diff options
author | Karl Berry <karl@freefriends.org> | 2008-07-31 00:32:32 +0000 |
---|---|---|
committer | Karl Berry <karl@freefriends.org> | 2008-07-31 00:32:32 +0000 |
commit | 0afeedcaa724ef694a1e475f019ddb0472184acc (patch) | |
tree | 576832b85fe8e5ee24627f04d2dda34cabe7f115 | |
parent | be371ff8aedc081ba88a978a51bfd97311b3872d (diff) |
xskak update (30jul08)
git-svn-id: svn://tug.org/texlive/trunk@9917 c570f23f-e606-0410-a88d-b1316a301751
-rw-r--r-- | Master/texmf-dist/doc/latex/xskak/README | 7 | ||||
-rw-r--r-- | Master/texmf-dist/doc/latex/xskak/README.TEXLIVE | 8 | ||||
-rw-r--r-- | Master/texmf-dist/source/latex/xskak/xskak-src.dtx | 239 | ||||
-rw-r--r-- | Master/texmf-dist/source/latex/xskak/xskak.ins | 12 | ||||
-rw-r--r-- | Master/texmf-dist/tex/latex/xskak/xskak-keys.sty | 765 | ||||
-rw-r--r-- | Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty | 82 | ||||
-rw-r--r-- | Master/texmf-dist/tex/latex/xskak/xskak.sty | 22 |
7 files changed, 64 insertions, 1071 deletions
diff --git a/Master/texmf-dist/doc/latex/xskak/README b/Master/texmf-dist/doc/latex/xskak/README index 3a6d34ef8b5..ee4bdcf32a0 100644 --- a/Master/texmf-dist/doc/latex/xskak/README +++ b/Master/texmf-dist/doc/latex/xskak/README @@ -1,5 +1,5 @@ -xskak --- An extention to the package skak for chesstypesetting -Version 1 Ulrike Fischer 2007 +xskak --- An extention to the package skak for chess typesetting +Version 1.1 Ulrike Fischer 2007 CONTENTS AND INSTALLATION @@ -10,6 +10,7 @@ CONTENTS AND INSTALLATION - xskak.pdf Run TeX/LaTeX on xskak.ins to unpack the dtx. + Put the three extracted files in tex/latex/xskak/. The dtx-file doesn't contain any documentation. @@ -31,7 +32,7 @@ The main point of xskak is to save informations about a chess game for later use e.g. to loop through a game to make an animated board. It also extend the input that the parsing commands can handle and offer an interface to define and switch between indefinite levels -of styles. +of styles. REQUIREMENTS diff --git a/Master/texmf-dist/doc/latex/xskak/README.TEXLIVE b/Master/texmf-dist/doc/latex/xskak/README.TEXLIVE index aa4c4a94726..805971dd179 100644 --- a/Master/texmf-dist/doc/latex/xskak/README.TEXLIVE +++ b/Master/texmf-dist/doc/latex/xskak/README.TEXLIVE @@ -1,6 +1,6 @@ +The following files have been removed in the TeX Live installation of +the current package, typically due to duplication, lack of space, or +missing source code. You can find these files on CTAN. If questions or +concerns, email tex-live.org. -The following files have been removed from the current package -due to licensing conditions or missing source code. Please find -these files on the CTAN! xskak.pdf - diff --git a/Master/texmf-dist/source/latex/xskak/xskak-src.dtx b/Master/texmf-dist/source/latex/xskak/xskak-src.dtx index fc3df809a6a..1aa2f098e09 100644 --- a/Master/texmf-dist/source/latex/xskak/xskak-src.dtx +++ b/Master/texmf-dist/source/latex/xskak/xskak-src.dtx @@ -1,9 +1,10 @@ -%<*main> +%<*xskak> \NeedsTeXFormat{LaTeX2e} -\ProvidesPackage{xskak}[2007/12/20 version 1.0 extended Chess typesetting and parsing] -%%Last changes: $Date: 2007-12-20 15:46:21 +0100 (Do, 20 Dez 2007) $ +\def\@rcs@ $#1Date: #2-#3-#4 #5$$#6Version: #7$ { + \ProvidesPackage{xskak}[#2/#3/#4 version #7 extended Chess typesetting and parsing]} +\@rcs@ $Date: 2008-07-29 17:33 +0200 $$Version: v1.1 $ + -%package option \newif\ifxskakpdfmatch \ifcsname pdfmatch\endcsname @@ -19,37 +20,23 @@ \RequirePackage{xifthen} \RequirePackage{chessboard}[2007/12/20] \RequirePackage{xskak-keys} -%load nag-definitions \newcommand\chessdiagramname{\ (Diagram)\ } \RequirePackage{xskak-nagdef} - - %%%%%%%%%%%%%%%%%%%%% %% Naming conventions %%%%%%%%%%%%%%%%%%%%% -% All commands starts with xskak. Exceptions: \newchessgame, \resumechessgame -% Internal commands use xskak@ %%%%%%%%%%%%%%%%%%%% %%%%% Initialisation -% gameid must be set correctly before parsing -% (with \mainline, \hidemoves) -% and retrieving with \xskakget -% (used e.g. in \xskakloop, printing commands, chessboard) -% it is set by \newchessgame, \resumechessgame, \xskakset -% and locally in \chessboard with the key id -% movenr, player must be correct for retrieving with \xskakget. -% they are set by \xskakset \newcommand\xskak@val@gameid{game} \newcommand\xskak@val@movenr{1} \newcommand\xskak@val@player{w} \newcommand\xskak@val@type{} - \newcommand\xskak@val@defaultmovenr{1} \newcommand\xskak@val@defaultplayer{w} \newcommand\xskak@val@defaultmoveid{1w} @@ -74,7 +61,6 @@ diagramlist,% gameid} - \newcommand\xskak@list@movetypes{% movenr,% player,% @@ -139,12 +125,10 @@ \xskaknewpgninfo[]{blackelo} \xskaknewpgninfo[]{whiteelo} - %%% From skak.sty \providecommand\CheckTest{} \providecommand\MateTest{} - %%% For the benefit of texmate \AtBeginDocument{\providecommand\fenposition[1]{}} @@ -159,17 +143,13 @@ \newboolean{xskakboolcomment} \newboolean{xskakboolnag} - %%%%%%%%%%%%%%% -% new user commands %%%%%%%%%%%%%%% %% Variables \newcommand\xskakcomment[1]{{#1}} \newcommand\xskakmovehyphen{\hbox{--\hspace{1pt}}} %or movehyphen from skak? \newcommand*\xskakenpassanttext{\,e.p.} -% castlingchar, capturesymbol, castlinghyphen: from chessfss - %% set various variables like gameid and move \newcommand\xskakset[1]{% @@ -213,25 +193,9 @@ {\csname Xskak\xskak@val@gameid#1\endcsname isn't defined}{}% \fi} - %% getting ref data -> do it through xskakget and xskakgetgame -%\newcommand*\xskakref[1]{% -% \ifcsname xskak@tag@\xskak@val@tag @#1\endcsname -% \csname xskak@tag@\xskak@val@tag @#1\endcsname -% \else -% \PackageError{xskak}% -% {\csname xskak@tag@\xskak@val@tag @#1\endcsname isn't defined}{}% -% \fi} - - %% starting a new game -% has as own keys: -% - id to set the gameid -% - player to set the next player (is mapped to mover in chessboard) -% - movenr to set the next movenr (is mapped to fullmove in chessboard) -% - moveid -% - defaultid, defaultmoveid, defaultfen \newcommand\newchessgame[1][]{% \setkeys*[UFXS]{new}{id,moveid}% @@ -438,7 +402,6 @@ {\csname Xskak\xskak@val@gameid lastmovenr\endcsname}% {\csname Xskak\xskak@val@gameid lastplayer\endcsname}} -%internal version (with argument for game) \newtest\xskak@test@moveidingame[3]{%number, w or b, gameid \xskak@test@lessorequal {\csname Xskak#3initmovenr\endcsname}% @@ -450,9 +413,6 @@ {\csname Xskak#3lastmovenr\endcsname}% {\csname Xskak#3lastplayer\endcsname}} - - - %%%%%%%%%%%%%%%%%% %% Helper commands %%%%%%%%%%%%%%%%%% @@ -462,7 +422,6 @@ \newcommand\xskak@matetest{} \let\xskak@matetest\mate - %%% special fencalculate %%% Use only inside dothemove to get the correct color and movenumber!} \def\xskak@specialfencalculate{% @@ -505,7 +464,6 @@ \def\xskak@split@moveid#1{\afterassignment\xskak@do@storeplayer\count@=#1\@nnil \edef\xskak@temp@movenr{\the\count@}} - %%% tests %% moveidA < = moveidB \newtest\xskak@test@lessorequal[4]{%movenr/playerA movenr/playerB @@ -519,7 +477,6 @@ \)% \)}% -% remove spaces from simple comma lists: \newcommand\xskak@do@sanitizelist[1]{% \def\xskak@temp@list{}% \@for\xskak@temp@listentry:=#1\do @@ -534,7 +491,6 @@ \define@key[UFXS]{inner}{stripspace}{\def\xskak@temp@output{#1}} -%expandable string comparing (from David Kastrup: strequal \def\xskak@strequal#1{\number\xskak@strequalstart{}{}#1\relax} \def\xskak@strequalstart#1#2#3{\if#3\relax\xskak@strequalstop\fi \xskak@strequalstart{\if#3#1}{#2\fi}} @@ -545,12 +501,6 @@ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%% move related informations -% Naming -% Xskak.<GameId>.<MoveNr>.<Player>.