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-rw-r--r-- | Master/texmf-dist/doc/latex/lualatex-doc/lltxdoc.cls | 107 | ||||
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-rw-r--r-- | Master/texmf-dist/doc/latex/lualatex-doc/lualatex-doc.tex | 657 |
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diff --git a/Master/texmf-dist/doc/latex/lualatex-doc/Makefile b/Master/texmf-dist/doc/latex/lualatex-doc/Makefile new file mode 100644 index 00000000000..ef7bf31f03f --- /dev/null +++ b/Master/texmf-dist/doc/latex/lualatex-doc/Makefile @@ -0,0 +1,41 @@ +NAME = lualatex-doc +DOC = $(NAME).pdf +SRC = $(NAME).tex +README = README +MKD = $(README).markdown + +ALLSRC = $(SRC) Makefile lltxdoc.cls +ALLGEN = $(DOC) $(README) +ALL = $(ALLGEN) $(ALLSRC) +FORMAT = lualatex + +all: lualatex-doc.pdf +world: all ctan + +.PHONY: all world + +%.pdf: %.tex + latexmk -silent -pdflatex=lualatex $< >/dev/null + +$(README): $(MKD) + @cp $(MKD) $(README) + +ctan: $(NAME).tds.zip -q + @zip -q $(NAME).zip $(ALL) $(NAME).tds.zip + +$(NAME).tds.zip -q: $(ALLGEN) $(ALLSRC) + @rm -rf texmf + @mkdir -p texmf/doc/$(FORMAT) + @cp $(ALLGEN) texmf/doc/$(FORMAT) + @mkdir -p texmf/source/$(FORMAT) + @cp $(ALLSRC) texmf/source/$(FORMAT) + @cd texmf && zip -q -r ../$(NAME).tds.zip . + @rm -rf texmf + +.PHONY: clean mrproper + +clean: + @latexmk -silent -c >/dev/null + +mrproper: clean + @rm -f -- $(ALLGEN) $(NAME)*.zip diff --git a/Master/texmf-dist/doc/latex/lualatex-doc/README b/Master/texmf-dist/doc/latex/lualatex-doc/README new file mode 100644 index 00000000000..8c5db2745c9 --- /dev/null +++ b/Master/texmf-dist/doc/latex/lualatex-doc/README @@ -0,0 +1,23 @@ +A guide to LuaLaTeX +=================== + +This document is a map, or touristic guide, for the new world of LuaLaTeX. +Though focusing on LuaLaTeX, it includes relevant information about LuaTeX +with the Plain format, too. + +The intended audience ranges from complete newcomers (with a working knowledge +of conventional LaTeX) to package developers. This guide is intended to be +comprehensive in the following sense: it contains pointers to all relevant +sources, gathers information that is otherwise scattered, and adds +introductory material. + +Feedback and suggestions for improvement are most welcome. + +License +------- + +Written by Manuel Pégourié-Gonnard <mpg@elzevir.fr>, 2010. + +Distributed under the terms of the [_GNU free documentation licence_][gfdl]. + +[gfdl]: http://www.gnu.org/licenses/fdl.html diff --git a/Master/texmf-dist/doc/latex/lualatex-doc/lltxdoc.cls b/Master/texmf-dist/doc/latex/lualatex-doc/lltxdoc.cls new file mode 100644 index 00000000000..13c52ca6e87 --- /dev/null +++ b/Master/texmf-dist/doc/latex/lualatex-doc/lltxdoc.cls @@ -0,0 +1,107 @@ +% private class for lualatex-doc +% see lualatex-doc.tex for copying conditions + +\ProvidesClass{lltxdoc} + +\LoadClass[a4paper]{scrartcl} +\RequirePackage{fontspec} +\RequirePackage{metalogo, xspace, ifmtarg, xargs, fancyvrb} +\RequirePackage[table]{xcolor} +\RequirePackage[english]{babel} +\RequirePackage[colorlinks=true]{hyperref} +\RequirePackage{bookmark} + +\defaultfontfeatures{Ligatures=TeX, Scale=MatchLowercase} +\setmainfont{Linux Libertine O} +\setsansfont{Kurier} +\setmonofont{Inconsolata} + +\newcommand*\simplelogo [1] {% + \ifcsname #1\endcsname \else \badlogocommand \fi + \lowercase{\expandafter\simple@logo\expandafter{% + \csname #1\expandafter\endcsname\expandafter}}\expandafter{% + \csname #1\endcsname}{#1}} +\newcommand*\simple@logo [3] {% + \newcommand #1 {#2\xspace}% + \pdfstringdefDisableCommands{\def#1{#3\space}}} + +\providecommand \ConTeXt {Con\TeX{}t} +\providecommand \pdfTeX {pdf\TeX} +\providecommand \TeXLive {\TeX\thinspace Live} +\providecommand \MiKTeX {Mik\TeX} + +\simplelogo {TeX} +\simplelogo {LaTeX} +\simplelogo {LuaTeX} +\simplelogo {LuaLaTeX} +\simplelogo {XeTeX} +\simplelogo {XeLaTeX} +\simplelogo {ConTeXt} +\simplelogo {pdfTeX} +\simplelogo {MiKTeX} +\simplelogo {TeXLive} + +\colorlet{code}{blue!80!black} +\fvset{formatcom=\color{code}} +\DefineShortVerb\© +\catcode`\ 10 % non-breakable space + +\newcommand*\email [1] {<\href{mailto:#1}{#1}>} +\newcommand*\ctan [1] {\href{http://mirror.ctan.org/#1}{\nolinkurl{#1}}} +\newcommand \file {\nolinkurl} +\newcommand*\note [1] {\noindent\textsf{\bfseries #1.}\quad\ignorespaces} +\newcommand \cmd {\texttt} +\newcommand \code [1] {\texorpdfstring {\texttt{\color{code}#1}} {#1}} +\newcommand*\cs [1] {\code{\textbackslash #1}} + +\newcommandx*\para [2][2] {% + \@ifmtarg{#2}{\para@{#1}{#1}}{\para@{#1}{#2}}} +\newcommand \para@ [2] {% + \par \medskip + \hypertarget{para.#2}{}% + \belowpdfbookmark{#1}{para.#2}% + \noindent + \label{para.#2}% + \makebox [0pt][r] {% + \textsf{\bfseries #1\quad}}% + \ignorespaces +} +\newcommandx*\pararef [3][1, 3] {% + \@ifmtarg{#3}{\para@ref{#1}{#2}{#2}}{\para@ref{#1}{#2}{#3}}} +\newcommand \para@ref [3] {% + \hyperlink{para.