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Diffstat (limited to 'Build/source/libs/poppler/poppler-0.25.1/splash/SplashState.cc')
-rw-r--r-- | Build/source/libs/poppler/poppler-0.25.1/splash/SplashState.cc | 263 |
1 files changed, 263 insertions, 0 deletions
diff --git a/Build/source/libs/poppler/poppler-0.25.1/splash/SplashState.cc b/Build/source/libs/poppler/poppler-0.25.1/splash/SplashState.cc new file mode 100644 index 00000000000..fd2789d02f9 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.25.1/splash/SplashState.cc @@ -0,0 +1,263 @@ +//======================================================================== +// +// SplashState.cc +// +//======================================================================== + +//======================================================================== +// +// Modified under the Poppler project - http://poppler.freedesktop.org +// +// All changes made under the Poppler project to this file are licensed +// under GPL version 2 or later +// +// Copyright (C) 2009, 2011, 2012 Thomas Freitag <Thomas.Freitag@alfa.de> +// +// To see a description of the changes please see the Changelog file that +// came with your tarball or type make ChangeLog if you are building from git +// +//======================================================================== + +#include <config.h> + +#ifdef USE_GCC_PRAGMAS +#pragma implementation +#endif + +#include <string.h> +#include "goo/gmem.h" +#include "SplashPattern.h" +#include "SplashScreen.h" +#include "SplashClip.h" +#include "SplashBitmap.h" +#include "SplashState.h" + +//------------------------------------------------------------------------ +// SplashState +//------------------------------------------------------------------------ + +// number of components in each color mode +int splashColorModeNComps[] = { + 1, 1, 3, 3, 4 +#if SPLASH_CMYK + , 4, 4 + SPOT_NCOMPS +#endif +}; + +SplashState::SplashState(int width, int height, GBool vectorAntialias, + SplashScreenParams *screenParams) { + SplashColor color; + int i; + + matrix[0] = 1; matrix[1] = 0; + matrix[2] = 0; matrix[3] = 1; + matrix[4] = 0; matrix[5] = 0; + memset(&color, 0, sizeof(SplashColor)); + strokePattern = new SplashSolidColor(color); + fillPattern = new SplashSolidColor(color); + screen = new SplashScreen(screenParams); + blendFunc = NULL; + strokeAlpha = 1; + fillAlpha = 1; + lineWidth = 0; + lineCap = splashLineCapButt; + lineJoin = splashLineJoinMiter; + miterLimit = 10; + flatness = 1; + lineDash = NULL; + lineDashLength = 0; + lineDashPhase = 0; + strokeAdjust = gFalse; + clip = new SplashClip(0, 0, width - 0.001, height - 0.001, vectorAntialias); + softMask = NULL; + deleteSoftMask = gFalse; + inNonIsolatedGroup = gFalse; + fillOverprint = gFalse; + strokeOverprint = gFalse; + overprintMode = 0; + for (i = 0; i < 256; ++i) { + rgbTransferR[i] = (Guchar)i; + rgbTransferG[i] = (Guchar)i; + rgbTransferB[i] = (Guchar)i; + grayTransfer[i] = (Guchar)i; +#if SPLASH_CMYK + cmykTransferC[i] = (Guchar)i; + cmykTransferM[i] = (Guchar)i; + cmykTransferY[i] = (Guchar)i; + cmykTransferK[i] = (Guchar)i; + for (int cp = 0; cp < SPOT_NCOMPS+4; cp++) + deviceNTransfer[cp][i] = (Guchar)i; +#endif + } + overprintMask = 0xffffffff; + overprintAdditive = gFalse; + next = NULL; +} + +SplashState::SplashState(int width, int height, GBool vectorAntialias, + SplashScreen *screenA) { + SplashColor color; + int i; + + matrix[0] = 1; matrix[1] = 0; + matrix[2] = 0; matrix[3] = 1; + matrix[4] = 0; matrix[5] = 0; + memset(&color, 0, sizeof(SplashColor)); + strokePattern = new SplashSolidColor(color); + fillPattern = new SplashSolidColor(color); + screen = screenA->copy(); + blendFunc = NULL; + strokeAlpha = 1; + fillAlpha = 1; + lineWidth = 0; + lineCap = splashLineCapButt; + lineJoin = splashLineJoinMiter; + miterLimit = 10; + flatness = 1; + lineDash = NULL; + lineDashLength = 0; + lineDashPhase = 0; + strokeAdjust = gFalse; + clip = new SplashClip(0, 0, width - 0.001, height - 0.001, vectorAntialias); + softMask = NULL; + deleteSoftMask = gFalse; + inNonIsolatedGroup = gFalse; + fillOverprint = gFalse; + strokeOverprint = gFalse; + overprintMode = 0; + for (i = 0; i < 256; ++i) { + rgbTransferR[i] = (Guchar)i; + rgbTransferG[i] = (Guchar)i; + rgbTransferB[i] = (Guchar)i; + grayTransfer[i] = (Guchar)i; +#if SPLASH_CMYK + cmykTransferC[i] = (Guchar)i; + cmykTransferM[i] = (Guchar)i; + cmykTransferY[i] = (Guchar)i; + cmykTransferK[i] = (Guchar)i; + for (int cp = 0; cp < SPOT_NCOMPS+4; cp++) + deviceNTransfer[cp][i] = (Guchar)i; +#endif + } + overprintMask = 0xffffffff; + overprintAdditive = gFalse; + next = NULL; +} + +SplashState::SplashState(SplashState *state) { + memcpy(matrix, state->matrix, 6 * sizeof(SplashCoord)); + strokePattern = state->strokePattern->copy(); + fillPattern = state->fillPattern->copy(); + screen = state->screen->copy(); + blendFunc = state->blendFunc; + strokeAlpha = state->strokeAlpha; + fillAlpha = state->fillAlpha; + lineWidth = state->lineWidth; + lineCap = state->lineCap; + lineJoin = state->lineJoin; + miterLimit = state->miterLimit; + flatness = state->flatness; + if (state->lineDash) { + lineDashLength = state->lineDashLength; + lineDash = (SplashCoord *)gmallocn(lineDashLength, sizeof(SplashCoord)); + memcpy(lineDash, state->lineDash, lineDashLength * sizeof(SplashCoord)); + } else { + lineDash = NULL; + lineDashLength = 0; + } + lineDashPhase = state->lineDashPhase; + strokeAdjust = state->strokeAdjust; + clip = state->clip->copy(); + softMask = state->softMask; + deleteSoftMask = gFalse; + inNonIsolatedGroup = state->inNonIsolatedGroup; + fillOverprint = state->fillOverprint; + strokeOverprint = state->strokeOverprint; + overprintMode = state->overprintMode; + memcpy(rgbTransferR, state->rgbTransferR, 256); + memcpy(rgbTransferG, state->rgbTransferG, 256); + memcpy(rgbTransferB, state->rgbTransferB, 256); + memcpy(grayTransfer, state->grayTransfer, 256); +#if SPLASH_CMYK + memcpy(cmykTransferC, state->cmykTransferC, 256); + memcpy(cmykTransferM, state->cmykTransferM, 256); + memcpy(cmykTransferY, state->cmykTransferY, 256); + memcpy(cmykTransferK, state->cmykTransferK, 256); + for (int cp = 0; cp < SPOT_NCOMPS+4; cp++) + memcpy(deviceNTransfer[cp], state->deviceNTransfer[cp], 256); +#endif + overprintMask = state->overprintMask; + overprintAdditive = state->overprintAdditive; + next = NULL; +} + +SplashState::~SplashState() { + delete strokePattern; + delete fillPattern; + delete screen; + gfree(lineDash); + delete clip; + if (deleteSoftMask && softMask) { + delete softMask; + } +} + +void SplashState::setStrokePattern(SplashPattern *strokePatternA) { + delete strokePattern; + strokePattern = strokePatternA; +} + +void SplashState::setFillPattern(SplashPattern *fillPatternA) { + delete fillPattern; + fillPattern = fillPatternA; +} + +void SplashState::setScreen(SplashScreen *screenA) { + delete screen; + screen = screenA; +} + +void SplashState::setLineDash(SplashCoord *lineDashA, int lineDashLengthA, + SplashCoord lineDashPhaseA) { + gfree(lineDash); + lineDashLength = lineDashLengthA; + if (lineDashLength > 0) { + lineDash = (SplashCoord *)gmallocn(lineDashLength, sizeof(SplashCoord)); + memcpy(lineDash, lineDashA, lineDashLength * sizeof(SplashCoord)); + } else { + lineDash = NULL; + } + lineDashPhase = lineDashPhaseA; +} + +void SplashState::setSoftMask(SplashBitmap *softMaskA) { + if (deleteSoftMask) { + delete softMask; + } + softMask = softMaskA; + deleteSoftMask = gTrue; +} + +void SplashState::setTransfer(Guchar *red, Guchar *green, Guchar *blue, + Guchar *gray) { +#if SPLASH_CMYK + int i; + + for (i = 0; i < 256; ++i) { + cmykTransferC[i] = 255 - rgbTransferR[255 - i]; + cmykTransferM[i] = 255 - rgbTransferG[255 - i]; + cmykTransferY[i] = 255 - rgbTransferB[255 - i]; + cmykTransferK[i] = 255 - grayTransfer[255 - i]; + } + for (i = 0; i < 256; ++i) { + deviceNTransfer[0][i] = 255 - rgbTransferR[255 - i]; + deviceNTransfer[1][i] = 255 - rgbTransferG[255 - i]; + deviceNTransfer[2][i] = 255 - rgbTransferB[255 - i]; + deviceNTransfer[3][i] = 255 - grayTransfer[255 - i]; + } +#endif + memcpy(rgbTransferR, red, 256); + memcpy(rgbTransferG, green, 256); + memcpy(rgbTransferB, blue, 256); + memcpy(grayTransfer, gray, 256); +} |