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|
/************
*
* This file is part of a tool for producing 3D content in the PRC format.
* Copyright (C) 2008 Orest Shardt <shardtor (at) gmail dot com> and
* Michail Vidiassov <master@iaas.msu.ru>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*************/
#ifndef __O_PRC_FILE_H
#define __O_PRC_FILE_H
#include <iostream>
#include <fstream>
#include <vector>
#include <map>
#include <set>
#include <list>
#include <stack>
#include <string>
#include <cstring>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "PRC.h"
#include "PRCbitStream.h"
#include "writePRC.h"
namespace prc {
class oPRCFile;
class PRCFileStructure;
// Map [0,1] to [0,255]
inline uint8_t byte(double r)
{
if(r < 0.0) r=0.0;
else if(r > 1.0) r=1.0;
int a=(int)(256.0*r);
if(a == 256) a=255;
return a;
}
struct RGBAColour
{
RGBAColour(double r=0.0, double g=0.0, double b=0.0, double a=1.0) :
R(r), G(g), B(b), A(a) {}
double R,G,B,A;
void Set(double r, double g, double b, double a=1.0)
{
R = r; G = g; B = b; A = a;
}
bool operator==(const RGBAColour &c) const
{
return (R==c.R && G==c.G && B==c.B && A==c.A);
}
bool operator!=(const RGBAColour &c) const
{
return !(R==c.R && G==c.G && B==c.B && A==c.A);
}
bool operator<(const RGBAColour &c) const
{
if(R!=c.R)
return (R<c.R);
if(G!=c.G)
return (G<c.G);
if(B!=c.B)
return (B<c.B);
return (A<c.A);
}
friend RGBAColour operator * (const RGBAColour& a, const double d)
{ return RGBAColour(a.R*d,a.G*d,a.B*d,a.A*d); }
friend RGBAColour operator * (const double d, const RGBAColour& a)
{ return RGBAColour(a.R*d,a.G*d,a.B*d,a.A*d); }
};
typedef std::map<RGBAColour,uint32_t> PRCcolourMap;
struct RGBAColourWidth
{
RGBAColourWidth(double r=0.0, double g=0.0, double b=0.0, double a=1.0, double w=1.0) :
R(r), G(g), B(b), A(a), W(w) {}
double R,G,B,A,W;
bool operator==(const RGBAColourWidth &c) const
{
return (R==c.R && G==c.G && B==c.B && A==c.A && W==c.W);
}
bool operator!=(const RGBAColourWidth &c) const
{
return !(R==c.R && G==c.G && B==c.B && A==c.A && W==c.W);
}
bool operator<(const RGBAColourWidth &c) const
{
if(R!=c.R)
return (R<c.R);
if(G!=c.G)
return (G<c.G);
if(B!=c.B)
return (B<c.B);
if(A!=c.A)
return (A<c.A);
return (W<c.W);
}
};
typedef std::map<RGBAColourWidth,uint32_t> PRCcolourwidthMap;
typedef std::map<PRCRgbColor,uint32_t> PRCcolorMap;
struct PRCmaterial
{
PRCmaterial() : alpha(1.0),shininess(1.0),
picture_data(NULL), picture_format(KEPRCPicture_BITMAP_RGB_BYTE), picture_width(0), picture_height(0), picture_size(0),
picture_replace(false), picture_repeat(false) {}
PRCmaterial(const RGBAColour &a, const RGBAColour &d, const RGBAColour &e,
const RGBAColour &s, double p, double h,
const uint8_t* pic=NULL, EPRCPictureDataFormat picf=KEPRCPicture_BITMAP_RGB_BYTE,
uint32_t picw=0, uint32_t pich=0, uint32_t pics=0, bool picreplace=false, bool picrepeat=false) :
ambient(a), diffuse(d), emissive(e), specular(s), alpha(p), shininess(h),
picture_data(pic), picture_format(picf), picture_width(picw), picture_height(pich), picture_size(pics),
picture_replace(picreplace), picture_repeat(picrepeat) {
if(picture_size==0)
{
if (picture_format==KEPRCPicture_BITMAP_RGB_BYTE)
picture_size = picture_width*picture_height*3;
if (picture_format==KEPRCPicture_BITMAP_RGBA_BYTE)
picture_size = picture_width*picture_height*4;
if (picture_format==KEPRCPicture_BITMAP_GREY_BYTE)
picture_size = picture_width*picture_height*1;
if (picture_format==KEPRCPicture_BITMAP_GREYA_BYTE)
picture_size = picture_width*picture_height*2;
}
}
RGBAColour ambient,diffuse,emissive,specular;
double alpha,shininess;
const uint8_t* picture_data;
EPRCPictureDataFormat picture_format;
uint32_t picture_width;
uint32_t picture_height;
uint32_t picture_size;
bool picture_replace; // replace material color with texture color? if false - just modify
bool picture_repeat; // repeat texture? if false - clamp to edge
bool operator==(const PRCmaterial &m) const
{
return (ambient==m.ambient && diffuse==m.diffuse && emissive==m.emissive
&& specular==m.specular && alpha==m.alpha && shininess==m.shininess
&& picture_replace==m.picture_replace && picture_repeat==m.picture_repeat
&& picture_format==m.picture_format
&& picture_width==m.picture_width && picture_height==m.picture_height && picture_size==m.picture_size
&& (picture_data==m.picture_data || memcmp(picture_data,m.picture_data,picture_size)==0) );
}
bool operator<(const PRCmaterial &m) const
{
if(ambient!=m.ambient)
return (ambient<m.ambient);
if(diffuse!=m.diffuse)
return (diffuse<m.diffuse);
if(emissive!=m.emissive)
return (emissive<m.emissive);
if(specular!=m.specular)
return (specular<m.specular);
if(alpha!=m.alpha)
return (alpha<m.alpha);
if(shininess!=m.shininess)
return (shininess<m.shininess);
if(picture_replace!=m.picture_replace)
return (picture_replace<m.picture_replace);
if(picture_repeat!=m.picture_repeat)
return (picture_repeat<m.picture_repeat);
if(picture_format!=m.picture_format)
return (picture_format<m.picture_format);
if(picture_width!=m.picture_width)
return (picture_width<m.picture_width);
if(picture_height!=m.picture_height)
return (picture_height<m.picture_height);
if(picture_size!=m.picture_size)
return (picture_size<m.picture_size);
if(picture_data!=m.picture_data)
return (memcmp(picture_data,m.picture_data,picture_size)<0);
return false;
}
};
typedef std::map<PRCmaterial,uint32_t> PRCmaterialMap;
struct PRCpicture
{
PRCpicture() :
data(NULL), format(KEPRCPicture_BITMAP_RGB_BYTE),
width(0), height(0), size(0) {}