#3}{#1{#2}}} +\newcommand*\parapageref [1] {% + \autopagref{para.#1}} + +\newcommand \pf {\textsf} +\newcommand \pk {\pararef[\pf]} + +\newcommandx*\pkdesc [6][6] {% + \para {#1} + \pkditem {Engines} {#3} + \pkditem {Formats} {#4} + \pkditem {Authors} [\\]{#2} + \pkditem {CTAN location} [\\]{#5}[\ctan] + \pkditem {Development url} [\\]{#6}[\url] + \newline +} +\newcommandx*\pkditem [4][2,4] {\@ifnotmtarg{#3}{% + #2\textsf{\bfseries #1:} #4{#3}.% + }} + +\newcommand \WSPR {Will Robertson\xspace} +\newcommand \KH {Khaled Hosny\xspace} +\newcommand \HO {Heiko Oberdiek\xspace} +\newcommand \ER {Élie Roux\xspace} +\newcommand \MPG {Manuel Pégourié-Gonnard\xspace} +\newcommand \VK {Vafa Khalighi\xspace} +\newcommand \HH {Hans Hagen\xspace} +\newcommand \Taco {Taco Hoewater\xspace} + +\newenvironment{myquote}{% + \list{}{\leftmargin0pt \rightmargin1em}% + \item\relax + \small +}{% +\endlist +} diff --git a/Master/texmf-dist/doc/latex/lualatex-doc/lualatex-doc.pdf b/Master/texmf-dist/doc/latex/lualatex-doc/lualatex-doc.pdf Binary files differnew file mode 100644 index 00000000000..2b83c40c967 --- /dev/null +++ b/Master/texmf-dist/doc/latex/lualatex-doc/lualatex-doc.pdf diff --git a/Master/texmf-dist/doc/latex/lualatex-doc/lualatex-doc.tex b/Master/texmf-dist/doc/latex/lualatex-doc/lualatex-doc.tex new file mode 100644 index 00000000000..e28ec7619a0 --- /dev/null +++ b/Master/texmf-dist/doc/latex/lualatex-doc/lualatex-doc.tex @@ -0,0 +1,657 @@ +% lualatex-doc: a guide to LuaLaTeX +% +% Written by Manuel Pégourié-Gonnard <mpg@elzevir.fr>, 2010. +% +% Distributed under the terms of the GNU free documentation licence: +% http://www.gnu.org/licenses/fdl.html +% without any invariant section or cover text. + +\documentclass{lltxdoc} + +\title{A guide to \lualatex} +\author{Manuel Pégourié-Gonnard \email{mpg@elzevir.fr}} +\date{\today} + +\begin{document} + +\maketitle + +\begin{abstract} + This document is a map, or touristic guide, for the new world of + \lualatex.\footnote{Though focusing on \lualatex, it includes relevant + information about \luatex with the Plain format, too.} The intended + audience ranges from complete newcomers (with a working knowledge of + conventional \latex) to package developers. This guide is intended to be + comprehensive in the following sense: it contains pointers to all relevant + sources, gathers information that is otherwise scattered, and adds + introductory material. + + Feedback and suggestions for improvement are most welcome. +\end{abstract} + +\vspace{\stretch{1}} +\setcounter{tocdepth}{2} +\listoftoc*{toc} +\vspace*{\stretch{2}} +\clearpage + + +\section{Introduction}\label{intro} + +\subsection{Just what is \lualatex?}\label{what} + +To answer this question, we need to mention a few details about the \tex world +that you may usually ignore: the difference between an \emph{engine} and a +\emph{format}. An engine is an actual computer program, while a format is a +set of macros executed by an engine, usually preloaded when the engine is +invoked with a particular name. + +Actually, a format is more or less like a document class or a package, except +it is associated with a particular command name. Imagine there is a command +\cmd{latex-article} that would do the same as \cmd{latex}, except you wouldn't +need to say ©\documentclass{article}© at the beginning of your file. +Similarly, in current distributions, the command \cmd{pdflatex} is the same as +the command \cmd{pdftex} except that you don't need to put the instructions to +load \latex at the beginning of your source file. This is convenient, and +slightly more efficient too. + +Formats are great because they implement powerful commands using the basic +tools an engine provides. However the power of the format is sometimes +limited by the engine's tools set, so people started developing more +powerful engines so that other people can implement even more powerful formats +(or packages). The most famous engines now (except the original \tex) are +\pdftex, \xetex and \luatex. + +To further complicate the picture, the original \tex engine produced only DVI +files, while its successors may (also) produce PDF file. Each command in your +system corresponds to a particular engine with a particular format and a +particular output mode. The following table summarizes this: rows are indexed +by format, columns by engine, and in each cell the first line is the command +for this engine with this format in DVI mode, and the second for the same PDF +mode. + +\begin{center} + \newcommand*\cell [2] {% + \parbox{6em}{\centering\leavevmode\color{code}\ttfamily + \strut\maybe{#1} \\ \strut\maybe{#2}}} + \makeatletter + \newcommand*\maybe [1] {% + \@ifmtarg{#1} {\textcolor{gray}{\normalfont (none)}} {#1}} + \begin{tabular}{l|cccc} + & \tex & \pdftex & \xetex & \luatex + \\ \hline + Plain + & \cell{tex}{} + & \cell{etex}{pdftex} + & \cell{}{xetex} + & \cell{dviluatex}{luatex} + \\ \hline + \latex + & \cell{}{} + & \cell{latex}{pdflatex} + & \cell{}{xelatex} + & \cell{dvilualatex}{lualatex} + \\ + \end{tabular} +\end{center} + +We can now answer the title question: \lualatex is the \luatex engine with the +\latex format. Well, this answer isn't very satisfying if you don't know what +\luatex and \latex are. + +\medskip + +As you probably know, \latex is the general framework +in which documents begin with ©\documentclass©, packages are loaded with +©\usepackage©, fonts are selected in a clever way (so that you can switch to +boldface while preserving italics), pages are build with complicated algorithm +including support for headers, footers, footnotes, margin notes, floating +material, etc. This mostly doesn't change with \lualatex, but new and more +powerful packages are available to make parts of the system work in a better +way. + +Let's look at \luatex now. It is the designated successor of \pdftex and +includes of all its core features: direct generation of PDF files with support +for advanced PDF features and micro-typographic enhancements to \tex +typographic algorithms. The main new features of \luatex are: +\begin{enumerate} + \item Native support of Unicode, the modern standard for character + classification and encoding, supporting all characters in the world, from + English to traditional Chinese through Arabic, including a lot a + mathematical (or otherwise specialised) symbols. + \item Inclusion of Lua as an embedded scripting language (see + section~\ref{luaintex} for details). + \item A lot of wonderful Lua libraries, including: + \begin{itemize} + \item ©fontloader©, supporting modern font formats such as + TrueType and OpenType; + \item ©font©, allowing advanced manipulation of the fonts + from within the document; + \item ©mplib©, an embedded version of the graphic program MetaPost; + \item ©callback©, providing hooks into parts of the \tex engine that + were previously inaccessible to the programmer; + \item utility libraries for manipulating images, pdf files, etc. + \end{itemize} +\end{enumerate} +Some of these features, such as Unicode support, directly impact all +documents, while others merely provide tools that package authors will use to +provide you with more powerful commands and other enhancements. + +\subsection{Switching from \latex to \lualatex}\label{switch} + +As the previous section explains, \lualatex is mostly like \latex, with a few +differences, and more powerful packages and tools available. Here we present +absolute minimum you should know to produce a document with \lualatex, while +the rest of the document provides more details about the available packages. + +There are only three differences: +\begin{enumerate} + \item Don't load \pf{inputenc}, just encode your source in UTF-8. + \item Don't load \pf{fontenc}, but load \pf{fontspec}. + \item Don't use any package that changes the fonts, but use \pf{fontspec}'s + commands instead. +\end{enumerate} +So, you only need to get familiar with \pf{fontspec}, which is +easy: select the main (serif) font with ©\setmainfont©, the sans serif font +with ©\setsansfont© and the mono-spaced (typewriter) font with ©\setmonofont©. +The argument to these commands is the human-friendly name of the font, for +example ©Latin modern Roman© rather than ©ec-lmr10©. You probably want to use +©\defaultfontfeatures{Ligatures=TeX}© before these commands to keep the usual +\tex substitutions (such as ©---© for an em-dash) working. + +The good news is: you can directly access any font on your operating system +(in addition to those of your \tex distribution) including TrueType and +OpenType fonts and have access to their most advanced features. It means it +is now easy to install for use with \lualatex any modern font you may download +or purchase from an editor and benefit from their full potential. + +Now for the bad news: it is not always easy to get a list of all available +fonts. Under Windows with \texlive, the command-line tool \cmd{fc-list} lists +them all, but is not very friendly. Under Mac OS X, the \emph{Fontbook} +application lists the fonts of your system, but not those of your +distribution. Same with \cmd{fc-list} on Linux. More bad news: it is not easy +to access your old fonts that way. Happily, more fonts are available in modern +formats every day (well, month or year, actually, if you count only good +fonts). + +\emph{En passant}, let's mention that the content of this section so far also +holds for \xelatex, that is, \latex over \xetex. Indeed, \xetex shares two of +the essential features of \luatex: native Unicode and support for modern font +formats (but doesn't have the other features of \luatex; on the other hand, it +is more stable right now). Though their implementations concerning fonts are +vastly different, \pf{fontspec} manages to offer a mostly unified font +interface for both \xelatex and \lualatex. + +\medskip + +So, to benefit from the new features of \luatex, you must drop a few parts of +the old world, namely the fonts that are not available in a modern format (and +also the liberty to encode your source how you want, but UTF-8 is so much +superior that this one hardly counts). The package \pk{luainputenc} provides +various trade-offs that allow you to regain these parts\footnote{While the + name suggests it is only about input encodings, the details of \latex's font + encoding implementation imply this package is needed (and works) for old + fonts too.