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-rw-r--r-- | Master/texmf-dist/doc/latex/backgammon/description.ps.gz | bin | 24551 -> 0 bytes | |||
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-rw-r--r-- | Master/texmf-dist/doc/latex/backgammon/sampletext.tex | 70 | ||||
-rw-r--r-- | Master/texmf-dist/fonts/source/public/backgammon/bg.mf | 1098 | ||||
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-rw-r--r-- | Master/texmf-dist/source/latex/backgammon/README | 16 | ||||
-rw-r--r-- | Master/texmf-dist/source/latex/backgammon/make_font | 6 | ||||
-rw-r--r-- | Master/texmf-dist/tex/latex/backgammon/bg.sty | 543 | ||||
-rwxr-xr-x | Master/tlpkg/libexec/ctan2tds | 1 | ||||
-rw-r--r-- | Master/tlpkg/tlpsrc/backgammon.tlpsrc | 2 | ||||
-rw-r--r-- | Master/tlpkg/tlpsrc/collection-games.tlpsrc | 1 |
11 files changed, 1 insertions, 1736 deletions
diff --git a/Master/texmf-dist/doc/latex/backgammon/description.ps.gz b/Master/texmf-dist/doc/latex/backgammon/description.ps.gz Binary files differdeleted file mode 100644 index 73d6ae03c9b..00000000000 --- a/Master/texmf-dist/doc/latex/backgammon/description.ps.gz +++ /dev/null diff --git a/Master/texmf-dist/doc/latex/backgammon/sampletext.dvi b/Master/texmf-dist/doc/latex/backgammon/sampletext.dvi Binary files differdeleted file mode 100644 index 156f2881d3a..00000000000 --- a/Master/texmf-dist/doc/latex/backgammon/sampletext.dvi +++ /dev/null diff --git a/Master/texmf-dist/doc/latex/backgammon/sampletext.tex b/Master/texmf-dist/doc/latex/backgammon/sampletext.tex deleted file mode 100644 index 77d39ee571c..00000000000 --- a/Master/texmf-dist/doc/latex/backgammon/sampletext.tex +++ /dev/null @@ -1,70 +0,0 @@ -\documentstyle[12pt,bg]{article} - -\begin{document} - -\setlength{\parindent}{0pt} -\setlength{\parskip}{1em} - -This is a discussion of a position from the newsgroup rec.games.backgammon: - -\begin{position} -\smallboard -\whitepoint{2}{2} -\whitepoint{3}{2} -\whitepoint{4}{2} -\whitepoint{5}{2} -\whitepoint{6}{5} -\whitepoint{9}{1} -\whitepoint{23}{2} -\blackpoint{1}{2} -\blackpoint{4}{2} -\blackpoint{5}{3} -\blackpoint{6}{2} -\blackpoint{8}{3} -\blackpoint{12}{1} -\blackpoint{24}{2} -\middlecube{1} - -\boardcaption{Score 0-0 in a 3 point match: White to play 5-4} -\whiteonmove -\shownumbers -\showcube - -\end{position} - -{\bf Carl Nielsen (nlscar01@uctvax.uct.ac.za) wrote:} - -I played 23-14. X rolled 4-2 and played 17-23. I couldn't get back on and -ended up losing to a gammon. Did I play wrong? Should I have left moving my -runners till later and moved 9-4 6-2 or something like that? - -Suggestions please. - -{\bf Kit Woolsey (kwoolsey@netcom.com) wrote:} - -Your play looks ok to me. You have to get moving sometime and your -opponent has plenty of time if you play the waiting game, so it is -probably best to run now before you have an accident and are forced to -lose your board by rolling too many threes and fours. You were just -unlucky. Btw, what is that cube doing in the center? You have a clear -advantage with some threats, so you have a strong double. Maybe your -opponent will pass, and maybe he should pass! - -Kit - -{\bf Kent Goulding (kg1@netcom.com) wrote:} - -Biggest error here, by FAR, is the failure to double. As is so often the -case, the cube errors are the costly ones while checker plays are no big -deal. I think your opponent should pass. As far as the checker play -goes, it looks pretty close. Running now gives your opponent a crack at -grabbing TWO of your checkers, while waiting will likely expose only -one. Your home board is actually not in great danger of breaking right -away. You can't play 5s and 6s there, and you will likely run from your -anchor the next chance you get. Also, it's nice to spread out some -builders for your ace point in case your opponent runs (either forced or -by choice). I'm inclined to sit tight and see what happens next. - ---KG - -\end{document} diff --git a/Master/texmf-dist/fonts/source/public/backgammon/bg.mf b/Master/texmf-dist/fonts/source/public/backgammon/bg.mf deleted file mode 100644 index 57fde2d5635..00000000000 --- a/Master/texmf-dist/fonts/source/public/backgammon/bg.mf +++ /dev/null @@ -1,1098 +0,0 @@ -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% bg.mf : A character set to draw backgammon matches in LaTeX % -% % -% Copyright by J. Richter 1994 % -% % -% Distribution and use is free, as long as you don't change this file % -% % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -mode_setup; - -size# := 30pt#; % Length of the edge of one square -number_shadepoints := 15; % Numbers of pixels for black point per row - -pensize# := size#/100; - -define_pixels(size, pensize); - -whitecheckersize := size-3*pensize; -blackcheckersize := size; -digitpensize := 5*pensize; - -erasediameter := size/2; - -font_x_height size#; -font_quad size#; - -%%%%%%%%%%%%%%%% -% upwhitepoint % -%%%%%%%%%%%%%%%% - -def upwhitepoint(expr i) = - -pickup pencircle scaled pensize; - -draw (0.1*i*size,0pt)--(0.1*(i+1)*size,size); -draw ((0.9-i*0.1)*size,size)--((1-i*.1)*size,0pt); - -enddef; % upwhitepoint - -%%%%%%%%%%%%%%%%%% -% downwhitepoint % -%%%%%%%%%%%%%%%%%% - -def downwhitepoint(expr i) = - -pickup pencircle scaled pensize; - -draw (0.1*i*size,size)--(0.1*(i+1)*size,0pt); -draw ((0.9-i*0.1)*size,0pt)--((1-i*.1)*size,size); - -enddef; % downwhitepoint - -%%%%%%%%%%%%%%%% -% upblackpoint % -%%%%%%%%%%%%%%%% - -def upblackpoint(expr i) = - -boolean first_time; - -x := 0; -y := 0; - -if 2*round(i/2)=i: - offset := 0; -else : - offset := size/(2number_shadepoints); -fi; - -pickup