PRCpicture(const uint8_t* pic, EPRCPictureDataFormat picf,
uint32_t picw, uint32_t pich, uint32_t pics=0) :
data(pic), format(picf),
width(picw), height(pich), size(pics)
{
if(size==0)
{
if (format==KEPRCPicture_BITMAP_RGB_BYTE)
size = width*height*3;
if (format==KEPRCPicture_BITMAP_RGBA_BYTE)
size = width*height*4;
if (format==KEPRCPicture_BITMAP_GREY_BYTE)
size = width*height*1;
if (format==KEPRCPicture_BITMAP_GREYA_BYTE)
size = width*height*2;
}
}
PRCpicture(const PRCmaterial& m) :
data(m.picture_data), format(m.picture_format),
width(m.picture_width), height(m.picture_height), size(m.picture_size) {}
const uint8_t* data;
EPRCPictureDataFormat format;
uint32_t width;
uint32_t height;
uint32_t size;
bool operator==(const PRCpicture& p) const
{
return ( format==p.format
&& width==p.width && height==p.height && size==p.size
&& (data==p.data || memcmp(data,p.data,size)==0) );
}
bool operator<(const PRCpicture& p) const
{
if(format!=p.format)
return (format<p.format);
if(width!=p.width)
return (width<p.width);
if(height!=p.height)
return (height<p.height);
if(size!=p.size)
return (size<p.size);
if(data!=p.data)
return (memcmp(data,p.data,size)<0);
return false;
}
};
typedef std::map<PRCpicture,uint32_t> PRCpictureMap;
struct PRCmaterialgeneric
{
PRCmaterialgeneric() : alpha(1.0),shininess(1.0) {}
PRCmaterialgeneric(const RGBAColour& a, const RGBAColour& d, const RGBAColour& e,
const RGBAColour& s, double p, double h) :
ambient(a), diffuse(d), emissive(e), specular(s), alpha(p), shininess(h) {}
PRCmaterialgeneric(const PRCmaterial& m) :
ambient(m.ambient), diffuse(m.diffuse), emissive(m.emissive), specular(m.specular), alpha(m.alpha), shininess(m.shininess) {}
RGBAColour ambient,diffuse,emissive,specular;
double alpha,shininess;
bool operator==(const PRCmaterialgeneric& m) const
{
return (ambient==m.ambient && diffuse==m.diffuse && emissive==m.emissive
&& specular==m.specular && alpha==m.alpha && shininess==m.shininess);
}
bool operator<(const PRCmaterialgeneric& m) const
{
if(ambient!=m.ambient)
return (ambient<m.ambient);
if(diffuse!=m.diffuse)
return (diffuse<m.diffuse);
if(emissive!=m.emissive)
return (emissive<m.emissive);
if(specular!=m.specular)
return (specular<m.specular);
if(alpha!=m.alpha)
return (alpha<m.alpha);
if(shininess!=m.shininess)
return (shininess<m.shininess);
return false;
}
};
typedef std::map<PRCmaterialgeneric,uint32_t> PRCmaterialgenericMap;
struct PRCtexturedefinition
{
PRCtexturedefinition() :
picture_index(m1), picture_replace(false), picture_repeat(false) {}
PRCtexturedefinition(uint32_t picindex, bool picreplace=false, bool picrepeat=false) :
picture_index(picindex), picture_replace(picreplace), picture_repeat(picrepeat) {}
PRCtexturedefinition(uint32_t picindex, const PRCmaterial& m) :
picture_index(picindex), picture_replace(m.picture_replace), picture_repeat(m.picture_repeat) {}
uint32_t picture_index;
bool picture_replace; // replace material color with texture color? if false - just modify
bool picture_repeat; // repeat texture? if false - clamp to edge
bool operator==(const PRCtexturedefinition& t) const
{
return (picture_index==t.picture_index
&& picture_replace==t.picture_replace && picture_repeat==t.picture_repeat);
}
bool operator<(const PRCtexturedefinition& t) const
{
if(picture_index!=t.picture_index)
return (picture_index<t.picture_index);
if(picture_replace!=t.picture_replace)
return (picture_replace<t.picture_replace);
if(picture_repeat!=t.picture_repeat)
return (picture_repeat<t.picture_repeat);
return false;
}
};
typedef std::map<PRCtexturedefinition,uint32_t> PRCtexturedefinitionMap;
struct PRCtextureapplication
{
PRCtextureapplication() :
material_generic_index(m1), texture_definition_index(m1) {}
PRCtextureapplication(uint32_t matindex, uint32_t texindex) :
material_generic_index(matindex), texture_definition_index(texindex) {}
uint32_t material_generic_index;
uint32_t texture_definition_index;
bool operator==(const PRCtextureapplication& t) const
{
return (material_generic_index==t.material_generic_index
&& texture_definition_index==t.texture_definition_index);
}
bool operator<(const PRCtextureapplication& t) const
{
if(material_generic_index!=t.material_generic_index)
return (material_generic_index<t.material_generic_index);
if(texture_definition_index!=t.texture_definition_index)
return (texture_definition_index<t.texture_definition_index);
return false;
}
};
typedef std::map<PRCtextureapplication,uint32_t> PRCtextureapplicationMap;
struct PRCstyle
{
PRCstyle() :
line_width(0), alpha(1), is_material(false), color_material_index(m1) {}
PRCstyle(double linewidth, double alph, bool ismat, uint32_t colindex=m1) :
line_width(linewidth), alpha(alph), is_material(ismat), color_material_index(colindex) {}
double line_width;
double alpha;
bool is_material;
uint32_t color_material_index;
bool operator==(const PRCstyle& s) const
{
return (line_width==s.line_width && alpha==s.alpha && is_material==s.is_material
&& color_material_index==s.color_material_index);
}
bool operator<(const PRCstyle& s) const
{
if(line_width!=s.line_width)
return (line_width<s.line_width);
if(alpha!=s.alpha)
return (alpha<s.alpha);
if(is_material!=s.is_material)
return (is_material<s.is_material);
if(color_material_index!=s.color_material_index)
return (color_material_index<s.color_material_index);
return false;
}
};
typedef std::map<PRCstyle,uint32_t> PRCstyleMap;
struct PRCtessrectangle // rectangle
{
PRCVector3d vertices[4];
uint32_t style;
};
typedef std::vector<PRCtessrectangle> PRCtessrectangleList;
struct PRCtessquad // rectangle
