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/* error.hpp -- handling errors/warnings etc.
* by pts@fazekas.hu at Fri Mar 1 11:32:36 CET 2002
*/
#ifdef __GNUC__
#ifndef __clang__
#pragma interface
#endif
#endif
#ifndef ERROR_HPP
#define ERROR_HPP 1
#include "config2.h"
#include "gensi.hpp"
/** This may be usafe if an error happens inside an error. Usage:
* Error::sev(Error::WARNING) << "Zero-length image." << (Error*)0;
*/
class Error {
public:
static char const* banner0;
static char const* argv0;
static char const* tmpargv0;
static char const* long_argv0;
/** Error types. */
BEGIN_STATIC_ENUM(int,level_t)
ASSERT=4, FATAL=3,
EERROR=2, /* ERROR conflicts with the Win32 API :-( */
ERROR_CONT=-2, /* error, but continue running program */
WARNING=-3,
WARNING_DEFER=-4, /* warning, but defer (and later possibly omit) displaying it */
NOTICE=-5,
NOTICE_DEFER=-6, INFO=-111, DEBUG=-222
END_STATIC_ENUM()
/** Standard error stream (stderr) of the current process. */
static GenBuffer::Writable * serr;
/** Returns address to statically allocated buffer. */
static char const*level2str(level_t level);
/** This is the (carefully hidden :-)) method of raising errors (i.e
* displaying error messages and terminating the program).
* Example usage:
* Error::sev(Error::WARNING_DEFER) << "check_rule: /BMP requires "
* "/Predictor " << 1 << (Error*)0;
* The error is interpreted according to the current policy. The policy
* divides errors into three categories:
*
* -- secret: nothing happens (even the error message is _not_ printed)
* -- recorded: nothing happens (even the error message is _not_ printed),
* but the message is remembered for further processing.
* -- printed: the error message is printed, and program execution continues
* Before printing this message, all recorded errors on the policy stack
* are also printed (deepest first).
* -- killer: like `printed', but runs cleanup handlers and terminates the
* program immediately.
*
* @param level is one of the constants mentioned above (FATAL, EERROR,
* WARNING, NOTICE etc). Can be positive, zero or negative. The larger
* the `level', the more severe the error is. The default policy is:
* level>=0 errors are killer, -99<=level<=-1 errors are printed,
* -199<=level<=-100 are recorded and level<=-200 errors are secret.
*/
static GenBuffer::Writable& sev(level_t level);
public:
/** The field order is important in this struct, because of the initializers. */
struct Policy {
/** All recorded messages. Default: NULL. This means empty. */
SimBuffer::B *record;
/** The highest level of Secret category encountered so far. Default: -9999 */
level_t topSecret;
/** The highest level of Recorded category encountered so far. Default: -9999 */
level_t topRecorded;
/** Lower bound of these categories in this policy. */
level_t killer, printed, recorded;
/** Error stream to print printed and killer messages. */
GenBuffer::Writable *err;
/** NULL for top policy */
Policy *prev, *next;
/** Level of the current error being raised. */
level_t curlev;
};
protected:
/** Boundaries of the policy stack. */
static Policy *policy_top, *policy_bottom;
public:
friend GenBuffer::Writable& operator <<(GenBuffer::Writable&,Error*);
/** Creates a new policy and makes it active by pushing it onto the top of
* the policy stack.
*/
static void pushPolicy(level_t killer_, level_t printed_, level_t recorded_, GenBuffer::Writable *err=(GenBuffer::Writable*)NULLP);
/** @return the messages already recorded, and clears the `record' entry
* of the current policy. The caller is responsible for deleting the
* pointer returned. May return NULLP for empty records. Typical example:
* delete Error::getRecorded();
*/
static SimBuffer::B *getRecorded();
/** Prints all recorded error messages, and removes the topmost element of
* the policy stack. Typical example:
* delete Error::getRecorded(); popPolicy();
*/
static void popPolicy();
/** @example Error::setTopPrinted(Error::ERROR_CONT); suppress anything
* below error, such as warnings.
*/
static void setTopPrinted(level_t printed_);
static level_t getTopPrinted();
/** The Cleanup mechanism is similar to atexit(3) and on_exit(3). This is
* just a simple struct with no destructors, virtual methods or inheritance.
*
* Additional data (char[] buffer) can be allocated and stored right
* after the object (this+1), it can be retrieved with getBuf(), and it will
* be deleted when the object is deleted by runCleanups().
*/
struct Cleanup {
/** Must _not_ cause any Errors.
* @return an exit code. If larger than the current one, replaces it
*/
typedef int (*handler_t)(Cleanup*);
/** Owned externally. */
handler_t handler;
/** size of extra data allocated at getBuf(). */
slen_t bufSize;
/** Arbitrary data, owned by `handler': handler' must delete `data'
* when called.
*/
void *data;
/** NULLP: no next, end of chain */
Cleanup *next;
inline char *getBuf() { return (char*)(this+1); }
inline slen_t getSize() { return bufSize; }
};
/** Creates and returns a new Cleanup, and registers it in front of the
* existing ones. Copies `handler' and `data' to it. Also allocates `bufSize' bytes
* of char[] buffer (at result->getBuf()) owned by the cleanup, but doesn't
* initialize the buffer.
*
* Doesn't take ownership of `handler', takes ownership of `data'.
* `handler' must delete `data' or pass on ownership when called,
* typically by runCleanups().
*/
static Cleanup* newCleanup(Cleanup::handler_t handler, void *data, slen_t bufSize);
/** Creates and returns a new Cleanup, and registers it in front of the
* existing ones. Copies `handler' and `data' to it. Also allocates
* strlen(bufCstr)+1 bytes of char[] buffer (at result->getBuf()) owned by
* the cleanup, and initializes it from bufCstr.
*
* Doesn't take ownership of `handler', takes ownership of `data'.
* `handler' must delete `data' or pass on ownership when called,
* typically by runCleanups().
*/
static Cleanup* newCleanup(Cleanup::handler_t handler, void *data, char const*bufCstr);
/** Reverts to the default logging policy,
* executes the cleanup handlers (in reverse-registration order),
* unregisters and deletes all the cleanups, and returns the
* new exit code, which is at least exitCode.
*/
static int runCleanups(int exitCode);
/* Exits from the process with the specified exit code. */
static void cexit(int exitCode);
protected:
static Cleanup *first_cleanup;
};
GenBuffer::Writable& operator <<(GenBuffer::Writable&,Error*);
#endif
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