summaryrefslogtreecommitdiff
path: root/macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx
diff options
context:
space:
mode:
Diffstat (limited to 'macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx')
-rw-r--r--macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx131
1 files changed, 131 insertions, 0 deletions
diff --git a/macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx b/macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx
new file mode 100644
index 0000000000..2470da3a4b
--- /dev/null
+++ b/macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx
@@ -0,0 +1,131 @@
+%<*cmp>
+\CompatSection{\spec{sea surface}}
+\CompatTable{sea surface}{main}{{
+ ammunition ship/{main={text=AE}},
+ amphibious assault ship/{main={squashed text=LHA}},
+ amphibious assault/{main={text=LA}},
+ amphibious assualt ship helicopter/{main={squashed text=LPH}},
+ amphibious command ship/{main={squashed text=LCC}},
+ amphibious transport/{main={squashed text=LPD}},
+ amphibious warfare ship/{main={amphibious warfare ship}},
+ auxiliary flag ship/{main={squashed text=AGF}},
+ auxiliary ship/{main={text=AA}},
+ barge/{main={ship,[shift={(0,-.05)}]small text=YB}},
+ battleship/{main={text=BB}},
+ cargo/{main={ship,text=A}},
+ carrier/{main={carrier}},
+ civilian boat/{main={boat}},
+ civilian jetski/{main={jetski}},
+ civilian rigid hull inflatable boat/{main={boat,[shift={(0,-.05)}]small text=RB}},
+ civilian speedboat/{main={boat,[shift={(0,-.05)}]small text=SP}},
+ civilian unmanned surface water vehicle/{main={unmanned}},
+ civilian/{main={squashed text=CIV}},
+ combat support ship/{main={squashed text=AOE}},
+ combatant/{main={combatant}},
+ container ship/{main={ship,text=C}},
+ convoy/{main={convoy}},
+ corvette/{main={text=FS}},
+ cruiser guided missile/{main={text=CG}},
+ destroyer/{main={text=DD}},
+ dredge/{main={ship,text=D}},
+ drifter/{main={fishing vessel,text=DF}},
+ ferry/{main={ship,text=F}},
+ fishing vessel/{main={fishing vessel}},
+ frigate/{main={text=FF}},
+ harbour tug/{main={text=YT}},
+ hazardous material transport ship/{main={ship,[yshift=.-.07]small text=HZ}},
+ heavy lift/{main={ship,text=H}},
+ hospital ship/{main={text=AH}},
+ hovercraft/{main={ship,text=J}},
+ intelligence collector/{main={squashed text=AGI}},
+ junk/{main={ship,[yshift=-.07]small text=QJ}},
+ landing craft/{main={text=LC}},
+ landing ship/{main={text=LS}},
+ lash carrier/{main={ship,text=L}},
+ launch/{main={squashed text=YFT}},
+ law enforcement vessel/{main={coast guard vessel}},
+ littoral combatant ship/{main={squashed text=LCS}},
+ military jetski/{main={[fill]jetski}},
+ military rigid hull inflatable boat/{main={{[fill]boat},{[white,scale=.5,yshift=-1.2]small text=RB}}},
+ military speedboat/{main={[fill]boat}},
+ military unmanned surface water vehicle/{main={[fill]unmanned}},
+ military/{main={squashed text=MIL}},
+ mine countermeasure support ship/{main={squashed text=MCS}},
+ mine countermeasures/{main={squashed text=MCM}},
+ mine warfare vessel/{main={mine warfare vessel}},
+ minehunter/{main={text=MH}},
+ minelayer/{main={text=ML}},
+ minesweeper drone/{main={squashed text=MSD}},
+ minesweeper/{main={text=MS}},
+ multi purpose amphibious assualt ship/{main={squashed text=LHD}},
+ naval cargo ship/{main={text=AK}},
+ navy task element/{main={navy task,squashed text=TE}},
+ navy task force/{main={navy task,squashed text=TF}},
+ navy task group/{main={navy task,squashed text=TG}},
+ navy task organisation unit/{main={navy task}},
+ navy task unit/{main={navy task,squashed text=TU}},
+ non combatant/{main={non combatant}},
+ non self propelled barge/{main={text=YB}},
+ ocean going tug/{main={text=AT}},
+ ocean research ship/{main={squashed text=AGO}},
+ oiler/{main={squashed text=AOR}},
+ passenger ship/{main={ship,text=P}},
+ patrol craft/{main={text=PC}},
+ patrol ship/{main={text=PG}},
+ patrol/{main={patrol}},
+ repair ship/{main={text=AR}},
+ roll on roll off/{main={ship,text=E}},
+ sailing boat/{main={sailing boat}},
+ sea surface decoy/{main={decoy}},
+ self propelled barge/{main={text=YS}},
+ service craft/{main={text=YY}},
+ ship/{main={ship}},
+ stores ship/{main={text=AF}},
+ submarine tender/{main={text=AS}},
+ surface combatant/{main={surface combatant}},
+ survey ship/{main={squashed text=AGS}},
+ tanker/{main={ship,text=O}},
+ tow/{main={ship,[yshift=-.09]small text=TW}},
+ trawler/{main={fishing vessel,[yshift=-.09]small text=TR}},
+ tug/{main={ship,text=T}},
+}}
+
+\CompatTable{sea surface}{upper}{{
+ anti air warfare/{upper={squashed text=AAW}},
+ anti submarine warfare/{upper={squashed text=ASW}},
+ ballistic missile/{upper={text=B}},
+ drone equipped/{upper={[fill]unmanned}},
+ electronic warfare/{upper={text=EW}},
+ escort/{upper={text=E}},
+ guided missile/{upper={text=G}},
+ helicopter equipped/{upper={text=H}},
+ intelligence surveillance reconnaissance/{upper={squashed text=ISR}},
+ medical/{upper={text=ME}},
+ mine counter measures/{upper={squashed text=MCM}},
+ mine warfare/{upper={text=MW}},
+ missile defence/{upper={text=MD}},
+ other guided missile/{upper={text=M}},
+ remote multi mission vehicle/{upper={squashed text=RMV}},
+ special operations force/{upper={squashed text=SOF}},
+ surface warfare/{upper={squashed text=SUW}},
+ torpedo/{upper={text=T}},
+}}
+
+\CompatTable{sea surface}{lower}{{
+ air cushioned alternate/{lower={text=AC}},
+ air cushioned/{lower={text=J}},
+ autonomous control/{lower={squashed text=AUT}},
+ dock/{lower={text=D}},
+ expendable/{lower={squashed text=EXP}},
+ fast/{lower={text=F}},
+ heavy/{lower={text=H}},
+ hydrofoil/{lower={text=K}},
+ light/{lower={text=L}},
+ logistics/{lower={squashed text=LOG}},
+ medium/{lower={text=M}},
+ nuclear powered/{lower={text=N}},
+ remotely piloted/{lower={text=RP}},
+ tank/{lower={text=T}},
+ vehicle/{lower={text=V}},
+}}
+%</cmp>