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#******************************************************************************
#***
#*** This file is part of XTeXShell; see file xtexsh for details
#*** Version 0.91 (21.2.94)
#***
#******************************************************************************
#******************************************************************************
#*** Message Windows **********************************************************
#******************************************************************************
proc DisplayMsg {msg font} {
#*** Displays message until next GotoXY command. Don't show buttons
global msg_win msg_name msg_geo
global goto_command
update
#*** Open a window
set msg_win [CreateTopWin dialog "CREATE"]
wm title $msg_win ""
wm iconname $msg_win "Message"
#*** Create frame for Text
frame $msg_win.top -relief raised -border 1
pack $msg_win.top -side top -fill both -expand yes
#*** Fill in text
message $msg_win.top.msg -justify center -text "$msg" -font "$font" -aspect 200
pack $msg_win.top.msg -side top -expand yes -padx 3m -pady 1m
update
lvarcat goto_command "destroy $msg_win;"
}
proc DisplayInfo {msg font {but1 "OK"}} {
#*** Displays msg in a new window and waits until user klicks
#*** on the button
DialogWin "$msg" "$font" [list $but1 {DialogEnd}]
}
proc DisplayQuest {msg font args} {
#*****************************************************************************
#*** Displays msg in a new top window. Create Buttons at the bottom of
#*** the window and wait until one of them is pressed. Return the number
#*** of the button, the leftmost is 1
#*** args - contains the names of the buttons
#*****************************************************************************
set i 1
set buf {DialogWin "$msg" "$font"}
foreach arg [lrange $args 0 end] {
lappend buf [list "$arg" "set DialogRet $i; DialogEnd"]
incr i
}
set retval [eval $buf]
}
proc DialogWin {msg font args} {
#*****************************************************************************
#*** Create a new top window and display a message. Create buttons at the
#*** bottom of the window and wait until one of them is pressed
#***
#*** msg - Message to be displayed
#*** list - A two-element list that describes one of the buttons that
#*** will appear at the bottom of the dialog. The first element
#*** gives the text to be displayed in the button and the second
#*** gives the command to be invoked when the button is invoked.
#***
#*** Returns the value of the variable DialogRet, wich is initially "" and
#*** may be modified by the key bindings. Key bindings should call DialogEnd
#*** which terminates the dialog
#*****************************************************************************
global dia_win dialog_name dialog_geo
global DialogRet
set DialogRet ""
update
#*** Open a window
set dia_win [CreateTopWin dialog "CREATE"]
wm title $dia_win ""
wm iconname $dia_win "Dialog Box"
#*** Create frames for Text and Buttons
frame $dia_win.top -relief raised -border 1
frame $dia_win.bot -relief raised -border 1
pack $dia_win.top $dia_win.bot -side top -fill both -expand yes
#*** Fill in text
message $dia_win.top.msg -justify center -text "$msg" -font "$font" -aspect 200
pack $dia_win.top.msg -side top -expand yes -padx 3m -pady 1m
#*** Create Buttons
for {set i 0} {$i < [llength $args]} {incr i} {
set arg [lindex $args $i]
if {$i == 0 } {
frame $dia_win.bot.0 -relief sunken -border 1
pack $dia_win.bot.0 -side left -expand yes -padx 3m -pady 2m
button $dia_win.bot.0.button -text [lindex $arg 0] -command "[lindex $arg 1]"
pack $dia_win.bot.0.button -expand yes -padx 1.5m -pady 1.5m -ipadx 1m
bind $dia_win <Return> "[lindex $arg 1]"
} else {
button $dia_win.bot.$i -text [lindex $arg 0] -command "[lindex $arg 1]"
pack $dia_win.bot.$i -side left -expand yes -padx 3m -pady 1m -ipadx 1m
}
}
bind $dia_win <Any-Enter> [list focus $dia_win]
tkwait visibility $dia_win
grab $dia_win
focus $dia_win
tkwait window $dia_win
return $DialogRet
}
proc DialogEnd {} {
#*** Terminates the Dialog. May be called from key bindings.
global dia_win
destroy $dia_win
}
proc CreateTopWin {wname mode} {
#*** Create a new toplevel window.
