diff options
Diffstat (limited to 'Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning')
3 files changed, 11 insertions, 11 deletions
diff --git a/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/CircularInitialPositioning.lua b/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/CircularInitialPositioning.lua index 1ed35653c93..ab8f1fad9a6 100644 --- a/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/CircularInitialPositioning.lua +++ b/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/CircularInitialPositioning.lua @@ -7,7 +7,7 @@ -- -- See the file doc/generic/pgf/licenses/LICENSE for more information ---- This class implements an inital position algorithm for graph drawing, placing the vertices on +--- This class implements an initial position algorithm for graph drawing, placing the vertices on -- a circle with th radius given by the |radius| key local declare = require "pgf.gd.interface.InterfaceToAlgorithms".declare local InitialTemplate = require "pgf.gd.force.jedi.base.InitialTemplate" @@ -21,7 +21,7 @@ declare { key = "circular initial position", algorithm = CircularInitialPositioning, phase = "initial positioning force framework", - phase_default = true + phase_default = true } -- Implementation starts here: @@ -33,7 +33,7 @@ end function CircularInitialPositioning:run() -- locals for speed local vertices = self.vertices - local tmp = (self.options["node pre sep"] + self.options["node post sep"]) + + local tmp = (self.options["node pre sep"] + self.options["node post sep"]) + (self.options["sibling pre sep"] + self.options["sibling post sep"]) local min_radius = tmp * #self.vertices/2/math.pi local radius = math.max(self.options.radius, min_radius) diff --git a/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/GridInitialPositioning.lua b/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/GridInitialPositioning.lua index cb710b35d60..2b131e8ad9f 100644 --- a/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/GridInitialPositioning.lua +++ b/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/GridInitialPositioning.lua @@ -7,8 +7,8 @@ -- -- See the file doc/generic/pgf/licenses/LICENSE for more information ---- This class implements an inital position algorithm for graph drawing, placing the vertices on --- a grid with square cells with width |node distance| +--- This class implements an initial position algorithm for graph drawing, +-- placing the vertices on a grid with square cells with width |node distance| local declare = require "pgf.gd.interface.InterfaceToAlgorithms".declare local InitialTemplate = require "pgf.gd.force.jedi.base.InitialTemplate" local lib = require "pgf.gd.lib" @@ -45,7 +45,7 @@ function GridInitialPositioning:run() if placed[vertex] == nil then if i <= (y/dist+1)*n then x = x + dist - else + else x = 0 y = y + dist end diff --git a/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/RandomInitialPositioning.lua b/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/RandomInitialPositioning.lua index 39a58b9e2bd..ce3a40582c5 100644 --- a/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/RandomInitialPositioning.lua +++ b/Master/texmf-dist/tex/generic/pgf/graphdrawing/lua/pgf/gd/force/jedi/initialpositioning/RandomInitialPositioning.lua @@ -7,8 +7,8 @@ -- -- See the file doc/generic/pgf/licenses/LICENSE for more information ---- This class implements an inital position algorithm for graph drawing, placing the vertices at --- random positions. +--- This class implements an initial position algorithm for graph drawing, +-- placing the vertices at random positions. local declare = require "pgf.gd.interface.InterfaceToAlgorithms".declare local InitialTemplate = require "pgf.gd.force.jedi.base.InitialTemplate" local lib = require "pgf.gd.lib" @@ -30,7 +30,7 @@ end function RandomInitialPositioning:run() -- locals for speed - local random = math.random + local random = lib.random local vertices = self.vertices local desired_vertices = self.desired_vertices -- place vertices where the |desired at | option has been set first @@ -39,11 +39,11 @@ function RandomInitialPositioning:run() for _, vertex in ipairs(vertices) do -- place all other vertices with respect to the one already placed if placed[vertex] == nil then - p = vertex.pos + p = vertex.pos p.x = 100 * random() + centroid_x p.y = 100 * random() + centroid_y end end end -return RandomInitialPositioning
\ No newline at end of file +return RandomInitialPositioning |