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/* vdu.c - VDU driver interface
$Id: vdu.c,v 0.2 1997/03/28 03:17:44 tjchol01 Exp $
Authors: Andrew Trevorrow, Ian Dall, Geoffrey Tobin, Tomasz J. Cholewo
*/
#include "dvgt.h"
#include "vdu.h"
#include "options.h"
#include "screenio.h"
/* Exported via "vdu.h" */
boolean vdu_clears_lines; /* Can current VDU clear a single line? */
int maxy, lineht, dragdown;
boolean havesentxy;
static int oldhiy; /* for remembering old address in SendXY */
static int oldhix, oldloy, charwidth;
/* set by LoadFont and used in ShowChar */
static int loadedsize;
/* remember alpha size set by last TEK4010LoadFont;
VT640, VIS500/550 VDUs don't actually need to worry about this,
since they use non-TEK4010 fonts to draw in dialogue region.
VIS240, however, uses alpha mode font. */
static int charsize; /* used to select alpha character size */
/*--------------------------------------------------------------------*/
static void
Graphic ()
{
WriteChar (GS); /* switch to graphics mode */
}
/* Graphic */
/*--------------------------------------------------------------------*/
static void
Alpha ()
{
WriteChar (US); /* switch to alphanumeric mode */
}
/* Alpha */
/*--------------------------------------------------------------------*/
void
SendXY (int x, int y)
{
/* Translates the given screen address into 4 bytes.
havesentxy is used to minimize the number of bytes sent: after the first
4 bytes have been sent, subsequent bytes that don't change need not be sent
(except for the low x byte which is always sent).
If the high x byte changes then the low y byte must also be sent.
*/
int hiy, loy, hix, lox;
boolean sendhix;
/* we assume y is in [0..maxy] and x is in [0..1023] */
hiy = y / 32 + ' ';
hix = x / 32 + ' ';
loy = (y & 31) + '`';
lox = (x & 31) + '@';
if (havesentxy)
{
if (hiy != oldhiy)
{
WriteChar (hiy);
oldhiy = hiy;
}
sendhix = (hix != oldhix);
if (loy != oldloy || sendhix)
{
WriteChar (loy);
oldloy = loy;
}
if (sendhix)
{
WriteChar (hix);
oldhix = hix;
}
WriteChar (lox);
}
else
{
/*
SYSDEP: We _assume_ XON/XOFF flow control is _enabled_,
to avoid data loss.
*/
WriteChar (hiy);
oldhiy = hiy;
WriteChar (loy);
oldloy = loy;
WriteChar (hix);
oldhix = hix;
WriteChar (lox);
havesentxy = true;
/* send first 4 bytes */
}
}
/* SendXY */
/*--------------------------------------------------------------------*/
void
ClearTextLine (int line)
{
/* Do nothing as NCSA Telnet (version 2.3.0.3) can only clear
the entire screen in tek4010 and NOT just a line.
Live with the overwriting. In any case,
the next DisplayPage will clear and rewrite the status lines.
*/
}
/* ClearTextLine */
/*--------------------------------------------------------------------*/
void
ResetVDU ()
{
WriteChar (CAN);
WriteChar (CAN);
}
/* ResetVDU */
/*--------------------------------------------------------------------*/
void
StartText ()
{
Alpha ();
}
/* StartText */
/*--------------------------------------------------------------------*/
void
MoveToTextLine (int line)
{
/* Move cursor to start of given line using lineht.
At the end of this routine we must be in alpha mode,
and ready to display characters in the default charsize.
*/
Graphic ();
SendXY (0, maxy - line * lineht + 1);
textcolumn = 0;
WriteChar (ESC); /* reset alpha character size */
WriteChar ('0');
charsize = 0;
charwidth = 13;
Alpha (); /* back to alpha mode */
}
/* MoveToTextLine */
/*--------------------------------------------------------------------*/
void
ClearScreen ()
{
#ifdef NCSA_TELNET
WriteChar (ESC);
WriteChar (FF); /* erase graphics and put in alpha mode */
#endif
Graphic ();
WriteChar (ESC); /* erase graphics and put in alpha mode */
WriteChar (FF);
havesentxy = false; /* ESC FF will home cursor */
charsize = 0; /* ESC FF resets character size */
charwidth = 13;
}
/* ClearScreen */
/*--------------------------------------------------------------------*/
void
StartGraphics ()
{
if (charsize != loadedsize)
{ /* graphics mode was interrupted */
charsize = loadedsize;
dragdown = (charsize + 1) * 5; /* used by VIS500/550 ShowChar */
Graphic ();
WriteChar (ESC);
WriteChar (charsize + '0'); /* recall last LoadFont character size */
}
Graphic ();
havesentxy = false; /* safer to send all bytes anew */
}
/* StartGraphics */
/*--------------------------------------------------------------------*/
void
LoadFont (char *fontname, int fontsize, double mag,
double hscale, double vscale)
{
/* Use the given fontsize to select an appropriate character size
(based on horizontal scaling only!) for future TEK4010ShowChar calls.