<Type of Information> = <value> -% <GameId>: =\xskak@val@gameid, default: game -% <MoveNr>: Number, the move counter from skak is used -% <Player>: w or b -% <Type of Information>: %%%% <type> <value> %%%% pgnpiece K,Q,R,B or N (independent from language). Is empty for Pawn and Castling moves %%%% piece K,Q,R,B,N or P or k,q,r,b,n or p (for black). Is empty for Castling @@ -588,8 +538,6 @@ %%%% lan long algebraic notation of the move. %%%% opennr The number representation for an open move e.g. 2... %%% Game related informations. Don't use @ or "." to simply use by the user -% xskak<GameId><type> -% <Type>: %%%% gameid stores the gameid (for easier retrieving) %%%% initfen The fen before the first move. Set by \newchessgame %%%% initplayer w or b, The color of the next (first) player. @@ -609,8 +557,6 @@ %%%% nextmoveid combination of nextmovenr+nextmoveplayer %%%% diagramlist A comma separated list of MovenrPlayer (e.g. 3b,20w). Records the moves with an $d or $D after the move - - %% save the original skak definition \let\xskak@oriDoTheMove\DoTheMove @@ -863,6 +809,7 @@ \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.check\endcsname \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.mate\endcsname \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.enpassant\endcsname + \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.promotion\endcsname \expandafter\protected@xdef \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.san\endcsname{% \Castling @@ -875,6 +822,9 @@ \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.pgnmovefrom\endcsname \Capture{\noexpand\capturesymbol}{}% \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.moveto\endcsname + \ifxskakboolpromotion + \noexpand\textsymfigsymbol{\csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.promotionpiecechar\endcsname}% + \fi \ifxskakboolenpassant \noexpand\xskakenpassanttext \fi @@ -891,6 +841,7 @@ \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.check\endcsname \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.mate\endcsname \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.enpassant\endcsname + \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.promotion\endcsname \expandafter\protected@xdef \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.lan\endcsname{% \Castling @@ -903,6 +854,9 @@ \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.movefrom\endcsname \Capture{\noexpand\capturesymbol}{\noexpand\xskakmovehyphen}% \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.moveto\endcsname + \ifxskakboolpromotion + \noexpand\textsymfigsymbol{\csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.promotionpiecechar\endcsname}% + \fi \ifxskakboolenpassant \noexpand\xskakenpassanttext \fi @@ -971,12 +925,6 @@ \csname Xskak\xskak@val@gameid nextmovenr\endcsname{\the\numexpr\the\c@move+1\relax}% \expandafter\xdef \csname Xskak\xskak@val@gameid nextmoveid\endcsname{\the\numexpr\the\c@move+1\relax w}}% -% \expandafter\show\csname Xskak\xskak@val@gameid \the\c@move.\WhiteToMove{w}{b}.moveto\endcsname -% \expandafter\show\csname Xskak\xskak@val@gameid lastplayer\endcsname -% \expandafter\show\csname Xskak\xskak@val@gameid lastmovenr\endcsname -% \expandafter\show\csname Xskak\xskak@val@gameid nextmovenr\endcsname -% \expandafter\show\csname Xskak\xskak@val@gameid lastmoveid\endcsname -% \expandafter\show\csname Xskak\xskak@val@gameid nextmoveid\endcsname %=============% % Initialization of the nag-commands (are filled later by \Mainline)% \expandafter\xdef\csname @@ -1013,7 +961,6 @@ %%% comments a NAG ($<number>) or text in \xskakcomment{...} %%% NAG and comments must have spaces between them! - %% tests is the argument is a NAG \def\xskak@test@nag#1#2XX{% \ifthenelse{\equal{#1}{$}}% @@ -1123,7 +1070,6 @@ %% overwrite the skak version: \let\Mainline\xskak@do@parsemainline - %% Printing %%% Styles @@ -1172,7 +1118,6 @@ \fi} %% new style items -%define style @empty \def\xskak@temp@name{xskak@styleitem@@empty@}% \setkeys[UFXS]{styleitem}{% opencommands={}, @@ -1200,35 +1145,16 @@ #1}% %use a possible template. \setrmkeys[UFXS]{styleitem}} - - - %%% styles -% style naming: xskak@style@<name>@<level>@<type> -% where type = item or font -%helper -% if number, don't work if level is e.g. 1a -%\newcommand\xskak@iflevelnumber[1]{\ifcase 1#1\or -% \PackageError{xskak}{You can't use '#1'. The level must be a number!}\fi} -%\newcommand*{\xskak@do@convertstrnr}[1]{#1}% - \newcommand*\xskak@do@splitlevel[1]{% \def\xskak@temp@levelprefix{#1}% \def\xskak@temp@levelpostfix{}% \def\xskak@temp@levelnumber{0}} - - \ifxskakpdfmatch -% \renewcommand*{\xskak@do@convertstrnr}[1]{% -% \ifnum\pdfmatch{([0-9]+)}{#1}=1 % -% \expandafter\strip@prefix\pdflastmatch1 % -% \else -% 1% -% \fi}% \renewcommand*\xskak@do@splitlevel[1]{% \ifnum\pdfmatch {([^0-9]*)([0-9]+)(.*)}{#1}=1 % \edef\xskak@temp@levelprefix{\expandafter\strip@prefix\pdflastmatch1}% @@ -1241,11 +1167,6 @@ \fi}% \fi - - - - - \newcommand\xskaknewstyle[2][]{% \begingroup \def\xskak@temp@name{xskak@style@#2@}% @@ -1266,7 +1187,6 @@ \fi } - %% using and setting styles: \newcommand\xskak@use@varstyle[1]{% \ifcsname xskak@style@\xskak@val@stylename @#1@item\endcsname @@ -1303,7 +1223,6 @@ \fi } - %% default styles A,B,C,@empty \xskaknewstyleitem[% @@ -1312,14 +1231,12 @@ afterwhite=\space, afterblack=\space]{styleB} - \xskaknewstyleitem[% whiteopen=., blackopen=. -, beforewhite=\space, beforeblack={,\space}]{styleA} - \xskaknewstyleitem[% opencommands={\begin{tabbing}% \hspace{.2\linewidth}\=\hspace{.2\linewidth}\=% @@ -1351,10 +1268,6 @@ beforeNAG=\color{green}\begingroup\normalcolor\ttfamily\textbackslash beforeNAG\endgroup\ , ]{showcommands} - - - - \xskaknewstyle[level= 1,styleitem=styleB,font=\bfseries, level= 3,font=\itshape]{styleB} @@ -1367,15 +1280,12 @@ \xskaknewstyle[level= 1,styleitem=@empty,font=\bfseries]{@empty} - \xskaknewstyle[level= 1,styleitem=UF,font=\bfseries, level= 3,font=\itshape]{UF} - \xskaknewstyle[level= 1,styleitem=showcommands,font=\begingroup\ttfamily\textbackslash mainlinestyle\endgroup\ , level= 2,font=\begingroup\ttfamily\textbackslash variationstyle\endgroup\ ]{test} - %% default level and style \xskakset{style=styleB,level=1} @@ -1471,9 +1381,6 @@ \endgroup } - - - %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Corrections/changes of skak commands %%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -1481,7 +1388,6 @@ %%% changed \mainline and \variation for style/level handling %%% (added optional argument) - \renewcommand\mainline[1][]{% \setkeys[UFXS]{print}{#1}% \begingroup\catcode`\#=12 \@mainline} @@ -1490,8 +1396,6 @@ \setkeys[UFXS]{print}{#1}% \begingroup\catcode`\#=12 \@variation} - - %%% Read/store commands %% changed to avoid the use of to much write/read registers %% ?? What did I mean? changed \FenBoard to \fenboard in \loadgame/restoregame @@ -1510,11 +1414,6 @@ \closein0% \expandafter\fenboard\expandafter{\load@read}} -% disabled until I remember what it was for. -%\def\restoregame#1{% -% \edef\restore@temp{\csname chessgame.