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% PostScript header file gradient.ps
% For the PSTricks gradient fillstyle.
% Version: 0.93a
% Date:    93/03/12
% For copying restrictions, see pstricks.doc or pstricks.tex.
%
% Based on some EPS files by leeweyr!bill@nuchat.sccsi.com (W. R. Lee).
%
% Syntax:
%   R0 G0 B0 R1 G1 B1 MidPoint NumLines Angle GradientFill

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  % This avoids gaps due to rounding errors:
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% PostScript prologue for pst-coil.tex.
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% Version 0.93a, 93/03/12.
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/tx@CoilDict 40 dict def tx@CoilDict begin
/CoilLoop { /t ED t sin AspectSin mul t 180 div AspectCos mul add t cos
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/Coil { /Inc ED dup sin /AspectSin ED cos /AspectCos ED /ArmB ED /ArmA ED
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% PostScript header file textpath.pro
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tx@TextPathDict begin

/PathPosition
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/closepathproc { firstx firsty linetoproc } def

/TextPathShow
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% PostScript prologue for pst-node.tex.
% Created 1993/3/12. Source file was pst-node.doc
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% @psencodingfile{
%   author = "S. Rahtz, P. MacKay, Alan Jeffrey, B. Horn, K. Berry",
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%   date = "14 April 1995",
%   filename = "8r.enc",
%   email = "kb@cs.umb.edu",
%   address = "135 Center Hill Rd. // Plymouth, MA 02360",
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1 0 bop Black Black 1348 1739 a
 tx@Dict begin { 0.0 0.0 0.0 0.0 0.0 14.22636 0. -14.22636 -14.22636
21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED p1 0 eq {
/a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } { p2 0 eq {
/a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } { p1 dup mul
p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg /b ED p3
p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D [
b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial
@setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0  0  setrgbcolor fill
grestore end
 
@endspecial 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin { 0.99594 0.99594 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial @setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.07  0.07  setrgbcolor
fill grestore end
 
@endspecial
1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 1.99167 1.99167 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial
@setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.14  0.14  setrgbcolor
fill grestore end
 
@endspecial 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin { 2.98763 2.98763 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial @setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.21  0.21  setrgbcolor
fill grestore end
 
@endspecial
1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 3.98335 3.98335 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial
@setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.28  0.28  setrgbcolor
fill grestore end
 
@endspecial 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin { 4.97931 4.97931 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial @setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.35  0.35  setrgbcolor
fill grestore end
 
@endspecial
1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 5.97504 5.97504 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial
@setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.42  0.42  setrgbcolor
fill grestore end
 
@endspecial 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin { 6.971 6.971 0.0 0.0 0.0 14.22636 0. -14.22636 -14.22636
21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED p1 0 eq {
/a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } { p2 0 eq {
/a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } { p1 dup mul
p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg /b ED p3
p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D [
b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial @setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.49  0.49  setrgbcolor
fill grestore end
 
@endspecial
1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 7.96672 7.96672 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial
@setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.56  0.56  setrgbcolor
fill grestore end
 
@endspecial 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin { 8.96268 8.96268 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial @setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.63  0.63  setrgbcolor
fill grestore end
 
@endspecial
1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 9.9584 9.9584 0.0 0.0 0.0 14.22636 0. -14.22636 -14.22636
21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED p1 0 eq {
/a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } { p2 0 eq {
/a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } { p1 dup mul
p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg /b ED p3
p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D [
b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial
@setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.70  0.70  setrgbcolor
fill grestore end
 
@endspecial 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin { 10.95436 10.95436 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a @beginspecial @setspecial
 tx@Dict begin STP newpath 0.8 SLW 0  setgray  71.13182 71.13182 85.35818
.5 CLW mul sub 0 360 arc closepath gsave 1  0.77  0.77  setrgbcolor
fill grestore end
 