#*** $($name_name) - name of toplevel window
#*** $($name_geo) - geometry of toplevel window
#*** $($name_min) - minimal size of new window. Not required
#*** mode : "" return if window already exists. "CREATE" : destroy old window
#*** return value : Name of window on success, "" if operation was not completed
#*** Get the real window names
set win_name "$wname\_name"
set win_geo "$wname\_geo"
set win_min "$wname\_min"
global $win_name $win_geo $win_min
eval set win_name "\$$win_name"
eval set win_geo "\$$win_geo"
#*** Check if mode != CREATE and window exists
if {![cequal $mode "CREATE"]} {
if {[info exists win_name] && [winfo exists $win_name]} {
return ""
}
}
#*** Ok, we can create the new window. Get size of Main Window
if {![cequal "." $win_name]} {
catch {destroy $win_name}
toplevel $win_name
set geo [winfo geometry "."]; #*** Get geometry of main window
} else {
set geo "10x10+0+0"
}
#*** Calculate geometry relative to main window
if {[string first "x" $geo] >= 0} {set tmp [ctoken geo "+"]}
set mxpos [ctoken geo "+"]
set mypos [ctoken geo "+"]
set geo "$win_geo"; #*** Get geometry of new window
if {[string first "x" $geo] >= 0} {
set tmp [ctoken geo "+"]
} else {
set tmp ""
}
set nxpos [ctoken geo "+"]
set nypos [ctoken geo "+"]
if {[cequal $nypos ""]} {
set geo $tmp
} else {
set geo [format "%s+%d+%d" $tmp [expr $mxpos+$nxpos] [expr $mypos+$nypos]]
}
#*** Set window geometry
wm geometry $win_name $geo
#*** Set Window minsize
if {[info exists $win_min]} {
eval eval wm minsize $win_name "\$$win_min"
}
return $win_name
}
proc InsertWithTags {w text args} {
#*** InsertWithTags inserts text into a given text widget and
#*** applies one or more tags to that text. The arguments are:
#***
#*** w Window in which to insert
#*** text Text to insert (it's inserted at the "insert" mark)
#*** args One or more tags to apply to text. If this is empty
#*** then all tags are removed from the text.
set start [$w index insert]
$w insert insert $text
foreach tag [$w tag names $start] {
$w tag remove $tag $start insert
}
foreach i $args {
$w tag add $i $start insert
}
}
proc strip_extension {filename} {
#*** Strip of extension of filename
set pos [expr [string last "." "$filename"] - 1]
set pos1 [expr [string last "/" "$filename"] - 1]
if {$pos >= 0 && $pos > $pos1} {
return [crange "$filename" 0 "$pos" ]
}
return $filename
}
proc SelNewMain {fname} {
#*** Set fname as the new main file. If fname=="", ask user for a file
global mainflag
if {[cequal "" $fname]} {
set fname [FileSelBox OPEN]
if {![string compare $fname ""]} {return}
}
.menu.main.m add radio -label "$fname" -variable mainname
.menu.main.m invoke last
if {![info exists mainflag] || !$mainflag} {
.menu.main.m invoke 0
}
}
proc PurgeFiles {} {
#*** Deletes all temporary files in a directory
global boldl_font
DisplayQuest "Ready to delete all files\n*~ *.aux *.lis *.toc *.dvi *.lof *.lot\n in current directory?" \
"$boldl_font" " GO " "Subdirs also" "Show Files" "Quit"
}
proc ChangeDir {} {
#*** Set a new directory
set newdir [FileSelBox "CD"]
if {![cequal $newdir ""]} {
pushd $newdir
}
}
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