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+ /z2 ED w 0 gt {z1} {z1 z2 add neg} ifelse
+ h 0 gt {b neg}{z1} ifelse
+ rmoveto show grestore } if
+ dup t f moveto
+ g t L stroke
+ /i i w add def
+ } repeat
+ grestore
+ gsave
+ n 0 gt
+ % DG/SR modification begin - Nov. 7, 1997 - Patch 1
+ %{ 1 setlinecap [ 0 dx n div ] dy n div 2 div setdash }
+ { 1 setlinecap [ 0 dx n div ] dx n div 2 div setdash }
+ % DG/SR modification end
+ { 2 setlinecap } ifelse
+ /i y1 def
+ /f x1 dx mul n 0 gt { dx n div 2 div w mul sub } if def
+ /g x2 dx mul n 0 gt { dx n div 2 div w mul add } if def
+ y2 y1 sub h mul 1 add dup 1000 gt { pop 1000 } if
+ { newpath i dy mul dup x0 exch moveto
+ b 0 gt { gsave c i a cvs dup stringwidth pop
+ /z2 ED
+ w 0 gt {z1 z2 add neg} {z1} ifelse
+ h 0 gt {z1} {b neg} ifelse
+ rmoveto show grestore } if
+ dup f exch t moveto
+ g exch t L stroke
+ /i i h add def
+ } repeat
+ grestore
+} def
+%
+/ArcArrow {
+ /d ED /b ED /a ED
+ gsave
+ newpath 0 -1000 moveto clip
+ newpath
+ 0 1 0 0 b
+ grestore
+ c mul
+ /e ED
+ pop pop pop r a e d PtoC y add exch x add
+ exch r a PtoC y add exch x add exch b pop pop pop pop a e d CLW 8 div c
+ mul neg d
+} def
+%
+/Ellipse { /mtrx CM def T scale 0 0 1 5 3 roll arc mtrx setmatrix } def
+%
+/ArcAdjust { %%%% Vincent Guirardel
+% given a target length (targetLength) and an initial angle (angle0) [in the stack],
+% let M(angle0)=(rx*cos(angle0),ry*sin(angle0))=(x0,y0).
+% This computes an angle t such that (x0,y0) is at distance
+% targetLength from the point M(t)=(rx*cos(t),ry*sin(t)).
+% NOTE: this an absolute angle, it does not have to be added or substracted to angle0
+% contrary to TvZ's code.
+% To achieve, this, one iterates the following process: start with some angle t,
+% compute the point M' at distance targetLength of (x0,y0) on the semi-line [(x0,y0) M(t)].
+% Now take t' (= new angle) so that (0,0) M(t') and M' are aligned.
+%
+% Another difference with TvZ's code is that we need d (=add/sub) to be defined.
+% the value of d = add/sub is used to know on which side we have to move.
+% It is only used in the initialisation of the angle before the iteration.
+%
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% Input stack: 1: target length 2: initial angle
+% variables used : rx, ry, d (=add/sub)
+%
+ /targetLength ED /angle0 ED
+ /x0 rx angle0 cos mul def
+ /y0 ry angle0 sin mul def
+% we are looking for an angle t such that (x0,y0) is at distance targetLength
+% from the point M(t)=(rx*cos(t),ry*sin(t)))
+%initialisation of angle (using 1st order approx = TvZ's code)
+ targetLength 57.2958 mul
+ angle0 sin rx mul dup mul
+ angle0 cos ry mul dup mul
+ add sqrt div
+% if initialisation angle is two large (more than 90 degrees) set it to 90 degrees
+% (if the ellipse is very curved at the point where we draw the arrow, %
+% the value can be much more than 360 degrees !)
+% this should avoid going on the wrong side (more than 180 degrees) or go near
+% a bad attractive point (at 180 degrees)
+ dup 90 ge { pop 90 } if
+ angle0 exch d % add or sub
+% maximum number of times to iterate the iterative procedure:
+% iterative procedure: takes an angle t on top of stack, computes a
+% better angle (and put it on top of stack)
+ 30 { dup
+% compute distance D between (x0,y0) and M(t)
+ dup cos rx mul x0 sub dup mul exch sin ry mul y0 sub dup mul add sqrt
+% if D almost equals targetLength, we stop
+ dup targetLength sub abs 1e-5 le { pop exit } if
+% stack now contains D t
+% compute the point M(t') at distance targetLength of (x0,y0) on the semi-line [(x0,y0) M(t)]:
+% M(t')= ( (x(t)-x0)*targetLength/d+x0 , (y(t)-y0)*targetLength/d+y0 )
+ exch dup cos rx mul x0 sub exch sin ry mul y0 sub
+% stack contains: y(t)-y0, x(t)-x0, d
+ 2 index Div targetLength mul y0 add ry Div exch
+ 2 index Div targetLength mul x0 add rx Div
+% stack contains x(t')/rx , y(t')/ry , d
+% now compute t', and remove D from stack
+ atan exch pop
+ } repeat
+% we don't look at what happened... in particular, if targetLength is greater
+% than the diameter of the ellipse...
+% the final angle will be around /angle0 + 180. maybe we should treat this pathological case...
+% after iteration, stack contains an angle t such that M(t) is the tail of the arrow
+% to give back the result as a an angle relative to angle0 we could add the following line:
+% angle0 sub 0 exch d
+%
+% begin bug fix 2006-01-11
+% we want to adjust the new angle t' by a multiple of 360 so that | t'-angle0 | <= 180
+%(we don't want to make the ellipse turn more or less than it should)...
+dup angle0 sub dup abs 180 gt { 180 add 360 div floor 360 mul sub } { pop } ifelse
+% end bug fix
+} def
+%
+/EllipticArcArrow {
+ /d ED % is add or sub
+ /b ED % arrow procedure
+ /a1 ED % angle
+ gsave
+ newpath
+ 0 -1000 moveto
+ clip % Set clippath far from arrow.
+ newpath
+ 0 1 0 0 b % Draw arrow to determine length.
+ grestore
+% Length of arrow is on top of stack. Next 3 numbers are junk.
+%
+ a1 exch ArcAdjust % Angular position of base of arrow.
+ /a2 ED
+ pop pop pop
+ a2 cos rx mul xOrig add % hv 2007-08-29 x->xOrig
+ a2 sin ry mul yOrig add % hv 2007-08-29 y->yOrig
+ a1 cos rx mul xOrig add %
+ a1 sin ry mul yOrig add %
+% Now arrow tip coor and base coor are on stack.
+ b pop pop pop pop % Draw arrow, and discard coordinates.
+ a2 CLW 8 div
+% change value of d (test it by looking if `` 1 1 d '' gives 2 or not )
+ 1 1 d 2 eq { /d { sub } def } { /d { add } def } ifelse
+ ArcAdjust
+% resets original value of d
+ 1 1 d 2 eq { /d { sub } def } { /d { add } def } ifelse % Adjust angle to give overlap.
+} def
+%%------------------ tvz/DG/hv (2004-05-10) end -------------------%%
+%
+/Rot { CP CP translate 3 -1 roll neg rotate NET } def
+%
+/RotBegin {
+ tx@Dict /TMatrix known not { /TMatrix { } def /RAngle { 0 } def } if
+ /TMatrix [ TMatrix CM ] cvx def
+ /a ED
+ a Rot /RAngle [ RAngle dup a add ] cvx def
+} def
+%
+/RotEnd { /TMatrix [ TMatrix setmatrix ] cvx def /RAngle [ RAngle pop ] cvx def } def
+%
+/PutCoor { gsave CP T CM STV exch exec moveto setmatrix CP grestore } def
+/PutBegin { /TMatrix [ TMatrix CM ] cvx def CP 4 2 roll T moveto } def
+/PutEnd { CP /TMatrix [ TMatrix setmatrix ] cvx def moveto } def
+/Uput { /a ED add 2 div /h ED 2 div /w ED /s a sin def /c a cos def /b s
+abs c abs 2 copy gt dup /q ED { pop } { exch pop } ifelse def /w1 c b
+div w mul def /h1 s b div h mul def q { w1 abs w sub dup c mul abs } {
+h1 abs h sub dup s mul abs } ifelse } def
+/UUput { /z ED abs /y ED /x ED q { x s div c mul abs y gt } { x c div s
+mul abs y gt } ifelse { x x mul y y mul sub z z mul add sqrt z add } { q
+{ x s div } { x c div } ifelse abs } ifelse a PtoC h1 add exch w1 add
+exch } def
+/BeginOL { dup (all) eq exch TheOL eq or { IfVisible not { Visible
+/IfVisible true def } if } { IfVisible { Invisible /IfVisible false def
+} if } ifelse } def
+/InitOL { /OLUnit [ 3000 3000 matrix defaultmatrix dtransform ] cvx def
+/Visible { CP OLUnit idtransform T moveto } def /Invisible { CP OLUnit
+neg exch neg exch idtransform T moveto } def /BOL { BeginOL } def
+/IfVisible true def } def
+end
+%-----------------------------------------------------------------------------%
+%
+% END pstricks.pro
+
+%%EndProcSet
+%%BeginProcSet: pst-algparser.pro 0 0
+% $Id: pst-algparser.pro 26 2008-06-14 11:50:02Z herbert $
+%%
+%% PostScript prologue for PSTricks algorithm parser
+%% Version 0.01, 2008/01/01
+%%
+%% This program can be redistributed and/or modified under the terms
+%% of the LaTeX Project Public License Distributed from CTAN archives
+%% in directory macros/latex/base/lppl.txt.
