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+-- This patched version of the createVertex function simply ensures that the
+-- path is never empty. This works fine for TikZ version 3.0.1 and 3.0.1a.
+--
+-- Later versions (should) have a more thorough patch by Till which is
+-- incompatible with this override unfortunately.
+--
+-- #############################################################################
+--
+-- Copyright 2012 by Till Tantau
+--
+-- This file may be distributed an/or modified
+--
+-- 1. under the LaTeX Project Public License and/or
+-- 2. under the GNU Public License
+--
+-- See the file doc/generic/pgf/licenses/LICENSE for more information
+
+-- @release $Header: /cvsroot/pgf/pgf/generic/pgf/graphdrawing/lua/pgf/gd/interface/InterfaceToDisplay.lua,v 1.14 2014/03/19 09:20:59 tantau Exp $
+
+-- Print anything - including nested tables
+function table_print (tt, indent, done)
+ done = done or {}
+ indent = indent or 0
+ if type(tt) == "table" then
+ for key, value in pairs (tt) do
+ io.write(string.rep (" ", indent)) -- indent it
+ if type (value) == "table" and not done [value] then
+ done [value] = true
+ io.write(string.format("[%s] => table\n", tostring (key)));
+ io.write(string.rep (" ", indent+2)) -- indent it
+ io.write("(\n");
+ table_print (value, indent + 4, done)
+ io.write(string.rep (" ", indent+2)) -- indent it
+ io.write(")\n");
+ else
+ io.write(string.format("[%s] => %s\n",
+ tostring (key), tostring(value)))
+ end
+ end
+ else
+ io.write(tt .. "\n")
+ end
+end
+
+---
+-- This class provides the interface between a display
+-- layer (like \tikzname\ or a graph editor) and graph drawing
+-- system. Another class, |InterfaceToAlgorithms|, binds the algorithm
+-- layer (which are written in Lua) to the graph drawing system.
+--
+-- The functions declared here are independent of the actual display
+-- layer. Rather, the differences between the layers are encapsulated
+-- by subclasses of the |Binding| class, see that class for
+-- details. Thus, when a new display layer is written, the present
+-- class is \emph{used}, but not \emph{modified}. Instead, only a new
+-- binding is created and all display layer specific interaction is
+-- put there.
+--
+-- The job of this class is to provide convenient methods that can be
+-- called by the display layer. For instance, it provides methods for
+-- starting a graph drawing scope, managing the stack of such scope,
+-- adding a node to a graph and so on.
+
+local InterfaceToDisplay = {}
+
+-- Namespace
+require("pgf.gd.interface").InterfaceToDisplay = InterfaceToDisplay
+
+
+-- Imports
+local InterfaceCore = require "pgf.gd.interface.InterfaceCore"
+local Scope = require "pgf.gd.interface.Scope"
+
+local Binding = require "pgf.gd.bindings.Binding"
+
+local Sublayouts = require "pgf.gd.control.Sublayouts"
+local LayoutPipeline = require "pgf.gd.control.LayoutPipeline"
+
+local Digraph = require "pgf.gd.model.Digraph"
+local Vertex = require "pgf.gd.model.Vertex"
+local Edge = require "pgf.gd.model.Edge"
+local Collection = require "pgf.gd.model.Collection"
+
+local Storage = require "pgf.gd.lib.Storage"
+local LookupTable = require "pgf.gd.lib.LookupTable"
+local Event = require "pgf.gd.lib.Event"
+
+local lib = require "pgf.gd.lib"
+
+
+-- Forward declarations
+local get_current_options_table
+local render_collections
+local push_on_option_stack
+local vertex_created
+
+-- Local objects
+
+local phase_unique = {} -- a unique handle
+local collections_unique = {} -- a unique handle
+local option_cache = nil -- The option cache
+
+
+
+
+---
+-- Initiliaze the binding. This function is called once by the display
+-- layer at the very beginning. For instance, \tikzname\ does the
+-- following call:
+--
+--\begin{codeexample}[code only, tikz syntax=false]
+--InterfaceToDisplay.bind(require "pgf.gd.bindings.BindingToPGF")
+--\end{codeexample}
+--
+-- Inside this call, many standard declarations will be executed, that
+-- is, the declared binding will be used immediately.
