@peakedcap{#1},
- peaked cap/.forward to=/duck/peakedcap,
- tophat/.code = \duck@tophattrue \def\duck@tophat{#1},
- top hat/.forward to=/duck/tophat,
- darthvader/.code = \duck@darthvadertrue \def\duck@darthvader{#1},
- darth vader/.forward to=/duck/darthvader,
- harlequin/.code = \duck@harlequintrue \def\duck@harlequin{#1},
- niuqelrah/.code = \def\duck@niuqelrah{#1},
- strawhat/.code = \duck@strawhattrue \def\duck@strawhat{#1},
- straw hat/.forward to=/duck/strawhat,
- ribbon/.code = \def\duck@ribbon{#1},
- % setting defaults %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- alien/.default = green,
- hat/.default = brown,
- cap/.default = blue,
- santa/.default = red!80!black,
- chef/.default = gray!20!white,
- graduate/.default = black,
- tassel = red,
- beret/.default = black,
- unicorn/.default = pink,
- magichat/.default = violet,
- magicstars = yellow!80!brown,
- witch/.default = black,
- crown/.default = yellow,
- queencrown/.default= yellow,
- kingcrown/.default = gray,
- bunny/.default = \duck@body,
- inear = \duck@bunny!50!white,
- peakedcap/.default = blue,
- tophat/.default = black,
- darthvader/.default= black,
- harlequin/.default = blue,
- niuqelrah = red,
- strawhat/.default = gray!30!white,
- ribbon = black,
+ alien/.code = \duck@alientrue
+ \def\duck@alien{#1},
+ alien/.default = green,
+ hat/.code = \duck@hattrue
+ \def\duck@hat{#1},
+ hat/.default = brown,
+ cap/.code = \duck@captrue
+ \def\duck@cap{#1},
+ cap/.default = blue,
+ santa/.code = \duck@santatrue
+ \def\duck@santa{#1},
+ santa/.default = red!80!black,
+ chef/.code = \duck@cheftrue
+ \def\duck@chef{#1},
+ chef/.default = gray!20!white,
+ graduate/.code = \duck@graduatetrue
+ \def\duck@graduate{#1},
+ graduate/.default = black,
+ tassel/.code = \def\duck@tassel{#1},
+ tassel = red,
+ beret/.code = \duck@berettrue
+ \def\duck@beret{#1},
+ beret/.default = black,
+ unicorn/.code = \duck@unicorntrue
+ \def\duck@unicorn{#1},
+ unicorn/.default = pink,
+ magichat/.code = \duck@magichattrue
+ \def\duck@magichat{#1},
+ magic hat/.forward to = /duck/magichat,
+ magichat/.default = violet,
+ magicstars/.code = \def\duck@magicstars{#1},
+ magic stars/.forward to = /duck/magicstars,
+ magicstars = yellow!80!brown,
+ witch/.code = \duck@witchtrue
+ \def\duck@witch{#1},
+ witch/.default = black,
+ crown/.code = \duck@crowntrue
+ \def\duck@crown{#1},
+ crown/.default = yellow,
+ queencrown/.code = \duck@queencrowntrue
+ \def\duck@queencrown{#1},
+ queen crown/.forward to = /duck/queencrown,
+ queencrown/.default = yellow,
+ kingcrown/.code = \duck@kingcrowntrue
+ \def\duck@kingcrown{#1},
+ king crown/.forward to = /duck/kingcrown,
+ kingcrown/.default = gray,
+ bunny/.code = \duck@bunnytrue
+ \def\duck@bunny{#1},
+ bunny/.default = \duck@body,
+ inear/.code = \def\duck@inear{#1},
+ in ear/.forward to = /duck/inear,
+ inear = \duck@bunny!50!white,
+ peakedcap/.code = \duck@peakedcaptrue
+ \def\duck@peakedcap{#1},
+ peaked cap/.forward to = /duck/peakedcap,
+ peakedcap/.default = blue,
+ tophat/.code = \duck@tophattrue
+ \def\duck@tophat{#1},
+ top hat/.forward to = /duck/tophat,
+ tophat/.default = black,
+ darthvader/.code = \duck@darthvadertrue
+ \def\duck@darthvader{#1},
+ darth vader/.forward to = /duck/darthvader,
+ darthvader/.default = black,
+ harlequin/.code = \duck@harlequintrue
+ \def\duck@harlequin{#1},
+ harlequin/.default = blue,
+ niuqelrah/.code = \def\duck@niuqelrah{#1},
+ niuqelrah = red,
+ strawhat/.code = \duck@strawhattrue
+ \def\duck@strawhat{#1},
+ straw hat/.forward to = /duck/strawhat,
+ strawhat/.default = gray!30!white,
+ ribbon/.code = \def\duck@ribbon{#1},
+ ribbon = black,
+ helmet/.code = \duck@helmettrue
+ \def\duck@helmet{#1},
+ helmet/.default = gray,
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Accessories
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- glasses/.code = \duck@glassestrue \def\duck@glasses{#1},
- sunglasses/.code = \duck@sunglassestrue \def\duck@sunglasses{#1},
