summaryrefslogtreecommitdiff
path: root/support/dktools/WxdkdrawFrame.h
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/*
Copyright (C) 2019-2020, Dirk Krause
SPDX-License-Identifier: BSD-3-Clause
*/

/*
	WARNING: This file was generated by the dkct program (see
	http://dktools.sourceforge.net/ for details).
	Changes you make here will be lost if dkct is run again!
	You should modify the original source and run dkct on it.
	Original source: WxdkdrawFrame.wxc
*/

/**	@file WxdkdrawFrame.h Header file for the WxdkdrawFrame module.
*/

#ifndef WXDKDRAWFRAME_H_INCLUDED
/** Avoid multiple inclusions. */
#define WXDKDRAWFRAME_H_INCLUDED 1


#line 1149 "WxdkdrawFrame.wxc"

#include "wxdkdraw.h"

#ifndef	DK4WXCOLOURVIEW_H_INCLUDED
#include "Dk4WxColourView.h"
#define	DK4WXCOLOURVIEW_H_INCLUDED	1
#endif



#line 1159 "WxdkdrawFrame.wxc"
/**	The programs main window.
*/
class WxdkdrawFrame : public Dk4WxFrame
{
	/* ----- start of control class ----- */

	/**	The draw control.
		Defined as nested class to make both classes friend of each other.
	*/
	class Control : public wxControl
	{
		/**	Allow frame class full access to all members.
		*/
		friend class WxdkdrawFrame;

		/**	Class responds to events.
		*/
#if	wxCHECK_VERSION(3,0,0)
		wxDECLARE_DYNAMIC_CLASS(Control);
#else
		DECLARE_DYNAMIC_CLASS(Control)
#endif

		private:

			/* control private members */

			/**	This class uses an event table.
			*/
#if	wxCHECK_VERSION(3,0,0)
			wxDECLARE_EVENT_TABLE();
#else
			DECLARE_EVENT_TABLE()
#endif

		protected:

			/* control protected members */

			/**	Name of control, used in initialization.
			*/
			static wxChar const  ms_controlname[];

			/**	Draw control size.
				Only available within OnPaint handler.
			*/
			wxSize						 m_szDrawco;

			/**	Screen resolution in dpi for x and y direction.
			*/
			dk4_gra_point_t				 m_ptRes;

			/**	Coefficients for coordinate transformations.
				Only available within OnPaint handler.
			*/
			dk4_gra_point_t				 m_ptM;

			/**	Coefficients for coordinate transformations.
				Only available within OnPaint handler.
			*/
			dk4_gra_point_t				 m_ptN;

			/**	Parent frame, containing pointer to the drawing.
			*/
			WxdkdrawFrame				*m_pParent;

			/**	Bitmap 1 contains border, viewport and grid.
			*/
			wxBitmap					*m_pB1;

			/**	Bitmap 2 contains the graphics elements on top of bitmap 1.
			*/
			wxBitmap					*m_pB2;

			/**	Bitmap 3 contains the markup on top of bitmap 2.
			*/
			wxBitmap					*m_pB3;

			/**	Zoom factor, depends on zoom level.
			*/
			double						 m_dZoom;

			/**	Optical grid distance.
			*/
			uint32_t					 m_uGridOptical;

			/**	Snap grid distance.
			*/
			uint32_t					 m_uGridSnap;

			/**	Control is allowed to allocate bitmaps.
			*/
			bool						 m_bCanAllocate;

		public:

			/* control public methods */

			/**	Default constructor.
				Here for completeness
			*/
			Control();

			/**	Constructor
			*/
			Control(
				wxWindow				*pParent,
				wxWindowID				 wxid,
				WxdkdrawFrame			*pFrame,
				wxPoint const &			 pos = wxDefaultPosition,
				wxSize  const &			 sz = wxDefaultSize,
				long					 st = wxBORDER_NONE,
				wxChar const			*name = ms_controlname
			);

			/**	Create control.
				This method is here for completeness, it is not used
				by the wxdkdraw program.
				@param	pParent	Parent frame.
				@param	wxid	Window ID.
				@param	pFrame	Parent frame.
				@param	pos		Position.
				@param	sz		Size.
				@param	st		Control style.
				@param	name	Control name.
			*/
			bool
			Create(
				wxWindow				*pParent,
				wxWindowID				 wxid,
				WxdkdrawFrame			*pFrame,
				wxPoint const &			 pos = wxDefaultPosition,
				wxSize  const &			 sz = wxDefaultSize,
				long					 st = wxBORDER_NONE,
				wxChar const			*name = ms_controlname
			);

			/**	Destructor.
			*/
			~Control();

			/**	Prepare control for destruction.
				Release bitmaps and avoid re-allocation.
			*/
			void
			PrepareForDestruction(void);

			/**	Handler for erase event.
				@param	event	Event to handle.
			*/
			void
			OnErase(wxEraseEvent & event);

			/**	Handler for paint event.
				@param	event	Event to handle.
			*/
			void
			OnPaint(wxPaintEvent & event);

			/**	Handler for resize event.
				@param	event	Event to handle.
			*/
			void
			OnSize(wxSizeEvent & event);

			/**	Handler for mouse enter event.
				@param	event	Event to handle.
			*/
			void
			OnMouseEnter(wxMouseEvent & event);

			/**	Handler for mouse leave event.
				@param	event	Event to handle.
			*/
			void
			OnMouseLeave(wxMouseEvent & event);

			/**	Handler for mouse motion event.
				@param	event	Event to handle.
			*/
			void
			OnMouseMove(wxMouseEvent & event);

			/**	Handler for left mouse button event.
				@param	event	Event to handle.
			*/
			void
			OnLeftMouseButtonDown(wxMouseEvent & event);

			/**	Handler for right mouse button event.
				@param	event	Event to handle.
			*/
			void
			OnRightMouseButtonDown(wxMouseEvent & event);

			/**	Handler for middle mouse button event.
				@param	event	Event to handle.
			*/
			void
			OnMiddleMouseButtonDown(wxMouseEvent & event);

			/**	Handler for mouse wheel event.
				@param	event	Event to handle.
			*/
			void
			OnMouseWheel(wxMouseEvent & event);

		protected:

			/**	Check for completed initialization.
				@return	True if ready to handle events, false otherwise.
			*/
			bool
			CanHandleEvents(void);

			/**	Fill entire control using border colour.
				@param	dc		Drawing context.
			*/
			void
            PaintOperation0(wxDC & dc);

			/**	Draw background for drawing canvas.
				@param	gc		Graphics context to use.
			*/
			void
            PaintOperationCanvas(
                wxGraphicsContext *gc
            );

			/**	Draw grid in a calculated bounding box.
				@param	gc		Graphics context to use.
				@param	g_end	Bounding box data for grid.
			*/
			void
			PaintOperationBoundingBoxGrid(
				wxGraphicsContext			*gc,
				Wxd_bb_t			const &	 g_end
			);

			/**	Draw grid.
				@param	gc		Graphics context to use.
			*/
			void
            PaintOperationGrid(
                wxGraphicsContext *gc
            );

			/**	Decide whether or not to use placement help in current state.
				@return	True to show placement help, false otherwise.
			*/
			bool
			StateUsesPlacementHelp(void);

			/**	Draw border, drawable area and grid.
				@param	gc		Graphics context to use.
			*/
			void
            PaintOperation1(wxGraphicsContext *gc);

			/**	Draw drawing objects.
				@param	gc		Graphics context to use.
				@param	event	Event to process.
			*/
			void
            PaintOperation2(wxGraphicsContext *gc);

			/**	Draw markup on top of drawing.
				@param	gc		Graphics context to use.
				@param	event	Event to process.
			*/
			void
            PaintOperation3(wxGraphicsContext *gc);

			/**	Calculate zoom factor and grid distances after zooming in
				or out or after changing graphics.
			*/
			void
			CalculateZoomFactor(void);

			/**	Calculate grid distances after changing grid settings.
			*/
			void
			CalculateGridDistances(void);

			/**	Calculate conversion coefficients.
			*/
			void
			CalculateConversionCoefficients(void);

			/**	Convert x distance from wxd to pixels.
				@param	d	Distance to convert.
				@return	Conversion result.
			*/
			double
			ConvDist(double d);

			/**	Convert x distance from wxd to pixels.
				@param	d	Distance to convert.
				@return	Conversion result.
			*/
			double
			ConvDist(int32_t d);

			/**	Convert x coordinate from wxd to pixels.
				@param	x	X coordinate value in wxd.
				@return	X coordinate value in pixels.
			*/
			double
			ConvX(double x);

			/**	Convert x coordinate from wxd to pixels.
				@param	x	X coordinate value in wxd.
				@return	X coordinate value in pixels.
			*/
			double
			ConvX(int32_t x);

			/**	Convert y coordinate from wxd to pixels.
				@param	y	Y coordinate value in wxd.
				@return	Y coordinate value in pixels.
			*/
			double
			ConvY(double y);

			/**	Convert y coordinate from wxd to pixels.
				@param	y	Y coordinate value in wxd.
				@return	Y coordinate value in pixels.
			*/
			double
			ConvY(int32_t y);

			/**	Convert x coordinate back from pixels to wxd.
				@param	x	X coordinate in pixels.
				@return	X coordinate in wxd.
			*/
			double
			InvX(double x);

			/**	Convert y coordinate back from pixels to wxd.
				@param	y	Y coordinate in pixels.
				@return	Y coordinate in wxd.
			*/
			double
			InvY(double y);

			/**	Convert x coordinate back from pixels to wxd.
				@param	x	X coordinate in pixels.
				@param	ok	Success flag to reset on error.
				@return	Backward conversion value on success, 0L on error.
			*/
			int32_t
			InvX(double x, bool & ok);

			/**	Convert y coordinate back from pixels to wxd.
				@param	y	Y coordinate in pixels.
				@param	ok	Success flag to reset on error.
				@return	Backward conversion value on success, 0L on error.
			*/
			int32_t
			InvY(double y, bool & ok);

#if	0

			/**	Convert x coordinate back from pixels to wxd.
				@param	dptr	Address of result variable.
				@param	x		X coordinate in pixels.
				@return	True on success, false on error (x out of range).
			*/
			bool
			InvX(int32_t *dptr, double x);

			/**	Convert y coordinate back from pixels to wxd.
				@param	dptr	Address of result variable.
				@param	y		Y coordinate in pixels.
				@return	True on success, false on error (y out of range).
			*/
			bool
			InvY(int32_t *dptr, double y);

			/**	Convert x coordinate back from pixels to wxd.
				@param	dptr	Address of result variable.
				@param	x		X coordinate in pixels.
				@return	True on success, false on error (x out of range).
			*/
			bool
			InvX(int32_t *dptr, int x);

			/**	Convert y coordinate back from pixels to wxd.
				@param	dptr	Address of result variable.
				@param	y		Y coordinate in pixels.
				@return	True on success, false on error (y out of range).
			*/
			bool
			InvY(int32_t *dptr, int y);

#endif


			/**	Round grid coordinate downward.
				@param	x	Original coordinate.
				@param	gr	Grid distance.
				@param	ok	Success variable to reset on numerical errors.
				@param	fo	Force downward rounding.
				@return	Result.
			*/
			int32_t
			GridRoundDown(
				int32_t		x,
				uint32_t	gr,
				bool &		ok,
				bool		fo = false
			);

			/**	Round grid coordinate upward.
				@param	x	Original coordinate.
				@param	gr	Grid distance.
				@param	ok	Success variable to reset on numerical errors.
				@param	fo	Force upward rounding.
				@return	Result.
			*/
			int32_t
			GridRoundUp(
				int32_t		x,
				uint32_t	gr,
				bool &		ok,
				bool		fo = false
			);

			/**	Round grid coordinate to nearest grid point.
				@param	x	Original coordinate.
				@param	gr	Grid distance.
				@param	ok	Success variable to reset on numerical errors.
				@return	Result.
			*/
			int32_t
			GridRoundNearest(int32_t x, uint32_t gr, bool & ok);

			/**	Check whether object contains all required data for drawing.
				@param	pobj	Object to check.
				@return	True to draw the object, false to skip object.
			*/
			bool
			CanDrawElement(Wxd_object_t const *pobj);

			/**	Check whether to draw an object in normal drawing pass.
				@param	pobj	Object to check.
				@return	True to draw the object, false to skip drawing.
			*/
			bool
			MustDrawElementInNormalPass(Wxd_object_t const *pobj);

			/**	Check whether to draw an object in markup pass.
				@param	pobj	Object to check.
				@return	True to draw the object, false to skip drawing.
			*/
			bool
			MustDrawElementInMarkupPass(Wxd_object_t const *pobj);

			/**	Check whether to highlight an object in markup pass.
				@param	pobj	Object to check.
				@return	True to draw the object, false to skip drawing.
			*/
			bool
			MustHighlightElementInMarkupPass(Wxd_object_t const *pobj);

			/**	Check whether to highlight an object in markup pass.
				@param	pobj	Object to check.
				@return	True to draw the object, false to skip drawing.
			*/
			bool
			MustHighlight2ElementInMarkupPass(Wxd_object_t const *pobj);

			/**	Check whether there are objects under construction in
				current state.
				@return	True for states with objects under construction.
			*/
			bool
			StateHasObjectsUnderModification(void);

			/**	Check whether there are objects to highlight in current state.
				@return	True for states with objects under construction.
			*/
			bool
			StateHasObjectsToHighlight(void);