} possibly at the expense of loosing real Unicode support. + +That's all you need to know to start producing documents with \lualatex. I +recommend you have a look at the \pf{fontspec} manual and actually try to +compile a small document using funny fonts. You can then skim over the rest of +this document as you wish. Section~\ref{workornot} lists all the other +differences between conventional \latex and \lualatex that I'm aware of. + +\subsection{A Lua-in-\tex primer}\label{luaintex} + +Lua is a nice, small language, obviously less surprising and much easier to +learn than \tex as a programming language. The essential reference is the very +readable book \emph{Programming in Lua}, whose first edition is freely +\href{http://www.lua.org/pil/} {available online}. For a quick start, I +recommend you read chapters~1 to~5 and have a quick glance at part~3. Note +that all the libraries mentioned in chapter~3 are included in \luatex, but the +©os© library is restricted for security reasons. + +Depending on your programming culture, you may be directly interested in the +rest of part~1 and part~2 which present more advanced features of the +language, but part~4 is useless in a \luatex context, unless of course you +want to hack \luatex itself. Finally, the \emph{Lua reference manual} is +\href{http://www.lua.org/manual/}{available online in various languages} and +comes with a handy index. + +\medskip + +Now, let's turn to Lua in \luatex. The main way to execute Lua code from the +\tex end is the ©\directlua© command, which takes arbitrary Lua code as an +argument. Conversely, you can pass information from Lua to \tex with +©tex.sprint©.\footnote{The name probably means ``string print'' as opposed to + ``run very fast for a short period of time.''} For example, +\begin{Verbatim} + the standard approximation $\pi = \direclua{tex.sprint(math.pi)}$ +\end{Verbatim} +prints ``the standard approximation $\pi = \directlua{tex.sprint(math.pi)}$'' +in your document. See how easy it is to mix \tex and Lua? + +Actually, there are a few gotchas. Let's look at the Lua to \tex way first, +it's the simplest (since it's more Lua than \tex). If you look at the \luatex +manual, you'll see there is another function with a simpler name, ©tex.print©, +to pass information this way. It works by virtually inserting a full line into +you \tex source, whose contents are its argument. In case you didn't know, +\tex does all kinds of nasty\footnote{Okay, these are usually nice and helpful + actions, but it this case they are most probably unexpected so I call them + nasty.} things with full lines of the source, like +ignoring spaces at the beginning and end of line and appending an end-of-line +character. Most of the time, you don't want this to happen, so I recommend +using ©tex.sprint© which virtually inserts its argument in the current line, +so is much more predictable. + +If you're enough of a \tex{}nician to know about catcodes, you'll be happy to +know that ©tex.print© and its variants give you nearly full control over the +catcodes used for tokenizing the argument, since you can specify a catcode +table as the first argument. You'll probably want to learn about catcode +tables (currently~2.7.6 in the \luatex manual) before you're fully happy. If +you don't know about catcodes, just skip this paragraph.\footnote{Erf, too + late, you already read it.} + +\medskip + +Let's look at ©\direclua© now. To get an idea about how it works, imagine that +it's a ©\write© command, but it writes only to a virtual file and immediately +arranges for this file to be fed to the Lua interpreter. On the Lua end, the +consequence is that each argument of a ©\directlua© command has its own scope: +local variables from one will not be visible to the other. (Which is rather +sane, but always good to know.) + +Now, the major gotcha is that before being fed to the Lua interpreter, the +argument is first read and tokenised by \tex, then fully expanded and turned +back into a plain string. Being read by \tex has several consequences. One of +them is that end of lines are turned into spaces, so the Lua interpreter sees +only one (long) line of input. Since Lua is a free-from language, it