- squareglasses/.code = \duck@squareglassestrue \def\duck@squareglasses{#1},
- square glasses/.forward to=/duck/squareglasses,
- icecream/.code = \duck@icecreamtrue \def\duck@cone{#1},
- ice cream/.forward to=/duck/icecream,
- flavoura/.code = \def\duck@flavoura{#1},
- flavour a/.forward to=/duck/flavoura,
- flavourb/.code = \def\duck@flavourb{#1},
- flavour b/.forward to=/duck/flavourb,
- flavourc/.code = \def\duck@flavourc{#1},
- flavour c/.forward to=/duck/flavourc,
- book/.code = \duck@booktrue \def\duck@book{#1},
- bookcolour/.code = \def\duck@bookcolour{#1},
- book colour/.forward to=/duck/bookcolour,
- book color/.forward to=/duck/bookcolour,
- bookcolor/.forward to=/duck/bookcolour,
- signpost/.code = \duck@signposttrue \def\duck@signpost{#1},
- sign post/.forward to=/duck/signpost,
- signcolour/.code = \def\duck@signcolour{#1},
- sign colour/.forward to=/duck/signcolour,
- sign color/.forward to=/duck/signcolour,
- signcolor/.forward to=/duck/signcolour,
- signback/.code = \def\duck@signback{#1},
- sign back/.forward to=/duck/signback,
- magicwand/.code = \duck@magicwandtrue,
- magic want/.forward to=/duck/magicwand,
- cricket/.code = \duck@crickettrue \def\duck@cricket{#1},
- rollingpin/.code = \duck@rollingpintrue \def\duck@rollingpin{#1},
- rolling pin/.forward to=/duck/rollingpin,
- lightsaber/.code = \duck@lightsabertrue \def\duck@lightsaber{#1},
- light saber/.forward to=/duck/lightsaber,
- cake/.code = \duck@caketrue \def\duck@cake{#1},
- pizza/.code = \duck@pizzatrue,
- hockey/.code = \duck@hockeytrue \def\duck@hockey{#1},
- baguette/.code = \duck@baguettetrue \def\duck@baguette{#1},
- football/.code = \duck@footballtrue \def\duck@football{#1},
- mask/.code = \duck@masktrue \def\duck@mask{#1},
- necklace/.code = \duck@necklacetrue \def\duck@necklace{#1},
- milkshake/.code = \duck@milkshaketrue \def\duck@milkshake{#1},
- wine/.code = \duck@winetrue \def\duck@wine{#1},
- prison/.code = \duck@prisontrue \def\duck@prison{#1},
- speech/.code = \duck@speechtrue \def\duck@speech{#1},
- think/.code = \duck@thinktrue \def\duck@think{#1},
- bubblecolour/.code = \def\duck@bubblecolour{#1},
- bubble colour/.forward to=/duck/bubblecolour,
- bubble color/.forward to=/duck/bubblecolour,
- bubblecolor/.forward to=/duck/bubblecolour,
- torch/.code = \duck@torchtrue \def\duck@torch{#1},
- basket/.code = \duck@baskettrue \def\duck@basket{#1},
- easter/.code = \duck@eastertrue
- \duck@baskettrue \def\duck@basket{#1},
- egga/.code = \def\duck@egga{#1},
- egg a/.forward to=/duck/egga,
- eggb/.code = \def\duck@eggb{#1},
- egg b/.forward to=/duck/eggb,
- eggc/.code = \def\duck@eggc{#1},
- egg c/.forward to=/duck/eggc,
- buttons/.code = \duck@buttonstrue \def\duck@buttons{#1},
- sheep/.code = \duck@sheeptrue \def\duck@sheep{#1},
- horsetail/.code = \duck@horsetailtrue \def\duck@horsetail{#1},
- crozier/.code = \duck@croziertrue \def\duck@crozier{#1},
+ glasses/.code = \duck@glassestrue
+ \def\duck@glasses{#1},
+ glasses/.default = black,
+ sunglasses/.code = \duck@sunglassestrue
+ \def\duck@sunglasses{#1},
+ sunglasses/.default = black,
+ squareglasses/.code = \duck@squareglassestrue
+ \def\duck@squareglasses{#1},
+ square glasses/.forward to = /duck/squareglasses,
+ squareglasses/.default = black,
+ icecream/.code = \duck@icecreamtrue
+ \def\duck@cone{#1},
+ ice cream/.forward to = /duck/icecream,
+ icecream/.default = brown!60!gray,
+ flavoura/.code = \def\duck@flavoura{#1},
+ flavour a/.forward to = /duck/flavoura,
+ flavoura = brown!50!black,
+ flavourb/.code = \def\duck@flavourb{#1},
+ flavour b/.forward to = /duck/flavourb,
+ flavourb = white!70!brown,
+ flavourc/.code = \def\duck@flavourc{#1},
+ flavour c/.forward to = /duck/flavourc,
+ flavourc = red!50!white,
+ book/.code = \duck@booktrue
+ \def\duck@book{#1},
+ bookcolour/.code = \def\duck@bookcolour{#1},
+ book colour/.forward to = /duck/bookcolour,
+ book color/.forward to = /duck/bookcolour,
+ bookcolor/.forward to = /duck/bookcolour,