			/**	Check whether there are objects to highlight in current state.
				@return	True for states with objects under construction.
			*/
			bool
			StateHasObjectsToHighlight2(void);

			/**	Choose stroke colour, either the objects stroke colour
				or a colour for markup.
				@param	sc		Destination array for colour components.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup type to use.
			*/
			void
			ChooseStrokeColour(int *sc, Wxd_object_t const *pObj, int iMarkup);

			/**	Draw one graphics object to graphics context.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			DrawElement(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Draw one text object to graphics context.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			DrawTextElement(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Create path for polyline or polygon.
				@param	p		Path to construct.
				@param	pObj	Object.
				@param	pShift	Vector to shift object.
			*/
			void
			PathPolyline(
				wxGraphicsPath &	 p,
				Wxd_object_t const	*pObj,
				Wxd_point_t const	*pShift
			);

			/**	Create path for one X-spline segment consisting
				of multiple sub-segments.
				@param	p		Graphics path to modify.
				@param	pt		Spline points array.
				@param	xsp		X-spline data.
				@param	segno	Number of current segment.
				@param	subsegs	Number of sub-segments to produce.
				@param	divisor	Divisor for derivative values.
				@param	shiftx	X shift value.
				@param	shifty	Y shift value.
				@param	ib		Index of point B in pt.
				@param	ic		Index of point C in pt.
			*/
			void
			SplineSegment(
				wxGraphicsPath &	 p,
				Wxd_spline_point_t	*pt,
				dk4_xsp_2d_t		*xsp,
				uint16_t			 segno,
				size_t				 subsegs,
				double				 divisor,
				double				 shiftx,
				double				 shifty,
				uint16_t			 ib,
				uint16_t			 ic
			);

			/**	Create path for spline.
				@param	p		Path to construct.
				@param	pObj	Object.
				@param	pShift	Vector to shift object.
			*/
			void
			PathSpline(
				wxGraphicsPath &	 p,
				Wxd_object_t const	*pObj,
				Wxd_point_t const	*pShift
			);

			/**	Create path for arc.
				@param	p		Path to construct.
				@param	pObj	Object.
				@param	pShift	Vector to shift object.
			*/
			void
			PathArc(
				wxGraphicsPath &	 p,
				Wxd_object_t const	*pObj,
				Wxd_point_t const	*pShift
			);

			/**	Create path for circle.
				@param	p		Path to construct.
				@param	pObj	Object.
				@param	pShift	Vector to shift object.
			*/
			void
			PathCircle(
				wxGraphicsPath &	 p,
				Wxd_object_t const	*pObj,
				Wxd_point_t const	*pShift
			);

			/**	Create path for ellipse.
				@param	p		Path to construct.
				@param	pObj	Object.
				@param	pShift	Vector to shift object.
			*/
			void
			PathEllipse(
				wxGraphicsPath &	 p,
				Wxd_object_t const	*pObj,
				Wxd_point_t const	*pShift
			);

			/**	Create path for box.
				@param	p		Path to construct.
				@param	pObj	Object.
				@param	pShift	Vector to shift object.
			*/
			void
			PathBox(
				wxGraphicsPath &	 p,
				Wxd_object_t const	*pObj,
				Wxd_point_t const	*pShift
			);

			/**	Mark up one polyline object.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			MarkupPolyline(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Mark up one spline object.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			MarkupSpline(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t	 const	*pShift = NULL
			);

			/**	Mark up one arc object.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			MarkupArc(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Mark up one circle object.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			MarkupCircle(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Mark up one ellipse object.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			MarkupEllipse(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Mark up one box object.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			MarkupBoundingBox(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				Wxd_bb_t const		*pbb,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Mark up one box object.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			MarkupBox(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Draw one open path graphics object to graphics context.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			DrawOpenPathElement(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Draw one closed path graphics object to graphics context.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			DrawClosedPathElement(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Draw one image creation region to graphics context.
				@param	gc		Graphics context.
			*/
			void
			DrawImageRegion(
				wxGraphicsContext	*gc
			);

			/**	Draw one image object to graphics context.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			DrawImageElement(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Draw one dot object to graphics context.
				@param	gc		Graphics context.
				@param	pObj	Object to draw.
				@param	iMarkup	Markup to apply.
				@param	pShift	Optional shift vector.
			*/
			void
			DrawDotElement(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pObj,
				int					 iMarkup,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Set up pen attributes for object.
				@param	pen		Pen to modify.
				@param	pObj	Object to draw.
				@param	pDash	Address of dash lengths array.
				@param	pNdash	Address of variable for number of elements.
			*/
			void
			SetupPenForObject(
				wxPen &				 pen,
				Wxd_object_t const	*pObj,
				wxDash				*pDash,
				int					*pNdash
			);

			/**	Calculate point radius for markup point.
				@param	lw			Line width of object to markup, may be 0.
				@return	Markup radius to use.
			*/
			double
			MarkupPointRadius(uint16_t lw);

			/**	Draw a markup point.
				@param	gc		Grahics context to draw to.
				@param	sc		Stroke colour.
				@param	x		X position of point.
				@param	y		Y position of point.
				@param	lw		Line width of object markup point belongs to.
				@param	pShift	Shift vector, may be NULL.
			*/
			void
			DrawMarkupPoint(
				wxGraphicsContext	*gc,
				int const			*sc,
				double				 x,
				double				 y,
				uint16_t			 lw,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Draw a markup point.
				@param	gc		Grahics context to draw to.
				@param	sc		Stroke colour.
				@param	x		X position of point.
				@param	y		Y position of point.
				@param	lw		Line width of object markup point belongs to.
				@param	pShift	Shift vector, may be NULL.
			*/
			void
			DrawMarkupPoint(
				wxGraphicsContext	*gc,
				int const			*sc,
				int32_t				 x,
				int32_t				 y,
				uint16_t			 lw,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Calculate vertices for arrowhead.
				@param	pt		Address of result array.
				@param	pDrw	Drawing.
				@param	pObj	Object to add arrowheads to.
				@param	xpos	X position of arrow end.
				@param	ypos	Y position of arrow end.
				@param	rot		Arrow rotation.
				@param	atype	Arrow type.
				@param	alength	Arrow length.
				@param	awidth	Arrow width.
			*/
			void
			ArrowVertices(
				dk4_gra_point_t		*pt,
				Wxd_drawing_t const	*pDrw,
				Wxd_object_t const	*pObj,
				double				 xpos,
				double				 ypos,
				double				 rot,
				uint8_t				 atype,
				uint8_t				 alength,
				uint8_t				 awidth
			);

			/**	Draw one arrowhead.
				@param	gc		Grahpics context to use for drawing.
				@param	pDrw	Drawing.
				@param	pObj	Object to add arrowhead to.
				@param	sc		Stroke colour.
				@param	xpos	X position of arrowhead end.
				@param	ypos	Y position of arrowhead end.
				@param	rot		Arrowhead rotation.
				@param	atype	Arrowhead type.
				@param	alength	Arrowhead length.
				@param	awidth	Arrowhead width.
			*/
			void
			DrawOneArrowhead(
				wxGraphicsContext	*gc,
				Wxd_drawing_t const	*pDrw,
				Wxd_object_t const	*pObj,
				int const			*sc,
				double				 xpos,
				double				 ypos,
				double				 rot,
				uint8_t				 atype,
				uint8_t				 alength,
				uint8_t				 awidth
			);

			/**	Add arrowheads to object.
				@param	gc		Graphics context to use for drawing.
				@param	pDrw	Drawing.
				@param	pObj	Object to add arrows to.
				@param	sc		Stroke colour.
				@param	pShift	Shift vector.
			*/
			void
			AddArrowheads(
				wxGraphicsContext	*gc,
				Wxd_drawing_t const	*pDrw,
				Wxd_object_t const	*pObj,
				int const			*sc,
				Wxd_point_t const	*pShift = NULL
			);

			/**	Calculate line width in pixels for object.
				@param	pDrw	Drawing.
				@param	pObj	Object.
				@return	Line width to use on screen.
			*/
			int
			LineWidthForObject(
				Wxd_drawing_t const	*pDrw,
				Wxd_object_t const	*pObj,
				int					 iMarkup = WXD_MARKUP_NONE
			);

			/**	Highlight the point to move.
				@param	gc		Graphics context to draw to.
				@param	pobj	Object to highlight.
				@param	pno		Point number.
			*/
			void
			HighlightPointToMove(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pobj,
				uint16_t			 pno
			);

			/**	Highlight the point to delete.
				@param	gc		Graphics context to draw to.
				@param	pobj	Object to highlight.
				@param	pno		Point number.
			*/
			void
			HighlightPointToDelete(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pobj,
				uint16_t			 pno
			);

			/**	Highlight the point to delete.
				@param	gc		Graphics context to draw to.
				@param	pobj	Object to highlight.
				@param	pno		Point number.
				@param	bAppend	New point must be appended after pno.
			*/
			void
			HighlightPointToAdd(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pobj,
				uint16_t			 pno,
				bool				 bAppend
			);

			/**	Highlight one point of the element for style changes.
				@param	gc	Graphics context to use.
				@param	x	X position (in WXD coordinates).
				@param	y	Y position (in WXD coordinates).
				@param	r	Radius (half square length).
				@param	sc	Colour components.
			*/
			void
			HighlightStylePoint(
				wxGraphicsContext	*gc,
				double				 x,
				double				 y,
				double				 r,
				int const			*sc
			);

			/**	Highlight one point of the element for style changes.
				@param	gc	Graphics context to use.
				@param	x	X position (in WXD coordinates).
				@param	y	Y position (in WXD coordinates).
				@param	r	Radius (half square length).
				@param	sc	Colour components.
			*/
			void
			HighlightStylePoint(
				wxGraphicsContext	*gc,
				int32_t				 x,
				int32_t				 y,
				double				 r,
				int const			*sc
			);

			/**	Highlight the element for style changes.
				@param	gc		Graphics context to use.
				@param	pobj	Object to highlight.
			*/
			void
			HighlightStyleElement(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pobj
			);

			/**	Retrieve point coordinates from a bounding box.
				@param	x	Result variable for x coordinate.
				@param	y	Result variable for y coordinate.
				@param	pbb	Bounding box (box or image).
				@param	pno	Point number.
			*/
			void
			GetPointFromBox(
				double &			 x,
				double &			 y,
				Wxd_bb_t const		*pbb,
				uint16_t			 pno
			);

			/**	Highlight the point to move.
				@param	gc		Graphics context to draw to.
				@param	pobj	Object to highlight.
				@param	pno		Point number.
				@param	ci		Color index for highlighting.
			*/
			void
			HighlightPointForOperation(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pobj,
				uint16_t			 pno,
				int					 ci
			);

			/**	Highlight line from mouse position to control point.
				@param	gc		Graphics context to draw to.
				@param	pobj	Object to highlight.
				@param	pno		Point number.
				@param	ci		Color index for highlighting.
			*/
			void
			HighlightLineToPoint(
				wxGraphicsContext	*gc,
				Wxd_object_t const	*pobj,
				uint16_t			 pno,
				int					 ci
			);

	};

	/* ----- End of control class ----- */

	/**	The control has full access to all members of the frame class.
	*/
	friend class Control;

	public:

