summaryrefslogtreecommitdiff
path: root/Master/texmf-dist/source/latex-dev/l3kernel/l3box.dtx
diff options
context:
space:
mode:
authorKarl Berry <karl@freefriends.org>2024-05-08 19:35:25 +0000
committerKarl Berry <karl@freefriends.org>2024-05-08 19:35:25 +0000
commita19dbb52dd2cf8e16144bcb532416b796dd10430 (patch)
treeff9cce4dad042da1444dea49182b58ed6c183464 /Master/texmf-dist/source/latex-dev/l3kernel/l3box.dtx
parenta2b1e144f8c72c4e95ca6576f4e8e73e5b51085b (diff)
l3-dev (8may24)
git-svn-id: svn://tug.org/texlive/trunk@71211 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Master/texmf-dist/source/latex-dev/l3kernel/l3box.dtx')
-rw-r--r--Master/texmf-dist/source/latex-dev/l3kernel/l3box.dtx10
1 files changed, 5 insertions, 5 deletions
diff --git a/Master/texmf-dist/source/latex-dev/l3kernel/l3box.dtx b/Master/texmf-dist/source/latex-dev/l3kernel/l3box.dtx
index 2d4902950fb..5d5aa540278 100644
--- a/Master/texmf-dist/source/latex-dev/l3kernel/l3box.dtx
+++ b/Master/texmf-dist/source/latex-dev/l3kernel/l3box.dtx
@@ -43,7 +43,7 @@
% }^^A
% }
%
-% \date{Released 2024-04-11}
+% \date{Released 2024-05-08}
%
% \maketitle
%
@@ -928,8 +928,8 @@
% \cs{box_set_viewport:Nnnnn} \meta{box} \Arg{llx} \Arg{lly} \Arg{urx} \Arg{ury}
% \end{syntax}
% Adjusts the bounding box of the \meta{box} such that it has lower-left
-% co-ordinates (\meta{llx}, \meta{lly}) and upper-right co-ordinates
-% (\meta{urx}, \meta{ury}). All four co-ordinate positions are
+% coordinates (\meta{llx}, \meta{lly}) and upper-right coordinates
+% (\meta{urx}, \meta{ury}). All four coordinate positions are
% \meta{dim exprs}. Material outside of the bounding box is
% still displayed in the output unless \cs{box_set_clipped:N} is
% subsequently applied.
@@ -1846,7 +1846,7 @@
% \put(40,49){E}
% \put(21,59){O}
% \end{picture}
-% \caption{Co-ordinates of a box prior to rotation.}
+% \caption{Coordinates of a box prior to rotation.}
% \label{fig:l3box:rotation}
% \end{figure}
% The formulae are, for a point $P$ and angle $\alpha$:
@@ -2066,7 +2066,7 @@
}
% \end{macrocode}
% With at least one real scaling to do, the next phase is to find the new
-% edge co-ordinates. In the $x$~direction this is relatively easy: just
+% edge coordinates. In the $x$~direction this is relatively easy: just
% scale the right edge. In the $y$~direction, both dimensions have to be
% scaled, and this again needs the absolute scale value.
% Once that is all done, the common resize/rescale code can be employed.