summaryrefslogtreecommitdiff
path: root/Master/texmf-dist/tex/latex/animate
diff options
context:
space:
mode:
authorKarl Berry <karl@freefriends.org>2017-01-09 22:07:25 +0000
committerKarl Berry <karl@freefriends.org>2017-01-09 22:07:25 +0000
commitf9309f02886c44037eadb905bc627c3f455901ee (patch)
tree8be3df0af76df0ed831bbd5849727307c238a7d1 /Master/texmf-dist/tex/latex/animate
parentb7764eac99c5c012f905de1c41ea5e6fe9ca1a5f (diff)
animate (9jan17)
git-svn-id: svn://tug.org/texlive/trunk@42909 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Master/texmf-dist/tex/latex/animate')
-rw-r--r--Master/texmf-dist/tex/latex/animate/animate.sty94
1 files changed, 71 insertions, 23 deletions
diff --git a/Master/texmf-dist/tex/latex/animate/animate.sty b/Master/texmf-dist/tex/latex/animate/animate.sty
index 5a55f15a023..0b659dbac6e 100644
--- a/Master/texmf-dist/tex/latex/animate/animate.sty
+++ b/Master/texmf-dist/tex/latex/animate/animate.sty
@@ -13,7 +13,7 @@
\NeedsTeXFormat{LaTeX2e}
-\def\@anim@version{2016/09/07}
+\def\@anim@version{2017/01/09}
\ProvidesPackage{animate}
[\@anim@version\space PDF animations from files and inline graphics]
@@ -34,7 +34,7 @@
\RequirePackage{ifdraft}
\RequirePackage{calc}
\RequirePackage{atenddvi}%to really get certain \specials into the dvi
-\RequirePackage{graphics}%\scalebox, \resizebox
+\RequirePackage{graphics}%\scalebox, \resizebox, \rotatebox
%driver options (the only package options we process immediately)
\newboolean{@anim@dvips}
@@ -177,7 +177,7 @@
\else
\ifcsname mdfivesum\endcsname
\def\@anim@pdfmdfivesum#1{\mdfivesum file {#1}}
- \else
+ \else
\def\@anim@pdfmdfivesum#1{#1}
\fi
\fi
@@ -237,6 +237,12 @@
\setboolean{@anim@grxloaded}{false}
\AtBeginDocument{%
\@ifpackageloaded{graphicx}{\setboolean{@anim@grxloaded}{true}}{}%
+ \gdef\@anim@lscape{}%
+ \gdef\@anim@@lscape{:ls}%
+ \ifdefined\landscape%
+ \g@addto@macro{\landscape}{\gdef\@anim@lscape{:ls}}%
+ \g@addto@macro{\endlandscape}{\gdef\@anim@lscape{}}%
+ \fi%
}
% true if any of `autoplay' or `autoresume' options is set
@@ -365,7 +371,7 @@
\vrule width \z@ height \ht#3 depth \dp#3\hss}%
\@anim@scale{\@anim@measbox}%
\else%
- \def\@anim@needresize{0}%
+ \def\@anim@needresize{0}%
%test if natural dimensions of the current frame differ from those
%of the 0th frame
\ifdim\wd#3=\@anim@zframewd\else\def\@anim@needresize{1}\fi%
@@ -433,6 +439,13 @@
\expandafter\@anim@insertfrmcontent\@anim@tmpvar\@nil%
\hss%
}%
+ %inside a `landscape' environment together with the icon and widget methods,
+ %the frame content needs to be rotated counter-clockwise by 90 deg
+ \ifnum\@anim@method>\@ne\else%
+ \ifx\@anim@lscape\@anim@@lscape%
+ \global\setbox\@anim@box=\hbox{\rotatebox{90}{\box\@anim@box}}%
+ \fi%
+ \fi%
\ifcase\@anim@method% icon based
\@anim@xform{0}{1}{\@anim@box}%
%initial visibility