*/
int newsize;
/* convert fontsize into scaled screen pixels using mag and hscale */
fontsize = (int) (fontsize * mag * hscale + 0.5);
/* Choose one of the 4 alpha mode character sizes based on fontsize:
charsize max chars/line relative size fontsize range
0 80 x1 0..40
1 40 x2 41..80
2 26 x3 81..120
3 20 x4 121...
The fontsize ranges were chosen by trial and error.
*/
if (fontsize < 41)
{
newsize = 0;
charwidth = 13; /* 1024/80 = 12.8 */
}
else if (fontsize < 81)
{
newsize = 1;
charwidth = 26; /* 1024/40 = 25.6 */
}
else if (fontsize < 121)
{
newsize = 2;
charwidth = 40; /* 1024/26 = 39.4 */
}
else
{
newsize = 3;
charwidth = 52; /* 1024/20 = 51.2 */
}
loadedsize = newsize; /* remember in case graphics mode is interrupted */
if (charsize != newsize)
{ /* change character size */
charsize = newsize;
WriteChar (ESC);
WriteChar (charsize + '0');
}
/* Alpha character reference pts on some emulating VDUs (VIS500/550)
are below baselines to allow for descenders.
Such VDUs can use dragdown to drag baselines down to TeX reference pts
when calling TEK4010ShowChar.
*/
dragdown = (charsize + 1) * 5; /* used by VIS500/550 TEK4010ShowChar */
Graphic (); /* must return from LoadFont in graphics mode */
}
/* LoadFont */
/*--------------------------------------------------------------------*/
void
ShowChar (int screenh, int screenv, char ch)
{
/* Show the given Terse character (mapped to ASCII) at the given ref pt.
We use the charwidth set by last TEK4010LoadFont call.
*/
char newch; /* = TeXtoASCII[ch] */
/* shift character left if it will overlap right edge of screen */
if (screenh + charwidth > 1023)
screenh = 1023 - charwidth;
/* We no longer _assume_ TEK4010StartGraphics, TEK4010LoadFont,
or last TEK4010ShowChar has just sent GS */
Graphic ();
SendXY (screenh, maxy - screenv); /* move cursor to ref pt */
Alpha (); /* enter alpha mode */
/* We use TeXtoASCII to map ch into a comparable ASCII character, apart
from most of the ? characters which we attempt to simulate.
*/
newch = TeXtoASCII[ch - NUL];
if (newch != '?')
{
/* newch is similar to TeX ch */
WriteChar (newch);
}
else
{
/* attempt to display something other than ? */
switch (ch)
{
case 0xb: /* ff, fi, fl, ffi, ffl */
case 0xc:
case 0xd:
case 0xe:
case 0xf:
WriteChar ('f');
/* only simulate rest of ligature if room at right edge */
if (screenh + charwidth * 2 <= 1023)
{
Graphic ();
SendXY (screenh + charwidth, maxy - screenv);
Alpha ();
switch (ch)
{
case 0xb: /* ff */
WriteChar ('f');
break;
case 0xc: /* fi */
WriteChar ('i');
break;
case 0xd: /* fl */
WriteChar ('l');
break;
case 0xe:
case 0xf:
WriteChar ('f');
/* only simulate rest of ligature if room at right edge */
if (screenh + charwidth * 3 <= 1023)
{
Graphic ();
SendXY (screenh + charwidth * 2, maxy - screenv);
Alpha ();
if (ch == 0xe) /* ffi */
WriteChar ('i');
else /* if (ch == 0xf) */
/* ffl */
WriteChar ('l');
} /* fi */
break;
} /* switch */
} /* fi */
break;
case 0x19: /* German sharp S */
WriteChar ('B');
break;
case 0x1a: /* diphthongs: ae, oe, AE, OE */
case 0x1b:
case 0x1d:
case 0x1e:
switch (ch)
{
case 0x1a: /* ae */
WriteChar ('a');
break;
case 0x1b: /* oe */
WriteChar ('o');
break;
case 0x1d: /* AE */
WriteChar ('A');
break;
case 0x1e: /* OE */
WriteChar ('O');
break;
}
if (screenh + charwidth * 2 <= 1023)
{
Graphic ();
SendXY (screenh + charwidth, maxy - screenv);
Alpha ();
switch (ch)
{
case 0x1a: /* ae */
case 0x1b: /* oe */
WriteChar ('e');
break;
case 0x1d: /* AE */
case 0x1e: /* OE */
WriteChar ('E');
break;
}
}
break;
case 0x1c: /* Scandinavian slashed o and O */
case 0x1f:
switch (ch)
{
case 0x1c: /* o/ */