+%%
+%%-----------------------------------------------------------------------------%
+%
+/AlgParser { tx@AlgToPs begin AlgToPs end } def % Dominique Rodriguez
+%
+/tx@CoreAnalyzerDict 100 dict def tx@CoreAnalyzerDict begin
+%
+% PS ANALYZER FOR ALGEBRAIC EXPRESSION V1.12
+% E->T|E+T
+% T->FS|T*FS
+% FS -> F | +FS | -FS
+% F->P|F^SF
+% P->(E)|literal
+% literal->number|var|var[E]|func(params)
+% params->E|E,param
+% number->TOBEFINISHED
+%
+%% E expression, T term, SF signed factor, F factor, P power
+%
+%% parser
+%
+%% str
+%
+%% C->E<condition_operators>E
+%% STR index -> STR index+lenExpr
+/AnalyzeCond { AnalyzeExpr ReadCondOp AnalyzeExpr EvalCondOp } def
+%
+%% analyze Expression List (separator , or | )
+%% STR index -> STR index+lenExpr
+%% /AnalyzeListOfE {
+%% { NextNonBlankChar pop AnalyzeExpr%%dup Strlen eq { exit } if NextNonBlankChar
+%% NextNonBlankChar dup 0 eq { pop exit } if
+%% dup 44 ne 1 index 124 ne and { dup 41 ne { PROBLEMCONTACTBILLOU } { pop exit } ifelse } if
+%% pop NextNonBlankChar dup 0 eq { exit } if 124 ne { PROBLEMCONTACTBILLOU } if 1 add NextNonBlankChar 0 eq {toto} if } loop
+%% AnalyzeListOfEPostHook
+%% } def
+/AnalyzeListOfE {
+ /NotFirst false def
+ { NextNonBlankChar pop AnalyzeExpr
+ NotFirst { EvalListOfExpr } { /NotFirst true def } ifelse
+ dup Strlen eq { exit } if NextNonBlankChar
+ dup 44 ne 1 index 124 ne and
+ { dup 41 ne { PROBLEMCONTACTBILLOU } { pop exit } ifelse }
+ if pop 1 add } loop
+ AnalyzeListOfEPostHook
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% E->T|E+T
+%% STR index -> STR index+lenExpr
+/AnalyzeExpr {
+ AnalyzePreHook AnalyzeTerm IsEndingExpr
+ { dup 0 ne { 32 eq { NextNonBlankChar } if } { pop } ifelse }
+ { { RollOp 1 add NextNonBlankChar pop AnalyzeTerm PreEvalHook EvalAddSub IsEndingExpr { pop exit } if } loop }
+ ifelse
+ AnalyzePostHook
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% T->FS|T*FS
+%% STR index
+/AnalyzeTerm {
+ AnalyzePreHook AnalyzeSignedFactor IsEndingTerm
+ { dup 0 ne { 32 eq { NextNonBlankChar } if } { pop } ifelse }
+ { { RollOp 1 add NextNonBlankChar pop AnalyzeSignedFactor PreEvalHook EvalMulDiv IsEndingTerm { pop exit } if} loop }
+ ifelse
+ AnalyzePostHook
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% FS -> F | +FS | -FS
+%% STR index
+/AnalyzeSignedFactor {
+ AnalyzePreHook 2 copy get dup IsUnaryOp
+ { RollOp 1 add NextNonBlankChar pop AnalyzeSignedFactor EvalUnaryOp }
+ { pop AnalyzeFactor }
+ ifelse AnalyzePostHook
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% F->P|F^P
+%% STR index
+/AnalyzeFactor {
+ AnalyzePreHook AnalyzePower IsEndingFactor
+ { dup 0 ne { 32 eq { NextNonBlankChar } if } { pop } ifelse }
+ { { RollOp 1 add NextNonBlankChar pop AnalyzePower PreEvalHook EvalPower IsEndingFactor { pop exit } if} loop }
+ ifelse AnalyzePostHook
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% P->(E)|literal
+%% STR index
+/AnalyzePower {
+ %% depending of first char either a number, or a literal
+ 2 copy get dup 40 eq%%an open par
+ { pop 1 add NextNonBlankChar pop AnalyzeExpr 1 add NextNonBlankChar pop }
+ { AnalyzeLiteral }
+ ifelse
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% STR index STR[index] -> STR index
+%/AnalyzeLiteral { IsNumber { EvalNumber } { EvalLiteral } ifelse } def
+/AnalyzeLiteral { dup IsUnaryOp exch IsNumber or { EvalNumber } { EvalLiteral } ifelse } def%%dr 09102006
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% recognize + or -
+%% chr -> T/F
+/IsUnaryOp { dup 43 eq exch 45 eq or } bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% a number can contain only : 0123456789.
+%% chr -> T/F
+/IsNumber { dup 48 ge exch dup 57 le 3 -1 roll and exch 46 eq or } bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% STR index -> STR index number
+%% a number can be of the form [0-9]*.[0-9]*\([eE][+-]?[0-9]+\)?
+%% STR index -> STR index' number
+/ReadNumber {
+ exch dup 3 -1 roll dup 3 1 roll
+ %%read mantissa
+ { 1 add 2 copy dup Strlen eq { pop pop 0 exit } if get dup IsNumber not { exit } if pop } loop
+ dup 101 eq exch 69 eq or
+ %%% there is a "e" or "E" -> read exponant
+ { 1 add 2 copy get dup IsUnaryOp
+ { pop 1 add 2 copy get } if
+ { IsNumber not { exit } if 1 add 2 copy get } loop }
+ if
+ dup 4 1 roll
+ 3 -1 roll exch 1 index sub getinterval
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% a number can contain only : 0123456789.
+%% chr -> T/F
+/IsCondOp { dup 30 eq exch dup 60 ge exch 62 le and or } bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% STR index -> STR index number
+%% a number can be of the form [0-9]*.[0-9]*\([eE][+-]?[0-9]+\)?
+%% STR index -> STR index' number
+/ReadCondOp {
+ NextNonBlankChar 1 index 4 1 roll
+ { IsCondOp not { exit } if 1 add 2 copy get } loop
+ 2 copy 5 -1 roll
+ exch 1 index sub getinterval 3 1 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% a literal can contain only : 0123456789.
+%% chr -> T/F
+/IsLiteral {%
+ dup 48 ge exch dup 57 le 3 -1 roll and exch
+ dup 65 ge exch dup 90 le 3 -1 roll and 3 -1 roll or exch
+ dup 97 ge exch 122 le and or } bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% a literal can be of the form [a-zA-Z][a-zA-Z0-9]*\(\((Expression)\)|\(\[Expression\]\)\)?
+%% STR index -> literal STR index' nextchr
+/ReadLiteral {
+ exch dup 3 -1 roll dup 3 1 roll
+ %%read literal core
+ { 2 copy dup Strlen eq { pop pop 0 exit } if get dup IsLiteral not { exit } if pop 1 add } loop
+ 4 1 roll dup 5 1 roll 3 -1 roll exch 1 index sub getinterval 4 1 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% expr is ended by end of str or a clpar
+%% STR index -> STR index STR[index] T/F
+/IsEndingExpr {%
+ 2 copy dup Strlen eq
+ %% if end of str is reached -> end !
+ { pop pop 0 true }
+ %% ending chr -> clpar, comma, |, <, >, =, !,
+ {get dup dup 41 eq
+ exch dup 124 eq
+ exch dup 93 eq
+ exch dup 44 eq
+ exch dup 30 eq
+ exch dup 60 ge exch 62 le and or or or or or}
+ ifelse } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% expr is ended by end of str or a +-
+%% STR index -> STR index STR[index] T/F
+/IsEndingTerm { IsEndingExpr { true } { dup dup 43 eq exch 45 eq or } ifelse } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% expr is ended by end of str or */
+%% STR index -> STR index STR[index] T/F
+/IsEndingFactor { IsEndingTerm { true } { dup dup 42 eq exch 47 eq or } ifelse } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% expr is ended by end of str or ^
+%% STR index -> STR index STR[index] T/F
+/IsEndingPower { IsEndingFactor { true } { dup 94 eq } ifelse } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% STR index -> STR index STR[index]
+/NextNonBlankChar { { dup Strlen eq { 0 exit } if 2 copy get dup neBlkChar { exit } if pop 1 add } loop } bind def
+/neBlkChar { dup 32 ne exch dup 10 ne exch 9 ne and and } bind def
+%%%%%%%%%%%%%%%%%%%%%%%%
+%% DEBUG
+/BRK {false} def
+/BRKtrue {/BRK true def} def
+/BRKStop {BRK {BRKtoto} if } def
+/BRKEvalStop {BRK exch if } def
+/BRKBRK2true {BRK {BRK2true} if } def
+/BRK2 {false} def
+/BRK2true {/BRK2 true def} def
+/BRK2Stop {BRK2 {BRK2toto} if } def/BRK {false} def
+end
+%
+%-------------------------------------------------------------------------------%
+%
+/tx@AlgToPs 12 dict def tx@AlgToPs begin
+%
+%% algExpr -> PSVector
+/AlgToPs { tx@CoreAnalyzerDict begin InitParser AnalyzeListOfE pop pop EndingSequence end } def
+/EndingSequence { ExpressionVector aload length /end cvx exch 1 add array astore } def
+/InitParser { /ExpressionVector [ /tx@AddMathFunc cvx /begin cvx ] def dup length /Strlen exch def 0 } def
+/Strlen 0 def
+/EvalListOfExpr {} def%
+/EvalNumber {%
+ ReadNumber cvr /ExpressionVector ExpressionVector aload length dup 3 add -1 roll cvx
+ exch 1 add array astore def NextNonBlankChar pop } def
+/EvalAddSub {%
+ /ExpressionVector ExpressionVector aload length dup 5 add -1 roll
+ 43 eq { /add } { /sub } ifelse cvx exch 1 add array astore def
+} def
+/EvalMulDiv {%
+ /ExpressionVector ExpressionVector aload length dup 5 add -1 roll
+ 42 eq { /mul } { /div } ifelse cvx exch 1 add array astore def