{
PRCVector3d vertices[4];
RGBAColour colours[4];
};
typedef std::vector<PRCtessquad> PRCtessquadList;
/*
struct PRCtesstriangle // textured triangle
{
PRCtesstriangle() :
style(m1) {}
PRCVector3d vertices[3];
// PRCVector3d normals[3];
// RGBAColour colors[3];
PRCVector2d texcoords[3];
uint32_t style;
};
typedef std::vector<PRCtesstriangle> PRCtesstriangleList;
*/
struct PRCtessline // polyline
{
std::vector<PRCVector3d> point;
PRCRgbColor color;
};
typedef std::list<PRCtessline> PRCtesslineList;
typedef std::map<double, PRCtesslineList> PRCtesslineMap;
struct PRCface
{
PRCface() : transform(NULL), face(NULL) {}
uint32_t style;
bool transparent;
PRCGeneralTransformation3d* transform;
PRCFace* face;
};
typedef std::vector <PRCface> PRCfaceList;
struct PRCcompface
{
PRCcompface() : face(NULL) {}
uint32_t style;
bool transparent;
PRCCompressedFace* face;
};
typedef std::vector <PRCcompface> PRCcompfaceList;
struct PRCwire
{
PRCwire() : style(m1), transform(NULL), curve(NULL) {}
uint32_t style;
PRCGeneralTransformation3d* transform;
PRCCurve* curve;
};
typedef std::vector <PRCwire> PRCwireList;
typedef std::map <uint32_t,std::vector<PRCVector3d> > PRCpointsetMap;
class PRCoptions
{
public:
double compression;
double granularity;
bool closed; // render the surface as one-sided; may yield faster rendering
bool tess; // use tessellated mesh to store straight patches
bool do_break; //
bool no_break; // do not render transparent patches as one-faced nodes
double crease_angle; // crease angle for meshes
PRCoptions(double compression=0.0, double granularity=0.0, bool closed=false,
bool tess=false, bool do_break=true, bool no_break=false, double crease_angle=25.8419)
: compression(compression), granularity(granularity), closed(closed),
tess(tess), do_break(do_break), no_break(no_break), crease_angle(crease_angle) {}
};
class PRCgroup
{
public:
PRCgroup() :
product_occurrence(NULL), parent_product_occurrence(NULL), part_definition(NULL), parent_part_definition(NULL), transform(NULL) {}
PRCgroup(const std::string& name) :
product_occurrence(NULL), parent_product_occurrence(NULL), part_definition(NULL), parent_part_definition(NULL), transform(NULL), name(name) {}
PRCProductOccurrence *product_occurrence, *parent_product_occurrence;
PRCPartDefinition *part_definition, *parent_part_definition;
PRCfaceList faces;
PRCcompfaceList compfaces;
PRCtessrectangleList rectangles;
// PRCtesstriangleList triangles;
PRCtessquadList quads;
PRCtesslineMap lines;
PRCwireList wires;
PRCpointsetMap points;
std::vector<PRCPointSet*> pointsets;
std::vector<PRCPolyBrepModel*> polymodels;
std::vector<PRCPolyWire*> polywires;
PRCGeneralTransformation3d* transform;
std::string name;
PRCoptions options;
};
void makeFileUUID(PRCUniqueId&);
void makeAppUUID(PRCUniqueId&);
class PRCUncompressedFile
{
public:
PRCUncompressedFile() : file_size(0), data(NULL) {}
PRCUncompressedFile(uint32_t fs, uint8_t *d) : file_size(fs), data(d) {}
~PRCUncompressedFile() { if(data != NULL) delete[] data; }
uint32_t file_size;
uint8_t *data;
void write(std::ostream&) const;
uint32_t getSize() const;
};
typedef std::deque <PRCUncompressedFile*> PRCUncompressedFileList;
class PRCStartHeader
{
public:
uint32_t minimal_version_for_read; // PRCVersion
uint32_t authoring_version; // PRCVersion
PRCUniqueId file_structure_uuid;
PRCUniqueId application_uuid; // should be 0
PRCStartHeader() :
minimal_version_for_read(PRCVersion), authoring_version(PRCVersion) {}
void serializeStartHeader(std::ostream&) const;
uint32_t getStartHeaderSize() const;
};
class PRCFileStructure : public PRCStartHeader
{
public:
uint32_t number_of_referenced_file_structures;
double tessellation_chord_height_ratio;
double tessellation_angle_degree;
std::string default_font_family_name;
std::vector<PRCRgbColor> colors;
std::vector<PRCPicture> pictures;
PRCUncompressedFileList uncompressed_files;
PRCTextureDefinitionList texture_definitions;
PRCMaterialList materials;
PRCStyleList styles;
PRCCoordinateSystemList reference_coordinate_systems;
std::vector<PRCFontKeysSameFont> font_keys_of_font;
PRCPartDefinitionList part_definitions;
PRCProductOccurrenceList product_occurrences;
// PRCMarkupList markups;
// PRCAnnotationItemList annotation_entities;
double unit;
PRCTopoContextList contexts;
PRCTessList tessellations;
uint32_t sizes[6];
uint8_t *globals_data;
PRCbitStream globals_out; // order matters: PRCbitStream must be initialized last
uint8_t *tree_data;
PRCbitStream tree_out;
uint8_t *tessellations_data;
PRCbitStream tessellations_out;
uint8_t *geometry_data;
PRCbitStream geometry_out;
uint8_t *extraGeometry_data;
PRCbitStream extraGeometry_out;
~PRCFileStructure () {
for(PRCUncompressedFileList::iterator it=uncompressed_files.begin(); it!=uncompressed_files.end(); ++it) delete *it;
for(PRCTextureDefinitionList::iterator it=texture_definitions.begin(); it!=texture_definitions.end(); ++it) delete *it;
for(PRCMaterialList::iterator it=materials.begin(); it!=materials.end(); ++it) delete *it;
for(PRCStyleList::iterator it=styles.begin(); it!=styles.end(); ++it) delete *it;
for(PRCTopoContextList::iterator it=contexts.begin(); it!=contexts.end(); ++it) delete *it;
for(PRCTessList::iterator it=tessellations.begin(); it!=tessellations.end(); ++it) delete *it;
for(PRCPartDefinitionList::iterator it=part_definitions.begin(); it!=part_definitions.end(); ++it) delete *it;
for(PRCProductOccurrenceList::iterator it=product_occurrences.begin(); it!=product_occurrences.end(); ++it) delete *it;