doesn't +usually matter, but it does if you use comments: +\begin{Verbatim} + \directlua{a_function() + -- a comment + another_function()} +\end{Verbatim} +won't do what you probably expect: ©another_function()© will be seen as part +of the comment (it's only one line, remember). + +Another consequence of being read by \tex is that successive spaces are merged +into one space, and \tex comments are discarded. So, here is a surprisingly +correct version of the previous example. +\begin{Verbatim} + \directlua{a_function() + % a comment + another_function()} +\end{Verbatim} +It is also worth noticing that, since since the argument basically is inside a +©\write©, it's in expansion-only context. If you don't know what it means, let +me say that expansion issues are mostly what makes \tex programming so +difficult to avoid expanding further on that matter. + +\medskip + +I'm sorry if the last three paragraphs were a bit \tex{}nical in nature but +I thought you had to know. To reward you for staying with me, here is a +debugging trick. Put the following code near the beginning of your document: +\begin{Verbatim} + \newrite\luadebug + \immediate\openout\luadebug luadebug.lua + \AtEndDocument{\immediate\closeout\luadebug} + \newcommand\directluadebug{\immediate\write\luadebug} +\end{Verbatim} +Then, when you have a hard time understanding why a particular call to +©\directlua© doesn't do what you expect, replace this instance of the command +with ©\directluadebug©, compile as usual and look in the file +\file{luadebug.lua} produced what the Lua interpreter actually read. + +For everything but trivial pieces of Lua code, it is much wiser to use an +external file containing only Lua code defining functions, then load it and +use its functions. For example: +\begin{Verbatim} + \directlua{dofile("my-lua-functions.lua")} + \newcommand*{\greatmacro}[2]{% + \directlua{my_great_function("\luatexluaescapestring{#1}", #2)}} +\end{Verbatim} +The example assumes that ©my_great_function© takes a string and a number as +arguments. Notice that we carefully use the ©\luatexluaescapestring© primitives +on the string argument to escape any backslash or double-quote it might contain +and which would confuse the Lua parser.\footnote{If you ever used SQL + then the concept of escaping strings is hopefully not new to you.} + +\medskip + +That's all concerning Lua in \tex. If you're wondering why +©\luatexluaescapestring© has such a long and silly name, you might want to +read the next section. + +\subsection{Other things you should know}\label{things} + +Just in case it isn't obvious, the \luatex manual, \file{luatexref-t.pdf}, is +a great source of information about \luatex and you'll probably want to +consult it at some point (though it is a bit arid and technical). + +It is important to know that the name of the new primitives of \luatex as you +read them in the manual are not the actual names you'll be able to use in +\lualatex. To prevent clashes with existing macro names, all new primitives +have been prefixed with ©\luatex© unless they already start with it, so +©\luaescapestring© becomes ©\luatexluaescapetring© while ©\luatexversion© +remains ©\luatexversion©. The rationale is detailed in section~\ref{formats}. + + +\section{Essential packages and practices}\label{essential} + +This section presents the packages you'll probably want to always load as a +user, or that you should absolutely know about as a developer. + +\subsection{User-level} + +\pkdesc{fontspec}{\WSPR}{\xetex, \luatex}{\latex}{% + macros/latex/contrib/fontspec/}[https://github.com/wspr/fontspec/] +Nice interface to font management, well-integrated in to the \latex font +selection scheme. Already presented in the previous section. + +\subsection{Developer-level} + +\subsubsection{Naming conventions} + +On the \tex end, control sequences starting with ©\luatex© are reserved for +primitives. It is strongly recommended that you do \emph{not} define any such +control sequence, to prevent name clashes with future versions of \luatex. If +you want to a emphasize that a macro is specific to \luatex, we recommend that +you use the ©\lua© prefix (without a following ©tex©) instead. It is okay to +use the ©\luatex@© prefix for internal macros, since primitive names never +contain ©@©, but it might be confusing. Moreover, you're already using a +unique prefix for internal macros in all of your packages, aren't you? + +On the Lua end, please keep the global namespace as clean as possible. That +is, use a table ©mypackage© and put all your public functions and objects in +this table. You might want to use Lua's +\href{http://www.lua.org/manual/5.1/manual.html#pdf-module} {\code{module()}}. +Other strategies for Lua module management are discussed in +\href{http://www.lua.org/pil/15.html} {chapter~15 of \emph{Programming in + Lua}}. Also, it is probably a good idea