+} def
+/EvalPower {%
+ /ExpressionVector ExpressionVector aload length dup 5 add -1 roll
+ pop /exp cvx exch 1 add array astore def
+} def
+/EvalLiteral {%
+ ReadLiteral
+ dup 40 eq%%% there is an open par -> function call
+ { pop 2 index
+ dup (Sum) eq { EvalSum }
+ { dup (IfTE) eq { EvalCond }
+ { dup (Derive) eq { pop EvalDerive }
+ { pop 1 add NextNonBlankChar pop AnalyzeListOfE 2 index TrigoFunc
+ /ExpressionVector ExpressionVector aload length dup 5 add -1 roll cvn cvx
+ exch 1 add array astore def 1 add NextNonBlankChar pop } ifelse } ifelse} ifelse }
+ { /ExpressionVector ExpressionVector aload length dup 6 add -1 roll cvn cvx exch 1 add array astore def
+ dup 91 eq%%% there is an open bracket -> vector element
+ { pop 1 add NextNonBlankChar pop AnalyzeExpr
+ /ExpressionVector ExpressionVector aload length /cvi cvx exch /get cvx exch 2 add array astore def 1 add }
+ { pop NextNonBlankChar pop }
+ ifelse}
+ ifelse
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% the derive function : Derive(n,f(x))
+%% firstparindex lastparindex ->
+/EvalDerive {
+ %% manage the function descripiton
+ 1 add ReadNumber 3 1 roll NextNonBlankChar
+ 44 ne { ANALYZER_ERROR_missing_second_comma_in_Sum } if
+ 1 add NextNonBlankChar pop
+ 3 -1 roll cvi
+ dup 0 eq
+ { pop AnalyzeExpr 3 -1 roll pop 1 add }
+ { 1 sub 3 1 roll (x) exch tx@Derive begin DeriveIndexed end 4 -1 roll
+ { (x) tx@Derive begin Derive end } repeat
+ ExpressionVector exch /ExpressionVector [] def
+ AlgToPs aload length
+ /ExpressionVector 1 index 3 add -1 roll aload length dup 3 add -1 roll /l2 exch def /l1 exch def
+ l1 l2 add 1 add l2 neg roll l1 l2 add array astore def 3 -1 roll pop 1 add
+ 1 index length /Strlen exch def } ifelse
+} def
+/EvalSum {%
+ pop 1 add NextNonBlankChar pop
+ %% read the variable name
+ ReadLiteral pop NextNonBlankChar
+ 44 ne { ANALYZER_ERROR_missing_first_comma_in_Sum } if
+ %% read the initial value
+ 1 add NextNonBlankChar pop ReadNumber cvi 3 1 roll
+ 2 copy get 44 ne { ANALYZER_ERROR_missing_second_comma_in_Sum } if
+ %% read the increment value
+ 1 add NextNonBlankChar pop ReadNumber cvi 3 1 roll
+ 2 copy get 44 ne { ANALYZER_ERROR_missing_second_comma_in_Sum } if
+ %% read the limit value
+ 1 add NextNonBlankChar pop ReadNumber cvi 3 1 roll
+ 2 copy get 44 ne { ANALYZER_ERROR_missing_second_comma_in_Sum } if
+ /ExpressionVector ExpressionVector aload length dup 7 add -3 roll 0 4 1 roll
+ 5 -1 roll 4 add array astore def
+ %% keep ExpressionVector for later and create a new one for internal Sum computation
+ ExpressionVector 3 1 roll /ExpressionVector [ 6 -1 roll cvn /exch cvx /def cvx ] def
+ 1 add NextNonBlankChar pop AnalyzeExpr
+ %% add each term
+ /ExpressionVector ExpressionVector aload length 1 add /add cvx exch array astore def
+ /ExpressionVector 4 -1 roll aload length ExpressionVector cvx /for cvx 3 -1 roll 2 add
+ array astore def 3 -1 roll pop 1 add
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Convert to radians if trigo function call
+%% (name) ->
+/TrigoFunc {
+ dup (cos) eq 1 index (sin) eq or exch (tan) eq or
+ { /ExpressionVector ExpressionVector aload length Pi /div cvx 180 /mul cvx 5 -1 roll 4 add
+ array astore def
+ } if
+} def
+/EvalCond {%
+ pop 1 add AnalyzeCond NextNonBlankChar
+ 44 ne { ANALYZER_ERROR_missing_first_comma_in_IfTE } if
+ ExpressionVector 3 1 roll /ExpressionVector [] def
+ 1 add AnalyzeExpr ExpressionVector 3 1 roll /ExpressionVector [] def
+ NextNonBlankChar 44 ne { ANALYZER_ERROR_missing_second_comma_in_IfTE } if
+ 1 add AnalyzeExpr
+ NextNonBlankChar 41 ne { ANALYZER_ERROR_missing_ending parenthesis_in_IfTE } if
+ ExpressionVector
+ /ExpressionVector 6 -1 roll aload length dup
+ 6 add -1 roll cvx exch dup 4 add -1 roll cvx /ifelse cvx 3 -1 roll 3 add array astore def
+ 1 add 3 -1 roll pop
+} def
+%% CondOp STR index
+/EvalCondOp {%
+ 3 -1 roll
+ dup (=) eq { /eq } {%
+ dup (<) eq { /lt } {%
+ dup (>) eq { /gt } {%
+ dup (>=) eq { /ge } {%
+ dup (<=) eq { /ge } {%
+ dup (!=) eq { /ne } { ERROR_non_valid_conditional_operator }
+ ifelse } ifelse } ifelse } ifelse } ifelse } ifelse
+ cvx exch pop
+ /ExpressionVector ExpressionVector aload length dup 3 add -1 roll exch 1 add array astore def } def
+/EvalUnaryOp {
+ 3 -1 roll 45 eq { /ExpressionVector ExpressionVector aload length /neg cvx exch 1 add array astore def } if
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% H O O K S
+/AnalyzePreHook {} bind def
+/PreEvalHook {} bind def
+/AnalyzeListOfEPostHook {} bind def
+/AnalyzePostHook {} def
+/RollOp { 3 1 roll } bind def
+end %tx@CoreAnalyzerDict
+%
+%--------------------------------------------------------------------%
+%
+/tx@Derive 41 dict def tx@Derive begin
+%%increase ^^ for each function added
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% algExpr variable -> PSVector
+/Derive {%
+ 10240 string 3 1 roll 0 3 1 roll
+ /Variable exch def
+ tx@CoreAnalyzerDict begin InitParser AnalyzeListOfE end
+} def
+/Strlen 0 def
+/InitParser { dup length /Strlen exch def 0 } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% algExpr variable index -> PSVector
+/DeriveIndexed {%
+ 3 1 roll 10240 string 3 1 roll 0 3 1 roll
+ /Variable exch def
+ tx@CoreAnalyzerDict begin InitParser pop 4 -1 roll AnalyzeExpr 4 -2 roll pop pop 4 -2 roll exch pop end
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (u,v)'=-(u',v')
+/EvalListOfExpr {%
+ 4 2 roll 2 copy 9 -1 roll dup length 4 1 roll putinterval add AddPipe
+ 2 copy 7 -1 roll dup length 4 1 roll putinterval add
+ 6 -2 roll pop pop
+ 2 copy pop 0 6 2 roll GetIntervalNewStr 5 1 roll 2 copy 0 exch getinterval 6 1 roll } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (-u)'=-(u')
+/EvalUnaryOp {
+ 4 -2 roll 4 index (0) eq
+ { (0) StrConcat 7 -1 roll pop }
+ { 7 -1 roll 45 eq
+ { AddSub AddOpPar true } { false } ifelse
+ 3 1 roll 5 index StrConcat 3 -1 roll { AddClPar } if } ifelse
+ 2 copy pop 0 6 2 roll GetIntervalNewStr
+ 7 -2 roll pop pop 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (number)'=0
+/EvalNumber { ReadNumber (0) 6 2 roll } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (u+v)'=u'+v'
+/EvalAddSub {%
+ 7 index dup (0) eq
+ { pop true }%% du=0 nothing added
+ { dup length exch 5 index 5 index 3 -1 roll putinterval 4 -1 roll add 3 1 roll false }
+ ifelse
+ 5 index dup (0) eq
+ { pop { (0) } { 4 -2 roll 2 copy pop 0 6 2 roll GetIntervalNewStr } ifelse }%%dv=0
+ { exch
+ { 5 -2 roll 7 index 45 eq { AddSub } if false } %%nothing yet added
+ { 5 -2 roll 7 index 43 eq%%something yet added
+ { AddAdd false } { AddSub AddOpPar true } ifelse }
+ ifelse 11 1 roll
+ 3 -1 roll StrConcat 10 -1 roll { AddClPar } if
+ 2 copy pop 0 6 2 roll GetIntervalNewStr }
+ ifelse
+ mark 11 -5 roll cleartomark 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (u*v)' or (u/v)'
+/EvalMulDiv { 6 index 42 eq {EvalMul} {EvalDiv} ifelse } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (u*v)'=u'*v+u*v'
+/EvalMul {%
+ 4 -2 roll 7 index dup (0) eq
+ { pop false }%%du=0
+ { (1) eq%%du=1
+ { false }
+ { AddOpPar 7 index StrConcat AddClPar AddMul AddOpPar true } ifelse
+ 3 1 roll 6 index StrConcat 3 -1 roll { AddClPar } if
+ true }%%du!=0
+ ifelse
+ 5 1 roll 5 index (0) eq
+ { 5 -1 roll not { (0) StrConcat } if }%%dv=0
+ { 5 -1 roll { AddAdd } if
+ 4 index (1) eq
+ { 8 index StrConcat }
+ { AddOpPar 8 index StrConcat AddClPar AddMul AddOpPar 4 index StrConcat AddClPar }
+ ifelse
+ }%%dv!=0
+ ifelse
+ 2 copy pop 0 6 2 roll GetIntervalNewStr
+ mark 11 -5 roll cleartomark 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (u/v)'=(u'*v-u*v')/v^2
+/EvalDiv {%
+ 4 -2 roll
+ 4 index (0) eq%%dv=0 -> u'/v
+ { 7 index (0) eq { (0) StrConcat } { AddOpPar 7 index StrConcat AddClPar AddDiv 5 index StrConcat } ifelse }
+ { 7 index dup (0) eq
+ { pop }%%du=0
+ { (1) eq%%du=1
+ { false }
+ { AddOpPar 7 index StrConcat AddClPar AddMul AddOpPar true } ifelse
+ 3 1 roll 6 index StrConcat 3 -1 roll { AddClPar } if}%%du!=0
+ ifelse
+ AddSub
+ 4 index (1) eq
+ { 8 index StrConcat }
+ { AddOpPar 8 index StrConcat AddClPar AddMul AddOpPar 4 index StrConcat AddClPar }