for(PRCCoordinateSystemList::iterator it=reference_coordinate_systems.begin(); it!=reference_coordinate_systems.end(); it++)
delete *it;
free(globals_data);
free(tree_data);
free(tessellations_data);
free(geometry_data);
free(extraGeometry_data);
}
PRCFileStructure() :
number_of_referenced_file_structures(0),
tessellation_chord_height_ratio(2000.0),tessellation_angle_degree(40.0),
default_font_family_name(""),
unit(1),
globals_data(NULL),globals_out(globals_data,0),
tree_data(NULL),tree_out(tree_data,0),
tessellations_data(NULL),tessellations_out(tessellations_data,0),
geometry_data(NULL),geometry_out(geometry_data,0),
extraGeometry_data(NULL),extraGeometry_out(extraGeometry_data,0) {}
void write(std::ostream&);
void prepare();
uint32_t getSize();
void serializeFileStructureGlobals(PRCbitStream&);
void serializeFileStructureTree(PRCbitStream&);
void serializeFileStructureTessellation(PRCbitStream&);
void serializeFileStructureGeometry(PRCbitStream&);
void serializeFileStructureExtraGeometry(PRCbitStream&);
uint32_t addPicture(EPRCPictureDataFormat format, uint32_t size, const uint8_t *picture, uint32_t width=0, uint32_t height=0, std::string name="");
uint32_t addTextureDefinition(PRCTextureDefinition*& pTextureDefinition);
uint32_t addRgbColor(const PRCRgbColor &color);
uint32_t addRgbColorUnique(const PRCRgbColor &color);
uint32_t addMaterialGeneric(PRCMaterialGeneric*& pMaterialGeneric);
uint32_t addTextureApplication(PRCTextureApplication*& pTextureApplication);
uint32_t addStyle(PRCStyle*& pStyle);
uint32_t addPartDefinition(PRCPartDefinition*& pPartDefinition);
uint32_t addProductOccurrence(PRCProductOccurrence*& pProductOccurrence);
uint32_t addTopoContext(PRCTopoContext*& pTopoContext);
uint32_t getTopoContext(PRCTopoContext*& pTopoContext);
uint32_t add3DTess(PRC3DTess*& p3DTess);
uint32_t add3DWireTess(PRC3DWireTess*& p3DWireTess);
/*
uint32_t addMarkupTess(PRCMarkupTess*& pMarkupTess);
uint32_t addMarkup(PRCMarkup*& pMarkup);
uint32_t addAnnotationItem(PRCAnnotationItem*& pAnnotationItem);
*/
uint32_t addCoordinateSystem(PRCCoordinateSystem*& pCoordinateSystem);
uint32_t addCoordinateSystemUnique(PRCCoordinateSystem*& pCoordinateSystem);
};
class PRCFileStructureInformation
{
public:
PRCUniqueId UUID;
uint32_t reserved; // 0
uint32_t number_of_offsets;
uint32_t *offsets;
void write(std::ostream&);
uint32_t getSize();
};
class PRCHeader : public PRCStartHeader
{
public :
uint32_t number_of_file_structures;
PRCFileStructureInformation *fileStructureInformation;
uint32_t model_file_offset;
uint32_t file_size; // not documented
PRCUncompressedFileList uncompressed_files;
void write(std::ostream&);
uint32_t getSize();
};
typedef std::map <PRCGeneralTransformation3d,uint32_t> PRCtransformMap;
inline double X(const double *v) {return v[0];}
inline double Y(const double *v) {return v[1];}
inline double Z(const double *v) {return v[2];}
class oPRCFile
{
public:
oPRCFile(std::ostream &os, double u=1, uint32_t n=1) :
number_of_file_structures(n),
fileStructures(new PRCFileStructure*[n]),
unit(u),
modelFile_data(NULL),modelFile_out(modelFile_data,0),
fout(NULL),output(os)
{
for(uint32_t i = 0; i < number_of_file_structures; ++i)
{
fileStructures[i] = new PRCFileStructure();
fileStructures[i]->minimal_version_for_read = PRCVersion;
fileStructures[i]->authoring_version = PRCVersion;
makeFileUUID(fileStructures[i]->file_structure_uuid);
makeAppUUID(fileStructures[i]->application_uuid);
fileStructures[i]->unit = u;
}
groups.push(PRCgroup());
PRCgroup &group = groups.top();
group.name="root";
group.transform = NULL;
group.product_occurrence = new PRCProductOccurrence(group.name);
group.parent_product_occurrence = NULL;
group.part_definition = new PRCPartDefinition;
group.parent_part_definition = NULL;
}
oPRCFile(const std::string &name, double u=1, uint32_t n=1) :
number_of_file_structures(n),
fileStructures(new PRCFileStructure*[n]),
unit(u),
modelFile_data(NULL),modelFile_out(modelFile_data,0),
fout(new std::ofstream(name.c_str(),
std::ios::out|std::ios::binary|std::ios::trunc)),
output(*fout)
{
for(uint32_t i = 0; i < number_of_file_structures; ++i)
{
fileStructures[i] = new PRCFileStructure();
fileStructures[i]->minimal_version_for_read = PRCVersion;
fileStructures[i]->authoring_version = PRCVersion;
makeFileUUID(fileStructures[i]->file_structure_uuid);
makeAppUUID(fileStructures[i]->application_uuid);
fileStructures[i]->unit = u;
}
groups.push(PRCgroup());
PRCgroup &group = groups.top();
group.name="root";
group.transform = NULL;
group.product_occurrence = new PRCProductOccurrence(group.name);
group.parent_product_occurrence = NULL;
group.part_definition = new PRCPartDefinition;
group.parent_part_definition = NULL;
}
~oPRCFile()
{
for(uint32_t i = 0; i < number_of_file_structures; ++i)
delete fileStructures[i];
delete[] fileStructures;
if(fout != NULL)
delete fout;
free(modelFile_data);
for(PRCpictureMap::iterator it=pictureMap.begin(); it!=pictureMap.end(); ++it) delete it->first.data;
}
void begingroup(const char *name, PRCoptions *options=NULL,
const double* t=NULL);
void endgroup();
std::string lastgroupname;
std::vector<std::string> lastgroupnames;
std::string calculate_unique_name(const ContentPRCBase *prc_entity,const ContentPRCBase *prc_occurence);
bool finish();
uint32_t getSize();
const uint32_t number_of_file_structures;
PRCFileStructure **fileStructures;
PRCHeader header;
PRCUnit unit;
uint8_t *modelFile_data;
PRCbitStream modelFile_out; // order matters: PRCbitStream must be initialized last
PRCcolorMap colorMap;
