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bcab8a.pl
I had to round some heights by 0.1250000 units.
I had to round some depths by 0.1649799 units.
bcab8r.pl
LIG character examined by '055 had no CHARACTER spec.
I had to round some heights by 0.2049599 units.
I had to round some depths by 0.1599751 units.
bcabi8a.pl
I had to round some heights by 0.1199951 units.
I had to round some depths by 0.1300058 units.
bcabi8r.pl
LIG character examined by '055 had no CHARACTER spec.
I had to round some heights by 0.2150297 units.
I had to round some depths by 0.1550303 units.
bcabo8r.pl
LIG character examined by '055 had no CHARACTER spec.
I had to round some heights by 0.2049599 units.
I had to round some depths by 0.1599751 units.
bcab7t.vpl
I had to round some heights by 0.0750151 units.
I had to round some depths by 0.0450401 units.
bcab8t.vpl
I had to round some heights by 0.2049551 units.
I had to round some depths by 0.1049852 units.
bcabc7t.vpl
I had to round some heights by 0.0700102 units.
I had to round some depths by 0.0450401 units.
bcabc8t.vpl
I had to round some heights by 0.2149649 units.
I had to round some depths by 0.1000404 units.
bcabi7t.vpl
I had to round some heights by 0.0850248 units.
I had to round some depths by 0.0499849 units.
bcabi8t.vpl
I had to round some heights by 0.2399902 units.
I had to round some depths by 0.0999756 units.
bcabo7t.vpl
I had to round some heights by 0.0750151 units.
I had to round some depths by 0.0450401 units.
bcabo8t.vpl
I had to round some heights by 0.2049551 units.
I had to round some depths by 0.1049852 units.
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