diff options
author | Norbert Preining <preining@logic.at> | 2007-11-13 14:31:46 +0000 |
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committer | Norbert Preining <preining@logic.at> | 2007-11-13 14:31:46 +0000 |
commit | 246f1f85e559de020b43eac0342445504882aa18 (patch) | |
tree | a800641c45ffaef77dde55ba8dbc02b80843f977 /Master/texmf-dist/tex/latex/chessfss/chessfss.sty | |
parent | 23a351eaa84b921de4260449cc323e42f9641cf8 (diff) |
add chessfss package (without the doc that has no source)
git-svn-id: svn://tug.org/texlive/trunk@5419 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Master/texmf-dist/tex/latex/chessfss/chessfss.sty')
-rw-r--r-- | Master/texmf-dist/tex/latex/chessfss/chessfss.sty | 680 |
1 files changed, 680 insertions, 0 deletions
diff --git a/Master/texmf-dist/tex/latex/chessfss/chessfss.sty b/Master/texmf-dist/tex/latex/chessfss/chessfss.sty new file mode 100644 index 00000000000..17520b1c8cf --- /dev/null +++ b/Master/texmf-dist/tex/latex/chessfss/chessfss.sty @@ -0,0 +1,680 @@ +%% +%% This is file `chessfss.sty', +%% generated with the docstrip utility. +%% +%% The original source files were: +%% +%% chessfss-src.dtx (with options: `sty') +%% +%% chessfss: chess font selection commands +%% Copyright 2005 Ulrike Fischer (skak@nililand.de) +%% ------------------------------------------- +%% +%% This file can be redistributed and/or modified under the terms of +%% the LaTeX Project Public License distributed from CTAN archives in +%% the directory macros/latex/base/lppl.txt; either version 1 of the +%% License, or (at your option) any later version. +%% +%% For error reports see documentation. +%% Changes +%% 2006-06-14: added definitions for shortcastling and longcastling +%% added \chesscomment for \comment to prevent a clash with some verbatim +%% packages. Added lsbc5 encoding. +%% +%% 2006-06-09 +%% changed the default font to skaknew. The skaknew option don't do anything now. +%% +%% 2006-06-07 +%% corrected def of chesssee ->bugreport +%% 2006-05-26 +%% changed handling of textchars, +%% added language commands +%% added new encodings for layers board chars +%% changed a lot of things in the documentation + +%% 2006-05-22 +%% Corrected definition of BlackRookOnWhite +%% Added \setboardfontencoding + +%% 2006-03-31: +%% changed the name of the informatorsymbol \see to +%% \chesssee to avoid a clash with makeidx +%% +%% Fontencoding declaration are now in external .def-files. +%% fd-informations of skak and skaknew are in external .fd-files. +%% +%% Changed the internal definition of the pieces. They now use +%% \DeclareTextCommand etc. So they now longer execute font +%% commands like size! The user definitions like +%% \WhiteEmptySquare or \king are unchanged. +%% +%% I added an LSBXA-encoding that can be used to color the back of board +%% pieces differently to the piece itself. + +%% 2005-12-15: added three length (\len@cfss@squarewidth, \len@cfss@squaretotalheight), +%% \len@cfss@squaredepth) +%% added the commands \cfss@getsquaresize and \getsquaresize, +%% changed \cfss@setupboardsize and \setboardfontsize. +%% They now stores the dimensions of a square of the board. + +%% 2005-12-15: changed definition of \cfss@boardsymbol. To prevent the +%% insertion of italic correction in boards \DeclareTextFontCommand +%% is