summaryrefslogtreecommitdiff
path: root/Build/source
diff options
context:
space:
mode:
authorAkira Kakuto <kakuto@fuk.kindai.ac.jp>2023-11-15 06:45:49 +0000
committerAkira Kakuto <kakuto@fuk.kindai.ac.jp>2023-11-15 06:45:49 +0000
commitaa9f04a7c4feb3857faabc59cff5c6f0ba0f99d6 (patch)
treec7f60f3c547e9fe893bfda30b1094a3dd375516d /Build/source
parent2a00960e162d2bd11e6d2d4de57fa85bedb450fd (diff)
runscript_dll.c : change end of lines
git-svn-id: svn://tug.org/texlive/trunk@68857 c570f23f-e606-0410-a88d-b1316a301751
Diffstat (limited to 'Build/source')
-rw-r--r--Build/source/texk/texlive/windows_wrapper/runscript_dll.c290
1 files changed, 145 insertions, 145 deletions
diff --git a/Build/source/texk/texlive/windows_wrapper/runscript_dll.c b/Build/source/texk/texlive/windows_wrapper/runscript_dll.c
index b5250568fc1..da658c10e5c 100644
--- a/Build/source/texk/texlive/windows_wrapper/runscript_dll.c
+++ b/Build/source/texk/texlive/windows_wrapper/runscript_dll.c
@@ -1,145 +1,145 @@
-/************************************************************************
-
- This file is a part of the wrapper program for launching scripts
- and programs in TeX Live on Windows. See readme.txt for more details.
-
- This file was originally written in 2009 by Tomasz M. Trzeciak and
- was placed in the Public Domain.
-
-************************************************************************/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <windows.h>
-#define IS_WHITESPACE(c) ((c == ' ') || (c == '\t'))
-#define MAX_MSG 2*MAX_PATH
-#define DIE(...) { _snprintf( msg_buf, MAX_MSG - 1, __VA_ARGS__ ); goto DIE; }
-
-char module_name[] = "runscript.dll";
-char script_name[] = "runscript.tlu";
-char texlua_name[] = "texlua"; // just a bare name, luatex strips the rest anyway
-char subsys_mode[] = "CUI_MODE\n";
-char err_env_var[] = "RUNSCRIPT_ERROR_MESSAGE";
-char msg_buf[MAX_MSG];
-
-__declspec(dllimport) int dllluatexmain( int argc, char *argv[] );
-
-__declspec(dllexport) int dllrunscript( int argc, char *argv[] )
-{
- static char own_path[MAX_PATH];
- static char fpath[MAX_PATH];
- char *fname, *argline, **lua_argv;
- int k, quoted, lua_argc;
- HMODULE module_handle = NULL;
-
-/* change argv[0] into long file name */
-
- char buff[260];
- char infile[260];
- char *fp;
-
- if (argc) {
- k = SearchPath(NULL, argv[0], ".exe", 260, infile, &fp);
- if (!k)
- DIE("cannot find %s\n", argv[0]);
- k = GetLongPathNameA(infile, buff, 260);
- if (!k)
- DIE("cannot find %s\n", argv[0]);
- argv[0] = buff;
- }
-
- // file path of the executable
- k = (int) GetModuleFileName(NULL, own_path, MAX_PATH);
- if ( !k || (k == MAX_PATH) )
- DIE("cannot get own path (may be too long): %s\n", own_path);
-
- // script path (the dir of this library)
- module_handle = GetModuleHandle(module_name);
- // if ( module_handle == NULL ) exe path will be used, which is OK too
- k = (int) GetModuleFileName(module_handle, fpath, MAX_PATH);
- if ( !k || (k == MAX_PATH) )
- DIE("cannot get module path (may be too long): %s\n", fpath);
- fname = strrchr(fpath, '\\');
- if ( fname == NULL ) DIE("no directory part in module path: %s\n", fpath);
- fname++;
- if ( fname + strlen(script_name) >= fpath + MAX_PATH - 1 )
- DIE("path too long: %s\n", fpath);
- strcpy(fname, script_name);
- if ( GetFileAttributes(fpath) == INVALID_FILE_ATTRIBUTES )
- DIE("main lua script not found: %s\n", fpath);
-
- // get command line of this process
- argline = GetCommandLine();
- if ( argline == NULL ) DIE("failed to retrieve command line string\n");
- // skip over argv[0] (it can contain embedded double quotes if launched from cmd.exe!)
