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/*****
* path.h
* Andy Hammerlindl 2002/05/16
*
* Stores a piecewise cubic spline with known control points.
*
* When changing the path algorithms, also update the corresponding
* three-dimensional algorithms in path3.cc and three.asy.
*****/
#ifndef PATH_H
#define PATH_H
#include <cfloat>
#include "mod.h"
#include "pair.h"
#include "transform.h"
#include "bbox.h"
inline double Intcap(double t) {
if(t <= (double) Int_MIN) return (double) Int_MIN;
if(t >= (double) Int_MAX) return (double) Int_MAX;
return t;
}
// The are like floor and ceil, except they return an integer;
// if the argument cannot be converted to a valid integer, they return
// Int_MAX (for positive arguments) or Int_MIN (for negative arguments).
inline Int Floor(double t) {return (Int) floor(Intcap(t));}
inline Int Ceil(double t) {return (Int) ceil(Intcap(t));}
bool simpson(double& integral, double (*)(double), double a, double b,
double acc, double dxmax);
bool unsimpson(double integral, double (*)(double), double a, double& b,
double acc, double& area, double dxmax, double dxmin=0);
namespace camp {
void checkEmpty(Int n);
inline Int adjustedIndex(Int i, Int n, bool cycles)
{
checkEmpty(n);
if(cycles)
return imod(i,n);
else if(i < 0)
return 0;
else if(i >= n)
return n-1;
else
return i;
}
// Used in the storage of solved path knots.
struct solvedKnot : public gc {
pair pre;
pair point;
pair post;
bool straight;
solvedKnot() : straight(false) {}
friend bool operator== (const solvedKnot& p, const solvedKnot& q)
{
return p.pre == q.pre && p.point == q.point && p.post == q.post;
}
};
extern const double Fuzz;
extern const double Fuzz2;
extern const double Fuzz4;
extern const double sqrtFuzz;
extern const double BigFuzz;
extern const double fuzzFactor;
class path : public gc {
bool cycles; // If the path is closed in a loop
Int n; // The number of knots
mem::vector<solvedKnot> nodes;
mutable double cached_length; // Cache length since path is immutable.
mutable bbox box;
mutable bbox times; // Times where minimum and maximum extents are attained.
public:
path()
: cycles(false), n(0), nodes(), cached_length(-1) {}
// Create a path of a single point
path(pair z, bool = false)
: cycles(false), n(1), nodes(1), cached_length(-1)
{
nodes[0].pre = nodes[0].point = nodes[0].post = z;
nodes[0].straight = false;
}
// Creates path from a list of knots. This will be used by camp
// methods such as the guide solver, but should probably not be used by a
// user of the system unless he knows what he is doing.
path(mem::vector<solvedKnot>& nodes, Int n, bool cycles = false)
: cycles(cycles), n(n), nodes(nodes), cached_length(-1)
{
}
friend bool operator== (const path& p, const path& q)
{
return p.cycles == q.cycles && p.nodes == q.nodes;
}
public:
path(solvedKnot n1, solvedKnot n2)
: cycles(false), n(2), nodes(2), cached_length(-1)
{
nodes[0] = n1;
nodes[1] = n2;
nodes[0].pre = nodes[0].point;
nodes[1].post = nodes[1].point;
}
// Copy constructor
path(const path& p)
: cycles(p.cycles), n(p.n), nodes(p.nodes), cached_length(p.cached_length),
box(p.box), times(p.times)
{}
path unstraighten() const
{
path P=path(*this);
for(int i=0; i < n; ++i)
P.nodes[i].straight=false;
return P;
}
virtual ~path()
{
}
// Getting control points
Int size() const
{
return n;
}
bool empty() const
{
return n == 0;
}