no longer used + +%% 2005-12-02: corrected missing % in definition of \cfss@sidefont + +%% 2005-06-28: Changed definition of boardfont. The baselineskip is now +%% set to the total height of a square. This corrects a problem with fonts, +%% where the board squares are not really squares. + +%% 2005-05-09: Corrected the definitions of \with and \without. +%% \with is now |_ and \without is now _| (the old definition were the other +%% way round). + +\NeedsTeXFormat{LaTeX2e}% +\ProvidesPackage{chessfss}[2006/06/14 v1.2a chess font selection scheme] +\RequirePackage{ifthen,xkeyval} +\providecommand\cfss@default@family{skaknew} + +\DeclareOption{skaknew}{} +\ProcessOptions + +%%%% Deklaration of the standard encodings +%% other encoding have to been loaded e.g. with fontenc + +\input{lsbenc.def} +\input{lsfenc.def} +\input{lsienc.def} + +%%%% font commands + +%%%% commands for the figurine +%%% encoding + +\newcommand\cfss@figfontencoding{LSF} + +%% figurines can be written in a game as figurine symbols or as text characters. +%% Text characters can change with the language. +%% I provide three sets to print figurines: +%% \figfont and \figsymbol{} and \symking, \symqueen ... prints only symbols +%% \textfigsymbol{<english Piecename>}, \textking, \textqueen ... prints only a text +%% character, +%% \textsymfigsymbol{}, \king, \queen, \textsymking, \textsymqueen ... prints either a text or +%% symbol depending on a switch. The switch can be set with \usetextfig +%% and \usesymfig. +%% For the two \text... and \textsym command there aren't declaration commands, but the +%% the fontstyle can be set with \settextfigstyle{<font commands>}. + +%%% commands to print figurine symbols + +\newcommand\cfss@figfontfamily {\cfss@default@family} + +\newcommand*\setfigfontfamily[1]{% + \renewcommand*\cfss@figfontfamily{#1}} + +\DeclareRobustCommand\cfss@figfont{% + \fontencoding {\cfss@figfontencoding}% + \fontfamily {\cfss@figfontfamily}% + \selectfont} + +\let\figfont\cfss@figfont + +\DeclareTextFontCommand\cfss@figsymbol{\cfss@figfont} + +\let\figsymbol\cfss@figsymbol + +%% "symbol" figurines + +\DeclareRobustCommand\symking + {\figsymbol{\cfss@symking}} +\DeclareRobustCommand\symqueen + {\figsymbol{\cfss@symqueen}} +\DeclareRobustCommand\symrook + {\figsymbol{\cfss@symrook}} +\DeclareRobustCommand\symbishop + {\figsymbol{\cfss@symbishop}} +\DeclareRobustCommand\symknight + {\figsymbol{\cfss@symknight}} +\DeclareRobustCommand\sympawn + {\figsymbol{\cfss@sympawn}} + +%%% command to get text characters +%% Defining the output characters and the translation from english input to the +%% output + +%% Languagesupport/Input/Output +%% new 2006-05-26 +\newcommand\cfss@textfiglanguage{english} +\newcommand\cfss@symfiglanguage{@LSB} +\newcommand\cfss@figlanguage{\cfss@symfiglanguage} + +\newcommand*\settextfiglanguage[1]{% + \ifcsname cfss@king@#1\endcsname + \def\cfss@textfiglanguage{#1}% + \else + \PackageWarning{chessfss}{% + Chars for language #1 undefined! \MessageBreak + I will use english instead!