diff options
Diffstat (limited to 'support/texlab/crates/bibutils_sys/src/gb18030.c')
-rw-r--r-- | support/texlab/crates/bibutils_sys/src/gb18030.c | 184 |
1 files changed, 0 insertions, 184 deletions
diff --git a/support/texlab/crates/bibutils_sys/src/gb18030.c b/support/texlab/crates/bibutils_sys/src/gb18030.c deleted file mode 100644 index b8fdf855fa..0000000000 --- a/support/texlab/crates/bibutils_sys/src/gb18030.c +++ /dev/null @@ -1,184 +0,0 @@ -#include <stdio.h> -#include "gb18030.h" - -/* GB18030-2000 is an encoding of Unicode character used in China - * - * {0x00-0x7f} are one byte characters identical to US-ASCII - * {0x80} is properly undefined, but many GB18030 encodings make - * it the Euro sign (Unicode 0x20AC), so use that - * {0x81-0xFE}{0x40-0x7E,0x80-0xFE} a full superset of GBK (with fallback - * mappings) - * {0x81-0xFE}{0x30-0x39}{0x81-0xFE}{0x30-0x39} maps linearly to ISO 10646 - * GB+81308130 = U+0080 up to U+FFFF - * GB+90308130 = U+10000 up to U+10FFFF skipping mappings already - * defined in 1-byte and 2-byte areas. - * - * Truth is it's a bit of a mess algorithmically as it doesn't multiply - * encode characters, so there are holes in the Unicode mapping that - * should be avoided. - */ - -/* This is a "small" region that needs explicit enumeration */ -#include "gb18030_enumeration.c" - -static int -in_range( unsigned char n, unsigned char low, unsigned char high ) -{ - if ( n < low || n > high ) return 0; - return 1; -} - - -/* Get GB 18030 from Unicode Value in Table */ -static int -gb18030_unicode_table_lookup( unsigned int unicode, unsigned char out[4] ) -{ - int i, j; - if ( unicode >= 0x0080 && unicode <= 0xFFE5 ) { - /* list is sorted, so should do binary search here */ - for ( i=0; i<ngb18030_enums; ++i ) { - if ( unicode == gb18030_enums[i].unicode ) { - for ( j=0; j<gb18030_enums[i].len; ++j ) - out[j] = gb18030_enums[i].bytes[j]; - return gb18030_enums[i].len; - } - } - } - return 0; -} - -static int -gb18030_match( unsigned char *s, const unsigned char *bytes, unsigned char len ) -{ - int i; - for ( i=0; i<len; ++i ) - if ( ( s[i])!=bytes[i] ) return 0; - return 1; -} - -static unsigned int -gb18030_table_lookup( unsigned char *uc, unsigned char len, int *found ) -{ - unsigned int i; - *found = 0; - for ( i=0; i<ngb18030_enums; ++i ) { - if ( gb18030_enums[i].len!=len ) continue; - if ( gb18030_match( &(uc[0]), gb18030_enums[i].bytes, len ) ) { - *found = 1; - return gb18030_enums[i].unicode; - } - } - return '?'; -} - - -static int -gb18030_unicode_range_lookup( unsigned int unicode, unsigned char out[4] ) -{ - return 0; -} - -static int -gb18030_range_lookup( unsigned char *s, /* unsigned char len = 4 only */ int *found ) -{ - *found = 0; - return 0; -#if 0 - <!-- Roundtrip-mappings that can be enumerated - Note that GB 18030 defines roundtrip mappings for all Unicode code points U+0000..U+10ffff. - This would require 1.1 million <a> elements. - However, most four-byte GB 18030 mappings can be enumerated efficiently within distinct ranges. - Therefore, we use <range> elements for all but the 31000 or so assignments above. - --> - <range uFirst="0452" uLast="200F" bFirst="81 30 D3 30" bLast="81 36 A5 31" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="2643" uLast="2E80" bFirst="81 37 A8 39" bLast="81 38 FD 38" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="361B" uLast="3917" bFirst="82 30 A6 33" bLast="82 30 F2 37" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="3CE1" uLast="4055" bFirst="82 31 D4 38" bLast="82 32 AF 32" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="4160" uLast="4336" bFirst="82 32 C9 37" bLast="82 32 F8 37" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="44D7" uLast="464B" bFirst="82 33 A3 39" bLast="82 33 C9 31" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="478E" uLast="4946" bFirst="82 33 E8 38" bLast="82 34 96 38" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="49B8" uLast="4C76" bFirst="82 34 A1 31" bLast="82 34 E7 33" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="9FA6" uLast="D7FF" bFirst="82 35 8F 33" bLast="83 36 C7 38" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="E865" uLast="F92B" bFirst="83 36 D0 30" bLast="84 30 85 34" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="FA2A" uLast="FE2F" bFirst="84 30 9C 38" bLast="84 31 85 37" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="FFE6" uLast="FFFF" bFirst="84 31 A2 34" bLast="84 31 A4 39" bMin="81 30 81 30" bMax="FE 39 FE 39"/> - <range uFirst="10000" uLast="10FFFF" bFirst="90 30 81 30" bLast="E3 32 9A 35" bMin="81 30 81 30" bMax="FE 39 FE 39"/> -#endif -} - -unsigned int -gb18030_to_unicode( unsigned char *s, unsigned char len ) -{ - unsigned int ret; - int found; - ret = gb18030_table_lookup( s, len, &found ); - if ( !found && len==4 ) { - ret = gb18030_range_lookup( s, &found ); - if ( !found ) ret = '?'; - } - return ret; -} - -/* - * Convert unicode character to gb18030 - * - * returns number of characters for output - */ -int -gb18030_encode( unsigned int unicode, unsigned char out[4] ) -{ - int len; - if ( unicode < 0x80 ) { - out[0] = unicode; - len = 1; - } else { - len = gb18030_unicode_table_lookup( unicode, out ); - if ( !len ) - len = gb18030_unicode_range_lookup( unicode, out ); - } - return len; -} - -/* - * Decode a gb18030 character into unicode - */ -unsigned int -gb18030_decode( char *s, unsigned int *pi ) -{ - unsigned int c; - unsigned char uc[4]; - int i = *pi; - uc[0] = ( unsigned char ) s[i]; - if ( ( uc[0] & 128 ) == 0 ) { - c = ( unsigned int ) uc[0]; - i += 1; - } else if ( uc[0] == 0x80 ) { - c = 0x20AC; - i += 1; - } else if ( uc[0] != 0xFF ) { /* multi-byte character */ - uc[1] = ( unsigned char ) s[i+1]; - uc[2] = ( unsigned char ) s[i+2]; - uc[3]= ( unsigned char ) s[i+3]; - if ( in_range( uc[1], 0x40, 0x7e ) || in_range( uc[1], 0x80, 0xfe ) ) { - /* two-byte character */ - c = gb18030_to_unicode( &(uc[0]), 2 ); - i += 2; - } else if ( in_range( uc[1], 0x30, 0x39 ) && - in_range( uc[2], 0x81, 0xfe ) && - in_range( uc[3], 0x30, 0x39 ) ) { - /* four-byte character */ - c = gb18030_to_unicode( &(uc[0]), 4 ); - i += 4; - } else { - /* this is an illegal character */ - c = '?'; - i += 1; - } - } else { /* s[i]==0xFF */ - /* this is an illegal character */ - c = '?'; - i += 1; - } - *pi = i; - return c; -} |