+ ifelse
+ %}%%dv!=0
+ 2 copy GetIntervalNewStr 3 1 roll pop 0 AddOpPar 3 -1 roll StrConcat AddClPar
+ AddDiv AddOpPar 5 index StrConcat AddClPar 2 copy (^2) putinterval 2 add }
+ ifelse
+ 2 copy pop 0 6 2 roll GetIntervalNewStr
+ mark 11 -5 roll cleartomark 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% str1 index str2 -> str1 index
+/StrConcat { dup length 4 2 roll 2 copy 6 -1 roll putinterval 3 -1 roll add } bind def
+/GetIntervalNewStr { 0 exch getinterval dup length string copy } bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (u^v)'=(u^v)'=u'vu^(v-1)+v'u^(v)ln(u)
+/EvalPower {%
+ 4 -2 roll 7 index (0) eq
+ {%%if du=0 then (u^v)'=v'ln(u)u^v
+ 4 index (0) eq
+ { (0) StrConcat }%%if dv=0 then (u^v)'=0
+ { 4 index (1) ne { AddOpPar 4 index StrConcat (\)*) StrConcat } if
+ 8 index (e) ne { (ln\() StrConcat 8 index StrConcat (\)*) StrConcat } if
+ AddOpPar 8 index StrConcat (\)^\() StrConcat 5 index StrConcat AddClPar } ifelse
+ }
+ {%%du!=0
+ 4 index (0) eq
+ {%%if dv=0 then (u^v)'=vu'u^(v-1)
+ 5 index dup IsStrNumber
+ { dup (0) eq
+ { StrConcat }
+ { dup dup (1) eq exch (1.0) eq or
+ { StrConcat }
+ { StrConcat
+ 7 index dup (1) ne exch (1.0) ne and%%%dr 09102006 insert du if <> 1
+ { (*\() StrConcat 7 index StrConcat (\)) StrConcat } if%%%dr 09102006
+ (*\() StrConcat 8 index StrConcat (\)) StrConcat
+ 5 index dup dup (2) eq exch (2.0) eq or
+ { pop } { cvr 1 sub 20 string cvs 3 1 roll (^) StrConcat 3 -1 roll StrConcat } ifelse } ifelse } ifelse }
+ { pop AddOpPar 5 index StrConcat (\)*\() StrConcat 8 index StrConcat (\)^\() StrConcat
+ 5 index StrConcat (-1\)) StrConcat } ifelse
+ }
+ {%%if dv!=0 and du!=0 then (u^v)'=u'vu^(v-1)+v'u^(v)ln(u)
+ 7 index (1) ne { AddOpPar 7 index StrConcat (\)*) StrConcat } if
+ AddOpPar 5 index StrConcat (\)*\() StrConcat
+ 8 index StrConcat (\)^\() StrConcat
+ 5 index StrConcat (-1\)+\() StrConcat
+ 4 index (1) ne { 4 index StrConcat (\)*\() StrConcat } if
+ 8 index StrConcat (\)^\() StrConcat
+ 5 index StrConcat (\)*ln\() StrConcat
+ 8 index StrConcat AddClPar
+ } ifelse
+ } ifelse
+ 2 copy pop 0 6 2 roll GetIntervalNewStr
+ mark 11 -5 roll cleartomark 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% str -> true/false
+/IsStrNumber {%
+ true exch
+ { dup 48 lt exch dup 57 gt 3 -1 roll or
+ exch dup 46 ne%%.
+ exch dup 43 ne%%+
+ exch 45 ne%%-
+ and and and { pop false } if } forall
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% literal switch -> func call, vector, variables
+/EvalLiteral {%
+ ReadLiteral dup 40 eq%%% there is an open par -> function call
+ { pop (EvalFunc_ ) 9 4 index StrConcat 0 exch getinterval cvn cvx exec }
+ { dup 91 eq%%% there is an open bracket -> vector element
+ { ERROR_vector_not_yet_implemented }
+ { pop EvalVariable }
+ ifelse }
+ ifelse
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% first last parpos Expr[first:parpos-1] ->
+/EvalVariable { 2 index Variable eq { (1) } { (0) } ifelse 4 -1 roll exch 6 2 roll } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% (f(u))'=u'f'(u)
+/EvalFunc {
+ 4 2 roll 4 index (1) ne
+ { AddOpPar 4 index StrConcat (\)*) StrConcat } if
+ (Eval ) 4 8 index StrConcat 0 exch getinterval cvn cvx exec
+ 2 copy pop 0 6 2 roll GetIntervalNewStr
+ mark 9 -3 roll cleartomark 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Func derivative -> Eval<func>
+/EvalFunc_sin {%
+ PreCommonFunc
+ { (cos\() StrConcat 5 index StrConcat AddClPar } if
+ PostCommonFunc } def
+/EvalFunc_cos {%
+ PreCommonFunc
+ { (\(-sin\() StrConcat 5 index StrConcat (\)\)) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_tan {%
+ PreCommonFunc
+ { dup 0 eq { (1) StrConcat } { 1 sub } ifelse (/cos\() StrConcat 5 index StrConcat (\)^2) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_asin {%
+ PreCommonFunc
+ { (1/sqrt\(1-\() StrConcat 5 index StrConcat (\)^2\)\)) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_acos {%
+ PreCommonFunc
+ { (-1/sqrt\(1-\() StrConcat 5 index StrConcat (\)^2\)\)) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_atg {%
+ PreCommonFunc
+ { (1/\(1+\() StrConcat 5 index StrConcat (\)^2\)\)) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_ln {%
+ PreCommonFunc
+ { dup 0 eq { (1) StrConcat } { 1 sub } ifelse (/\() StrConcat 5 index StrConcat AddClPar } if
+ PostCommonFunc } def
+/EvalFunc_exp {%
+ PreCommonFunc
+ { (exp\() StrConcat 5 index StrConcat AddClPar } if
+ PostCommonFunc } def
+/EvalFunc_sqrt {%
+ PreCommonFunc
+ { dup 0 eq { (1) StrConcat } { 1 sub } ifelse (/\(2*sqrt\() StrConcat 5 index StrConcat (\)\)) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_Fact {%
+ PreCommonFunc { ERROR_no_variable_expression_in_Fact } if
+ PostCommonFunc } def
+/EvalFunc_sh {%
+ PreCommonFunc
+ { (ch\() StrConcat 5 index StrConcat AddClPar } if
+ PostCommonFunc } def
+/EvalFunc_ch {%
+ PreCommonFunc
+ { (sh\() StrConcat 5 index StrConcat AddClPar } if
+ PostCommonFunc } def
+/EvalFunc_th {%
+ PreCommonFunc
+ { dup 0 eq { (1) StrConcat } { 1 sub } ifelse (/ch\() StrConcat 5 index StrConcat (\)^2) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_Argsh {%
+ PreCommonFunc
+ { (1/sqrt\(1+\() StrConcat 5 index StrConcat (\)^2\)\)) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_Argch {%
+ PreCommonFunc
+ { (1/sqrt\(\() StrConcat 5 index StrConcat (\)^2-1\)\)) StrConcat } if
+ PostCommonFunc } def
+/EvalFunc_Argth {%
+ PreCommonFunc
+ { (1/\(1-\() StrConcat 5 index StrConcat (\)^2\)\)) StrConcat } if
+ PostCommonFunc } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+/PreCommonFunc {
+ 1 add NextNonBlankChar pop 3 -1 roll 5 1 roll AnalyzeExpr 1 add NextNonBlankChar pop
+ 4 2 roll 4 index (0) eq
+ { (0) StrConcat false }
+ { 4 index (1) ne { AddOpPar 4 index StrConcat (\)*) StrConcat } if true } ifelse
+} def
+/PostCommonFunc {
+ 2 copy pop 0 6 2 roll GetIntervalNewStr
+ mark 9 -3 roll cleartomark 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+/EvalFunc_Derive {%
+ 1 add ReadNumber cvi 1 add dup cvr log 1 add cvi string cvs
+ 4 -1 roll pop 5 1 roll 1 add NextNonBlankChar pop AnalyzeExpr 1 add
+ 4 -2 roll (Derive\() StrConcat 7 -1 roll StrConcat (,) StrConcat 6 -1 roll StrConcat AddClPar
+ 2 copy pop 0 6 2 roll GetIntervalNewStr 6 -1 roll pop 2 index 6 index dup 4 index exch sub getinterval
+ exch 6 2 roll } def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% literal switch -> func call, vector, variables
+/EvalFunc_Sum {%
+ 1 add NextNonBlankChar pop
+ %% read the variable name
+ ReadLiteral pop 3 -1 roll pop NextNonBlankChar
+ 44 ne { ANALYZER_ERROR_missing_first_comma_in_Sum } if
+ %% read the initial value
+ 1 add NextNonBlankChar pop ReadNumber pop
+ 2 copy get 44 ne { ANALYZER_ERROR_missing_second_comma_in_Sum } if
+ %% read the increment value
+ 1 add NextNonBlankChar pop ReadNumber pop
+ 2 copy get 44 ne { ANALYZER_ERROR_missing_third_comma_in_Sum } if
+ %% read the limit value
+ 1 add NextNonBlankChar pop ReadNumber pop
+ 2 copy get 44 ne { ANALYZER_ERROR_missing_fourth_comma_in_Sum } if
+ 1 add NextNonBlankChar pop dup 6 1 roll 3 -1 roll pop AnalyzeExpr 1 add NextNonBlankChar pop
+ 4 -2 roll 3 index 8 index dup 9 index exch sub getinterval StrConcat
+ 4 index StrConcat AddClPar
+ 2 copy pop 0 6 2 roll GetIntervalNewStr
+ mark 9 -3 roll cleartomark 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% literal switch -> func call, vector, variables
+/EvalFunc_IfTE {%
+ 3 -1 roll pop 1 add NextNonBlankChar pop SkipCond
+ NextNonBlankChar
+ 44 ne { ANALYZER_ERROR_missing_first_comma_in_IfTE } if
+ 1 add NextNonBlankChar pop dup 5 1 roll
+ AnalyzeExpr NextNonBlankChar
+ 44 ne { ANALYZER_ERROR_missing_second_comma_in_IfTE } if
+ 1 add NextNonBlankChar pop
+ AnalyzeExpr 1 add NextNonBlankChar pop
+ 4 -2 roll 3 index 10 index dup 11 index exch sub getinterval StrConcat
+ 6 index StrConcat (,) StrConcat 4 index StrConcat AddClPar
+ 2 copy pop 0 6 2 roll GetIntervalNewStr
+ mark 11 -5 roll cleartomark 2 index 6 index dup 4 index exch sub getinterval exch 6 2 roll
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% advance in str until a comma is found (no error detection!)