#1\endcsname} -% \expandafter\fenboard\expandafter{\restore@temp}} - %%%% ExecutePawnMove changed: %%%% moved \xdef of EnPassantSquare before DoTheMove @@ -1539,7 +1438,6 @@ {\Set{\MoveTo}{\PieceNameToPiece{\PromotionPieceName}{\WhiteToMove}}}% {}} - %%% the internal longmove command changed to get correct pawn moves: \def\xskak@do@printmove@algebraic{% @@ -1557,11 +1455,13 @@ \def\shortmoves{% \let\printmove=\printmove@san \gdef\xskak@do@printmove{\xskakget{san}}} -%</main> -%<*keys> -\ProvidesFile{xskak-keys.sty}[2007/12/20 key definitions for xskak.sty v1] +\endinput +%</xskak> +%<*xskak-keys> +\def\@rcs@ $#1Date: #2-#3-#4 #5$$#6Version: #7$ { + \ProvidesFile{xskak-keys}[#2/#3/#4 version #7 key definitions for xskak.sty #7]} +\@rcs@ $Date: 2008-07-29 16:45 +0200 $$Version: v1.1 $ -%families: new, set, res, loop, styleitem, style, print, xprint %%%%%%%%%%%%%%%%%%%%% %%%% Keys @@ -1584,15 +1484,7 @@ \xdef\xskak@val@movenr{\csname Xskak#1lastmovenr\endcsname}% \xdef\xskak@val@player{\csname Xskak#1lastplayer\endcsname}}% -%\define@key[UFXS]{new}{lastmoveid}[\xskak@val@gameid]{% -% \ifcsname Xskak#1initfen\endcsname -% \xdef\xskak@val@gameid{#1}% -% \else\PackageError{xskak}{Game with the id #1 doesn't exist.}{}% -% \fi -% \xdef\xskak@val@movenr{\csname Xskak\xskak@val@gameid lastmovenr\endcsname}% -% \xdef\xskak@val@player{\csname Xskak\xskak@val@gameid lastplayer\endcsname}}% -% ref-keys \define@key[UFXS]{new}{reftag}{% \xdef\xskak@val@currenttag{#1}} @@ -1664,9 +1556,7 @@ \PackageError{xskak}{Unknown tag #1}{}% \fi} - %% \xskakset: fam set -% copies from fam new: \define@key[UFXS]{set}{id}[\xskak@val@defaultid]{\UFXS@new@id{#1}} \define@key[UFXS]{set}{movenr}{\UFXS@new@moveid{#1}} @@ -1704,9 +1594,6 @@ \xdef\xskak@val@movenr{\csname Xskak\xskak@val@gameid lastmovenr\endcsname}% \xdef\xskak@val@player{\csname Xskak\xskak@val@gameid lastplayer\endcsname}}% - - -% keys only in fam set: \define@key[UFXS]{set}{defaultmoveid}{% \edef\@tempa{#1}\xskak@split@moveid{\@tempa}% %\xdef\xskak@val@movedefaultid{#1}% @@ -1719,7 +1606,6 @@ \define@key[UFXS]{set}{defaultplayer}{% \xdef\xskak@val@defaultplayer{#1}} - \define@key[UFXS]{set}{defaultid}{\gdef\xskak@val@defaultid{#1}} \define@key[UFXS]{set}{defaultfen}{\gdef\xskak@val@defaultfen{#1}} @@ -1757,8 +1643,6 @@ \UFXS@new@reftag{#1}} -% refkeys for fam set - \define@key[UFXS]{set}{refid}{% \UFXS@new@refid{#1}} @@ -1786,7 +1670,6 @@ \define@key[UFXS]{set}{refnext}{% \UFXS@new@refnext{#1}} -%set style: normal is local \define@key[UFXS]{set}{style}{% \ifcsname xskak@style@#1@1@item\endcsname \def\xskak@val@stylename{#1}% @@ -1797,15 +1680,12 @@ \else \csname xskak@style@#1@\xskak@temp@levelnumber @xfont\endcsname \fi - \csname xskak@style@#1@\xskak@val@curlevel @font\endcsname} + \csname xskak@style@#1@\xskak@val@curlevel @font\endcsname}% \let\variationstyle\mainlinestyle \else \PackageError{xskak}{Style #1 doesn't exist!}{} \fi} - - -% special key for global setting \define@key[UFXS]{set}{gstyle}{% \ifcsname xskak@style@#1@1@item\endcsname \xdef\xskak@val@stylename{#1}% @@ -1816,24 +1696,19 @@ \else \csname xskak@style@#1@\xskak@temp@levelnumber @xfont\endcsname \fi - \csname xskak@style@#1@\xskak@val@curlevel @font\endcsname} + \csname xskak@style@#1@\xskak@val@curlevel @font\endcsname}% \global\let\variationstyle\mainlinestyle \else \PackageError{xskak}{Style #1 doesn't exist!}{} \fi} -% level setting. normal is local - \define@key[UFXS]{set}{level}{% \edef\xskak@val@curlevel{#1}}% -%special key for local: \define@key[UFXS]{set}{glevel}{% \xdef\xskak@val@curlevel{#1}}% - - \define@key[UFXS]{set}{invar}[]{% \ifxskakpdfmatch \xskak@do@splitlevel{\xskak@val@curlevel}% @@ -1868,7 +1743,6 @@ \the\numexpr\xskak@val@curlevel+1\relax}% \fi} - \define@key[UFXS]{set}{outvar}[]{% \ifxskakpdfmatch \xskak@do@splitlevel{\xskak@val@curlevel}% @@ -1917,9 +1791,6 @@ \fi \fi} - - - %% \resumechessgame: fam res \define@key[UFXS]{res}{id}{\UFXS@new@id{#1}} @@ -1935,7 +1806,6 @@ \def\xskak@temp@movenr{\csname Xskak\xskak@val@gameid lastmovenr\endcsname}% \def\xskak@temp@player{\csname Xskak\xskak@val@gameid lastplayer\endcsname}}% -% refkeys for fam res \define@key[UFXS]{res}{reftag}{% \UFXS@new@reftag{#1}} @@ -1967,28 +1837,21 @@ \define@key[UFXS]{res}{refnext}{% \UFXS@new@refnext{#1}} - - - - %% pgn-keys are defined during definition. %%% xskakexportgames \define@key[UFXS]{export}{file}{\edef\xskak@val@exportfile{#1.xsk}} \define@key[UFXS]{export}{games}{\edef\xskak@val@exportgames{#1}} - %%% xskakloop \define@key[UFXS]{loop}{id}{\UFXS@new@id{#1}} \define@key[UFXS]{loop}{reftag}{% \UFXS@new@reftag{#1}} - \define@key[UFXS]{loop}{refid}{% \UFXS@new@refid{#1}} - \define@key[UFXS]{loop}{initmoveid}{% \xskak@split@moveid{#1}% \global\let\xskak@val@movenr\xskak@temp@movenr @@ -2015,13 +1878,10 @@ \define@boolkey[UFXS]{loop}{showlast}[true]{} - %% %% style items. -%style item naming: xskak@styleitem@<name>@<type> %% keys -%style item naming: xskak@styleitem@<name>@<type> \define@key[UFXS]{styleitem}{whiteopen}{% \expandafter\gdef\csname\xskak@temp@name whiteopen\endcsname{#1}} \define@key[UFXS]{styleitem}{blackopen}{% @@ -2045,7 +1905,6 @@ \define@key[UFXS]{styleitem}{beforeNAG}{% \expandafter\gdef\csname\xskak@temp@name xskak@beforeNAG\endcsname{#1}} - \define@key[UFXS]{styleiteminit}{template}{% from #1 to current style. Make sure to have set temp@name correctly! \xskak@do@copystyleitem{xskak@styleitem@#1@}{\xskak@temp@name}} @@ -2057,7 +1916,6 @@ \define@key[UFXS]{style}{font}{% \expandafter\gdef\csname\xskak@temp@name\xskak@val@curlevel @font\endcsname{#1}} - \define@key[UFXS]{style}{styleitem}{% \ifcsname xskak@styleitem@#1@whiteopen\endcsname \expandafter\xdef @@ -2066,7 +1924,6 @@ \PackageError{xskak}{style item #1 doesn't exist!}{}% \fi} - \define@key[UFXS]{style}{xfont}{% \xskak@do@splitlevel{\xskak@val@curlevel}% \ifnum\xskak@temp@levelnumber=0\relax @@ -2075,33 +1932,27 @@ \expandafter\gdef\csname\xskak@temp@name\xskak@temp@levelnumber @xfont\endcsname{#1}% \fi} - - %% printing %% style and level for all printing commands \define@key[UFXS]{print}{style}{% \UFXS@set@style{#1}} - \define@key[UFXS]{print}{gstyle}{% \UFXS@set@gstyle{#1}} - \define@key[UFXS]{print}{level}{% \edef\xskak@val@curlevel{#1}}% \define@key[UFXS]{print}{glevel}{% \xdef\xskak@val@curlevel{#1}}% - \define@key[UFXS]{print}{invar}[]{% \UFXS@set@invar{#1}} \define@key[UFXS]{print}{outvar}[]{% \UFXS@set@outvar{#1}} - %% keys only for \printchessgame \define@key[UFXS]{xprint}{id}{\def\xskak@val@gameid{#1}} \define@key[UFXS]{xprint}{initmoveid}{% @@ -2126,7 +1977,6 @@ \define@key[UFXS]{xprint}{stopplayer}{% \def\xskak@val@stopplayer{#1}} -% refkeys for fam xprint \define@key[UFXS]{xprint}{reftag}{% \UFXS@new@reftag{#1}} @@ -2137,11 +1987,6 @@ \PackageError{xskak}{Unknown tag #1}{}% \fi} - - - - - %% new keys for chessboard. Move to chessboard.sty?? %% empty keys to avoid errors: @@ -2150,9 +1995,6 @@ \define@key[UFCB]{locfill}{defaultid}{}% \define@key[UFCB]{locfill}{defaultmoveid}{}% \define@key[UFCB]{locfill}{defaultfen}{}% -%\define@key[UFCB]{locfill}{stepmoveid}[]{} - - %% real keys (should also be defined in fam glofill): \define@key[UFCB]{locfill}{id}[\xskak@val@defaultid]{% @@ -2165,7 +2007,6 @@ \define@key[UFCB]{glofill}{id}[\xskak@val@defaultid]{% \board@do@l@addto@macro\board@val@savedkeylist{,id=#1}}% - \define@key[UFCB]{locfill}{moveid}{% \edef\@tempa{#1}\xskak@split@moveid{\@tempa}% \let\xskak@val@movenr\xskak@temp@movenr @@ -2197,14 +2038,11 @@ \define@key[UFCB]{glofill}{stepmoveid}{% \board@do@l@addto@macro\board@val@savedkeylist{,stepmoveid=#1}}% - - \define@key[UFCB]{locfill}{player}{\def\xskak@val@player{#1}}% \define@key[UFCB]{glofill}{player}{% \board@do@l@addto@macro\board@val@savedkeylist{,player=#1}}% - \define@key[UFCB]{locfill}{movenr}{\def\xskak@val@movenr{#1}}% \define@key[UFCB]{glofill}{movenr}{% @@ -2221,14 +2059,12 @@ \define@key[UFCB]{glofill}{newvar}{% \board@do@l@addto@macro\board@val@savedkeylist{,newvar=#1}}% - \define@key[UFCB]{locfill}{reftag}{% \edef\xskak@val@currenttag{#1}} \define@key[UFCB]{glofill}{reftag}{% \board@do@l@addto@macro\board@val@savedkeylist{,reftag=#1}}% - \define@key[UFCB]{locfill}{lastmoveid}[\xskak@val@gameid]{% \ifcsname