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if not modules then modules = { } end modules ['node-spl'] = {
version = 1.001,
comment = "companion to node-spl.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- This module is dedicated to the oriental tex project and for
-- the moment is too experimental to be publicly supported.
--
-- We could cache solutions: say that we store the featureset and
-- all 'words' -> replacement ... so we create a large solution
-- database (per font)
--
-- This module can be optimized by using a dedicated dynamics handler
-- but I'll only do that when the rest of the code is stable.
--
-- Todo: bind setups to paragraph.
local gmatch, concat, format, remove = string.gmatch, table.concat, string.format, table.remove
local next, tostring, tonumber = next, tostring, tonumber
local utfchar = utf.char
local random = math.random
local trace_split = false trackers.register("builders.paragraphs.solutions.splitters.splitter", function(v) trace_split = v end)
local trace_optimize = false trackers.register("builders.paragraphs.solutions.splitters.optimizer", function(v) trace_optimize = v end)
local trace_colors = false trackers.register("builders.paragraphs.solutions.splitters.colors", function(v) trace_colors = v end)
local trace_goodies = false trackers.register("fonts.goodies", function(v) trace_goodies = v end)
local report_solutions = logs.reporter("fonts","solutions")
local report_splitters = logs.reporter("nodes","splitters")
local report_optimizers = logs.reporter("nodes","optimizers")
local nodes, node = nodes, node
local variables = interfaces.variables
local settings_to_array = utilities.parsers.settings_to_array
local settings_to_hash = utilities.parsers.settings_to_hash
local find_node_tail = node.tail or node.slide
local free_node = node.free
local free_nodelist = node.flush_list
local has_attribute = node.has_attribute
local set_attribute = node.set_attribute
local new_node = node.new
local copy_node = node.copy
local copy_nodelist = node.copy_list
local traverse_nodes = node.traverse
local traverse_ids = node.traverse_id
local protect_glyphs = nodes.handlers.protectglyphs or node.protect_glyphs
local hpack_nodes = node.hpack
local insert_node_before = node.insert_before
local insert_node_after = node.insert_after
local repack_hlist = nodes.repackhlist
local setnodecolor = nodes.tracers.colors.set
local nodecodes = nodes.nodecodes
local whatsitcodes = nodes.whatsitcodes
local glyph_code = nodecodes.glyph
local disc_code = nodecodes.disc
local hlist_code = nodecodes.hlist
local whatsit_code = nodecodes.whatsit
local localpar_code = whatsitcodes.localpar
local dir_code = whatsitcodes.dir
local userdefined_code = whatsitcodes.userdefined
local nodepool = nodes.pool
local tasks = nodes.tasks
local usernodeids = nodepool.userids
local new_textdir = nodepool.textdir
local new_usernumber = nodepool.usernumber
local starttiming = statistics.starttiming
local stoptiming = statistics.stoptiming
local process_characters = nodes.handlers.characters
local inject_kerns = nodes.injections.handler
local fontdata = fonts.hashes.identifiers
local setfontdynamics = fonts.hashes.setdynamics
local fontprocesses = fonts.hashes.processes
local parbuilders = builders.paragraphs
parbuilders.solutions = parbuilders.solutions or { }
parbuilders.solutions.splitters = parbuilders.solutions.splitters or { }
local splitters = parbuilders.solutions.splitters
local preroll = true
local variant = "normal"
local split = attributes.private('splitter')
local cache = { }
local solutions = { } -- attribute sets
local variants = { }
local max_less = 0
local max_more = 0
local criterium = 0
local randomseed = nil
local optimize = nil -- set later
function splitters.setup(setups)
local method = settings_to_hash(setups.method or "")
if method[variables.preroll] then
preroll = true
else
preroll = false
end
for k, v in next, method do
if variants[k] then
optimize = variants[k]
end
end
randomseed = tonumber(setups.randomseed)
criterium = tonumber(setups.criterium) or criterium
end
local contextsetups = fonts.specifiers.contextsetups
local function convert(featuresets,name,set,what)
local list, numbers, nofnumbers = set[what], { }, 0
if list then
for i=1,#list do
local feature = list[i]
local fs = featuresets[feature]
local fn = fs and fs.number
if not fn then
-- fall back on global features
fs = contextsetups[feature]
fn = fs and fs.number
end
if fn then
nofnumbers = nofnumbers + 1
numbers[nofnumbers] = fn
if trace_goodies or trace_optimize then
report_solutions("solution %s of '%s' uses feature '%s' with number %s",i,name,feature,fn)
end
else
report_solutions("solution %s has an invalid feature reference '%s'",i,name,tostring(feature))
