blob: 4fd82d6494be02ae362604c6588770c51d7f37ca (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
%%
%% This is file `wargame.sty',
%% generated with the docstrip utility.
%%
%% The original source files were:
%%
%% package.dtx (with options: `package')
%%
%% Copyright (C) 2019 Christian Holm.
%%
%% This file is NOT the source for wargame, because almost all comments
%% have been stripped from it. It is NOT the preferred form of universal
%% for making modifications to it.
%%
%% Therefore you can NOT redistribute and/or modify THIS file. You can
%% however redistribute the complete source (wargame.dtx and wargame.ins)
%% and/or modify it under the terms of the GNU General Public License as
%% published by the Free Software Foundation; either version 2, or (at
%% your option) any later version.
%%
%% The wargame package is distributed in the hope that it will be useful,
%% but WITHOUT ANY WARRANTY; without even the implied warranty of
%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
%% General Public License for more details.
%%
%% You should have received a copy of the GNU General Public
%% License along with this package; if not, write to the
%% Free Software Foundation, Inc.,
%% 675 Mass Ave, Cambridge,
%% MA 02139, USA.
%%
%% See the file wargame.dtx for further comments and documentation.
%%
\ProvidesPackage{wargame}
\RequirePackage[svgnames]{xcolor}
\RequirePackage{tikz}
\@ifundefined{ifhex@terrain@pic}{%
\newif\ifhex@terrain@pic
\hex@terrain@picfalse}{}
\DeclareOption{noterrainpic}{%
\hex@terrain@picfalse}
\DeclareOption{terrainpic}{%
\hex@terrain@pictrue}
\ProcessOptions\relax
\usetikzlibrary{wargame.hex,wargame.natoapp6c,wargame.chit}
%% Local Variables:
%% mode: LaTeX
%% End:
%%
%% End of file `wargame.sty'.
|