1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
|
/*****
* program.cc
* Tom Prince
*
* The list of instructions used by the virtual machine.
*****/
#include <iostream>
#include "util.h"
#include "callable.h"
#include "program.h"
namespace vm {
static const char* opnames[] = {
#define OPCODE(name, type) #name,
#include "opcodes.h"
#undef OPCODE
};
static const Int numOps = (Int)(sizeof(opnames)/sizeof(char *));
static const char optypes[] = {
#define OPCODE(name, type) type,
#include "opcodes.h"
#undef OPCODE
};
#ifdef DEBUG_BLTIN
mem::map<bltin,string> bltinRegistry;
void registerBltin(bltin b, string s) {
bltinRegistry[b] = s;
}
string lookupBltin(bltin b) {
return bltinRegistry[b];
}
#endif
ostream& operator<< (ostream& out, const item& i)
{
if (i.empty())
return out << "empty";
if (isdefault(i))
return out << "default";
#if COMPACT
// TODO: Try to guess the type from the value.
Int n = get<Int>(i);
double x = get<double>(i);
void *p = get<void *>(i);
if (n == BoolTruthValue)
return out << "true";
if (n == BoolFalseValue)
return out << "false";
if (std::abs(n) < 1000000)
return out << n;
if (fabs(x) < 1e30 and fabs(x) > 1e-30)
return out << x;
return out << "<item " << p << ">";
#else
// TODO: Make a data structure mapping typeids to print functions.
else if (i.type() == typeid(Int))
out << "Int, value = " << get<Int>(i);
else if (i.type() == typeid(double))
out << "real, value = " << get<double>(i);
else if (i.type() == typeid(string))
out << "string, value = " << get<string>(i);
else if (i.type() == typeid(callable))
out << *(get<callable *>(i));
else if (i.type() == typeid(frame)) {
out << "frame";
# ifdef DEBUG_FRAME
{
frame *f = get<frame *>(i);
if (f)
out << " " << f->getName();
else
out << " <null>";
}
# endif
}
else
out << "type " << demangle(i.type().name());
#endif
return out;
}
void printInst(ostream& out, const program::label& code,
const program::label& base)
{
out.width(4);
out << offset(base,code) << " ";
Int i = (Int)code->op;
if (i < 0 || i >= numOps) {
out << "<<invalid op>>" << i;
return;
}
out << opnames[i];
switch (optypes[i]) {
case 'n':
{
out << " " << get<Int>(*code);
break;
}
case 't':
{
item c = code->ref;
out << " " << c;
break;
}
case 'b':
{
#ifdef DEBUG_BLTIN
string s=lookupBltin(get<bltin>(*code));
out << " " << (!s.empty() ? s : "<unnamed>") << " ";
#endif
break;
}
case 'o':
{
char f = out.fill('0');
out << " i";
out.width(4);
out << offset(base,get<program::label>(*code));
out.fill(f);
break;
}
case 'l':
{
#ifdef DEBUG_FRAME
out << " " << get<lambda*>(*code)->name << " ";
#endif
break;
}
default: {
/* nothing else to do */
break;
}
};
}
void print(ostream& out, program *base)
{
program::label code = base->begin();
bool active = true;
while (active) {
if (code->op == inst::ret ||
code->op < 0 || code->op >= numOps)
active = false;
printInst(out, code, base->begin());
out << '\n';
++code;
}
}
} // namespace vm
|