} + \def\cfss@textfiglanguage{english}% + \fi} + +\newcommand*\cfss@king@@LSB{\cfss@figsymbol{K}} +\newcommand*\cfss@queen@@LSB{\cfss@figsymbol{Q}} +\newcommand*\cfss@rook@@LSB{\cfss@figsymbol{R}} +\newcommand*\cfss@bishop@@LSB{\cfss@figsymbol{B}} +\newcommand*\cfss@knight@@LSB{\cfss@figsymbol{N}} +\newcommand*\cfss@pawn@@LSB{\cfss@figsymbol{p}} + +\newcommand*\settextfigchars[7][english]{% language, {K}{Q}{R}{B}{N}{P} + \@namedef{cfss@king@#1}{#2}% + \@namedef{cfss@queen@#1}{#3}% + \@namedef{cfss@rook@#1}{#4}% + \@namedef{cfss@bishop@#1}{#5}% + \@namedef{cfss@knight@#1}{#6}% + \@namedef{cfss@pawn@#1}{#7}} + +\let\setfigtextchars\settextfigchars + +\settextfigchars[english]{K}{Q}{R}{B}{N}{P} +\settextfigchars[german]{K}{D}{T}{L}{S}{B} +\settextfigchars[spanish]{R}{D}{T}{A}{C}{P} +\settextfigchars[finnish]{K}{D}{T}{L}{R}{S} +\settextfigchars[french]{R}{D}{T}{F}{C}{P} +\settextfigchars[interlingua]{R}{G}{T}{E}{C}{P} +\settextfigchars[icelandic]{K}{D}{H}{B}{R}{P} +\settextfigchars[italian]{R}{D}{T}{A}{C}{P} +\settextfigchars[portuges]{R}{D}{T}{B}{C}{P} + +\newcommand*\cfss@kingchar{K} +\newcommand*\cfss@queenchar{Q} +\newcommand*\cfss@rookchar{R} +\newcommand*\cfss@bishopchar{B} +\newcommand*\cfss@knightchar{N} +\newcommand*\cfss@pawnchar{P} + +\newcommand*{\cfss@input@K@english}{king} +\newcommand*{\cfss@input@k@english}{king} +\newcommand*{\cfss@input@Q@english}{queen} +\newcommand*{\cfss@input@q@english}{queen} +\newcommand*{\cfss@input@R@english}{rook} +\newcommand*{\cfss@input@r@english}{rook} +\newcommand*{\cfss@input@B@english}{bishop} +\newcommand*{\cfss@input@b@english}{bishop} +\newcommand*{\cfss@input@N@english}{knight} +\newcommand*{\cfss@input@n@english}{knight} +\newcommand*{\cfss@input@P@english}{pawn} +\newcommand*{\cfss@input@p@english}{pawn} + +\newcommand*\cfss@checkinputchar[1]{% + \ifcsname cfss@input@#1@english\endcsname + \else + \PackageError{chessfss}{Input char #1 unknown}{}% + \fi} + +\DeclareRobustCommand\cfss@puretextfigsymbol[1]{% + \cfss@checkinputchar{#1}% + \csname cfss@\csname cfss@input@#1@english\endcsname @\cfss@textfiglanguage\endcsname} + +\DeclareRobustCommand\cfss@styletextfigsymbol[1]{% + \cfss@checkinputchar{#1}% + {\cfss@figstyle{\csname cfss@\csname cfss@input@#1@english\endcsname @\cfss@textfiglanguage\endcsname}}} + +\DeclareRobustCommand\cfss@textking + {\cfss@textfigsymbol{K}} +\DeclareRobustCommand\cfss@textqueen + {\cfss@textfigsymbol{Q}} +\DeclareRobustCommand\cfss@textrook + {\cfss@textfigsymbol{R}} +\DeclareRobustCommand\cfss@textbishop + {\cfss@textfigsymbol{B}} +\DeclareRobustCommand\cfss@textknight + {\cfss@textfigsymbol{N}} +\DeclareRobustCommand\cfss@textpawn + {\cfss@textfigsymbol{P}} + +\let\textking\cfss@textking +\let\textqueen\cfss@textqueen +\let\textrook\cfss@textrook +\let\textbishop\cfss@textbishop +\let\textknight\cfss@textknight +\let\textpawn\cfss@textpawn + +\DeclareRobustCommand\cfss@puretextsymfigsymbol[1]{% + \cfss@checkinputchar{#1}% + \csname cfss@\csname cfss@input@#1@english\endcsname @\cfss@figlanguage\endcsname} + +\DeclareRobustCommand\cfss@styletextsymfigsymbol[1]{% + \cfss@checkinputchar{#1}% + {\cfss@figstyle{% + \csname cfss@\csname cfss@input@#1@english\endcsname @\cfss@figlanguage\endcsname}}} + +\DeclareRobustCommand\cfss@textsymking + {\cfss@textsymfigsymbol{K}} +\DeclareRobustCommand\cfss@textsymqueen + {\cfss@textsymfigsymbol{Q}} +\DeclareRobustCommand\cfss@textsymrook + {\cfss@textsymfigsymbol{R}} +\DeclareRobustCommand\cfss@textsymbishop + {\cfss@textsymfigsymbol{B}} +\DeclareRobustCommand\cfss@textsymknight + {\cfss@textsymfigsymbol{N}} +\DeclareRobustCommand\cfss@textsympawn + {\cfss@textsymfigsymbol{p}} + +\let\textsymking\cfss@textsymking +\let\textsymqueen\cfss@textsymqueen +\let\textsymrook\cfss@textsymrook +\let\textsymbishop\cfss@textsymbishop +\let\textsymknight\cfss@textsymknight +\let\textsympawn\cfss@textsympawn + +\DeclareRobustCommand\cfss@king + {\cfss@textsymfigsymbol{K}} +\DeclareRobustCommand\cfss@queen + {\cfss@textsymfigsymbol{Q}} +\DeclareRobustCommand\cfss@rook + {\cfss@textsymfigsymbol{R}} +\DeclareRobustCommand\cfss@bishop + {\cfss@textsymfigsymbol{B}} +\DeclareRobustCommand\cfss@knight + {\cfss@textsymfigsymbol{N}} +\DeclareRobustCommand\cfss@pawn + {\cfss@textsymfigsymbol{p}} + +\let\king\cfss@king +\let\queen\cfss@queen +\let\rook\cfss@rook +\let\bishop\cfss@bishop +\let\knight\cfss@knight +\let\pawn\cfss@pawn + +\newif\ifcfss@textchars + +\newcommand\usesymfig{% + \def\cfss@figlanguage{\cfss@symfiglanguage}} + +\newcommand{\usetextfig}{% + \def\cfss@figlanguage{\cfss@textfiglanguage}} + +\usesymfig %default + +%% figstyle, + +\newcommand*\cfss@figstyle{} + +\DeclareRobustCommand\setfigstyle[1]{% + \def\next{#1}% + \ifx\next\empty + \let\cfss@textfigsymbol\cfss@puretextfigsymbol + \let\textfigsymbol\cfss@textfigsymbol + \let\cfss@textsymfigsymbol\cfss@puretextsymfigsymbol + \let\textsymfigsymbol\cfss@textsymfigsymbol + \else + \let\cfss@textfigsymbol\cfss@styletextfigsymbol + \let\textfigsymbol\cfss@textfigsymbol + \let\cfss@textsymfigsymbol\cfss@styletextsymfigsymbol + \let\textsymfigsymbol\cfss@textsymfigsymbol + \DeclareRobustCommand\cfss@figstyle{#1}% + \fi} + +\let\settextfigstyle\setfigstyle + +\setfigstyle{} %default + +%%%% commands for the board + +%% the font for the boards/diagrams, the size should be set independant +%% of surrounding font sizes. I don't think that an "\itshape"-board is possible, +%% but I provide a command to change to "bold" boards (I have a font with such a board). + +\newcommand*\cfss@boardfontencoding{LSB} +\newcommand*\cfss@boardfontfamily {\cfss@default@family} +\newcommand*\cfss@boardfontseries {\mddefault} +\newcommand*\cfss@boardfontsize {20pt} + +\newcommand*\setboardfontencoding[1]{% + \renewcommand*\cfss@boardfontencoding{#1}} + +\newcommand*\setboardfontfamily[1]{% + \renewcommand*\cfss@boardfontfamily{#1}} + +\newcommand*\setboardfontseries[1]{% + \renewcommand*\cfss@boardfontseries{#1}} + +\newcommand*\setboardfontsize[1]{% + %changed 2005-12-15. added \cfss@getsquaresize + \renewcommand*\cfss@boardfontsize{#1}% + \cfss@getsquaresize{\BlackEmptySquare}} + +\newcommand\showchessboardencoding[2][skaknew]{% + \ifcsname cfss@showboardencoding#2\endcsname + \@ifundefined{colorbox} + {\PackageWarning{chessfss}{color package not loaded!}{} + \def\colorbox[2][]{}} + {\begingroup + \setboardfontencoding{#2}% + \setboardfontfamily{#1}% + \normalfont + \colorbox[gray]{0.95}{\csname cfss@showboardencoding#2\endcsname} + \endgroup}% + \else + \PackageError{chessfss}{Encoding #2 has no description or hasn't been loaded}{} + \fi} + +%%% New 2005-12-15. Commands to get width, totalheight, and depth (for +%%% correction) of the board. + +\newlength\len@cfss@squarewidth +\newlength\len@cfss@squaretotalheight +\newlength\len@cfss@squaredepth + +\newcommand\cfss@getsquaresize[1]{% use e.g.e as \cfss@getsquaresize{\BlackEmptySquare} + \settowidth\len@cfss@squarewidth{#1}% + \settodepth\len@cfss@squaredepth{#1}% + \settoheight\len@cfss@squaretotalheight{\raisebox{\depth}{#1}}}% + +\newcommand\cfss@globalgetsquaresize[1]{% use e.g.e as \cfss@getsquaresize{\BlackEmptySquare} + \settowidth{\global\len@cfss@squarewidth}{#1}% + \settodepth{\global\len@cfss@squaredepth}{#1}% + \settoheight{\global\len@cfss@squaretotalheight}{\raisebox{\depth}{#1}}}% + +\let\getsquaresize\cfss@getsquaresize + +%%% end New 2005-12-15 + +%%2006-05-24 color encodings commands + +\providecommand\cfss@whitefieldmaskcolor{\color{white}} +\providecommand\cfss@blackfieldmaskcolor{\color{gray}} +\providecommand\cfss@whitefieldcolor{} +\providecommand\cfss@blackfieldcolor{} +\providecommand\cfss@whiteonwhitepiecemaskcolor{\color{white}} +\providecommand\cfss@whiteonblackpiecemaskcolor{\color{white}} +\providecommand\cfss@blackonwhitepiecemaskcolor{\color{white}} +\providecommand\cfss@blackonblackpiecemaskcolor{\color{white}} +\providecommand\cfss@whitepiececolor{} +\providecommand\cfss@blackpiececolor{} + +\define@key[UFCF]{gloset}{whitefieldmask}{% + \def\cfss@whitefieldmaskcolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{blackfieldmask}{% + \def\cfss@blackfieldmaskcolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{whitefield}{% + \def\cfss@whitefieldcolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{blackfield}{% + \def\cfss@blackfieldcolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{whiteonwhitepiecemask}{% + \def\cfss@whiteonwhitepiecemaskcolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{blackonwhitepiecemask}{% + \def\cfss@blackonwhitepiecemaskcolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{whiteonblackpiecemask}{% + \def\cfss@whiteonblackpiecemaskcolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{blackonblackpiecemask}{% + \def\cfss@blackonblackpiecemaskcolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{whitepiece}{% + \def\cfss@whitepiececolor{\color{#1}}}% + +\define@key[UFCF]{gloset}{blackpiece}{% + \def\cfss@blackpiececolor{\color{#1}}}% + +\newcommand\setboardfontcolors[1]{% + \setkeys[UFCF]{gloset}{#1}} + +%% Font commands. The baselineskip is equal to the total height of the black +%% square + +\DeclareRobustCommand\cfss@boardfont{% changed 2005-06-28 + \fontencoding{\cfss@boardfontencoding}% + \fontfamily{\cfss@boardfontfamily}% + \fontshape{n}% + \fontseries{\cfss@boardfontseries}% + \fontsize{\cfss@boardfontsize}{\cfss@boardfontsize}% + \selectfont + \settoheight\baselineskip{\raisebox{\depth}{Z}}}% + +\let\boardfont\cfss@boardfont + +\DeclareRobustCommand\cfss@boardsymbol[1]{% +%%changed 2005-12-15 to prevent the insertion of italic +%%correction in boards. \DeclareTextFontCommand is no longer +%%used + \ifmmode + \nfss@text{\cfss@boardfont#1}% + \else + \hmode@bgroup + \cfss@boardfont#1% + \egroup + \fi + }% + +\let\boardsymbol\cfss@boardsymbol + +%% to be able to change figurine and board together +%% we define a setchessfontfamily command: + +\newcommand*\setchessfontfamily[1]{% + \renewcommand*\cfss@figfontfamily{#1}% + \renewcommand*\cfss@boardfontfamily{#1}} + +%% and a command for all three families + +\newcommand*\setallchessfontfamily[1]{% + \renewcommand*\cfss@figfontfamily{#1}% + \renewcommand*\cfss@boardfontfamily{#1}% + \renewcommand*\cfss@inffontfamily{#1}} +%%%% the