@@ -722,17 +735,41 @@
stroke
}
\def\@anim@makebuttons#1{% #1: @anim@num
- \@anim@xbutton{EndLeft}{[-1 0 0 1 15 0] concat \@anim@btnend}{#1}%
- \@anim@xbutton{EndRight}{\@anim@btnend}{#1}%
- \@anim@xbutton{Minus}{\@anim@btnminus}{#1}%
- \@anim@xbutton{PauseLeft}{[-1 0 0 1 15 0] concat \@anim@btnpause}{#1}%
- \@anim@xbutton{PauseRight}{\@anim@btnpause}{#1}%
- \@anim@xbutton{PlayLeft}{[-1 0 0 1 15 0] concat \@anim@btnplay}{#1}%
- \@anim@xbutton{PlayRight}{\@anim@btnplay}{#1}%
+ \@anim@xbutton{EndLeft}{%
+ [-1 0 0 1 15 0] concat
+ \ifx\@anim@lscape\@anim@@lscape [0 -1 -1 0 15 15] concat \fi%
+ \@anim@btnend}{#1}%
+ \@anim@xbutton{EndRight}{%
+ \ifx\@anim@lscape\@anim@@lscape [0 1 -1 0 15 0] concat \fi%
+ \@anim@btnend}{#1}%
+ \@anim@xbutton{Minus}{%
+ \ifx\@anim@lscape\@anim@@lscape [0 1 -1 0 15 0] concat \fi%
+ \@anim@btnminus}{#1}%
+ \@anim@xbutton{PauseLeft}{%
+ [-1 0 0 1 15 0] concat
+ \ifx\@anim@lscape\@anim@@lscape [0 -1 -1 0 15 15] concat \fi%
+ \@anim@btnpause}{#1}%
+ \@anim@xbutton{PauseRight}{%
+ \ifx\@anim@lscape\@anim@@lscape [0 1 -1 0 15 0] concat \fi%
+ \@anim@btnpause}{#1}%
+ \@anim@xbutton{PlayLeft}{%
+ [-1 0 0 1 15 0] concat
+ \ifx\@anim@lscape\@anim@@lscape [0 -1 -1 0 15 15] concat \fi%
+ \@anim@btnplay}{#1}%
+ \@anim@xbutton{PlayRight}{%
+ \ifx\@anim@lscape\@anim@@lscape [0 1 -1 0 15 0] concat \fi%
+ \@anim@btnplay}{#1}%
\@anim@xbutton{Plus}{\@anim@btnplus}{#1}%
- \@anim@xbutton{Reset}{\@anim@btnreset}{#1}%
- \@anim@xbutton{StepLeft}{[-1 0 0 1 15 0] concat \@anim@btnstep}{#1}%
- \@anim@xbutton{StepRight}{\@anim@btnstep}{#1}%
+ \@anim@xbutton{Reset}{%
+ \ifx\@anim@lscape\@anim@@lscape [0 1 -1 0 15 0] concat \fi%
+ \@anim@btnreset}{#1}%
+ \@anim@xbutton{StepLeft}{%
+ [-1 0 0 1 15 0] concat
+ \ifx\@anim@lscape\@anim@@lscape [0 -1 -1 0 15 15] concat \fi%
+ \@anim@btnstep}{#1}%
+ \@anim@xbutton{StepRight}{%
+ \ifx\@anim@lscape\@anim@@lscape [0 1 -1 0 15 0] concat \fi%
+ \@anim@btnstep}{#1}%
}
\newcount\@anim@objnum
\def\@anim@xbutton#1#2#3{% #1: name; #2: stroking commands, #3 @anim@num
@@ -940,30 +977,37 @@
\def\@anim@makebuttons#1{%
\@anim@xbutton{EndLeft}{%
q -0.1 0 0 0.1 15 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 -1 -1 0 150 150 cm \fi%
\@anim@btnend\space Q%
}{#1}%
\@anim@xbutton{EndRight}{%
q 0.1 0 0 0.1 0 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 1 -1 0 150 0 cm \fi%
\@anim@btnend\space Q%
}{#1}%
\@anim@xbutton{Minus}{%
q 0.1 0 0 0.1 0 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 1 -1 0 150 0 cm \fi%
\@anim@btnminus\space Q%
}{#1}%
\@anim@xbutton{PauseLeft}{%
q -0.1 0 0 0.1 15 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 -1 -1 0 150 150 cm \fi%
\@anim@btnpause\space Q%
}{#1}%
\@anim@xbutton{PauseRight}{%
q 0.1 0 0 0.1 0 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 1 -1 0 150 0 cm \fi%