pencircle scaled 2pensize; - -for y = 1 upto number_shadepoints : - if offset = 0 : - offset := size/(2number_shadepoints) - else : - offset := 0; - fi; - for x = 0 upto number_shadepoints - 1: - if (0.1*(i+y/number_shadepoints)*size< x*(size/number_shadepoints)+offset) and - ((1-(i+y/number_shadepoints)*0.1)*size > x*(size/number_shadepoints)+offset): - drawdot (x*(size/number_shadepoints)+offset,y*(size/number_shadepoints)); - fi; - endfor; -endfor; - -pickup pencircle scaled pensize; - -draw (0.1*i*size,0pt)--(0.1*(i+1)*size,size); -draw ((0.9-i*0.1)*size,size)--((1-i*.1)*size,0pt); - -enddef; % upblackpoint - -%%%%%%%%%%%%%%%%%% -% downblackpoint % -%%%%%%%%%%%%%%%%%% - -def downblackpoint(expr i) = - -boolean first_time; - -x := 0; -y := 0; -if 2*round(i/2)=i: - offset := size/(2number_shadepoints); -else : - offset := 0; -fi; - -pickup pencircle scaled 2pensize; - -for y = 1 upto number_shadepoints : - if offset = 0 : - offset := size/(2number_shadepoints) - else : - offset := 0; - fi; - for x = 0 upto number_shadepoints - 1: - if (0.1*(i+(1-y/number_shadepoints))*size< x*(size/number_shadepoints)+offset) and - ((1-(i+(1-y/number_shadepoints))*0.1)*size > x*(size/number_shadepoints)+offset): - drawdot (x*(size/number_shadepoints)+offset,y*(size/number_shadepoints)); - fi; - endfor; -endfor; - -pickup pencircle scaled pensize; - -draw (0.1*i*size,size)--(0.1*(i+1)*size,0pt); -draw ((0.9-i*0.1)*size,0pt)--((1-i*.1)*size,size); - -enddef; % upblackpoint - -%%%%%%%%%%%%%%%% -% whitechecker % -%%%%%%%%%%%%%%%% - -def whitechecker = - -pickup pencircle scaled 3pensize; - -erase fill fullcircle scaled whitecheckersize shifted (size/2, size/2); -draw fullcircle scaled whitecheckersize shifted (size/2, size/2); - -enddef; % whitechecker - -%%%%%%%%%%%%%%%% -% blackchecker % -%%%%%%%%%%%%%%%% - -def blackchecker = - -pickup pencircle scaled 3pensize; - -fill fullcircle scaled blackcheckersize shifted (size/2, size/2); - -enddef; % blackchecker - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macros to draw the digits from 0 to 9 % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - - -def drawdigit_zero(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; -draw (xstart+scale*size/4,ystart+scale*size){right}..(xstart+scale*size/2,ystart+scale*size/2){down}..(xstart+scale*size/4,ystart+scale*0){left}..(xstart+scale*0,ystart+scale*size/2){up}..cycle; - -enddef; %drawdigit_zero - -def drawdigit_one(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; -draw (xstart+scale*0,ystart+scale*3size/4)--(xstart+scale*size/4,ystart+scale*size)--(xstart+scale*size/4,ystart+scale*0); -draw (xstart+scale*0,ystart+scale*0)--(xstart+scale*size/2,ystart+scale*0); - -enddef; %drawdigit_one - -def drawdigit_two(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; -draw (xstart+scale*0,ystart+scale*3size/4){up}..(xstart+scale*size/4,ystart+scale*size){right}..(xstart+scale*size/2,ystart+scale*3size/4){down}..(xstart+scale*0,ystart+scale*0){dir 270}; -draw(xstart+scale*0,ystart+scale*0)--(xstart+scale*size/2,ystart+scale*0); - -enddef; %drawdigit_two - -def drawdigit_three(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; -draw (xstart+scale*0,ystart+scale*7size/8){dir 45}..(xstart+scale*size/4,ystart+scale*size){right}..(xstart+scale*size/2,ystart+scale*13size/16){down}..(xstart+scale*size/8,ystart+scale*55size/100){left}; -draw (xstart+scale*size/8,ystart+scale*55size/100){right}..(xstart+scale*size/2,ystart+scale*5size/16){down}..(xstart+scale*size/4,ystart+scale*0){left}..(xstart+scale*0,ystart+scale*size/8){up}; - -enddef; %drawdigit_three - -def drawdigit_four(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; - -draw (xstart+scale*size/2,ystart+scale*size/4)--(xstart+scale*0,ystart+scale*size/4)--(xstart+scale*3size/8,ystart+scale*size)--(xstart+scale*3size/8,ystart+scale*0) - -enddef; %drawdigit_four - -def drawdigit_five(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; - -draw (xstart+scale*size/2,ystart+scale*size)--(xstart+scale*0,ystart+scale*size)--(xstart+scale*0,ystart+scale*55size/100){dir 13}..(xstart+scale*size/2,ystart+scale*size/4){down}..(xstart+scale*size/4,ystart+scale*0){left}..(xstart+scale*0,ystart+scale*size/4){up} - -enddef; %drawdigit_five - -def drawdigit_six(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; - -draw (xstart+scale*size/2,ystart+scale*size){left}..(xstart+scale*0,ystart+scale*3size/10){down}..(xstart+scale*size/4,ystart+scale*0){right}..(xstart+scale*size/2,ystart+scale*3size/10){up}..(xstart+scale*size/4,ystart+scale*6size/10){left}..(xstart+scale*0,ystart+scale*3size/10){down} - -enddef; %drawdigit_six - -def drawdigit_seven(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; - -draw (xstart+scale*0,ystart+scale*size)--(xstart+scale*size/2,ystart+scale*size)--(xstart+scale*0,ystart+scale*0) - -enddef; %drawdigit_seven - -def drawdigit_eight(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; - -diameter1 := scale*0.9size/2; -diameter2 := scale*1.1size/2; -draw fullcircle scaled diameter1 shifted (xstart+scale*size/4,ystart+scale*1.55size/2); -draw fullcircle scaled diameter2 shifted (xstart+scale*size/4,ystart+scale*0.55size/2); - -enddef; %drawdigit_eight - -def drawdigit_nine(expr xstart,ystart,scale) = - -pickup pencircle xscaled digitpensize yscaled pensize; - -draw (xstart+scale*0,ystart+scale*0){right}..(xstart+scale*size/2,ystart+scale*7size/10){up}..(xstart+scale*size/4,ystart+scale*size){left}..(xstart+scale*0,ystart+scale*7size/10){down}..(xstart+scale*size/4,ystart+scale*4size/10){right}..