end
end
return nofnumbers > 0 and numbers
end
end
local function initialize(goodies)
local solutions = goodies.solutions
if solutions then
local featuresets = goodies.featuresets
local goodiesname = goodies.name
if trace_goodies or trace_optimize then
report_solutions("checking solutions in '%s'",goodiesname)
end
for name, set in next, solutions do
set.less = convert(featuresets,name,set,"less")
set.more = convert(featuresets,name,set,"more")
end
end
end
fonts.goodies.register("solutions",initialize)
function splitters.define(name,parameters)
local settings = settings_to_hash(parameters) -- todo: interfacing
local goodies, solution, less, more = settings.goodies, settings.solution, settings.less, settings.more
local less_set, more_set
local l = less and settings_to_array(less)
local m = more and settings_to_array(more)
if goodies then
goodies = fonts.goodies.load(goodies) -- also in tfmdata
if goodies then
local featuresets = goodies.featuresets
local solution = solution and goodies.solutions[solution]
if l and #l > 0 then
less_set = convert(featuresets,name,settings,"less") -- take from settings
else
less_set = solution and solution.less -- take from goodies
end
if m and #m > 0 then
more_set = convert(featuresets,name,settings,"more") -- take from settings
else
more_set = solution and solution.more -- take from goodies
end
end
else
if l then
local n = #less_set
for i=1,#l do
local ss = contextsetups[l[i]]
if ss then
n = n + 1
less_set[n] = ss.number
end
end
end
if m then
local n = #more_set
for i=1,#m do
local ss = contextsetups[m[i]]
if ss then
n = n + 1
more_set[n] = ss.number
end
end
end
end
if trace_optimize then
report_solutions("defining solutions '%s', less: '%s', more: '%s'",name,concat(less_set or {}," "),concat(more_set or {}," "))
end
local nofsolutions = #solutions + 1
solutions[nofsolutions] = {
solution = solution,
less = less_set or { },
more = more_set or { },
settings = settings, -- for tracing
}
context(nofsolutions)
end
local nofwords, noftries, nofadapted, nofkept, nofparagraphs = 0, 0, 0, 0, 0
local splitter_one = usernodeids["splitters.one"]
local splitter_two = usernodeids["splitters.two"]
function splitters.split(head)
-- quite fast
local current, done, rlmode, start, stop, attribute = head, false, false, nil, nil, 0
cache, max_less, max_more = { }, 0, 0
local function flush() -- we can move this
local font = start.font
local last = stop.next
local list = last and copy_nodelist(start,last) or copy_nodelist(start)
local n = #cache + 1
local user_one = new_usernumber(splitter_one,n)
local user_two = new_usernumber(splitter_two,n)
head, start = insert_node_before(head,start,user_one)
insert_node_after(head,stop,user_two)
if rlmode == "TRT" or rlmode == "+TRT" then
local dirnode = new_textdir("+TRT")
list.prev = dirnode
dirnode.next = list
list = dirnode
end
local c = {
original = list,
attribute = attribute,
direction = rlmode,
font = font
}
if trace_split then
report_splitters("cached %4i: font: %s, attribute: %s, word: %s, direction: %s", n,
font, attribute, nodes.listtoutf(list,true), rlmode)
end
cache[n] = c
local solution = solutions[attribute]
local l, m = #solution.less, #solution.more
if l > max_less then max_less = l end
if m > max_more then max_more = m end
start, stop, done = nil, nil, true
end
while current do
local id = current.id
if id == glyph_code and current.subtype < 256 then
local a = has_attribute(current,split)
if not a then
start, stop = nil, nil
elseif not start then
start, stop, attribute = current, current, a
elseif a ~= attribute then
start, stop = nil, nil
else
stop = current
end
current = current.next
elseif id == disc_code then
start, stop, current = nil, nil, current.next
elseif id == whatsit_code then
if start then
flush()
end
local subtype = current.subtype
if subtype == dir_code or subtype == localpar_code then
rlmode = current.dir
end
current = current.next
else
if start then
flush()
end
current = current.next
end
end
if start then
flush()
end
nofparagraphs = nofparagraphs + 1
nofwords = nofwords + #cache
return head, done
end
local function collect_words(list)
local words, w, word = { }, 0, nil
for current in traverse_ids(whatsit_code,list) do
if current.subtype == userdefined_code then
local user_id = current.user_id
if user_id == splitter_one then
word = { current.value, current, current }
w = w + 1
words[w] = word
elseif user_id == splitter_two then
word[3] = current
end
end
end
return words -- check for empty (elsewhere)
end
-- we could avoid a hpack but hpack is not that slow
local function doit(word,list,best,width,badness,line,set,listdir)
local changed = 0
local n = word[1]
local found = cache[n]
if found then
