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|
/*****
* types.h
* Andy Hammerlindl 2002/06/20
*
* Used by the compiler as a way to keep track of the type of a variable
* or expression.
*
*****/
#ifndef TYPES_H
#define TYPES_H
#include <iostream>
#include <cstdio>
#include <cassert>
#include "errormsg.h"
#include "symbol.h"
#include "common.h"
#include "util.h"
using std::ostream;
using sym::symbol;
// Forward declaration.
namespace trans {
class access;
class varEntry;
}
namespace absyntax {
class varinit;
extern varinit *Default;
}
namespace types {
enum ty_kind {
ty_null,
ty_record, // "struct" in Asymptote language
ty_function,
ty_overloaded,
#define PRIMITIVE(name,Name,asyName) ty_##name,
#define PRIMERROR
#include "primitives.h"
#undef PRIMERROR
#undef PRIMITIVE
ty_array
};
// Forward declarations.
class ty;
struct signature;
typedef mem::vector<ty *> ty_vector;
typedef ty_vector::iterator ty_iterator;
// Checks if two types are equal in the sense of the language.
// That is primitive types are equal if they are the same kind.
// Structures are equal if they come from the same struct definition.
// Arrays are equal if their cell types are equal.
bool equivalent(const ty *t1, const ty *t2);
// If special is true, this is the same as above. If special is false, just the
// signatures are compared.
bool equivalent(const ty *t1, const ty *t2, bool special);
class caster {
public:
virtual ~caster() {}
virtual trans::access *operator() (ty *target, ty *source) = 0;
virtual bool castable(ty *target, ty *source) = 0;
};
class ty : public gc {
public:
const ty_kind kind;
ty(ty_kind kind)
: kind(kind) {}
virtual ~ty();
virtual void print (ostream& out) const;
virtual void printVar (ostream& out, string name) const {
print(out);
out << " " << name;
}
// Returns true if the type is a user-defined type or the null type.
// While the pair, path, etc. are stored by reference, this is
// transparent to the user.
virtual bool isReference() {
return true;
}
virtual signature *getSignature() {
return 0;
}
virtual const signature *getSignature() const {
return 0;
}
virtual bool primitive() {
return false;
}
bool isError() const { return kind == ty_error; }
bool isNotError() const { return !isError(); }
// The following are only used by the overloaded type, but it is so common
// to test for an overloaded type then iterate over its types, that this
// allows the code:
// if (t->isOverloaded()) {
// for (ty_iterator i = t->begin(); i != t->end(); ++i) {
// ...
// }
// }
// For speed reasons, only begin has an assert to test if t is overloaded.
bool isOverloaded() const {
return kind == ty_overloaded;
}
bool isNotOverloaded() const { return !isOverloaded(); }
ty_iterator begin();
ty_iterator end();
// If a default initializer is not stored in the environment, the abstract
// syntax asks the type if it has a "default" default initializer, by calling
// this method.
virtual trans::access *initializer() {
return 0;
}
// If a cast function is not stored in the environment, ask the type itself.
// This handles null->record casting, and the like. The caster is used as a
// callback to the environment for casts of subtypes.
virtual trans::access *castTo(ty *, caster &) {
return 0;
}
// Just checks if a cast is possible.
virtual bool castable(ty *target, caster &c) {
return castTo(target, c);
}
// For pair's x and y, and array's length, this is a special type of
// "field".
// In actually, it returns a function which takes the object as its
// parameter and returns the necessary result.
// These should not have public permission, as modifying them would
// have strange results.
virtual trans::varEntry *virtualField(symbol, signature *) {
return 0;
}
// varGetType for virtual fields.
// Unless you are using functions for virtual fields, the base implementation
// should work fine.
virtual ty *virtualFieldGetType(symbol id);
#if 0
// Returns the type. In case of functions, return the equivalent type
// but with no default values for parameters.
virtual ty *stripDefaults()
{
return this;
}
#endif
// Returns true if the other type is equivalent to this one.
// The general function equivalent should be preferably used, as it properly
// handles overloaded type comparisons.
virtual bool equiv(const ty *other) const
{
return this==other;
}
// Returns a number for the type for use in a hash table. Equivalent types
// must yield the same number.
virtual size_t hash() const = 0;
};
class primitiveTy : public ty {
public:
primitiveTy(ty_kind kind)
: ty(kind) {}
bool primitive() {
return true;
}
bool isReference() {
return false;
}
ty *virtualFieldGetType(symbol );
trans::varEntry *virtualField(symbol, signature *);
bool equiv(const ty *other) const
{
return this->kind==other->kind;
}
size_t hash() const {
return (size_t)kind + 47;
}
};
class nullTy : public primitiveTy {
public:
nullTy()
: primitiveTy(ty_null) {}
bool isReference() {
return true;
}
trans::access *castTo(ty *target, caster &);
size_t hash() const {
return (size_t)kind + 47;
}
};
// Ostream output, just defer to print.
