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+\documentclass{ltxdoc}
+
+\usepackage{hyperref}
+\EnableCrossrefs
+\CodelineIndex
+\RecordChanges
+
+\usepackage{mdframed}
+\usepackage{minted}
+\usepackage{luakeys-debug}
+\usepackage{multicol}
+\usepackage{luacode}
+\usepackage{syntax}
+\usemintedstyle{friendly}
+\BeforeBeginEnvironment{minted}{\begin{mdframed}}
+\AfterEndEnvironment{minted}{\end{mdframed}}
+\setminted{
+ breaklines=true,
+ fontsize=\footnotesize,
+}
+\def\lua#1{\mintinline{lua}|#1|}
+
+\begin{document}
+
+\providecommand*{\url}{\texttt}
+
+\title{The \textsf{luakeys} package}
+\author{%
+ Josef Friedrich\\%
+ \url{josef@friedrich.rocks}\\%
+ \href{https://github.com/Josef-Friedrich/luakeys}{github.com/Josef-Friedrich/luakeys}%
+}
+\date{v0.3 from 2021/11/05}
+
+\maketitle
+
+\vfill
+
+%\luakeysdebug{level1={level2={level3={dim=1cm,bool=true,num=-1e-03,str=lua}}}}
+
+\begin{minted}{lua}
+local luakeys = require('luakeys')
+local kv = luakeys.parse('level1={level2={level3={dim=1cm,bool=true,num=-1e-03,str=lua}}}')
+luakeys.print(kv)
+\end{minted}
+
+\noindent
+Result:
+
+\begin{center}
+\begin{minted}{lua}
+{
+ ['level1'] = {
+ ['level2'] = {
+ ['level3'] = {
+ ['dim'] = 1864679,
+ ['bool'] = true,
+ ['num'] = -0.001
+ ['str'] = 'lua',
+ }
+ }
+ }
+}
+\end{minted}
+\end{center}
+
+\vfill
+
+\strut
+
+\newpage
+
+\tableofcontents
+
+\newpage
+
+\section{Introduction}
+
+\noindent
+|luakeys| is a Lua module that can parse key-value options like the
+\TeX{} packages \href{https://www.ctan.org/pkg/keyval}{keyval},
+\href{https://www.ctan.org/pkg/kvsetkeys}{kvsetkeys},
+\href{https://www.ctan.org/pkg/kvoptions}{kvoptions},
+\href{https://www.ctan.org/pkg/xkeyval}{xkeyval},
+\href{https://www.ctan.org/pkg/pgfkeys}{pgfkeys} etc. do. |luakeys|,
+however, accompilshes this task entirely, by using the Lua language and
+doesn’t rely on \TeX{}. Therefore this package can only be used with the
+\TeX{} engine Lua\TeX{}. Since |luakeys| uses
+\href{http://www.inf.puc-rio.br/~roberto/lpeg/}{LPeg}, the parsing
+mechanism should be pretty robust.
+
+The TUGboat article
+\href{http://www.tug.org/tugboat/tb30-1/tb94wright-keyval.pdf}
+{“Implementing key–value input: An introduction” (Volume 30 (2009), No. 1)}
+by Joseph Wright and Christian Feuersänger gives a good overview of the
+available key-value packages.
+
+This package would not be possible without the article
+\href{https://tug.org/TUGboat/tb40-2/tb125menke-lpeg.pdf}
+{Parsing complex data formats in LuaTEX with LPEG (Volume 40 (2019), No. 2)}.
+
+%-----------------------------------------------------------------------
+%
+%-----------------------------------------------------------------------
+
+\clearpage
+
+\section{Usage}
+
+%%
+%
+%%
+
+\subsection{Using the Lua module \texttt{luakeys.lua}}
+
+The core functionality of this package is realized in Lua. So you can
+use \texttt{luakeys} without using the wrapper \TeX{} files
+\texttt{luakeys.sty} and \texttt{luakeys.tex}.