		/**	IDs for menu items, buttons and other elements.
		*/
		enum {
			ID_FRAME = ((wxID_HIGHEST) + 1) ,	/**< Main window. */
			ID_HELP_ABOUT ,			/**< Show version dialog box. */
			ID_HELP_CONTENTS ,		/**< Open online help table of contents. */
			ID_ADD_POLYINE ,		/**< Add polyline. */
			ID_ADD_POLYGON ,		/**< Add polygon. */
			ID_ADD_RECT ,			/**< Add rectangle. */
			ID_ADD_BOX ,			/**< Add box (rounded corner rectangle). */
			ID_ADD_CIRCLE ,			/**< Add circle. */
			ID_ADD_ELLIPSE ,		/**< Add ellipse. */
			ID_ADD_ARC_O ,			/**< Add open arc. */
			ID_ADD_ARC_C ,			/**< Add closed arc. */
			ID_ADD_SPL_AO ,			/**< Add open approximated spline. */
			ID_ADD_SPL_AC ,			/**< Add closed approximated spline. */
			ID_ADD_SPL_IO ,			/**< Add open interpolated spline. */
			ID_ADD_SPL_IC ,			/**< Add closed interpolated spline. */
			ID_ADD_DOT_C ,			/**< Add colour filled dot. */
			ID_ADD_DOT_W ,			/**< Add white filled dot. */
			ID_ADD_TEXT ,			/**< Add text label. */
			ID_ADD_IMG ,			/**< Add image. */
			ID_ADD_LIBELEM ,		/**< Add library element. */
			ID_EDIT_COPY ,			/**< Copy object. */
			ID_EDIT_MOVE ,			/**< Move object. */
			ID_EDIT_DEL ,			/**< Delete object. */
			ID_EDIT_PT_MOVE ,		/**< Move point. */
			ID_EDIT_PT_ADD ,		/**< Add point. */
			ID_EDIT_PT_DEL ,		/**< Delete point. */
			ID_EDIT_DET ,			/**< Edit details. */
			ID_EDIT_GRP1 ,			/**< Group objects (elements one by one). */
#if	0
			ID_EDIT_GRP12 ,			/**< Group objects (touching rectangle). */
#endif
			ID_EDIT_GRP13 ,			/**< Group objects (including rectangle). */
			ID_EDIT_UNGRP ,			/**< Ungroup objects. */
			ID_EDIT_FLIPH ,			/**< Flip ojects horizontally. */
			ID_EDIT_FLIPV ,			/**< Flip objects vertically. */
			ID_EDIT_ROTLEFT ,		/**< Rotate 90 degree to left. */
			ID_EDIT_ROTRIGHT ,		/**< Rotate 90 degree to right. */
			ID_EDIT_DRSZ ,			/**< Change drawing size. */
			ID_LAYERS_ALL ,			/**< Activate all layers. */
			ID_LAYERS_MGR ,			/**< Run layer manager. */
			ID_ZOOM_CENTER ,		/**< Center view. */
			ID_GRID_ON_OFF ,		/**< Activate or deactivate grid. */
			ID_GRID_UNIT ,			/**< Grid unit changed. */
			ID_GRID_BASE ,			/**< Grid base changed. */
			ID_PLACEMENT ,			/**< Placement help changed. */
#if	0
			ID_SELECT_OBJ,			/**< Select object to change style .*/
#endif
			ID_STYLE_LAYER ,		/**< Layer spin control. */
			ID_STYLE_LINE_COL ,		/**< Line colour button. */
			ID_STYLE_LINE_WIDTH ,	/**< Line width spin control. */
			ID_STYLE_LINE_STYLE ,	/**< Line style button. */
			ID_STYLE_LINE_CAP ,		/**< Line cap button. */
			ID_STYLE_LINE_JOIN ,	/**< Line joint button. */
			ID_STYLE_ARROW_F ,		/**< Arrowhead forward button. */
			ID_STYLE_ARROW_B ,		/**< Arrowhead backward button. */
			ID_STYLE_FILL_COL ,		/**< Fill colour button. */
			ID_STYLE_FILL_PATT ,	/**< Fill pattern button. */
			ID_STYLE_TEXT_LATEX ,	/**< LaTeX special text checkbox. */
			ID_STYLE_TEXT_ALIGN ,	/**< Text align button. */
			ID_STYLE_TEXT_FONT ,	/**< Text font button. */
			ID_STYLE_TEXT_SIZE ,	/**< Text size spin control. */
			ID_SCROLL_H ,			/**< Horizontal scrollbar. */
			ID_SCROLL_V ,			/**< Vertical scrollbar. */
			ID_CB_POINT_MOVE_MODE ,	/**< Checkbox for point move mode. */
			ID_SPIN_ROTATION ,		/**< Spin control for rotation. */
			ID_EDIT_CONVERT_1 ,		/**< Convert to polygon. */
			ID_EDIT_CONVERT_2 ,		/**< Convert to polyline. */
			ID_EDIT_CONVERT_3 ,		/**< Convert to open interpolated spline. */
			ID_EDIT_CONVERT_4 ,		/**< Convert to closed arc. */
			ID_EDIT_CONVERT_5 ,		/**< Convert to open arc. */
			ID_EDIT_CONVERT_6 ,		/**< Convert to closed approximated spl. */
			ID_EDIT_CONVERT_7 ,		/**< Convert to open approximated spline. */
			ID_EDIT_CONVERT_8 ,		/**< Convert to white filled dot. */
			ID_EDIT_CONVERT_9 ,		/**< Convert to simple dot. */
			ID_EDIT_CONVERT_A ,		/**< Convert to closed interpolated spl. */
			ID_RESET_OPTIONS ,		/**< Reset options to default values. */
			ID_COL_MOD_BORDER ,		/**< Modify border colour. */
			ID_COL_RES_BORDER ,		/**< Reset border colour. */
			ID_COL_MOD_BACKGROUND ,	/**< Modify background colour. */
			ID_COL_RES_BACKGROUND ,	/**< Reset background colour. */
			ID_COL_MOD_GRID ,		/**< Modify grid colour. */
			ID_COL_RES_GRID ,		/**< Reset grid colour. */
			ID_COL_MOD_PH ,			/**< Modify placement help colour. */
			ID_COL_RES_PH ,			/**< Reset placement help colour. */
			ID_COL_MOD_COPY ,		/**< Modify copy operation colour. */
			ID_COL_RES_COPY ,		/**< Reset copy operation colour. */
			ID_COL_MOD_MOVE ,		/**< Modify move operation colour. */
			ID_COL_RES_MOVE ,		/**< Reset move operation colour. */
			ID_COL_MOD_DELETE ,		/**< Modify delete operation colour. */
			ID_COL_RES_DELETE ,		/**< Reset delete operation colour. */
			ID_COL_MOD_GROUP ,		/**< Modify group candidates colour. */
			ID_COL_RES_GROUP ,		/**< Reset group candidates colour. */
			ID_COL_MOD_MISSING ,	/**< Modify missing image colour. */
			ID_COL_RES_MISSING ,	/**< Reset missing image colour. */
			ID_MOD_SPLINE ,			/**< Modify spline s value. */
			ID_OPT_NEW_OBJECTS ,	/**< Options for new objects. */
			ID_OPT_SCREEN ,			/**< Options for screen representation. */
		};

		/**	Zoom level range.
		*/
		enum {
			ZOOM_LEVEL_MIN	=	-14 ,	/**< Minimum zoom level. */
			ZOOM_LEVEL_MAX	=	 14		/**< Maximum zoom level. */
		};

		/*	IMPORTANT: Number and order of entries (except IVI_MAX) must match
			the number and order of entries in the default_values and
			iv_keys arrays in the WxdkdrawFrameTools module!
		*/
		/**	Names for indices into the m_iv array.
		*/
		enum {
			IVI_BORDER_RED	=	 0 ,	/**< Border colour red component. */
			IVI_BORDER_GREEN ,			/**< Border colour green component. */
			IVI_BORDER_BLUE ,			/**< Border colour blue component. */
			IVI_BG_RED ,				/**< Background colour red. */
			IVI_BG_GREEN ,				/**< Background colour green. */
			IVI_BG_BLUE ,				/**< Background colour blue. */
			IVI_GRID_RED ,				/**< Grid colour red. */
			IVI_GRID_GREEN ,			/**< Grid colour green. */
			IVI_GRID_BLUE ,				/**< Grid colour blue. */
			IVI_PH_RED ,				/**< Placement help colour red. */
			IVI_PH_GREEN ,				/**< Placement help colour green. */
			IVI_PH_BLUE ,				/**< Placement help colour blue. */
			IVI_M_COPY_RED ,			/**< Copy markup colour red. */
			IVI_M_COPY_GREEN ,			/**< Copy markup colour green. */
			IVI_M_COPY_BLUE ,			/**< Copy markup colour blue. */
			IVI_M_MOVE_RED ,			/**< Move markup colour red. */
			IVI_M_MOVE_GREEN ,			/**< Move markup colour green. */
			IVI_M_MOVE_BLUE ,			/**< Move markup colour blue. */
			IVI_M_DEL_RED ,				/**< Delete markup colour red. */
			IVI_M_DEL_GREEN ,			/**< Delete markup colour green. */
			IVI_M_DEL_BLUE ,			/**< Delete markup colour blue. */
			IVI_M_GROUP_RED ,			/**< Group markup colour red. */
			IVI_M_GROUP_GREEN ,			/**< Group markup colour green. */
			IVI_M_GROUP_BLUE ,			/**< Group markup colour blue. */
			IVI_MISSIMG_RED ,			/**< Missing image border red. */
			IVI_MISSIMG_GREEN ,			/**< Missing image border green. */
			IVI_MISSIMG_BLUE ,			/**< Missing image border blue. */
			IVI_XS_SUBSEGS ,			/**< X-spline sub segments. */
			IVI_FONT_EXACT ,			/**< Flag: Use exact fonts. */
			IVI_DOT_DIAMETER_FILLED ,	/**< Diameter filled dots. */
			IVI_DOT_DIAMETER_WHITE ,	/**< Diameter white filled dots. */
			IVI_ARROWHEAD_LENGTH ,		/**< Default arrowhead length. */
			IVI_ARROWHEAD_WIDTH ,		/**< Default arrowhead width. */
			IVI_STYLE_VALUE ,			/**< Default style value. */
			IVI_MITER_LIMIT ,			/**< Miter limit. */
			IVI_REDUCE_MARKUP_POINTS ,	/**< Reduce markup point radius. */
			IVI_D_LAYER ,				/**< Default layer for new objects. */
			IVI_D_LINE_COL_RED ,		/**< Default line colour red comp. */
			IVI_D_LINE_COL_GREEN ,		/**< Default line colour green comp. */
			IVI_D_LINE_COL_BLUE ,		/**< Default line colour blue comp. */
			IVI_D_LINEWIDTH ,			/**< Default line width. */
			IVI_D_LINESTYLE ,			/**< Default line style. */
			IVI_D_STYLE_VALUE ,			/**< Default style value. */
			IVI_D_JOIN_STYLE ,			/**< Default line join style. */
			IVI_D_MITER_LIMIT ,			/**< Default miter limit. */
			IVI_D_CAP_STYLE ,			/**< Default line cap style. */
			IVI_D_AHF_TYPE ,			/**< Default arrowhead forward type. */
			IVI_D_AHF_LENGTH ,			/**< Default arrowhead forward lgt. */
			IVI_D_AHF_WIDTH ,			/**< Default arrowhead forward width. */
			IVI_D_AHB_TYPE ,			/**< Default arrowhead backward type. */
			IVI_D_AHB_LENGTH ,			/**< Default arrowhead backward lgt. */
			IVI_D_AHB_WIDTH ,			/**< Default arrowhead backward wdth. */
			IVI_D_FILL_COL_RED ,		/**< Default fill colour red comp. */
			IVI_D_FILL_COL_GREEN ,		/**< Default fill colour green comp. */
			IVI_D_FILL_COL_BLUE ,		/**< Default fill colour blue comp. */
			IVI_D_FILL_STYLE ,			/**< Default fill style. */
			IVI_D_TEXT_LATEX ,			/**< Default LaTeX option for text. */
			IVI_D_TEXT_ALIGN ,			/**< Default text align. */
			IVI_D_TEXT_FONT ,			/**< Default text font. */
			IVI_D_TEXT_SIZE ,			/**< Default text size. */
			IVI_C_GRID ,				/**< Enable or disable grid. */
			IVI_C_PH ,					/**< Enable or disable place help. */
			IVI_C_COR_POSITION ,		/**< Correct position after zoom out. */
			IVI_MAX						/**< Number of indices in the list. */
		};
		/*	IMPORTANT: Number and order of entries (except IVI_MAX) must match
			the number and order of entries in the default_values and
			iv_keys arrays in the WxdkdrawFrameTools module!
		*/

	private:

		/* Frame private members */

		/**	Event table for frame.
		*/
#if	wxCHECK_VERSION(3,0,0)
		wxDECLARE_EVENT_TABLE();
#else
		DECLARE_EVENT_TABLE()
#endif

	protected:

		/* frame protected members */

		/**	Drawing object containing default style information.
		*/
		Wxd_object_t			 m_oStyle;

		/**	Border object to show drawing size.
		*/
		Wxd_object_t			 m_oBorder;

		/**	Status structure to read WXD file.
		*/
		wxdrd_status_t			 m_oStatusReader;

		/**	Status structure to write WXD file.
		*/
		wxdwr_status_t			 m_oStatusWriter;

		/**	Integer values for different purposes, configurable.
		*/
		int						 m_iv[IVI_MAX];

		/**	Coefficients used to create stipple bitmaps,
			recalculated on zoom level changes or file reload.
			 0:	Length equivalent for 3.6 / sqrt(3)
			 1:	Length equivalent for 7.2
			 2:	Length equivalent for 3.6 * sqrt(2)
			 3:	Length equivalent for 14.4
			 4:	Length equivalent for 3.6
			 5:	Length equivalent for 21.6
			 6:	Length equivalent for 14.54 (width of large fish scale)
			 7:	Length equivalent for 3.7 (height of large fish scale)
			 8:	Length equivalent for 14.4 * sqrt(3)
			 9:	X difference at start of large fish scale
			10:	Y difference at start of large fish scale
			11:	X difference at end of large fish scale
			12:	Y difference at end of large fish scale
			13:	X difference at start of small fish scale
			14:	Y difference at start of small fish scale
			15:	X difference at end of small fish scale
			16:	Y difference at end of small fish scale
			17...19 unused
		*/
		double					 m_dPatterns[20];

		/**	Constant factors calculated once in the constructor.
			0:	sqrt(3)
			1:	dx/dt at 0 factor for large fish scales
			2:	dy/dt at 0 factor for large fish scales
			3:	dx/dt at 1 factor for large fish scales
			4:	dy/dt at 1 factor for large fish scales
			5:	dx/dt at 0 factor for small fish scales
			6:	dy/dt at 0 factor for small fish scales
			7:	dx/dt at 1 factor for small fish scales
			8:	dy/dt at 1 factor for small fish scales
			9...15 unused
		*/
		double					 m_dFactors[16];

		/**	Error report used in event processing.
		*/
		dk4_er_t				 m_oErrorReport;

		/**	Protect m_bIsFirstIdle against multiple access.
		*/
		wxCriticalSection		 csIsFirstIdle;

		/**	Original ellipse/circle data before moving a point.
		*/
		Wxd_det_ellipse_t		 m_ellPointMoveOri;