Int length() const
{
return cycles ? n : n-1;
}
bool cyclic() const
{
return cycles;
}
mem::vector<solvedKnot>& Nodes() {
return nodes;
}
bool straight(Int t) const
{
if (cycles) return nodes[imod(t,n)].straight;
return (t >= 0 && t < n) ? nodes[t].straight : false;
}
bool piecewisestraight() const
{
Int L=length();
for(Int i=0; i < L; ++i)
if(!straight(i)) return false;
return true;
}
pair point(Int t) const
{
return nodes[adjustedIndex(t,n,cycles)].point;
}
pair point(double t) const;
pair precontrol(Int t) const
{
return nodes[adjustedIndex(t,n,cycles)].pre;
}
pair precontrol(double t) const;
pair postcontrol(Int t) const
{
return nodes[adjustedIndex(t,n,cycles)].post;
}
pair postcontrol(double t) const;
inline double norm(const pair& z0, const pair& c0, const pair& c1,
const pair& z1) const {
return Fuzz2*camp::max((c0-z0).abs2(),
camp::max((c1-z0).abs2(),(z1-z0).abs2()));
}
pair predir(Int t, bool normalize=true) const {
if(!cycles && t <= 0) return pair(0,0);
pair z1=point(t);
pair c1=precontrol(t);
pair dir=3.0*(z1-c1);
if(!normalize) return dir;
pair z0=point(t-1);
pair c0=postcontrol(t-1);
double epsilon=norm(z0,c0,c1,z1);
if(dir.abs2() > epsilon) return unit(dir);
dir=2.0*c1-c0-z1;
if(dir.abs2() > epsilon) return unit(dir);
return unit(z1-z0+3.0*(c0-c1));
}
pair postdir(Int t, bool normalize=true) const {
if(!cycles && t >= n-1) return pair(0,0);
pair c0=postcontrol(t);
pair z0=point(t);
pair dir=3.0*(c0-z0);
if(!normalize) return dir;
pair z1=point(t+1);
pair c1=precontrol(t+1);
double epsilon=norm(z0,c0,c1,z1);
if(dir.abs2() > epsilon) return unit(dir);
dir=z0-2.0*c0+c1;
if(dir.abs2() > epsilon) return unit(dir);
return unit(z1-z0+3.0*(c0-c1));
}
pair dir(Int t, Int sign, bool normalize=true) const {
if(sign == 0) {
pair v=predir(t,normalize)+postdir(t,normalize);
return normalize ? unit(v) : 0.5*v;
}
if(sign > 0) return postdir(t,normalize);
return predir(t,normalize);
}
pair dir(double t, bool normalize=true) const {
if(!cycles) {
if(t <= 0) return postdir((Int) 0,normalize);
if(t >= n-1) return predir(n-1,normalize);
}
Int i=Floor(t);
t -= i;
if(t == 0) return dir(i,0,normalize);
pair z0=point(i);
pair c0=postcontrol(i);
pair c1=precontrol(i+1);
pair z1=point(i+1);
pair a=3.0*(z1-z0)+9.0*(c0-c1);
pair b=6.0*(z0+c1)-12.0*c0;
pair c=3.0*(c0-z0);
pair dir=a*t*t+b*t+c;
if(!normalize) return dir;
double epsilon=norm(z0,c0,c1,z1);
if(dir.abs2() > epsilon) return unit(dir);
dir=2.0*a*t+b;
if(dir.abs2() > epsilon) return unit(dir);
return unit(a);
}
pair postaccel(Int t) const {
if(!cycles && t >= n-1) return pair(0,0);
pair z0=point(t);
pair c0=postcontrol(t);
pair c1=precontrol(t+1);
return 6.0*(z0+c1)-12.0*c0;
}
pair preaccel(Int t) const {
if(!cycles && t <= 0) return pair(0,0);
pair c0=postcontrol(t-1);
pair c1=precontrol(t);
pair z1=point(t);
return 6.0*(z1+c0)-12.0*c1;
}
pair accel(Int t, Int sign) const {
if(sign == 0) return 0.5*(preaccel(t)+postaccel(t));
if(sign > 0) return postaccel(t);
return preaccel(t);
}
pair accel(double t) const {
if(!cycles) {
if(t <= 0) return postaccel((Int) 0);
if(t >= n-1) return preaccel(n-1);
}
Int i=Floor(t);
t -= i;
if(t == 0) return 0.5*(postaccel(i)+preaccel(i));
pair z0=point(i);
pair c0=postcontrol(i);
pair c1=precontrol(i+1);
pair z1=point(i+1);
return 6.0*t*(z1-z0+3.0*(c0-c1))+6.0*(z0+c1)-12.0*c0;
}
// Returns the path traced out in reverse.
