summaryrefslogtreecommitdiff
path: root/graphics/asymptote/asy.list
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/asymptote/asy.list')
-rw-r--r--graphics/asymptote/asy.list82
1 files changed, 41 insertions, 41 deletions
diff --git a/graphics/asymptote/asy.list b/graphics/asymptote/asy.list
index f22515923f..c649e040ad 100644
--- a/graphics/asymptote/asy.list
+++ b/graphics/asymptote/asy.list
@@ -254,18 +254,18 @@ int search(int[] a, int key);
int search(real[] a, real key);
int search(string[] a, string key);
int search(void()()[] a, void key()(), bool less(void()(), void()()));
-int search(picture[] a, picture key, bool less(picture, picture));
int search(real[] a, real key, bool less(real, real));
int search(guide[] a, guide key, bool less(guide, guide));
int search(object[] a, object key, bool less(object, object));
+int search(Legend[] a, Legend key, bool less(Legend, Legend));
int search(pair[] a, pair key, bool less(pair, pair));
int search(coord[] a, coord key, bool less(coord, coord));
int search(Label[] a, Label key, bool less(Label, Label));
int search(frame[] a, frame key, bool less(frame, frame));
int search(coord[] a, coord key, bool less(coord, coord));
-int search(Legend[] a, Legend key, bool less(Legend, Legend));
int search(int[] a, int key, bool less(int, int));
int search(bool3[] a, bool3 key, bool less(bool3, bool3));
+int search(picture[] a, picture key, bool less(picture, picture));
int search(string[] a, string key, bool less(string, string));
int search(path[] a, path key, bool less(path, path));
int search(pen[] a, pen key, bool less(pen, pen));
@@ -576,9 +576,9 @@ pen palered;
real[] map(real f(pair), pair[] a);
int[] map(int f(real), real[] a);
bool3[] map(bool3 f(bool3), bool3[] a);
+picture[] map(picture f(picture), picture[] a);
frame[] map(frame f(frame), frame[] a);
coord[] map(coord f(coord), coord[] a);
-Legend[] map(Legend f(Legend), Legend[] a);
pen[][] map(pen[] f(pen[]), pen[][] a);
triple[] map(triple f(triple), triple[] a);
pen[] map(pen f(pen), pen[] a);
@@ -586,8 +586,8 @@ coord[] map(coord f(coord), coord[] a);
Label[] map(Label f(Label), Label[] a);
pair[] map(pair f(pair), pair[] a);
object[] map(object f(object), object[] a);
+Legend[] map(Legend f(Legend), Legend[] a);
string[] map(string f(string), string[] a);
-picture[] map(picture f(picture), picture[] a);
void()()[] map(void f()()(void()()), void()()[] a);
pair[][] map(pair[] f(pair[]), pair[][] a);
real[] map(real f(real), real[] a);
@@ -884,13 +884,13 @@ void write(file file=<default>, string s=<default>, guide x, void suffix(file)=<
void write(file file=<default>, string s=<default>, pen x, void suffix(file)=<default> ... pen[]);
void write(file file, string s=<default>, explicit guide[] x, void suffix(file)=<default>);
void write(string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>);
+void write(pairOrTriple a);
void write(string s=<default>, explicit path[] x, void suffix(file)=<default>);
void write(file file, void suffix(file)=<default>);
void write(file file=<default>, string s=<default>, pen[] p);
void write(void suffix(file)=<default>);
void write(file file, string s=<default>, explicit path[] x, void suffix(file)=<default>);
void write(file file=<default>, align align, void suffix(file)=<default>);
-void write(pairOrTriple a);
void write(file file, string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>);
void write(string s=<default>, bool3 b, void suffix(file)=<default>);
void write(file file, string s=<default>, bool3 b, void suffix(file)=<default>);
@@ -949,18 +949,18 @@ arrowhead HookHead;
arrowhead HookHead(real dir=<default>, real barb=<default>);
marker[] concat(... marker[][]);
real[] concat(... real[][]);
-picture[] concat(... picture[][]);
pair[] concat(... pair[][]);
object[] concat(... object[][]);
+Legend[] concat(... Legend[][]);
pen[] concat(... pen[][]);
coord[] concat(... coord[][]);
Label[] concat(... Label[][]);
path[] concat(... path[][]);
coord[] concat(... coord[][]);
-Legend[] concat(... Legend[][]);
int[] concat(... int[][]);
void()()[] concat(... void()()[][]);
bool3[] concat(... bool3[][]);
+picture[] concat(... picture[][]);
string[] concat(... string[][]);
triple[] concat(... triple[][]);
frame[] concat(... frame[][]);
@@ -976,34 +976,35 @@ bool alias(marginT a, marginT b);
bool alias(coord[] a, coord[] b);
bool alias(light a, light b);
bool alias(align a, align b);
-bool alias(Legend[] a, Legend[] b);
bool alias(processtime a, processtime b);