		/**	Full path name.
		*/
		wxString				 m_sFileFull;

		/**	Short file name without leading directory.
		*/
		wxString				 m_sFileShort;

		/**	Directory file resides in.
		*/
		wxString				 m_sFileDir;

		/**	Directory previous embedded image was taken from.
		*/
		wxString				 m_sImageDir;

		/**	Directory previous library element was taken from.
		*/
		wxString				 m_sLibraryDir;

		/**	Short name of previous library element.
		*/
		wxString				 m_sLibraryShort;

		/**	Original drawing size.
		*/
		Wxd_bb_t				 m_oOldSize;

		/**	Raw mouse position (not aligned to grid).
		*/
		Wxd_point_t				 m_ptMousePosRaw;

		/**	Mouse position aligned to grid.
		*/
		Wxd_point_t				 m_ptMousePosGrid;

		/**	Start point of copy or move operation.
		*/
		Wxd_point_t				 m_ptMouseMoveStart;

		/**	Difference in copy or move operation,
			(m_ptMousePosGrid - m_ptMouseMoveStart).
		*/
		Wxd_point_t				 m_ptMouseMoveDiff;

		/**	Original position of the point currently moved.
			Required to compute differences or to restore
			position on abort.
		*/
		Wxd_point_t				 m_ptPointMoveOri;

		/**	Mouse position on control in pixels.
		*/
		wxSize					 m_szMousePosPix;

		/**	Object currently to edit with style elements.
		*/
		Wxd_object_t			*m_pStyle;

		/**	Current object, used for several purposes:
			* S_NOOP:			Selection candidate.
			* S_POLY_FURTHER:	Polyline we are editing.
		*/
		Wxd_object_t			*m_pCurrent;

		/**	Localized texts.
		*/
		wxChar const * const	*sTexts;

		/**	Non-localized texts.
		*/
		wxChar const * const	*sNlWx;

		/**	Non-localized texts.
		*/
		dkChar const * const	*sNlDk;

		/**	Drawing opened in this frame.
		*/
		Wxd_drawing_t			*m_pDrw;

		/**	Current operation state.
		*/
		int						 m_iState;

		/**	Accumulated wheel rotation with control key pressed.
		*/
		int						 m_iWheelControl;

		/**	Accumulated wheel rotation with shift key pressed.
		*/
		int						 m_iWheelShift;

		/**	Accumulated wheel rotation with not key pressed.
		*/
		int						 m_iWheelNormal;

		/**	Index of current point to edit.
		*/
		uint16_t				 m_uCurrent;

		/**	Object we are about to create or to convert to.
		*/
		int8_t					 m_iObjToCreate;

		/**	Flag for different purposes:
			* Spline just created is interpolated (otherwise approximated).
			* Box just created is a rounded box (otherwise rectangular).
			* Rotation in negative direction.
		*/
		bool					 m_bSplineInterpolated;

		/**	Flag: Current mouse position is an acceptable point.
		*/
		bool					 m_bAcceptablePoint;

		/**	Flag: Is first idle.
		*/
		bool					 m_bIsFirstIdle;

		/**	Flag: Windows is active an event handlers can be executed.
			This flag is set in the reaction on the first idle event
			and reset on closing the application.
		*/
		bool					 m_bActive;

		/**	Flag: Drawing was modified (there are unsaved changes).
		*/
		bool					 m_bModified;

		/**	Flag: File name known for output file.
		*/
		bool					 m_bHaveName;

		/**	Flag: Mouse position is known.
		*/
		bool					 m_bMousePos;

		/**	Flag: Successfully calculated difference for copy/shift operation.
		*/
		bool					 m_bMouseDiff;

		/**	Snap point to move to the mouse position (otherwise relative
			movement).
		*/
		bool					 m_bSnap;

		/**	Flag: Update frame at end of event handler.
		*/
		bool					 m_bUpdate;

		/**	Flag: Append new point after current point (true)
			or insert before current point (false).
		*/
		bool					 m_bAppendPoint;

		/**	Flag: Have corner point to move when changing drawing size.
		*/
		bool					 m_bHaveCornerPoint;

		/**	Flip vertically (true) or horizontally (false).
		*/
		bool					 m_bVerticalFlip;

		/*	__CHANGE__ 011:	Add further member variables.
		*/

    /**	Flag: GUI ok.
    */
    bool dkctGUILayoutOK;

    /**	Contents panel.
    */
    wxPanel *dkctGUIContentsPanel;

    /**	GUI element mainSizer.
    */
#line 567 "WxdkdrawFrame.wxc"
    wxBoxSizer *mainSizer;

    /**	GUI element mbMain.
    */
#line 17 "WxdkdrawFrame.wxc"
    wxMenuBar *mbMain;

    /**	GUI element menuFile.
    */
#line 25 "WxdkdrawFrame.wxc"
    wxMenu *menuFile;

    /**	GUI element menuAdd.
    */
#line 58 "WxdkdrawFrame.wxc"
    wxMenu *menuAdd;

    /**	GUI element menuEdit.
    */
#line 164 "WxdkdrawFrame.wxc"
    wxMenu *menuEdit;

    /**	GUI element menuView.
    */
#line 335 "WxdkdrawFrame.wxc"
    wxMenu *menuView;

    /**	GUI element menuOptions.
    */
#line 341 "WxdkdrawFrame.wxc"
    wxMenu *menuOptions;

    /**	GUI element menuHelp.
    */
#line 552 "WxdkdrawFrame.wxc"
    wxMenu *menuHelp;

    /**	GUI element miFileNew.
    */
#line 33 "WxdkdrawFrame.wxc"
    wxMenuItem *miFileNew;

    /**	GUI element miFileOpen.
    */
#line 38 "WxdkdrawFrame.wxc"
    wxMenuItem *miFileOpen;

    /**	GUI element miFileSave.
    */
#line 43 "WxdkdrawFrame.wxc"
    wxMenuItem *miFileSave;

    /**	GUI element miFileSaveAs.
    */
#line 48 "WxdkdrawFrame.wxc"
    wxMenuItem *miFileSaveAs;

    /**	GUI element miFileExit.
    */
#line 53 "WxdkdrawFrame.wxc"
    wxMenuItem *miFileExit;

    /**	GUI element miAddPolyline.
    */
#line 79 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddPolyline;

    /**	GUI element miAddPolygon.
    */
#line 84 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddPolygon;

    /**	GUI element miAddRectangle.
    */
#line 89 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddRectangle;

    /**	GUI element miAddRoundedBox.
    */
#line 94 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddRoundedBox;

    /**	GUI element miAddCircle.
    */
#line 99 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddCircle;

    /**	GUI element miAddEllipse.
    */
#line 104 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddEllipse;

    /**	GUI element miAddArcOpen.
    */
#line 109 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddArcOpen;

    /**	GUI element miAddArcClosed.
    */
#line 114 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddArcClosed;

    /**	GUI element miAddSplineAO.
    */
#line 119 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddSplineAO;

    /**	GUI element miAddSplineAC.
    */
#line 124 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddSplineAC;

    /**	GUI element miAddSplineIO.
    */
#line 129 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddSplineIO;

    /**	GUI element miAddSplineIC.
    */
#line 134 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddSplineIC;

    /**	GUI element miAddConnector.
    */
#line 139 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddConnector;

    /**	GUI element miAddPin.
    */
#line 144 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddPin;

    /**	GUI element miAddText.
    */
#line 149 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddText;

    /**	GUI element miAddImage.
    */
#line 154 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddImage;

    /**	GUI element miAddLibelem.
    */
#line 159 "WxdkdrawFrame.wxc"
    wxMenuItem *miAddLibelem;

    /**	GUI element miEditCopy.
    */
#line 184 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditCopy;

    /**	GUI element miEditMove.
    */
#line 189 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditMove;

    /**	GUI element miEditDelete.
    */
#line 194 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditDelete;

    /**	GUI element miEditPointAdd.
    */
#line 209 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditPointAdd;

    /**	GUI element miEditPointRemove.
    */
#line 214 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditPointRemove;

    /**	GUI element miEditPointMove.
    */
#line 199 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditPointMove;

    /**	GUI element miEditModifySpline.
    */
#line 204 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditModifySpline;

    /**	GUI element miEditFlipH.
    */
#line 246 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditFlipH;

    /**	GUI element miEditFlipV.
    */
#line 251 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditFlipV;

    /**	GUI element miEditRotLeft.
    */
#line 256 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditRotLeft;

    /**	GUI element miEditRotRight.
    */
#line 261 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditRotRight;

    /**	GUI element miEditDetails.
    */
#line 219 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditDetails;

    /**	GUI element mEditGroup.
    */
#line 224 "WxdkdrawFrame.wxc"
    wxMenu *mEditGroup;

    /**	GUI element miEditUngroup.
    */
#line 241 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditUngroup;

    /**	GUI element miEditChangeSize.
    */
#line 267 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditChangeSize;

    /**	GUI element mEditConvert.
    */
#line 272 "WxdkdrawFrame.wxc"
    wxMenu *mEditConvert;

    /**	GUI element miEditGroupElements.
    */
#line 230 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditGroupElements;

    /**	GUI element miEditGroupIncluding.
    */
#line 235 "WxdkdrawFrame.wxc"
    wxMenuItem *miEditGroupIncluding;

    /**	GUI element miPolygonToPolyline.
    */
#line 290 "WxdkdrawFrame.wxc"
    wxMenuItem *miPolygonToPolyline;

    /**	GUI element miPolylineToPolygon.
    */
#line 285 "WxdkdrawFrame.wxc"
    wxMenuItem *miPolylineToPolygon;

    /**	GUI element miClosedToOpenArc.
    */
#line 300 "WxdkdrawFrame.wxc"
    wxMenuItem *miClosedToOpenArc;

    /**	GUI element miOpenToClosedArc.
    */
#line 295 "WxdkdrawFrame.wxc"
    wxMenuItem *miOpenToClosedArc;

    /**	GUI element miClosedToOpenSpline.
    */
#line 310 "WxdkdrawFrame.wxc"
    wxMenuItem *miClosedToOpenSpline;

    /**	GUI element miOpenToClosedSpline.
    */
#line 305 "WxdkdrawFrame.wxc"
    wxMenuItem *miOpenToClosedSpline;

    /**	GUI element miClosedToOpenIntSpline.
    */
#line 320 "WxdkdrawFrame.wxc"
    wxMenuItem *miClosedToOpenIntSpline;

    /**	GUI element miOpenToClosedIntSpline.
    */
#line 315 "WxdkdrawFrame.wxc"
    wxMenuItem *miOpenToClosedIntSpline;

    /**	GUI element miWhiteFilledToDot.
    */
#line 330 "WxdkdrawFrame.wxc"
    wxMenuItem *miWhiteFilledToDot;

    /**	GUI element miDotToWhiteFilled.
    */
#line 325 "WxdkdrawFrame.wxc"
    wxMenuItem *miDotToWhiteFilled;

    /**	GUI element menuZoom.
    */
#line 348 "WxdkdrawFrame.wxc"
    wxMenu *menuZoom;

    /**	GUI element menuLayer.
    */
#line 369 "WxdkdrawFrame.wxc"
    wxMenu *menuLayer;

    /**	GUI element miViewCenterView.
    */
#line 384 "WxdkdrawFrame.wxc"
    wxMenuItem *miViewCenterView;

    /**	GUI element menuColours.
    */
#line 389 "WxdkdrawFrame.wxc"
    wxMenu *menuColours;

    /**	GUI element miOptionsNewObjects.
    */
#line 537 "WxdkdrawFrame.wxc"
    wxMenuItem *miOptionsNewObjects;

    /**	GUI element miOptionsScreen.
    */
#line 542 "WxdkdrawFrame.wxc"
    wxMenuItem *miOptionsScreen;

    /**	GUI element miOptionsReset.
    */
#line 547 "WxdkdrawFrame.wxc"
    wxMenuItem *miOptionsReset;

    /**	GUI element miZoomIn.
    */
#line 354 "WxdkdrawFrame.wxc"
    wxMenuItem *miZoomIn;

    /**	GUI element miZoomOut.
    */
#line 359 "WxdkdrawFrame.wxc"
    wxMenuItem *miZoomOut;

    /**	GUI element miZoomReset.
    */
#line 364 "WxdkdrawFrame.wxc"
    wxMenuItem *miZoomReset;

    /**	GUI element miLayerActivateAll.
    */
#line 374 "WxdkdrawFrame.wxc"
    wxMenuItem *miLayerActivateAll;

    /**	GUI element miLayerManager.
    */
#line 379 "WxdkdrawFrame.wxc"
    wxMenuItem *miLayerManager;

    /**	GUI element menuColourBorder.
    */
#line 401 "WxdkdrawFrame.wxc"
    wxMenu *menuColourBorder;

    /**	GUI element menuColourBackground.
    */
#line 416 "WxdkdrawFrame.wxc"
    wxMenu *menuColourBackground;

    /**	GUI element menuColourGrid.
    */
#line 432 "WxdkdrawFrame.wxc"
    wxMenu *menuColourGrid;

    /**	GUI element menuColourPlacement.
    */
#line 447 "WxdkdrawFrame.wxc"
    wxMenu *menuColourPlacement;

    /**	GUI element menuColourCopy.
    */
#line 462 "WxdkdrawFrame.wxc"
    wxMenu *menuColourCopy;