+ bookcolour = brown,
+ signpost/.code = \duck@signposttrue
+ \def\duck@signpost{#1},
+ sign post/.forward to = /duck/signpost,
+ signcolour/.code = \def\duck@signcolour{#1},
+ sign colour/.forward to = /duck/signcolour,
+ sign color/.forward to = /duck/signcolour,
+ signcolor/.forward to = /duck/signcolour,
+ signcolour = brown!50!black,
+ signback/.code = \def\duck@signback{#1},
+ sign back/.forward to = /duck/signback,
+ signback = green!40!black,
+ magicwand/.code = \duck@magicwandtrue,
+ magic want/.forward to = /duck/magicwand,
+ cricket/.code = \duck@crickettrue
+ \def\duck@cricket{#1},
+ cricket/.default = brown,
+ rollingpin/.code = \duck@rollingpintrue
+ \def\duck@rollingpin{#1},
+ rolling pin/.forward to = /duck/rollingpin,
+ rollingpin/.default = brown,
+ lightsaber/.code = \duck@lightsabertrue
+ \def\duck@lightsaber{#1},
+ light saber/.forward to = /duck/lightsaber,
+ lightsaber/.default = green,
+ cake/.code = \duck@caketrue
+ \def\duck@cake{#1},
+ cake/.default = violet,
+ pizza/.code = \duck@pizzatrue,
+ hockey/.code = \duck@hockeytrue
+ \def\duck@hockey{#1},
+ hockey/.default = brown,
+ baguette/.code = \duck@baguettetrue
+ \def\duck@baguette{#1},
+ baguette/.default = brown,
+ football/.code = \duck@footballtrue
+ \def\duck@football{#1},
+ football/.default = white,
+ mask/.code = \duck@masktrue
+ \def\duck@mask{#1},
+ mask/.default = black,
+ necklace/.code = \duck@necklacetrue
+ \def\duck@necklace{#1},
+ necklace/.default = white!80!gray,
+ milkshake/.code = \duck@milkshaketrue
+ \def\duck@milkshake{#1},
+ milkshake/.default = red!20!white,
+ wine/.code = \duck@winetrue
+ \def\duck@wine{#1},
+ wine/.default = red!70!black,
+ prison/.code = \duck@prisontrue
+ \def\duck@prison{#1},
+ prison/.default = gray,
+ speech/.code = \duck@speechtrue
+ \def\duck@speech{#1},
+ think/.code = \duck@thinktrue
+ \def\duck@think{#1},
+ bubblecolour/.code = \def\duck@bubblecolour{#1},
+ bubble colour/.forward to = /duck/bubblecolour,
+ bubble color/.forward to = /duck/bubblecolour,
+ bubblecolor/.forward to = /duck/bubblecolour,
+ bubblecolour = gray!30!white,
+ torch/.code = \duck@torchtrue
+ \def\duck@torch{#1},
+ torch/.default = gray,
+ basket/.code = \duck@baskettrue
+ \def\duck@basket{#1},
+ basket/.default = brown!70!gray,
+ easter/.code = \duck@eastertrue
+ \duck@baskettrue
+ \def\duck@basket{#1},
+ easter/.default = brown!70!gray,
+ egga/.code = \def\duck@egga{#1},
+ egg a/.forward to = /duck/egga,
+ egga = blue,
+ eggb/.code = \def\duck@eggb{#1},
+ egg b/.forward to = /duck/eggb,
+ eggb = green,
+ eggc/.code = \def\duck@eggc{#1},
+ egg c/.forward to = /duck/eggc,
+ eggc = red,
+ buttons/.code = \duck@buttonstrue
+ \def\duck@buttons{#1},
+ buttons/.default = black,
+ sheep/.code = \duck@sheeptrue
+ \def\duck@sheep{#1},
+ sheep/.default = \duck@body,
+ horsetail/.code = \duck@horsetailtrue
+ \def\duck@horsetail{#1},
+ horsetail/.default = brown,
+ crozier/.code = \duck@croziertrue
+ \def\duck@crozier{#1},
+ crozier/.default = brown,
davidlikespineapplepizza/.code = \duck@davidlikespineapplepizzatrue
- \duck@speechtrue \def\duck@speech{\scalebox{\yscalefactor}{\scalebox{0.9}{\tiny ih, che schifo!}}},
- david likes pineapple pizza/.forward to=/duck/davidlikespineapplepizza,
- wing/.code = \duck@wingtrue \def\duck@wing{#1},
- stethoscope/.code = \duck@stethoscopetrue \def\duck@stethoscope{#1},
- neckerchief/.code = \duck@neckerchieftrue \def\duck@neckerchief{#1},
- woggle/.code = \def\duck@woggle{#1},
- snowduck/.code = \duck@snowducktrue \def\duck@snowduck{#1}
- \def\duck@eye{#1} \def\duck@body{#1}
- \duck@tophattrue \def\duck@tophat{black}
- \duck@buttonstrue \def\duck@buttons{black},
- snow duck/.forward to=/duck/snowduck,
- vampire/.code = \duck@vampiretrue \def\duck@vampire{#1},
- % setting defaults %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- glasses/.default = black,
- sunglasses/.default= black,
- squareglasses/.default = black,
- icecream/.default = brown!60!gray,