+%% str index -> str index'
+/SkipCond { { 1 add 2 copy get 44 eq {exit } if } loop } bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Convert to radians if trigo function call
+%% (name) ->
+/TrigoFunc {
+ dup (cos) eq 1 index (sin) eq or exch (tan) eq or
+ { /ExpressionVector ExpressionVector aload length Pi /div cvx 180 /mul cvx 5 -1 roll 4 add
+ array astore def
+ } if
+} def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% No derivative for condition....
+/EvalCondOp { 3 -1 roll pop } bind def
+/PutIntervalOneAdd {putinterval 1 add} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Add open parenthesis in string at the given index
+%% str index -> str index+1
+/AddOpPar {2 copy (\() PutIntervalOneAdd} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Add close parenthesis in string at the given index
+%% str index -> str index+1
+/AddClPar {2 copy (\)) PutIntervalOneAdd} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Add 0 in string at the given index
+%% str index -> str index+1
+/AddZero {2 copy (0) PutIntervalOneAdd} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Add open parenthesis in string at the given index
+%% str index -> str index+1
+/AddMul {2 copy (*) PutIntervalOneAdd} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Add open parenthesis in string at the given index
+%% str index -> str index+1
+/AddDiv {2 copy (/) PutIntervalOneAdd} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Add a plus sign in string at the given index
+%% str index -> str index+1
+/AddAdd {2 copy (+) PutIntervalOneAdd} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Add a minus sign in string at the given index
+%% str index -> str index+1
+/AddSub {2 copy (-) PutIntervalOneAdd} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Add a pipe sign in string at the given index
+%% str index -> str index+1
+/AddPipe {2 copy (|) PutIntervalOneAdd} bind def
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% H O O K S
+/AnalyzePreHook { dup 5 1 roll } bind def
+/PreEvalHook {} def
+/AnalyzePostHook { 7 -1 roll pop } bind def
+/AnalyzeListOfEPostHook { 6 -1 roll mark 6 1 roll cleartomark } bind def
+/RollOp { 5 1 roll } bind def
+end%%%tx@CoreAnalyzerDict
+/tx@AddMathFunc 12 dict def tx@AddMathFunc begin
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% NEW FUNC
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% function arcsine in radians asin(x)=atan(x/sqrt(1-x^2))
+%% x -> theta
+/asin {%
+ dup abs 1 gt { EQDFasinrangeerror } if
+ dup dup dup mul 1 exch sub sqrt atan exch 0 lt { 360 sub } if DegtoRad
+} def
+%% function arccosine in radians acos(x)=atan(sqrt(1-x^2)/x)
+%% x -> theta
+/acos {%
+ dup abs 1 gt { EQDFacosrangeerror } if
+ dup dup mul 1 exch sub sqrt exch atan DegtoRad
+} def
+%% function arctangent in radians
+%% x -> theta
+/atg { 1 atan dup 90 gt { 360 sub } if DegtoRad } bind def
+%% HYPERBOLIC FUNCTIONS
+/sh { dup Ex exch neg Ex sub 2 div } def
+/ch { dup Ex exch neg Ex add 2 div } def
+/th { dup sh exch ch div } def
+/Argsh { dup dup mul 1 add sqrt add ln } def
+/Argch { dup dup mul 1 sub sqrt add ln } def
+/Argth { dup 1 add exch 1 exch sub div ln 2 div } def
+%% modified exponential funtion for 0
+%% x n -> x^n
+/Exp { dup 0 eq { pop pop 1 } { exp } ifelse } bind def
+%% modified exponential funtion for 0
+%% x -> e^x
+/Ex { Euler exch exp } bind def
+%%
+%% factorial function
+%% n -> n!
+/Fact { 1 exch 2 exch 1 exch { mul } for } bind def
+/fact { Fact } bind def
+end
+%
+% END pstricks.pro
+
+%%EndProcSet
+%%BeginProcSet: pst-dots.pro 0 0
+% $Id: pst-dots.pro 22 2008-04-18 16:03:12Z herbert $
+%
+%% PostScript prologue for pstricks.tex.
+%% Version 2.01, 2008/04/18
+%%
+%% For distribution, see pstricks.tex.
+%%
+%% Timothy Van Zandt <tvz@Princeton.EDU>
+%%
+%% This program can be redistributed and/or modified under the terms
+%% of the LaTeX Project Public License Distributed from CTAN archives
+%% in directory macros/latex/base/lppl.txt.
+%%
+%% Modified by Etienne Riga - Dec. 16, 1999
+%% Modified by Etienne Riga - 2005/01/01 (er)
+%% to add /Diamond, /SolidDiamond and /BoldDiamond
+%% Modified by Herbert Voss (hv) - 2008/04/17
+%
+10 dict dup begin % hold local
+ /FontType 3 def
+ /FontMatrix [.001 0 0 .001 0 0] def
+ /FontBBox [-571.5 -742.5 571.5 742.5] def
+% /FontBBox [-1000 -1000 1000 1000] def % See end of file in /BuildGlyph
+ /Encoding 256 array def
+ 0 1 255 {Encoding exch /.notdef put} for % fill the array with /.notdef
+ Encoding % replace with given dot names
+ dup (b) 0 get /Bullet put % get the numerical position of b in ASCII
+% % and save /Bullet at this place in Encoding
+ dup (c) 0 get /Circle put
+ dup (C) 0 get /BoldCircle put % 67
+ dup (u) 0 get /SolidTriangle put
+ dup (t) 0 get /Triangle put
+ dup (T) 0 get /BoldTriangle put
+ dup (r) 0 get /SolidSquare put
+ dup (s) 0 get /Square put
+ dup (S) 0 get /BoldSquare put
+ dup (q) 0 get /SolidPentagon put
+ dup (p) 0 get /Pentagon put
+ dup (P) 0 get /BoldPentagon put
+%%%
+ dup (k) 0 get /Asterisk put
+ dup (K) 0 get /BoldAsterisk put
+ dup (J) 0 get /SolidAsterisk put
+ dup (h) 0 get /Hexagon put
+ dup (H) 0 get /BoldHexagon put
+ dup (G) 0 get /SolidHexagon put
+ dup (a) 0 get /Add put
+ dup (A) 0 get /BoldAdd put % 65
+ dup (x) 0 get /Mul put
+ dup (X) 0 get /BoldMul put
+ dup (m) 0 get /Oplus put
+ dup (M) 0 get /BOplus put
+ dup (e) 0 get /SolidOplus put
+ dup (n) 0 get /Otimes put
+ dup (N) 0 get /BOtimes put
+ dup (E) 0 get /SolidOtimes put
+ dup (i) 0 get /Bar put
+ dup (I) 0 get /BoldBar put
+ dup (l) 0 get /SolidDiamond put
+ dup (d) 0 get /Diamond put
+ (D) 0 get /BoldDiamond put
+%%%
+/CharProcs 47 dict def
+CharProcs begin
+ /CirclePath {0 0 500 0 360 arc closepath} def
+ /Bullet {CirclePath fill} def
+ /Circle {CirclePath .9 .9 scale CirclePath eofill} def
+ /BoldCircle {CirclePath .8 .8 scale CirclePath eofill} def
+ /TrianglePath {0 660 moveto -571.5 -330 lineto 571.5 -330 lineto closepath} def
+ /SolidTriangle {TrianglePath fill} def
+ /Triangle {TrianglePath .85 .85 scale TrianglePath eofill} def
+ /BoldTriangle {TrianglePath .7 .7 scale TrianglePath eofill} def
+ /SquarePath {-450 450 moveto 450 450 lineto 450 -450 lineto -450 -450 lineto closepath} def
+ /SolidSquare {SquarePath fill} def
+ /Square {SquarePath .89 .89 scale SquarePath eofill} def
+ /BoldSquare {SquarePath .78 .78 scale SquarePath eofill} def
+ /PentagonPath {
+ -337.8 -465 moveto 337.8 -465 lineto 546.6 177.6 lineto
+ 0 574.7 lineto -546.6 177.6 lineto closepath
+ } def
+ /SolidPentagon {PentagonPath fill} def
+ /Pentagon {PentagonPath .89 .89 scale PentagonPath eofill} def
+ /BoldPentagon {PentagonPath .78 .78 scale PentagonPath eofill} def
+%-------------- hv begin 2004/07/25 from: er 2003/03/24
+ /HexagonPath {
+ 0 550 moveto -476 275 lineto -476 -275 lineto
+ 0 -550 lineto 476 -275 lineto 476 275 lineto closepath
+ } def
+ /SolidHexagon {HexagonPath fill} def
+ /Hexagon {HexagonPath .89 .89 scale HexagonPath eofill} def
+ /BoldHexagon {HexagonPath .79 .79 scale HexagonPath eofill} def
+ /AsteriskPath {
+ 20 0 moveto 10 250 180 500 0 500 curveto
+ -180 500 -10 250 -20 0 curveto closepath
+ } def
+ /Asterisk {
+ AsteriskPath 60 rotate AsteriskPath 60 rotate AsteriskPath
+ 60 rotate AsteriskPath 60 rotate AsteriskPath 60 rotate AsteriskPath fill
+ } def
+ /Basterp {50 250 220 500 0 500 curveto -220 500 -50 250 -50 30 cos 100 mul curveto} def
+ /BoldAsteriskPath {
+ 50 30 cos 100 mul moveto Basterp
+ 60 rotate Basterp 60 rotate Basterp
+ 60 rotate Basterp 60 rotate Basterp
+ 60 rotate Basterp closepath
+ } def
+ /BoldAsterisk {BoldAsteriskPath fill} def
+ /SolidAsterisk {CirclePath .9 .9 scale BoldAsteriskPath eofill} def
+ /CrossPath {
+ 40 550 moveto -40 550 lineto -40 40 lineto -550 40 lineto
+ -550 -40 lineto -40 -40 lineto -40 -550 lineto 40 -550 lineto
+ 40 -40 lineto 550 -40 lineto 550 40 lineto 40 40 lineto closepath
+ } def
+ /BoldCrossPath {80 550 moveto -80 550 lineto -80 80 lineto -550 80 lineto
+ -550 -80 lineto -80 -80 lineto -80 -550 lineto 80 -550 lineto
+ 80 -80 lineto 550 -80 lineto 550 80 lineto 80 80 lineto closepath
+ } def
+ /Add {CrossPath fill} def
+ /Mul {45 rotate CrossPath fill} def
+ /BoldAdd {BoldCrossPath fill} def
+ /BoldMul {45 rotate BoldCrossPath fill} def
+ /Oplus {CirclePath .9 .9 scale CirclePath eofill .775 .775 scale CrossPath fill } def
+ /SolidOplus {CirclePath .775 .775 scale BoldCrossPath eofill} def
+ /BOplus {CirclePath .8 .8 scale CirclePath eofill .775 .775 scale BoldCrossPath fill} def
+ /Otimes {CirclePath .9 .9 scale CirclePath eofill 45 rotate .775 .775 scale CrossPath fill} def
+ /BOtimes {CirclePath .8 .8 scale CirclePath eofill 45 rotate .775 .775 scale BoldCrossPath fill } def
+ /SolidOtimes {CirclePath 45 rotate .775 .775 scale BoldCrossPath eofill} def
+ /BarPath {40 660 moveto -40 660 lineto -40 -660 lineto 40 -660 lineto closepath} def
+ /Bar {BarPath fill} def
+ /BoldBarPath {80 660 moveto -80 660 lineto -80 -660 lineto 80 -660 lineto closepath} def
+ /BoldBar {BoldBarPath fill} def
+ /DiamondPath {0 742.5 moveto -428.5 0 lineto 0 -742.5 lineto 428.5 0 lineto closepath} def
+ /SolidDiamond {DiamondPath fill} def
+ /Diamond {DiamondPath .865 .865 scale DiamondPath eofill} def
+ /BoldDiamond {DiamondPath .73 .73 scale DiamondPath eofill} def
+%%%
+ /.notdef { } def
+end
+%
+/BuildGlyph {
+ exch
+ begin
+% Metrics 1 index get exec 0
+ 0 0
+% BBoxes 3 index get exec
+ -1000 -1000 1000 1000
+% -571.5 -742.5 571.5 742.5
+ setcachedevice
+ CharProcs begin load exec end
+ end
+} def
+%
+/BuildChar {
+ 1 index /Encoding get exch get
+ 1 index /BuildGlyph get exec
+} bind def
+
+end
+/PSTricksDotFont exch definefont pop
+
+%% end
+
+%%EndProcSet
+%%BeginProcSet: pst-node.pro 0 0
+% $Id: pst-node.pro 26 2008-06-14 11:50:02Z herbert $
+%%
+%% PostScript prologue for pst-node.tex.
