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-rw-r--r--macros/latex/contrib/tcolorbox/tcolorbox.doc.skins.tex6
1 files changed, 3 insertions, 3 deletions
diff --git a/macros/latex/contrib/tcolorbox/tcolorbox.doc.skins.tex b/macros/latex/contrib/tcolorbox/tcolorbox.doc.skins.tex
index 0292ceb48a..e92d81a644 100644
--- a/macros/latex/contrib/tcolorbox/tcolorbox.doc.skins.tex
+++ b/macros/latex/contrib/tcolorbox/tcolorbox.doc.skins.tex
@@ -2087,13 +2087,13 @@ This is a tcolorbox.
from the frame outline. A positive \meta{offset} value shrinks the shadow
and a negative \meta{offset} value enlarges the shadow.
The shadow is filled along a \tikzname\ path with the given \tikzname\ \meta{options}.\\
- The shadows adapt to the rounded corners of the |tcolorbox|. An shrinked shadow
+ The shadows adapt to the rounded corners of the |tcolorbox|. A shrinked shadow
will switch to sharp corners if necessary, an enlarged shadow may become
more rounded depending on several factors. But \refKey{/tcb/sharp corners}
have sharp shadows.
\begin{marker}
Shadows are not considered for the bounding box computation by default.
- Large shadows may be overlaped by the following content. But, the
+ Large shadows may be overlapped by the following content. But, the
bounding box can be adapted if necessary.
\end{marker}
@@ -2955,7 +2955,7 @@ The resulting skins are called \emph{jigsaw} skins. For \refSkin{standard},
\clearpage
\subsection{Draft Mode}\label{subsec:draftmode}
-To reduce the compiliation time while drafting a document, the \emph{draft mode}
+To reduce the compilation time while drafting a document, the \emph{draft mode}
can be applied. Basically, it changes all skins to \refSkin{spartan} and
sets the \refKey{/tcb/fit algorithm} to |squeeze|. Especially,
when fuzzy shadows are used, the speedup will be considerable high.