+--
+-- Subsequently, the |binding| field of the |InterfaceCore| can be used.
+--
+-- @param class A subclass of |Binding|.
+
+function InterfaceToDisplay.bind(class)
+ assert (not InterfaceCore.binding, "binding already initialized")
+
+ -- Create a new object
+ InterfaceCore.binding = setmetatable({}, class)
+
+ -- Load these libraries, which contain many standard declarations:
+ require "pgf.gd.model.library"
+ require "pgf.gd.control.library"
+end
+
+
+
+
+---
+-- Start a graph drawing scope. Note that this is not the same as
+-- starting a subgraph / sublayout, which are local to a graph drawing
+-- scope: When a new graph drawing scope is started, it is pushed on
+-- top of a stack of graph drawing scopes and all other ``open''
+-- scopes are no longer directly accessible. All method calls to an
+-- |Interface...| object will refer to this newly created scope until
+-- either a new scope is opened or until the current scope is closed
+-- once more.
+--
+-- Each graph drawing scope comes with a syntactic digraph that is
+-- build using methods like |addVertex| or |addEdge|.
+--
+-- @param height The to-be-used height of the options stack. All
+-- options above this height will be popped prior to attacking the
+-- options to the syntactic digraph.
+
+function InterfaceToDisplay.beginGraphDrawingScope(height)
+
+ -- Create a new scope table
+ local scope = Scope.new {}
+
+ -- Setup syntactic digraph:
+ local g = scope.syntactic_digraph
+
+ g.options = get_current_options_table(height)
+ g.syntactic_digraph = g
+ g.scope = scope
+
+ -- Push scope:
+ InterfaceCore.scopes[#InterfaceCore.scopes + 1] = scope
+end
+
+
+
+---
+-- Arranges the current graph using the specified algorithm and options.
+--
+-- This function should be called after the graph drawing scope has
+-- been opened and the syntactic digraph has been completely
+-- specified. It will now start running the algorithm specified
+-- through the |algorithm_phase| options.
+--
+-- Internally, this function creates a coroutine that will run the current graph
+-- drawing algorithm. Coroutines are needed since a graph drawing
+-- algorithm may choose to create a new node. In this case, the
+-- algorithm needs to be suspended and control must be returned back
+-- to the display layer, so that the node can be typeset in order to
+-- determine the precise size information. Once this is done, control
+-- must be passed back to the exact point inside the algorithm where
+-- the node was created. Clearly, all of these actions are exactly
+-- what coroutines are for.
+--
+-- @return Time it took to run the algorithm
+
+function InterfaceToDisplay.runGraphDrawingAlgorithm()
+
+ -- Time things
+ local start = os.clock()
+
+ -- Setup
+ local scope = InterfaceCore.topScope()
+ assert(not scope.coroutine, "coroutine already created for current gd scope")
+
+ -- The actual drawing function
+ local function run ()
+ if #scope.syntactic_digraph.vertices == 0 then
+ -- Nothing needs to be done
+ return
+ end
+
+ LayoutPipeline.run(scope)
+ end
+
+ scope.coroutine = coroutine.create(run)
+
+ -- Run it:
+ InterfaceToDisplay.resumeGraphDrawingCoroutine()
+
+ -- End timing:
+ local stop = os.clock()
+
+ return stop - start
+end
+
+
+---
+-- Resume the graph drawing coroutine.
+--
+-- This function is the work horse of the coroutine management. It
+-- gets called whenever control passes back from the display layer to
+-- the algorithm level. We resume the graph drawing coroutine so that the
+-- algorithm can start/proceed. The tricky part is when the algorithm
+-- yields, but is not done. In this case, the code needed for creating
+-- a new node is passed back to the display layer through the binding,
+-- which must then execute the code and then resuming the coroutine.
+--
+function InterfaceToDisplay.resumeGraphDrawingCoroutine()
+
+ -- Setup
+ local scope = InterfaceCore.topScope()
+ local binding = InterfaceCore.binding
+
+ -- Asserts
+ assert(scope.coroutine, "coroutine not created for current gd scope")
+
+ -- Run
+ local ok, text = coroutine.resume(scope.coroutine)
+ assert(ok, text)
+ if coroutine.status(scope.coroutine) ~= "dead" then
+ -- Ok, ask binding to continue
+ binding:resumeGraphDrawingCoroutine(text)
+ end
+end
+
+
+
+--- Ends the current graph drawing scope.