+%% Version 1.01, 2008/08/02.
+%%
+%% This program can be redistributed and/or modified under the terms
+%% of the LaTeX Project Public License Distributed from CTAN archives
+%% in directory macros/latex/base/lppl.txt.
+%
+/tx@NodeDict 400 dict def tx@NodeDict begin
+tx@Dict begin % from main pstricks dict
+ /T /translate load def
+end
+/NewNode { % on stack: { x y } boolean N@name type InitXnode
+ gsave
+ /next ED % { x y } boolean N@name type
+ dict dup % { x y } boolean N@name dict dict
+ 3 1 roll def % { x y } boolean dict N@name dict def
+ exch { dup 3 1 roll def } if % { x y } dict boolean
+ begin % { x y } dict begin
+ tx@Dict begin
+ STV CP T exec % set scaling
+ end
+ /NodeMtrx CM def % save CM
+ next % InitXNode
+ end
+ grestore
+} def
+%
+/InitPnode {
+ /Y ED /X ED
+ /NodePos { NodeSep Cos mul NodeSep Sin mul } def
+} def
+%
+/InitCnode {
+ /r ED /Y ED /X ED
+ /NodePos { NodeSep r add dup Cos mul exch Sin mul } def
+} def
+%
+/GetRnodePos {
+ Cos 0 gt { /dx r NodeSep add def } { /dx l NodeSep sub def } ifelse
+ Sin 0 gt { /dy u NodeSep add def } { /dy d NodeSep sub def } ifelse
+ dx Sin mul abs dy
+ Cos mul abs gt { dy Cos mul Sin div dy } { dx dup Sin mul Cos Div } ifelse
+} def
+%
+/InitRnode {
+ /Y ED /X ED X sub /r ED /l X neg def Y add neg /d ED Y sub /u ED
+ /NodePos { GetRnodePos } def
+} def
+%
+/DiaNodePos {
+ w h mul w Sin mul abs h Cos mul abs add Div NodeSep add dup
+ Cos mul exch Sin mul
+} def
+%
+/TriNodePos { Sin s lt { d NodeSep sub dup Cos mul Sin Div exch } { w h
+mul w Sin mul h Cos abs mul add Div NodeSep add dup Cos mul exch Sin mul
+} ifelse } def
+/InitTriNode { sub 2 div exch 2 div exch 2 copy T 2 copy 4 index index /d
+ED pop pop pop pop -90 mul rotate /NodeMtrx CM def /X 0 def /Y 0 def d
+sub abs neg /d ED d add /h ED 2 div h mul h d sub Div /w ED /s d w Atan
+sin def /NodePos { TriNodePos } def } def
+/OvalNodePos { /ww w NodeSep add def /hh h NodeSep add def Sin ww mul Cos
+hh mul Atan dup cos ww mul exch sin hh mul } def
+/GetCenter { begin X Y NodeMtrx transform CM itransform end } def
+%
+/XYPos { dup sin exch cos Do /Cos ED /Sin ED /Dist ED Cos 0 gt { Dist
+ Dist Sin mul Cos div } { Cos 0 lt { Dist neg Dist Sin mul Cos div neg }
+ { 0 Dist Sin mul } ifelse } ifelse Do
+} def
+/GetEdge { dup 0 eq { pop begin 1 0 NodeMtrx dtransform CM idtransform
+ exch atan sub dup sin /Sin ED cos /Cos ED /NodeSep ED NodePos NodeMtrx
+ dtransform CM idtransform end } { 1 eq {{exch}} {{}} ifelse /Do ED pop
+ XYPos } ifelse
+} def
+/AddOffset { 1 index 0 eq { pop pop } { 2 copy 5 2 roll cos mul add 4 1
+roll sin mul sub exch } ifelse } def
+/GetEdgeA { NodeSepA AngleA NodeA NodeSepTypeA GetEdge OffsetA AngleA
+AddOffset yA add /yA1 ED xA add /xA1 ED } def
+/GetEdgeB { NodeSepB AngleB NodeB NodeSepTypeB GetEdge OffsetB AngleB
+AddOffset yB add /yB1 ED xB add /xB1 ED } def
+/GetArmA { ArmTypeA 0 eq { /xA2 ArmA AngleA cos mul xA1 add def /yA2 ArmA
+AngleA sin mul yA1 add def } { ArmTypeA 1 eq {{exch}} {{}} ifelse /Do ED
+ArmA AngleA XYPos OffsetA AngleA AddOffset yA add /yA2 ED xA add /xA2 ED
+} ifelse } def
+/GetArmB { ArmTypeB 0 eq { /xB2 ArmB AngleB cos mul xB1 add def /yB2 ArmB
+AngleB sin mul yB1 add def } { ArmTypeB 1 eq {{exch}} {{}} ifelse /Do ED
+ArmB AngleB XYPos OffsetB AngleB AddOffset yB add /yB2 ED xB add /xB2 ED
+} ifelse } def
+/InitNC {
+ /b ED /a ED % second and first node
+ /NodeSepTypeB ED /NodeSepTypeA ED
+ /NodeSepB ED /NodeSepA ED
+ /OffsetB ED /OffsetA ED
+ tx@NodeDict a known tx@NodeDict b known and dup {
+ /NodeA a load def
+ /NodeB b load def
+ NodeA GetCenter /yA ED /xA ED
+ NodeB GetCenter /yB ED /xB ED } if
+} def
+%
+/LPutLine { 4 copy 3 -1 roll sub neg 3 1 roll sub Atan /NAngle ED 1 t sub
+mul 3 1 roll 1 t sub mul 4 1 roll t mul add /Y ED t mul add /X ED } def
+/LPutLines { mark LPutVar counttomark 2 div 1 sub /n ED t floor dup n gt
+{ pop n 1 sub /t 1 def } { dup t sub neg /t ED } ifelse cvi 2 mul { pop
+} repeat LPutLine cleartomark } def
+/BezierMidpoint { /y3 ED /x3 ED /y2 ED /x2 ED /y1 ED /x1 ED /y0 ED /x0 ED
+/t ED /cx x1 x0 sub 3 mul def /cy y1 y0 sub 3 mul def /bx x2 x1 sub 3
+mul cx sub def /by y2 y1 sub 3 mul cy sub def /ax x3 x0 sub cx sub bx
+sub def /ay y3 y0 sub cy sub by sub def ax t 3 exp mul bx t t mul mul
+add cx t mul add x0 add ay t 3 exp mul by t t mul mul add cy t mul add
+y0 add 3 ay t t mul mul mul 2 by t mul mul add cy add 3 ax t t mul mul
+mul 2 bx t mul mul add cx add atan /NAngle ED /Y ED /X ED } def
+/HPosBegin { yB yA ge { /t 1 t sub def } if /Y yB yA sub t mul yA add def
+} def
+/HPosEnd { /X Y yyA sub yyB yyA sub Div xxB xxA sub mul xxA add def
+/NAngle yyB yyA sub xxB xxA sub Atan def } def
+/HPutLine { HPosBegin /yyA ED /xxA ED /yyB ED /xxB ED HPosEnd } def
+/HPutLines { HPosBegin yB yA ge { /check { le } def } { /check { ge } def
+} ifelse /xxA xA def /yyA yA def mark xB yB LPutVar { dup Y check { exit
+} { /yyA ED /xxA ED } ifelse } loop /yyB ED /xxB ED cleartomark HPosEnd
+} def
+/VPosBegin { xB xA lt { /t 1 t sub def } if /X xB xA sub t mul xA add def
+} def
+/VPosEnd { /Y X xxA sub xxB xxA sub Div yyB yyA sub mul yyA add def
+/NAngle yyB yyA sub xxB xxA sub Atan def } def
+/VPutLine { VPosBegin /yyA ED /xxA ED /yyB ED /xxB ED VPosEnd } def
+/VPutLines { VPosBegin xB xA ge { /check { le } def } { /check { ge } def
+} ifelse /xxA xA def /yyA yA def mark xB yB LPutVar { 1 index X check {
+exit } { /yyA ED /xxA ED } ifelse } loop /yyB ED /xxB ED cleartomark
+VPosEnd } def
+/HPutCurve { gsave newpath /SaveLPutVar /LPutVar load def LPutVar 8 -2
+roll moveto curveto flattenpath /LPutVar [ {} {} {} {} pathforall ] cvx
+def grestore exec /LPutVar /SaveLPutVar load def } def
+/NCCoor { /AngleA yB yA sub xB xA sub Atan def /AngleB AngleA 180 add def
+GetEdgeA GetEdgeB /LPutVar [ xB1 yB1 xA1 yA1 ] cvx def /LPutPos {
+LPutVar LPutLine } def /HPutPos { LPutVar HPutLine } def /VPutPos {
+LPutVar VPutLine } def LPutVar } def
+/NCLine { NCCoor tx@Dict begin ArrowA CP 4 2 roll ArrowB lineto pop pop
+end } def
+/NCLines { false NArray n 0 eq { NCLine } { 2 copy yA sub exch xA sub
+Atan /AngleA ED n 2 mul dup index exch index yB sub exch xB sub Atan
+/AngleB ED GetEdgeA GetEdgeB /LPutVar [ xB1 yB1 n 2 mul 4 add 4 roll xA1
