diff options
Diffstat (limited to 'macros/latex/contrib/wargame/source/hex/terrain/town.dtx')
-rw-r--r-- | macros/latex/contrib/wargame/source/hex/terrain/town.dtx | 1061 |
1 files changed, 1061 insertions, 0 deletions
diff --git a/macros/latex/contrib/wargame/source/hex/terrain/town.dtx b/macros/latex/contrib/wargame/source/hex/terrain/town.dtx new file mode 100644 index 0000000000..1186b54c81 --- /dev/null +++ b/macros/latex/contrib/wargame/source/hex/terrain/town.dtx @@ -0,0 +1,1061 @@ +% \iffalse +% -------------------------------------------------------------------- +%<*hex> +% \fi +% \begin{TikzKey}{hex/terrain/town} +% A town. +% +% +% \begin{macrocode} +\ifhex@terrain@pic +\tikzset{ + hex/terrain/town/.pic={ + \path[hex/terrain/town/small road,pic actions,hex/terrain/town/post road] + ( 0.1432,-0.4518) + -- (-0.0320,-0.2906) + -- ( 0.0745,-0.0351) + -- ( 0.1130,-0.0387) + ; + \path[hex/terrain/town/small road,pic actions,hex/terrain/town/post road] + ( 0.0729,-0.0352) + -- (-0.1716, 0.0254) + ; + \path[hex/terrain/town/small road,pic actions,hex/terrain/town/post road] + (-0.2493, 0.5648) + -- (-0.2192, 0.4501) + ; + \path[hex/terrain/town/small road,pic actions,hex/terrain/town/post road] + ( 0.0677,-0.6538) + -- ( 0.1754,-0.7052) + -- ( 0.4358,-0.4688) + ; + \path[hex/terrain/town/small road,pic actions,hex/terrain/town/post road] + ( 0.0439,-0.3617) + -- (-0.0921,-0.5012) + -- (-0.2865,-0.3243) + -- (-0.4420,-0.4608) + -- (-0.5795,-0.4446) + -- (-0.6421,-0.3520) + ; + \path[hex/terrain/town/small road,pic actions,hex/terrain/town/post road] + ( 0.0622,-0.6515) + -- (-0.0316,-0.6176) + -- (-0.0221,-0.5364) + ; + \path[hex/terrain/town/small road,pic actions,hex/terrain/town/post road] + ( 0.0048,-0.2069) + -- (-0.1945,-0.1818) + -- (-0.2278,-0.2247) + -- (-0.5051,-0.1356) + ; + \path[hex/terrain/town/small road,pic actions,hex/terrain/town/post road] + (-0.3383, 0.0449) + -- (-0.2189, 0.4510) + ; + \path[hex/terrain/town/road,pic actions,hex/terrain/town/post road] + ( 0.0073, 0.8700) + -- ( 0.3952, 0.3373) + -- ( 0.3884, 0.2029) + -- ( 0.3555, 0.1378) + -- ( 0.3751, 0.0880) + -- ( 0.2513,-0.1997) + -- ( 0.1396,-0.4505) + -- ( 0.0641,-0.6512) + -- ( 0.0070,-0.8700) + -- ( 0.0070,-0.8700) + ; + \path[hex/terrain/town/road,pic actions,hex/terrain/town/post road] + ( 0.7575, 0.4367) + -- ( 0.3945, 0.3375) + -- ( 0.3945, 0.3375) + ; + \path[hex/terrain/town/road,pic actions,hex/terrain/town/post road] + (-0.1900,-0.0806) + -- (-0.0751, 0.3938) + -- (-0.0765, 0.3925) + ; + \path[hex/terrain/town/road,pic actions,hex/terrain/town/post road] + (-0.1308, 0.1580) + -- (-0.7603, 0.4394) + ; + \path[hex/terrain/town/road,pic actions,hex/terrain/town/post road] + (-0.7139,-0.1526) + -- (-0.6147,-0.3362) + -- (-0.7607,-0.4327) + ; + \path[hex/terrain/town/road,pic actions,hex/terrain/town/post road] + (-0.6676,-0.2405) + -- (-0.4599,-0.1067) + -- (-0.1877,-0.0679) + ; + \path[hex/terrain/town/road,pic actions,hex/terrain/town/post road] + ( 0.2082,-0.3003) + -- ( 0.4578,-0.4855) + -- ( 0.5914,-0.3675) + -- ( 0.7607,-0.4420) + ; + \path[hex/terrain/town/road,pic actions,hex/terrain/town/post road] + ( 0.3827, 0.1864) + -- (-0.1290, 0.1576) + ; + \path[hex/terrain/town/house,pic actions] + (-0.4493,-0.3075) + -- (-0.4043,-0.2868) + -- (-0.3710,-0.3593) + -- (-0.4160,-0.3799) + --cycle + ; + \path[hex/terrain/town/house,pic actions] + (-0.4493,-0.3075) + -- (-0.4043,-0.2868) + -- (-0.3710,-0.3593) + -- (-0.4160,-0.3799) + --cycle + ; 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