+--
+function InterfaceToDisplay.endGraphDrawingScope()
+ assert(#InterfaceCore.scopes > 0, "no gd scope open")
+ InterfaceCore.scopes[#InterfaceCore.scopes] = nil -- pop
+end
+
+
+
+
+---
+-- Creates a new vertex in the syntactic graph of the current graph
+-- drawing scope. The display layer should call this function for each
+-- node of the graph. The |name| must be a unique string identifying
+-- the node. The newly created vertex will be added to the syntactic
+-- digraph. The binding function |everyVertexCreation| will then be
+-- called, allowing the binding to store information regarding the newly
+-- created vertex.
+--
+-- For each vertex an event will be created in the event
+-- sequence. This event will have the kind |"node"| and its
+-- |parameter| will be the vertex.
+--
+-- @param name Name of the vertex.
+--
+-- @param shape The shape of the vertex such as |"circle"| or
+-- |"rectangle"|. This shape may help a graph drawing algorithm
+-- figuring out how the node should be placed.
+--
+-- @param path A |Path| object representing the vertex's path.
+--
+-- @param height The to-be-used height of the options stack. All
+-- options above this height will be popped prior to attacking the
+-- options to the syntactic digraph.
+--
+-- @param binding_infos These options are passed to and are specific
+-- to the current |Binding|.
+--
+-- @param anchors A table of anchors (mapping anchor positions to
+-- |Coordinates|).
+
+
+function InterfaceToDisplay.createVertex(name, shape, path, height, binding_infos, anchors)
+
+ -- The path should never be empty, so we create a trivial path in the provided
+ -- path is empty. This occurs with the ‘coordinate‘ shape for example.
+ if #path == 0 then
+ path:appendMoveto(0, 0)
+ path:appendClosepath()
+ end
+
+ -- Setup
+ local scope = InterfaceCore.topScope()
+ local binding = InterfaceCore.binding
+
+ -- Does vertex already exist?
+ local v = scope.node_names[name]
+ assert (not v or not v.created_on_display_layer, "node already created")
+
+ -- Create vertex
+ if not v then
+ v = Vertex.new {
+ name = name,
+ shape = shape,
+ kind = "node",
+ path = path,
+ options = get_current_options_table(height),
+ anchors = anchors,
+ }
+
+ vertex_created(v,scope)
+ else
+ assert(v.kind == "subgraph node", "subgraph node expected")
+ v.shape = shape
+ v.path = path
+ v.anchors = anchors
+ end
+
+ v.created_on_display_layer = true
+
+ -- Call binding
+ binding.storage[v] = binding_infos
+ binding:everyVertexCreation(v)
+end
+
+
+-- This is a helper function
+function vertex_created(v,scope)
+
+ -- Create Event
+ local e = InterfaceToDisplay.createEvent ("node", v)
+ v.event = e
+
+ -- Create name lookup
+ scope.node_names[v.name] = v
+
+ -- Add vertex to graph
+ scope.syntactic_digraph:add {v}
+
+ -- Add to collections
+ for _,c in ipairs(v.options.collections) do
+ LookupTable.addOne(c.vertices, v)
+ end
+
+end
+
+
+
+---
+-- Creates a new vertex in the syntactic graph of the current graph
+-- drawing scope that is a subgraph vertex. Such a vertex
+-- ``surrounds'' the vertices of a subgraph. The special property of a
+-- subgraph node opposed to a normal node is that it is created only
+-- after the subgraph has been laid out. However, the difference to a
+-- collection like |hyper| is that the node is availble immediately as
+-- a normal node in the sense that you can connect edges to it.
+--
+-- What happens internally is that subgraph nodes get ``registered''
+-- immediately both on the display level and on the algorithm level,
+-- but the actual node is only created inside the layout pipeline
+-- using a callback of the binding. The present function is used to
+-- perform this registering. The node creation happens when the
+-- innermost layout in which the subgraph node is declared has
+-- finished. For each subgraph node, a collection is created that
+-- contains all vertices (and edges) being part of the subgraph. For
+-- this reason, this method is a |push...| method, since it pushes
+-- something on the options stack.
