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diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.3/src/FontManager.h b/Build/source/texk/dvisvgm/dvisvgm-1.0.3/src/FontManager.h
deleted file mode 100644
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--- a/Build/source/texk/dvisvgm/dvisvgm-1.0.3/src/FontManager.h
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-/*************************************************************************
-** FontManager.h **
-** **
-** This file is part of dvisvgm -- the DVI to SVG converter **
-** Copyright (C) 2005-2010 Martin Gieseking <martin.gieseking@uos.de> **
-** **
-** This program is free software; you can redistribute it and/or **
-** modify it under the terms of the GNU General Public License as **
-** published by the Free Software Foundation; either version 3 of **
-** the License, or (at your option) any later version. **
-** **
-** This program is distributed in the hope that it will be useful, but **
-** WITHOUT ANY WARRANTY; without even the implied warranty of **
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
-** GNU General Public License for more details. **
-** **
-** You should have received a copy of the GNU General Public License **
-** along with this program; if not, see <http://www.gnu.org/licenses/>. **
-*************************************************************************/
-
-#ifndef FONTMANAGER_H
-#define FONTMANAGER_H
-
-#include <map>
-#include <ostream>
-#include <set>
-#include <string>
-#include <stack>
-#include <vector>
-#include "types.h"
-
-
-class FileFinder;
-class Font;
-class TFM;
-class VirtualFont;
-
-/** This class provides methods for easy DVI font handling.
- * DVI and VF files use local font numbers to reference fonts. For SVG output
- * we need a single list with unique IDs of all physical fonts. Characters of
- * virtual fonts are completely replaced by their DVI description so they don't
- * appear anywhere in the output. */
-class FontManager
-{
- typedef std::map<UInt32,int> Num2IdMap;
- typedef std::map<std::string,int> Name2IdMap;
- typedef std::map<VirtualFont*,Num2IdMap> VfNum2IdMap;
- typedef std::map<VirtualFont*, UInt32> VfFirstFontMap;
- typedef std::stack<VirtualFont*> VfStack;
-
- public:
- ~FontManager ();
- static FontManager& instance ();
- int registerFont (UInt32 fontnum, std::string fontname, UInt32 checksum, double dsize, double scale);
- Font* getFont (int n) const;
- Font* getFont (const std::string &name) const;
- Font* getFontById (int id) const;
- VirtualFont* getVF () const;
- int fontID (int n) const;
- int fontID (const Font *font) const;
- int fontID (const std::string &name) const;
- int fontnum (int id) const;
- int vfFirstFontNum (VirtualFont *vf) const;
- void enterVF (VirtualFont *vf);
- void leaveVF ();
- void assignVfChar (int c, std::vector<UInt8> *dvi);
- const std::vector<Font*>& getFonts () const {return _fonts;}
- std::ostream& write (std::ostream &os, Font *font=0, int level=0);
-
- protected:
- FontManager () {}
-
- private:
- std::vector<Font*> _fonts; ///< all registered Fonts
- Num2IdMap _num2id; ///< DVI font number -> fontID
- Name2IdMap _name2id; ///< fontname -> fontID
- VfNum2IdMap _vfnum2id;
- VfStack _vfStack; ///< stack of currently processed virtual fonts
- VfFirstFontMap _vfFirstFontMap; ///< VF -> local font number of first font defined in VF
-};
-
-#endif