    /**	GUI element menuColourMove.
    */
#line 477 "WxdkdrawFrame.wxc"
    wxMenu *menuColourMove;

    /**	GUI element menuColourDelete.
    */
#line 492 "WxdkdrawFrame.wxc"
    wxMenu *menuColourDelete;

    /**	GUI element menuColourGroup.
    */
#line 507 "WxdkdrawFrame.wxc"
    wxMenu *menuColourGroup;

    /**	GUI element menuColourMissing.
    */
#line 522 "WxdkdrawFrame.wxc"
    wxMenu *menuColourMissing;

    /**	GUI element miColourBorderModify.
    */
#line 406 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourBorderModify;

    /**	GUI element miColourBorderReset.
    */
#line 411 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourBorderReset;

    /**	GUI element miColourBackgroundModify.
    */
#line 422 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourBackgroundModify;

    /**	GUI element miColourBackgroundReset.
    */
#line 427 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourBackgroundReset;

    /**	GUI element miColourGridModify.
    */
#line 437 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourGridModify;

    /**	GUI element miColourGridReset.
    */
#line 442 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourGridReset;

    /**	GUI element miColourPlacementModify.
    */
#line 452 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourPlacementModify;

    /**	GUI element miColourPlacementReset.
    */
#line 457 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourPlacementReset;

    /**	GUI element miColourCopyModify.
    */
#line 467 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourCopyModify;

    /**	GUI element miColourCopyReset.
    */
#line 472 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourCopyReset;

    /**	GUI element miColourMoveModify.
    */
#line 482 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourMoveModify;

    /**	GUI element miColourMoveReset.
    */
#line 487 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourMoveReset;

    /**	GUI element miColourDeleteModify.
    */
#line 497 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourDeleteModify;

    /**	GUI element miColourDeleteReset.
    */
#line 502 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourDeleteReset;

    /**	GUI element miColourGroupModify.
    */
#line 512 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourGroupModify;

    /**	GUI element miColourGroupReset.
    */
#line 517 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourGroupReset;

    /**	GUI element miColourMissingModify.
    */
#line 527 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourMissingModify;

    /**	GUI element miColourMissingReset.
    */
#line 532 "WxdkdrawFrame.wxc"
    wxMenuItem *miColourMissingReset;

    /**	GUI element miHelpAbout.
    */
#line 557 "WxdkdrawFrame.wxc"
    wxMenuItem *miHelpAbout;

    /**	GUI element miHelpContents.
    */
#line 562 "WxdkdrawFrame.wxc"
    wxMenuItem *miHelpContents;

    /**	GUI element verticalSizer.
    */
#line 573 "WxdkdrawFrame.wxc"
    wxBoxSizer *verticalSizer;

    /**	GUI element szTopBar.
    */
#line 588 "WxdkdrawFrame.wxc"
    wxBoxSizer *szTopBar;

    /**	GUI element szMiddleBar.
    */
#line 609 "WxdkdrawFrame.wxc"
    wxBoxSizer *szMiddleBar;

    /**	GUI element szBottomBar.
    */
#line 648 "WxdkdrawFrame.wxc"
    wxGridBagSizer *szBottomBar;

    /**	GUI element szHintsBar.
    */
#line 721 "WxdkdrawFrame.wxc"
    wxBoxSizer *szHintsBar;

    /**	GUI element bFileOpen.
    */
#line 773 "WxdkdrawFrame.wxc"
    wxBitmapButton *bFileOpen;

    /**	GUI element bFileSave.
    */
#line 778 "WxdkdrawFrame.wxc"
    wxBitmapButton *bFileSave;

    /**	GUI element lZoomPercent.
    */
#line 884 "WxdkdrawFrame.wxc"
    wxStaticText *lZoomPercent;

    /**	GUI element bZoomIn.
    */
#line 869 "WxdkdrawFrame.wxc"
    wxBitmapButton *bZoomIn;

    /**	GUI element bZoomOut.
    */
#line 874 "WxdkdrawFrame.wxc"
    wxBitmapButton *bZoomOut;

    /**	GUI element bZoomOne.
    */
#line 879 "WxdkdrawFrame.wxc"
    wxBitmapButton *bZoomOne;

    /**	GUI element cbGridOnOff.
    */
#line 887 "WxdkdrawFrame.wxc"
    wxCheckBox *cbGridOnOff;

    /**	GUI element cbGridUnit.
    */
#line 892 "WxdkdrawFrame.wxc"
    wxChoice *cbGridUnit;

    /**	GUI element cbGridBase.
    */
#line 897 "WxdkdrawFrame.wxc"
    wxChoice *cbGridBase;

    /**	GUI element cbPH.
    */
#line 903 "WxdkdrawFrame.wxc"
    wxCheckBox *cbPH;

    /**	GUI element szLeftBar.
    */
#line 618 "WxdkdrawFrame.wxc"
    wxGridBagSizer *szLeftBar;

    /**	GUI element szOperationsAndDraw.
    */
#line 638 "WxdkdrawFrame.wxc"
    wxBoxSizer *szOperationsAndDraw;

    /**	GUI element bPolyline.
    */
#line 908 "WxdkdrawFrame.wxc"
    wxBitmapButton *bPolyline;

    /**	GUI element bPolygon.
    */
#line 913 "WxdkdrawFrame.wxc"
    wxBitmapButton *bPolygon;

    /**	GUI element bRect.
    */
#line 918 "WxdkdrawFrame.wxc"
    wxBitmapButton *bRect;

    /**	GUI element bBox.
    */
#line 923 "WxdkdrawFrame.wxc"
    wxBitmapButton *bBox;

    /**	GUI element bCircle.
    */
#line 928 "WxdkdrawFrame.wxc"
    wxBitmapButton *bCircle;

    /**	GUI element bEllipse.
    */
#line 933 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEllipse;

    /**	GUI element bArcOpen.
    */
#line 938 "WxdkdrawFrame.wxc"
    wxBitmapButton *bArcOpen;

    /**	GUI element bArcClosed.
    */
#line 943 "WxdkdrawFrame.wxc"
    wxBitmapButton *bArcClosed;

    /**	GUI element bSplineAO.
    */
#line 948 "WxdkdrawFrame.wxc"
    wxBitmapButton *bSplineAO;

    /**	GUI element bSplineAC.
    */
#line 953 "WxdkdrawFrame.wxc"
    wxBitmapButton *bSplineAC;

    /**	GUI element bSplineIO.
    */
#line 958 "WxdkdrawFrame.wxc"
    wxBitmapButton *bSplineIO;

    /**	GUI element bSplineIC.
    */
#line 963 "WxdkdrawFrame.wxc"
    wxBitmapButton *bSplineIC;

    /**	GUI element bConnector.
    */
#line 968 "WxdkdrawFrame.wxc"
    wxBitmapButton *bConnector;

    /**	GUI element bPin.
    */
#line 973 "WxdkdrawFrame.wxc"
    wxBitmapButton *bPin;

    /**	GUI element bText.
    */
#line 978 "WxdkdrawFrame.wxc"
    wxBitmapButton *bText;

    /**	GUI element bImage.
    */
#line 988 "WxdkdrawFrame.wxc"
    wxBitmapButton *bImage;

    /**	GUI element bLibelem.
    */
#line 983 "WxdkdrawFrame.wxc"
    wxBitmapButton *bLibelem;

    /**	GUI element szOperationButtons.
    */
#line 735 "WxdkdrawFrame.wxc"
    wxBoxSizer *szOperationButtons;

    /**	GUI element szDrawco.
    */
#line 762 "WxdkdrawFrame.wxc"
    wxGridBagSizer *szDrawco;

    /**	GUI element lLayer.
    */
#line 994 "WxdkdrawFrame.wxc"
    wxStaticText *lLayer;

    /**	GUI element spLayerNumber.
    */
#line 1015 "WxdkdrawFrame.wxc"
    wxSpinCtrl *spLayerNumber;

    /**	GUI element lLine.
    */
#line 998 "WxdkdrawFrame.wxc"
    wxStaticText *lLine;

    /**	GUI element szLine.
    */
#line 690 "WxdkdrawFrame.wxc"
    wxBoxSizer *szLine;

    /**	GUI element lFill.
    */
#line 1002 "WxdkdrawFrame.wxc"
    wxStaticText *lFill;

    /**	GUI element szFill.
    */
#line 701 "WxdkdrawFrame.wxc"
    wxBoxSizer *szFill;

    /**	GUI element lText.
    */
#line 1006 "WxdkdrawFrame.wxc"
    wxStaticText *lText;

    /**	GUI element szText.
    */
#line 706 "WxdkdrawFrame.wxc"
    wxBoxSizer *szText;

    /**	GUI element ccLineColour.
    */
#line 1021 "WxdkdrawFrame.wxc"
    Dk4WxColourView *ccLineColour;

    /**	GUI element spLineWidth.
    */
#line 1026 "WxdkdrawFrame.wxc"
    wxSpinCtrl *spLineWidth;

    /**	GUI element bStyleLineStyle.
    */
#line 1032 "WxdkdrawFrame.wxc"
    wxBitmapButton *bStyleLineStyle;

    /**	GUI element bStyleLineJoins.
    */
#line 1042 "WxdkdrawFrame.wxc"
    wxBitmapButton *bStyleLineJoins;

    /**	GUI element bStyleLineEnds.
    */
#line 1037 "WxdkdrawFrame.wxc"
    wxBitmapButton *bStyleLineEnds;

    /**	GUI element bStyleArrowForward.
    */
#line 1047 "WxdkdrawFrame.wxc"
    wxBitmapButton *bStyleArrowForward;

    /**	GUI element bStyleArrowBackward.
    */
#line 1052 "WxdkdrawFrame.wxc"
    wxBitmapButton *bStyleArrowBackward;

    /**	GUI element ccFillColour.
    */
#line 1057 "WxdkdrawFrame.wxc"
    Dk4WxColourView *ccFillColour;

    /**	GUI element bStyleFillPattern.
    */
#line 1062 "WxdkdrawFrame.wxc"
    wxBitmapButton *bStyleFillPattern;

    /**	GUI element cbStyleTextLaTeX.
    */
#line 1067 "WxdkdrawFrame.wxc"
    wxCheckBox *cbStyleTextLaTeX;

    /**	GUI element bStyleTextAlign.
    */
#line 1072 "WxdkdrawFrame.wxc"
    wxBitmapButton *bStyleTextAlign;

    /**	GUI element bStyleFontName.
    */
#line 1077 "WxdkdrawFrame.wxc"
    wxBitmapButton *bStyleFontName;

    /**	GUI element spFontSize.
    */
#line 1082 "WxdkdrawFrame.wxc"
    wxSpinCtrl *spFontSize;

    /**	GUI element lRotation.
    */
#line 1088 "WxdkdrawFrame.wxc"
    wxStaticText *lRotation;

    /**	GUI element spRotation.
    */
#line 1091 "WxdkdrawFrame.wxc"
    wxSpinCtrl *spRotation;

    /**	GUI element tlMouseL.
    */
#line 1097 "WxdkdrawFrame.wxc"
    wxStaticText *tlMouseL;

    /**	GUI element msgMouseL.
    */
#line 1100 "WxdkdrawFrame.wxc"
    wxStaticText *msgMouseL;

    /**	GUI element tlMouseM.
    */
#line 1104 "WxdkdrawFrame.wxc"
    wxStaticText *tlMouseM;

    /**	GUI element msgMouseM.
    */
#line 1107 "WxdkdrawFrame.wxc"
    wxStaticText *msgMouseM;

    /**	GUI element tlMouseR.
    */
#line 1111 "WxdkdrawFrame.wxc"
    wxStaticText *tlMouseR;

    /**	GUI element msgMouseR.
    */
#line 1114 "WxdkdrawFrame.wxc"
    wxStaticText *msgMouseR;

    /**	GUI element tlPosX.
    */
#line 1118 "WxdkdrawFrame.wxc"
    wxStaticText *tlPosX;

    /**	GUI element msgPosX.
    */
#line 1121 "WxdkdrawFrame.wxc"
    wxStaticText *msgPosX;

    /**	GUI element tlPosY.
    */
#line 1125 "WxdkdrawFrame.wxc"
    wxStaticText *tlPosY;

    /**	GUI element msgPosY.
    */
#line 1128 "WxdkdrawFrame.wxc"
    wxStaticText *msgPosY;

    /**	GUI element bEditCopy.
    */
#line 783 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditCopy;

    /**	GUI element bEditMove.
    */
#line 788 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditMove;

    /**	GUI element bEditDelete.
    */
#line 793 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditDelete;

    /**	GUI element bEditPointAdd.
    */
#line 854 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditPointAdd;

    /**	GUI element bEditPointDelete.
    */
#line 859 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditPointDelete;

    /**	GUI element bEditPointMove.
    */
#line 798 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditPointMove;

    /**	GUI element cbPointMoveMode.
    */
#line 803 "WxdkdrawFrame.wxc"
    wxChoice *cbPointMoveMode;

    /**	GUI element bModifySplineValue.
    */
#line 808 "WxdkdrawFrame.wxc"
    wxBitmapButton *bModifySplineValue;

    /**	GUI element bEditFlipH.
    */
#line 834 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditFlipH;

    /**	GUI element bEditFlipV.
    */
#line 839 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditFlipV;

    /**	GUI element bEditRotLeft.
    */
#line 844 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditRotLeft;

