1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
|
package Encode::Guess;
use strict;
use warnings;
use Encode qw(:fallbacks find_encoding);
our $VERSION = do { my @r = ( q$Revision: 2.3 $ =~ /\d+/g ); sprintf "%d." . "%02d" x $#r, @r };
my $Canon = 'Guess';
sub DEBUG () { 0 }
our %DEF_SUSPECTS = map { $_ => find_encoding($_) } qw(ascii utf8);
$Encode::Encoding{$Canon} = bless {
Name => $Canon,
Suspects => {%DEF_SUSPECTS},
} => __PACKAGE__;
use base qw(Encode::Encoding);
sub needs_lines { 1 }
sub perlio_ok { 0 }
our @EXPORT = qw(guess_encoding);
our $NoUTFAutoGuess = 0;
our $UTF8_BOM = pack( "C3", 0xef, 0xbb, 0xbf );
sub import { # Exporter not used so we do it on our own
my $callpkg = caller;
for my $item (@EXPORT) {
no strict 'refs';
*{"$callpkg\::$item"} = \&{"$item"};
}
set_suspects(@_);
}
sub set_suspects {
my $class = shift;
my $self = ref($class) ? $class : $Encode::Encoding{$Canon};
$self->{Suspects} = {%DEF_SUSPECTS};
$self->add_suspects(@_);
}
sub add_suspects {
my $class = shift;
my $self = ref($class) ? $class : $Encode::Encoding{$Canon};
for my $c (@_) {
my $e = find_encoding($c) or die "Unknown encoding: $c";
$self->{Suspects}{ $e->name } = $e;
DEBUG and warn "Added: ", $e->name;
}
}
sub decode($$;$) {
my ( $obj, $octet, $chk ) = @_;
my $guessed = guess( $obj, $octet );
unless ( ref($guessed) ) {
require Carp;
Carp::croak($guessed);
}
my $utf8 = $guessed->decode( $octet, $chk );
$_[1] = $octet if $chk;
return $utf8;
}
sub guess_encoding {
guess( $Encode::Encoding{$Canon}, @_ );
}
sub guess {
my $class = shift;
my $obj = ref($class) ? $class : $Encode::Encoding{$Canon};
my $octet = shift;
# sanity check
return "Empty string, empty guess" unless defined $octet and length $octet;
# cheat 0: utf8 flag;
if ( Encode::is_utf8($octet) ) {
return find_encoding('utf8') unless $NoUTFAutoGuess;
Encode::_utf8_off($octet);
}
# cheat 1: BOM
use Encode::Unicode;
unless ($NoUTFAutoGuess) {
my $BOM = pack( 'C3', unpack( "C3", $octet ) );
return find_encoding('utf8')
if ( defined $BOM and $BOM eq $UTF8_BOM );
$BOM = unpack( 'N', $octet );
return find_encoding('UTF-32')
if ( defined $BOM and ( $BOM == 0xFeFF or $BOM == 0xFFFe0000 ) );
$BOM = unpack( 'n', $octet );
return find_encoding('UTF-16')
if ( defined $BOM and ( $BOM == 0xFeFF or $BOM == 0xFFFe ) );
if ( $octet =~ /\x00/o )
{ # if \x00 found, we assume UTF-(16|32)(BE|LE)
my $utf;
my ( $be, $le ) = ( 0, 0 );
if ( $octet =~ /\x00\x00/o ) { # UTF-32(BE|LE) assumed
$utf = "UTF-32";
for my $char ( unpack( 'N*', $octet ) ) {
$char & 0x0000ffff and $be++;
$char & 0xffff0000 and $le++;
}
}
else { # UTF-16(BE|LE) assumed
$utf = "UTF-16";
for my $char ( unpack( 'n*', $octet ) ) {
$char & 0x00ff and $be++;
$char & 0xff00 and $le++;
}
}
DEBUG and warn "$utf, be == $be, le == $le";
$be == $le
and return
"Encodings ambiguous between $utf BE and LE ($be, $le)";
$utf .= ( $be > $le ) ? 'BE' : 'LE';
return find_encoding($utf);
}
}
my %try = %{ $obj->{Suspects} };
for my $c (@_) {
my $e = find_encoding($c) or die "Unknown encoding: $c";
$try{ $e->name } = $e;
DEBUG and warn "Added: ", $e->name;
}
my $nline = 1;
for my $line ( split /\r\n?|\n/, $octet ) {
# cheat 2 -- \e in the string
if ( $line =~ /\e/o ) {
my @keys = keys %try;
delete @try{qw/utf8 ascii/};
for my $k (@keys) {
ref( $try{$k} ) eq 'Encode::XS' and delete $try{$k};
}
}
my %ok = %try;
# warn join(",", keys %try);
for my $k ( keys %try ) {
my $scratch = $line;
$try{$k}->decode( $scratch, FB_QUIET );
if ( $scratch eq '' ) {
DEBUG and warn sprintf( "%4d:%-24s ok\n", $nline, $k );
}
else {
use bytes ();
DEBUG
and warn sprintf( "%4d:%-24s not ok; %d bytes left\n",
$nline, $k, bytes::length($scratch) );
delete $ok{$k};
}
}
%ok or return "No appropriate encodings found!";
if ( scalar( keys(%ok) ) == 1 ) {
my ($retval) = values(%ok);
return $retval;
}
%try = %ok;
$nline++;
}
$try{ascii}
or return "Encodings too ambiguous: ", join( " or ", keys %try );
return $try{ascii};
}
1;
__END__
=head1 NAME
Encode::Guess -- Guesses encoding from data
=head1 SYNOPSIS
# if you are sure $data won't contain anything bogus
use Encode;
use Encode::Guess qw/euc-jp shiftjis 7bit-jis/;
my $utf8 = decode("Guess", $data);
my $data = encode("Guess", $utf8); # this doesn't work!