- flavoura = brown!50!black,
- flavourb = white!70!brown,
- flavourc = red!50!white,
- bookcolour = brown,
- signcolour = brown!50!black,
- signback = green!40!black,
- cricket/.default = brown,
- rollingpin/.default= brown,
- lightsaber/.default= green,
- cake/.default = violet,
- hockey/.default = brown,
- baguette/.default = brown,
- football/.default = white,
- mask/.default = black,
- necklace/.default = white!80!gray,
- milkshake/.default = red!20!white,
- wine/.default = red!70!black,
- prison/.default = gray,
- bubblecolour = gray!30!white,
- torch/.default = gray,
- basket/.default = brown!70!gray,
- easter/.default = brown!70!gray,
- egga = blue,
- eggb = green,
- eggc = red,
- buttons/.default = black,
- sheep/.default = \duck@body,
- horsetail/.default = brown,
- crozier/.default = brown,
- wing/.default = yellow!50!brown,
- stethoscope/.default = gray,
- neckerchief/.default = brown,
- woggle = brown!50!black,
- snowduck/.default = gray!15!white,
- vampire/.default = white!85!yellow,
+ \duck@speechtrue
+ \def\duck@speech{\scalebox{\yscalefactor}{\scalebox{0.9}{\tiny ih, che schifo!}}},
+ david likes pineapple pizza/.forward to = /duck/davidlikespineapplepizza,
+ wing/.code = \duck@wingtrue
+ \def\duck@wing{#1},
+ wing/.default = yellow!50!brown,
+ stethoscope/.code = \duck@stethoscopetrue
+ \def\duck@stethoscope{#1},
+ stethoscope/.default = gray,
+ neckerchief/.code = \duck@neckerchieftrue
+ \def\duck@neckerchief{#1},
+ neckerchief/.default = brown,
+ woggle/.code = \def\duck@woggle{#1},
+ woggle = brown!50!black,
+ snowduck/.code = \duck@snowducktrue
+ \def\duck@snowduck{#1}
+ \def\duck@eye{#1}
+ \def\duck@body{#1}
+ \duck@tophattrue
+ \def\duck@tophat{black}
+ \duck@buttonstrue
+ \def\duck@buttons{black},
+ snow duck/.forward to = /duck/snowduck,
+ snowduck/.default = gray!15!white,
+ vampire/.code = \duck@vampiretrue
+ \def\duck@vampire{#1},
+ vampire/.default = white!85!yellow,
+ crystalball/.code = \duck@crystalballtrue
+ \def\duck@crystalball{#1},
+ crystal ball/.forward to = /duck/crystalball,
+ crystalball/.default = cyan,
+ cheese/.code = \duck@cheesetrue
+ \def\duck@cheese{#1},
+ cheese/.default = orange,
+ shovel/.code = \duck@shoveltrue
+ \def\duck@shovel{#1},
+ shovel/.default = gray,
+ pickaxe/.code = \duck@pickaxetrue
+ \def\duck@pickaxe{#1},
+ pickaxe/.default = gray,
}
\def\duck@draw{
@@ -392,7 +478,10 @@
% minimal bounding box size
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-\path (0.1,0.1) rectangle (2.1,2.12);
+\ifduck@invisible
+\else
+ \path (0.1,0.1) rectangle (2.1,2.12);
+\fi
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
@@ -464,22 +553,22 @@
\ifduck@grumpy
\fill[\duck@bill] \duckpathgrumpybill;
\else
- \ifduck@laughing
- \fill[\duck@bill!80!black] (0.40,1.20) .. controls (0.54,1.36) and (0.65,1.31) .. (0.91,1.37) .. controls (0.45,1.06) and (0.36,1.18) .. (0.40,1.20) -- cycle;
- \fill[\duck@bill]
- (0.41,1.47) .. controls (0.64,1.53) and (0.54,1.30) ..
- (0.91,1.37) .. controls (-0.02,1.10) and (0.28,1.37) ..
- (0.41,1.47) -- cycle;
- \else
- \ifduck@parrot
- \fill[\duck@bill!80!black]
- (0.40,1.45) .. controls (0.51,1.48) and (0.54,1.44) .. (0.59,1.39) .. controls (0.63,1.34) and (0.69,1.34) .. (0.86,1.35) .. controls (0.43,1.15) and (0.37,1.13) .. (0.34,1.20) .. controls (0.52,1.27) and (0.34,1.40) .. (0.40,1.45) -- cycle;
- \fill[\duck@bill]
- (0.39,1.49) .. controls (0.50,1.52) and (0.54,1.44) .. (0.59,1.39) .. controls (0.63,1.34) and (0.68,1.34) .. (0.86,1.35) .. controls (0.43,1.15) and (0.54,1.40) .. (0.22,1.20) .. controls (0.24,1.52) and (0.39,1.49) .. (0.39,1.49) -- cycle;
- \else
- \fill[\duck@bill] \duckpathbill;
- \fi
- \fi
+ \ifduck@laughing
+ \fill[\duck@bill!80!black] (0.40,1.20) .. controls (0.54,1.36) and (0.65,1.31) .. (0.91,1.37) .. controls (0.45,1.06) and (0.36,1.18) .. (0.40,1.20) -- cycle;
+ \fill[\duck@bill]
+ (0.41,1.47) .. controls (0.64,1.53) and (0.54,1.30) ..
+ (0.91,1.37) .. controls (-0.02,1.10) and (0.28,1.37) ..