local original, attribute, direction = found.original, found.attribute, found.direction
local solution = solutions[attribute]
local features = solution and solution[set]
if features then
local featurenumber = features[best] -- not ok probably
if featurenumber then
noftries = noftries + 1
local first = copy_nodelist(original)
if not trace_colors then
for n in traverse_nodes(first) do -- maybe fast force so no attr needed
set_attribute(n,0,featurenumber) -- this forces dynamics
end
elseif set == "less" then
for n in traverse_nodes(first) do
setnodecolor(n,"font:isol")
set_attribute(n,0,featurenumber)
end
else
for n in traverse_nodes(first) do
setnodecolor(n,"font:medi")
set_attribute(n,0,featurenumber)
end
end
local font = found.font
-- local dynamics = found.dynamics
-- local shared = fontdata[font].shared
-- if not dynamics then -- we cache this
-- dynamics = shared.dynamics
-- found.dynamics = dynamics
-- end
-- local processors = found[featurenumber]
-- if not processors then -- we cache this too
-- processors = fonts.handlers.otf.setdynamics(font,featurenumber)
-- found[featurenumber] = processors
-- end
local setdynamics = setfontdynamics[font]
if setdynamics then
local processes = setdynamics(font,featurenumber)
for i=1,#processes do -- often more than 1
first = processes[i](first,font,featurenumber)
end
else
report_solutions("fatal error, no dynamics for font %s",font)
end
first = inject_kerns(first)
local h = word[2].next -- head of current word
local t = word[3].prev -- tail of current word
if first.id == whatsit_code then
local temp = first
first = first.next
free_node(temp)
end
local last = find_node_tail(first)
-- replace [u]h->t by [u]first->last
local next, prev = t.next, h.prev
prev.next, first.prev = first, prev
if next then
last.next, next.prev = next, last
end
-- check new pack
local temp, b = repack_hlist(list,width,'exactly',listdir)
if b > badness then
if trace_optimize then
report_optimizers("line %s, badness before: %s, after: %s, criterium: %s -> quit",line,badness,b,criterium)
end
-- remove last insert
prev.next, h.prev = h, prev
if next then
t.next, next.prev = next, t
else
t.next = nil
end
last.next = nil
free_nodelist(first)
else
if trace_optimize then
report_optimizers("line %s, badness before: %s, after: %s, criterium: %s -> continue",line,badness,b,criterium)
end
-- free old h->t
t.next = nil
free_nodelist(h)
changed, badness = changed + 1, b
end
if b <= criterium then
return true, changed
end
end
end
end
return false, changed
end
-- We repeat some code but adding yet another layer of indirectness is not
-- making things better.
variants[variables.normal] = function(words,list,best,width,badness,line,set,listdir)
local changed = 0
for i=1,#words do
local done, c = doit(words[i],list,best,width,badness,line,set,listdir)
changed = changed + c
if done then
break
end
end
if changed > 0 then
nofadapted = nofadapted + 1
-- todo: get rid of pack when ok because we already have packed and we only need the last b
local list, b = repack_hlist(list,width,'exactly',listdir)
return list, true, changed, b -- badness
else
nofkept = nofkept + 1
return list, false, 0, badness
end
end
variants[variables.reverse] = function(words,list,best,width,badness,line,set,listdir)
local changed = 0
for i=#words,1,-1 do
local done, c = doit(words[i],list,best,width,badness,line,set,listdir)
changed = changed + c
if done then
break
end
end
if changed > 0 then
nofadapted = nofadapted + 1
-- todo: get rid of pack when ok because we already have packed and we only need the last b
local list, b = repack_hlist(list,width,'exactly',listdir)
return list, true, changed, b -- badness
else
nofkept = nofkept + 1
return list, false, 0, badness
end
end
variants[variables.random] = function(words,list,best,width,badness,line,set,listdir)
local changed = 0
while #words > 0 do
local done, c = doit(remove(words,random(1,#words)),list,best,width,badness,line,set,listdir)
changed = changed + c
if done then
break
end
end
if changed > 0 then
nofadapted = nofadapted + 1
-- todo: get rid of pack when ok because we already have packed and we only need the last b
local list, b = repack_hlist(list,width,'exactly',listdir)
return list, true, changed, b -- badness
else
nofkept = nofkept + 1
return list, false, 0, badness
end
end
optimize = variants.normal -- the default
local function show_quality(current,what,line)
local set = current.glue_set
local sign = current.glue_sign
local order = current.glue_order
local amount = set * ((sign == 2 and -1) or 1)
report_optimizers("line %s, %s, amount %s, set %s, sign %s (%s), order %s",line,what,amount,set,sign,how,order)
end
function splitters.optimize(head)
local nc = #cache
if nc > 0 then
starttiming(splitters)
local listdir = nil -- todo ! ! !