+--
+-- The |init| parameter will be used during the creation of the node,
+-- see |Binding:createVertex| for details on the fields. Note that
+-- |init.text| is often not displayed for such ``vast'' nodes as those
+-- created for whole subgraphs, but a shape may use it nevertheless
+-- (for instance, one might display this text at the top of the node
+-- or, in case of a \textsc{uml} package, in a special box above the
+-- actual node).
+--
+-- The |init.generated_options| will be augmented by additional
+-- key--value pairs when the vertex is created:
+--
+-- \begin{itemize}
+-- \item The key |subgraph point cloud| will have as its value a
+-- string that is be a list of points (without
+-- separating commas) like |"(10pt,20pt)(0pt,0pt)(30pt,40pt)"|, always in
+-- this syntax. The list will contain all points inside the
+-- subgraph. In particular, a bounding box around these points will
+-- encompass all nodes and bend points of the subgraph.
+-- The bounding box of this point cloud is guaranteed to be centered on
+-- the origin.
+-- \item The key |subgraph bounding box width| will have as its value
+-- the width of a bounding box (in \TeX\ points, as a string with the
+-- suffix |"pt"|).
+-- \item The key |subgraph bounding box height| stores the height of a
+-- bounding box.
+-- \end{itemize}
+--
+-- @param name The name of the node.
+-- @param height Height of the options stack. Note that this method
+-- pushes something (namely a collection) on the options stack.
+-- @param info A table passed to |Binding:createVertex|, see that function.
+--
+function InterfaceToDisplay.pushSubgraphVertex(name, height, info)
+
+ -- Setup
+ local scope = InterfaceCore.topScope()
+ local binding = InterfaceCore.binding
+
+ -- Does vertex already exist?
+ assert (not scope.node_names[name], "node already created")
+
+ -- Create vertex
+ local v = Vertex.new {
+ name = name,
+ kind = "subgraph node",
+ options = get_current_options_table(height-1)
+ }
+
+ vertex_created(v,scope)
+
+ -- Store info
+ info.generated_options = info.generated_options or {}
+ info.name = name
+ v.subgraph_info = info
+
+ -- Create collection and link it to v
+ local _, _, entry = InterfaceToDisplay.pushOption(InterfaceCore.subgraph_node_kind, nil, height)
+ v.subgraph_collection = entry.value
+ v.subgraph_collection.subgraph_node = v
+
+ -- Find parent collection in options stack:
+ local collections = v.options.collections
+ for i=#collections,1,-1 do
+ if collections[i].kind == InterfaceCore.sublayout_kind then
+ v.subgraph_collection.parent_layout = collections[i]
+ break
+ end
+ end
+end
+
+
+
+---
+-- Add options for an already existing vertex.
+--
+-- This function allows you to add options to an already existing
+-- vertex. The options that will be added are all options on the
+-- current options stack; they will overwrite existing options of the
+-- same name. For collections, the vertex stays in all collections it
+-- used to, it is only added to all collections that are currently on
+-- the options stack.
+--
+-- @param name Name of the vertex.
+-- @param height The option stack height.
+
+function InterfaceToDisplay.addToVertexOptions(name, height)
+
+ -- Setup
+ local scope = InterfaceCore.topScope()
+
+ -- Does vertex already exist?
+ local v = assert (scope.node_names[name], "node is missing, cannot add options")
+
+ v.options = get_current_options_table(height, v.options)
+
+ -- Add to collections
+ for _,c in ipairs(v.options.collections) do
+ LookupTable.addOne(c.vertices, v)
+ end
+
+end
+
+
+
+
+
+---
+-- Creates a new edge in the syntactic graph of the current graph
+-- drawing scope. The display layer should call this function for each
+-- edge that is created. Both the |from| vertex and the |to| vertex
+-- must exist (have been created through |createVertex|) prior to your
+-- being able to call this function.
+--
+-- After the edge has been created, the binding layer's function
+-- |everyEdgeCreation| will be called, allowing the binding layer to
+-- store information about the edge.