@endspecial
1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 0.0 0.0 0.0 0.0 0.0 14.22636 0. -14.22636 -14.22636
21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED p1 0 eq {
/a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } { p2 0 eq {
/a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } { p1 dup mul
p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg /b ED p3
p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D [
b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739 a -203 1739
a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0  0 TeXcolorrgb
71 x Fa(Happ)m(y)54 b(Christmas)p Black 2899 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899
1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 370 1739 a
370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0  0
TeXcolorrgb 71 x Fa(T)1431 1860 y(E)1534 1810 y(X)f(Lo)l(ver)m(s)p
Black 2326 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739 a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a
1348 1739 a
 tx@Dict begin { 0.99594 0.99594 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203
1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739
a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.07  0.07 TeXcolorrgb 71 x Fa(Happ)m(y)h(Christmas)p
Black 2899 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a
370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 370 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739
a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.07  0.07 TeXcolorrgb 71 x Fa(T)1431
1860 y(E)1534 1810 y(X)f(Lo)l(ver)m(s)p Black 2326 1739
a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739 a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 1.99167 1.99167 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348
1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739
a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.14  0.14
TeXcolorrgb 71 x Fa(Happ)m(y)h(Christmas)p Black 2899
1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end

370 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739
a 1  0.14  0.14 TeXcolorrgb 71 x Fa(T)1431 1860 y(E)1534
1810 y(X)f(Lo)l(ver)m(s)p Black 2326 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739
a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 2.98763 2.98763 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739 a -203 1739
a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
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71 x Fa(Happ)m(y)h(Christmas)p Black 2899 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899
1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 370 1739 a
370 1739 a
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 370 1739 a 1348 1739 a
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dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
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 1348 1739 a 1  0.21  0.21
TeXcolorrgb 71 x Fa(T)1431 1860 y(E)1534 1810 y(X)f(Lo)l(ver)m(s)p
Black 2326 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739 a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a
1348 1739 a
 tx@Dict begin { 3.98335 3.98335 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203
1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739
a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
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Black 2899 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a
370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
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 tx@TextPathDict begin currentpoint pop /Voffset exch def end
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a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.28  0.28 TeXcolorrgb 71 x Fa(T)1431
1860 y(E)1534 1810 y(X)f(Lo)l(ver)m(s)p Black 2326 1739
a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739 a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 4.97931 4.97931 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348
1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739
a -203 1739 a
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dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
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TeXcolorrgb 71 x Fa(Happ)m(y)h(Christmas)p Black 2899
1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end

370 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739 a
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dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
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 1348 1739
a 1  0.35  0.35 TeXcolorrgb 71 x Fa(T)1431 1860 y(E)1534
1810 y(X)f(Lo)l(ver)m(s)p Black 2326 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739
a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 5.97504 5.97504 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739 a -203 1739
a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739 a
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dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
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71 x Fa(Happ)m(y)h(Christmas)p Black 2899 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899
1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 370 1739 a
370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
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TeXcolorrgb 71 x Fa(T)1431 1860 y(E)1534 1810 y(X)f(Lo)l(ver)m(s)p
Black 2326 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739 a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a
1348 1739 a
 tx@Dict begin { 6.971 6.971 0.0 0.0 0.0 14.22636 0. -14.22636 -14.22636
21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED p1 0 eq {
/a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } { p2 0 eq {
/a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } { p1 dup mul
p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg /b ED p3
p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D [
b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203
1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739
a
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dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
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Black 2899 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a
370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 370 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739
a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.49  0.49 TeXcolorrgb 71 x Fa(T)1431
1860 y(E)1534 1810 y(X)f(Lo)l(ver)m(s)p Black 2326 1739
a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739 a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 7.96672 7.96672 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348
1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739
a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
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TeXcolorrgb 71 x Fa(Happ)m(y)h(Christmas)p Black 2899
1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end

