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.PS
# person.m4
gen_init
divert(-1)
`person(
height=val;width=val;fill="colorname")
e.g. person(height=1;fill="gray")'
define(`person',`[ setkey_(`$1',height,linewid)
setkey_(`$1',width,m4height*2/5)dnl
setkey_(`$1',fill,"black",N)dnl
bodywid = m4width/2
bodyrad = bodywid/8
bodyht = (m4height - bodywid - bodywid/16 + bodyrad*2)/2
tmplth = linethick; linethick = 0
Head: circle diam bodywid colored m4fill
Body: box rad bodyrad ht bodyht wid bodywid colored m4fill \
with .n at Head.s+(0,-Head.diam/16)
armwid = bodywid/3
Armleft: box wid armwid rad armwid/2 ht Body.ht-bodyrad colored m4fill \
with .w at Body.e + (armwid/2,0)
Armright: box same with .e at Body.w + (-armwid/2,0)
Legleft: box wid bodywid/2.5 rad armwid/2 ht Body.ht colored m4fill \
with .n at (Body.w,Body.s)+(bodywid/5,bodyrad*2)
Legright: box same with .n at (Body.e,Body.s)+(-bodywid/5,bodyrad*2)
linethick_(tmplth)
popdef(`m4height',`m4fill')dnl
]')
divert(0)dnl
linewid = 3*linewid
setrgb(0.54,0.81,0.94,babyblue)
person(fill="babyblue")
person(width=linewid*3/4;fill="babyblue")
person(width=linewid;fill="babyblue")
person
resetrgb
person(height=1;fill="gray")
line up linewid with .c at last [].e+(linewid/10,0)
.PE
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