Xskak#1initfen\endcsname \edef\xskak@val@gameid{#1}% @@ -2242,8 +2078,6 @@ \define@key[UFCB]{glofill}{lastmoveid}{% \board@do@l@addto@macro\board@val@savedkeylist{,lastmoveid=#1}}% - - \define@key[UFCB]{locfill}{refid}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}% @@ -2254,7 +2088,6 @@ \define@key[UFCB]{glofill}{refid}{% \board@do@l@addto@macro\board@val@savedkeylist{,refid=#1}}% - \define@key[UFCB]{locfill}{refpastmovenr}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}% @@ -2265,7 +2098,6 @@ \define@key[UFCB]{glofill}{refpastmovenr}{% \board@do@l@addto@macro\board@val@savedkeylist{,refpastmovenr=#1}}% - \define@key[UFCB]{locfill}{refnextmovenr}{% \ifcsname xskak@tag@#1@refid\endcsname \PackageError{xskak}{Unknown tag #1}{}% @@ -2275,8 +2107,6 @@ \define@key[UFCB]{glofill}{refnextmovenr}{% \board@do@l@addto@macro\board@val@savedkeylist{,refnextmovenr=#1}}% - - \define@key[UFCB]{locfill}{refpastplayer}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@player{\csname xskak@tag@#1@refpastplayer\endcsname}% @@ -2287,7 +2117,6 @@ \define@key[UFCB]{glofill}{refpastplayer}{% \board@do@l@addto@macro\board@val@savedkeylist{,refpastplayer=#1}}% - \define@key[UFCB]{locfill}{refnextplayer}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@player{\csname xskak@tag@#1@refnextplayer\endcsname}% @@ -2298,8 +2127,6 @@ \define@key[UFCB]{glofill}{refnextplayer}{% \board@do@l@addto@macro\board@val@savedkeylist{,refnextplayer=#1}}% - - \define@key[UFCB]{locfill}{refpastmoveid}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@moveid{\csname xskak@tag@#1@refpastmoveid\endcsname}% @@ -2310,7 +2137,6 @@ \define@key[UFCB]{glofill}{refpastmoveid}{% \board@do@l@addto@macro\board@val@savedkeylist{,refpastmoveid=#1}}% - \define@key[UFCB]{locfill}{refnextmoveid}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@moveid{\csname xskak@tag@#1@refnextmoveid\endcsname}% @@ -2321,8 +2147,6 @@ \define@key[UFCB]{glofill}{refnextmoveid}{% \board@do@l@addto@macro\board@val@savedkeylist{,refnextmoveid=#1}}% - - \define@key[UFCB]{locfill}{refpast}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}% @@ -2334,7 +2158,6 @@ \define@key[UFCB]{glofill}{refpast}{% \board@do@l@addto@macro\board@val@savedkeylist{,refpast=#1}}% - \define@key[UFCB]{locfill}{refnext}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@movenr{\csname xskak@tag@#1@refnextmovenr\endcsname}% @@ -2346,7 +2169,6 @@ \define@key[UFCB]{glofill}{refnext}{% \board@do@l@addto@macro\board@val@savedkeylist{,refnext=#1}}% - \define@key[UFCB]{locfill}{refpast}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}% @@ -2358,7 +2180,6 @@ \define@key[UFCB]{glofill}{refpast}{% \board@do@l@addto@macro\board@val@savedkeylist{,refpast=#1}}% - \define@key[UFCB]{locfill}{reffen}{% \ifcsname xskak@tag@#1@refid\endcsname \UFCB@locfill@addfen{% @@ -2376,7 +2197,7 @@ \define@key[UFCB]{glofill}{reffen}{% \board@do@l@addto@macro\board@val@savedkeylist{,reffen=#1}}% -%% currently no described. Perhaps delete. Perhaps change name to adapt to ref-keys? +%% currently not described. Perhaps delete. Perhaps change name to adapt to ref-keys? \define@key[UFCB]{locfill}{setgame}[\xskak@val@gameid]{% \ifcsname Xskak#1initfen\endcsname \edef\xskak@val@gameid{#1}% @@ -2389,7 +2210,7 @@ \define@key[UFCB]{glofill}{setgame}[\xskak@val@gameid]{% \board@do@l@addto@macro\board@val@savedkeylist{,showgame=#1}}% -%% currently no described. Perhaps delete. Perhaps change name to adapt to ref-keys? +%% currently not described. Perhaps delete. Perhaps change name to adapt to ref-keys? \define@key[UFCB]{locfill}{addgame}[\xskak@val@gameid]{% \ifcsname Xskak#1initfen\endcsname \edef\xskak@val@gameid{#1}% @@ -2400,9 +2221,12 @@ \define@key[UFCB]{glofill}{addgame}[\xskak@val@gameid]{% \board@do@l@addto@macro\board@val@savedkeylist{,showgame=#1}}% -%</keys> -%<*nag> - \ProvidesFile{xskak-nagdef.sty}[2007/12/20 NAG definitions for xskak.sty v1] +\endinput +%</xskak-keys> +%<*xskak-nagdef> +\def\@rcs@ $#1Date: #2-#3-#4 #5$$#6Version: #7$ { + \ProvidesFile{xskak-nagdef}[#2/#3/#4 version #7 nag definitions for xskak.sty #7]} +\@rcs@ $Date: 2008-07-29 16:45 +0200 $$Version: v1.1 $ \expandafter\def\csname $1\endcsname{!} \expandafter\def\csname $2\endcsname{?} @@ -2480,4 +2304,7 @@ \expandafter\def\csname $146\endcsname{\novelty} \expandafter\def\csname $D\endcsname{\chessdiagramname} \expandafter\def\csname $d\endcsname{} -%</nag> +\endinput +%% +%% End of file `xskak-nagdef.sty'. +%</xskak-nagdef> diff --git a/Master/texmf-dist/source/latex/xskak/xskak.ins b/Master/texmf-dist/source/latex/xskak/xskak.ins index 36656047703..eff7437e74e 100644 --- a/Master/texmf-dist/source/latex/xskak/xskak.ins +++ b/Master/texmf-dist/source/latex/xskak/xskak.ins @@ -2,7 +2,7 @@ %% This file will generate fast loadable files from xskak-src.dtx %% when run through LaTeX or TeX. %% -%% This file is part of the LaTeX2e package chessboard +%% This file is part of the LaTeX2e package xskak %% --------------------------------------------------- %% %% This system is distributed in the hope that it will be useful, @@ -49,7 +49,7 @@ \declarepreamble\UFpreamble xskak: an extension to the package skak for chess typesetting -Copyright 2007 UlrikeFischer (skak@nililand.de) +Copyright 2007 Ulrike Fischer (skak@nililand.de) ------------------------------------------- This file can be redistributed and/or modified under the terms of @@ -66,11 +66,11 @@ For error reports see documentation. \generate{% \usepreamble\UFpreamble %% style - \file{xskak.sty}{\from{xskak-src.dtx}{main}} - \file{xskak-keys.sty}{\from{xskak-src.dtx}{keys}} - \file{xskak-nagdef.sty}{\from{xskak-src.dtx}{nag}} + \file{xskak.sty}{\from{xskak-src.dtx}{xskak}} + \file{xskak-keys.sty}{\from{xskak-src.dtx}{xskak-keys}} + \file{xskak-nagdef.sty}{\from{xskak-src.dtx}{xskak-nagdef}} } \endbatchfile %% -%% end of file `scrclass.ins' +%% end of file `xskak.ins' diff --git a/Master/texmf-dist/tex/latex/xskak/xskak-keys.sty b/Master/texmf-dist/tex/latex/xskak/xskak-keys.sty index aee7a402343..bb29aa17c2b 100644 --- a/Master/texmf-dist/tex/latex/xskak/xskak-keys.sty +++ b/Master/texmf-dist/tex/latex/xskak/xskak-keys.sty @@ -4,10 +4,10 @@ %% %% The original source files were: %% -%% xskak-src.dtx (with options: `keys') +%% xskak-src.dtx (with options: `xskak-keys') %% %% xskak: an extension to the package skak for chess typesetting -%% Copyright 2007 UlrikeFischer (skak@nililand.de) +%% Copyright 2007 Ulrike Fischer (skak@nililand.de) %% ------------------------------------------- %% %% This file can be redistributed and/or modified under the terms of @@ -16,767 +16,6 @@ %% License, or (at your option) any later version. %% %% For error reports see documentation. -\ProvidesFile{xskak-keys.sty}[2007/12/20 key definitions for xskak.sty v1] - - -%%%%%%%%%%%%%%%%%%%%% -%%%% Keys -%%%%%%%%%%%%%%%%%%%%% -%% \newchessgame: fam: new -\define@key[UFXS]{new}{id}[\xskak@val@defaultid]{\xdef\xskak@val@gameid{#1}} - -\define@key[UFXS]{new}{movenr}{\xdef\xskak@val@movenr{#1}} - -\define@key[UFXS]{new}{player}{\xdef\xskak@val@player{#1}} - -\define@key[UFXS]{new}{moveid}[\xskak@val@defaultmovenr\xskak@val@defaultplayer]{% - \edef\@tempa{#1}% - \xskak@split@moveid{\@tempa}% - \global\let\xskak@val@movenr\xskak@temp@movenr - \global\let\xskak@val@player\xskak@temp@player} - -\define@key[UFXS]{new}{newvar}[\xskak@val@gameid]{% - \xdef\xskak@val@refgameid{#1}% - \xdef\xskak@val@movenr{\csname Xskak#1lastmovenr\endcsname}% - \xdef\xskak@val@player{\csname