(xstart+scale*size/2,ystart+scale*7size/10){up} - -enddef; %drawdigit_nine - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% The numbers from 1 to 24 to number the boardpoints % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar(128, size#, size#, 0); - -drawdigit_one(0.425size,0.35size,0.3) - -endchar; - -beginchar(129, size#, size#, 0); - -drawdigit_two(0.425size,0.35size,0.3) - -endchar; - -beginchar(130, size#, size#, 0); - -drawdigit_three(0.425size,0.35size,0.3) - -endchar; - -beginchar(131, size#, size#, 0); - -drawdigit_four(0.425size,0.35size,0.3) - -endchar; - -beginchar(132, size#, size#, 0); - -drawdigit_five(0.425size,0.35size,0.3) - -endchar; - -beginchar(133, size#, size#, 0); - -drawdigit_six(0.425size,0.35size,0.3) - -endchar; - -beginchar(134, size#, size#, 0); - -drawdigit_seven(0.44size,0.35size,0.3) - -endchar; - -beginchar(135, size#, size#, 0); - -drawdigit_eight(0.425size,0.35size,0.3) - -endchar; - -beginchar(136, size#, size#, 0); - -drawdigit_nine(0.425size,0.35size,0.3) - -endchar; - -beginchar(137, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_zero(0.55size,0.35size,0.3) - -endchar; - -beginchar(138, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_one(0.55size,0.35size,0.3) - -endchar; - -beginchar(139, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_two(0.55size,0.35size,0.3) - -endchar; - -beginchar(140, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_three(0.55size,0.35size,0.3) - -endchar; - -beginchar(141, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_four(0.55size,0.35size,0.3) - -endchar; - -beginchar(142, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_five(0.55size,0.35size,0.3) - -endchar; - -beginchar(143, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_six(0.55size,0.35size,0.3) - -endchar; - -beginchar(144, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_seven(0.55size,0.35size,0.3) - -endchar; - -beginchar(145, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_eight(0.55size,0.35size,0.3) - -endchar; - -beginchar(146, size#, size#, 0); - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_nine(0.55size,0.35size,0.3) - -endchar; - -beginchar(147, size#, size#, 0); - -drawdigit_two(0.32size,0.35size,0.3) -drawdigit_zero(0.55size,0.35size,0.3) - -endchar; - -beginchar(148, size#, size#, 0); - -drawdigit_two(0.32size,0.35size,0.3) -drawdigit_one(0.55size,0.35size,0.3) - -endchar; - -beginchar(149, size#, size#, 0); - -drawdigit_two(0.32size,0.35size,0.3) -drawdigit_two(0.55size,0.35size,0.3) - -endchar; - -beginchar(150, size#, size#, 0); - -drawdigit_two(0.32size,0.35size,0.3) -drawdigit_three(0.55size,0.35size,0.3) - -endchar; - -beginchar(151, size#, size#, 0); - -drawdigit_two(0.32size,0.35size,0.3) -drawdigit_four(0.55size,0.35size,0.3) - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% checkers with numbers on it % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -code := 142; - -for background = 1 upto 5: - -for colour = 1 upto 2: - -code := code + 10; - -beginchar(code, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - -drawdigit_six(0.425size,0.35size,0.3) - -endchar; - -beginchar(code+1, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_seven(0.44size,0.35size,0.3) - -endchar; - -beginchar(code+2, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_eight(0.425size,0.35size,0.3) - -endchar; - -beginchar(code+3, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_nine(0.425size,0.35size,0.3) - -endchar; - -beginchar(code+4, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_zero(0.55size,0.35size,0.3) - -endchar; - -beginchar(code+5, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_one(0.55size,0.35size,0.3) - -endchar; - -beginchar(code+6, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_two(0.55size,0.35size,0.3) - -endchar; - -beginchar(code+7, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_three(0.55size,0.35size,0.3) - -endchar; - -beginchar(code+8, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_four(0.55size,0.35size,0.3) - -endchar; - -beginchar(code+9, size#, size#, 0); - -if background = 2: downwhitepoint(4) fi -if background = 3: downblackpoint(4) fi -if background = 4: upwhitepoint(4) fi -if background = 5: upblackpoint(4) fi - -if colour = 1: whitechecker -else: blackchecker -fi - -erase fill (size/4,size/4)--(size/4,3size/4)--(3size/4,3size/4)--(3size/4,size/4)--cycle; - - -drawdigit_one(0.32size,0.35size,0.3) -drawdigit_five(0.55size,0.35size,0.3) - -endchar; - -endfor; - -endfor; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% white points without checkers % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar("a", size#, size#, 0); - -upwhitepoint(0) - -endchar; - -beginchar("b", size#, size#, 0); - -upwhitepoint(1) - -endchar; - -beginchar("c", size#, size#, 0); - -upwhitepoint(2) - -endchar; - -beginchar("d", size#, size#, 0); - -upwhitepoint(3) - -endchar; - -beginchar("e", size#, size#, 0); - -upwhitepoint(4) - -endchar; - -beginchar("k", size#, size#, 0); - -downwhitepoint(0) - -endchar; - -beginchar("l", size#, size#, 0); - -downwhitepoint(1) - -endchar; - -beginchar("m", size#, size#, 0); - -downwhitepoint(2) - -endchar; - -beginchar("n", size#, size#, 0); - -downwhitepoint(3) - -endchar; - -beginchar("o", size#, size#, 0); - -downwhitepoint(4) - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% black points without checkers % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar("f", size#, size#, 0); - -upblackpoint(0) - -endchar; - -beginchar("g", size#, size#, 0); - -upblackpoint(1) - -endchar; - -beginchar("h", size#, size#, 