\@anim@btnpause\space Q%
}{#1}%
\@anim@xbutton{PlayLeft}{%
q -0.1 0 0 0.1 15 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 -1 -1 0 150 150 cm \fi%
\@anim@btnplay\space Q%
}{#1}%
\@anim@xbutton{PlayRight}{%
q 0.1 0 0 0.1 0 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 1 -1 0 150 0 cm \fi%
\@anim@btnplay\space Q%
}{#1}%
\@anim@xbutton{Plus}{%
@@ -972,14 +1016,17 @@
}{#1}%
\@anim@xbutton{Reset}{%
q 0.1 0 0 0.1 0 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 1 -1 0 150 0 cm \fi%
\@anim@btnreset\space Q%
}{#1}%
\@anim@xbutton{StepLeft}{%
q -0.1 0 0 0.1 15 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 -1 -1 0 150 150 cm \fi%
\@anim@btnstep\space Q%
}{#1}%
\@anim@xbutton{StepRight}{%
q 0.1 0 0 0.1 0 0 cm
+ \ifx\@anim@lscape\@anim@@lscape 0 1 -1 0 150 0 cm \fi%
\@anim@btnstep\space Q%
}{#1}%
}
@@ -1345,9 +1392,10 @@
\if@anim@controls%
%create button faces only once in the current colour combination
\ifcsname
- btncol:\@anim@bgcolour:\@anim@fgcolour\endcsname\else%
+ btncol:\@anim@bgcolour:\@anim@fgcolour\@anim@lscape\endcsname\else%
\@anim@makebuttons{\the\@anim@num}%
- \@anim@newkey{btncol:\@anim@bgcolour:\@anim@fgcolour}{\the\@anim@num}%
+ \@anim@newkey{%
+ btncol:\@anim@bgcolour:\@anim@fgcolour\@anim@lscape}{\the\@anim@num}%
\fi%
\fi%
\xdef\@anim@nfps{#2\space}% current frame rate
@@ -1390,7 +1438,7 @@
\fi%
%insert animation widget & controls
\@anim@insertwidgets{\the\@anim@num}{%
- \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}%
+ \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour\@anim@lscape}}%
\@anim@endsanitize%
\fi%
\endgroup%
@@ -1700,9 +1748,10 @@
%create button faces if necessary
\if@anim@controls%
\ifcsname
- btncol:\@anim@bgcolour:\@anim@fgcolour\endcsname\else%
+ btncol:\@anim@bgcolour:\@anim@fgcolour\@anim@lscape\endcsname\else%
\@anim@makebuttons{\the\@anim@num}%
- \@anim@newkey{btncol:\@anim@bgcolour:\@anim@fgcolour}{\the\@anim@num}%
+ \@anim@newkey{%
+ btncol:\@anim@bgcolour:\@anim@fgcolour\@anim@lscape}{\the\@anim@num}%
\fi%
\fi%
\if@anim@step\else%
@@ -1730,7 +1779,7 @@
\if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi%
%insert animation widget & controls
\@anim@insertwidgets{\the\@anim@num}{%
- \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}%
+ \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour\@anim@lscape}}%
\@anim@endsanitize%
% if last frame used as poster, write frame num to aux file
\ifnum\@anim@poster=\@anim@mone\relax%
@@ -3288,7 +3337,6 @@
};%
}%
\fi%
-% \ifnum\@anim@method>\z@ var a#1_on=0;\fi%
%poster=none
\ifnum\@anim@poster=\@anim@mtwo a#1_seekFrame(-2);\fi%
%poster=<num>|first
@@ -3369,13 +3417,13 @@
}else{%
a#1_gotoPrev();%
}%
- }else{%
+ }else{%
if(a#1_idx==\@anim@maxframe){%
a#1_stopFirst();%
}else{%
a#1_gotoNext();%
}%
- }%
+ }%
\fi
a#1_isPaused=true;%
\else