+
+\begin{minted}{latex}
+\documentclass{article}
+\directlua{
+ luakeys = require('luakeys')
+}
+
+\newcommand{\helloworld}[2][]{
+ \directlua{
+ local keys = luakeys.parse('\luaescapestring{\unexpanded{#1}}')
+ luakeys.print(keys)
+ local marg = '#2'
+ tex.print(keys.greeting .. ', ' .. marg .. keys.punctuation)
+ }
+}
+\begin{document}
+\helloworld[greeting=hello,punctuation=!]{world}
+\end{document}
+\end{minted}
+
+%%
+%
+%%
+
+\subsection{Using the Lua\LaTeX{} wrapper \texttt{luakeys.sty}}
+
+The supplied Lua\LaTeX{} file is quite small:
+
+\begin{minted}{latex}
+\NeedsTeXFormat{LaTeX2e}
+\ProvidesPackage{luakeys}
+\directlua{luakeys = require('luakeys')}
+\end{minted}
+
+\noindent
+It loads the Lua module into the global variable \texttt{luakeys}.
+
+\begin{minted}{latex}
+\documentclass{article}
+\usepackage{luakeys}
+
+\begin{document}
+ \directlua{
+ local keys = luakeys.parse('one,two,three')
+ tex.print(keys[1])
+ tex.print(keys[2])
+ tex.print(keys[3])
+ }
+\end{document}
+\end{minted}
+
+%%
+%
+%%
+
+\subsection{Using the plain Lua\TeX{} wrapper \texttt{luakeys.tex}}
+
+Even smaller is the file \texttt{luakeys.tex}. It consists of only one
+line:
+
+\begin{minted}{latex}
+\directlua{luakeys = require('luakeys')}
+\end{minted}
+
+\noindent
+It does the same as the Lua\LaTeX{} wrapper and loads the Lua module
+\texttt{luakeys.lua} into the global variable \texttt{luakeys}.
+
+\begin{minted}{latex}
+\input luakeys.tex
+
+\directlua{
+ local keys = luakeys.parse('one,two,three')
+ tex.print(keys[1])
+ tex.print(keys[2])
+ tex.print(keys[3])
+}
+\bye
+\end{minted}
+
+\section{Syntax of the recognized key-value format}
+
+%%
+%
+%%
+
+\subsection{A attempt to put the syntax into words}
+
+A key-value pair is definied by an equal sign (\texttt{key=value}).
+Several key-value pairs or values without keys are lined up with commas
+(\texttt{key=value,value}) and build a key-value list. Curly brackets
+can be used to create a recursive data structure of nested key-value
+lists (\texttt{level1=\{level2=\{key=value,value\}\}}).
+
+%%
+%
+%%
+
+\subsection{An (incomplete) attempt to put the syntax into the Extended Backus-Naur Form}
+
+\begin{grammar}
+<list> ::= <list-item> | <list-item> <list>
+
+<list-item> ::= ( <key-value-pair> | <value-without-key> ) [ `,' ]
+
+<list-container> ::== `{' <list> `}'
+
+<value> ::= <boolean>
+ \alt <dimension>
+ \alt <number>
+ \alt <string-quoted>
+ \alt <string-unquoted>
+
+<sign> ::= `-' | `+'
+
+<integer> ::= `0' | `1' | `2' | `3' | `4' | `5' | `6' | `7' | `8' | `9'
+
+<unit> ::= `bp' | `BP'
+ \alt `cc' | `CC'
+ \alt `cm' | `CM'
+ \alt `dd' | `DD'
+ \alt `em' | `EM'
+ \alt `ex' | `EX'
+ \alt `in' | `IN'
+ \alt `mm' | `MM'
+ \alt `nc' | `NC'
+ \alt `nd' | `ND'
+ \alt `pc' | `PC'
+ \alt `pt' | `PT'
+ \alt `sp' | `SP'
+
+\end{grammar}
+
+... to be continued
+
+%%
+%
+%%
+
+\subsection{Recognized data types}
+
+\subsubsection{boolean}
+
+The strings \texttt{true}, \texttt{TRUE} and \texttt{True} are converted
+into Lua’s boolean type \lua{true}, the strings \texttt{false},
+\texttt{FALSE} and \texttt{False} into \lua{false}.