+--
+-- For each edge an event is created, whose kind is |"edge"| and whose
+-- |parameter| is a two-element array whose first entry is the edge's
+-- arc in the syntactic digraph and whose second entry is the position
+-- of the edge in the arc's array of syntactic edges.
+--
+-- @param tail Name of the node the edge begins at.
+-- @param head Name of the node the edge ends at.
+-- @param direction Direction of the edge (e.g. |--| for an undirected edge
+-- or |->| for a directed edge from the first to the second
+-- node).
+-- @param height The option stack height, see for instance |createVertex|.
+--
+-- @param binding_infos These options will be stored in the |storage|
+-- of the vertex at the field index by the binding.
+
+function InterfaceToDisplay.createEdge(tail, head, direction, height, binding_infos)
+
+ -- Setup
+ local scope = InterfaceCore.topScope()
+ local binding = InterfaceCore.binding
+
+ -- Does vertex already exist?
+ local h = scope.node_names[head]
+ local t = scope.node_names[tail]
+ assert (h and t, "attempting to create edge between nodes that are not in the graph")
+
+ -- Create Arc object
+ local arc = scope.syntactic_digraph:connect(t, h)
+
+ -- Create Edge object
+ local edge = Edge.new {
+ head = h,
+ tail = t,
+ direction = direction,
+ options = get_current_options_table(height)
+ }
+
+ -- Add to arc
+ arc.syntactic_edges[#arc.syntactic_edges+1] = edge
+
+ -- Create Event
+ local e = InterfaceToDisplay.createEvent ("edge", { arc, #arc.syntactic_edges })
+ edge.event = e
+
+ -- Make part of collections
+ for _,c in ipairs(edge.options.collections) do
+ LookupTable.addOne(c.edges, edge)
+ end
+
+ -- Call binding
+ binding.storage[edge] = binding_infos
+ binding:everyEdgeCreation(edge)
+
+end
+
+
+
+
+
+---
+-- Push an option to the stack of options.
+--
+-- As a graph is parsed, a stack of ``current options''
+-- is created. To add something to this table, the display layers may
+-- call the method |pushOption|. To pop something from this stack,
+-- just set the |height| value during the next push to the position to
+-- which you actually wish to push something; everything above and
+-- including this position will be popped from the stack.
+--
+-- When an option is pushed, several additional options may also be
+-- pushed, namely whenever the option has a |use| field set. These
+-- additional options may, in turn, also push new options. Because of
+-- this, this function returns a new stack height, representing the
+-- resulting stack height.
+--
+-- In addition to this stack height, this function returns a Boolean
+-- value indicating whether a ``main algorithm phase was set.'' This
+-- happens whenever a key is executed (directly or indirectly through
+-- the |use| field) that selects an algorithm for the ``main''
+-- algorithm phase. This information may help the caller to setup the
+-- graph drawing scopes correctly.
+--
+-- @param key A parameter (must be a string).
+-- @param value A value (can be anything). If it is a string, it will
+-- be converted to whatever the key expects.
+-- @param height A stack height at which to insert the key. Everything
+-- above this height will be removed.
+--
+-- @return A new stack height
+-- @return A Boolean that is |true| iff the main algorithm phase was
+-- set by the option or one option |use|d by it.
+-- @return The newly created entry on the stack. If more entries are
+-- created through the use of the |use| field, the original entry is
+-- returned nevertheless.