0); - -upblackpoint(2) - -endchar; - -beginchar("i", size#, size#, 0); - -upblackpoint(3) - -endchar; - -beginchar("j", size#, size#, 0); - -upblackpoint(4) - -endchar; - -beginchar("p", size#, size#, 0); - -downblackpoint(0) - -endchar; - -beginchar("q", size#, size#, 0); - -downblackpoint(1) - -endchar; - -beginchar("r", size#, size#, 0); - -downblackpoint(2) - -endchar; - -beginchar("s", size#, size#, 0); - -downblackpoint(3) - -endchar; - -beginchar("t", size#, size#, 0); - -downblackpoint(4) - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% white points with white checkers % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar("A", size#, size#, 0); - -upwhitepoint(0) -whitechecker - -endchar; - -beginchar("B", size#, size#, 0); - -upwhitepoint(1) -whitechecker - -endchar; - - -beginchar("C", size#, size#, 0); - -upwhitepoint(2) -whitechecker - -endchar; - -beginchar("D", size#, size#, 0); - -upwhitepoint(3) - -whitechecker -endchar; - -beginchar("E", size#, size#, 0); - -upwhitepoint(4) -whitechecker - -endchar; - -beginchar("K", size#, size#, 0); - -downwhitepoint(0) -whitechecker - -endchar; - -beginchar("L", size#, size#, 0); - -downwhitepoint(1) -whitechecker - -endchar; - -beginchar("M", size#, size#, 0); - -downwhitepoint(2) -whitechecker - -endchar; - -beginchar("N", size#, size#, 0); - -downwhitepoint(3) - -whitechecker -endchar; - -beginchar("O", size#, size#, 0); - -downwhitepoint(4) -whitechecker - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% white points with black checkers % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar("0", size#, size#, 0); - -upwhitepoint(0) -blackchecker - -endchar; - -beginchar("1", size#, size#, 0); - -upwhitepoint(1) -blackchecker - -endchar; - - -beginchar("2", size#, size#, 0); - -upwhitepoint(2) -blackchecker - -endchar; - -beginchar("3", size#, size#, 0); - -upwhitepoint(3) - -blackchecker -endchar; - -beginchar("4", size#, size#, 0); - -upwhitepoint(4) -blackchecker - -endchar; - -beginchar("P", size#, size#, 0); - -downwhitepoint(0) -blackchecker - -endchar; - -beginchar("Q", size#, size#, 0); - -downwhitepoint(1) -blackchecker - -endchar; - -beginchar("R", size#, size#, 0); - -downwhitepoint(2) -blackchecker - -endchar; - -beginchar("S", size#, size#, 0); - -downwhitepoint(3) - -blackchecker -endchar; - -beginchar("T", size#, size#, 0); - -downwhitepoint(4) -blackchecker - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% black points with white checkers % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar("F", size#, size#, 0); - -upblackpoint(0); -whitechecker; - -endchar; - -beginchar("G", size#, size#, 0); - -upblackpoint(1); -whitechecker; - -endchar; - -beginchar("H", size#, size#, 0); - -upblackpoint(2); -whitechecker; - -endchar; - -beginchar("I", size#, size#, 0); - -upblackpoint(3); - -whitechecker; -endchar; - -beginchar("J", size#, size#, 0); - -upblackpoint(4); -whitechecker; - -endchar; - -beginchar("U", size#, size#, 0); - -downblackpoint(0); -whitechecker; - -endchar; - -beginchar("V", size#, size#, 0); - -downblackpoint(1); -whitechecker; - -endchar; - - -beginchar("W", size#, size#, 0); - -downblackpoint(2); -whitechecker; - -endchar; - -beginchar("X", size#, size#, 0); - -downblackpoint(3); - -whitechecker; -endchar; - -beginchar("Y", size#, size#, 0); - -downblackpoint(4); -whitechecker; - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% black points with black checkers % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar("5", size#, size#, 0); - -upblackpoint(0) -blackchecker - -endchar; -beginchar("6", size#, size#, 0); - -upblackpoint(1) -blackchecker - -endchar; - - -beginchar("7", size#, size#, 0); - -upblackpoint(2) -blackchecker - -endchar; - -beginchar("8", size#, size#, 0); - -upblackpoint(3) - -blackchecker -endchar; - -beginchar("9", size#, size#, 0); - -upblackpoint(4) -blackchecker - -endchar; - -beginchar("u", size#, size#, 0); - -downblackpoint(0) -blackchecker - -endchar; - -beginchar("v", size#, size#, 0); - -downblackpoint(1) -blackchecker - -endchar; - -beginchar("w", size#, size#, 0); - -downblackpoint(2) -blackchecker - -endchar; - -beginchar("x", size#, size#, 0); - -downblackpoint(3) - -blackchecker -endchar; - -beginchar("y", size#, size#, 0); - -downblackpoint(4) -blackchecker - -endchar; - -%%%%%%%%%%%%%%%%%%% -% An empty square % -%%%%%%%%%%%%%%%%%%% - -beginchar("z", size#, size#, 0); - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% A (left or right) border % -%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar("Z", pensize#, size#, 0); - -pickup pencircle scaled pensize; - -draw (0pt,0pt)--(0pt,size); - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% An (upper or lower) border % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar("-", size#, pensize#, 0); - -pickup pencircle scaled pensize; - -draw (0pt,0pt)--(size,0pt); - -endchar; - -%%%%%%%%%%%%%%%%%%%%%%%%%%% -% A "boarderthick" filler % -%%%%%%%%%%%%%%%%%%%%%%%%%%% - -beginchar(0, pensize#, pensize#, 0); - -endchar; - -%%%%%%%%%%%%%%%%%%% -% A black Checker % -%%%%%%%%%%%%%%%%%%% - -beginchar("@", size#, size#, 0); - -blackchecker - -endchar; - - -%%%%%%%%%%%%%%%%%%% -% A white Checker % -%%%%%%%%%%%%%%%%%%% - -beginchar("*", size#, size#, 0); - -whitechecker - -endchar; - -end - diff --git a/Master/texmf-dist/fonts/tfm/public/backgammon/bg.tfm b/Master/texmf-dist/fonts/tfm/public/backgammon/bg.tfm Binary files differdeleted file mode 100644 index 7e937d5662d..00000000000 --- a/Master/texmf-dist/fonts/tfm/public/backgammon/bg.tfm +++ /dev/null diff --git