+
+\begin{multicols}{2}
+\begin{minted}{latex}
+\luakeysdebug{
+ lower case true = true,
+ upper case true = TRUE,
+ title case true = True
+ lower case false = false,
+ upper case false = FALSE,
+ title case false = False,
+}
+\end{minted}
+\begin{minted}{lua}
+{
+ ['lower case true'] = true,
+ ['upper case true'] = true,
+ ['title case true'] = true,
+ ['lower case false'] = false,
+ ['upper case false'] = false
+ ['title case false'] = false,
+}
+\end{minted}
+\end{multicols}
+
+%%
+%
+%%
+
+\clearpage
+
+\subsubsection{number}
+
+\begin{multicols}{2}
+\begin{minted}{latex}
+\luakeysdebug{
+ num1 = 4,
+ num2 = -4,
+ num3 = 0.4,
+ num4 = 4.57e-3,
+ num5 = 0.3e12,
+ num6 = 5e+20
+}
+\end{minted}
+\begin{minted}{lua}
+{
+ ['num1'] = 4,
+ ['num2'] = -4,
+ ['num3'] = 0.4,
+ ['num4'] = 0.00457,
+ ['num5'] = 300000000000.0,
+ ['num6'] = 5e+20
+}
+\end{minted}
+\end{multicols}
+
+%%
+%
+%%
+
+\clearpage
+
+\subsubsection{dimension}
+
+|luakeys| detects \TeX{} dimensions and automatically converts the
+dimensions into scaled points using the function \lua{tex.sp(dim)}. Use
+the option \lua{convert_dimensions} of the function
+\lua{parse(kv_string, options)} to disalbe the automatic conversion.
+
+\begin{minted}{lua}
+local result = parse('dim=1cm', {
+ convert_dimensions = false,
+})
+\end{minted}
+
+\noindent
+If you want to convert a scale point into a unit string you can use the module
+\href{https://raw.githubusercontent.com/latex3/lualibs/master/lualibs-util-dim.lua}{lualibs-util-dim.lua}.
+
+\begin{minted}{latex}
+\begin{luacode}
+require('lualibs')
+tex.print(number.todimen(tex.sp('1cm'), 'cm', '%0.0F%s'))
+\end{luacode}
+\end{minted}
+
+\begin{center}
+\begin{tabular}{rl}
+\textbf{Unit name} & \textbf{Description} \\\hline
+bp & big point \\
+cc & cicero \\
+cm & centimeter \\
+dd & didot \\
+em & horizontal measure of \emph{M} \\
+ex & vertical measure of \emph{x} \\
+in & inch \\
+mm & milimeter \\
+nc & new cicero \\
+nd & new didot \\
+pc & pica \\
+pt & point \\
+sp & scaledpoint \\
+\end{tabular}
+\end{center}
+
+\begin{multicols}{2}
+\begin{minted}{latex}
+\luakeysdebug{
+ bp = 1bp,
+ cc = 1cc,
+ cm = 1cm,
+ dd = 1dd,
+ em = 1em,
+ ex = 1ex,
+ in = 1in,
+ mm = 1mm,
+ nc = 1nc,
+ nd = 1nd,
+ pc = 1pc,
+ pt = 1pt,
+ sp = 1sp,
+}
+\end{minted}
+\begin{minted}{lua}
+{
+ ['bp'] = 65781,
+ ['cc'] = 841489,
+ ['cm'] = 1864679,
+ ['dd'] = 70124,
+ ['em'] = 655360,
+ ['ex'] = 282460,
+ ['in'] = 4736286,
+ ['mm'] = 186467,
+ ['nc'] = 839105,
+ ['nd'] = 69925,
+ ['pc'] = 786432,
+ ['pt'] = 65536,
+ ['sp'] = 1,
+}
+\end{minted}
+\end{multicols}
+
+%%
+%
+%%
+
+\subsubsection{string}
+
+There are two ways to specify strings: With or without quotes. If the
+text have to contain commas or equal signs, then double quotation
+marks must be used.