to use ©local© for your internal +variables and functions. Finally, to avoid clashes with future versions of +\luatex, it is recommended to avoid modifying the namespaces of \luatex's +default libraries. + +\subsubsection{Engine and mode detection}\label{detect} + +Various packages allow to detect the engine currently processing the document. + +\pkdesc{ifluatex}{\HO}{all}{\latex, Plain}{% + macros/latex/contrib/oberdiek/} +Provides ©\ifluatex© and makes sure ©\luatexversion© is available. + +\pkdesc{iftex}{\VK}{all}{\latex, Plain}{% + macros/latex/contrib/iftex/}[http://bitbucket.org/vafa/iftex] +Provides ©\ifPDFTeX©, ©\ifXeTeX©, ©\ifLuaTeX© and corresponding ©\Require© +commands. + +\pkdesc{expl3}{The \LaTeX3 Project}{all}{\latex}{% + macros/latex/contrib/expl3/}[http://www.latex-project.org/code.html] +Amongst \emph{many} other things, provides ©\luatex_if_engine:TF©, +©\xetex_if_engine:TF© and their variants. + +\pkdesc{ifpdf}{\HO}{all}{\latex, Plain}{% + macros/latex/contrib/oberdiek/} +Provides ©\ifpdf© switch. \luatex, like \pdftex, can produce either PDF or DVI +output; the later is not very useful with \luatex as it doesn't support any +advanced feature such as Unicode and modern font formats. The ©\ifpdf© switch +is true if and only if you are running \pdftex-or-\luatex in PDF mode (note +that this doesn't include \xetex, whose support for PDF is different). + +\subsubsection{Basic resources} + +\pkdesc{luatexbase}{\ER \& \MPG}{\luatex}{\latex, Plain}{% + macros/luatex/generic/luatexbase/}[https://github.com/mpg/luatexbase] +The Plain and \latex formats provide macros to manage \tex basic resources, +such as count or box registers. \luatex introduces new resources that need to +be shared gracefully by packages. This package provides the basic tools to +manage: the extended conventional \tex resources, catcode tables, attributes, +callbacks, Lua modules loading and identification. It also provides basic +tools to handle a few compatibility issues with older version of \luatex. + +\note{Warning} This package is currently in conflict with the \pk{luatex} +package, since they both do almost the same thing. The respective package +authors are well aware of this situation and plan to somehow merge the two +packages in the near future, though the timeline is not clear. + +\pkdesc{luatex}{\HO}{\luatex}{\latex, Plain}{% + macros/latex/contrib/oberdiek/} +See the description of \pk{luatexbase} above. This package provides the same +core features except for callback management and Lua module identification. + +\pkdesc{lualibs}{\ER}{\luatex}{Lua}{% + macros/luatex/generic/lualibs/}[https://github.com/mpg/lualibs] +Collection of Lua libraries and additions to the standard libraries; mostly +derived from the \context libraries. If you need a basic function that Lua +doesn't provide, check this package before rolling your own implementation. + +\subsubsection{Font internals}\label{fontint} + +Those packages are loaded by \pk{fontspec} to handle some low-level font and +encoding issues. A normal user should only use \pk{fontspec}, but a developer +may need to know about them. + +\pkdesc{luaotfload}{\ER \& \KH}{\luatex}{\latex, Plain}{% + macros/luatex/generic/luaotfload/}[https://github.com/khaledhosny/luaotfload] +Low-level OpenType font loading. Basically, it uses the ©fontloader© Lua +library and the appropriate callbacks to implement a syntax for the ©\font© +primitive very similar to that of \xetex and implement the corresponding font +features. It also handles a font database for transparent access to fonts from +the system and the \tex distribution either by family name or by file name, as +well as a font cache for faster loading. + +\pkdesc{euenc}{\WSPR, \ER \& \KH}{\xetex, \luatex}{\latex}{% + macros/latex/contrib/euenc/}[https://github.com/wspr/euenc] +Implements the ©EUx© Unicode font encodings for \latex's \pf{fontenc} system. +Currently, \xelatex is using ©EU1© and \luatex is using ©EU2©. Includes +definitions (\file{fd} files) for Latin Modern, the default font loaded by +\pk{fontspec}. + +Also includes a stripped version of \pf{xunicode} so that the usual control +sequences for non-ASCII characters (such as ©\'e©) do the right thing. + + +\section{Other packages}\label{other} + +\subsection{User-level} + +\pkdesc{luatextra}{\ER \& \MPG}{\luatex}{\latex}{% + macros/luatex/generic/luatextra/}[https://github.com/mpg/luatextra] +Loads various packages such as \pk{luatexbase}, \pk{luaotfload}, \pf{metalogo} +(providing the ©\LuaTeX© and ©\LuaLaTeX© commands) and adds a few goodies, +such as a ©luacode© environment. + +\pkdesc{luainputenc}{\ER \& \MPG}{\luatex, \xetex, \pdftex}{\latex}{% + macros/luatex/latex/luainputenc/}[https://github.com/mpg/luainputenc] +Helps compiling documents relying on legacy encodings (either in the source or +with the fonts). Already presented in the introduction. When