+yA1 ] cvx def mark LPutVar tx@Dict begin false Line end /LPutPos {
+LPutLines } def /HPutPos { HPutLines } def /VPutPos { VPutLines } def }
+ifelse } def
+/NCCurve { GetEdgeA GetEdgeB xA1 xB1 sub yA1 yB1 sub Pyth 2 div dup 3 -1
+roll mul /ArmA ED mul /ArmB ED /ArmTypeA 0 def /ArmTypeB 0 def GetArmA
+GetArmB xA2 yA2 xA1 yA1 tx@Dict begin ArrowA end xB2 yB2 xB1 yB1 tx@Dict
+begin ArrowB end curveto /LPutVar [ xA1 yA1 xA2 yA2 xB2 yB2 xB1 yB1 ]
+cvx def /LPutPos { t LPutVar BezierMidpoint } def /HPutPos { { HPutLines
+} HPutCurve } def /VPutPos { { VPutLines } HPutCurve } def } def
+%
+/NCAngles {
+ GetEdgeA GetEdgeB GetArmA GetArmB
+ /mtrx AngleA matrix rotate def
+ xA2 yA2 mtrx transform pop
+ xB2 yB2 mtrx transform exch pop
+ mtrx itransform
+ /y0 ED /x0 ED
+ mark ArmB 0 ne { xB1 yB1 } if
+ xB2 yB2 x0 y0 xA2 yA2
+ ArmA 0 ne { xA1 yA1 } if
+ tx@Dict begin false Line end
+ /LPutVar [ xB1 yB1 xB2 yB2 x0 y0 xA2 yA2 xA1 yA1 ] cvx def
+ /LPutPos { LPutLines } def
+ /HPutPos { HPutLines } def
+ /VPutPos { VPutLines } def } def
+%
+/NCAngle { GetEdgeA GetEdgeB GetArmB /mtrx AngleA matrix rotate def xB2
+yB2 mtrx itransform pop xA1 yA1 mtrx itransform exch pop mtrx transform
+/y0 ED /x0 ED mark ArmB 0 ne { xB1 yB1 } if xB2 yB2 x0 y0 xA1 yA1
+tx@Dict begin false Line end /LPutVar [ xB1 yB1 xB2 yB2 x0 y0 xA1 yA1 ]
+cvx def /LPutPos { LPutLines } def /HPutPos { HPutLines } def /VPutPos {
+VPutLines } def } def
+/NCBar { GetEdgeA GetEdgeB GetArmA GetArmB /mtrx AngleA matrix rotate def
+xA2 yA2 mtrx itransform pop xB2 yB2 mtrx itransform pop sub dup 0 mtrx
+transform 3 -1 roll 0 gt { /yB2 exch yB2 add def /xB2 exch xB2 add def }
+{ /yA2 exch neg yA2 add def /xA2 exch neg xA2 add def } ifelse mark ArmB
+0 ne { xB1 yB1 } if xB2 yB2 xA2 yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict
+begin false Line end /LPutVar [ xB1 yB1 xB2 yB2 xA2 yA2 xA1 yA1 ] cvx
+def /LPutPos { LPutLines } def /HPutPos { HPutLines } def /VPutPos {
+VPutLines } def } def
+/NCDiag { GetEdgeA GetEdgeB GetArmA GetArmB mark ArmB 0 ne { xB1 yB1 } if
+xB2 yB2 xA2 yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict begin false Line end
+/LPutVar [ xB1 yB1 xB2 yB2 xA2 yA2 xA1 yA1 ] cvx def /LPutPos {
+LPutLines } def /HPutPos { HPutLines } def /VPutPos { VPutLines } def }
+def
+/NCDiagg { GetEdgeA GetArmA yB yA2 sub xB xA2 sub Atan 180 add /AngleB ED
+GetEdgeB mark xB1 yB1 xA2 yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict begin
+false Line end /LPutVar [ xB1 yB1 xA2 yA2 xA1 yA1 ] cvx def /LPutPos {
+LPutLines } def /HPutPos { HPutLines } def /VPutPos { VPutLines } def }
+def
+/NCLoop { GetEdgeA GetEdgeB GetArmA GetArmB /mtrx AngleA matrix rotate
+def xA2 yA2 mtrx transform loopsize add /yA3 ED /xA3 ED /xB3 xB2 yB2
+mtrx transform pop def xB3 yA3 mtrx itransform /yB3 ED /xB3 ED xA3 yA3
+mtrx itransform /yA3 ED /xA3 ED mark ArmB 0 ne { xB1 yB1 } if xB2 yB2
+xB3 yB3 xA3 yA3 xA2 yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict begin false
+Line end /LPutVar [ xB1 yB1 xB2 yB2 xB3 yB3 xA3 yA3 xA2 yA2 xA1 yA1 ]
+cvx def /LPutPos { LPutLines } def /HPutPos { HPutLines } def /VPutPos {
+VPutLines } def } def
+% DG/SR modification begin - May 9, 1997 - Patch 1
+%/NCCircle { 0 0 NodesepA nodeA \tx@GetEdge pop xA sub 2 div dup 2 exp r
+%r mul sub abs sqrt atan 2 mul /a ED r AngleA 90 add PtoC yA add exch xA add
+%exch 2 copy /LPutVar [ 4 2 roll r AngleA ] cvx def /LPutPos { LPutVar t 360
+%mul add dup 5 1 roll 90 sub \tx@PtoC 3 -1 roll add /Y ED add /X ED /NAngle ED
+/NCCircle { NodeSepA 0 NodeA 0 GetEdge pop 2 div dup 2 exp r
+r mul sub abs sqrt atan 2 mul /a ED r AngleA 90 add PtoC yA add exch xA add
+exch 2 copy /LPutVar [ 4 2 roll r AngleA ] cvx def /LPutPos { LPutVar t 360
+mul add dup 5 1 roll 90 sub PtoC 3 -1 roll add /Y ED add /X ED /NAngle ED
+% DG/SR modification end
+} def /HPutPos { LPutPos } def /VPutPos { LPutPos } def r AngleA 90 sub a add
+AngleA 270 add a sub tx@Dict begin /angleB ED /angleA ED /r ED /c 57.2957 r
+Div def /y ED /x ED } def
+/NCBox { /d ED /h ED /AngleB yB yA sub xB xA sub Atan def /AngleA AngleB
+180 add def GetEdgeA GetEdgeB /dx d AngleB sin mul def /dy d AngleB cos
+mul neg def /hx h AngleB sin mul neg def /hy h AngleB cos mul def
+/LPutVar [ xA1 hx add yA1 hy add xB1 hx add yB1 hy add xB1 dx add yB1 dy
+add xA1 dx add yA1 dy add ] cvx def /LPutPos { LPutLines } def /HPutPos
+{ xB yB xA yA LPutLine } def /VPutPos { HPutPos } def mark LPutVar
+tx@Dict begin false Polygon end } def
+/NCArcBox { /l ED neg /d ED /h ED /a ED /AngleA yB yA sub xB xA sub Atan
+def /AngleB AngleA 180 add def /tA AngleA a sub 90 add def /tB tA a 2
+mul add def /r xB xA sub tA cos tB cos sub Div dup 0 eq { pop 1 } if def
+/x0 xA r tA cos mul add def /y0 yA r tA sin mul add def /c 57.2958 r div
+def /AngleA AngleA a sub 180 add def /AngleB AngleB a add 180 add def
+GetEdgeA GetEdgeB /AngleA tA 180 add yA yA1 sub xA xA1 sub Pyth c mul
+sub def /AngleB tB 180 add yB yB1 sub xB xB1 sub Pyth c mul add def l 0
+eq { x0 y0 r h add AngleA AngleB arc x0 y0 r d add AngleB AngleA arcn }
+{ x0 y0 translate /tA AngleA l c mul add def /tB AngleB l c mul sub def
+0 0 r h add tA tB arc r h add AngleB PtoC r d add AngleB PtoC 2 copy 6 2
+roll l arcto 4 { pop } repeat r d add tB PtoC l arcto 4 { pop } repeat 0
+0 r d add tB tA arcn r d add AngleA PtoC r h add AngleA PtoC 2 copy 6 2
+roll l arcto 4 { pop } repeat r h add tA PtoC l arcto 4 { pop } repeat }
+ifelse closepath /LPutVar [ x0 y0 r AngleA AngleB h d ] cvx def /LPutPos
+{ LPutVar /d ED /h ED /AngleB ED /AngleA ED /r ED /y0 ED /x0 ED t 1 le {
+r h add AngleA 1 t sub mul AngleB t mul add dup 90 add /NAngle ED PtoC }
+{ t 2 lt { /NAngle AngleB 180 add def r 2 t sub h mul t 1 sub d mul add
+add AngleB PtoC } { t 3 lt { r d add AngleB 3 t sub mul AngleA 2 t sub
+mul add dup 90 sub /NAngle ED PtoC } { /NAngle AngleA 180 add def r 4 t
+sub d mul t 3 sub h mul add add AngleA PtoC } ifelse } ifelse } ifelse
+y0 add /Y ED x0 add /X ED } def /HPutPos { LPutPos } def /VPutPos {
+LPutPos } def } def
+/Tfan { /AngleA yB yA sub xB xA sub Atan def GetEdgeA w xA1 xB sub yA1 yB
+sub Pyth Pyth w Div CLW 2 div mul 2 div dup AngleA sin mul yA1 add /yA1