+
+
+function InterfaceToDisplay.pushOption(key, value, height)
+ assert(type(key) == "string", "illegal key")
+
+ local key_record = assert(InterfaceCore.keys[key], "unknown key")
+ local main_phase_set = false
+
+ if value == nil and key_record.default then
+ value = key_record.default
+ end
+
+ -- Find out what kind of key we are pushing:
+
+ if key_record.algorithm then
+ -- Push a phase
+ if type(InterfaceCore.algorithm_classes[key]) == "function" then
+ -- Call the constructor function
+ InterfaceCore.algorithm_classes[key] = InterfaceCore.algorithm_classes[key]()
+ end
+
+ local algorithm = InterfaceCore.algorithm_classes[key]
+
+ assert (algorithm, "algorithm class not found")
+
+ push_on_option_stack(phase_unique,
+ { phase = value or key_record.phase, algorithm = algorithm },
+ height)
+
+ if key_record.phase == "main" then
+ main_phase_set = true
+ end
+
+ elseif key_record.layer then
+ -- Push a collection
+ local stack = InterfaceCore.option_stack
+ local scope = InterfaceCore.topScope()
+
+ -- Get the stack above "height":
+ local options = get_current_options_table(height-1)
+
+ -- Create the collection event
+ local event = InterfaceToDisplay.createEvent ("collection", key)
+
+ -- Create collection object:
+ local collection = Collection.new { kind = key, options = options, event = event }
+
+ -- Store in collections table of current scope:
+ local collections = scope.collections[key] or {}
+ collections[#collections + 1] = collection
+ scope.collections[key] = collections
+
+ -- Build collection tree
+ collection:registerAsChildOf(options.collections[#options.collections])
+
+ -- Push on stack
+ push_on_option_stack(collections_unique, collection, height)
+
+ else
+
+ -- A normal key
+ push_on_option_stack(key, InterfaceCore.convert(value, InterfaceCore.keys[key].type), height)
+
+ end
+
+ local newly_created = InterfaceCore.option_stack[#InterfaceCore.option_stack]
+
+ -- Now, push use keys:
+ local use = key_record.use
+ if key_record.use then
+ local flag
+ for _,u in ipairs(InterfaceCore.keys[key].use) do
+ local use_k = u.key
+ local use_v = u.value
+ if type(use_k) == "function" then
+ use_k = use_k(value)
+ end
+ if type(use_v) == "function" then
+ use_v = use_v(value)
+ end
+ height, flag = InterfaceToDisplay.pushOption(use_k, use_v, height+1)
+ main_phase_set = main_phase_set or flag
+ end
+ end
+
+ return height, main_phase_set, newly_created
+end
+
+
+---
+-- Push a layout on the stack of options. As long as this layout is on
+-- the stack, all vertices and edges will be part of this layout. For
+-- details on layouts, please see |Sublayouts|.
+--
+-- @param height A stack height at which to insert the key. Everything
+-- above this height will be removed.
+
+function InterfaceToDisplay.pushLayout(height)
+ InterfaceToDisplay.pushOption(InterfaceCore.sublayout_kind, nil, height)
+end
+
+
+
+---
+-- Creates an event and adds it to the event string of the current scope.
+--
+-- @param kind Name/kind of the event.
+-- @param parameters Parameters of the event.
+--
+-- @return The newly pushed event
+--
+function InterfaceToDisplay.createEvent(kind, param)
+ local scope = InterfaceCore.topScope()
+ local n = #scope.events + 1
+ local e = Event.new { kind = kind, parameters = param, index = n }
+ scope.events[n] = e
+
+ return e
+end
+
+
+
+---
+-- This method allows you to query the table of all declared keys. It
+-- contains them both as an array and also as a table index by the
+-- keys's names. In particular, you can then iterate over it using
+-- |ipairs| and you can check whether a key is defined by accessing
+-- the table at the key's name. Each entry of the table is the
+-- original table passed to |InterfaceToAlgorithms.declare|.
+--
+-- @return A lookup table of all declared keys.
+
+function InterfaceToDisplay.getDeclaredKeys()
+ return InterfaceCore.keys
+end
+
+
+
+
+---
+-- Renders the graph.
+--
+-- This function is called after the graph has been laid out by the
+-- graph drawing algorithms. It will trigger a sequence of calls to
+-- the binding layer that will, via callbacks, start rendering the
+-- whole graph.
+--
+-- In detail, this function calls:
+--
+--\begin{codeexample}[code only, tikz syntax=false]
+--local binding = InterfaceCore.binding
+--
+--binding:renderStart()
+--render_vertices()
+--render_edges()
+--render_collections()
+--binding:renderStop()
+--\end{codeexample}
+--
+-- Here, the |render_...| functions are local, internal functions that are,
+-- nevertheless, documented here.
+--
+-- @param name Returns the algorithm class that has been declared using
+-- |declare| under the given name.