+
+\begin{multicols}{2}
+\begin{minted}{latex}
+\luakeysdebug{
+ without quotes = no commas and equal signs are allowed,
+ with double quotes = ", and = are allowed",
+}
+\end{minted}
+\begin{minted}{lua}
+{
+ ['without quotes'] = 'no commas and equal signs are allowed',
+ ['with double quotes'] = ', and = are allowed',
+}
+\end{minted}
+\end{multicols}
+
+\subsubsection{Standalone values}
+
+Standalone values are values without a key. They are converted into an
+array. In Lua an array is a table with numeric indexes (The first index
+is 1).
+
+\begin{multicols}{2}
+\begin{minted}{latex}
+\luakeysdebug{one,two,three}
+\end{minted}
+\columnbreak
+\begin{minted}{lua}
+{ 'one', 'two', 'three' }
+\end{minted}
+
+\noindent
+is equivalent to
+
+\begin{minted}{lua}
+{
+ [1] = 'one',
+ [2] = 'two',
+ [3] = 'three',
+}
+\end{minted}
+\end{multicols}
+
+\noindent
+All recognized data types can be used as standalone values.
+
+\begin{multicols}{2}
+\begin{minted}{latex}
+\luakeysdebug{one,2,3cm}
+\end{minted}
+\columnbreak
+\begin{minted}{lua}
+{ 'one', 2, 5594039 }
+\end{minted}
+\end{multicols}
+
+%-----------------------------------------------------------------------
+%
+%-----------------------------------------------------------------------
+
+\clearpage
+
+\section{Exported functions of the Lua module \texttt{luakeys.lua}}
+
+To learn more about the individual functions (local functions), please
+read the \href{https://josef-friedrich.github.io/luakeys/}{source code
+documentation}, which was created with
+\href{http://stevedonovan.github.io/ldoc/}{LDoc}. The Lua module exports
+this functions:
+
+\begin{minted}{lua}
+local luakeys = require('luakeys')
+local parse = luakeys.parse
+local render = luakeys.render
+--local print = luakeys.print -- That would overwrite the built-in Lua function
+local save = luakeys.save
+local get = luakeys.get
+\end{minted}
+
+%%
+%
+%%
+
+\subsection{\texttt{parse(kv\_string, options)}: table}
+
+The function \lua{parse(input_string, options)} is the main method of
+this module. It parses a key-value string into a Lua table.
+
+\begin{minted}{latex}
+\newcommand{\mykeyvalcmd}[1][]{
+ \directlua{
+ result = luakeys.parse('#1')
+ luakeys.print(result)
+ }
+ #2
+}
+\mykeyvalcmd[one=1]{test}
+\end{minted}
+
+\noindent
+In plain \TeX:
+
+\begin{minted}{latex}
+\def\mykeyvalcommand#1{
+ \directlua{
+ result = luakeys.parse('#1')
+ luakeys.print(result)
+ }
+}
+\mykeyvalcmd{one=1}
+\end{minted}
+
+\noindent
+The function can be called with a options table. This two options are
+supported.
+
+\begin{minted}{lua}
+local result = parse('one,two,three', {
+ convert_dimensions = false,
+ unpack_single_array_value = false
+})
+\end{minted}
+
+%%
+%
+%%
+
+\subsection{\texttt{render(tbl)}: string}
+
+The function \lua{render(tbl)} reverses the function
+\lua{parse(kv_string)}. It takes a Lua table and converts this table
+into a key-value string. The resulting string usually has a different
+order as the input table.
+
+\begin{minted}{lua}
+result = luakeys.parse('one=1,two=2,tree=3,')
+print(luakeys.render(result))
+--- one=1,two=2,tree=3,
+--- or:
+--- two=2,one=1,tree=3,
+--- or:
+--- ...
+\end{minted}
+
+\noindent
+In Lua only tables with 1-based consecutive integer keys (a.k.a. array
+tables) can be parsed in order.