+ (0.41,1.47) -- cycle;
+ \else
+ \ifduck@parrot
+ \fill[\duck@bill!80!black]
+ (0.40,1.45) .. controls (0.51,1.48) and (0.54,1.44) .. (0.59,1.39) .. controls (0.63,1.34) and (0.69,1.34) .. (0.86,1.35) .. controls (0.43,1.15) and (0.37,1.13) .. (0.34,1.20) .. controls (0.52,1.27) and (0.34,1.40) .. (0.40,1.45) -- cycle;
+ \fill[\duck@bill]
+ (0.39,1.49) .. controls (0.50,1.52) and (0.54,1.44) .. (0.59,1.39) .. controls (0.63,1.34) and (0.68,1.34) .. (0.86,1.35) .. controls (0.43,1.15) and (0.54,1.40) .. (0.22,1.20) .. controls (0.24,1.52) and (0.39,1.49) .. (0.39,1.49) -- cycle;
+ \else
+ \fill[\duck@bill] \duckpathbill;
+ \fi
+ \fi
\fi
%
% Superhero mask %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -550,9 +639,9 @@
%
% Scout neckerchief %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ifduck@neckerchief
- \fill[\duck@neckerchief]
- (0.3650,1.0892) .. controls (0.4127,1.1589) and (0.4900,1.1450) .. (0.4900,1.1450) .. controls (0.6500,0.9300) and (1.1366,1.2400) .. (1.3675,1.2649) .. controls (1.4131,1.2533) and (1.4052,1.2446) .. (1.4099,1.2124) .. controls (1.3028,1.0810) and (0.7415,0.8930) .. (0.6807,0.9076) .. controls (0.8257,0.7387) and (0.6347,0.7168) .. (0.7151,0.4426) .. controls (0.6059,0.5672) and (0.5513,0.6588) .. (0.5938,0.8388) .. controls (0.5871,0.6953) and (0.4493,0.7565) .. (0.4716,0.4967) .. controls (0.3682,0.6697) and (0.3820,0.7984) .. (0.5321,0.9351) .. controls (0.4635,0.9699) and (0.4115,1.0215) .. (0.3650,1.0892) -- cycle;
- \fill[\duck@woggle, rounded corners=\yscalefactor*1, rotate=-10] (0.33,1.05) rectangle (0.55,0.98);
+ \fill[\duck@neckerchief]
+ (0.3650,1.0892) .. controls (0.4127,1.1589) and (0.4900,1.1450) .. (0.4900,1.1450) .. controls (0.6500,0.9300) and (1.1366,1.2400) .. (1.3675,1.2649) .. controls (1.4131,1.2533) and (1.4052,1.2446) .. (1.4099,1.2124) .. controls (1.3028,1.0810) and (0.7415,0.8930) .. (0.6807,0.9076) .. controls (0.8257,0.7387) and (0.6347,0.7168) .. (0.7151,0.4426) .. controls (0.6059,0.5672) and (0.5513,0.6588) .. (0.5938,0.8388) .. controls (0.5871,0.6953) and (0.4493,0.7565) .. (0.4716,0.4967) .. controls (0.3682,0.6697) and (0.3820,0.7984) .. (0.5321,0.9351) .. controls (0.4635,0.9699) and (0.4115,1.0215) .. (0.3650,1.0892) -- cycle;
+ \fill[\duck@woggle, rounded corners=\yscalefactor*1, rotate=-10] (0.33,1.05) rectangle (0.55,0.98);
\fi
%
% buttons (same argument as for the necklace)
@@ -622,10 +711,10 @@
%
% middle parting %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ifduck@parting
- \path (0.1,0.1) rectangle (2.1,2.22);
- \begin{pgfinterruptboundingbox}
- \fill[\duck@hair] (1.4053,1.5403) .. controls (1.5524,2.2939) and (0.3739,2.5180) .. (0.4084,1.6117) .. controls (0.4248,1.8921) and (0.7860,1.9734) .. (0.7860,1.9734) .. controls (1.1125,1.5754) and (1.3375,1.4715) .. (1.4053,1.5403) -- cycle;
- \end{pgfinterruptboundingbox}
+ \path (0.1,0.1) rectangle (2.1,2.22);
+ \begin{pgfinterruptboundingbox}
+ \fill[\duck@hair] (1.4053,1.5403) .. controls (1.5524,2.2939) and (0.3739,2.5180) .. (0.4084,1.6117) .. controls (0.4248,1.8921) and (0.7860,1.9734) .. (0.7860,1.9734) .. controls (1.1125,1.5754) and (1.3375,1.4715) .. (1.4053,1.5403) -- cycle;
+ \end{pgfinterruptboundingbox}
\fi
%
% eye brow %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -796,13 +885,13 @@
%
% Harlequin duck %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ifduck@harlequin
- \path (0.19,1.85) rectangle (1.85,2.67);
- \begin{pgfinterruptboundingbox}
- \fill[\duck@harlequin] (0.6006,1.9719) .. controls (0.7432,1.8954) and (0.9320,1.8698) .. (0.9320,1.8698) -- (1.0404,2.3839) .. controls (0.9223,2.8873) and (0.1755,2.5634) .. (0.3019,2.2958) .. controls (0.5807,2.5024) and (0.7251,2.3376) .. (0.6006,1.9719) -- cycle;
- \fill[\duck@niuqelrah] (1.2853,1.8902) .. controls (1.1177,1.8507) and (0.9278,1.8703) .. (0.9278,1.8703) -- (1.0404,2.3839) .. controls (1.3637,2.8347) and (1.9373,2.3532) .. (1.7049,2.1284) .. controls (1.5267,2.3895) and (1.3204,2.2666) .. (1.2853,1.8902) -- cycle;
- \end{pgfinterruptboundingbox}
- \fill[\duck@harlequin] (1.7,2.07) circle (0.1);