PRCcolourMap colourMap;
PRCcolourwidthMap colourwidthMap;
PRCmaterialgenericMap materialgenericMap;
PRCtexturedefinitionMap texturedefinitionMap;
PRCtextureapplicationMap textureapplicationMap;
PRCstyleMap styleMap;
PRCpictureMap pictureMap;
PRCgroup rootGroup;
PRCtransformMap transformMap;
std::stack<PRCgroup> groups;
PRCgroup& findGroup();
void doGroup(PRCgroup& group);
uint32_t addColor(const PRCRgbColor &color);
uint32_t addColour(const RGBAColour &colour);
uint32_t addColourWidth(const RGBAColour &colour, double width);
uint32_t addLineMaterial(const RGBAColour& c, double width)
{ return addColourWidth(c,width); }
uint32_t addMaterial(const PRCmaterial &material);
uint32_t addTransform(PRCGeneralTransformation3d*& transform);
uint32_t addTransform(const double* t);
uint32_t addTransform(const double origin[3], const double x_axis[3], const double y_axis[3], double scale);
template<class V>
void addPoint(const V P, const RGBAColour &c, double w=1.0)
{
PRCgroup &group = findGroup();
group.points[addColourWidth(c,w)].push_back(PRCVector3d(X(P),Y(P),Z(P)));
}
void addPoints(uint32_t n, const double P[][3], const RGBAColour &c, double w=1.0);
void addLines(uint32_t nP, const double P[][3], uint32_t nI, const uint32_t PI[],
const RGBAColour& c, double w,
bool segment_color, uint32_t nC, const RGBAColour C[], uint32_t nCI, const uint32_t CI[]);
uint32_t createLines(uint32_t nP, const double P[][3], uint32_t nI, const uint32_t PI[],
bool segment_color, uint32_t nC, const RGBAColour C[], uint32_t nCI, const uint32_t CI[]);
template<class V>
void addTriangles(uint32_t nP, const V P[], uint32_t nI, const uint32_t PI[][3], const PRCmaterial &m,
uint32_t nN, const V N[], const uint32_t NI[][3],
uint32_t nT, const double T[][2], const uint32_t TI[][3],
uint32_t nC, const RGBAColour C[], const uint32_t CI[][3],
uint32_t nM, const PRCmaterial M[], const uint32_t MI[], double ca)
{
if(nP==0 || P==NULL || nI==0 || PI==NULL)
return;
const uint32_t tess_index = createTriangleMesh(nP, P, nI, PI, m, nN, N, NI, nT, T, TI, nC, C, CI, nM, M, MI, ca);
useMesh(tess_index,m1);
}
template<class V>
uint32_t createTriangleMesh(uint32_t nP, const V P[], uint32_t nI, const uint32_t PI[][3], const PRCmaterial& m,
uint32_t nN, const V N[], const uint32_t NI[][3],
uint32_t nT, const double T[][2], const uint32_t TI[][3],
uint32_t nC, const RGBAColour C[], const uint32_t CI[][3],
uint32_t nM, const PRCmaterial M[], const uint32_t MI[], double ca)
{
const uint32_t style = addMaterial(m);
if(M!=NULL && nM>0)
{
uint32_t* const styles = new uint32_t[nM];
for(uint32_t i=0; i<nM; i++)
styles[i]=addMaterial(M[i]);
const uint32_t meshid = createTriangleMesh(nP, P, nI, PI, style, nN, N, NI, nT, T, TI, nC, C, CI, nM, styles, MI, ca);
delete[] styles;
return meshid;
}
else
return createTriangleMesh(nP, P, nI, PI, style, nN, N, NI, nT, T, TI, nC, C, CI, 0, NULL, NULL, ca);
}
template<class V>
uint32_t createTriangleMesh(uint32_t nP, const V P[], uint32_t nI, const uint32_t PI[][3], const uint32_t style_index,
uint32_t nN, const V N[], const uint32_t NI[][3],
uint32_t nT, const double T[][2], const uint32_t TI[][3],
uint32_t nC, const RGBAColour C[], const uint32_t CI[][3],
uint32_t nS, const uint32_t S[], const uint32_t SI[], double ca)
{
if(nP==0 || P==NULL || nI==0 || PI==NULL)
return m1;
const bool triangle_color = (nS != 0 && S != NULL && SI != NULL);
const bool vertex_color = (nC != 0 && C != NULL && CI != NULL);
const bool has_normals = (nN != 0 && N != NULL && NI != NULL);
const bool textured = (nT != 0 && T != NULL && TI != NULL);
PRC3DTess *tess = new PRC3DTess();
PRCTessFace *tessFace = new PRCTessFace();
tessFace->used_entities_flag = textured ? PRC_FACETESSDATA_TriangleTextured : PRC_FACETESSDATA_Triangle;
tessFace->number_of_texture_coordinate_indexes = textured ? 1 : 0;
tess->coordinates.reserve(3*nP);
for(uint32_t i=0; i<nP; i++)
{
tess->coordinates.push_back(X(P[i]));
tess->coordinates.push_back(Y(P[i]));
tess->coordinates.push_back(Z(P[i]));
}
if(has_normals)
{
tess->normal_coordinate.reserve(3*nN);
for(uint32_t i=0; i<nN; i++)
{
tess->normal_coordinate.push_back(X(N[i]));
tess->normal_coordinate.push_back(Y(N[i]));
tess->normal_coordinate.push_back(Z(N[i]));
}
}
else
tess->crease_angle = ca;
if(textured)
{
tess->texture_coordinate.reserve(2*nT);
for(uint32_t i=0; i<nT; i++)
{
tess->texture_coordinate.push_back(T[i][0]);
tess->texture_coordinate.push_back(T[i][1]);
}
}
tess->triangulated_index.reserve(3*nI+(has_normals?3:0)*nI+(textured?3:0)*nI);
for(uint32_t i=0; i<nI; i++)
{
if(has_normals)
tess->triangulated_index.push_back(3*NI[i][0]);
if(textured)
tess->triangulated_index.push_back(2*TI[i][0]);
tess->triangulated_index.push_back(3*PI[i][0]);
if(has_normals)
tess->triangulated_index.push_back(3*NI[i][1]);
if(textured)
tess->triangulated_index.push_back(2*TI[i][1]);
tess->triangulated_index.push_back(3*PI[i][1]);
if(has_normals)
tess->triangulated_index.push_back(3*NI[i][2]);
if(textured)
tess->triangulated_index.push_back(2*TI[i][2]);
tess->triangulated_index.push_back(3*PI[i][2]);
}
tessFace->sizes_triangulated.push_back(nI);
if(triangle_color)
{
tessFace->line_attributes.reserve(nI);
for(uint32_t i=0; i<nI; i++)
tessFace->line_attributes.push_back(SI[i]);
}
else if (style_index != m1 )
{
tessFace->line_attributes.push_back(style_index);
}
if(vertex_color)
{
tessFace->is_rgba=false;
for(uint32_t i=0; i<nI; i++)
if(1.0 != C[CI[i][0]].A || 1.0 != C[CI[i][1]].A || 1.0 != C[CI[i][2]].A)
{
tessFace->is_rgba=true;
break;
}
