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#pragma once
#include "LibLsp/JsonRpc/serializer.h"
#include <string>
#include <vector>
#include "lsAny.h"
//
//Represents a reference to a command.Provides a title which will be used to represent a command in the UI.
//Commands are identified by a string identifier.
//The recommended way to handle commands is to implement their execution on the server side
//if the clientand server provides the corresponding capabilities.Alternatively the tool
//extension code could handle the command.The protocol currently doesn¡¯t specify a set of well - known commands.
template <typename AnyArray>
struct lsCommand {
// Title of the command (ie, 'save')
std::string title;
// Actual command identifier.
std::string command;
// Arguments to run the command with.
// **NOTE** This must be serialized as an array. Use
// MAKE_REFLECT_STRUCT_WRITER_AS_ARRAY.
boost::optional<AnyArray> arguments;
void swap(lsCommand<AnyArray>& arg) noexcept
{
title.swap(arg.title);
command.swap(arg.command);
arguments.swap(arg.arguments);
}
};
template <typename TVisitor, typename T>
void Reflect(TVisitor& visitor, lsCommand<T>& value) {
REFLECT_MEMBER_START();
REFLECT_MEMBER(title);
REFLECT_MEMBER(command);
REFLECT_MEMBER(arguments);
REFLECT_MEMBER_END();
}
using lsCommandWithAny = lsCommand< std::vector<lsp::Any>>;
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