running \xetex, +just loads \pf{xetex-inputenc}; under \pdftex, loads the standard +\pf{inputenc}. + +\pkdesc{luamplib}{\HH, \Taco \& \ER}{\luatex}{\latex, Plain}{% + macros/luatex/generic/luamplib/}[https://github.com/mpg/luamplib] +Provides a nice interface for the ©mplib© Lua library that embeds metapost in +\luatex. + +\pkdesc{luacolor}{\HO}{\luatex}{\latex}{% + macros/latex/contrib/oberdiek/} +Changes low-level color implementation to use \luatex attributes in place of +whatsits. This makes the implementation more robust and fixes strange bugs +such as wrong alignment when ©\color© happens at the beginning of a ©\vbox©. + +\pkdesc{luadirections}{\KH}{\luatex}{\latex, Plain, \context}{} +[https://github.com/khaledhosny/luadirections] +Higher-level interface to \luatex's multi-directional support. Currently not +released on CTAN. + +\subsection{Developer-level} + +\pkdesc{pdftexcmds}{\HO}{\luatex, \pdftex, \xetex}{\latex, Plain}{% + macros/latex/contrib/oberdiek/} +Though \luatex is mostly a superset of \pdftex, a few utility primitives were +removed (those that are sort of superseded by Lua) or renamed. This package +provides them with consistent names across engines, including \xetex which +recently implemented some of these primitives, such as ©\strcmp©. + +\pkdesc{magicnum}{\HO}{\luatex, \pdftex, \xetex}{\latex, Plain}{% + macros/latex/contrib/oberdiek/} +Provides hierarchical access to ``magic numbers'' such as catcodes, group +types, etc. used internally by \tex and its successors. Under \luatex, a more +efficient implementation is used and a Lua interface is provided. + +\pkdesc{lua-alt-getopt}{Aleksey Cheusov}{\cmd{texlua}}{command-line}{% + support/lua/lua-alt-getopt}[http://luaforge.net/project/lua_altgetopt] +Command-line option parser, mostly compatible with POSIX and GNU getopt, to be +used in command-line Lua scripts such as \cmd{mkluatexfontdb} from +\pk{luaotfload}. + + +\section{The \cmd{luatex} and \cmd{lualatex} formats}\label{formats} + +This section is for developers and curious users only; normal users can safely +skip it. The following informations apply to \texlive 2010, and most likely to +\miktex 2.9 too, though I didn't actually check. Earlier versions of \texlive +had slightly different and less complete arrangements. + +\para{Primitive names} +As mentioned in section~\ref{things}, the name of the \luatex-specific +primitives are not the same in the \cmd{lualatex} format as in the \luatex +manual. In the \cmd{luatex} format (that is, \luatex with the Plain format), +primitives are available with their natural name, but also with the prefixed +name, in order to ease development of generic packages. + +The rationale, copy-pasted from the file \file{lualatexiniconfig.tex} that +implements this for the \cmd{lualatex} format, is: + +\begin{myquote} + \begin{enumerate} + \item All current macro packages run smoothly on top of pdf(e)TeX, so + those primitives are left untouched. + \item Other non-TeX82 primitives in \luatex may cause name clashes with + existing macros in macro packages, especially when they use very + ``natural'' names such as ©\outputbox©, ©\mathstyle© etc. Such a + probability for name clashes is undesirable, since the most existing + LaTeX documents that run without change under \luatex, the better. + \item The \luatex team doesn't want to apply a systematic prefixing policy, + but kindly provided a tool allowing prefixes to be applied. So we chose + to use it. Previously, we even disabled the extra primitives, but now + we feel it's better to enable them with systematic prefixing, in order + to avoid that each and every macro package (or user) enables them with + various and inconsistent prefixes (including the empty prefix). + \item The ©luatex© prefix was chosen since it is already used as a prefix + for some primitives, such as ©\luatexversion©: this way, those + primitives don't end up with a double prefix (for details, see + ©tex.enableprimitives© in the \luatex manual). + \item The ©\directlua© primitive is provided both with its natural name + (allowing easy detection of \luatex) and a prefixed version + ©\luatexdirectlua© (for consistency with ©\luatexlatelua©). + \item Various remarks: + \begin{itemize} + \item The obvious drawback of such a prefixing policy is that the + names used by \latex or generic macro writer won't match the names + used in the manual. We hope this is compensated by the gain in + backwards compatibility. + \item All primitives dealing with Unicode math already begin with ©\U©, + and maybe will match the names of \xetex primitives some day, so + maybe prefixing was not necessary/desirable for them. However, we + tried to make the prefixing rule as simple as possible, so that + the previous point doesn't get even worse. + \item The final name of some primitive may sound strange, namely those + already containing the