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-# exrview
-
-![ScreenShot](screenshots/exrview.png)
-
-Simple cross-platform OpenEXR viewer using TinyEXR, bullet3's windows library and nukler UI library.
-Currently only EXR image with RGB channels can be displayed.
-
-## Requirements
-
-* premake5
-* Visual Studio 2015(2013 will work)
-* OpenGL 2.x
-* GTK+3(optional and Linux only. Used for file dialog support on Linux)
-
-## Build on Windows
-
- $ premake5 vs2015
-
-## Build on Linux
-
- $ premake5 gmake
-
-If you want nativefiledialog support(File dialog UI), Install GTK+3 then,
-
- $ premake5 --with-gtk3nfd gmake
-
-## Build on Mac
-
- $ premake5 gmake
-
-## Usage
-
- $ ./bin/native/Release/exrview input.exr
-
-## TODO
-
-* [ ] Retina resolution
-* [ ] Display arbitrary channel EXR
-* [ ] Zoom and pan image
-* [ ] Tone mapping
-
-## Third party licenses
-
-`OpenGLWindow` and `CommonInterfaces` is grabbed from bullet3, which is licensed under zlib lince.
-
-https://github.com/bulletphysics/bullet://github.com/bulletphysics/bullet3
-
-`ThirdPartyLibs/Glew/` is licensed under licensed under the Modified BSD License, the Mesa 3-D License (MIT) and the Khronos License (MIT).
-
-http://glew.sourceforge.net/
-
-nuklear is licensed under MIT.
-
-https://github.com/vurtun/nuklear
-
-See `ThirdPartyLibs/nativefiledialog/LICENSE` for nativefiledialog license.