- \fill[\duck@niuqelrah] (0.3,2.23) circle (0.1);
+ \path (0.19,1.85) rectangle (1.85,2.67);
+ \begin{pgfinterruptboundingbox}
+ \fill[\duck@harlequin] (0.6006,1.9719) .. controls (0.7432,1.8954) and (0.9320,1.8698) .. (0.9320,1.8698) -- (1.0404,2.3839) .. controls (0.9223,2.8873) and (0.1755,2.5634) .. (0.3019,2.2958) .. controls (0.5807,2.5024) and (0.7251,2.3376) .. (0.6006,1.9719) -- cycle;
+ \fill[\duck@niuqelrah] (1.2853,1.8902) .. controls (1.1177,1.8507) and (0.9278,1.8703) .. (0.9278,1.8703) -- (1.0404,2.3839) .. controls (1.3637,2.8347) and (1.9373,2.3532) .. (1.7049,2.1284) .. controls (1.5267,2.3895) and (1.3204,2.2666) .. (1.2853,1.8902) -- cycle;
+ \end{pgfinterruptboundingbox}
+ \fill[\duck@harlequin] (1.7,2.07) circle (0.1);
+ \fill[\duck@niuqelrah] (0.3,2.23) circle (0.1);
\fi
%
% Straw hat %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -813,7 +902,14 @@
\fill[\duck@strawhat,rotate=-15] (-0.3,2.02) -- (1.18,2.02) -- (0.78,2.2) -- (0.1,2.2) -- cycle;
\fill[\duck@ribbon,rotate=-15] (0.44,2.2) ellipse (0.34 and 0.08);
\fill[\duck@ribbon,rotate=-15] (0.1,2.2) rectangle (0.78,2.3);
- \fill[\duck@strawhat,rotate=-15] (0.44,2.3) ellipse (0.34 and 0.08);
+ \fill[\duck@strawhat,rotate=-15] (0.44,2.3) ellipse (0.34 and 0.08);
+\fi
+%
+% helmet %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\ifduck@helmet
+ \fill[\duck@helmet] (1.4331,1.5155) .. controls (1.4365,1.7226) and (1.3866,2.0493) .. (1.0429,2.1279) .. controls (0.7050,2.2052) and (0.4794,1.9294) .. (0.4481,1.8183) .. controls (0.6062,1.8381) and (1.1506,1.7480) .. (1.4331,1.5155) -- cycle;
+ \fill[\duck@helmet!70!black] (1.0282,2.1360) .. controls (0.9395,2.1312) and (0.8696,2.0652) .. (0.8152,2.0010) .. controls (0.7824,1.9609) and (0.7546,1.9169) .. (0.7309,1.8709) .. controls (0.6510,1.8859) and (0.5703,1.8971) .. (0.4892,1.9024) .. controls (0.4595,1.8831) and (0.4114,1.7962) .. (0.4743,1.7961) .. controls (0.5446,1.7868) and (0.6149,1.7767) .. (0.6845,1.7629) .. controls (0.6647,1.7052) and (0.6469,1.6454) .. (0.6401,1.5851) -- (0.6583,1.5355) -- (0.7069,1.5673) .. controls (0.7193,1.6285) and (0.7363,1.6889) .. (0.7590,1.7471) .. controls (0.9991,1.6922) and (1.2114,1.6182) .. (1.4111,1.4722) .. controls (1.4369,1.4960) and (1.4536,1.5229) .. (1.4475,1.5553) .. controls (1.4417,1.5927) and (1.4030,1.6066) .. (1.3766,1.6276) .. controls (1.2054,1.7408) and (1.0085,1.8089) .. (0.8095,1.8546) .. controls (0.8733,1.9674) and (0.9684,2.0703) .. (1.0932,2.1138) .. controls (1.0751,2.1288) and (1.0515,2.1362) .. (1.0282,2.1360) -- cycle;
+ \fill[\duck@helmet!50!white] (0.502,1.845) circle (0.015) (0.586,1.835) circle (0.015) (0.684,1.822) circle (0.015) (0.791,1.799) circle (0.015) (0.899,1.770) circle (0.015) (1.003,1.741) circle (0.015) (1.099,1.706) circle (0.015) (1.185,1.673) circle (0.015) (1.276,1.629) circle (0.015) (1.360,1.581) circle (0.015) (0.676,1.606) circle (0.015) (0.695,1.666) circle (0.015) (0.714,1.729) circle (0.015) (0.784,1.889) circle (0.015) (0.835,1.968) circle (0.015) (0.896,2.034) circle (0.015) (0.957,2.081) circle (0.015) (1.020,2.115) circle (0.015) (1.422,1.535) circle (0.015) (0.502,1.845) circle (0.015);
\fi
%
%\end{pgfonlayer}
@@ -949,7 +1045,7 @@
\fill[green!40!brown] (1.09,0.54) ellipse (0.07 and 0.02);
\fill[green!40!brown,rotate=20] (1.0,0.34) ellipse (0.07 and 0.02);
\fill[green!40!brown,rotate=-20] (0.9,1.05) ellipse (0.07 and 0.02);
- \fill[green!40!brown] (1.00,0.60) ellipse (0.03 and 0.06);
+ \fill[green!40!brown] (1.00,0.60) ellipse (0.03 and 0.06);
\fi
%
%
@@ -1070,43 +1166,70 @@
%
% crozier %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ifduck@crozier
- \begin{scope}
- \clip [rotate=-20] (0.6,2.3) rectangle (1.1,1.999);
- \fill[even odd rule,\duck@crozier] (1.5,1.6) circle (0.2) (1.5,1.6) circle (0.1);
- \end{scope}
- \fill[\duck@crozier,rotate=-20] (0.663,0.5) rectangle (0.763,2.0);
+ \begin{scope}
+ \clip [rotate=-20] (0.6,2.3) rectangle (1.1,1.999);
+ \fill[even odd rule,\duck@crozier] (1.5,1.6) circle (0.2) (1.5,1.6) circle (0.1);
+ \end{scope}