WriteChar ('o');
break;
case 0x1f: /* O/ */
WriteChar ('O');
break;
}
Graphic ();
SendXY (screenh, maxy - screenv); /* overwrite */
Alpha ();
WriteChar ('/');
break;
case 0x20: /* Polish suppressed l and L */
WriteChar ('\'');
break;
case '?': /* question mark */
WriteChar ('?');
default:
/* WriteChar ('?'); */
/* show hexadecimal character code, instead of question mark: */
WriteChar ('\\');
/* only simulate rest of ligature if room at right edge */
if (screenh + charwidth * 3 <= 1023)
{
String outstr; /* ample size */
Graphic ();
SendXY (screenh + charwidth * 2, maxy - screenv);
Alpha ();
sprintf (outstr, "%.2x", ch);
WriteChar (outstr[0]);
WriteChar (outstr[1]);
}
break;
} /* switch */
} /* fi */
Graphic (); /* must return from ShowChar in graphics mode */
}
/* ShowChar */
/*--------------------------------------------------------------------*/
void
ShowRectangle (int screenh, int screenv, int width, int height,
char ch)
{
/* Display the given rectangle
(_without_ using the given black pixel character).
DVItoVDU ensures that the top left position is visible,
and that the given dimensions do not go beyond the window edges.
*/
int i, endpt;
/* DVItoVDU ensures width and height > 0 */
if (height < width)
{
/* show row vectors */
endpt = screenh + width - 1;
for (i = 0; i < height; i++)
{
Graphic ();
SendXY (screenh, maxy - screenv - i); /* move cursor to start of row */
SendXY (endpt, maxy - screenv - i); /* draw vector to end of row */
}
}
else
{
/* show column vectors */
endpt = maxy - screenv - height + 1;
for (i = 0; i < width; i++)
{
Graphic ();
SendXY (screenh + i, maxy - screenv);
/* move cursor to start of column */
SendXY (screenh + i, endpt); /* draw vector to end of column */
}
}
}
/* ShowRectangle */
/*--------------------------------------------------------------------*/
void
InitVDU ()
{
vdu_clears_lines = false;
havesentxy = false; /* for first SendXY call */
charsize = 0; /* the default character size */
loadedsize = charsize; /* for first TEK4010StartGraphics call */
charwidth = 13; /* 1024 / 80 = 12.8 */
maxy = 779; /* some VDUs may want to change this */
lineht = 26; /* 30 text lines; 26 * 30 = 780 */
textlinewidth = 80; /* text characters per line */
/* The dialog region will be the top 4 text lines in Tek mode:
Line 1 = DVI status line,
Line 2 = window status line,
Line 3 = message line,
Line 4 = command line.
The window region will be text lines 5 to 33 in TEK mode.
gt - in NCSA Telnet in TEK mode on my monitor (Viewsonic 5E VGA),
only 30 lines fit. If we use line 33, it wraps around!
*/
/* The following line numbers assume NCSA Telnet is in VT100 mode. */
DVIstatusl = 1; /* DVItoVDU assumes top text line = 1 */
windowstatusl = 2;
messagel = 3;
commandl = 4;
#ifdef VIJAY_BOTTOML
bottoml = 33; /* also number of text lines on screen */
#else /* according to gt's experience */
bottoml = 30; /* also number of text lines on screen */
#endif
/* The following values assume NCSA Telnet is emulating
a Tektronix 4010.
Note that windowv must be given a value using DVItoVDU's
coordinate scheme, where top left pixel is (0,0).
*/
/*
Approx. height, in TEK4010 pixels, of 4 text lines, viz. 92
(i.e. ~ 4 * 780/34), does not work in the case of NCSA Telnet's
Tek mode. Value 115 arrived at by pure trial and error.
*/
windowv = 115;
windowh = 0;
windowht = 780 - windowv;
windowwd = 1024;
textlinewidth = 72; /* text characters per line - a guess */
WriteChar (GS);
}
/* InitTEK4010emu */
/*--------------------------------------------------------------------*/
/* end vdu.c */
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