tessFace->rgba_vertices.reserve((tessFace->is_rgba?4:3)*3*nI);
for(uint32_t i=0; i<nI; i++)
{
tessFace->rgba_vertices.push_back(byte(C[CI[i][0]].R));
tessFace->rgba_vertices.push_back(byte(C[CI[i][0]].G));
tessFace->rgba_vertices.push_back(byte(C[CI[i][0]].B));
if(tessFace->is_rgba)
tessFace->rgba_vertices.push_back(byte(C[CI[i][0]].A));
tessFace->rgba_vertices.push_back(byte(C[CI[i][1]].R));
tessFace->rgba_vertices.push_back(byte(C[CI[i][1]].G));
tessFace->rgba_vertices.push_back(byte(C[CI[i][1]].B));
if(tessFace->is_rgba)
tessFace->rgba_vertices.push_back(byte(C[CI[i][1]].A));
tessFace->rgba_vertices.push_back(byte(C[CI[i][2]].R));
tessFace->rgba_vertices.push_back(byte(C[CI[i][2]].G));
tessFace->rgba_vertices.push_back(byte(C[CI[i][2]].B));
if(tessFace->is_rgba)
tessFace->rgba_vertices.push_back(byte(C[CI[i][2]].A));
}
}
tess->addTessFace(tessFace);
const uint32_t tess_index = add3DTess(tess);
return tess_index;
}
void addQuads(uint32_t nP, const double P[][3], uint32_t nI, const uint32_t PI[][4], const PRCmaterial &m,
uint32_t nN, const double N[][3], const uint32_t NI[][4],
uint32_t nT, const double T[][2], const uint32_t TI[][4],
uint32_t nC, const RGBAColour C[], const uint32_t CI[][4],
uint32_t nM, const PRCmaterial M[], const uint32_t MI[], double ca);
uint32_t createQuadMesh(uint32_t nP, const double P[][3], uint32_t nI, const uint32_t PI[][4], uint32_t style_index,
uint32_t nN, const double N[][3], const uint32_t NI[][4],
uint32_t nT, const double T[][2], const uint32_t TI[][4],
uint32_t nC, const RGBAColour C[], const uint32_t CI[][4],
uint32_t nS, const uint32_t S[], const uint32_t SI[], double ca);
uint32_t createQuadMesh(uint32_t nP, const double P[][3], uint32_t nI, const uint32_t PI[][4], const PRCmaterial& m,
uint32_t nN, const double N[][3], const uint32_t NI[][4],
uint32_t nT, const double T[][2], const uint32_t TI[][4],
uint32_t nC, const RGBAColour C[], const uint32_t CI[][4],
uint32_t nM, const PRCmaterial M[], const uint32_t MI[], double ca)
{
const uint32_t style = addMaterial(m);
if(M!=NULL && nM>0)
{
uint32_t* const styles = new uint32_t[nM];
for(uint32_t i=0; i<nM; i++)
styles[i]=addMaterial(M[i]);
const uint32_t meshid = createQuadMesh(nP, P, nI, PI, style, nN, N, NI, nT, T, TI, nC, C, CI, nM, styles, MI, ca);
delete[] styles;
return meshid;
}
else
return createQuadMesh(nP, P, nI, PI, style, nN, N, NI, nT, T, TI, nC, C, CI, 0, NULL, NULL, ca);
}
#define PRCTRANSFORM const double origin[3]=NULL, const double x_axis[3]=NULL, const double y_axis[3]=NULL, double scale=1, const double* t=NULL
#define PRCCARTRANSFORM const double origin[3], const double x_axis[3], const double y_axis[3], double scale
#define PRCGENTRANSFORM const double* t=NULL
#define PRCNOMATERIALINDEX m1
#define ADDWIRE(curvtype) \
PRCgroup &group = findGroup(); \
group.wires.push_back(PRCwire()); \
PRCwire &wire = group.wires.back(); \
curvtype *curve = new curvtype; \
wire.curve = curve; \
wire.style = addColour(c);
#define ADDFACE(surftype) \
PRCgroup &group = findGroup(); \
group.faces.push_back(PRCface()); \
PRCface& face = group.faces.back(); \
surftype *surface = new surftype; \
face.face = new PRCFace; \
face.face->base_surface = surface; \
face.transparent = m.alpha < 1.0; \
face.style = addMaterial(m);
#define ADDCOMPFACE \
PRCgroup &group = findGroup(); \
group.compfaces.push_back(PRCcompface()); \
PRCcompface& face = group.compfaces.back(); \
PRCCompressedFace *compface = new PRCCompressedFace; \
face.face = compface; \
face.transparent = m.alpha < 1.0; \
face.style = addMaterial(m);
inline bool isid(const double* t)
{
return(
t[0]==1 && t[1]==0 && t[2]==0 && t[3]==0 &&
t[4]==0 && t[5]==1 && t[6]==0 && t[7]==0 &&
t[8]==0 && t[9]==0 && t[10]==1 && t[11]==0 &&
t[12]==0 && t[13]==0 && t[14]==0 && t[15]==1);
}
#define SETTRANSF \
if(t&&!isid(t)) \
face.transform = new PRCGeneralTransformation3d(t); \
if(origin) surface->origin.Set(origin[0],origin[1],origin[2]); \
if(x_axis) surface->x_axis.Set(x_axis[0],x_axis[1],x_axis[2]); \
if(y_axis) surface->y_axis.Set(y_axis[0],y_axis[1],y_axis[2]); \
surface->scale = scale; \
surface->geometry_is_2D = false; \
if(surface->origin!=PRCVector3d(0.0,0.0,0.0)) \
surface->behaviour = surface->behaviour | PRC_TRANSFORMATION_Translate; \
if(surface->x_axis!=PRCVector3d(1.0,0.0,0.0)||surface->y_axis!=PRCVector3d(0.0,1.0,0.0)) \
surface->behaviour = surface->behaviour | PRC_TRANSFORMATION_Rotate; \
if(surface->scale!=1) \
surface->behaviour = surface->behaviour | PRC_TRANSFORMATION_Scale; \
surface->has_transformation = (surface->behaviour != PRC_TRANSFORMATION_Identity);
void useMesh(uint32_t tess_index, uint32_t style_index, PRCGENTRANSFORM);
void useMesh(uint32_t tess_index, const PRCmaterial& m, PRCGENTRANSFORM)
{ useMesh(tess_index,addMaterial(m),t); }
void useMesh(uint32_t tess_index, uint32_t style_index, PRCCARTRANSFORM);
void useMesh(uint32_t tess_index, const PRCmaterial& m, PRCCARTRANSFORM)
{ useMesh(tess_index,addMaterial(m),origin, x_axis, y_axis, scale); }
void useLines(uint32_t tess_index, uint32_t style_index, PRCGENTRANSFORM);
void useLines(uint32_t tess_index, const RGBAColour& c, double w, PRCGENTRANSFORM)
{ useLines(tess_index, addLineMaterial(c,w), t); }
void useLines(uint32_t tess_index, uint32_t style_index, PRCCARTRANSFORM);
void useLines(uint32_t tess_index, const RGBAColour& c, double w, PRCCARTRANSFORM)
{ useLines(tess_index,addLineMaterial(c,w),origin, x_axis, y_axis, scale); }
// void addTriangle(const double P[][3], const double T[][2], uint32_t style_index);
template<class V>