path reverse() const;
// Generates a path that is a section of the old path, using the time
// interval given.
path subpath(Int start, Int end) const;
path subpath(double start, double end) const;
// Special case of subpath used by intersect.
void halve(path &first, path &second) const;
// Used by picture to determine bounding box.
bbox bounds() const;
pair mintimes() const {
checkEmpty(n);
bounds();
return camp::pair(times.left,times.bottom);
}
pair maxtimes() const {
checkEmpty(n);
bounds();
return camp::pair(times.right,times.top);
}
template<class T>
void addpoint(bbox& box, T i) const {
box.addnonempty(point(i),times,(double) i);
}
template<class T>
void addpoint(bbox& box, T i, double min, double max) const {
static const pair I(0,1);
pair v=I*dir(i);
pair z=point(i);
box.add(z+min*v);
box.addnonempty(z+max*v);
}
// Return bounding box accounting for padding perpendicular to path.
bbox bounds(double min, double max) const;
// Return bounding box accounting for internal pen padding (but not pencap).
bbox internalbounds(const bbox &padding) const;
double cubiclength(Int i, double goal=-1) const;
double arclength () const;
double arctime (double l) const;
double directiontime(const pair& z) const;
pair max() const {
checkEmpty(n);
return bounds().Max();
}
pair min() const {
checkEmpty(n);
return bounds().Min();
}
// Debugging output
friend std::ostream& operator<< (std::ostream& out, const path& p);
// Increment count if the path has a vertical component at t.
bool Count(Int& count, double t) const;
// Count if t is in (begin,end] and z lies to the left of point(i+t).
void countleft(Int& count, double x, Int i, double t,
double begin, double end, double& mint, double& maxt) const;
// Return the winding number of the region bounded by the (cyclic) path
// relative to the point z.
Int windingnumber(const pair& z) const;
// Transformation
path transformed(const transform& t) const;
};
double arcLength(const pair& z0, const pair& c0, const pair& c1,
const pair& z1);
extern path nullpath;
extern const unsigned maxdepth;
extern const unsigned mindepth;
extern const char *nopoints;
bool intersect(double& S, double& T, path& p, path& q, double fuzz,
unsigned depth=maxdepth);
bool intersections(double& s, double& t, std::vector<double>& S,
std::vector<double>& T, path& p, path& q,
double fuzz, bool single, bool exact,
unsigned depth=maxdepth);
void intersections(std::vector<double>& S, path& g,
const pair& p, const pair& q, double fuzz);
// Concatenates two paths into a new one.
path concat(const path& p1, const path& p2);
// Applies a transformation to the path
path transformed(const transform& t, const path& p);
inline double quadratic(double a, double b, double c, double x)
{
return a*x*x+b*x+c;
}
class quadraticroots {
public:
enum {NONE=0, ONE=1, TWO=2, MANY} distinct; // Number of distinct real roots.
unsigned roots; // Total number of real roots.
double t1,t2; // Real roots
quadraticroots(double a, double b, double c);
};
class Quadraticroots {
public:
unsigned roots; // Total number of roots.
pair z1,z2; // Complex roots
Quadraticroots(pair a, pair b, pair c);
};
class cubicroots {
public:
unsigned roots; // Total number of real roots.
double t1,t2,t3;
cubicroots(double a, double b, double c, double d);
};
path nurb(pair z0, pair z1, pair z2, pair z3,
double w0, double w1, double w2, double w3, Int m);
double orient2d(const pair& a, const pair& b, const pair& c);
void roots(std::vector<double> &roots, double a, double b, double c, double d);
void roots(std::vector<double> &r, double x0, double c0, double c1, double x1,
double x);
inline bool goodroot(double t)
{
return 0.0 <= t && t <= 1.0;
}
extern const double third;
}
#ifndef BROKEN_COMPILER
// Delete the following line to work around problems with old broken compilers.
GC_DECLARE_PTRFREE(camp::solvedKnot);
#endif
#endif
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