diff options
Diffstat (limited to 'Build/source/texk/web2c/luatexdir/luatex-api.h')
-rw-r--r-- | Build/source/texk/web2c/luatexdir/luatex-api.h | 138 |
1 files changed, 81 insertions, 57 deletions
diff --git a/Build/source/texk/web2c/luatexdir/luatex-api.h b/Build/source/texk/web2c/luatexdir/luatex-api.h index 3585e01dea7..8cb7363e216 100644 --- a/Build/source/texk/web2c/luatexdir/luatex-api.h +++ b/Build/source/texk/web2c/luatexdir/luatex-api.h @@ -1,4 +1,23 @@ -/* $Id */ +/* luatex-api.h + + Copyright 2006-2008 Taco Hoekwater <taco@luatex.org> + + This file is part of LuaTeX. + + LuaTeX is free software; you can redistribute it and/or modify it under + the terms of the GNU General Public License as published by the Free + Software Foundation; either version 2 of the License, or (at your + option) any later version. + + LuaTeX is distributed in the hope that it will be useful, but WITHOUT + ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + License for more details. + + You should have received a copy of the GNU General Public License along + with LuaTeX; if not, see <http://www.gnu.org/licenses/>. */ + +/* $Id$ */ #include <stdlib.h> #include <stdio.h> @@ -13,92 +32,97 @@ typedef struct LoadS { size_t size; } LoadS; -extern lua_State *Luas[]; +extern lua_State *Luas; + +extern void make_table(lua_State * L, char *tab, char *getfunc, char *setfunc); -extern void make_table (lua_State *L, char *tab, char *getfunc, char*setfunc); +extern int luac_main(int argc, char *argv[]); -extern int luac_main (int argc, char* argv[]); +extern int luaopen_tex(lua_State * L); -extern int luaopen_tex (lua_State *L); +extern int luaopen_pdf(lua_State * L); -extern int luaopen_pdf (lua_State *L); +#define LUA_TEXFILEHANDLE "TEXFILE*" -#define LUA_TEXFILEHANDLE "TEXFILE*" +extern int luaopen_texio(lua_State * L); -extern int luaopen_texio (lua_State *L); +extern int luaopen_lang(lua_State * L); -extern int luaopen_lang (lua_State *L); +extern void luatex_load_init(int s, LoadS * ls); -extern void luatex_load_init (int s, LoadS *ls); +extern lua_State *luatex_error(lua_State * L, int fatal); -extern lua_State *luatex_error (lua_State *L, int fatal); +extern int luaopen_unicode(lua_State * L); +extern int luaopen_zip(lua_State * L); +extern int luaopen_lfs(lua_State * L); +extern int luaopen_lpeg(lua_State * L); +extern int luaopen_md5(lua_State * L); +extern int luaopen_zlib(lua_State * L); +extern int luaopen_gzip(lua_State * L); +extern int luaopen_ff(lua_State * L); +extern int luaopen_profiler(lua_State * L); -extern int luaopen_unicode (lua_State *L); -extern int luaopen_zip (lua_State *L); -extern int luaopen_lfs (lua_State *L); -extern int luaopen_lpeg (lua_State *L); -extern int luaopen_md5 (lua_State *L); -extern int luaopen_zlib (lua_State *L); -extern int luaopen_gzip (lua_State *L); -extern int luaopen_ff (lua_State *L); +extern int luaopen_socket_core(lua_State * L); +extern int luaopen_mime_core(lua_State * L); +extern void luatex_socketlua_open(lua_State * L); -extern int luaopen_img (lua_State *L); -extern int luaopen_mp (lua_State *L); +extern int luaopen_img(lua_State * L); +extern int l_new_image(lua_State * L); +extern int luaopen_mplib(lua_State * L); -extern void open_oslibext (lua_State *L, int safer_option); +extern void open_oslibext(lua_State * L, int safer_option); -extern void initfilecallbackids (int max); -extern void setinputfilecallbackid (int n, int i) ; -extern void setreadfilecallbackid (int n, int i) ; -extern int getinputfilecallbackid (int n); -extern int getreadfilecallbackid (int n); +extern void initfilecallbackids(int max); +extern void setinputfilecallbackid(int n, int i); +extern void setreadfilecallbackid(int n, int i); +extern int getinputfilecallbackid(int n); +extern int getreadfilecallbackid(int n); -extern void lua_initialize (int ac, char **av); +extern void lua_initialize(int ac, char **av); -extern int luaopen_kpse (lua_State *L); +extern int luaopen_kpse(lua_State * L); -extern int luaopen_callback (lua_State *L); +extern int luaopen_callback(lua_State * L); -extern int luaopen_lua (lua_State *L, int n, char *fname); +extern int luaopen_lua(lua_State * L, char *fname); -extern int luaopen_stats (lua_State *L); +extern int luaopen_stats(lua_State * L); -extern int luaopen_font (lua_State *L); -extern int font_to_lua (lua_State *L, int f) ; -extern int font_from_lua (lua_State *L, int f) ; /* return is boolean */ +extern int luaopen_font(lua_State * L); +extern int font_to_lua(lua_State * L, int f); +extern int font_from_lua(lua_State * L, int f); /* return is boolean */ -extern int luaopen_token (lua_State *L); -extern char *tokenlist_to_cstring (int p , int inhibit_par, int *siz); -extern void tokenlist_to_lua(lua_State *L, int p); -extern void tokenlist_to_luastring(lua_State *L, int p) ; -extern int tokenlist_from_lua(lua_State *L); +extern int luaopen_token(lua_State * L); +extern char *tokenlist_to_cstring(int p, int inhibit_par, int *siz); +extern void tokenlist_to_lua(lua_State * L, int p); +extern void tokenlist_to_luastring(lua_State * L, int p); +extern int tokenlist_from_lua(lua_State * L); -extern void lua_nodelib_push (lua_State *L) ; -extern int luaopen_node (lua_State *L); -extern void nodelist_to_lua (lua_State *L, int n) ; -extern int nodelist_from_lua (lua_State *L); +extern void lua_nodelib_push(lua_State * L); +extern int luaopen_node(lua_State * L); +extern void nodelist_to_lua(lua_State * L, int n); +extern int nodelist_from_lua(lua_State * L); -extern int dimen_to_number (lua_State *L, char *s); +extern int dimen_to_number(lua_State * L, char *s); -extern void dump_luac_registers (void); +extern void dump_luac_registers(void); -extern void undump_luac_registers (void); +extern void undump_luac_registers(void); -extern void unhide_lua_table(lua_State *lua, char *name, int r); -extern int hide_lua_table (lua_State *lua, char *name); +extern void unhide_lua_table(lua_State * lua, char *name, int r); +extern int hide_lua_table(lua_State * lua, char *name); -extern void unhide_lua_value(lua_State *lua, char *name, char *item, int r); -extern int hide_lua_value (lua_State *lua, char *name, char *item); +extern void unhide_lua_value(lua_State * lua, char *name, char *item, int r); +extern int hide_lua_value(lua_State * lua, char *name, char *item); typedef struct command_item_ { - char *cmd_name; - int command_offset; - char **commands; + char *cmd_name; + int command_offset; + char **commands; } command_item; - + extern command_item command_names[]; extern int callback_callbacks_id; -void luainterpreter (int n) ; - +extern void luainterpreter(void); |