+ED AngleA cos mul xA1 add /xA1 ED /LPutVar [ xA1 yA1 m { xB w add yB xB
+w sub yB } { xB yB w sub xB yB w add } ifelse xA1 yA1 ] cvx def /LPutPos
+{ LPutLines } def /VPutPos@ { LPutVar flag { 8 4 roll pop pop pop pop }
+{ pop pop pop pop 4 2 roll } ifelse } def /VPutPos { VPutPos@ VPutLine }
+def /HPutPos { VPutPos@ HPutLine } def mark LPutVar tx@Dict begin
+/ArrowA { moveto } def /ArrowB { } def false Line closepath end } def
+%
+/LPutCoor { NAngle tx@Dict begin /NAngle ED end gsave CM STV CP Y sub neg
+exch X sub neg exch moveto setmatrix CP grestore } def
+%
+/LPut { tx@NodeDict /LPutPos known { LPutPos } { CP /Y ED /X ED /NAngle 0
+def } ifelse LPutCoor } def
+/HPutAdjust { Sin Cos mul 0 eq { 0 } { d Cos mul Sin div flag not { neg }
+if h Cos mul Sin div flag { neg } if 2 copy gt { pop } { exch pop }
+ifelse } ifelse s add flag { r add neg } { l add } ifelse X add /X ED }
+def
+/VPutAdjust { Sin Cos mul 0 eq { 0 } { l Sin mul Cos div flag { neg } if
+r Sin mul Cos div flag not { neg } if 2 copy gt { pop } { exch pop }
+ifelse } ifelse s add flag { d add } { h add neg } ifelse Y add /Y ED }
+def
+end
+%
+% END pst-node.pro
+
+%%EndProcSet
+%%BeginProcSet: pstricks-add.pro 0 0
+%% $Id: pstricks-add.pro 49 2008-10-13 10:59:27Z herbert $
+% PostScript prologue for pstricks-add.tex.
+% Version 0.21, 2008/10/15
+% For distribution, see pstricks.tex.
+%
+% HISTORY -> see file Changes
+%
+/tx@addDict 410 dict def tx@addDict begin
+%%
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+/GTriangle {
+ gsave
+ /mtrx CM def
+ /colorA ED /colorB ED /colorC ED % save the colors
+ /yA ED /xA ED % save the origin
+ xA yA translate
+ rotate % \psk@gangle
+ /yB ED /xB ED /yC ED /xC ED % save other coordinates
+ /ds [ % save data in a array
+ 0 0 0 colorA aload pop % fd x y xr xg xb
+ 0 xB xA sub yB yA sub colorB aload pop
+ 0 xC xA sub yC yA sub colorC aload pop
+% 1 xC xB add yB colorA aload pop % for use with 4 points ABCD
+ ] def
+ newpath
+ <<
+ /ShadingType 4 % single Gouraud
+ /ColorSpace [ /DeviceRGB ]
+ /DataSource ds
+ >>
+ shfill
+ closepath
+ mtrx
+ setmatrix grestore} def
+%
+/RGBtoCMYK { % on stack r g b -> C M Y K
+ 3 dict begin
+ /Blue ED /Green ED /Red ED
+ 1 Red sub % Cyan
+ 1 Green sub % Magenta
+ 1 Blue sub % Yellow
+ 0 % Black
+ end
+} def
+%
+/CMYKtoGRAY { % on stack c m y k -> gray
+ exch 0.11 mul add
+ exch 0.59 mul add
+ exch 0.3 mul add
+ dup 1 gt { pop 1 } if
+ neg 1 add
+} def
+%
+/RGBtoGRAY { % on stack r g b -> gray
+ 0.11 mul
+ exch 0.59 mul add
+ exch 0.3 mul add
+} def
+%
+/HSBtoGRAY {
+ 6 dict begin
+ /b exch def
+ /s exch def 6 mul dup cvi dup
+ /i exch def sub
+ /f exch def
+ /F [[0 1 f sub 1][f 0 1][1 0 1 f sub][1 f 0][1 f sub 1 0][0 1 f][0 1 1]] def
+ F i get { s mul neg 1 add b mul} forall
+ 0.11 mul
+ exch 0.59 mul add
+ exch 0.3 mul add
+ end
+} def
+%
+%% convertisseur longueur d'onde ->R,G,B Manuel Luque
+%% lambda max=780 nanometres
+%% lambda min=380 nanometres
+%% adaptation de :
+%% http://www.physics.sfasu.edu/astro/color.html
+%% www.efg2.com/lab
+%
+/Gamma 0.8 def
+/calculateRGB {
+ lambda 379 le {/Red 0 def /Green 0 def /Blue 0 def} if
+ lambda 781 ge {/Red 0 def /Green 0 def /Blue 0 def} if
+ lambda 380 ge {lambda 439 le {
+ /R {lambda 440 sub neg 440 380 sub div} def
+ /Red R factor mul Gamma exp def
+ /G 0 def
+ /Green G factor mul Gamma exp def
+ /B 1 def
+ /Blue B factor mul Gamma exp def} if
+ } if
+ lambda 440 ge { lambda 489 le {
+ /G {lambda 440 sub 490 440 sub div} def
+ /Green G factor mul Gamma exp def
+ /R 0 def /Red 0 def
+ /B 1 def
+ /Blue B factor mul Gamma exp def } if
+ } if
+ lambda 490 ge {lambda 509 le {
+ /B {lambda 510 sub neg 510 490 sub div} def
+ /Blue B factor mul Gamma exp def
+ /R 0 def /Red 0 def
+ /G 1 def
+ /Green G factor mul Gamma exp def } if
+ } if
+ lambda 510 ge {lambda 579 le {
+ /R {lambda 510 sub 580 510 sub div } def
+ /Red R factor mul Gamma exp def
+ /Blue 0 def
+ /G 1 def
+ /Green G factor mul Gamma exp def } if
+ } if
+ lambda 580 ge {lambda 644 le {
+ /G {lambda 645 sub neg 645 580 sub div } def
+ /Green G factor mul Gamma exp def
+ /Blue 0 def
+ /R 1 def
+ /Red R factor mul Gamma exp def } if
+ } if
+ lambda 645 ge { lambda 780 le {
+ /Red 1 factor mul Gamma exp def
+ /Blue 0 def
+ /Green 0 def } if
+ } if
+} def
+%
+/factor {
+ lambda 380 ge {lambda 419 le { 0.3 0.7 lambda 380 sub mul 420 380 sub div add} if } if
+ lambda 420 ge {lambda 700 le { 1 } if } if
+ lambda 701 ge {lambda 780 le { 0.3 0.7 780 lambda sub mul 780 700 sub div add} if } if
+} def
+%
+/wavelengthToRGB { % the wavelength in nm must be on top of the stack
+ cvi /lambda exch def % no floating point here
+ calculateRGB
+} def % now the colors are saved in Red Green Blue
+%
+/wavelengthToCMYK { % the wavelength in nm must be on top of the stack
+ cvi /lambda exch def % no floating point here
+ gsave
+ calculateRGB Red Green Blue RGBtoCMYK
+ /Black ED /Yellow ED /Magenta ED /Cyan ED
+ grestore
+} def % now the colors are saved in Cyan Magenta Yellow Black
+%
+/axfill {
+ 8 dict begin
+ /xw exch def /nl exch def
+ /C1 exch def /y1 exch def/x1 exch def
+ /C0 exch def /y0 exch def/x0 exch def
+ << /ShadingType 2
+ /ColorSpace /DeviceRGB
+ /Coords [ x0 y0 x1 y1 ]
+ /EmulatorHints [ xw 2 div dup ]
+ /Function <<
+ /FunctionType 2
+ /Domain [0 1]
+ /C0 C0
+ /C1 C1
+ /N 1
+ >>
+ >> shfill
+ end
+} bind def
+%
+%%%%% ### bubblesort ###
+%% syntax : array bubblesort --> array2 trie par ordre croissant
+%% code de Bill Casselman
+%% http://www.math.ubc.ca/people/faculty/cass/graphics/text/www/
+/bubblesort {
+4 dict begin
+ /a exch def
+ /n a length 1 sub def
+ n 0 gt {
+ % at this point only the n+1 items in the bottom of a remain to
+ % the sorted largest item in that blocks is to be moved up into
+ % position n
+ n {
+ 0 1 n 1 sub {
+ /i exch def
+ a i get a i 1 add get gt {
+ % if a[i] > a[i+1] swap a[i] and a[i+1]
+ a i 1 add
+ a i get
+ a i a i 1 add get
+ % set new a[i] = old a[i+1]
+ put
+ % set new a[i+1] = old a[i]
+ put
+ } if
+ } for
+ /n n 1 sub def
+ } repeat
+ } if
+ a
+end
+} def
+%
+end
+%
+% END pstricks-add.pro
+
+
+%%EndProcSet
+%%BeginProcSet: special.pro 0 0
+%!
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