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-== Logicpuzzle bundel (v2.4) ==
-
-04/06/2013 added magnets environment [jk]
- \minus{H|V}, \plus{H|V}, \{PM|MP}{V|H}, \magnets{H|V}
-
-03/06/2013 added masyu environment [jk]
- \masyuline, \MasyuW, \MasyuB
-
-03/06/2013 added \setcells [jk]
-
-03/06/2013 added magiclabyrinth environment [jk]
- and \mlline
-
-== Logicpuzzle bundel (v2.3) ==
-
-29/05/2013 added numberlink environment [jk]
- \link, \numberlinkcell
-
-28/05/2013 added fourwinds environment [jk]
- \fourwindscell
-
-28/05/2013 Bugfix: \framepuzzle only worked correctly for quadratic puzzles [jk]
-
-27/05/2013 added resuko environment [jk]
- \xtikzpath, \Curve{B|T}{L|R}, \Straight{H|V},
- \Cross{H|V}, \Graveltrap. \parkinglot, \pitlane,
- \track, \trackH, \trackV
-
-== Logicpuzzle bundel (v2.2) ==
-
-16/05/2013 added bridges environment [jk]
- \bridgesrow, \bridgescolumn and \bridge
-
-15/05/2013 added starbattle environment [jk]
-
-14/05/2013 added sunandmoon and starsandarrows environments [jk]
- \Star, \Cloud, \Moon{{T,B},{R,L}} and arrows
- \Right,...,\Left,...,\RightDown
-
-== Logicpuzzle bundel (v2.1) ==
-
-07/05/2013 reduced package counters -> LP@rows, LP@columns [jk]
-
-06/05/2013 updated lpsmag for v2.0+ [jk]
-
-06/05/2013 added schatzsuche environment and \kakurocolumn, \Diamond [jk]
-
-05/05/2013 added kakuro environment and \kakurorow, \KKR, \Black [jk]
-
-04/05/2013 added tentsandtrees environment and \Tree, \Tent [jk]
-
-== Logicpuzzle bundel (v2.0) ==
-
-30/04/2013 moved package contents to logicpuzzle.sty [jk]
-
-23/04/2013 added tunnel environment and \portal, \tube [jk]
-
-22/04/2013 added minesweeper environment and \Mine [jk]
-
-== Logicpuzzle bundel (v1.9) ==
-
--- slitherlink.sty (v1.0) --
-
-15/04/2013 added slitherlink.sty [jk]
-
--- laserbeam.sty (v1.0) --
-
-17/04/2013 added laserbeam.sty
-
--- logicpuzzle.sty (v1.9) --
-
-17/04/2013 added \placecross, \placemirror, \placearrow [jk]
-
-15/04/2013 added \setbigcell, \setgridlinestyle, [jk]
- \setnormallinewidth, \setthicklinewidth
-
-== Logicpuzzle bundel (v1.8) ==
-
--- killersudoku.sty (v1.0) --
-
-09/04/2013 added killersudoku.sty [jk]
-
--- kendoku.sty (v1.0) --
-
-09/04/2013 added kendoku.sty
-
--- battleship.sty (v1.4a) --
-
-10/04/2013 Bugfix: renamed counter LP@whiledo -> LP@whiledo@i [jk]
-
--- logicpuzzle.sty (v1.8) --
-
-09/04/2013 added \colorarea (\framearea without frame) [jk]
-
-09/04/2013 added \setrule for setting calculation rules [jk]
- into the top left corner of a cell
-
-08/04/2013 added \tikzpath for contructing a tikz path [jk]
-
-== Logicpuzzle bundel (v1.7) ==
-
--- ddsudoku.sty (v1.0) --
-
-28/03/2013 added ddsudoku.sty [jk]
-
--- hitori.sty (v1.0) --
-
-03/04/2013 added hitori.sty
-
--- logicpuzzle.sty (v1.3) --
-
-03/04/2013 added \setcolorrow, \setcolorcolumn [jk]
- and \LP@definecolor
- Bugfix: \setcolumn -> usage of \LP@setrowcontents
-