if randomseed then
math.setrandomseedi(randomseed)
randomseed = nil
end
local line = 0
local tex_hbadness, tex_hfuzz = tex.hbadness, tex.hfuzz
tex.hbadness, tex.hfuzz = 10000, number.maxdimen
if trace_optimize then
report_optimizers("preroll: %s, variant: %s, preroll criterium: %s, cache size: %s",
tostring(preroll),variant,criterium,nc)
end
for current in traverse_ids(hlist_code,head) do
-- report_splitters("before: [%s] => %s",current.dir,nodes.tosequence(current.list,nil))
line = line + 1
local sign, dir, list, width = current.glue_sign, current.dir, current.list, current.width
local temp, badness = repack_hlist(list,width,'exactly',dir) -- it would be nice if the badness was stored in the node
if badness > 0 then
if sign == 0 then
if trace_optimize then
report_optimizers("line %s, badness %s, okay",line,badness)
end
else
local set, max
if sign == 1 then
if trace_optimize then
report_optimizers("line %s, badness %s, underfull, trying more",line,badness)
end
set, max = "more", max_more
else
if trace_optimize then
report_optimizers("line %s, badness %s, overfull, trying less",line,badness)
end
set, max = "less", max_less
end
-- we can keep the best variants
local lastbest, lastbadness = nil, badness
if preroll then
local bb, base
for i=1,max do
if base then
free_nodelist(base)
end
base = copy_nodelist(list)
local words = collect_words(base) -- beware: words is adapted
for j=i,max do
local temp, done, changes, b = optimize(words,base,j,width,badness,line,set,dir)
base = temp
if trace_optimize then
report_optimizers("line %s, alternative: %s.%s, changes: %s, badness %s",line,i,j,changes,b)
end
bb = b
if b <= criterium then
break
end
-- if done then
-- break
-- end
end
if bb and bb > criterium then -- needs checking
if not lastbest then
lastbest, lastbadness = i, bb
elseif bb > lastbadness then
lastbest, lastbadness = i, bb
end
else
break
end
end
free_nodelist(base)
end
local words = collect_words(list)
for best=lastbest or 1,max do
local temp, done, changes, b = optimize(words,list,best,width,badness,line,set,dir)
current.list = temp
if trace_optimize then
report_optimizers("line %s, alternative: %s, changes: %s, badness %s",line,best,changes,b)
end
if done then
if b <= criterium then -- was == 0
protect_glyphs(list)
break
end
end
end
end
else
if trace_optimize then
report_optimizers("line %s, not bad enough",line)
end
end
-- we pack inside the outer hpack and that way keep the original wd/ht/dp as bonus
current.list = hpack_nodes(current.list,width,'exactly',listdir)
-- report_splitters("after: [%s] => %s",temp.dir,nodes.tosequence(temp.list,nil))
end
for i=1,nc do
local ci = cache[i]
free_nodelist(ci.original)
end
cache = { }
tex.hbadness, tex.hfuzz = tex_hbadness, tex_hfuzz
stoptiming(splitters)
end
end
statistics.register("optimizer statistics", function()
if nofwords > 0 then
local elapsed = statistics.elapsedtime(splitters)
local average = noftries/elapsed
return format("%s words identified in %s paragraphs, %s words retried, %s lines tried, %0.3f seconds used, %s adapted, %0.1f lines per second",
nofwords,nofparagraphs,noftries,nofadapted+nofkept,elapsed,nofadapted,average)
end
end)
function splitters.enable()
tasks.enableaction("processors", "builders.paragraphs.solutions.splitters.split")
tasks.enableaction("finalizers", "builders.paragraphs.solutions.splitters.optimize")
end
function splitters.disable()
tasks.disableaction("processors", "builders.paragraphs.solutions.splitters.split")
tasks.disableaction("finalizers", "builders.paragraphs.solutions.splitters.optimize")
end
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