    /**	GUI element bEditRotRight.
    */
#line 849 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditRotRight;

    /**	GUI element bEditDetails.
    */
#line 813 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditDetails;

    /**	GUI element bEditGroup.
    */
#line 819 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditGroup;

    /**	GUI element bEditGroup3.
    */
#line 824 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditGroup3;

    /**	GUI element bEditUngroup.
    */
#line 829 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditUngroup;

    /**	GUI element bEditChangeSize.
    */
#line 864 "WxdkdrawFrame.wxc"
    wxBitmapButton *bEditChangeSize;

    /**	GUI element drawco.
    */
#line 1133 "WxdkdrawFrame.wxc"
    Control *drawco;

    /**	GUI element sbVert.
    */
#line 1138 "WxdkdrawFrame.wxc"
    wxScrollBar *sbVert;

    /**	GUI element sbHori.
    */
#line 1143 "WxdkdrawFrame.wxc"
    wxScrollBar *sbHori;


#line 2656 "WxdkdrawFrame.wxc"

	public:

		/* frame public members */

		/**	Names for bitmaps to visualize line styles.
		*/
		static const char	**	const	ms_ls_images[];

		/**	Names for bitmaps to visualize line cap styles.
		*/
		static const char	**	const	ms_lc_images[];

		/**	Names for bitmaps to visualize line join styles.
		*/
		static const char	**	const	ms_lj_images[];

		/**	Names for bitmaps to visualize arrow types.
		*/
		static const char	**	const	ms_arrow_images[];

		/**	Names for bitmaps to visualize fill patterns.
		*/
		static const char	**	const	ms_fs_images[];

		/**	Names for bitmaps to visualize text alignments.
		*/
		static const char	**	const	ms_ta_images[];

		/**	Names for bitmaps to visualize fonts.
		*/
		static const char	**	const	ms_fn_images[];

		/**	Constructor.
			@param	wxid				Window ID.
			@param	applicationHelper	Application helper object.
			@param	hc					Help controller for online help.
			@param	argc				Number of command line arguments.
			@param	argv				Command line arguments array.
			@param	localizedTexts		Localized wxChar texts.
			@param	nlWx				Non-localized wxChar texts.
			@param	nlDk				Non-localized dkChar texts.
		*/
		WxdkdrawFrame(
			int						  wxid,
			Dk4WxApplicationHelper	 *applicationHelper,
			Dk4WxHelpController		 *hc,
			int			 			  argc,
			wxChar					**argv,
			wxChar const * const	 *localizedTexts,
			wxChar const * const	 *nlWx,
			dkChar const * const	 *nlDk
		);

		/**	Destructor.
		*/
		~WxdkdrawFrame();

		/**	Check whether we can close the window.
			@param	isLast	Flag: Last main window to close.
		*/
		bool
		CanClose(bool isFinal);

		/**	Handler for File/Exit.
			@param	event	Event to process.
		*/
		void
		OnQuit(wxCommandEvent & event);

		/**	Handler for Help/About.
			@param	event	Event to process.
		*/
		void
		OnAbout(wxCommandEvent & event);

		/**	Handler for Help/Contents.
			@param	event	Event to process.
		*/
		void
		OnHelpContents(wxCommandEvent & event);

		/**	Handler for idle events.
			@param	event	Event to process.
		*/
		void
		OnIdle(wxIdleEvent & event);

		/**	Handler File / New.
			@param	event	Event to process.
		*/
		void
		OnFileNew(wxCommandEvent & event);

		/**	Handler File / Open.
			@param	event	Event to process.
		*/
		void
		OnFileOpen(wxCommandEvent & event);

		/**	Save drawing to file.
			@return	True on success, false on error.
		*/
		bool
		SaveToFile(void);

		/**	Mark the drawing as modified or not modified.
			@param	f	New flag value.
		*/
		void
		SetModified(bool f = true);

		/**	Handler File / Save.
			@param	event	Event to process.
		*/
		void
		OnFileSave(wxCommandEvent & event);

		/**	Handler File / Save as.
			@param	event	Event to process.
		*/
		void
		OnFileSaveAs(wxCommandEvent & event);

		/**	On zoom out correct the center point if necessary.
		*/
		void
		CorrectCenterPointIfNecessary(void);

		/**	Zoom level was changed.
			@param	bZoomOut	Zoom change was "zoom out".
		*/
		void
		ZoomChanged(bool bZoomOut = false);

		/**	Adjust scrollbars after zoom or position change.
		*/
		void
		AdjustScrollbars(void);

		/**	Handler Zoom / In.
			@param	event	Event to process.
		*/
		void
		OnZoomIn(wxCommandEvent & event);

		/**	Handler Zoom / Out.
			@param	event	Event to process.
		*/
		void
		OnZoomOut(wxCommandEvent & event);

		/**	Handler Zoom / Reset.
			@param	event	Event to process.
		*/
		void
		OnZoom100(wxCommandEvent & event);

		/**	Start polygon or polyline.
			@param	ot	Object type to start, WXD_OT_POLYLINE or WXD_OT_POLYGON.
		*/
		void
		OnPolygonPolyline(int8_t ot);

		/**	Handler for Add polyline.
			@param	event	Event to process.
		*/
		void
		OnAddPolyline(wxCommandEvent & event);


		/**	Handler for Add polygon.
			@param	event	Event to process.
		*/
		void
		OnAddPolygon(wxCommandEvent & event);

		/**	Start creation of rectangular box.
			@param	bRounded	Rounded corners (rectangular otherwise).
		*/
		void
		OnRectangleBox(bool bRounded);

		/**	Handler for Add rectangle.
			@param	event	Event to process.
		*/
		void
		OnAddRectangle(wxCommandEvent & event);

		/**	Handler for Add box.
			@param	event	Event to process.
		*/
		void
		OnAddBox(wxCommandEvent & event);

		/**	Handler for Add circle.
			@param	event	Event to process.
		*/
		void
		OnAddCircle(wxCommandEvent & event);

		/**	Handler for Add ellipse.
			@param	event	Event to process.
		*/
		void
		OnAddEllipse(wxCommandEvent & event);

		/**	Handler for Add open arc.
			@param	event	Event to process.
		*/
		void
		OnAddArcOpen(wxCommandEvent & event);

		/**	Handler for Add closed arc.
			@param	event	Event to process.
		*/
		void
		OnAddArcClosed(wxCommandEvent & event);

		/**	Start creation of new spline.
			@param	ot				Object type (open or closed spline).
			@param	bInterpolated	Interpolated or approximated.
		*/
		void
		OnSpline(int8_t ot, bool bInterpolated);

		/**	Handler for Add open approximated spline.
			@param	event	Event to process.
		*/
		void
		OnAddSplineAO(wxCommandEvent & event);

		/**	Handler for Add closed approximated spline.
			@param	event	Event to process.
		*/
		void
		OnAddSplineAC(wxCommandEvent & event);

		/**	Handler for Add open interpolated spline.
			@param	event	Event to process.
		*/
		void
		OnAddSplineIO(wxCommandEvent & event);

		/**	Handler for Add closed interpolated spline.
			@param	event	Event to process.
		*/
		void
		OnAddSplineIC(wxCommandEvent & event);

		/**	Handler for Add dot.
			@param	event	Event to process.
		*/
		void
		OnAddDot(wxCommandEvent & event);

		/**	Handler for Add white filled dot.
			@param	event	Event to process.
		*/
		void
		OnAddWhiteDot(wxCommandEvent & event);

		/**	Handler for Add text label.
			@param	event	Event to process.
		*/
		void
		OnAddTextlabel(wxCommandEvent & event);

		/**	Handler for Add image.
			@param	event	Event to process.
		*/
		void
		OnAddImage(wxCommandEvent & event);

		/**	Inner function to add library element.
		*/
		void
		AddLibelem(void);

		/**	Handler for Add library element.
			@param	event	Event to process.
		*/
		void
		OnAddLibelem(wxCommandEvent & event);

		/**	Handler for Edit / copy.
			@param	event	Event to process.
		*/
		void
		OnEditCopy(wxCommandEvent & event);

		/**	Handler for Edit / move.
			@param	event	Event to process.
		*/
		void
		OnEditMove(wxCommandEvent & event);

		/**	Handler for Edit / delete.
			@param	event	Event to process.
		*/
		void
		OnEditDelete(wxCommandEvent & event);

		/**	Handler for Edit / Move point.
			@param	event	Event to process.
		*/
		void
		OnEditPointMove(wxCommandEvent & event);

		/**	Handler for Edit / Add point.
			@param	event	Event to process.
		*/
		void
		OnEditPointAdd(wxCommandEvent & event);

		/**	Handler for Edit / Delete point.
			@param	event	Event to process.
		*/
		void
		OnEditPointDelete(wxCommandEvent & event);

		/**	Handler for Edit / Details.
			@param	event	Event to process.
		*/
		void
		OnEditDetails(wxCommandEvent & event);

		/**	Handler for Edit / Group.
			@param	event	Event to process.
		*/
		void
		OnEditGroup(wxCommandEvent & event);

		/**	Handler for Edit / Group.
			@param	event	Event to process.
		*/
		void
		OnEditGroup3(wxCommandEvent & event);

		/**	Handler for Edit / Ungroup.
			@param	event	Event to process.
		*/
		void
		OnEditUngroup(wxCommandEvent & event);

		/**	Handler for Edit / Flip horizontally.
			@param	event	Event to process.
		*/
		void
		OnEditFlipH(wxCommandEvent & event);

		/**	Handler for Edit / Flip vertically.
			@param	event	Event to process.
		*/
		void
		OnEditFlipV(wxCommandEvent & event);

		/**	Handler for Rotate left.
			@param	event	Event to process.
		*/
		void
		OnEditRotateLeft(wxCommandEvent & event);

		/**	Handler for Rotate right.
			@param	event	Event to process.
		*/
		void
		OnEditRotateRight(wxCommandEvent & event);

		/**	Handler for Edit / Change drawing size.
			@param	event	Event to process.
		*/
		void
		OnEditChangeSize(wxCommandEvent & event);

		/**	Handler for View / Layers / Activate all.
			@param	event	Event to process.
		*/
		void
		OnLayersAll(wxCommandEvent & event);

		/**	Handler for View / Layers / Layer manager.
			@param	event	Event to process.
		*/
		void
		OnLayerManager(wxCommandEvent & event);

		/**	Center view.
		*/
		void
		OnCenterViewFunction(void);

		/**	Handler for View / center view.
			@param	event	Event to process.
		*/
		void
		OnCenterView(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert1(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert2(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert3(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert4(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert5(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert6(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert7(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert8(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvert9(wxCommandEvent & event);

		/**	Handler for conversion.
			@param	event	Event to process.
		*/
		void
		OnConvertA(wxCommandEvent & event);

		/**	Handler for options reset.
			@param	event	Event to process.
		*/
		void
		OnResetOptions(wxCommandEvent & event);

		/**	Handler for "modify spline s value" button or menu item.
		*/
		void
		OnModifySplineValue(wxCommandEvent & event);

		/**	Handler for "defaults for new objects" menu item.
			@param	event	Event to process.
		*/
		void
		OnOptionsNewObjects(wxCommandEvent & event);

		/**	Handler for "screen representation options" menu item.
			@param	event	Event to process.
		*/
		void
		OnOptionsScreenRepresentation(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourBorderModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourBorderReset(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourBackgroundModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourBackgroundReset(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourGridModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourGridReset(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourPlacementModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourPlacementReset(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourCopyModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourCopyReset(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourMoveModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourMoveReset(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourDeleteModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourDeleteReset(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourGroupModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourGroupReset(wxCommandEvent & event);

		/**	Handler for colour modification.
			@param	event	Event to process.
		*/
		void
		OnColourMissingModify(wxCommandEvent & event);

		/**	Handler for colour reset.
			@param	event	Event to process.
		*/
		void
		OnColourMissingReset(wxCommandEvent & event);

		/**	Handler for Grid on/off.
			@param	event	Event to process.
		*/
		void
		OnGridOnOff(wxCommandEvent & event);

		/**	Handler for Grid unit.
			@param	event	Event to process.
		*/
		void
		OnGridUnit(wxCommandEvent & event);

		/**	Handler for Grid base.
			@param	event	Event to process.
		*/
		void
		OnGridBase(wxCommandEvent & event);

		/**	Handler for placement help checkbox.
			@param	event	Event to process.
		*/
		void
		OnPlacementHelp(wxCommandEvent & event);

		/**	Handler for layer change.
			@param	event	Event to process.
		*/
		void
		OnStyleLayer(wxSpinEvent & event);

		/**	Handler for line colour change.
			@param	event	Event to process.
		*/
		void
		OnStyleLineColour(wxCommandEvent & event);

		/**	Handler for line width change.
			@param	event	Event to process.
		*/
		void
		OnStyleLineWidth(wxSpinEvent & event);

		/**	Handler for line style button.
			@param	event	Event to process.
		*/
		void
		OnStyleLineStyle(wxCommandEvent & event);

		/**	Handler for line cap.
			@param	event	Event to process.
		*/
		void
		OnStyleLineCap(wxCommandEvent & event);

		/**	Handler for line width change.
			@param	event	Event to process.
		*/
		void
		OnStyleLineJoin(wxCommandEvent & event);