a/Master/texmf-dist/source/latex/backgammon/README b/Master/texmf-dist/source/latex/backgammon/README deleted file mode 100644 index a0d71dc3c30..00000000000 --- a/Master/texmf-dist/source/latex/backgammon/README +++ /dev/null @@ -1,16 +0,0 @@ -This package consists of the following files: - -README -bg.150gf -bg.150pk -bg.225gf -bg.225pk -bg.75gf -bg.75pk -bg.mf -bg.sty -description.ps -make_font -sampletext.tex - -The description and use of this package is described in the file description.ps. diff --git a/Master/texmf-dist/source/latex/backgammon/make_font b/Master/texmf-dist/source/latex/backgammon/make_font deleted file mode 100644 index 82fd2af5270..00000000000 --- a/Master/texmf-dist/source/latex/backgammon/make_font +++ /dev/null @@ -1,6 +0,0 @@ -mf '\mode=localfont; mag=0.75; input bg' -gftopk bg.225gf -mf '\mode=localfont; mag=0.5; input bg' -gftopk bg.150gf -mf '\mode=localfont; mag=0.25; input bg' -gftopk bg.75gf diff --git a/Master/texmf-dist/tex/latex/backgammon/bg.sty b/Master/texmf-dist/tex/latex/backgammon/bg.sty deleted file mode 100644 index 952f7c12d21..00000000000 --- a/Master/texmf-dist/tex/latex/backgammon/bg.sty +++ /dev/null @@ -1,543 +0,0 @@ -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% bg.sty : A style file to annote backgammon matches and positions % -% % -% Copyright by J. Richter 1994 % -% % -% Distribution and use is free, as long as you don't change this file % -% % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\newcount\@value -\newcount\@f -\newcount\@t - -\newcount\@movenumber -\newfont{\@bigboardfont}{bg scaled 750} -\newfont{\@normalboardfont}{bg scaled 500} -\newfont{\@smallboardfont}{bg scaled 250} - -\newdimen\@whiteskip -\@whiteskip=\textwidth -\divide\@whiteskip by 2 - -\def\@black{-1} -\def\@white{1} -\def\@middle{0} - -\newif\ifcube % only true if the cubevalue should be printed with the boards -\newif\ifblack % only true if black is on move -\newif\ifnumbers % only true if boardpoints are numbered -\newif\ifmoves % only true if \move prints out his arguments -\newif\ifindent % only true if the moves of white are indented by \@whiteskip -\newif\ifptsonmove % only true if points are numbered from the view of the one on move -\newif\ifbothhalfs % only true if both halfs of the board are printed -\newif\ifsecmove % only true if the move numbers change only every second move - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Some global default settings of the switches % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\boardtype{drawnormalboard} -\indenttrue -\numberstrue -\cubetrue -\movestrue -\blacktrue -\ptsonmovetrue -\bothhalfstrue -\secmovetrue - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macros to set and get the value of a point % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\@set[#1](#2){ - \expandafter\xdef\csname point#1\endcsname{#2}} - -\def\@get#1[#2]{ - \edef#1{\csname point#2\endcsname}} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macro to make all points of the board empty % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\@clearboard{ -\@value=0{ -\loop \@set[\the\@value](0) \ifnum\@value<27\advance\@value by 1 \repeat} -} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macro to set the board to the configuration at the start of the game % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -% White plays from 0 to 24 with 0 being the bar of White -% Black plays from 25 to 1 with 25 being the bar of Black - -% a positive value means that White has this number of checkers on the point -% a negative value means that Black has the negative of this number as -% chechers on this point - -\def\initboard{ -\@set[0](0) \@set[1](2) \@set[2](0) \@set[3](0) \@set[4](0) \@set[5](0) \@set[6](-5) -\@set[7](0) \@set[8](-3) \@set[9](0) \@set[10](0) \@set[11](0) \@set[12](5) -\@set[13](-5) \@set[14](0) \@set[15](0) \@set[16](0) \@set[17](3) \@set[18](0) -\@set[19](5) \@set[20](0) \@set[21](0) \@set[22](0) \@set[23](0) \@set[24](-2) -\@set[25](0) -} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macros to draw a single point % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\@whitehangingpoint[#1]{ -\@get\@dummy[#1] -\@value=\@dummy{ -\ifnum\@value=0\vbox{\hbox{k}\hbox{l}\hbox{m}\hbox{n}\hbox{o}}\else -\ifnum\@value=1\vbox{\hbox{K}\hbox{l}\hbox{m}\hbox{n}\hbox{o}}\else -\ifnum\@value=2\vbox{\hbox{K}\hbox{L}\hbox{m}\hbox{n}\hbox{o}}\else -\ifnum\@value=3\vbox{\hbox{K}\hbox{L}\hbox{M}\hbox{n}\hbox{o}}\else -\ifnum\@value=4\vbox{\hbox{K}\hbox{L}\hbox{M}\hbox{N}\hbox{o}}\else -\ifnum\@value=5\vbox{\hbox{K}\hbox{L}\hbox{M}\hbox{N}\hbox{O}}\else -\ifnum\@value>5\advance\@value by 166 -\vbox{\hbox{K}\hbox{L}\hbox{M}\hbox{N}\hbox{\char\the\@value}}\else -\ifnum\@value=-1\vbox{\hbox{P}\hbox{l}\hbox{m}\hbox{n}\hbox{o}}\else -\ifnum\@value=-2\vbox{\hbox{P}\hbox{Q}\hbox{m}\hbox{n}\hbox{o}}\else -\ifnum\@value=-3\vbox{\hbox{P}\hbox{Q}\hbox{R}\hbox{n}\hbox{o}}\else -\ifnum\@value=-4\vbox{\hbox{P}\hbox{Q}\hbox{R}\hbox{S}\hbox{o}}\else -\ifnum\@value=-5\vbox{\hbox{P}\hbox{Q}\hbox{R}\hbox{S}\hbox{T}}\else -\ifnum\@value<-5\multiply\@value by -1\advance\@value by 176 -\vbox{\hbox{P}\hbox{Q}\hbox{R}\hbox{S}\hbox{\char\the\@value}} -\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi} -} - -\def\@blackhangingpoint[#1]{ -\@get\@dummy[#1] -\@value=\@dummy{ -\ifnum\@value=0\vbox{\hbox{p}\hbox{q}\hbox{r}\hbox{s}\hbox{t}}\else -\ifnum\@value=1\vbox{\hbox{U}\hbox{q}\hbox{r}\hbox{s}\hbox{t}}\else -\ifnum\@value=2\vbox{\hbox{U}\hbox{V}\hbox{r}\hbox{s}\hbox{t}}\else -\ifnum\@value=3\vbox{\hbox{U}\hbox{V}\hbox{W}\hbox{s}\hbox{t}}\else -\ifnum\@value=4\vbox{\hbox{U}\hbox{V}\hbox{W}\hbox{X}\hbox{t}}\else -\ifnum\@value=5\vbox{\hbox{U}\hbox{V}\hbox{W}\hbox{X}\hbox{Y}}\else -\ifnum\@value>5\advance\@value by 186 -\vbox{\hbox{U}\hbox{V}\hbox{W}\hbox{X}\hbox{\char\the\@value}}\else -\ifnum\@value=-1\vbox{\hbox{u}\hbox{q}\hbox{r}\hbox{s}\hbox{t}}\else -\ifnum\@value=-2\vbox{\hbox{u}\hbox{v}\hbox{r}\hbox{s}\hbox{t}}\else -\ifnum\@value=-3\vbox{\hbox{u}\hbox{v}\hbox{w}\hbox{s}\hbox{t}}\else -\ifnum\@value=-4\vbox{\hbox{u}\hbox{v}\hbox{w}\hbox{x}\hbox{t}}\else -\ifnum\@value=-5\vbox{\hbox{u}\hbox{v}\hbox{w}\hbox{x}\hbox{y}}\else -\ifnum\@value<-5\multiply\@value by -1\advance\@value by 196 -\vbox{\hbox{u}\hbox{v}\hbox{w}\hbox{x}\hbox{\char\the\@value}} -\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi} -} - -\def\@whitestandingpoint[#1]{ -\@get\@dummy[#1] -\@value=\@dummy{ -\ifnum\@value=0\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{b}\hbox{a}}\else -\ifnum\@value=1\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{b}\hbox{A}}\else -\ifnum\@value=2\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{B}\hbox{A}}\else -\ifnum\@value=3\vbox{\hbox{e}\hbox{d}\hbox{C}\hbox{B}\hbox{A}}\else -\ifnum\@value=4\vbox{\hbox{e}\hbox{D}\hbox{C}\hbox{B}\hbox{A}}\else -\ifnum\@value=5\vbox{\hbox{E}\hbox{D}\hbox{C}\hbox{B}\hbox{A}}\else -\ifnum\@value>5\advance\@value by 206 -\vbox{\hbox{\char\the\@value}\hbox{D}\hbox{C}\hbox{B}\hbox{A}}\else -\ifnum\@value=-1\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{b}\hbox{0}}\else -\ifnum\@value=-2\vbox{\hbox{e}\hbox{d}\hbox{c}\hbox{1}\hbox{0}}\else -\ifnum\@value=-3\vbox{\hbox{e}\hbox{d}\hbox{2}\hbox{1}\hbox{0}}\else -\ifnum\@value=-4\vbox{\hbox{e}\hbox{3}\hbox{2}\hbox{1}\hbox{0}}\else -\ifnum\@value=-5\vbox{\hbox{4}\hbox{3}\hbox{2}\hbox{1}\hbox{0}}\else -\ifnum\@value<-5\multiply\@value by -1\advance\@value by 216 -\vbox{\hbox{\char\the\@value}\hbox{3}\hbox{2}\hbox{1}\hbox{0}} -\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi} -} - -\def\@blackstandingpoint[#1]{ -\@get\@dummy[#1] -\@value=\@dummy{ -\ifnum\@value=0\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{g}\hbox{f}}\else -\ifnum\@value=1\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{g}\hbox{F}}\else -\ifnum\@value=2\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{G}\hbox{F}}\else -\ifnum\@value=3\vbox{\hbox{j}\hbox{i}\hbox{H}\hbox{G}\hbox{F}}\else -\ifnum\@value=4\vbox{\hbox{j}\hbox{I}\hbox{H}\hbox{G}\hbox{F}}\else -\ifnum\@value=5\vbox{\hbox{J}\hbox{I}\hbox{H}\hbox{G}\hbox{F}}\else -\ifnum\@value>5\advance\@value by 226 -\vbox{\hbox{\char\the\@value}\hbox{I}\hbox{H}\hbox{G}\hbox{F}}\else -\ifnum\@value=-1\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{g}\hbox{5}}\else -\ifnum\@value=-2\vbox{\hbox{j}\hbox{i}\hbox{h}\hbox{6}\hbox{5}}\else -\ifnum\@value=-3\vbox{\hbox{j}\hbox{i}\hbox{7}\hbox{6}\hbox{5}}\else -\ifnum\@value=-4\vbox{\hbox{j}\hbox{8}\hbox{7}\hbox{6}\hbox{5}}\else -\ifnum\@value=-5\vbox{\hbox{9}\hbox{8}\hbox{7}\hbox{6}\hbox{5}}\else -\ifnum\@value<-5\multiply\@value by -1\advance\@value by 236 -\vbox{\hbox{\char\the\@value}\hbox{8}\hbox{7}\hbox{6}\hbox{5}} -\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi} -} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macro to draw the pieces on the bar % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\hangingbar[#1]{ -\@get\@dummy[#1] -\@value=\@dummy{ -\ifnum\@value=0\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}\else -\ifnum\@value=1\vbox{\hbox{*}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}\else -\ifnum\@value=2\vbox{\hbox{*}\hbox{*}\hbox{z}\hbox{z}\hbox{z}}\else -\ifnum\@value=3\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{z}\hbox{z}}\else -\ifnum\@value=4\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{*}\hbox{z}}\else -\ifnum\@value=5\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{*}\hbox{*}}\else -\ifnum\@value>5\advance\@value by 146 -\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{*}\hbox{\char\the\@value}}\else -\ifnum\@value=-1\vbox{\hbox{@}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}\else -\ifnum\@value=-2\vbox{\hbox{@}\hbox{@}\hbox{z}\hbox{z}\hbox{z}}\else -\ifnum\@value=-3\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{z}\hbox{z}}\else -\ifnum\@value=-4\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{@}\hbox{z}}\else -\ifnum\@value=-5\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{@}\hbox{@}}\else -\ifnum\@value<-5\multiply\@value by -1\advance\@value by 156 -\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{@}\hbox{\char\the\@value}} -\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi} -} - -\def\standingbar[#1]{ -\@get\@dummy[#1] -\@value=\@dummy{ -\ifnum\@value=0\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}}\else -\ifnum\@value=1\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{*}}\else -\ifnum\@value=2\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{*}\hbox{*}}\else -\ifnum\@value=3\vbox{\hbox{z}\hbox{z}\hbox{*}\hbox{*}\hbox{*}}\else -\ifnum\@value=4\vbox{\hbox{z}\hbox{*}\hbox{*}\hbox{*}\hbox{*}}\else -\ifnum\@value=5\vbox{\hbox{*}\hbox{*}\hbox{*}\hbox{*}\hbox{*}}\else -\ifnum\@value>5\advance\@value by 146 -\vbox{\hbox{\char\the\@value}\hbox{*}\hbox{*}\hbox{*}\hbox{*}}\else -\ifnum\@value=-1\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{@}}\else -\ifnum\@value=-2\vbox{\hbox{z}\hbox{z}\hbox{z}\hbox{@}\hbox{@}}\else -\ifnum\@value=-3\vbox{\hbox{z}\hbox{z}\hbox{@}\hbox{@}\hbox{@}}\else -\ifnum\@value=-4\vbox{\hbox{z}\hbox{@}\hbox{@}\hbox{@}\hbox{@}}\else -\ifnum\@value=-5\vbox{\hbox{@}\hbox{@}\hbox{@}\hbox{@}\hbox{@}}else -\ifnum\@value<-5\multiply\@value by -1\advance\@value by 156 -\vbox{\hbox{\char\the\@value}\hbox{@}\hbox{@}\hbox{@}\hbox{@}} -\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi\fi} -} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macros to draw some borders % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\@verticalborder{ -\@value=1\vbox{ -\loop \hbox{Z} \ifnum\@value<5\advance\@value by 1 \repeat} -} - -\def\@horizontalborder{ -\ifbothhalfs -\@value=1\hbox{ -\loop \hbox{-} \ifnum\@value<13\advance\@value by 1 \repeat} -\else -\@value=1\hbox{ -\loop \hbox{-} \ifnum\@value<7\advance\@value by 1 \repeat} -\fi -} - -\def\@middleoftheboard{ -\ifbothhalfs -\hbox{ \vsize=0.5em - \hbox{Z} - \@value=1{ - \loop \hbox{z} \ifnum\@value<6\advance\@value by 1 \repeat} - \hbox{ZzZ} - \@value=1{ - \loop \hbox{z} \ifnum\@value<6\advance\@value by 1 \repeat} - \hbox{Z} -} -\else -\hbox{ \vsize=0.5em - \hbox{Z} - \@value=1{ - \loop \hbox{z} \ifnum\@value<6\advance\@value by 1 \repeat} - \hbox{ZzZ} -} -\fi -} - - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macros to write boards in various sizes % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\@onetotwelfe{\ifptsonmove -\hbox{\char0\char128\char129\char130\char131\char132\char133\char0z\char0 -\ifbothhalfs -\char134\char135\char136\char137\char138\char139\fi} -\else -\hbox{\char0\char151\char150\char149\char148\char147\char146\char0z\char0 -\ifbothhalfs -\char145\char144\char143\char142\char141\char140 -\fi} -\fi -} -\def\@twentyfourtothirteen{\ifptsonmove -\hbox{\char0\char151\char150\char149\char148\char147\char146\char0z\char0 -\ifbothhalfs -\char145\char144\char143\char142\char141\char140\fi} -\else -\hbox{\char0\char128\char129\char130\char131\char132\char133\char0z\char0 -\ifbothhalfs -\char134\char135\char136\char137\char138\char139 -\fi} -\fi -} - -\def\@drawcube{ -\ifcube\@value=\cubeowner\relax -\ifnum\@value=\@black\@value=\@cubevalue -\advance\@value by 127 -\vbox{\hbox to 1.5em{ \hfill - \vbox{ \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z} - \hbox{z}\hbox{z}\hbox{z}\hbox{z} - \hbox{-}\hbox{\hbox{Z}\char\the\@value\hbox{Z}}\hbox{-} - \hbox{z}} - } -} -\else\ifnum\@value=\@white\@value=\@cubevalue -\advance\@value by 127 -\vbox{\hbox to 1.5em{ \hfill - \vbox{ \hbox{z} - \hbox{-}\hbox{\hbox{Z}\char\the\@value\hbox{Z}}\hbox{-} - \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z} - \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}} - } -} -\else\ifnum\@value=\@middle\@value=\@cubevalue -\advance\@value by 127 -\vbox{\hbox to 1.5em{ \hfill - \vbox{ \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z} - \hbox{-}\hbox{\hbox{Z}\char\the\@value\hbox{Z}}\hbox{-} - \hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}\hbox{z}} - } -} -\fi\fi\fi\fi -} - -\def\@drawboard{ -\offinterlineskip -\vbox{ - \ifnumbers\ifblack\@twentyfourtothirteen\else\@onetotwelfe\fi\fi - \@horizontalborder - \hbox{ \@verticalborder - \@blackhangingpoint [24] - \@whitehangingpoint [23] - \@blackhangingpoint [22] - \@whitehangingpoint [21] - \@blackhangingpoint [20] - \@whitehangingpoint [19] - \@verticalborder - \hangingbar [0] - \@verticalborder - \ifbothhalfs - \@blackhangingpoint [18] - \@whitehangingpoint [17] - \@blackhangingpoint [16] - \@whitehangingpoint [15] - \@blackhangingpoint [14] - \@whitehangingpoint [13] - \@verticalborder - \fi - } - \@middleoftheboard - \hbox{ \@verticalborder - \@whitestandingpoint [1] - \@blackstandingpoint [2] - \@whitestandingpoint [3] - \@blackstandingpoint [4] - \@whitestandingpoint [5] - \@blackstandingpoint [6] - \@verticalborder - \standingbar [25] - \@verticalborder - \ifbothhalfs - \@whitestandingpoint [7] - \@blackstandingpoint [8] - \@whitestandingpoint [9] - \@blackstandingpoint [10] - \@whitestandingpoint [11] - \@blackstandingpoint [12] - \@verticalborder - \fi - } - \@horizontalborder - \ifnumbers\ifblack\@onetotwelfe\else\@twentyfourtothirteen\fi\fi -} -\@drawcube -} - -\def\@drawbigboard{ -{\@bigboardfont -\@drawboard -} -} - -\def\@drawnormalboard{ -{\@normalboardfont -\@drawboard -} -} - -\def\@drawsmallboard{ -{\@smallboardfont -\@drawboard -} -} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macro to move a single checker % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\@movechecker(#1-#2){ -% -\ifblack -\xdef\from{#1}\xdef\to{#2}\xdef\@movecolour{\@black}\xdef\@negmovecolour{\@white} -\else -\@value=#1\multiply\@value by -1\advance\@value by 25\xdef\from{\the\@value} -\@value=#2\multiply\@value by -1\advance\@value by 25\xdef\to{\the\@value} -\xdef\@movecolour{\@white}\xdef\@negmovecolour{\@black} -\fi -% -\@value=\@movecolour\multiply\@value by 25\advance\@value by 25\divide\@value by 2\relax -\ifnum\@value=\to -% bearoff % -\@get\@dummy[\from]\@value=\@dummy\advance\@value by \@negmovecolour\@set[\from](\the\@value) -\else\@get\@dummy[\to]\@value=\@dummy\multiply\@value by \@movecolour\relax -\ifnum\@value=-1 -%A checker is hit% -\gdef\washit{*} -\@get\@dummy[\from]\@value=\@dummy\advance\@value by \@negmovecolour\@set[\from](\the\@value) -\@set[\to](\@movecolour) -\@value=\@movecolour\multiply\@value by 25\advance\@value by 25\divide\@value by 2\xdef\hit{\the\@value} -\@get\@dummy[\hit]\@value=\@dummy\advance\@value by \@negmovecolour\@set[\hit](\the\@value) -\else -%normal move% -\@get\@dummy[\from]\@value=\@dummy\advance\@value by \@negmovecolour\@set[\from](\the\@value) -\@get\@dummy[\to]\@value=\@dummy\advance\@value by \@movecolour\@set[\to](\the\@value) -\fi\fi -} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Macro to perform all moves contained in a string which % -% starts with a , and ends with 69-69,69-69. % -% defines \stringofmoves, which contains the formatted move % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\def\@moveallcheckers#1-#2,#3.