font with the informator symbol. + +\newcommand*\cfss@inffontencoding{LSI} +\newcommand*\cfss@inffontfamily {\cfss@default@family} + +\newcommand*\setinffontfamily[1]{% + \renewcommand*\cfss@inffontfamily{#1}} + +%% declaration command +\DeclareRobustCommand\cfss@inffont{% + \fontencoding {LSI}% + \fontfamily {\cfss@inffontfamily}% + \selectfont} + +\let\inffont\cfss@inffont + +\DeclareTextFontCommand\cfss@infsymbol{\cfss@inffont} + +\let\infsymbol\cfss@infsymbol + +%%% for notation on the board side, this font should be a "fixed" font, so +%%% every font characteristik can be defined: + +\newcommand*\cfss@sidefontencoding{\encodingdefault} +\newcommand*\cfss@sidefontfamily {\sfdefault} +\newcommand*\cfss@sidefontshape {\updefault} +\newcommand*\cfss@sidefontseries {\mddefault} +\newcommand*\cfss@sidefontsize {6pt} + +\newcommand*\setsidefontencoding[1]{% + \renewcommand*\cfss@sidefontencoding{#1}} + +\newcommand*\setsidefontfamily[1]{% + \renewcommand*\cfss@sidefontfamily{#1}} + +\newcommand*\setsidefontshape[1]{% + \renewcommand*\cfss@sidefontshape{#1}} + +\newcommand*\setsidefontseries[1]{% + \renewcommand*\cfss@sidefontseries{#1}} + +\newcommand*\setsidefontsize[1]{% + \renewcommand*\cfss@sidefontsize{#1}} + +%% declaration command + +\DeclareRobustCommand\cfss@sidefont{%changed 2005-12-02 + %corrected missing % + \fontsize{\cfss@sidefontsize}{\cfss@sidefontsize}% + \usefont{\cfss@sidefontencoding}% + {\cfss@sidefontfamily}% + {\cfss@sidefontseries}% + {\cfss@sidefontshape}} + +\newcommand\sidefont{} +\let\sidefont\cfss@sidefont + +\DeclareTextFontCommand\cfss@sidesymbol{\cfss@sidefont} + +\newcommand\sidesymbol{} +\let\sidesymbol\cfss@sidesymbol + +%%% command to change size of boardfont and notation font +%%% This is an internal command as packages will perhaps +%%% need to adjust other things +%%% The command is obsolete. package writer should better +%%% decide themselve which piece should be the reference piece. +%%% But as skak.sty use the command I didn't delete it. + +\newcommand\cfss@setupboardsize[2]{% +%% changed 2005-12-15. added \cfss@getsquaresize + \renewcommand\cfss@boardfontsize {#1}% + \renewcommand\cfss@sidefontsize {#2}% + \cfss@getsquaresize{\BlackEmptySquare}} + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%% support for symbols +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%% Symbols from figurine font (LSF encoding), +%%% commands are above + +%%% Symbols from the board font (LSB encoding) +%%% These symbols are of less use for the normal user, so names with Initials are used + +\DeclareRobustCommand\WhiteEmptySquare {\cfss@boardsymbol{\cfss@WhiteEmptySquare}} +\DeclareRobustCommand\BlackEmptySquare {\cfss@boardsymbol{\cfss@BlackEmptySquare}} +\DeclareRobustCommand\WhiteKingOnWhite {\cfss@boardsymbol{\cfss@WhiteKingOnWhite}} +\DeclareRobustCommand\BlackKingOnWhite {\cfss@boardsymbol{\cfss@BlackKingOnWhite}} +\DeclareRobustCommand\WhiteKingOnBlack {\cfss@boardsymbol{\cfss@WhiteKingOnBlack}} +\DeclareRobustCommand\BlackKingOnBlack {\cfss@boardsymbol{\cfss@BlackKingOnBlack}} +\DeclareRobustCommand\WhiteQueenOnWhite {\cfss@boardsymbol{\cfss@WhiteQueenOnWhite}} +\DeclareRobustCommand\BlackQueenOnWhite {\cfss@boardsymbol{\cfss@BlackQueenOnWhite}} +\DeclareRobustCommand\WhiteQueenOnBlack {\cfss@boardsymbol{\cfss@WhiteQueenOnBlack}} +\DeclareRobustCommand\BlackQueenOnBlack {\cfss@boardsymbol{\cfss@BlackQueenOnBlack}} +\DeclareRobustCommand\WhiteRookOnWhite {\cfss@boardsymbol{\cfss@WhiteRookOnWhite}} +\DeclareRobustCommand\BlackRookOnWhite {\cfss@boardsymbol{\cfss@BlackRookOnWhite}} +\DeclareRobustCommand\WhiteRookOnBlack {\cfss@boardsymbol{\cfss@WhiteRookOnBlack}} +\DeclareRobustCommand\BlackRookOnBlack {\cfss@boardsymbol{\cfss@BlackRookOnBlack}} +\DeclareRobustCommand\WhiteBishopOnWhite{\cfss@boardsymbol{\cfss@WhiteBishopOnWhite}} +\DeclareRobustCommand\BlackBishopOnWhite{\cfss@boardsymbol{\cfss@BlackBishopOnWhite}} +\DeclareRobustCommand\WhiteBishopOnBlack{\cfss@boardsymbol{\cfss@WhiteBishopOnBlack}} +\DeclareRobustCommand\BlackBishopOnBlack{\cfss@boardsymbol{\cfss@BlackBishopOnBlack}} +\DeclareRobustCommand\WhiteKnightOnWhite{\cfss@boardsymbol{\cfss@WhiteKnightOnWhite}} +\DeclareRobustCommand\BlackKnightOnWhite{\cfss@boardsymbol{\cfss@BlackKnightOnWhite}} +\DeclareRobustCommand\WhiteKnightOnBlack{\cfss@boardsymbol{\cfss@WhiteKnightOnBlack}} +\DeclareRobustCommand\BlackKnightOnBlack{\cfss@boardsymbol{\cfss@BlackKnightOnBlack}} +\DeclareRobustCommand\WhitePawnOnWhite {\cfss@boardsymbol{\cfss@WhitePawnOnWhite}} +\DeclareRobustCommand\BlackPawnOnWhite {\cfss@boardsymbol{\cfss@BlackPawnOnWhite}} +\DeclareRobustCommand\WhitePawnOnBlack {\cfss@boardsymbol{\cfss@WhitePawnOnBlack}} +\DeclareRobustCommand\BlackPawnOnBlack {\cfss@boardsymbol{\cfss@BlackPawnOnBlack}} + +%%% Various Symbols from textfont + +\DeclareRobustCommand\castlingchar {O} +\DeclareRobustCommand\novelty {{\textsf{N}}} +\ifcsname comment\endcsname + \PackageWarning{chessfss}{\string\comment\space already defined + \MessageBreak I will not overwrite it} +\else + \newcommand\comment {{\textsf{\mbox{RR}}}} +\fi +\DeclareRobustCommand\chesscomment {{\textsf{\mbox{RR}}}} +\DeclareRobustCommand\various {{\textsf{R}}} + +%%% Commands for castling, definitions are temporary, don't know yet +%%% the best way to handle them, so that glyphs can be used +\newcommand\shortcastling{\mbox{\castlingchar\castlinghyphen\castlingchar}} +\newcommand\longcastling{\mbox{\castlingchar\castlinghyphen\castlingchar\castlinghyphen\castlingchar}} + +\newcommand\cfss@shortcastling{\mbox{\castlingchar\castlinghyphen\castlingchar}} +\newcommand\cfss@longcastling{\mbox{\castlingchar\castlinghyphen\castlingchar\castlinghyphen\castlingchar}} + +%%% Symbols from the LSI encoding (informator symbols) + +\DeclareRobustCommand\castlinghyphen{{\cfss@infsymbol{\cfss@castlinghyphen}}} +\DeclareRobustCommand\checksymbol {{\cfss@infsymbol{\cfss@checksymbol}}} +\let\checksign\checksymbol %for texmate +\DeclareRobustCommand\bishoppair {{\cfss@infsymbol{\cfss@bishoppair}}} +\let\bishops\bishoppair %for texmate +\DeclareRobustCommand\betteris {{\cfss@infsymbol{\cfss@betteris}}} +\DeclareRobustCommand\wupperhand {{\cfss@infsymbol{\cfss@wupperhand}}} +\let\wBetter\wupperhand %for texmate +\DeclareRobustCommand\doublepawns {{\cfss@infsymbol{\cfss@doublepawns}}} +\let\doubledpawns\doublepawns %for texmate +\DeclareRobustCommand\bupperhand {{\cfss@infsymbol{\cfss@bupperhand}}} +\let\bBetter\bupperhand %for texmate +\DeclareRobustCommand\wbetter {{\cfss@infsymbol{\cfss@wbetter}}} +\DeclareRobustCommand\bbetter {{\cfss@infsymbol{\cfss@bbetter}}} +\DeclareRobustCommand\wdecisive {{\cfss@infsymbol{\cfss@wdecisive}}} +\let\WBetter\wdecisive %for texmate +\DeclareRobustCommand\bdecisive {{\cfss@infsymbol{\cfss@bdecisive}}} +\let\BBetter\bdecisive %for texmate +\DeclareRobustCommand\equal {{\cfss@infsymbol{\cfss@equal}}} +\DeclareRobustCommand\unclear {{\cfss@infsymbol{\cfss@unclear}}} +\DeclareRobustCommand\chesssee {{\cfss@infsymbol{\cfss@chesssee}}} +%% Definition of \see delated as there is clash with makeidx +%%\let\chesssee\see %for texmate +\DeclareRobustCommand\mate {{\cfss@infsymbol{\cfss@mate}}} +\DeclareRobustCommand\compensation {{\cfss@infsymbol{\cfss@compensation}}} +\DeclareRobustCommand\opposbishops {{\cfss@infsymbol{\cfss@opposbishops}}} +\let\oppositebishops\opposbishops %for texmate +\DeclareRobustCommand\seppawns {{\cfss@infsymbol{\cfss@seppawns}}} +\let\separatedpawns\seppawns %for texmate +\DeclareRobustCommand\passedpawn {{\cfss@infsymbol{\cfss@passedpawn}}} +\DeclareRobustCommand\samebishops {{\cfss@infsymbol{\cfss@samebishops}}} +\DeclareRobustCommand\devadvantage {{\cfss@infsymbol{\cfss@devadvantage}}} +\let\development\devadvantage%for texmate +\DeclareRobustCommand\unitedpawns {{\cfss@infsymbol{\cfss@unitedpawns}}} +\DeclareRobustCommand\with {{\cfss@infsymbol{\cfss@with}}} %changed2005.05.09 +\DeclareRobustCommand\without {{\cfss@infsymbol{\cfss@without}}} %changed2005.05.09 +\DeclareRobustCommand\markera {{\cfss@infsymbol{\cfss@markera}}} +\DeclareRobustCommand\markerb {{\cfss@infsymbol{\cfss@markerb}}} +\DeclareRobustCommand\withattack {{\cfss@infsymbol{\cfss@withattack}}} +\let\attack\withattack %for texmate +\DeclareRobustCommand\withinit {{\cfss@infsymbol{\cfss@withinit}}} +\let\initiative\withinit %for texmate +\DeclareRobustCommand\zugzwang {{\cfss@infsymbol{\cfss@zugzwang}}} +\DeclareRobustCommand\withidea {{\cfss@infsymbol{\cfss@withidea}}} +\DeclareRobustCommand\onlymove {{\cfss@infsymbol{\cfss@onlymove}}} +\DeclareRobustCommand\diagonal {{\cfss@infsymbol{\cfss@diagonal}}} +\let\boarddiagonal\diagonal %for texmate +\DeclareRobustCommand\file {{\cfss@infsymbol{\cfss@file}}} +\let\boardfile\file %for texmate +\DeclareRobustCommand\centre {{\cfss@infsymbol{\cfss@centre}}} +\let\boardcenter\centre %for texmate +\DeclareRobustCommand\weakpt {{\cfss@infsymbol{\cfss@weakpt}}} +\let\weak\weakpt %for texmate, symbol changed +\DeclareRobustCommand\ending {{\cfss@infsymbol{\cfss@ending}}} +\DeclareRobustCommand\qside {{\cfss@infsymbol{\cfss@qside}}} +\let\queenside\qside %for texmate +\DeclareRobustCommand\kside {{\cfss@infsymbol{\cfss@kside}}} +\let\kingside\kside %for texmate +\DeclareRobustCommand\etc {{\cfss@infsymbol{\cfss@etc}}} +\let\chessetc\etc %for texmate +\DeclareRobustCommand\morepawns {{\cfss@infsymbol{\cfss@morepawns}}} +\let\pawnsno\morepawns %for texmate +\DeclareRobustCommand\timelimit {{\cfss@infsymbol{\cfss@timelimit}}} +\let\timetrouble\timelimit %for texmate +\DeclareRobustCommand\moreroom {{\cfss@infsymbol{\cfss@moreroom}}} +\let\spaceadv\moreroom %for texmate, use other symbol than texmate here! +\DeclareRobustCommand\counterplay {{\cfss@infsymbol{\cfss@counterplay}}} +\DeclareRobustCommand\capturesymbol {{\cfss@infsymbol{\cfss@capturesymbol}}} + +\InputIfFileExists{chessfss.cfg}{}{} + +\endinput +%% +%% End of file `chessfss.sty'. |