inline ostream& operator<< (ostream& out, const ty& t)
{ t.print(out); return out; }
struct array : public ty {
ty *celltype;
ty *pushtype;
ty *poptype;
ty *appendtype;
ty *inserttype;
ty *deletetype;
array(ty *celltype)
: ty(ty_array), celltype(celltype), pushtype(0), poptype(0),
appendtype(0), inserttype(0), deletetype(0) {}
virtual bool isReference() {
return true;
}
bool equiv(const ty *other) const {
return other->kind==ty_array &&
equivalent(this->celltype,((array *)other)->celltype);
}
size_t hash() const {
return 1007 * celltype->hash();
}
Int depth() {
if (array *cell=dynamic_cast<array *>(celltype))
return cell->depth() + 1;
else
return 1;
}
void print(ostream& out) const
{ out << *celltype << "[]"; }
ty *pushType();
ty *popType();
ty *appendType();
ty *insertType();
ty *deleteType();
// Initialize to an empty array by default.
trans::access *initializer();
// NOTE: General vectorization of casts would be here.
// Add length and push as virtual fields.
ty *virtualFieldGetType(symbol id);
trans::varEntry *virtualField(symbol id, signature *sig);
};
/* Base types */
#define PRIMITIVE(name,Name,asyName) \
ty *prim##Name(); \
ty *name##Array(); \
ty *name##Array2(); \
ty *name##Array3();
#define PRIMERROR
#include "primitives.h"
#undef PRIMERROR
#undef PRIMITIVE
ty *primNull();
struct formal {
ty *t;
symbol name;
bool defval;
bool Explicit;
formal(ty *t,
symbol name=symbol::nullsym,
bool optional=false,
bool Explicit=false)
: t(t), name(name),
defval(optional), Explicit(Explicit) {}
// string->symbol translation is costly if done too many times. This
// constructor has been disabled to make this cost more visible to the
// programmer.
#if 0
formal(ty *t,
const char *name,
bool optional=false,
bool Explicit=false)
: t(t), name(symbol::trans(name)),
defval(optional ? absyntax::Default : 0), Explicit(Explicit) {}
#endif
friend ostream& operator<< (ostream& out, const formal& f);
};
bool equivalent(const formal& f1, const formal& f2);
bool argumentEquivalent(const formal &f1, const formal& f2);
typedef mem::vector<formal> formal_vector;
// Holds the parameters of a function and if they have default values
// (only applicable in some cases).
struct signature : public gc {
formal_vector formals;
// The number of keyword-only formals. These formals always come after the
// regular formals.
size_t numKeywordOnly;
// Formal for the rest parameter. If there is no rest parameter, then the
// type is null.
formal rest;
bool isOpen;
signature()
: numKeywordOnly(0), rest(0), isOpen(false)
{}
static const struct OPEN_t {} OPEN;
explicit signature(OPEN_t) : numKeywordOnly(0), rest(0), isOpen(true) {}
signature(signature &sig)
: formals(sig.formals), numKeywordOnly(sig.numKeywordOnly),
rest(sig.rest), isOpen(sig.isOpen)
{}
virtual ~signature() {}
void add(formal f) {
formals.push_back(f);
}
void addKeywordOnly(formal f) {
add(f);
++numKeywordOnly;
}
void addRest(formal f) {
rest=f;
}
bool hasRest() const {
return rest.t;
}
size_t getNumFormals() const {
return rest.t ? formals.size() + 1 : formals.size();
}
formal& getFormal(size_t n) {
assert(n < formals.size());
return formals[n];
}
const formal& getFormal(size_t n) const {
assert(n < formals.size());
return formals[n];
}
formal& getRest() {
return rest;
}
const formal& getRest() const {
return rest;
}
bool formalIsKeywordOnly(size_t n) const
{
assert(n < formals.size());
return n >= formals.size() - numKeywordOnly;
}
friend ostream& operator<< (ostream& out, const signature& s);
friend bool equivalent(const signature *s1, const signature *s2);
// Check if a signature of argument types (as opposed to formal parameters)
// are equivalent. Here, the arguments, if named, must have the same names,
// and (for simplicity) no overloaded arguments are allowed.
