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/*************************************************************************
** FilePath.hpp **
** **
** This file is part of dvisvgm -- a fast DVI to SVG converter **
** Copyright (C) 2005-2017 Martin Gieseking <martin.gieseking@uos.de> **
** **
** This program is free software; you can redistribute it and/or **
** modify it under the terms of the GNU General Public License as **
** published by the Free Software Foundation; either version 3 of **
** the License, or (at your option) any later version. **
** **
** This program is distributed in the hope that it will be useful, but **
** WITHOUT ANY WARRANTY; without even the implied warranty of **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
** GNU General Public License for more details. **
** **
** You should have received a copy of the GNU General Public License **
** along with this program; if not, see <http://www.gnu.org/licenses/>. **
*************************************************************************/
#ifndef FILEPATH_HPP
#define FILEPATH_HPP
#include <string>
#include <utility>
#include <vector>
class FilePath
{
class Directory {
public:
Directory (const std::string &dir) : _dirstr(dir) {}
Directory (std::string &&dir) : _dirstr(std::move(dir)) {}
bool operator == (const Directory &dir) const;
bool operator != (const Directory &dir) const {return !(*this == dir);}
explicit operator std::string () const {return _dirstr;}
private:
std::string _dirstr;
};
typedef std::vector<Directory> Directories;
public:
FilePath (const std::string &path);
FilePath (const std::string &path, bool isfile) : FilePath(path, isfile, "") {}
FilePath (const std::string &path, bool isfile, const std::string ¤t_dir);
std::string absolute (bool with_filename=true) const;
std::string relative (std::string reldir="", bool with_filename=true) const;
std::string basename () const;
std::string suffix () const;
void suffix (const std::string &s);
size_t depth () const {return _dirs.size();}
bool isFile () const {return !_fname.empty();}
bool empty () const {return _dirs.empty() && _fname.empty();}
const std::string& filename () const {return _fname;}
void filename (const std::string &fname) {_fname = fname;}
protected:
void init (std::string path, bool isfile, std::string current_dir);
void add (const std::string &elem);
private:
Directories _dirs;
std::string _fname;
#ifdef _WIN32
char _drive;
#endif
};
#endif
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