Xskak#1lastplayer\endcsname}}% - - - -\define@key[UFXS]{new}{reftag}{% - \xdef\xskak@val@currenttag{#1}} - -\define@key[UFXS]{new}{refid}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFXS@new@id{\csname xskak@tag@#1@refid\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFXS]{new}{refpastmovenr}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFXS@new@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFXS]{new}{refnextmovenr}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFXS@new@movenr{\csname xskak@tag@#1@refnextmovenr\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFXS]{new}{refpastplayer}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFXS@new@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFXS]{new}{refnextplayer}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFXS@new@player{\csname xskak@tag@#1@refnextplayer\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFXS]{new}{refpastmoveid}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFXS@new@moveid{% - \csname xskak@tag@#1@refpastmovenr\endcsname - \csname xskak@tag@#1@refpastplayer\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFXS]{new}{refnextmoveid}{% - \ifcsname xskak@tag@#1@refid\endcsname - \PackageError{xskak}{Unknown tag #1}{}% - \fi - \UFXS@new@moveid{% - \csname xskak@tag@#1@refnextmovenr\endcsname - \csname xskak@tag@#1@refnextplayer\endcsname}} - -\define@key[UFXS]{new}{refpast}{% - \ifcsname xskak@tag@#1@refid\endcsname - \PackageError{xskak}{Unknown tag #1}{}% - \fi - \UFXS@new@refpastmoveid{#1}% - \UFXS@new@refid{#1}} - -\define@key[UFXS]{new}{refnext}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFXS@new@refnextmoveid{#1}% - \UFXS@new@refid{#1}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -%% \xskakset: fam set -\define@key[UFXS]{set}{id}[\xskak@val@defaultid]{\UFXS@new@id{#1}} - -\define@key[UFXS]{set}{movenr}{\UFXS@new@moveid{#1}} - -\define@key[UFXS]{set}{player}{\UFXS@new@player{#1}} - -\define@key[UFXS]{set}{moveid}[\xskak@val@defaultmovenr\xskak@val@defaultplayer]{% - \UFXS@new@moveid{#1}}% - -\define@key[UFXS]{set}{stepmoveid}[1]{% - \count@=#1\relax - \ifthenelse{\the\count@>0} - {\whiledo{\the\count@>0}% - {\xskak@do@getnextmoveid{\xskak@val@movenr}{\xskak@val@player}% - \advance\count@ by -1% - \global\let\xskak@val@movenr\xskak@temp@movenr - \global\let\xskak@val@player\xskak@temp@player}% - }% - {\ifthenelse{\the\count@=0}% - {}% - {\whiledo{\the\count@<0}% - {\xskak@do@getpreviousmoveid{\xskak@val@movenr}{\xskak@val@player}% - \advance\count@ by 1% - \global\let\xskak@val@movenr\xskak@temp@movenr - \global\let\xskak@val@player\xskak@temp@player}% - \ifthenelse{\the\count@<1}% - {\PackageWarning{xskak}{Move number below 1!}{}}% - {}}}} - -\define@key[UFXS]{set}{lastmoveid}[\xskak@val@gameid]{% - \ifcsname Xskak#1initfen\endcsname - \xdef\xskak@val@gameid{#1}% - \else\PackageError{xskak}{Game with the id #1 doesn't exist.}{}% - \fi - \xdef\xskak@val@movenr{\csname Xskak\xskak@val@gameid lastmovenr\endcsname}% - \xdef\xskak@val@player{\csname Xskak\xskak@val@gameid lastplayer\endcsname}}% - -\define@key[UFXS]{set}{defaultmoveid}{% - \edef\@tempa{#1}\xskak@split@moveid{\@tempa}% - %\xdef\xskak@val@movedefaultid{#1}% - \xdef\xskak@val@defaultmovenr{\xskak@temp@movenr}% - \xdef\xskak@val@defaultplayer{\xskak@temp@player}} - -\define@key[UFXS]{set}{defaultmovenr}{% - \xdef\xskak@val@defaultmovenr{#1}} - -\define@key[UFXS]{set}{defaultplayer}{% - \xdef\xskak@val@defaultplayer{#1}} - -\define@key[UFXS]{set}{defaultid}{\gdef\xskak@val@defaultid{#1}} - -\define@key[UFXS]{set}{defaultfen}{\gdef\xskak@val@defaultfen{#1}} - -\define@key[UFXS]{set}{tag}{% - \ifcsname xskak@tag@#1@refid\endcsname - \PackageWarning{xskak}{Overwrite tag name #1}{}% - \fi - \expandafter\xdef - \csname xskak@tag@#1@refid\endcsname{\xskak@val@gameid}% - \ifnum\the\c@move=0 - \PackageWarning{xskak}{You haven't started a game yet. I won't set a tag!}{}% - \else - \expandafter\xdef - \csname xskak@tag@#1@refnextmovenr\endcsname{\the\c@move}% - \expandafter\xdef - \csname xskak@tag@#1@refnextplayer\endcsname{\WhiteToMove{w}{b}}% - \expandafter\xdef - \csname xskak@tag@#1@refpastplayer\endcsname{\WhiteToMove{b}{w}}% - \expandafter\xdef - \csname xskak@tag@#1@refnextmoveid\endcsname{\the\c@move\WhiteToMove{w}{b}}% - \WhiteToMove - {\expandafter\xdef - \csname xskak@tag@#1@refpastmovenr\endcsname{\the\numexpr\the\c@move-1\relax}} - {\expandafter\xdef - \csname xskak@tag@#1@refpastmovenr\endcsname{\the\c@move}} - \expandafter\xdef - \csname xskak@tag@#1@refpastmoveid\endcsname{% - \csname xskak@tag@#1@refpastmovenr\endcsname - \csname xskak@tag@#1@refpastplayer\endcsname}% - \fi - } - -\define@key[UFXS]{set}{reftag}{% - \UFXS@new@reftag{#1}} - - -\define@key[UFXS]{set}{refid}{% - \UFXS@new@refid{#1}} - -\define@key[UFXS]{set}{refpastmovenr}{% - \UFXS@new@refpastmovenr{#1}} - -\define@key[UFXS]{set}{refnextmovenr}{% - \UFXS@new@refnextmovenr{#1}} - -\define@key[UFXS]{set}{refpastplayer}{% - \UFXS@new@refpastplayer{#1}} - -\define@key[UFXS]{set}{refnextplayer}{% - \UFXS@new@refnextplayer{#1}} - -\define@key[UFXS]{set}{refpastmoveid}{% - \UFXS@new@refpastmoveid{#1}} - -\define@key[UFXS]{set}{refnextmoveid}{% - \UFXS@new@refnextmoveid{#1}} - -\define@key[UFXS]{set}{refpast}{% - \UFXS@new@refpast{#1}} - -\define@key[UFXS]{set}{refnext}{% - \UFXS@new@refnext{#1}} - -\define@key[UFXS]{set}{style}{% - \ifcsname xskak@style@#1@1@item\endcsname - \def\xskak@val@stylename{#1}% - \def\mainlinestyle{% - \xskak@use@varstyle{\xskak@val@curlevel}% - \xskak@do@splitlevel{\xskak@val@curlevel}% - \ifnum\xskak@temp@levelnumber=0\relax - \else - \csname xskak@style@#1@\xskak@temp@levelnumber @xfont\endcsname - \fi - \csname xskak@style@#1@\xskak@val@curlevel @font\endcsname} - \let\variationstyle\mainlinestyle - \else - \PackageError{xskak}{Style #1 doesn't exist!}{} - \fi} - -\define@key[UFXS]{set}{gstyle}{% - \ifcsname xskak@style@#1@1@item\endcsname - \xdef\xskak@val@stylename{#1}% - \gdef\mainlinestyle{% - \xskak@use@varstyle{\xskak@val@curlevel}% - \xskak@do@splitlevel{\xskak@val@curlevel}% - \ifnum\xskak@temp@levelnumber=0\relax - \else - \csname xskak@style@#1@\xskak@temp@levelnumber @xfont\endcsname - \fi - \csname xskak@style@#1@\xskak@val@curlevel @font\endcsname} - \global\let\variationstyle\mainlinestyle - \else - \PackageError{xskak}{Style #1 doesn't exist!}{} - \fi} - - -\define@key[UFXS]{set}{level}{% - \edef\xskak@val@curlevel{#1}}% - -\define@key[UFXS]{set}{glevel}{% - \xdef\xskak@val@curlevel{#1}}% - -\define@key[UFXS]{set}{invar}[]{% - \ifxskakpdfmatch - \xskak@do@splitlevel{\xskak@val@curlevel}% - \ifnum\xskak@temp@levelnumber=0\relax - \PackageWarning{xskak}{key invar ignored}{}% - \else - \edef\xskak@val@curlevel{% - \xskak@temp@levelprefix - \the\numexpr\xskak@temp@levelnumber+1\relax - \xskak@temp@levelpostfix}% - \fi - \else - %% no pdfmatch. Will give an error if the level is not a number - \edef\xskak@val@curlevel{% - \the\numexpr\xskak@val@curlevel+1\relax}% - \fi} - -\define@key[UFXS]{set}{ginvar}[]{% - \ifxskakpdfmatch - \xskak@do@splitlevel{\xskak@val@curlevel}% - \ifnum\xskak@temp@levelnumber=0\relax - \PackageWarning{xskak}{key ginvar ignored}{}% - \else - \xdef\xskak@val@curlevel{% - \xskak@temp@levelprefix - \the\numexpr\xskak@temp@levelnumber+1\relax - \xskak@temp@levelpostfix}% - \fi - \else - %% no pdfmatch. Will give an error if the level is not a number - \xdef\xskak@val@curlevel{% - \the\numexpr\xskak@val@curlevel+1\relax}% - \fi} - -\define@key[UFXS]{set}{outvar}[]{% - \ifxskakpdfmatch - \xskak@do@splitlevel{\xskak@val@curlevel}% - \ifnum\xskak@temp@levelnumber=0\relax - \PackageWarning{xskak}{key outvar ignored}{}% - \else - \ifnum\xskak@temp@levelnumber=1\relax - \PackageWarning{xskak}{Level has already value 1}{}% - \else - \edef\xskak@val@curlevel{% - \xskak@temp@levelprefix - \the\numexpr\xskak@temp@levelnumber-1\relax - \xskak@temp@levelpostfix}% - \fi - \fi - \else - \ifnum\xskak@val@curlevel=1\relax - \PackageWarning{xskak}{Level has already value 1}{}% - \else - \edef\xskak@val@curlevel{% - \the\numexpr\xskak@val@curlevel-1}% - \fi - \fi} - -\define@key[UFXS]{set}{goutvar}[]{% - \ifxskakpdfmatch - \xskak@do@splitlevel{\xskak@val@curlevel}% - \ifnum\xskak@temp@levelnumber=0\relax - \PackageWarning{xskak}{key goutvar ignored}{}% - \else - \ifnum\xskak@temp@levelnumber=1\relax - \PackageWarning{xskak}{Level has already value 1}{}% - \else - \xdef\xskak@val@curlevel{% - \xskak@temp@levelprefix - \the\numexpr\xskak@temp@levelnumber-1\relax - \xskak@temp@levelpostfix}% - \fi - \fi - \else - \ifnum\xskak@val@curlevel=1\relax - \PackageWarning{xskak}{Level has already value 1}{}% - \else - \xdef\xskak@val@curlevel{% - \the\numexpr\xskak@val@curlevel-1}% - \fi - \fi} - -%% \resumechessgame: fam res -\define@key[UFXS]{res}{id}{\UFXS@new@id{#1}} - -\define@key[UFXS]{res}{movenr}{\def\xskak@temp@movenr{#1}} - -\define@key[UFXS]{res}{player}{\def\xskak@temp@player{#1}} - -\define@key[UFXS]{res}{moveid}{\edef\@tempa{#1}\xskak@split@moveid{\@tempa}} - -\define@key[UFXS]{res}{newvar}[\xskak@val@gameid]{% - \xdef\xskak@val@refgameid{#1}% - \xdef\xskak@val@gameid{#1}% - \def\xskak@temp@movenr{\csname Xskak\xskak@val@gameid lastmovenr\endcsname}% - \def\xskak@temp@player{\csname Xskak\xskak@val@gameid lastplayer\endcsname}}% - - -\define@key[UFXS]{res}{reftag}{% - \UFXS@new@reftag{#1}} - -\define@key[UFXS]{res}{refid}{% - \UFXS@new@refid{#1}} - -\define@key[UFXS]{res}{refpastmovenr}{% - \UFXS@new@refpastmovenr{#1}} - -\define@key[UFXS]{res}{refnextmovenr}{% - \UFXS@new@refnextmovenr{#1}} - -\define@key[UFXS]{res}{refpastplayer}{% - \UFXS@new@refpastplayer{#1}} - -\define@key[UFXS]{res}{refnextplayer}{% - \UFXS@new@refnextplayer{#1}} - -\define@key[UFXS]{res}{refpastmoveid}{% - \UFXS@new@refpastmoveid{#1}} - -\define@key[UFXS]{res}{refnextmoveid}{% - \UFXS@new@refnextmoveid{#1}} - -\define@key[UFXS]{res}{refpast}{% - \UFXS@new@refpast{#1}} - -\define@key[UFXS]{res}{refnext}{% - \UFXS@new@refnext{#1}} - -%% pgn-keys are defined during definition. - -%%% xskakexportgames -\define@key[UFXS]{export}{file}{\edef\xskak@val@exportfile{#1.xsk}} -\define@key[UFXS]{export}{games}{\edef\xskak@val@exportgames{#1}} - -%%% xskakloop -\define@key[UFXS]{loop}{id}{\UFXS@new@id{#1}} - -\define@key[UFXS]{loop}{reftag}{% - \UFXS@new@reftag{#1}} - -\define@key[UFXS]{loop}{refid}{% - \UFXS@new@refid{#1}} - -\define@key[UFXS]{loop}{initmoveid}{% - \xskak@split@moveid{#1}% - \global\let\xskak@val@movenr\xskak@temp@movenr - \global\let\xskak@val@player\xskak@temp@player - } -\define@key[UFXS]{loop}{initmovenr}{% - \xdef\xskak@val@movenr{#1}} - -\define@key[UFXS]{loop}{initplayer}{% - \xdef\xskak@val@player{#1}} - -\define@key[UFXS]{loop}{stopmoveid}{% - \xskak@split@moveid{#1}% - \global\let\xskak@val@stopmovenr\xskak@temp@movenr - \global\let\xskak@val@stopplayer\xskak@temp@player - } -\define@key[UFXS]{loop}{stopmovenr}{% - \xdef\xskak@val@stopmovenr{#1}} - -\define@key[UFXS]{loop}{stopplayer}{% - \xdef\xskak@val@stopplayer{#1}} - -\define@key[UFXS]{loop}{step}{\xdef\xskak@val@loopstep{#1}} - -\define@boolkey[UFXS]{loop}{showlast}[true]{} - -%% -%% style items. - -%% keys -\define@key[UFXS]{styleitem}{whiteopen}{% - \expandafter\gdef\csname\xskak@temp@name whiteopen\endcsname{#1}} -\define@key[UFXS]{styleitem}{blackopen}{% - \expandafter\gdef\csname\xskak@temp@name blackopen\endcsname{#1}} -\define@key[UFXS]{styleitem}{opencommands}{% - \expandafter\gdef\csname\xskak@temp@name opencommands\endcsname{#1}} -\define@key[UFXS]{styleitem}{closecommands}{% - \expandafter\gdef\csname\xskak@temp@name closecommands\endcsname{#1}} -\define@key[UFXS]{styleitem}{beforenumber}{% - \expandafter\gdef\csname\xskak@temp@name beforenumber\endcsname{#1}} -\define@key[UFXS]{styleitem}{beforewhite}{% - \expandafter\gdef\csname\xskak@temp@name beforewhite\endcsname{#1}} -\define@key[UFXS]{styleitem}{afterwhite}{% - \expandafter\gdef\csname\xskak@temp@name afterwhite\endcsname{#1}} -\define@key[UFXS]{styleitem}{beforeblack}{% - \expandafter\gdef\csname\xskak@temp@name beforeblack\endcsname{#1}} -\define@key[UFXS]{styleitem}{afterblack}{% - \expandafter\gdef\csname\xskak@temp@name afterblack\endcsname{#1}} -\define@key[UFXS]{styleitem}{beforecomment}{% - \expandafter\gdef\csname\xskak@temp@name xskak@beforecomment\endcsname{#1}} -\define@key[UFXS]{styleitem}{beforeNAG}{% - \expandafter\gdef\csname\xskak@temp@name xskak@beforeNAG\endcsname{#1}} - -\define@key[UFXS]{styleiteminit}{template}{% from #1 to current style. Make sure to have set temp@name correctly! - \xskak@do@copystyleitem{xskak@styleitem@#1@}{\xskak@temp@name}} - -%% style - -\define@key[UFXS]{style}{level}[1]{% - \def\xskak@val@curlevel{#1}} - -\define@key[UFXS]{style}{font}{% - \expandafter\gdef\csname\xskak@temp@name\xskak@val@curlevel @font\endcsname{#1}} - -\define@key[UFXS]{style}{styleitem}{% - \ifcsname xskak@styleitem@#1@whiteopen\endcsname - \expandafter\xdef - \csname\xskak@temp@name\xskak@val@curlevel @item\endcsname{#1}% - \else - \PackageError{xskak}{style item #1 doesn't exist!}{}% - \fi} - -\define@key[UFXS]{style}{xfont}{% - \xskak@do@splitlevel{\xskak@val@curlevel}% - \ifnum\xskak@temp@levelnumber=0\relax - \PackageWarning{xskak}{key xfont ignored (no number found)}{}% - \else - \expandafter\gdef\csname\xskak@temp@name\xskak@temp@levelnumber @xfont\endcsname{#1}% - \fi} - -%% printing -%% style and level for all printing commands - -\define@key[UFXS]{print}{style}{% - \UFXS@set@style{#1}} - -\define@key[UFXS]{print}{gstyle}{% - \UFXS@set@gstyle{#1}} - -\define@key[UFXS]{print}{level}{% - \edef\xskak@val@curlevel{#1}}% - -\define@key[UFXS]{print}{glevel}{% - \xdef\xskak@val@curlevel{#1}}% - -\define@key[UFXS]{print}{invar}[]{% - \UFXS@set@invar{#1}} - -\define@key[UFXS]{print}{outvar}[]{% - \UFXS@set@outvar{#1}} - -%% keys only for \printchessgame -\define@key[UFXS]{xprint}{id}{\def\xskak@val@gameid{#1}} -\define@key[UFXS]{xprint}{initmoveid}{% - \xskak@split@moveid{#1}% - \let\xskak@val@movenr\xskak@temp@movenr - \let\xskak@val@player\xskak@temp@player - } -\define@key[UFXS]{xprint}{initmovenr}{% - \def\xskak@val@movenr{#1}} - -\define@key[UFXS]{xprint}{initplayer}{% - \def\xskak@val@player{#1}} - -\define@key[UFXS]{xprint}{stopmoveid}{% - \xskak@split@moveid{#1}% - \let\xskak@val@stopmovenr\xskak@temp@movenr - \let\xskak@val@stopplayer\xskak@temp@player - } -\define@key[UFXS]{xprint}{stopmovenr}{% - \def\xskak@val@stopmovenr{#1}} - -\define@key[UFXS]{xprint}{stopplayer}{% - \def\xskak@val@stopplayer{#1}} - -\define@key[UFXS]{xprint}{reftag}{% - \UFXS@new@reftag{#1}} - -\define@key[UFXS]{xprint}{refid}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFXS@print@id{\csname xskak@tag@#1@refid\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -%% new keys for chessboard. Move to chessboard.sty?? -%% empty keys to avoid errors: - -\define@key[UFCB]{locfill}{tag}{}% -\define@key[UFCB]{locfill}{ref}{}% -\define@key[UFCB]{locfill}{defaultid}{}% -\define@key[UFCB]{locfill}{defaultmoveid}{}% -\define@key[UFCB]{locfill}{defaultfen}{}% - -%% real keys (should also be defined in fam glofill): -\define@key[UFCB]{locfill}{id}[\xskak@val@defaultid]{% - \ifcsname Xskak#1initfen\endcsname - \edef\xskak@val@gameid{#1}% - \else - \PackageError{xskak}{Game with the id #1 doesn't exist.