void addLine(uint32_t n, const V P[], const RGBAColour &c, double w=1.0)
{
PRCgroup &group = findGroup();
if(group.options.tess)
{
group.lines[w].push_back(PRCtessline());
PRCtessline& line = group.lines[w].back();
line.color.red = c.R;
line.color.green = c.G;
line.color.blue = c.B;
for(uint32_t i=0; i<n; i++)
line.point.push_back(PRCVector3d(X(P[i]),Y(P[i]),Z(P[i])));
}
else
{
ADDWIRE(PRCPolyLine)
curve->point.resize(n);
for(uint32_t i=0; i<n; i++)
curve->point[i].Set(X(P[i]),Y(P[i]),Z(P[i]));
curve->interval.min = 0;
curve->interval.max = curve->point.size()-1;
}
}
template<class V>
void addBezierCurve(uint32_t n, const V cP[], const RGBAColour &c)
{
ADDWIRE(PRCNURBSCurve)
curve->is_rational = false;
curve->degree = 3;
const size_t NUMBER_OF_POINTS = n;
curve->control_point.resize(NUMBER_OF_POINTS);
for(size_t i = 0; i < NUMBER_OF_POINTS; ++i)
curve->control_point[i].Set(X(cP[i]),Y(cP[i]),Z(cP[i]));
curve->knot.resize(3+NUMBER_OF_POINTS+1);
curve->knot[0] = 1;
for(size_t i = 1; i < 3+NUMBER_OF_POINTS; ++i)
curve->knot[i] = (i+2)/3; // integer division is intentional
curve->knot[3+NUMBER_OF_POINTS] = (3+NUMBER_OF_POINTS+1)/3;
}
template<class V>
void addCurve(uint32_t d, uint32_t n, const V cP[], const double *k, const RGBAColour &c, const double w[])
{
ADDWIRE(PRCNURBSCurve)
curve->is_rational = (w!=NULL);
curve->degree = d;
curve->control_point.resize(n);
for(uint32_t i = 0; i < n; i++)
if(w)
curve->control_point[i].Set(X(cP[i])*w[i],Y(cP[i])*w[i],Z(cP[i])*w[i],
w[i]);
else
curve->control_point[i].Set(X(cP[i]),Y(cP[i]),Z(cP[i]));
curve->knot.resize(d+n+1);
for(uint32_t i = 0; i < d+n+1; i++)
curve->knot[i] = k[i];
}
template<class V>
void addQuad(const V P[], const RGBAColour C[])
{
PRCgroup &group = findGroup();
group.quads.push_back(PRCtessquad());
PRCtessquad &quad = group.quads.back();
for(size_t i = 0; i < 4; i++)
{
quad.vertices[i].x = X(P[i]);
quad.vertices[i].y = Y(P[i]);
quad.vertices[i].z = Z(P[i]);
quad.colours[i] = C[i];
}
}
template<class V>
void addRectangle(const V P[], const PRCmaterial &m)
{
PRCgroup &group = findGroup();
if(group.options.tess)
{
group.rectangles.push_back(PRCtessrectangle());
PRCtessrectangle &rectangle = group.rectangles.back();
rectangle.style = addMaterial(m);
for(size_t i = 0; i < 4; i++)
{
rectangle.vertices[i].x = X(P[i]);
rectangle.vertices[i].y = Y(P[i]);
rectangle.vertices[i].z = Z(P[i]);
}
}
else if(group.options.compression == 0.0)
{
ADDFACE(PRCNURBSSurface)
surface->is_rational = false;
surface->degree_in_u = 1;
surface->degree_in_v = 1;
surface->control_point.resize(4);
for(size_t i = 0; i < 4; ++i)
{
surface->control_point[i].x = X(P[i]);
surface->control_point[i].y = Y(P[i]);
surface->control_point[i].z = Z(P[i]);
}
surface->knot_u.resize(4);
surface->knot_v.resize(4);
surface->knot_v[0] = surface->knot_u[0] = 1;
surface->knot_v[1] = surface->knot_u[1] = 3;
surface->knot_v[2] = surface->knot_u[2] = 4;
surface->knot_v[3] = surface->knot_u[3] = 4;
}
else
{
ADDCOMPFACE
compface->degree = 1;
compface->control_point.resize(4);
for(size_t i = 0; i < 4; ++i)
{
compface->control_point[i].x = X(P[i]);
compface->control_point[i].y = Y(P[i]);
compface->control_point[i].z = Z(P[i]);
}
}
}
template<class V>
void addPatch(const V cP[], const PRCmaterial &m)
{
PRCgroup &group = findGroup();
if(group.options.compression == 0.0)
{
ADDFACE(PRCNURBSSurface)
surface->is_rational = false;
surface->degree_in_u = 3;
surface->degree_in_v = 3;
surface->control_point.resize(16);
for(size_t i = 0; i < 16; ++i)
{
surface->control_point[i].x = X(cP[i]);
surface->control_point[i].y = Y(cP[i]);
surface->control_point[i].z = Z(cP[i]);
}
surface->knot_u.resize(8);
surface->knot_v.resize(8);
surface->knot_v[0] = surface->knot_u[0] = 1;
surface->knot_v[1] = surface->knot_u[1] = 1;
surface->knot_v[2] = surface->knot_u[2] = 1;
surface->knot_v[3] = surface->knot_u[3] = 1;
surface->knot_v[4] = surface->knot_u[4] = 2;
surface->knot_v[5] = surface->knot_u[5] = 2;
surface->knot_v[6] = surface->knot_u[6] = 2;
surface->knot_v[7] = surface->knot_u[7] = 2;
}
else
{
ADDCOMPFACE
compface->degree = 3;
compface->control_point.resize(16);
for(size_t i = 0; i < 16; ++i)
{
compface->control_point[i].x = X(cP[i]);
compface->control_point[i].y = Y(cP[i]);
compface->control_point[i].z = Z(cP[i]);
}
}
}
template<class V>
void addSurface(uint32_t dU, uint32_t dV, uint32_t nU, uint32_t nV,
const V cP[], const double *kU,
const double *kV, const PRCmaterial &m,
const double w[])
{
ADDFACE(PRCNURBSSurface)
surface->is_rational = (w!=NULL);
surface->degree_in_u = dU;
surface->degree_in_v = dV;
surface->control_point.resize(nU*nV);
for(size_t i = 0; i < nU*nV; i++)
if(w)
surface->control_point[i]=PRCControlPoint(X(cP[i])*w[i],Y(cP[i])*w[i],Z(cP[i])*w[i],w[i]);
else
surface->control_point[i]=PRCControlPoint(X(cP[i]),Y(cP[i]),Z(cP[i]));
surface->knot_u.insert(surface->knot_u.end(), kU, kU+(dU+nU+1));
surface->knot_v.insert(surface->knot_v.end(), kV, kV+(dV+nV+1));
}
template<class V>
void addTube(uint32_t n, const V cP[], const V oP[], bool straight, const PRCmaterial &m, PRCTRANSFORM)
{
ADDFACE(PRCBlend01)
SETTRANSF
if(straight)
{
PRCPolyLine *center_curve = new PRCPolyLine;
center_curve->point.resize(n);
for(uint32_t i=0; i<n; i++)
center_curve->point[i].Set(X(cP[i]),Y(cP[i]),Z(cP[i]));
center_curve->interval.min = 0;
center_curve->interval.max = center_curve->point.size()-1;
surface->center_curve = center_curve;
PRCPolyLine *origin_curve = new PRCPolyLine;
origin_curve->point.resize(n);
for(uint32_t i=0; i<n; i++)
