summaryrefslogtreecommitdiff
path: root/Master/texmf-dist/metapost/metauml/metauml_skin_simple.mp
diff options
context:
space:
mode:
Diffstat (limited to 'Master/texmf-dist/metapost/metauml/metauml_skin_simple.mp')
-rw-r--r--Master/texmf-dist/metapost/metauml/metauml_skin_simple.mp42
1 files changed, 42 insertions, 0 deletions
diff --git a/Master/texmf-dist/metapost/metauml/metauml_skin_simple.mp b/Master/texmf-dist/metapost/metauml/metauml_skin_simple.mp
new file mode 100644
index 00000000000..afafe88fab8
--- /dev/null
+++ b/Master/texmf-dist/metapost/metauml/metauml_skin_simple.mp
@@ -0,0 +1,42 @@
+% MetaUML, a MetaPost library for typesetting exquisite UML diagrams.
+% Copyright (C) 2005 Ovidiu Gheorghies
+%
+% This program is free software; you can redistribute it and/or
+% modify it under the terms of the GNU General Public License
+% as published by the Free Software Foundation; either version 2
+% of the License, or (at your option) any later version.
+%
+% This program is distributed in the hope that it will be useful,
+% but WITHOUT ANY WARRANTY; without even the implied warranty of
+% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+% GNU General Public License for more details.
+%
+% You should have received a copy of the GNU General Public License
+% along with this program; if not, write to the Free Software
+% Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+%% Usage of skins
+%%
+%% Skins are configuration files that, in geneal, customize the settings of
+%% MetaUML *Info objects. You most likely want to include the skin file after
+%% all other MetaUML files have been included:
+%%
+%% input metauml
+%% input metauml_skin_simple
+%%
+%% % normal usage of MetaUML follows here
+%%
+%% More advanced skin files might customize fonts for specific elements
+%% (eg for Class and Note), and also colors (eg foreground, shade, line etc.)
+
+if known _metauml_skin_simple_mp:
+ expandafter endinput
+fi;
+_metauml_skin_simple_mp:=1;
+
+iClass.foreColor := blue;
+iClass.iName.iFont.name := "cmr12";
+iClass.iAttributeStack.iPict.iFont.name := "cmr10";
+iClass.iMethodStack.iPict.iFont.name := "cmr10";
+
+