}{}% - \fi}% - -\define@key[UFCB]{glofill}{id}[\xskak@val@defaultid]{% - \board@do@l@addto@macro\board@val@savedkeylist{,id=#1}}% - -\define@key[UFCB]{locfill}{moveid}{% - \edef\@tempa{#1}\xskak@split@moveid{\@tempa}% - \let\xskak@val@movenr\xskak@temp@movenr - \let\xskak@val@player\xskak@temp@player}% - -\define@key[UFCB]{glofill}{moveid}{% - \board@do@l@addto@macro\board@val@savedkeylist{,moveid=#1}}% - -\define@key[UFCB]{locfill}{stepmoveid}[1]{% - \count@=#1\relax - \ifthenelse{\the\count@>0} - {\whiledo{\the\count@>0}% - {\xskak@do@getnextmoveid{\xskak@val@movenr}{\xskak@val@player}% - \advance\count@ by -1% - \let\xskak@val@movenr\xskak@temp@movenr - \let\xskak@val@player\xskak@temp@player}% - }% - {\ifthenelse{\the\count@=0}% - {}% - {\whiledo{\the\count@<0}% - {\xskak@do@getpreviousmoveid{\xskak@val@movenr}{\xskak@val@player}% - \advance\count@ by 1% - \let\xskak@val@movenr\xskak@temp@movenr - \let\xskak@val@player\xskak@temp@player}% - \ifthenelse{\the\count@<1}% - {\PackageWarning{xskak}{Move number below 1!}{}}% - {}}}} - -\define@key[UFCB]{glofill}{stepmoveid}{% - \board@do@l@addto@macro\board@val@savedkeylist{,stepmoveid=#1}}% - -\define@key[UFCB]{locfill}{player}{\def\xskak@val@player{#1}}% - -\define@key[UFCB]{glofill}{player}{% - \board@do@l@addto@macro\board@val@savedkeylist{,player=#1}}% - -\define@key[UFCB]{locfill}{movenr}{\def\xskak@val@movenr{#1}}% - -\define@key[UFCB]{glofill}{movenr}{% - \board@do@l@addto@macro\board@val@savedkeylist{,movenr=#1}}% - -\define@key[UFCB]{locfill}{newvar}[\xskak@val@refgameid]{% - \UFCB@locfill@setfen{% - \csname Xskak.#1.% - \csname Xskak#1lastmovenr\endcsname.% - \csname Xskak#1lastplayer\endcsname.% - pastfen\endcsname}% - }% - -\define@key[UFCB]{glofill}{newvar}{% - \board@do@l@addto@macro\board@val@savedkeylist{,newvar=#1}}% - -\define@key[UFCB]{locfill}{reftag}{% - \edef\xskak@val@currenttag{#1}} - -\define@key[UFCB]{glofill}{reftag}{% - \board@do@l@addto@macro\board@val@savedkeylist{,reftag=#1}}% - -\define@key[UFCB]{locfill}{lastmoveid}[\xskak@val@gameid]{% - \ifcsname Xskak#1initfen\endcsname - \edef\xskak@val@gameid{#1}% - \else - \PackageError{xskak}{Game with the id #1 doesn't exist.}{}% - \fi - \edef\xskak@val@movenr{\csname Xskak#1lastmovenr\endcsname}% - \edef\xskak@val@player{\csname Xskak#1lastplayer\endcsname}% - }% - -\define@key[UFCB]{glofill}{lastmoveid}{% - \board@do@l@addto@macro\board@val@savedkeylist{,lastmoveid=#1}}% - -\define@key[UFCB]{locfill}{refid}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refid}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refid=#1}}% - -\define@key[UFCB]{locfill}{refpastmovenr}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refpastmovenr}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refpastmovenr=#1}}% - -\define@key[UFCB]{locfill}{refnextmovenr}{% - \ifcsname xskak@tag@#1@refid\endcsname - \PackageError{xskak}{Unknown tag #1}{}% - \fi - \UFCB@locfill@movenr{\csname xskak@tag@#1@refnextmovenr\endcsname}} - -\define@key[UFCB]{glofill}{refnextmovenr}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refnextmovenr=#1}}% - -\define@key[UFCB]{locfill}{refpastplayer}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@player{\csname xskak@tag@#1@refpastplayer\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refpastplayer}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refpastplayer=#1}}% - -\define@key[UFCB]{locfill}{refnextplayer}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@player{\csname xskak@tag@#1@refnextplayer\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refnextplayer}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refnextplayer=#1}}% - -\define@key[UFCB]{locfill}{refpastmoveid}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@moveid{\csname xskak@tag@#1@refpastmoveid\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refpastmoveid}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refpastmoveid=#1}}% - -\define@key[UFCB]{locfill}{refnextmoveid}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@moveid{\csname xskak@tag@#1@refnextmoveid\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refnextmoveid}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refnextmoveid=#1}}% - -\define@key[UFCB]{locfill}{refpast}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}% - \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refpast}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refpast=#1}}% - -\define@key[UFCB]{locfill}{refnext}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@movenr{\csname xskak@tag@#1@refnextmovenr\endcsname}% - \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refnext}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refnext=#1}}% - -\define@key[UFCB]{locfill}{refpast}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@movenr{\csname xskak@tag@#1@refpastmovenr\endcsname}% - \UFCB@locfill@id{\csname xskak@tag@#1@refid\endcsname}% - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{refpast}{% - \board@do@l@addto@macro\board@val@savedkeylist{,refpast=#1}}% - -\define@key[UFCB]{locfill}{reffen}{% - \ifcsname xskak@tag@#1@refid\endcsname - \UFCB@locfill@addfen{% - \csname - Xskak.% - \csname xskak@tag@#1@refid\endcsname.% - \csname xskak@tag@#1@refnextmovenr\endcsname.% - \csname xskak@tag@#1@refnextplayer\endcsname.% - pastfen% - \endcsname} - \else - \PackageError{xskak}{Unknown tag #1}{}% - \fi} - -\define@key[UFCB]{glofill}{reffen}{% - \board@do@l@addto@macro\board@val@savedkeylist{,reffen=#1}}% - -%% currently no described. Perhaps delete. Perhaps change name to adapt to ref-keys? -\define@key[UFCB]{locfill}{setgame}[\xskak@val@gameid]{% - \ifcsname Xskak#1initfen\endcsname - \edef\xskak@val@gameid{#1}% - \else - \PackageError{xskak}{Game with the id #1 doesn't exist.}{}% - \fi - \edef\board@temp@curfen{\csname Xskak#1lastfen\endcsname}% - \board@do@setsinglekeys*[UFCB]{locfill}{language=english, setfen=\board@temp@curfen, language=\board@val@savelang}}% - -\define@key[UFCB]{glofill}{setgame}[\xskak@val@gameid]{% - \board@do@l@addto@macro\board@val@savedkeylist{,showgame=#1}}% - -%% currently no described. Perhaps delete. Perhaps change name to adapt to ref-keys? -\define@key[UFCB]{locfill}{addgame}[\xskak@val@gameid]{% - \ifcsname Xskak#1initfen\endcsname - \edef\xskak@val@gameid{#1}% - \else\PackageError{xskak}{Game with the id #1 doesn't exist.}{}% - \fi - \edef\board@temp@curfen{\csname Xskak#1lastfen\endcsname}% - \board@do@setsinglekeys*[UFCB]{locfill}{language=english, addfen=\board@temp@curfen, language=\board@val@savelang}}% - -\define@key[UFCB]{glofill}{addgame}[\xskak@val@gameid]{% - \board@do@l@addto@macro\board@val@savedkeylist{,showgame=#1}}% \endinput %% %% End of file `xskak-keys.sty'. diff --git a/Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty b/Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty index 90c2d132cba..bc2e03da4ed 100644 --- a/Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty +++ b/Master/texmf-dist/tex/latex/xskak/xskak-nagdef.sty @@ -4,10 +4,10 @@ %% %% The original source files were: %% -%% xskak-src.dtx (with options: `nag') +%% xskak-src.dtx (with options: `xskak-nagdef') %% %% xskak: an extension to the package skak for chess typesetting -%% Copyright 2007 UlrikeFischer (skak@nililand.de) +%% Copyright 2007 Ulrike Fischer (skak@nililand.de) %% ------------------------------------------- %% %% This file can be redistributed and/or modified under the terms of @@ -16,84 +16,6 @@ %% License, or (at your option) any later version. %% %% For error reports see documentation. - \ProvidesFile{xskak-nagdef.sty}[2007/12/20 NAG definitions for xskak.sty v1] - -\expandafter\def\csname $1\endcsname{!