+
+function InterfaceToDisplay.renderGraph()
+ local scope = InterfaceCore.topScope()
+ local syntactic_digraph = scope.syntactic_digraph
+
+ local binding = InterfaceCore.binding
+
+ binding:renderStart()
+ render_vertices(syntactic_digraph.vertices)
+ render_edges(syntactic_digraph.arcs)
+ render_collections(scope.collections)
+ binding:renderStop()
+end
+
+
+
+
+
+---
+-- Render the vertices after the graph drawing algorithm has
+-- finished. This function is local and internal and included only for
+-- documenting the call graph.
+--
+-- When the graph drawing algorithm is done, the interface will start
+-- rendering the vertices by calling appropriate callbacks of the
+-- binding layer.
+--
+-- Consider the following code:
+--\begin{codeexample}[code only]
+--\graph [... layout] {
+-- a -- b -- c -- d;
+--};
+--\end{codeexample}
+--
+-- In this case, after the graph drawing algorithm has run, the
+-- present function will call:
+--
+--\begin{codeexample}[code only, tikz syntax=false]
+--local binding = InterfaceCore.binding
+--
+--binding:renderVerticesStart()
+--binding:renderVertex(vertex_a)
+--binding:renderVertex(vertex_b)
+--binding:renderVertex(vertex_c)
+--binding:renderVertex(vertex_d)
+--binding:renderVerticesStop()
+--\end{codeexample}
+--
+-- @param vertices An array of all vertices in the syntactic digraph.
+
+function render_vertices(vertices)
+ InterfaceCore.binding:renderVerticesStart()
+ for _,vertex in ipairs(vertices) do
+ InterfaceCore.binding:renderVertex(vertex)
+ end
+ InterfaceCore.binding:renderVerticesStop()
+end
+
+
+---
+-- Render the collections whose layer is not |0|. This local, internal
+-- function is called to render the different collection kinds.
+--
+-- Collection kinds rendered in the order provided by the |layer|
+-- field passed to |declare| during the declaration of the colleciton
+-- kind, see also |declare_collection|. If several collection kinds
+-- have the same layer, they are rendered in lexicographical ordering
+-- (to ensure that they are always rendered in the same order).
+--
+-- Consider the following code:
+--\begin{codeexample}[code only, tikz syntax=false]
+--declare { key = "hyper", layer = 1 }
+--\end{codeexample}
+-- you can say on the \tikzname\ layer
+--\begin{codeexample}[code only]
+--\graph {
+-- a, b, c, d;
+-- { [hyper] a, b, c }
+-- { [hyper] b, c, d }
+--};
+--\end{codeexample}
+--
+-- In this case, after the graph drawing algorithm has run, the
+-- present function will call:
+--
+--\begin{codeexample}[code only, tikz syntax=false]
+--local binding = InterfaceCore.binding
+--
+--binding:renderCollectionStartKind("hyper", 1)
+--binding:renderCollection(collection_containing_abc)
+--binding:renderCollection(collection_containing_bcd)
+--binding:renderCollectionStopKind("hyper", 1)
+--\end{codeexample}
+--
+-- @param collections The |collections| table of the current scope.
+
+function render_collections(collections)
+ local kinds = InterfaceCore.collection_kinds
+ local binding = InterfaceCore.binding
+
+ for i=1,#kinds do
+ local kind = kinds[i].kind
+ local layer = kinds[i].layer
+
+ if layer ~= 0 then
+ binding:renderCollectionStartKind(kind, layer)
+ for _,c in ipairs(collections[kind] or {}) do
+ binding:renderCollection(c)
+ end
+ binding:renderCollectionStopKind(kind, layer)
+ end
+ end
+end
+
+
+---
+-- Render the syntactic edges of a graph after the graph drawing
+-- algorithm has finished. This function is local and internal and included only
+-- for documenting the call graph.
+--
+-- When the graph drawing algorithm is done, the interface will first
+-- rendering the vertices using |render_vertices|, followed by calling
+-- this function, which in turn calls appropriate callbacks to the
+-- binding layer.
