diff options
Diffstat (limited to 'macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx')
-rw-r--r-- | macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx b/macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx new file mode 100644 index 0000000000..2470da3a4b --- /dev/null +++ b/macros/latex/contrib/wargame/source/natoapp6c/compat/seasurface.dtx @@ -0,0 +1,131 @@ +%<*cmp> +\CompatSection{\spec{sea surface}} +\CompatTable{sea surface}{main}{{ + ammunition ship/{main={text=AE}}, + amphibious assault ship/{main={squashed text=LHA}}, + amphibious assault/{main={text=LA}}, + amphibious assualt ship helicopter/{main={squashed text=LPH}}, + amphibious command ship/{main={squashed text=LCC}}, + amphibious transport/{main={squashed text=LPD}}, + amphibious warfare ship/{main={amphibious warfare ship}}, + auxiliary flag ship/{main={squashed text=AGF}}, + auxiliary ship/{main={text=AA}}, + barge/{main={ship,[shift={(0,-.05)}]small text=YB}}, + battleship/{main={text=BB}}, + cargo/{main={ship,text=A}}, + carrier/{main={carrier}}, + civilian boat/{main={boat}}, + civilian jetski/{main={jetski}}, + civilian rigid hull inflatable boat/{main={boat,[shift={(0,-.05)}]small text=RB}}, + civilian speedboat/{main={boat,[shift={(0,-.05)}]small text=SP}}, + civilian unmanned surface water vehicle/{main={unmanned}}, + civilian/{main={squashed text=CIV}}, + combat support ship/{main={squashed text=AOE}}, + combatant/{main={combatant}}, + container ship/{main={ship,text=C}}, + convoy/{main={convoy}}, + corvette/{main={text=FS}}, + cruiser guided missile/{main={text=CG}}, + destroyer/{main={text=DD}}, + dredge/{main={ship,text=D}}, + drifter/{main={fishing vessel,text=DF}}, + ferry/{main={ship,text=F}}, + fishing vessel/{main={fishing vessel}}, + frigate/{main={text=FF}}, + harbour tug/{main={text=YT}}, + hazardous material transport ship/{main={ship,[yshift=.-.07]small text=HZ}}, + heavy lift/{main={ship,text=H}}, + hospital ship/{main={text=AH}}, + hovercraft/{main={ship,text=J}}, + intelligence collector/{main={squashed text=AGI}}, + junk/{main={ship,[yshift=-.07]small text=QJ}}, + landing craft/{main={text=LC}}, + landing ship/{main={text=LS}}, + lash carrier/{main={ship,text=L}}, + launch/{main={squashed text=YFT}}, + law enforcement vessel/{main={coast guard vessel}}, + littoral combatant ship/{main={squashed text=LCS}}, + military jetski/{main={[fill]jetski}}, + military rigid hull inflatable boat/{main={{[fill]boat},{[white,scale=.5,yshift=-1.2]small text=RB}}}, + military speedboat/{main={[fill]boat}}, + military unmanned surface water vehicle/{main={[fill]unmanned}}, + military/{main={squashed text=MIL}}, + mine countermeasure support ship/{main={squashed text=MCS}}, + mine countermeasures/{main={squashed text=MCM}}, + mine warfare vessel/{main={mine warfare vessel}}, + minehunter/{main={text=MH}}, + minelayer/{main={text=ML}}, + minesweeper drone/{main={squashed text=MSD}}, + minesweeper/{main={text=MS}}, + multi purpose amphibious assualt ship/{main={squashed text=LHD}}, + naval cargo ship/{main={text=AK}}, + navy task element/{main={navy task,squashed text=TE}}, + navy task force/{main={navy task,squashed text=TF}}, + navy task group/{main={navy task,squashed text=TG}}, + navy task organisation unit/{main={navy task}}, + navy task unit/{main={navy task,squashed text=TU}}, + non combatant/{main={non combatant}}, + non self propelled barge/{main={text=YB}}, + ocean going tug/{main={text=AT}}, + ocean research ship/{main={squashed text=AGO}}, + oiler/{main={squashed text=AOR}}, + passenger ship/{main={ship,text=P}}, + patrol craft/{main={text=PC}}, + patrol ship/{main={text=PG}}, + patrol/{main={patrol}}, + repair ship/{main={text=AR}}, + roll on roll off/{main={ship,text=E}}, + sailing boat/{main={sailing boat}}, + sea surface decoy/{main={decoy}}, + self propelled barge/{main={text=YS}}, + service craft/{main={text=YY}}, + ship/{main={ship}}, + stores ship/{main={text=AF}}, + submarine tender/{main={text=AS}}, + surface combatant/{main={surface combatant}}, + survey ship/{main={squashed text=AGS}}, + tanker/{main={ship,text=O}}, + tow/{main={ship,[yshift=-.09]small text=TW}}, + trawler/{main={fishing vessel,[yshift=-.09]small text=TR}}, + tug/{main={ship,text=T}}, +}} + +\CompatTable{sea surface}{upper}{{ + anti air warfare/{upper={squashed text=AAW}}, + anti submarine warfare/{upper={squashed text=ASW}}, + ballistic missile/{upper={text=B}}, + drone equipped/{upper={[fill]unmanned}}, + electronic warfare/{upper={text=EW}}, + escort/{upper={text=E}}, + guided missile/{upper={text=G}}, + helicopter equipped/{upper={text=H}}, + intelligence surveillance reconnaissance/{upper={squashed text=ISR}}, + medical/{upper={text=ME}}, + mine counter measures/{upper={squashed text=MCM}}, + mine warfare/{upper={text=MW}}, + missile defence/{upper={text=MD}}, + other guided missile/{upper={text=M}}, + remote multi mission vehicle/{upper={squashed text=RMV}}, + special operations force/{upper={squashed text=SOF}}, + surface warfare/{upper={squashed text=SUW}}, + torpedo/{upper={text=T}}, +}} + +\CompatTable{sea surface}{lower}{{ + air cushioned alternate/{lower={text=AC}}, + air cushioned/{lower={text=J}}, + autonomous control/{lower={squashed text=AUT}}, + dock/{lower={text=D}}, + expendable/{lower={squashed text=EXP}}, + fast/{lower={text=F}}, + heavy/{lower={text=H}}, + hydrofoil/{lower={text=K}}, + light/{lower={text=L}}, + logistics/{lower={squashed text=LOG}}, + medium/{lower={text=M}}, + nuclear powered/{lower={text=N}}, + remotely piloted/{lower={text=RP}}, + tank/{lower={text=T}}, + vehicle/{lower={text=V}}, +}} +%</cmp> |