origin_curve->point[i].Set(X(oP[i]),Y(oP[i]),Z(oP[i]));
origin_curve->interval.min = 0;
origin_curve->interval.max = origin_curve->point.size()-1;
surface->origin_curve = origin_curve;
surface->uv_domain.min.x = 0;
surface->uv_domain.max.x = 2*pi;
surface->uv_domain.min.y = 0;
surface->uv_domain.max.y = n-1;
}
else
{
PRCNURBSCurve *center_curve = new PRCNURBSCurve;
center_curve->is_rational = false;
center_curve->degree = 3;
const uint32_t CENTER_NUMBER_OF_POINTS = n;
center_curve->control_point.resize(CENTER_NUMBER_OF_POINTS);
for(uint32_t i = 0; i < CENTER_NUMBER_OF_POINTS; ++i)
center_curve->control_point[i].Set(X(cP[i]),Y(cP[i]),Z(cP[i]));
center_curve->knot.resize(3+CENTER_NUMBER_OF_POINTS+1);
center_curve->knot[0] = 1;
for(uint32_t i = 1; i < 3+CENTER_NUMBER_OF_POINTS; ++i)
center_curve->knot[i] = (i+2)/3; // integer division is intentional
center_curve->knot[3+CENTER_NUMBER_OF_POINTS] = (3+CENTER_NUMBER_OF_POINTS+1)/3;
surface->center_curve = center_curve;
PRCNURBSCurve *origin_curve = new PRCNURBSCurve;
origin_curve->is_rational = false;
origin_curve->degree = 3;
const uint32_t ORIGIN_NUMBER_OF_POINTS = n;
origin_curve->control_point.resize(ORIGIN_NUMBER_OF_POINTS);
for(uint32_t i = 0; i < ORIGIN_NUMBER_OF_POINTS; ++i)
origin_curve->control_point[i].Set(X(oP[i]),Y(oP[i]),Z(oP[i]));
origin_curve->knot.resize(3+ORIGIN_NUMBER_OF_POINTS+1);
origin_curve->knot[0] = 1;
for(size_t i = 1; i < 3+ORIGIN_NUMBER_OF_POINTS; ++i)
origin_curve->knot[i] = (i+2)/3; // integer division is intentional
origin_curve->knot[3+ORIGIN_NUMBER_OF_POINTS] = (3+ORIGIN_NUMBER_OF_POINTS+1)/3;
surface->origin_curve = origin_curve;
surface->uv_domain.min.x = 0;
surface->uv_domain.max.x = 2*pi;
surface->uv_domain.min.y = 1; // first knot
surface->uv_domain.max.y = (3+CENTER_NUMBER_OF_POINTS+1)/3; // last knot
}
}
void addHemisphere(double radius, const PRCmaterial& m, PRCTRANSFORM);
void addSphere(double radius, const PRCmaterial& m, PRCTRANSFORM);
void addDisk(double radius, const PRCmaterial& m, PRCTRANSFORM);
void addCylinder(double radius, double height, const PRCmaterial& m, PRCTRANSFORM);
void addCone(double radius, double height, const PRCmaterial& m, PRCTRANSFORM);
void addTorus(double major_radius, double minor_radius, double angle1, double angle2, const PRCmaterial& m, PRCTRANSFORM);
#undef PRCTRANSFORM
#undef PRCCARTRANSFORM
#undef PRCGENTRANSFORM
#undef ADDCOMPFACE
uint32_t addPicture(EPRCPictureDataFormat format, uint32_t size, const uint8_t *picture, uint32_t width=0, uint32_t height=0,
std::string name="", uint32_t fileStructure=0)
{ return fileStructures[fileStructure]->addPicture(format, size, picture, width, height, name); }
uint32_t addPicture(const PRCpicture& pic,
std::string name="", uint32_t fileStructure=0)
{ return fileStructures[fileStructure]->addPicture(pic.format, pic.size, pic.data, pic.width, pic.height, name); }
uint32_t addTextureDefinition(PRCTextureDefinition*& pTextureDefinition, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addTextureDefinition(pTextureDefinition);
}
uint32_t addTextureApplication(PRCTextureApplication*& pTextureApplication, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addTextureApplication(pTextureApplication);
}
uint32_t addRgbColor(const PRCRgbColor &color,
uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addRgbColor(color);
}
uint32_t addRgbColorUnique(const PRCRgbColor &color,
uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addRgbColorUnique(color);
}
uint32_t addMaterialGeneric(PRCMaterialGeneric*& pMaterialGeneric,
uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addMaterialGeneric(pMaterialGeneric);
}
uint32_t addStyle(PRCStyle*& pStyle, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addStyle(pStyle);
}
uint32_t addPartDefinition(PRCPartDefinition*& pPartDefinition, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addPartDefinition(pPartDefinition);
}
uint32_t addProductOccurrence(PRCProductOccurrence*& pProductOccurrence, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addProductOccurrence(pProductOccurrence);
}
uint32_t addTopoContext(PRCTopoContext*& pTopoContext, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addTopoContext(pTopoContext);
}
uint32_t getTopoContext(PRCTopoContext*& pTopoContext, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->getTopoContext(pTopoContext);
}
uint32_t add3DTess(PRC3DTess*& p3DTess, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->add3DTess(p3DTess);
}
uint32_t add3DWireTess(PRC3DWireTess*& p3DWireTess, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->add3DWireTess(p3DWireTess);
}
/*
uint32_t addMarkupTess(PRCMarkupTess*& pMarkupTess, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addMarkupTess(pMarkupTess);
}
uint32_t addMarkup(PRCMarkup*& pMarkup, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addMarkup(pMarkup);
}
uint32_t addAnnotationItem(PRCAnnotationItem*& pAnnotationItem, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addAnnotationItem(pAnnotationItem);
}
*/
uint32_t addCoordinateSystem(PRCCoordinateSystem*& pCoordinateSystem, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addCoordinateSystem(pCoordinateSystem);
}
uint32_t addCoordinateSystemUnique(PRCCoordinateSystem*& pCoordinateSystem, uint32_t fileStructure=0)
{
return fileStructures[fileStructure]->addCoordinateSystemUnique(pCoordinateSystem);
}
private:
void serializeModelFileData(PRCbitStream&);
std::ofstream *fout;
std::ostream &output;
};
}
#endif // __O_PRC_FILE_H
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