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canvasWidth,1,UINT # Canvas width
canvasHeight,2,UINT # Canvas heighot
absolute,3,BOOL # true: absolute size; false: scale to canvas
minBound,4,TRIPLE # Scene minimum bounding box corners
maxBound,5,TRIPLE # Scene maximum bounding box corners
orthographic,6,BOOL # true: orthographic; false: perspective
angleOfView,7,REAL # Field of view angle (in radians)
initialZoom,8,REAL # Initial zoom
viewportShift,9,PAIR # Viewport shift (for perspective projection)
viewportMargin,10,PAIR # Margin around viewport
light,11,TRIPLE,RGB # Direction and color of each point light source
background,12,RGBA # Background color
zoomFactor,13,REAL # Zoom base factor
zoomPinchFactor,14,REAL # Zoom pinch factor
zoomPinchCap,15,REAL # Zoom pinch limit
zoomStep,16,REAL # Zoom power step
shiftHoldDistance,17,REAL # Shift-mode maximum hold distance (pixels)
shiftWaitTime,18,REAL # Shift-mode hold time (milliseconds)
vibrateTime,19,REAL # Shift-mode vibrate time (milliseconds)
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