		/**	Handler for arrowhead forward button.
			@param	event	Event to process.
		*/
		void
		OnStyleLineArrowF(wxCommandEvent & event);

		/**	Handler for arrowhead backward button.
			@param	event	Event to process.
		*/
		void
		OnStyleLineArrowB(wxCommandEvent & event);

		/**	Handler for line width change.
			@param	event	Event to process.
		*/
		void
		OnStyleFillColour(wxCommandEvent & event);

		/**	Handler for fill pattern change.
			@param	event	Event to process.
		*/
		void
		OnStyleFillPattern(wxCommandEvent & event);

		/**	Handler for line width change.
			@param	event	Event to process.
		*/
		void
		OnStyleTextLatex(wxCommandEvent & event);

		/**	Handler for text align change.
			@param	event	Event to process.
		*/
		void
		OnStyleTextAlign(wxCommandEvent & event);

		/**	Handler for text font change.
			@param	event	Event to process.
		*/
		void
		OnStyleTextFont(wxCommandEvent & event);

		/**	Handler for text size change.
			@param	event	Event to process.
		*/
		void
		OnStyleTextSize(wxSpinEvent & event);

		/**	Handler for rotation spin control.
			@param	event	Event to process.
		*/
		void
		OnSpinRotation(wxSpinEvent & event);

		/**	Horizontal scrollbar handler.
			@param	event	Event to process.
		*/
		void
		OnScrollH(wxScrollEvent & event);

		/**	Vertical scrollbar handler.
			@param	event	Event to process.
		*/
		void
		OnScrollV(wxScrollEvent & event);

		/**	Require a redraw.
			Only to be executed between BeginEventHandling()
			and EndEventHandling().
			@param	level	Redraw level to require.
		*/
		void
		RequireRedraw(int level);

		/**	Update text if new font was choosen.
			@param	pobj	Modified text object.
			@param	bRedraw	Schedule redraw.
		*/
		void
		UpdateTextForFont(Wxd_object_t *pobj, bool bRedraw = true);

		/**	Set text for mouse messages when entering a new state.
			@param	st	New state to enter.
		*/
		void
		SetMouseAndStatusTexts(int st);

		/*	__CHANGE__ 014:	Add further methods.
		*/

		/**	Attempt to update all fonts.
		*/
		void
		UpdateFonts(void);

	protected:

		/* frame protected methods */

		/**	Transfer style information from object to GUI elements.
			@param	refresh	Flag: Refresh GUI elements explicitly.
		*/
		void
		StyleToGUI(bool refresh = true);

		/**	Set style object (object to modify using the style GUI elements).
			@param	pObj	Object to modify.
		*/
		void
		SetStyleObject(Wxd_object_t *pObj = NULL, bool bUpdate = true);

		/**	Check whether the frame is up and initialized to handle events.
			On success, initialize things to handle one event.
			@return	True to start event handling, false to skip.
		*/
		bool
		BeginEventHandling(void);

		/**	Start handling of events from control.
		*/
		void
		StartEventHandling(void);

		/**	Report modifications while reading a file at the end
			of event processing.
		*/
		void
		ModificationReportingAtEventEnd(void);

		/**	Do error reporting at end of event handling.
		*/
		void
		ErrorReportingAtEventEnd(void);

		/**	End handling one event. If necessary call Update() on the frame.
		*/
		void
		EndEventHandling(void);

		/**	Update one stipple structure.
			@param	psti	Stipple structure to update.
		*/
		void
		UpdateOneStipple(Wxd_stipple_t *psti);

		/**	Update internal pattern coefficients in m_dPatterns.
			Recalculation necessary after changing zoom factor and/or
			loading a new file.
		*/
		void
		UpdatePatternCoefficients(void);

		/**	Update stipple bitmaps after changing zoom or loading
			a file.
		*/
		void
		UpdateStipples(void);

		/**	Attempt to read all images not yet read.
		*/
		void
		UpdateImages(void);

		/**	Update one font.
			@param	pfont	Font to update.
		*/
		void
		UpdateOneFont(Wxd_font_t *pfont);

		/**	Find font structure, create new one if necessary.
			@param	find	Font index.
			@param	fsz		Font size in pt.
			@return	Valid pointer to font structure on success, NULL on error.
		*/
		Wxd_font_t *
		FindFont(uint8_t find, uint16_t fsz);

		/**	Read a drawing from file.
			@param	fn	File name to read.
			@return	Pointer to new drawing on success, NULL on error.
		*/
		Wxd_drawing_t *
		ReadDrawingFromFile(wxString & fn);

		/**	A new drawing was loaded, adjust GUI.
		*/
		void
		DrawingLoaded(void);

		/**	Find suitable size for colour viewers, derived from
			the height of the layer number spin control.
			@return	Size suggestion for colour viewer.
		*/
		wxSize
		ColourViewSize(void);

		/**	Complete setup on first idle event.
			Using the first idle event ensures the window is already
			shown on screen.
		*/
		void
		OnFirstIdle(void);

		/**	Copy default style values to m_iv array.
		*/
		void
		DefaultStyleToArray(void);

		/**	Get default style values from m_iv array.
		*/
		void
		DefaultStyleFromArray(void);

		/**	Load defaults.
		*/
		void
		LoadDefaults(void);

		/**	Load configuration.
		*/
		void
		LoadConfiguration(void);

		/**	Save configuration.
		*/
		void
		SaveConfiguration(void);

		/**	Reset configuration settings to default values.
		*/
		void
		ResetConfiguration(void);

		/**	Update the position labels.
			@param	havepos	Flag: Position is known.
			@param	x		X position if position is known.
			@param	y		Y position if position is known.
		*/
		void
		UpdatePositionLabels(bool havepos, int32_t x, int32_t y);

		/**	Calculate drawing and grid position from mouse position.
			@return	True if position was changed, false if no change.
		*/
		bool
		UpdateGridPosition(void);

		/**	Retrieve mouse position, calculate drawing and grid position.
			@param	event	Event to process.
			@return	True if position was changed, false if everything
			unchanged.
		*/
		bool
		UpdateMousePosition(wxMouseEvent & event);

		/**	Move scrollbar position as action on mouse wheel.
			@param	sb		Scrollbar to modify.
			@param	lines	Number of lines to move.
			@param	vert	Flag: Moving the vertical bar.
		*/
		void
		MoveScrollbar(wxScrollBar *sb, int lines, bool vert);

		/**	Check whether an object is selectable in the current state.
			@param	pobj	Object to check.
			@return	True if object is selectable, false otherwise.
		*/
		bool
		ObjectSelectableInState(Wxd_object_t const *pobj);

		/**	Find object nearest to raw mouse coordinates (not grid-aligned).
			@param	gr	Return group object instead of simple object.
			@return	Object if found or NULL.
		*/
		Wxd_object_t *
		FindNearestObject(bool gr = false);

		/**	End polyline drawing operation while waiting for first point.
			@param	bComplete	End completely.
			@param	bSkip		Skip data entered so far in operation.
		*/
		void
		EndOperationPolyFirst(void);

		/**	End polyline drawing operation if points exist.
			@param	bComplete	End completely.
			@param	bSkip		Skip data entered so far in operation.
		*/
		void
		EndOperationPolyFurther(bool bComplete, bool bSkip);

		/**	End spline drawing operation while waiting for first point.
		*/
		void
		EndOperationSplineFirst(void);

		/**	End spline drawing operation if points exist.
			@param	bComplete	End completely.
			@param	bSkip		Skip data entered so far in operation.
		*/
		void
		EndOperationSplineFurther(bool bComplete, bool bSkip);

		/**	End 2-point operation while waiting for second point.
			@param	ns			Next state.
			@param	bComplete	End completely.
		*/
		void
		EndOperationTwoPointsSecond(int ns, bool bComplete);

		/**	End box drawing while waiting for first point.
		*/
		void
		EndOperationBoxFirst(void);

		/**	End box drawing while waiting for opposite point.
			@param	bComplete	End completely.
		*/
		void
		EndOperationBoxOpposite(bool bComplete);

		/**	End circle drawing while waiting for center point.
		*/
		void
		EndOperationCircleCenter(void);

		/**	End circle drawing while waiting for radius point.
			@param	bComplete	End completely.
		*/
		void
		EndOperationCircleRadius(bool bComplete);

		/**	End ellipse drawing while waiting for center point.
		*/
		void
		EndOperationEllipseCenter(void);

		/**	End ellipse drawing while waiting for bounding box corner point.
			@param	bComplete	End completely.
		*/
		void
		EndOperationEllipseCorner(bool bComplete);

		/**	End arc drawing while waiting for start point.
		*/
		void
		EndOperationArc1(void);

		/**	End arc drawing while waiting for intermediate point.
			@param	bComplete	End completely.
		*/
		void
		EndOperationArc2(bool bComplete);

		/**	End arc drawing while waiting for end point.
			@param	bComplete	End completely.
		*/
		void
		EndOperationArc3(bool bComplete);

		/**	End dot drawing while waiting for point.
		*/
		void
		EndOperationDot(void);

		/**	End library element placement operation while waiting for point.
		*/
		void
		EndOperationLibelemPlace(void);

		/**	End point move operation while placing point.
		*/
		void
		EndOperationPointMovePlace(void);

		/**	End point add operation while placing point.
			@param	bComplete	End completely.
		*/
		void
		EndOperationPointAddPlace(bool bComplete);

		/**	End point add operation while placing drawing corner point.
			@param	bComplete	End completely.
		*/
		void
		EndOperationDrawingSizePlace(bool bComplete);

		/**	End recent operation.
			@param	bComplete	End completely.
			@param	bSkip		Skip data entered so far in operation.
		*/
		void
		EndOperation(bool bComplete = false, bool bSkip = false);

		/**	Move marker 2 marked objects into new group.
		*/
		void
		GroupNewForMarkedObjects(void);

		/**	Ungroup objects from group (resolve group).
			@param	pgrp	Group to resolve.
		*/
		void
		UngroupObjects(Wxd_object_t *pgrp);

		/**	Check whether the current point is an acceptable point.
			@return	Test result.
		*/
		bool
		IsAcceptablePoint(void);

		/**	Reaction on mouse move in S_NOOP state.
		*/
		void
		MouseMoveNoop(void);

		/**	Reaction on mouse move in S_DELETE state.
		*/
		void
		MouseMoveDelete(void);

		/**	Reaction on mouse move in S_REGION_DELETE state.
		*/
		void
		MouseMoveRegionDelete(void);

		/**	Reaction on mouse move while selecting objects to move.
		*/
		void
		MouseMoveMoveSelect(void);

		/**	Reaction on mouse move while placing objects to move.
		*/
		void
		MouseMoveMovePlace(void);

		/**	Reaction on mouse move while selecting objects to copy.
		*/
		void
		MouseMoveCopySelect(void);

		/**	Reaction on mouse move while placing objects to copy.
		*/
		void
		MouseMoveCopyPlace(void);

		/**	Reaction on middle mouse key.
		*/
		void
		MouseMiddleDelete(void);

		/**	Reaction on left mouse click in S_NOOP state.
		*/
		void
		MouseLeftNoop(void);

		/**	Reaction on left mouse click in S_DELETE state.
		*/
		void
		MouseLeftDelete(void);

		/**	Reaction on left mouse click in S_REGION_DELETE state.
		*/
		void
		MouseLeftRegionDelete(void);

		/**	Reaction on left mouse click while selecting objects to move.
		*/
		void
		MouseLeftMoveSelect(void);

		/**	Reaction on left mouse click while placing objects to move.
		*/
		void
		MouseLeftMovePlace(void);

		/**	Reaction on left mouse click while selecting objects to copy.
		*/
		void
		MouseLeftCopySelect(void);

		/**	Reaction on left mouse click while placing objects to copy.
		*/
		void
		MouseLeftCopyPlace(void);

		/**	Reaction on mouse move in S_POLY_FIRST state.
		*/
		void
		MouseMovePolyFirst(void);

		/**	Reaction on mouse move in S_POLY_FURTHER state.
		*/
		void
		MouseMovePolyFurther(void);

		/**	Reaction on mouse left click in S_POLY_FIRST state.
		*/
		void
		MouseLeftPolyFirst(void);

		/**	Reaction on mouse left click in S_POLY_FURTHER state.
		*/
		void
		MouseLeftPolyFurther(void);

		/**	X-spline s value at end points.
			@return	S value.
		*/
		double
		SValueAtEnd(void);

		/**	Reaction on mouse movement in S_SPLINE_FIRST state.
		*/
		void
		MouseMoveSplineFirst(void);

		/**	Reaction on mouse movement in S_SPLINE_FURTHER state.
		*/
		void
		MouseMoveSplineFurther(void);

		/**	Reaction on mouse left click in S_SPLINE_FIRST state.
		*/
		void
		MouseLeftSplineFirst(void);

		/**	Reaction on mouse left click in S_SPLINE_FURTHER state.
		*/
		void
		MouseLeftSplineFurther(void);

		/**	Reaction on mouse move in S_ELLIPSE_CENTER state.
		*/
		void
		MouseMoveEllipseCenter(void);

		/**	Reaction on mouse left click in S_ELLIPSE_CENTER state.
		*/
		void
		MouseLeftEllipseCenter(void);

		/**	Reaction on mouse move in S_ELLIPSE_CORNER state.
		*/
		void
		MouseMoveEllipseCorner(void);