friend bool argumentEquivalent(const signature *s1, const signature *s2);
#if 0
friend bool castable(signature *target, signature *source);
friend Int numFormalsMatch(signature *s1, signature *s2);
#endif
size_t hash() const;
};
struct function : public ty {
ty *result;
signature sig;
function(ty *result)
: ty(ty_function), result(result) {}
function(ty *result, signature::OPEN_t)
: ty(ty_function), result(result), sig(signature::OPEN) {}
function(ty *result, signature *sig)
: ty(ty_function), result(result), sig(*sig) {}
function(ty *result, formal f1)
: ty(ty_function), result(result) {
add(f1);
}
function(ty *result, formal f1, formal f2)
: ty(ty_function), result(result) {
add(f1);
add(f2);
}
function(ty *result, formal f1, formal f2, formal f3)
: ty(ty_function), result(result) {
add(f1);
add(f2);
add(f3);
}
function(ty *result, formal f1, formal f2, formal f3, formal f4)
: ty(ty_function), result(result) {
add(f1);
add(f2);
add(f3);
add(f4);
}
virtual ~function() {}
void add(formal f) {
sig.add(f);
}
void addRest(formal f) {
sig.addRest(f);
}
virtual bool isReference() {
return true;
}
bool equiv(const ty *other) const
{
if (other->kind==ty_function) {
function *that=(function *)other;
return equivalent(this->result,that->result) &&
equivalent(&this->sig,&that->sig);
}
else return false;
}
size_t hash() const {
return sig.hash()*0x1231+result->hash();
}
void print(ostream& out) const
{ out << *result << sig; }
void printVar (ostream& out, string name) const {
result->printVar(out,name);
out << sig;
}
ty *getResult() {
return result;
}
signature *getSignature() {
return &sig;
}
const signature *getSignature() const {
return &sig;
}
#if 0
ty *stripDefaults();
#endif
// Initialized to null.
trans::access *initializer();
};
// This is used in getType expressions when an overloaded variable is accessed.
class overloaded : public ty {
public:
ty_vector sub;
// Warning: The venv endScope routine relies heavily on the current
// implementation of overloaded.
public:
overloaded()
: ty(ty_overloaded) {}
overloaded(ty *t)
: ty(ty_overloaded) { add(t); }
virtual ~overloaded() {}
bool equiv(const ty *other) const
{
for(ty_vector::const_iterator i=sub.begin();i!=sub.end();++i)
if (equivalent(*i,other))
return true;
return false;
}
size_t hash() const {
// Overloaded types should not be hashed.
assert(False);
return 0;
}
void add(ty *t) {
if (t->kind == ty_overloaded) {
overloaded *ot = (overloaded *)t;
copy(ot->sub.begin(), ot->sub.end(),
inserter(this->sub, this->sub.end()));
}
else
sub.push_back(t);
}
// Only add a type distinct from the ones currently in the overloaded type.
// If special is false, just the distinct signatures are added.
void addDistinct(ty *t, bool special=false);
// If there are less than two overloaded types, the type isn't really
// overloaded. This gives a more appropriate type in this case.
ty *simplify() {
switch (sub.size()) {
case 0:
return 0;
case 1: {
return sub.front();
}
default:
return new overloaded(*this);
}
}
// Returns the signature-less type of the set.
ty *signatureless();
// True if one of the subtypes is castable.
bool castable(ty *target, caster &c);
size_t size() const { return sub.size(); }
// Use default printing for now.
};
inline ty_iterator ty::begin() {
assert(this->isOverloaded());
return ((overloaded *)this)->sub.begin();
}
inline ty_iterator ty::end() {
return ((overloaded *)this)->sub.end();
}
// This is used to encapsulate iteration over the subtypes of an overloaded
// type. The base method need only be implemented to handle non-overloaded
// types.
class collector {
public:
virtual ~collector() {}
virtual ty *base(ty *target, ty *source) = 0;
virtual ty *collect(ty *target, ty *source) {
if (overloaded *o=dynamic_cast<overloaded *>(target)) {
ty_vector &sub=o->sub;
overloaded *oo=new overloaded;
for(ty_vector::iterator x = sub.begin(); x != sub.end(); ++x) {
types::ty *t=collect(*x, source);
if (t)
oo->add(t);
}
return oo->simplify();
}
else if (overloaded *o=dynamic_cast<overloaded *>(source)) {
ty_vector &sub=o->sub;
overloaded *oo=new overloaded;
for(ty_vector::iterator y = sub.begin(); y != sub.end(); ++y) {
// NOTE: A possible speed optimization would be to replace this with a
// call to base(), but this is only correct if we can guarantee that an
// overloaded type has no overloaded sub-types.
types::ty *t=collect(target, *y);
if (t)
oo->add(t);
}
return oo->simplify();
}
else
return base(target, source);
}
};
class tester {
public:
virtual ~tester() {}
virtual bool base(ty *target, ty *source) = 0;
virtual bool test(ty *target, ty *source) {
if (overloaded *o=dynamic_cast<overloaded *>(target)) {
ty_vector &sub=o->sub;
for(ty_vector::iterator x = sub.begin(); x != sub.end(); ++x)
if (test(*x, source))
return true;
return false;
}
else if (overloaded *o=dynamic_cast<overloaded *>(source)) {
ty_vector &sub=o->sub;
for(ty_vector::iterator y = sub.begin(); y != sub.end(); ++y)
if (base(target, *y))
return true;
return false;
}
else
return base(target, source);
}
};
} // namespace types
GC_DECLARE_PTRFREE(types::primitiveTy);
GC_DECLARE_PTRFREE(types::nullTy);
#endif
|