+ \fill[\duck@crozier,rotate=-20] (0.663,0.5) rectangle (0.763,2.0);
\fi
%
-% stethoscope
+% stethoscope %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ifduck@stethoscope
- \fill[\duck@stethoscope,rounded corners=\yscalefactor*0.5,rotate=-18] (0.08,0.7) rectangle (0.13,1.24);
- \fill[\duck@stethoscope] (0.35,0.7) circle (0.1);
- \begin{scope}
- \fill[\duck@stethoscope,rounded corners=\yscalefactor*0.5,rotate=-30] (0.53,1.3) rectangle (0.58,1.72);
- \clip[rotate=-30] (0.36,0.89) -- (0.36,1.36) -- (0.79,1.36) -- (0.79,0.89) -- (0.65,0.89) -- (0.65,0.96) -- (0.5,0.96) -- (0.5,0.89) -- cycle ;
- \fill [\duck@stethoscope,rounded corners=\yscalefactor*3,rotate=-30,even odd rule] (0.775,1.35) rectangle (0.375,0.9) [rounded corners=\yscalefactor*2] (0.725,1.3) rectangle (0.425,0.95);
- \end{scope}
+ \fill[\duck@stethoscope,rounded corners=\yscalefactor*0.5,rotate=-18] (0.08,0.7) rectangle (0.13,1.24);
+ \fill[\duck@stethoscope] (0.35,0.7) circle (0.1);
+ \begin{scope}
+ \fill[\duck@stethoscope,rounded corners=\yscalefactor*0.5,rotate=-30] (0.53,1.3) rectangle (0.58,1.72);
+ \clip[rotate=-30] (0.36,0.89) -- (0.36,1.36) -- (0.79,1.36) -- (0.79,0.89) -- (0.65,0.89) -- (0.65,0.96) -- (0.5,0.96) -- (0.5,0.89) -- cycle ;
+ \fill [\duck@stethoscope,rounded corners=\yscalefactor*3,rotate=-30,even odd rule] (0.775,1.35) rectangle (0.375,0.9) [rounded corners=\yscalefactor*2] (0.725,1.3) rectangle (0.425,0.95);
+ \end{scope}
\fi
%
% snow duck %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ifduck@snowduck
- \fill[black, rotate=-25] (0.65,0.65) rectangle (0.7,1.8);
- \fill[black, rotate=35] (1.55,0.15) rectangle (1.6,0.5);
- \fill[black, rotate=-35] (0.4,1.7) rectangle (0.45,2.0);
- \fill[black, rotate=-60] (-0.3,2.0) rectangle (-0.35,1.65);
+ \fill[black, rotate=-25] (0.65,0.65) rectangle (0.7,1.8);
+ \fill[black, rotate=35] (1.55,0.15) rectangle (1.6,0.5);
+ \fill[black, rotate=-35] (0.4,1.7) rectangle (0.45,2.0);
+ \fill[black, rotate=-60] (-0.3,2.0) rectangle (-0.35,1.65);
\fi
%
-% vampire
+% vampire %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ifduck@vampire
- \ifduck@laughing
- \fill[\duck@vampire] (0.55,1.28) -- (0.575,1.22) -- (0.6,1.29) -- cycle;
- \else
- \fill[\duck@vampire] (0.6,1.20) -- (0.625,1.16) -- (0.65,1.223) -- cycle;
- \fi
+ \ifduck@laughing
+ \fill[\duck@vampire] (0.55,1.28) -- (0.575,1.22) -- (0.6,1.29) -- cycle;
+ \else
+ \fill[\duck@vampire] (0.6,1.20) -- (0.625,1.16) -- (0.65,1.223) -- cycle;
+ \fi
+\fi
+%
+% crystal ball %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\ifduck@crystalball
+ \shade[ball color=\duck@crystalball,opacity=0.7] (0.93,0.5) circle (0.33);
\fi
+%
+% Cheese %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\ifduck@cheese
+ \begin{scope}[xshift=26,yshift=-2]
+ \fill[\duck@cheese] (-0.3200,0.8058) -- (0.0608,0.7220) -- (0.0608,0.6366) -- (-0.3200,0.5410) -- (0.2143,0.4236) .. controls (0.3395,0.4810) and (0.4241,0.5627) .. (0.4117,0.6253) -- (0.4117,0.7634) .. controls (0.4261,0.8618) and (0.2607,0.8954) .. (0.1907,0.8962) -- cycle;
+ \fill[\duck@cheese!35!white] (-0.3200,0.8057) -- (-0.3200,0.5410) -- (0.2143,0.4236) -- (0.2143,0.7381) -- cycle;
+ \fill[\duck@cheese] (-0.23,0.71) circle (0.04) (0.0,0.55) circle (0.04) (-0.23,0.58) circle (0.02) (-0.15,0.6) circle (0.02) (-0.1,0.7) circle (0.02) (0.1,0.65) circle (0.02) (0,0.65) circle (0.02) (0.1,0.5) circle (0.02) (0.07,0.55) circle (0.01) (0.12,0.6) circle (0.01) (-0.08,0.54) circle (0.01);
+ \end{scope}
+\fi
+%
+% shovel %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\ifduck@shovel
+ \fill[brown!80!black,rotate around={-23:(0.91, 0.88)}] (0.87, 0.28) rectangle ++(0.1,1.4);
+ \fill[\duck@shovel] (0.6133, 0.9536) .. controls (0.8388, 0.8117) and (0.9253, 0.7517) .. (1.1962, 0.6696) -- (0.8332, 0.1263) .. controls (0.6458, 0.11) and (0.5417, 0.1644) .. (0.4517, 0.3034) -- cycle;
+\fi
+%
+% pickaxe %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\ifduck@pickaxe
+ \fill[brown!80!black,rotate around={-23:(0.91, 0.88)}] (0.87, 0.28) rectangle ++(0.1,1.4);