		/**	Reaction on mouse left click in S_ELLIPSE_CORNER state.
		*/
		void
		MouseLeftEllipseCorner(void);

		/**	Reaction on mouse move in S_ARC_1 state.
		*/
		void
		MouseMoveArc1(void);

		/**	Reaction on mouse left click in S_ARC_1 state.
		*/
		void
		MouseLeftArc1(void);

		/**	Reaction on mouse move in S_ARC_2 state.
		*/
		void
		MouseMoveArc2(void);

		/**	Reaction on mouse left click in S_ARC_2 state.
		*/
		void
		MouseLeftArc2(void);

		/**	Reaction on mouse move in S_ARC_3 state.
		*/
		void
		MouseMoveArc3(void);

		/**	Reaction on mouse left click in S_ARC_3 state.
		*/
		void
		MouseLeftArc3(void);

		/**	Set box details (bounding box from start point and current point).
			The radius should be updated only while constructing a box,
			not while moving a point.
			@param	bUpdateRadius	Update radius.
		*/
		void
		SetBoxDetails(bool bUpdateRadius);

		/**	Reaction on mouse move in S_BOX_FIRST state.
		*/
		void
		MouseMoveBoxFirst(void);

		/**	Reaction on mouse move in S_BOX_OPPOSITE state.
		*/
		void
		MouseMoveBoxOpposite(void);

		/**	Reaction on mouse left click in S_BOX_FIRST state.
		*/
		void
		MouseLeftBoxFirst(void);

		/**	Reaction on mouse left click in S_BOX_OPPOSITE state.
		*/
		void
		MouseLeftBoxOpposite(void);

		/**	Reaction on mouse move in S_CIRCLE_CENTER state.
		*/
		void
		MouseMoveCircleCenter(void);

		/**	Calculate circle radius from center point to current point.
		*/
		void
		CalculateCircleRadius(uint32_t & rx, dk4_er_t *erp);

		/**	Calculate ellipse radii from center point to current point.
		*/
		void
		CalculateEllipseRadii(uint32_t & rx, uint32_t & ry, dk4_er_t *erp);

		/**	Reaction on mouse move in S_CIRCLE_RADIUS state.
		*/
		void
		MouseMoveCircleRadius(void);

		/**	Reaction on mouse left click in S_CIRCLE_CENTER state.
		*/
		void
		MouseLeftCircleCenter(void);

		/**	Reaction on mouse left click in S_CIRCLE_RADIUS state.
		*/
		void
		MouseLeftCircleRadius(void);

		/**	Reaction on mouse move in S_DOT state.
		*/
		void
		MouseMoveDot(void);

		/**	Reaction on mouse left click in S_DOT state.
		*/
		void
		MouseLeftDot(void);

		/**	Reaction on mouse move in S_TEXT state.
		*/
		void
		MouseMoveText(void);

		/**	Reaction on mouse left click in S_TEXT state.
		*/
		void
		MouseLeftText(void);

		/**	Reaction on mouse move in S_IMG_1 state.
		*/
		void
		MouseMoveImage1(void);

		/**	Reaction on mouse move in S_IMG_2 state.
		*/
		void
		MouseMoveImage2(void);

		/**	Reaction on mouse left click in S_IMG_1 state.
		*/
		void
		MouseLeftImage1(void);

		/**	Reaction on mouse left click in S_IMG_2 state.
		*/
		void
		MouseLeftImage2(void);

		/**	Reaction on mouse move in S_LIBELEM_PLACE state.
		*/
		void
		MouseMoveLibelemPlace(void);

		/**	Reaction on mouse left click in S_LIBELEM_PLACE state.
		*/
		void
		MouseLeftLibelemPlace(void);

		/**	Reaction on mouse move in S_MOVEPT_SELECT state.
		*/
		void
		MouseMovePointMoveSelect(void);

		/**	Reaction on mouse left click in S_MOVEPT_SELECT state.
		*/
		void
		MouseLeftPointMoveSelect(void);

		/**	Reaction on mouse move in S_MOVEPT_PLACE state.
		*/
		void
		MouseMovePointMovePlace(void);

		/**	Modify spline s value after moving a spline point.
			@param	pCurrent	Spline object to modify.
			@param	uCurrent	Index of point to modify.
		*/
		void
		ModifySplineValue(Wxd_object_t *pCurrent, uint16_t uCurrent);

		/**	Reaction on mouse left click in S_MOVEPT_PLACE state.
		*/
		void
		MouseLeftPointMovePlace(void);

		/**	Reaction on mouse move in S_DELPT state.
		*/
		void
		MouseMovePointDelete(void);

		/**	Reaction on mouse left click in S_DELPT state.
		*/
		void
		MouseLeftPointDelete(void);

		/**	Reaction on mouse move in S_ADDPT_SELECT state.
		*/
		void
		MouseMovePointAddSelect(void);

		/**	Reaction on mouse left click in S_ADDPT_SELECT state.
		*/
		void
		MouseLeftPointAddSelect(void);

		/**	Reaction on mouse move in S_ADDPT_PLACE state.
		*/
		void
		MouseMovePointAddPlace(void);

		/**	Reaction on mouse move in S_DRWSZ_SELECT state.
		*/
		void
		MouseMoveDrawingSizeSelect(void);

		/**	Reaction on mouse move in S_DRWSZ_PLACE state.
		*/
		void
		MouseMoveDrawingSizePlace(void);

		/**	Reaction on mouse left click in S_ADDPT_PLACE state.
		*/
		void
		MouseLeftPointAddPlace(void);

		/**	Reaction on mouse left click in S_DRWSZ_SELECT state.
		*/
		void
		MouseLeftDrawingSizeSelect(void);

		/**	Reaction on mouse left click in S_DRWSZ_PLACE state.
		*/
		void
		MouseLeftDrawingSizePlace(void);

		/**	Reaction on mouse movement click in S_FLIP state.
		*/
		void
		MouseMoveFlip(void);

		/**	Reaction on mouse left click in S_FLIP state.
		*/
		void
		MouseLeftFlip(void);

		/**	Reaction on mouse movement in S_GROUP_ONE state.
		*/
		void
		MouseMoveGroupOne(void);

		/**	Reaction on mouse left click in S_GROUP_ONE state.
		*/
		void
		MouseLeftGroupOne(void);

		/**	Mark objects in the selected rectangle for grouping.
		*/
		void
		MarkObjectsForRectangleGrouping(void);

		/**	Mark objects in the selected rectangle for deletion.
		*/
		void
		MarkObjectsForRectangleDeletion(void);

		/**	Reaction on mouse movement in S_GROUP_RECT_1 state.
		*/
		void
		MouseMoveGroupRect1(void);

		/**	Reaction on mouse left click in S_GROUP_RECT_1 state.
		*/
		void
		MouseLeftGroupRect1(void);

		/**	Reaction on mouse movement in S_GROUP_RECT_2 state.
		*/
		void
		MouseMoveGroupRect2(void);

		/**	Reaction on mouse left click in S_GROUP_RECT_2 state.
		*/
		void
		MouseLeftGroupRect2(void);

		/**	Reaction on mouse movement in S_UNGROUP state.
		*/
		void
		MouseMoveUngroup(void);

		/**	Reaction on mouse left click in S_UNGROUP state.
		*/
		void
		MouseLeftUngroup(void);

		/**	Reaction on mouse movement in S_DETAILS state.
		*/
		void
		MouseMoveDetails(void);

		/**	Reaction on mouse left click in S_DETAILS state.
		*/
		void
		MouseLeftDetails(void);

		/**	Object type conversion: spline to polyline or polygon.
			@param	pobj	Object to convert.
		*/
		void
		ConvertSplineToPoly(Wxd_object_t *pobj);

		/**	Object type conversion: arc to polyline or polygon.
			@param	pobj	Object to convert.
		*/
		void
		ConvertArcToPoly(Wxd_object_t *pobj);

		/**	Object type conversion: box to polyline or polygon.
			@param	pobj	Object to convert.
		*/
		void
		ConvertBoxToPoly(Wxd_object_t *pobj);

		/**	Object type conversion: polyline or polygon to spline.
			@param	pobj	Object to convert.
		*/
		void
		ConvertPolyToSpline(Wxd_object_t *pobj);

		/**	Object type conversion: spline to spline.
			@param	pobj	Object to convert.
		*/
		void
		ConvertSplineToSpline(Wxd_object_t *pobj);

		/**	Object type conversion: arc to spline.
			@param	pobj	Object to convert.
		*/
		void
		ConvertArcToSpline(Wxd_object_t *pobj);

		/**	Object type conversion: box to spline.
			@param	pobj	Object to convert.
		*/
		void
		ConvertBoxToSpline(Wxd_object_t *pobj);

		/**	Object type conversion: polyline or polygon to arc.
			@param	pobj	Object to convert.
		*/
		void
		ConvertPolyToArc(Wxd_object_t *pobj);

		/**	Object type conversion: spline to arc.
			@param	pobj	Object to convert.
		*/
		void
		ConvertSplineToArc(Wxd_object_t *pobj);

		/**	Object type conversion: circle to dot.
			@param	pobj	Object to convert.
		*/
		void
		ConvertCircleToDot(Wxd_object_t *pobj);
		
		/**	Convert object to specified type.
		*/
		void
		ObjectTypeConversion(Wxd_object_t *pobj);

		/**	Reaction on mouse move in S_CONVERT state.
		*/
		void
		MouseMoveConvert(void);

		/**	Reaction on left mouse button in S_CONVERT state.
		*/
		void
		MouseLeftConvert(void);

		/**	Reaction on mouse move in S_ROTATE state.
		*/
		void
		MouseMoveRotate(void);

		/**	Reaction on left mouse button in S_ROTATE state.
		*/
		void
		MouseLeftRotate(void);

		/**	Reaction on mouse move in S_MOD_SPLINE state.
		*/
		void
		MouseMoveModspline(void);

		/**	Reaction on left mouse button in S_MOD_SPLINE state.
		*/
		void
		MouseLeftModspline(void);

		/**	Retrieve input from one text control, set pointer to
			a dynamic copy of the input text.
			@param	ptxt		Address of pointer to modify.
			@param	ptc			Text control containing users input.
			@param	bKeepOld	Keep old text if new text is empty.
		*/
		void
		ChangeOneLabelText(
			wxChar		**ptxt,
			wxTextCtrl	 *ptc,
			bool		  bKeepOld = true
		);

		/**	Retrieve the input from text controls for export text and
			screen text, save text to m_pCurrent.
			@param	ptce	Text control for export text.
			@param	ptcs	Text control for screen text.
			@param	bLaTeX	LaTeX or non-LaTeX text.
		*/
		void
		RetrieveTextDetails(
			wxTextCtrl	*ptce,
			wxTextCtrl	*ptcs,
			bool		 bLaTeX
		);

		/**	Modify text label details (texts).
		*/
		void
		ModifyDetailsText(void);

		/**	Modify box details (corner radius).
		*/
		void
		ModifyDetailsBox(void);

		/**	Change image file for image object.
			@param	pa	New file name to use.
		*/
		void
		ChangeImageFile(wxString & pa);

		/**	Modify image details (image file name and flags).
		*/
		void
		ModifyDetailsImage(void);

		/**	Modify filled dot details (diameter).
		*/
		void
		ModifyDetailsDotFilled(void);

		/**	Modify white dot details (diameter and line width).
		*/
		void
		ModifyDetailsDotWhite(void);

		/**	Handler for mouse entering control area.
			@param	event	Event to process.
		*/
		void
		ControlMouseEnter(wxMouseEvent & event);

		/**	Handler for mouse leaving the control area.
			@param	event	Event to process.
		*/
		void
		ControlMouseLeave(wxMouseEvent & event);

		/**	Handler for mouse move.
			@param	event	Event to process.
		*/
		void
		ControlMouseMove(wxMouseEvent & event);

		/**	Handler for left mouse button click.
			@param	event	Event to process.
		*/
		void
		ControlLeftMouseButton(wxMouseEvent & event);

		/**	Handler for right mouse button click.
			@param	event	Event to process.
		*/
		void
		ControlRightMouseButton(wxMouseEvent & event);

		/**	Handler for middle mouse button click.
			@param	event	Event to process.
		*/
		void
		ControlMiddleMouseButton(wxMouseEvent & event);

		/**	Handler for mouse wheell move.
			@param	event	Event to process.
		*/
		void
		ControlMouseWheel(wxMouseEvent & event);

		/**	Use values from horizontal scrollbar.
		*/
		void
		UseScrollH(void);

		/**	Use values from vertical scrollbar.
		*/
		void
		UseScrollV(void);

		/**	Find directory where current file is saved.
			@param	dnb		Buffer for directory.
			@param	dnsz	Size of dnb (number of wxChar).
			@param	fn		File name to find directory for.
			@return	True on success, false on error.
		*/
		bool
		FindDirectoryForFile(wxChar *dnb, size_t dnsz, wxString & fn);

		/**	Modify a colour.
			@param	ivi	Index of color start in m_iv array.
			@param	rdl	Redraw level required by operation.
		*/
		void
		ColorModify(size_t ivi, int rdl);

		/**	Modify a colour.
			@param	ivi	Index of color start in m_iv array.
			@param	rdl	Redraw level required by operation.
		*/
		void
		ColorReset(size_t ivi, int rdl);
};


#line 4371 "WxdkdrawFrame.wxc"


/* vim: set ai sw=4 ts=4 : */

#endif