370 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739
a 1  0.56  0.56 TeXcolorrgb 71 x Fa(T)1431 1860 y(E)1534
1810 y(X)f(Lo)l(ver)m(s)p Black 2326 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739
a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 8.96268 8.96268 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a 1348
1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739 a -203 1739
a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.63  0.63 TeXcolorrgb
71 x Fa(Happ)m(y)h(Christmas)p Black 2899 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899
1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 370 1739 a
370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.63  0.63
TeXcolorrgb 71 x Fa(T)1431 1860 y(E)1534 1810 y(X)f(Lo)l(ver)m(s)p
Black 2326 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739 a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a
1348 1739 a
 tx@Dict begin { 9.9584 9.9584 0.0 0.0 0.0 14.22636 0. -14.22636 -14.22636
21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED p1 0 eq {
/a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } { p2 0 eq {
/a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } { p1 dup mul
p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg /b ED p3
p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D [
b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203
1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739
a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.70  0.70 TeXcolorrgb 71 x Fa(Happ)m(y)h(Christmas)p
Black 2899 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a
370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 370 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739
a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.70  0.70 TeXcolorrgb 71 x Fa(T)1431
1860 y(E)1534 1810 y(X)f(Lo)l(ver)m(s)p Black 2326 1739
a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739 a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a 1348 1739 a
 tx@Dict begin { 10.95436 10.95436 0.0 0.0 0.0 14.22636 0. -14.22636
-14.22636 21.33954 0. dup sin /e ED cos /f ED /p3 ED /p2 ED /p1 ED
p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1 } ifelse def p3 p2 abs } {
p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse def /b 0 def p3 p1 abs } {
p1 dup mul p2 dup mul add sqrt dup p1 exch div /a ED p2 exch div neg
/b ED p3 p1 a div } ifelse } ifelse atan dup sin /c ED cos /d ED /Matrix3D
[ b f mul c a mul e mul sub a f mul c b mul e mul add d e mul b e mul
neg c a mul f mul sub a e mul neg c b mul f mul add d f mul ] def Matrix3D
aload pop /z3 ED /z2 ED /z1 ED /x3 ED /x2 ED /x1 ED dup sin /e ED cos
/f ED /p3 ED /p2 ED /p1 ED p1 0 eq { /a 0 def /b p2 0 le { 1 } { -1
} ifelse def p3 p2 abs } { p2 0 eq { /a p1 0 lt { -1 } { 1 } ifelse
def /b 0 def p3 p1 abs } { p1 dup mul p2 dup mul add sqrt dup p1 exch
div /a ED p2 exch div neg /b ED p3 p1 a div } ifelse } ifelse atan
dup sin /c ED cos /d ED /Matrix3D [ b f mul c a mul e mul sub a f mul
c b mul e mul add d e mul b e mul neg c a mul f mul sub a e mul neg
c b mul f mul add d f mul ] def [ Matrix3D aload pop z3 mul exch z2
mul add exch z1 mul add 4 1 roll z3 mul exch z2 mul add exch z1 mul
add Matrix3D aload pop x3 mul exch x2 mul add exch x1 mul add 4 1 roll
x3 mul exch x2 mul add exch x1 mul add 3 -1 roll 3 -1 roll 4 -1 roll
8 -3 roll 3 copy x3 mul exch x2 mul add exch x1 mul add 4 1 roll z3
mul exch z2 mul add exch z1 mul add ] concat } tx@Dict /TMatrix known
not { /TMatrix { } def /RAngle { 0 } def } if /TMatrix [ TMatrix CM
] cvx def /cp [ currentpoint ] cvx def CM CP T STV CM matrix invertmatrix
matrix concatmatrix exch exec concat cp moveto  end
 1348
1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div sub
def /angleB 0. 0.0 c mul 2 div add def x y r angleA angleB arcn   mtrxc
setmatrix 0 setgray end
 1348 1739 a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end
 -203 1739
a -203 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 -203 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739 a 1  0.77  0.77
TeXcolorrgb 71 x Fa(Happ)m(y)h(Christmas)p Black 2899
1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2899 1739 a 1348 1739 a
 tx@Dict begin /mtrxc CM def STV CP translate newpath 0.8 SLW 0  setgray
 /ArrowA { moveto } def /ArrowB { } def 78.245 78.245 /y ED /x ED /r
56.90546 def /c 57.2957 r Div def /angleA 180. 0.0 c mul 2 div add
def /angleB 0. 0.0 c mul 2 div sub def x y r angleA angleB arc   mtrxc
setmatrix 0 setgray end
 1348 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Hoffset exch def end

370 1739 a 370 1739 a
 tx@TextPathDict begin currentpoint pop /Voffset exch def end
 370 1739 a 1348 1739 a
 /tx@TextPathSavedShow /show load def tx@Dict begin PathLength end
dup 0 gt { tx@TextPathDict begin .5 InitTextPath end /show { tx@TextPathDict
begin TextPathShow end } def } { pop } ifelse
 1348 1739
a 1  0.77  0.77 TeXcolorrgb 71 x Fa(T)1431 1860 y(E)1534
1810 y(X)f(Lo)l(ver)m(s)p Black 2326 1739 a
 currentpoint newpath moveto /show /tx@TextPathSavedShow load def
 2326 1739
a 1348 1739 a
 tx@Dict begin CP /TMatrix [ TMatrix setmatrix ] cvx def moveto  end
 1348 1739 a Black Black eop
%%Trailer
end
userdict /end-hook known{end-hook}if
%%EOF