} -\expandafter\def\csname $2\endcsname{?} -\expandafter\def\csname $3\endcsname{!!} -\expandafter\def\csname $4\endcsname{??} -\expandafter\def\csname $5\endcsname{!?} -\expandafter\def\csname $6\endcsname{?!} -\expandafter\def\csname $7\endcsname{\onlymove} -\expandafter\def\csname $8\endcsname{\onlymove} -\expandafter\def\csname $9\endcsname{} -\expandafter\def\csname $10\endcsname{\equal} -\expandafter\def\csname $11\endcsname{\equal} -\expandafter\def\csname $12\endcsname{\equal} -\expandafter\def\csname $13\endcsname{\unclear} -\expandafter\def\csname $14\endcsname{\wbetter} -\expandafter\def\csname $15\endcsname{\bbetter} -\expandafter\def\csname $16\endcsname{\wupperhand} -\expandafter\def\csname $17\endcsname{\bupperhand} -\expandafter\def\csname $18\endcsname{\wdecisive} -\expandafter\def\csname $19\endcsname{\bdecisive} -\expandafter\def\csname $20\endcsname{\wdecisive} -\expandafter\def\csname $21\endcsname{\bdecisive} -\expandafter\def\csname $22\endcsname{\zugzwang} -\expandafter\def\csname $23\endcsname{\zugzwang} -\expandafter\def\csname $24\endcsname{\moreroom} -\expandafter\def\csname $25\endcsname{\moreroom} -\expandafter\def\csname $26\endcsname{\moreroom} -\expandafter\def\csname $27\endcsname{\moreroom} -\expandafter\def\csname $28\endcsname{\moreroom} -\expandafter\def\csname $29\endcsname{\moreroom} -\expandafter\def\csname $30\endcsname{\devadvantage} -\expandafter\def\csname $31\endcsname{\devadvantage} -\expandafter\def\csname $32\endcsname{\devadvantage} -\expandafter\def\csname $33\endcsname{\devadvantage} -\expandafter\def\csname $34\endcsname{\devadvantage} -\expandafter\def\csname $35\endcsname{\devadvantage} -\expandafter\def\csname $36\endcsname{\withinit} -\expandafter\def\csname $37\endcsname{\withinit} -\expandafter\def\csname $38\endcsname{\withinit} -\expandafter\def\csname $39\endcsname{\withinit} -\expandafter\def\csname $40\endcsname{\withattack} -\expandafter\def\csname $41\endcsname{\withattack} -\expandafter\def\csname $42\endcsname{\without\compensation} -\expandafter\def\csname $43\endcsname{\without\compensation} -\expandafter\def\csname $44\endcsname{\compensation} -\expandafter\def\csname $45\endcsname{\compensation} -\expandafter\def\csname $46\endcsname{\compensation} -\expandafter\def\csname $47\endcsname{\compensation} -\expandafter\def\csname $70\endcsname{\weakpt\cfss@symking} -\expandafter\def\csname $71\endcsname{\weakpt\cfss@symking} -\expandafter\def\csname $74\endcsname{\weakpt\cfss@symking} -\expandafter\def\csname $75\endcsname{\weakpt\cfss@symking} -\expandafter\def\csname $86\endcsname{\weakpt\cfss@symknight} -\expandafter\def\csname $87\endcsname{\weakpt\cfss@symknight} -\expandafter\def\csname $90\endcsname{\weakpt\cfss@symbishop} -\expandafter\def\csname $91\endcsname{\weakpt\cfss@symbishop} -\expandafter\def\csname $94\endcsname{\weakpt\cfss@symbishop} -\expandafter\def\csname $95\endcsname{\weakpt\cfss@symbishop} -\expandafter\def\csname $98\endcsname{\weakpt\cfss@symqueen} -\expandafter\def\csname $99\endcsname{\weakpt\cfss@symqueen} -\expandafter\def\csname $130\endcsname{\counterplay} -\expandafter\def\csname $130\endcsname{\counterplay} -\expandafter\def\csname $131\endcsname{\counterplay} -\expandafter\def\csname $132\endcsname{\counterplay} -\expandafter\def\csname $133\endcsname{\counterplay} -\expandafter\def\csname $134\endcsname{\counterplay} -\expandafter\def\csname $135\endcsname{\counterplay} -\expandafter\def\csname $136\endcsname{\timelimit} -\expandafter\def\csname $137\endcsname{\timelimit} -\expandafter\def\csname $138\endcsname{\timelimit} -\expandafter\def\csname $139\endcsname{\timelimit} -\expandafter\def\csname $140\endcsname{\space\withidea} -\expandafter\def\csname $142\endcsname{\space\betteris} -\expandafter\def\csname $145\endcsname{\chesscomment} -\expandafter\def\csname $146\endcsname{\novelty} -\expandafter\def\csname $D\endcsname{\chessdiagramname} -\expandafter\def\csname $d\endcsname{} \endinput %% %% End of file `xskak-nagdef.sty'. diff --git a/Master/texmf-dist/tex/latex/xskak/xskak.sty b/Master/texmf-dist/tex/latex/xskak/xskak.sty index f231e1abb7c..2fc95c40009 100644 --- a/Master/texmf-dist/tex/latex/xskak/xskak.sty +++ b/Master/texmf-dist/tex/latex/xskak/xskak.sty @@ -4,10 +4,10 @@ %% %% The original source files were: %% -%% xskak-src.dtx (with options: `main') +%% xskak-src.dtx (with options: `xskak') %% %% xskak: an extension to the package skak for chess typesetting -%% Copyright 2007 UlrikeFischer (skak@nililand.de) +%% Copyright 2007 Ulrike Fischer (skak@nililand.de) %% ------------------------------------------- %% %% This file can be redistributed and/or modified under the terms of @@ -17,8 +17,9 @@ %% %% For error reports see documentation. \NeedsTeXFormat{LaTeX2e} -\ProvidesPackage{xskak}[2007/12/20 version 1.0 extended Chess typesetting and parsing] -%%Last changes: $Date: 2007-12-20 15:46:21 +0100 (Do, 20 Dez 2007) $ +\def\@rcs@ $#1Date: #2-#3-#4 #5$$#6Version: #7$ { + \ProvidesPackage{xskak}[#2/#3/#4 version #7 extended Chess typesetting and parsing]} +\@rcs@ $Date: 2008-07-29 17:33 +0200 $$Version: v1.1 $ \newif\ifxskakpdfmatch @@ -42,11 +43,9 @@ %% Naming conventions %%%%%%%%%%%%%%%%%%%%% - %%%%%%%%%%%%%%%%%%%% %%%%% Initialisation - \newcommand\xskak@val@gameid{game} \newcommand\xskak@val@movenr{1} \newcommand\xskak@val@player{w} @@ -824,6 +823,7 @@ \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.check\endcsname \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.mate\endcsname \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.enpassant\endcsname + \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.promotion\endcsname \expandafter\protected@xdef \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.san\endcsname{% \Castling @@ -836,6 +836,9 @@ \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.pgnmovefrom\endcsname \Capture{\noexpand\capturesymbol}{}% \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.moveto\endcsname + \ifxskakboolpromotion + \noexpand\textsymfigsymbol{\csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.promotionpiecechar\endcsname}% + \fi \ifxskakboolenpassant \noexpand\xskakenpassanttext \fi @@ -852,6 +855,7 @@ \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.check\endcsname \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.mate\endcsname \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.enpassant\endcsname + \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.promotion\endcsname \expandafter\protected@xdef \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.lan\endcsname{% \Castling @@ -864,6 +868,9 @@ \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.movefrom\endcsname \Capture{\noexpand\capturesymbol}{\noexpand\xskakmovehyphen}% \csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.moveto\endcsname + \ifxskakboolpromotion + \noexpand\textsymfigsymbol{\csname Xskak.\xskak@val@gameid.\the\c@move.\WhiteToMove{w}{b}.promotionpiecechar\endcsname}% + \fi \ifxskakboolenpassant \noexpand\xskakenpassanttext \fi @@ -1154,8 +1161,6 @@ %%% styles - - \newcommand*\xskak@do@splitlevel[1]{% \def\xskak@temp@levelprefix{#1}% \def\xskak@temp@levelpostfix{}% @@ -1421,7 +1426,6 @@ \closein0% \expandafter\fenboard\expandafter{\load@read}} - %%%% ExecutePawnMove changed: %%%% moved \xdef of EnPassantSquare before DoTheMove %%%% I hope it doesn't break something |