+
+\begin{minted}{lua}
+result = luakeys.parse('one,two,three')
+print(luakeys.render(result))
+--- one,two,three, (always)
+\end{minted}
+
+%%
+%
+%%
+
+\subsection{\texttt{print(tbl): void}}
+
+The function \lua{print(tbl)} pretty prints a Lua table to standard
+output (stdout). It is a utility function that can be used to debug and
+inspect the resulting Lua table of the function \lua{parse}. You have to
+compile your \TeX{} document in a console to see the terminal output.
+
+%\luakeysdebug{level1={level2={key=value}}}
+
+\begin{minted}{lua}
+result = luakeys.parse('level1={level2={key=value}}')
+luakeys.print(result)
+\end{minted}
+
+\noindent
+The output should look like this:
+
+\begin{minted}{md}
+{
+ ['level1'] = {
+ ['level2'] = {
+ ['key'] = 'value',
+ },
+}
+\end{minted}
+
+%%
+%
+%%
+
+\subsection{\texttt{save(identifier, result): void}}
+
+The function \lua{save(identifier, result)} saves a result (a
+table from a previous run of \lua{parse}) under an identifier.
+Therefore, it is not necessary to pollute the global namespace to
+store results for the later usage.
+
+%%
+%
+%%
+
+\subsection{\texttt{get(identifier): table}}
+
+The function \lua{get(identifier)} retrieves a saved result from the
+result store.
+
+%-----------------------------------------------------------------------
+%
+%-----------------------------------------------------------------------
+
+\clearpage
+
+\section{Debug packages}
+
+Two small debug packages are included in |luakeys|. One debug package
+can be used in \LaTeX{} (luakeys-debug.sty) and one can be used in plain
+\TeX{} (luakeys-debug.tex). Both packages provide only one command:
+|\luakeysdebug{kv-string}|
+
+\begin{minted}{latex}
+\luakeysdebug{one,two,three}
+\end{minted}
+
+\noindent
+Then the following output should appear in the document:
+\bigskip
+
+\luakeysdebug{one,two,three}
+
+%%
+%
+%%
+
+\subsection{For plain \TeX: luakeys-debug.tex}
+
+An example of how to use the command in plain \TeX:
+
+\begin{minted}{latex}
+\input luakeys-debug.tex
+\luakeysdebug{one,two,three}
+\bye
+\end{minted}
+
+%%
+%
+%%
+
+\subsection{For \LaTeX: luakeys-debug.sty}
+
+An example of how to use the command in \LaTeX:
+
+\begin{minted}{latex}
+\documentclass{article}
+\usepackage{luakeys-debug}
+\begin{document}
+\luakeysdebug[
+ unpack single array values=false,
+ convert dimensions=false
+]{one,two,three}
+\end{document}
+\end{minted}
+
+%-----------------------------------------------------------------------
+%
+%-----------------------------------------------------------------------
+
+\clearpage
+
+\section{Implementation}
+
+%%
+%
+%%
+
+\subsection{luakeys.lua}
+
+\inputminted[linenos=true]{lua}{luakeys.lua}
+
+%%
+%
+%%
+
+\clearpage
+
+\subsection{luakeys-debug.tex}
+
+\inputminted[linenos=true]{latex}{luakeys-debug.tex}
+
+%%
+%
+%%
+
+\clearpage
+
+\subsection{luakeys-debug.sty}
+
+\inputminted[linenos=true]{latex}{luakeys-debug.sty}
+
+\changes{v0.1}{2021/01/18}{Inital release}
+\changes{v0.2}{2021/09/19}{
+* Allow all recognized data types as keys
+* Allow TeX macros in the values
+* New public Lua functions: save(identifier, result), get(identifier)
+}
+\changes{v0.3}{2021/11/05}{
+* Add a LuaLaTeX wrapper “luakeys.sty”
+* Add a plain LuaTeX wrapper “luakeys.tex”
+* Rename the previous documentation file “luakeys.tex” to luakeys-doc.tex”
+}
+\pagebreak
+\PrintChanges
+\pagebreak
+\PrintIndex
+\end{document}