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authorLuigi Scarso <luigi.scarso@gmail.com>2023-03-07 11:00:30 +0000
committerLuigi Scarso <luigi.scarso@gmail.com>2023-03-07 11:00:30 +0000
commit89178f140b2fd23e662b63bc704adb48becd2a2d (patch)
treef5e04ff1cf52aea79ba39d99fa6c6d30d390acaf
parent21d443f10754c76b0ade73cf2bb1bfeae2fe95ae (diff)
Changed old w32_wrapper with new windows_wrapper in README.3installing and README.4layout .
git-svn-id: svn://tug.org/texlive/trunk@66422 c570f23f-e606-0410-a88d-b1316a301751
-rw-r--r--Build/source/README.3installing2
-rw-r--r--Build/source/README.4layout4
2 files changed, 3 insertions, 3 deletions
diff --git a/Build/source/README.3installing b/Build/source/README.3installing
index 8c4d8ed1545..fb3715958bb 100644
--- a/Build/source/README.3installing
+++ b/Build/source/README.3installing
@@ -74,7 +74,7 @@ is made in 'BINDIR'. For example, a symlink points from 'BINDIR/ps2eps'
to 'DATAROOTDIR/texmf-dist/scripts/ps2eps/ps2eps.pl'. For Windows, a
standard wrapper binary (copied to, e.g., 'BINDIR/ps2eps.exe') serves
the same purpose. The source for the wrapper is in
-'texk/texlive/w32_wrapper'.
+'texk/texlive/windows_wrapper'.
One reason for this is to avoid having many copies of the same
script; a more important reason is that it guarantees the scripts will
diff --git a/Build/source/README.4layout b/Build/source/README.4layout
index dc2fbbaabb9..8846341995c 100644
--- a/Build/source/README.4layout
+++ b/Build/source/README.4layout
@@ -263,13 +263,13 @@ due to the lack of symbolic links.
-- Macro: KPSE_COND_WIN32_WRAP
Call 'KPSE_COND_WIN32' and define the Automake conditional
'WIN32_WRAP' ('true' if the standard Windows wrapper
- ('texk/texlive/w32_wrapper/runscript.exe') exists. This wrapper is
+ ('texk/texlive/windows_wrapper/runscript.exe') exists. This wrapper is
used on Windows instead of symlinks for the "linked scripts" (*note
Linked scripts::).
-- Macro: KPSE_WIN32_CALL
Call 'KPSE_COND_WIN32' and check if the file
- 'texk/texlive/w32_wrapper/callexe.c' exists; if it does, create a
+ 'texk/texlive/windows_wrapper/callexe.c' exists; if it does, create a
symlink in the build tree. Compiling 'callexe.c' with
'-DEXEPROG='"FOO.exe"'' and installing 'callexe.exe' as 'BAR.exe'
is used on Windows instead of a symlink 'BAR->FOO' for Unix-like