+ \fill[\duck@pickaxe] (-0.0085, 0.6858) .. controls (0.6422, 0.3523) and (0.7609, 0.3068) .. (1.4114, 0.1108) .. controls (0.6589, 0.1246) and (0.5556, 0.1887) .. (-0.0085, 0.6858) -- cycle;
+\fi
+%
% wing %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\ifduck@wing
- \fill[\duck@wing] \duckpathwing;
+ \fill[\duck@wing] \duckpathwing;
\fi
%
%
@@ -1130,8 +1253,8 @@
\pgfmathsetseed{\number\pdfrandomseed}
\fi
-\pgfmathdeclarerandomlist{head}{{shorthair}{longhair}{crazyhair}{mohican}{mullet}{beard}{alien}{hat}{cap}{santa}{chef}{graduate}{beret}{magichat}{witch}{crown}{bunny}{peakedcap}{tophat}{queencrown}{kingcrown}{harlequin}}
-\pgfmathdeclarerandomlist{accessories}{{glasses}{sunglasses}{icecream}{book}{signpost}{magicwand}{cricket}{rollingpin}{lightsaber}{cake}{pizza}{hockey}{baguette}{football}{mask}{necklace}{milkshake}{wine}{prison}{cape}{torch}{crozier}{easter}{stethoscope}{neckerchief}}
+\pgfmathdeclarerandomlist{head}{{shorthair}{longhair}{crazyhair}{mohican}{mullet}{beard}{alien}{hat}{cap}{santa}{chef}{graduate}{beret}{magichat}{witch}{crown}{bunny}{peakedcap}{tophat}{queencrown}{kingcrown}{harlequin}{strawhat}{parting}}
+\pgfmathdeclarerandomlist{accessories}{{glasses}{sunglasses}{icecream}{book}{signpost}{magicwand}{cricket}{rollingpin}{lightsaber}{cake}{pizza}{hockey}{baguette}{football}{mask}{necklace}{milkshake}{wine}{prison}{cape}{torch}{crozier}{easter}{stethoscope}{neckerchief}{cheese}{shovel}{pickaxe}{crystalball}}
\newcommand{\shuffleducks}{%
\pgfmathrandomitem{\head}{head}%
@@ -1175,14 +1298,14 @@
}
\newcommand{\duckpathwing}{%
- (1.47,0.56) .. controls (1.51,0.59) and (1.57,0.62) ..
- (1.60,0.66) .. controls (1.61,0.70) and (1.51,0.69) ..
- (1.47,0.69) .. controls (1.48,0.72) and (1.41,0.76) ..
- (1.37,0.74) .. controls (1.35,0.79) and (1.33,0.81) ..
- (1.25,0.80) .. controls (1.25,0.86) and (1.18,0.88) ..
- (1.15,0.88) .. controls (1.20,1.01) and (0.40,0.79) ..
- (0.52,0.57) .. controls (0.63,0.26) and (1.22,0.43) ..
- (1.47,0.56) -- cycle;
+ (1.47,0.56) .. controls (1.51,0.59) and (1.57,0.62) ..
+ (1.60,0.66) .. controls (1.61,0.70) and (1.51,0.69) ..
+ (1.47,0.69) .. controls (1.48,0.72) and (1.41,0.76) ..
+ (1.37,0.74) .. controls (1.35,0.79) and (1.33,0.81) ..
+ (1.25,0.80) .. controls (1.25,0.86) and (1.18,0.88) ..
+ (1.15,0.88) .. controls (1.20,1.01) and (0.40,0.79) ..
+ (0.52,0.57) .. controls (0.63,0.26) and (1.22,0.43) ..
+ (1.47,0.56) -- cycle
}
% clothing %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -1224,7 +1347,7 @@
(0.9011,1.9578) .. controls (1.2427,1.7382) and (1.3350,1.4214) ..
(1.0905,1.0610) .. controls (1.0597,1.0109) and (1.1103,0.9166) ..
(1.1805,0.8670) .. controls (1.2507,0.8174) and (1.3503,0.7853) ..
- (1.4508,0.7565) -- cycle;
+ (1.4508,0.7565) -- cycle
}
\newcommand{\duckpathcrazyhair}{%
@@ -1359,7 +1482,7 @@
(1.1260,2.1961) --
(1.3938,2.3318) .. controls (1.1927,2.1132) and (1.2194,1.9764) ..
(1.2194,1.9764) .. controls (1.0774,1.9202) and (0.8507,1.9601) ..
- (0.7365,2.0616) -- cycle;
+ (0.7365,2.0616) -- cycle
}
\newcommand{\duckpathtorch}{%
@@ -1367,7 +1490,7 @@
(1.2447,0.7481) .. controls (1.1427,0.8982) and (1.0721,0.8892) ..
(1.0646,1.0243) .. controls (1.0541,1.1714) and (1.2642,1.1654) ..
(1.2492,1.3860) .. controls (1.3093,1.3110) and (1.4383,1.2705) ..
- (1.4338,1.0258) -- cycle;
+ (1.4338,1.0258) -- cycle
}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
diff --git a/Master/texmf-dist/tex/latex/tikzducks/tikzlibraryducks.code.tex b/Master/texmf-dist/tex/latex/tikzducks/tikzlibraryducks.code.tex
index 91f762ae9f8..fe0b7c234af 100644
--- a/Master/texmf-dist/tex/latex/tikzducks/tikzlibraryducks.code.tex
+++ b/Master/texmf-dist/tex/latex/tikzducks/tikzlibraryducks.code.tex
@@ -5,13 +5,13 @@
% Maintained by samcarter
%
% Project repository and bug tracker:
-% https://github.com/samcarter8/tikzducks
+% https://github.com/samcarter/tikzducks
%
% Released under the LaTeX Project Public License v1.3c or later
% See http://www.latex-project.org/lppl.txt
%
-% Version 0.7
-% July 10, 2018
+% Version 1.0
+% Nov 8, 2018
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\usepackage{tikzducks}