name of an engine, such as + ©\luatexOmegaVersion©. However, since \luatex is not a drop-in + replacement for Omega/Aleph, we felt it wrong to provide + ©\OmegaVersion©. + \item Maybe some day we'll feel it's better to provide all primitives + without prefixing. If this happens, it will be easy to add the + unprefixed primitives in the format while keeping the prefixed names + for compatibility. It wouldn't work the other way round; i.e., + belatedly realizing that we should not provide the unprefixed + primitives would then break any \luatex-specific macro packages + that had been written. + \end{itemize} + \end{enumerate} +\end{myquote} + +\para{\cs{jobname}}[jobname] +The \latex kernel (and a lot of packages) use constructs like +©\input\jobname.aux© for various purposes. When ©\jobname© contains spaces, +this doesn't do the right thing, since the argument of ©\input© ends at the +first space. To work around this, \pdftex automagically quotes ©\jobname© when +needed, but \luatex doesn't for some reason. A nearly complete workaround is +included in \latex-based (as opposed to Plain-based) \luatex formats. + +It doesn't work, however, if \luatex is invoked as ©lualatex '\input name'©, +as opposed to the more usual ©lualatex name©. To work around this +limitation of the workaround included in the format, specifying a jobname +explicitly, as in ©lualatex jobname=name '\input name'©. Or even better, just +don't use spaces in the names of your \tex files. + +For more details, see +\href{http://www.ntg.nl/pipermail/dev-luatex/2009-April/002549.html}{this old + thread} and +\href{http://tug.org/pipermail/luatex/2010-August/001986.html}{this newer one} +on the \luatex mailing lists, and \file{lualatexquotejobname.tex} for the +implementation of the workaround. + + +\section{Things that just work, partially work, or don't work (yet)} +\label{workornot} + +\subsection{Just working}\label{working} + +\para{Unicode} +Conventional \latex offers some level of support for UTF-8 in input files. +However, at a low level, non-ASCII characters are not atomic in this case: +they consist of several elementary pieces (known as \emph{tokens} to +\tex{}nicians). Hence, packages that scan text character by character +often have problems with UTF-8 in conventional \latex. Such packages include: +\pf{fancyvrb}, \pf{listings}, \pf{soul} and probably others. + +The good new is, with \lualatex, these packages start working on arbitrary +Unicode characters without even being modified. (Disclaimer: I didn't run +thorough tests, but I'm pretty sure they do.) You don't need to use tricky +wrapper packages such as \pf{listingsutf8} or \pf{soulutf8} (they won't work +with \luatex, anyway). + +\subsection{Partially working}\label{partial} + +\para{microtype} +Package \pf{microtype} has limited support for \luatex: more precisely, as of +version 2.4 2010/01/10, protrusion and expansion are available and activated +by default in PDF mode, but kerning, spacing and tracking are not supported +(sse table~1 in section~3.1 of \file{microtype.pdf}). + +On the other hand, \pk{luaotfload}, loaded by \pk{fontspec}, supports a lot of +microtypographic features. So the only problem is the lack of a unified +interface. + +\para{xunicode} +Package \pf{xunicode}'s main feature is to ensure that the usual control +sequences for non-ASCII characters (such as ©\'e©) do the right thing in a +Unicode context. It could \emph{probably} work with \luatex, but explicitly +checks for \xetex only. Since \pk{euenc}, loaded by \pk{fontspec}, includes a +modified version of this package, you usually don't need \pf{xunicode} so this +is not a problem. + +\subsection{Not working (yet)}\label{notworking} + +\para{old encodings}[oldenco] Packages playing with input (source files) or +output (fonts) encodings are very likely to break with \luatex. The good news +is, Unicode is a more powerful way to handle encoding problems that old +packages were trying to solve, so you most likely don't need these packages +anyway. However, not everything is already ported to the shiny new world of +Unicode, so you may have a more limited (or just different) set of choices +available for some time (this is especially true for fonts). + +\para{spaces} Spaces in file names are not really well supported in the \tex +world in general. This doesn't really get better with \luatex. Also, due to +tricky reasons, things my be worse if you have spaces in the name of your main +\tex file \emph{and} don't invoke \luatex in the usual way. If you do you +invoke it in the usual way, everything should work, and I won't tell you what +the unusual invocation looks like. Otherwise, read the point about +\pararef{jobname} in section~\ref{formats} for a workaround and technical +details. Or even better, don't use spaces in the names of your \tex files. + +\end{document} + +% vim: spell spelllang=en |