+--
+-- Consider the following code:
+--\begin{codeexample}[code only]
+-- \graph [... layout] {
+-- a -- b -- c -- d;
+-- };
+--\end{codeexample}
+--
+-- In this case, after the graph drawing algorithm has run, the
+-- present function will call:
+--
+--\begin{codeexample}[code only, tikz syntax=false]
+-- local binding = InterfaceCore.binding
+--
+-- binding:renderEdgesStart()
+-- binding:renderEdge(edge_from_a_to_b)
+-- binding:renderEdge(edge_from_b_to_c)
+-- binding:renderEdge(edge_from_c_to_d)
+-- binding:renderEdgesStop()
+--\end{codeexample}
+--
+-- @param arcs The array of arcs of the syntactic digraph.
+
+function render_edges(arcs)
+ InterfaceCore.binding:renderEdgesStart()
+ for _,a in ipairs(arcs) do
+ for _,e in ipairs (a.syntactic_edges) do
+ InterfaceCore.binding:renderEdge(e)
+ end
+ end
+ InterfaceCore.binding:renderEdgesStop()
+end
+
+
+local aliases = InterfaceCore.option_aliases
+local option_initial = InterfaceCore.option_initial
+
+local option_metatable = {
+ __index =
+ function (t, key)
+ local k = aliases[key]
+ if k then
+ local v = (type(k) == "string" and t[k]) or (type(k) == "function" and k(t)) or nil
+ if v ~= nil then
+ return v
+ end
+ end
+ return option_initial[key]
+ end
+}
+
+
+---
+-- Get the current options table.
+--
+-- An option table can be accessed like a normal table; however, there
+-- is a global fallback for this table. If an index is not defined,
+-- the value of this index in the global fallback table is used. (This
+-- reduces the overall amount of option keys that need to be stored
+-- with object.)
+--
+-- (This function is local and internal and included only for documentation
+-- purposes.)
+--
+-- @param height The stack height for which the option table is
+-- required.
+-- @param table If non |nil|, the options will be added to this
+-- table.
+--
+-- @return The option table as described above.
+
+function get_current_options_table (height, table)
+ local stack = InterfaceCore.option_stack
+ assert (height >= 0 and height <= #stack, "height value out of bounds")
+
+ if height == InterfaceCore.option_cache_height and not table then
+ return option_cache
+ else
+ -- Clear superfluous part of stack
+ for i=#stack,height+1,-1 do
+ stack[i] = nil
+ end
+
+ -- Build options table
+ local cache
+ if not table then
+ cache = setmetatable(
+ {
+ algorithm_phases = setmetatable({}, InterfaceCore.option_initial.algorithm_phases),
+ collections = {}
+ }, option_metatable)
+ else
+ cache = lib.copy(table)
+ cache.algorithm_phases = lib.copy(cache.algorithm_phases)
+ cache.collections = lib.copy(cache.collections)
+ end
+
+ local algorithm_phases = cache.algorithm_phases
+ local collections = cache.collections
+ local keys = InterfaceCore.keys
+
+ local function handle (k, v)
+ if k == phase_unique then
+ algorithm_phases[v.phase] = v.algorithm
+ local phase_stack = v.phase .. " stack"
+ local t = rawget(algorithm_phases, phase_stack)
+ if not t then
+ t = algorithm_phases[phase_stack]
+ assert(type(t) == "table", "unknown phase")
+ t = lib.copy(t)
+ algorithm_phases[phase_stack] = t
+ end
+ t[#t + 1] = v.algorithm
+ elseif k == collections_unique then
+ LookupTable.addOne(collections, v)
+ else
+ cache[k] = v
+ end
+ end
+
+ for _,s in ipairs(stack) do
+ handle (s.key, s.value)
+ end
+
+ -- Cache it, if this was not added:
+ if not table then
+ InterfaceCore.option_cache_height = height
+ option_cache = cache
+ end
+
+ return cache
+ end
+end
+
+
+
+-- A helper function
+
+function push_on_option_stack(key, value, height)
+ local stack = InterfaceCore.option_stack
+
+ assert (type(height) == "number" and height > 0 and height <= #stack + 1,
+ "height value out of bounds")
+
+ -- Clear superfluous part of stack
+ for i=#stack,height+1,-1 do
+ stack[i] = nil
+ end
+
+ stack[height] = { key = key, value = value }
+ InterfaceCore.option_cache_height = nil -- invalidate cache
+end
+
+
+
+-- Done
+
+return InterfaceToDisplay