{ -\@value=#1 -\ifnum\@value=69 %reached end of the list% -\else\@f=#1\@t=#2%Delete blanks in #1 and #2 % -\gdef\washit{}\@movechecker(\the\@f-\the\@t) -\xdef\@dummy{\stringofmoves} -\ifnum\@f=25\def\from{bar}\else\def\from{\the\@f}\fi -\ifnum\@t=0\def\to{off}\else\def\to{\the\@t}\fi -\edef\stringofmoves{\@dummy\comma\from--\to\washit}\gdef\comma{, } -\expandafter\@moveallcheckers#3.\fi -} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% Commands for the position and the game environment % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\newcommand{\blackpoint}[2]{\@value=#1\@set[\the\@value](-#2)} -\newcommand{\whitepoint}[2]{\@value=#1\advance\@value by -25 - \multiply\@value by -1 - \@set[\the\@value](#2)} -\newcommand{\whitebar}[1]{\@set[0](#1)} -\newcommand{\blackbar}[1]{\@set[25](-#1)} -\newcommand{\smallboard}{\def\@boardtype{@drawsmallboard}} -\newcommand{\normalboard}{\def\@boardtype{@drawnormalboard}} -\newcommand{\bigboard}{\def\@boardtype{@drawbigboard}} -\newcommand{\boardcaption}[1]{\def\capt{#1}} -\newcommand{\blackonmove}{\global\blacktrue} -\newcommand{\whiteonmove}{\global\blackfalse} -\newcommand{\dontshownumbers}{\global\numbersfalse} -\newcommand{\shownumbers}{\global\numberstrue} -\newcommand{\togglenumbers}{\ifptsonmove\global\ptsonmovefalse\else\ptsonmovetrue\fi} -\newcommand{\dontshowcube}{\global\cubefalse} -\newcommand{\showcube}{\global\cubetrue} -\newcommand{\blackcube}[1]{\gdef\cubeowner{\@black}\edef\@cubevalue{#1}} -\newcommand{\whitecube}[1]{\gdef\cubeowner{\@white}\edef\@cubevalue{#1}} -\newcommand{\middlecube}[1]{\gdef\cubeowner{\@middle}\edef\@cubevalue{#1}} -\newcommand{\showmoves}{\global\movestrue} -\newcommand{\dontshowmoves}{\global\movesfalse} -\newcommand{\indentwhite}{\global\indenttrue} -\newcommand{\dontindentwhite}{\global\indentfalse} -\newcommand{\halfboard}{\global\bothhalfsfalse} -\newcommand{\fullboard}{\global\bothhalfstrue} -\newcommand{\halfincr}{\global\secmovetrue} -\newcommand{\fullincr}{\global\secmovefalse} -\newcommand{\printboard}{\par\vspace{2em} -\centerline{\csname \@boardtype \endcsname}\par -\vspace{0.5em} -\centerline{\capt} -\vspace*{1.5em}\par} -\newcommand{\rawboard}{\mbox{\csname\@boardtype\endcsname}} -\def\dices(#1#2){\@value=#1\multiply\@value by 10\advance\@value by #2\relax -\the\@value} -\newcommand{\move}[2]{\gdef\comma{}\gdef\stringofmoves{}\relax\expandafter\@moveallcheckers#2,69-69,69-69. -\ifmoves -\par\ifindent\ifblack\else\hspace*{\@whiteskip}\fi\fi -\ifsecmove -\@value=\@movenumber\advance\@value by 1\divide\@value 2 -\else -\@value=\@movenumber -\fi -\the\@value. \ifblack$\bullet$ \else$\circ$ \fi -\dices(#1) -: \stringofmoves\par -\fi -\ifblack\global\blackfalse\else\blacktrue\fi -\advance \@movenumber by 1} -\newcommand{\textmove}[1]{\ifmoves -\par\ifblack\else\ifindent\hspace*{\@whiteskip}\fi\fi -\ifsecmove -\@value=\@movenumber\advance\@value by 1\divide\@value 2 -\else -\@value=\@movenumber -\fi -\the\@value. \ifblack$\bullet$ \else$\circ$ \fi#1\par -\fi -\ifblack\global\blackfalse\else\blacktrue\fi -\advance \@movenumber by 1} -\newcommand{\takecube}{\ifblack\gdef\cubeowner{\@white}\else\gdef\cubeowner{\@black}\fi -\@value=\@cubevalue\multiply\@value by 2\edef\@cubevalue{\the\@value}} - - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% The position environment to produce a single board % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\newenvironment{position}% -{\@clearboard -\gdef\capt{} -\gdef\cubeowner{\@middle} -\gdef\@cubevalue{1} -}% -{\printboard} - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -% The game environment to annotate matches % -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -\newenvironment{game}[2]% -{\initboard -\gdef\capt{} -\global\blacktrue -\gdef\cubeowner{\@middle} -\gdef\@cubevalue{1} -\global\@movenumber=1 -\ifx\@empty#1\else\ifx\@empty#2\else -\ifindent -\par\hbox{\large\hbox to \@whiteskip{$\bullet$ #1\hfill}\hbox{$\circ$ #2}}\par -\else -\par\vbox{\large\hbox{$\bullet$ #1\hfill}\hbox{$\circ$ #2}}\par -\fi -\vspace*{4ex} -\fi\fi -}% -{} diff --git a/Master/tlpkg/libexec/ctan2tds b/Master/tlpkg/libexec/ctan2tds index 3caf586db6d..b45dca10aa1 100755 --- a/Master/tlpkg/libexec/ctan2tds +++ b/Master/tlpkg/libexec/ctan2tds @@ -78,6 +78,7 @@ chdir $startdir || die "chdir($startdir) failed: $!"; # back to raw 'augie', "&MAKEaugie", 'aurical', "&MAKEaurical", 'aurora', "die 'skipping, nocommercial license'", + 'backgammon', "die 'skipping, nonfree license'", 'bangtex', "&MAKEflatten", 'bardiag', "&MAKEbardiag", # bbm is split into bbm (fonts) and bbm-macros (macros) diff --git a/Master/tlpkg/tlpsrc/backgammon.tlpsrc b/Master/tlpkg/tlpsrc/backgammon.tlpsrc deleted file mode 100644 index fb0ee4d4c33..00000000000 --- a/Master/tlpkg/tlpsrc/backgammon.tlpsrc +++ /dev/null @@ -1,2 +0,0 @@ -name backgammon -category Package diff --git a/Master/tlpkg/tlpsrc/collection-games.tlpsrc b/Master/tlpkg/tlpsrc/collection-games.tlpsrc index 32a0c401441..50723492df3 100644 --- a/Master/tlpkg/tlpsrc/collection-games.tlpsrc +++ b/Master/tlpkg/tlpsrc/collection-games.tlpsrc @@ -2,7 +2,6 @@ name collection-games category Collection shortdesc Games typesetting longdesc Setups for typesetting various games, including chess. -depend backgammon depend cchess depend chess depend chess-problem-diagrams |