# more elaborate way
use Encode::Guess;
my $enc = guess_encoding($data, qw/euc-jp shiftjis 7bit-jis/);
ref($enc) or die "Can't guess: $enc"; # trap error this way
$utf8 = $enc->decode($data);
# or
$utf8 = decode($enc->name, $data)
=head1 ABSTRACT
Encode::Guess enables you to guess in what encoding a given data is
encoded, or at least tries to.
=head1 DESCRIPTION
By default, it checks only ascii, utf8 and UTF-16/32 with BOM.
use Encode::Guess; # ascii/utf8/BOMed UTF
To use it more practically, you have to give the names of encodings to
check (I<suspects> as follows). The name of suspects can either be
canonical names or aliases.
CAVEAT: Unlike UTF-(16|32), BOM in utf8 is NOT AUTOMATICALLY STRIPPED.
# tries all major Japanese Encodings as well
use Encode::Guess qw/euc-jp shiftjis 7bit-jis/;
If the C<$Encode::Guess::NoUTFAutoGuess> variable is set to a true
value, no heuristics will be applied to UTF8/16/32, and the result
will be limited to the suspects and C<ascii>.
=over 4
=item Encode::Guess->set_suspects
You can also change the internal suspects list via C<set_suspects>
method.
use Encode::Guess;
Encode::Guess->set_suspects(qw/euc-jp shiftjis 7bit-jis/);
=item Encode::Guess->add_suspects
Or you can use C<add_suspects> method. The difference is that
C<set_suspects> flushes the current suspects list while
C<add_suspects> adds.
use Encode::Guess;
Encode::Guess->add_suspects(qw/euc-jp shiftjis 7bit-jis/);
# now the suspects are euc-jp,shiftjis,7bit-jis, AND
# euc-kr,euc-cn, and big5-eten
Encode::Guess->add_suspects(qw/euc-kr euc-cn big5-eten/);
=item Encode::decode("Guess" ...)
When you are content with suspects list, you can now
my $utf8 = Encode::decode("Guess", $data);
=item Encode::Guess->guess($data)
But it will croak if:
=over
=item *
Two or more suspects remain
=item *
No suspects left
=back
So you should instead try this;
my $decoder = Encode::Guess->guess($data);
On success, $decoder is an object that is documented in
L<Encode::Encoding>. So you can now do this;
my $utf8 = $decoder->decode($data);
On failure, $decoder now contains an error message so the whole thing
would be as follows;
my $decoder = Encode::Guess->guess($data);
die $decoder unless ref($decoder);
my $utf8 = $decoder->decode($data);
=item guess_encoding($data, [, I<list of suspects>])
You can also try C<guess_encoding> function which is exported by
default. It takes $data to check and it also takes the list of
suspects by option. The optional suspect list is I<not reflected> to
the internal suspects list.
my $decoder = guess_encoding($data, qw/euc-jp euc-kr euc-cn/);
die $decoder unless ref($decoder);
my $utf8 = $decoder->decode($data);
# check only ascii and utf8
my $decoder = guess_encoding($data);
=back
=head1 CAVEATS
=over 4
=item *
Because of the algorithm used, ISO-8859 series and other single-byte
encodings do not work well unless either one of ISO-8859 is the only
one suspect (besides ascii and utf8).
use Encode::Guess;
# perhaps ok
my $decoder = guess_encoding($data, 'latin1');
# definitely NOT ok
my $decoder = guess_encoding($data, qw/latin1 greek/);
The reason is that Encode::Guess guesses encoding by trial and error.
It first splits $data into lines and tries to decode the line for each
suspect. It keeps it going until all but one encoding is eliminated
out of suspects list. ISO-8859 series is just too successful for most
cases (because it fills almost all code points in \x00-\xff).
=item *
Do not mix national standard encodings and the corresponding vendor
encodings.
# a very bad idea
my $decoder
= guess_encoding($data, qw/shiftjis MacJapanese cp932/);
The reason is that vendor encoding is usually a superset of national
standard so it becomes too ambiguous for most cases.
=item *
On the other hand, mixing various national standard encodings
automagically works unless $data is too short to allow for guessing.
# This is ok if $data is long enough
my $decoder =
guess_encoding($data, qw/euc-cn
euc-jp shiftjis 7bit-jis
euc-kr
big5-eten/);
=item *
DO NOT PUT TOO MANY SUSPECTS! Don't you try something like this!
my $decoder = guess_encoding($data,
Encode->encodings(":all"));
=back
It is, after all, just a guess. You should alway be explicit when it
comes to encodings. But there are some, especially Japanese,
environment that guess-coding is a must. Use this module with care.
=head1 TO DO
Encode::Guess does not work on EBCDIC platforms.
=head1 SEE ALSO
L<Encode>, L<Encode::Encoding>
=cut
|