- for ( quoted = 0; (*argline) && ( !IS_WHITESPACE(*argline) || quoted ); argline++ )
- if ( *argline == '"' ) quoted = !quoted;
- while ( IS_WHITESPACE(*argline) ) argline++; // remove leading whitespace if any
-
- // set up argument list for texlua script
- lua_argv = (char **)malloc( (argc + 6) * sizeof(char *) );
- lua_argv[lua_argc=0] = texlua_name;
- lua_argv[++lua_argc] = fpath; // script to execute
- for ( k = 1; k < argc; k++ ) lua_argv[++lua_argc] = argv[k]; // copy argument list
- lua_argv[++lua_argc] = subsys_mode; // sentinel argument
- lua_argv[++lua_argc] = argc ? argv[0] : own_path; // original argv[0]
- lua_argv[++lua_argc] = argline; // unparsed arguments
- lua_argv[++lua_argc] = NULL;
-
- // call texlua interpreter
- // dllluatexmain never returns, but we pretend that it does
- k = dllluatexmain( lua_argc, lua_argv );
- if (lua_argv) free(lua_argv);
- return k;
-
-DIE:
- if (*subsys_mode != 'G') {
- fprintf(stderr, "%s: ", module_name);
- fprintf(stderr, msg_buf);
- }
- if (*subsys_mode == 'G')
- MessageBox( NULL, msg_buf, module_name, MB_ICONERROR | MB_SETFOREGROUND );
- return 1;
-}
-
-void finalize( void )
-{
- // check for and display error message if any
- char *err_msg;
- if (*subsys_mode == 'G') {
- if ( err_msg = (char *) getenv(err_env_var) )
- MessageBox( NULL, err_msg, script_name, MB_ICONERROR | MB_SETFOREGROUND );
- }
- if (*subsys_mode != 'G') {
- if ( err_msg = (char *) getenv(err_env_var) ) {
- fprintf(stderr, "%s: ", script_name);
- fprintf(stderr, "%s\n", err_msg);
- }
- }
-}
-
-__declspec(dllexport) int dllwrunscript(
- HINSTANCE hInstance,
- HINSTANCE hPrevInstance,
- char *argline,
- int winshow
-) {
- // set sentinel argument (G for GUI_MODE)
- *subsys_mode = 'G';
- // clear error var in case it exists already
- SetEnvironmentVariable(err_env_var, NULL);
- // register atexit handler to recover control before terminating
- atexit( finalize );
- // call the console entry point routine
-#ifdef __MSVCRT__
- // WinMain doesn't provide argc & argv, call MSVCRT proc to get them
- int argc = 0;
- char **argv, **env;
- int expand_wildcards = 0;
- int new_mode;
- __getmainargs(&argc, &argv, &env, expand_wildcards, &new_mode);
- return dllrunscript( argc, argv );
-#else
- return dllrunscript( 0, NULL );
-#endif
-}
+/************************************************************************
+
+ This file is a part of the wrapper program for launching scripts
+ and programs in TeX Live on Windows. See readme.txt for more details.
+
+ This file was originally written in 2009 by Tomasz M. Trzeciak and
+ was placed in the Public Domain.
+
+************************************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <windows.h>
+#define IS_WHITESPACE(c) ((c == ' ') || (c == '\t'))
+#define MAX_MSG 2*MAX_PATH
+#define DIE(...) { _snprintf( msg_buf, MAX_MSG - 1, __VA_ARGS__ ); goto DIE; }
+
+char module_name[] = "runscript.dll";
+char script_name[] = "runscript.tlu";
+char texlua_name[] = "texlua"; // just a bare name, luatex strips the rest anyway
+char subsys_mode[] = "CUI_MODE\n";
+char err_env_var[] = "RUNSCRIPT_ERROR_MESSAGE";
+char msg_buf[MAX_MSG];
+
+__declspec(dllimport) int dllluatexmain( int argc, char *argv[] );
+
+__declspec(dllexport) int dllrunscript( int argc, char *argv[] )
+{
+ static char own_path[MAX_PATH];
+ static char fpath[MAX_PATH];
+ char *fname, *argline, **lua_argv;
+ int k, quoted, lua_argc;
+ HMODULE module_handle = NULL;
+
+/* change argv[0] into long file name */
+
+ char buff[260];
+ char infile[260];
+ char *fp;
+
+ if (argc) {