-02/04/2013 added documentation for logicpuzzle.sty
-
-28/03/2013 added \LP@init@counter, \LP@define@key and
- \LP@define@choicekey@fontsize
-
-== Logicpuzzle bundel (v1.6) ==
-
--- lpsudoku.sty (v1.0) --
-
-21/03/2013 added lpsmag [jk]
-20/03/2013 added createlpsudoku [jk]
-18/03/2013 added lpsudoku.sty [jk]
-
-== Logicpuzzle bundel (v1.5) ==
-
--- chaossudoku.sty (v1.0) --
-
-14/03/2013 added chaossudoku.sty [jk]
-
--- hakyuu.sty (v1.0) --
-
-13/03/2013 added hakyuu.sty [jk]
-
--- logicpuzzle.sty (v1.2a) --
-
-13/03/2013 Bugfix: added pgf layer LPbgcolor for drawing colored background [jk]
-
-== Logicpuzzle bundel (v1.4) ==
-
--- skyline.sty (v1.0) --
-
-06/03/2013 added option sudoku [jk]
-
-05/03/2013 added \skylinecell [jk]
-
-05/03/2013 added skelton of skyline.sty [jk]
-
--- bokkusu.sty (v1.1) --
-
-05/03/2013 added \lets for \valueH, \valueV,
- \sumH, \sumV [jk]
- see: logicpuzzle.sty v1.2 (05/03/2012)
-
--- logicpuzzle.sty (v1.2) --
-
-06/03/2013 added \LP@drawsudokugrid [jk]
-
-06/03/2013 added \setcell [jk]
-
-06/03/2013 added \framearea, \fillarea [jk]
-
-06/03/2013 added environments puzzlebackground, puzzleforeground [jk]
- -> added pgf layer LPbackground, LPforeground
-
-05/03/2013 deleted option color [jk]
-
-05/03/2013 added \setrow, \setcolumn [jk]
-
-05/03/2013 added \LP@bottomrow, \LP@toprow,
- \LP@leftcolumn. \LP@leftcolumn [jk]
-
-== Logicpuzzle bundel (v1.3) ==
-
--- bokkusu.sty (v1.0) --
-
-28/02/2013 added bokkusu.sty [jk]
-
--- battleship.sty (v1.3) --
-
-27/02/2013 added option cvoffset [jk]
- to set indiviual vertical counter offsets
-
--- logicpuzzle.sty (v1.1) --
-
-26/02/2013 added \LP@ingrid to \fillcell [jk]
-
-26/02/2013 added \valueH, \valueV, \sumH, \sumV, \fillcell,
- \fillrow, \fillcolumn [jk]
-
-26/02/2013 Bugfix: mix up column and row in \setXcontents [jk]
-
--- battleship.sty (v1.2) --
-
-19/02/2013 implemented \classicgame [jk]
- for drawing game sheets for classic Battleship
-
-18/02/2013 implemented option title [jk]
- -> \titleformat
-
-18/02/2013 implemented option counterstyle [jk]
- -> \puzzlecounter, \setpuzzlecounter
- \definecounterstyle
-
-17/02/2013 implemented option bgcolor [jk]
-
-17/02/2013 moved code base for logic puzzles into logicpuzzle.sty [jk]
-
--- battleship.sty (v1.1) --
-
-12/02/2013 added \placewater [jk]
- puts a water marker into the grid
-
-12/02/2013 added \placeisland [jk]
- puts an island with random outline into the grid
-
-12/02/2013 renamed \ship -> \placesegment [jk]
- added \let\ship\placesegment
-
-11/02/2013 implemented \placeship{direction}{column}{row}{length} [jk]
- placement of complete ship at (column,row) in direction {V|H}
- with length length.
-
-11/02/2013 implemented \BS@ingrid [jk]
- checks if coordinate is in the grid
- -> PackageError
-
-10/02/2013 added \battleshipsetup [jk]
- for resetting global options
-
--- battleship bundle --
-
-2013/02/09 IPO of battleship on CTAN
-