summaryrefslogtreecommitdiff
path: root/macros/latex/contrib/wargame/source/natoapp6c/compat/equipment.dtx
blob: d38cb93dbcdfa2b2205d9be535024197956a4b89 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
%<*cmp>
\CompatSection{\spec{equipment}}
\CompatTable{equipment}{main}{{
  air defence gun/{main={gun=air defence}},
  air defence missile launcher/{main={missile launcher=air defence}},
  antennae/{main={antenna}},
  anti tank gun/{main={gun=anti tank}},
  anti tank missile launcher/{main={missile launcher=anti tank}},
  anti tank rocket launcher/{main={rocket launcher=anti tank}},
  antipersonnel land mine/{main={land mine=personnel}},
  antitank land mine/{main={land mine=tank}},
  armoured fighting vehicle command and control/{main={armoured fighting vehicle,small text=C2}},
  armoured fighting vehicle/{main={armoured fighting vehicle}},
  armoured medical personnel carrier/{main={{[save clip]armoured personnel carrier},{[scale=.7]medical}}},
  armoured personnel carrier/{main={armoured personnel carrier}},
  armoured protected recovery vehicle/{main={armoured,[scale=.7]maintenance}},
  armoured protected vehicle/{main={armoured}},
  automatic rifle/{main={rifle,type=heavy}},
  bomb/{main={squashed text=BOMB}},
  booby trap/{main={booby trap}},
  bridge mounted on utility vehicle/{main={utility vehicle,[scale=.7]bridge}},
  bridge/{main={bridge}},
  bus/{main={utility vehicle,text=B}},
  chemical biological radiological nuclear equipment/{main={chemical biological radiological nuclear}},
  computer system/{main={computer system}},
  direct fire gun/{main={gun=direct}},
  drill mounted on vehicle/{main={utility vehicle,{[scale=.6,yshift=-3]drilling}}},
  drill/{main={drilling}},
  earthmover/{main={earthmover}},
  fixed bridge/{main={bridge=fixed}},
  flame thrower/{main={flame thrower}},
  folding girder bridge/{main={bridge=folding}},
  generator set/{main={text=G}},
  grenade launcher/{main={grenade launcher}},
  heavy grenade launcher/{main={grenade launcher,[yshift=-.2]type=heavy}},
  heavy machine gun/{main={machine gun,type=heavy}},
  heavy tank/{main={tank,type=vheavy}},
  hollow deck bridge/{main={bridge=hollow}},
  howitzer/{main={howitzer}},
  improvised explosive device/{main={squashed text=IED}},
  land mine/{main={land mine}},
  laser/{main={laser}},
  light grenade launcher/{main={grenade launcher,[yshift=-.2]type=light}},
  light machine gun/{main={machine gun,type=light}},
  light tank/{main={tank,type=vlight}},
  machine gun/{main={machine gun}},
  medical evacuation armoured protected vehicle/{main={armoured,[fill]medic}},
  medical evacuation medical vehicle/{main={utility vehicle,[fill]medical}},
  medium grenade launcher/{main={grenade launcher,[yshift=-.2]type=medium}},
  medium machine gun/{main={machine gun,type=medium}},
  medium tank/{main={tank,type=vmedium}},
  mine clearing equipment/{main={mine clearing equipment}},
  mine clearing vehicle/{main={tank,mine clearing equipment}},
  mine laying equipment/{main={mine},upper={type=light}},
  mine laying vehicle/{main={utility vehicle,mine},upper={type=light}},
  missile launcher/{main={missile launcher}},
  mobile emergency physician/{main={[save clip]utility vehicle,physician}},
  mortar/{main={mortar}},
  multifunctional earthmover/{main={earthmover,text=MF}},
  multiple rocket launcher/{main={rocket launcher=multiple}},
  non lethal grenade launcher/{main={grenade launcher=non lethal}},
  non lethal weapon/{main={non lethal weapon}},
  petroleum oil and lubricants vehicle/{main={utility vehicle,[scale=.6]fuel}},
  psychological operations equipment/{main={psychological}},
  radar/{main={radar}},
  recoilless gun/{main={gun=recoilless}},
  rifle/{main={rifle}},
  semi automatic rifle/{main={rifle,type=medium}},
  semi trailer truck/{main={semi trailer truck}},
  sensor emplaced/{main={sensor},upper={jagged wave}},
  sensor/{main={sensor}},
  single rocket launcher/{main={rocket launcher=single}},
  single shot rifle/{main={rifle,type=light}},
  surface to surface missile launcher/{main={missile launcher=surface to surface}},
  tank recovery vehicle/{main={tank,[scale=.8]maintenance}},
  tank/{main={tank}},
  taser/{main={non lethal weapon,text=Z}},
  train locomotive/{main={train locomotive}},
  utility vehicle/{main={utility vehicle}},
  water cannon/{main={non lethal weapon,text=W}},
  water vehicle/{main={utility vehicle,{[yshift=-3,scale=.6]water}}},
}}

\CompatTable{equipment}{lower}{{
  amphibious/{below={amphibious}},
  barge/{below={riverine}},
  over snow/{below={over snow}},
  pack animal/{below={pack animal}},
  railroad/{below={railroad}},
  sled/{below={sled}},
  towed/{below={towed}},
  tracked/{below={tracked}},
  wheeled and tracked/{below={wheeled=and tracked}},
  wheeled cross country/{below={wheeled=cross country}},
  wheeled limited mobility/{below={wheeled=limited}},
  wheeled semi trailer/{below={wheeled=semi}},
}}
%</cmp>
%