+ k = SearchPath(NULL, argv[0], ".exe", 260, infile, &fp);
+ if (!k)
+ DIE("cannot find %s\n", argv[0]);
+ k = GetLongPathNameA(infile, buff, 260);
+ if (!k)
+ DIE("cannot find %s\n", argv[0]);
+ argv[0] = buff;
+ }
+
+ // file path of the executable
+ k = (int) GetModuleFileName(NULL, own_path, MAX_PATH);
+ if ( !k || (k == MAX_PATH) )
+ DIE("cannot get own path (may be too long): %s\n", own_path);
+
+ // script path (the dir of this library)
+ module_handle = GetModuleHandle(module_name);
+ // if ( module_handle == NULL ) exe path will be used, which is OK too
+ k = (int) GetModuleFileName(module_handle, fpath, MAX_PATH);
+ if ( !k || (k == MAX_PATH) )
+ DIE("cannot get module path (may be too long): %s\n", fpath);
+ fname = strrchr(fpath, '\\');
+ if ( fname == NULL ) DIE("no directory part in module path: %s\n", fpath);
+ fname++;
+ if ( fname + strlen(script_name) >= fpath + MAX_PATH - 1 )
+ DIE("path too long: %s\n", fpath);
+ strcpy(fname, script_name);
+ if ( GetFileAttributes(fpath) == INVALID_FILE_ATTRIBUTES )
+ DIE("main lua script not found: %s\n", fpath);
+
+ // get command line of this process
+ argline = GetCommandLine();
+ if ( argline == NULL ) DIE("failed to retrieve command line string\n");
+ // skip over argv[0] (it can contain embedded double quotes if launched from cmd.exe!)
+ for ( quoted = 0; (*argline) && ( !IS_WHITESPACE(*argline) || quoted ); argline++ )
+ if ( *argline == '"' ) quoted = !quoted;
+ while ( IS_WHITESPACE(*argline) ) argline++; // remove leading whitespace if any
+
+ // set up argument list for texlua script
+ lua_argv = (char **)malloc( (argc + 6) * sizeof(char *) );
+ lua_argv[lua_argc=0] = texlua_name;
+ lua_argv[++lua_argc] = fpath; // script to execute
+ for ( k = 1; k < argc; k++ ) lua_argv[++lua_argc] = argv[k]; // copy argument list
+ lua_argv[++lua_argc] = subsys_mode; // sentinel argument
+ lua_argv[++lua_argc] = argc ? argv[0] : own_path; // original argv[0]
+ lua_argv[++lua_argc] = argline; // unparsed arguments
+ lua_argv[++lua_argc] = NULL;
+
+ // call texlua interpreter
+ // dllluatexmain never returns, but we pretend that it does
+ k = dllluatexmain( lua_argc, lua_argv );
+ if (lua_argv) free(lua_argv);
+ return k;
+
+DIE:
+ if (*subsys_mode != 'G') {
+ fprintf(stderr, "%s: ", module_name);
+ fprintf(stderr, msg_buf);
+ }
+ if (*subsys_mode == 'G')
+ MessageBox( NULL, msg_buf, module_name, MB_ICONERROR | MB_SETFOREGROUND );
+ return 1;
+}
+
+void finalize( void )
+{
+ // check for and display error message if any
+ char *err_msg;
+ if (*subsys_mode == 'G') {
+ if ( err_msg = (char *) getenv(err_env_var) )
+ MessageBox( NULL, err_msg, script_name, MB_ICONERROR | MB_SETFOREGROUND );
+ }
+ if (*subsys_mode != 'G') {
+ if ( err_msg = (char *) getenv(err_env_var) ) {
+ fprintf(stderr, "%s: ", script_name);
+ fprintf(stderr, "%s\n", err_msg);
+ }
+ }
+}
+
+__declspec(dllexport) int dllwrunscript(
+ HINSTANCE hInstance,
+ HINSTANCE hPrevInstance,
+ char *argline,
+ int winshow
+) {
+ // set sentinel argument (G for GUI_MODE)
+ *subsys_mode = 'G';
+ // clear error var in case it exists already
+ SetEnvironmentVariable(err_env_var, NULL);
+ // register atexit handler to recover control before terminating
+ atexit( finalize );
+ // call the console entry point routine
+#ifdef __MSVCRT__
+ // WinMain doesn't provide argc & argv, call MSVCRT proc to get them
+ int argc = 0;
+ char **argv, **env;
+ int expand_wildcards = 0;
+ int new_mode;
+ __getmainargs(&argc, &argv, &env, expand_wildcards, &new_mode);
+ return dllrunscript( argc, argv );
+#else
+ return dllrunscript( 0, NULL );
+#endif
+}