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Diffstat (limited to 'macros/latex/contrib/wargame/source/hex/terrain/mountain.dtx')
-rw-r--r-- | macros/latex/contrib/wargame/source/hex/terrain/mountain.dtx | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/macros/latex/contrib/wargame/source/hex/terrain/mountain.dtx b/macros/latex/contrib/wargame/source/hex/terrain/mountain.dtx new file mode 100644 index 0000000000..0ea308c2f8 --- /dev/null +++ b/macros/latex/contrib/wargame/source/hex/terrain/mountain.dtx @@ -0,0 +1,26 @@ +% \iffalse +% -------------------------------------------------------------------- +%<*hex> +% \fi +% \begin{TikzKey}{hex/terrain/mountain} +% This is an example of a terrain \spec{pic}ture. +% +% \begin{macrocode} +\tikzset{ + hex/terrain/mountain/.pic={% + \path[draw=black,fill=white] (0,0) -- (.3,.9)--(.45,0) -- cycle; + \path[draw=black,fill=lightgray,pic actions] + (-.6 ,- .9) -- + (-.3 , .3) -- + ( 0, 0) -- + ( .45, 0) -- + ( .6 , -.9) -- cycle; + } +} +% \end{macrocode} +% \end{TikzKey} +% +% \iffalse +%</hex> +% -------------------------------------------------------------------- +% \fi |