bool alias(pair[] a, pair[] b);
bool alias(scaling a, scaling b);
bool alias(coord a, coord b);
bool alias(coords3 a, coords3 b);
-bool alias(node a, node b);
+bool alias(ScaleT a, ScaleT b);
bool alias(Label a, Label b);
bool alias(int[] a, int[] b);
bool alias(string[][] a, string[][] b);
bool alias(slice a, slice b);
bool alias(freezableBounds a, freezableBounds b);
bool alias(transformation a, transformation b);
-bool alias(scaleT a, scaleT b);
+bool alias(pairOrTriple a, pairOrTriple b);
bool alias(object[] a, object[] b);
bool alias(marker a, marker b);
+bool alias(Legend[] a, Legend[] b);
bool alias(real[][] a, real[][] b);
bool alias(bool3 a, bool3 b);
bool alias(bool3[] a, bool3[] b);
-bool alias(autoscaleT a, autoscaleT b);
-bool alias(ScaleT a, ScaleT b);
+bool alias(scaleT a, scaleT b);
+bool alias(picture a, picture b);
bool alias(side a, side b);
+bool alias(picture[] a, picture[] b);
bool alias(cputime a, cputime b);
bool alias(string[] a, string[] b);
bool alias(frame[] a, frame[] b);
bool alias(coords2 a, coords2 b);
bool alias(scaling a, scaling b);
-bool alias(pairOrTriple a, pairOrTriple b);
+bool alias(Legend a, Legend b);
bool alias(object a, object b);
bool alias(marker[] a, marker[] b);
bool alias(bool[] a, bool[] b);
@@ -1019,14 +1020,13 @@ bool alias(path[] a, path[] b);
bool alias(triple[] a, triple[] b);
bool alias(coord a, coord b);
bool alias(bounds a, bounds b);
-bool alias(Legend a, Legend b);
+bool alias(autoscaleT a, autoscaleT b);
bool alias(position a, position b);
bool alias(real[] a, real[] b);
bool alias(pen[] a, pen[] b);
bool alias(hsv a, hsv b);
bool alias(coords2 a, coords2 b);
-bool alias(picture a, picture b);
-bool alias(picture[] a, picture[] b);
+bool alias(node a, node b);
real pi;
int getint(string name=<default>, int default=<default>, string prompt=<default>, bool store=<default>);
int bitreverse(int a, int bits);
@@ -1370,13 +1370,13 @@ triple operator *(triple v, real x);
path3 operator *(real[][] t, path3 g);
side operator *(real x, side s);
Label operator *(real[][] t, Label L);
-picture operator *(transform t, picture orig);
+picture operator *(real[][] t, picture orig);
object operator *(transform t, explicit object F);
path[] operator *(transform t, explicit path[] p);
Label operator *(transform t, Label L);
pair[] operator *(transform t, pair[] z);
bounds operator *(transform t, bounds b);
-picture operator *(real[][] t, picture orig);
+picture operator *(transform t, picture orig);
bool operator init();
int operator init();
real operator init();
@@ -1400,27 +1400,27 @@ projection operator init();
arrowhead operator init();
slice operator init();
transformation operator init();
-scaleT operator init();
+pairOrTriple operator init();
marker operator init();
hsv operator init();
coords2 operator init();
-picture operator init();
+node operator init();
coords2 operator init();
scaling operator init();
-pairOrTriple operator init();
+Legend operator init();
object operator init();
scaling operator init();
coord operator init();
coords3 operator init();
-node operator init();
+ScaleT operator init();
Label operator init();
coord operator init();
bounds operator init();
-Legend operator init();
+autoscaleT operator init();
position operator init();
bool3 operator init();
-autoscaleT operator init();
-ScaleT operator init();
+scaleT operator init();
+picture operator init();
side operator init();
cputime operator init();
real operator cast(int);
@@ -1466,8 +1466,6 @@ guide operator cast(curlSpecifier spec);
guide operator cast(tensionSpecifier t);
align operator cast(side side);
guide[] operator cast(path[] g);
-pair operator cast(pairOrTriple a);
-triple operator cast(pairOrTriple a);
frame operator cast(object F);
hsv operator cast(pen p);
bool3[] operator cast(bool[] b);
@@ -1485,6 +1483,8 @@ path[] operator cast(pair[] z);
align operator cast(triple dir);
path[] operator cast(path p);
bool[] operator cast(bool3[] b);
+pair operator cast(pairOrTriple a);
+triple operator cast(pairOrTriple a);
bool3 operator cast(bool b);
position operator cast(int x);
object operator cast(string s);
@@ -1595,13 +1595,13 @@ bool operator ==(file a, file b);
bool operator ==(path a, path b);
bool operator ==(path3 a, path3 b);
bool operator ==(bool3 a, bool3 b);
-bool operator ==(autoscaleT a, autoscaleT b);
-bool operator ==(ScaleT a, ScaleT b);
+bool operator ==(scaleT a, scaleT b);
+bool operator ==(picture a, picture b);
bool operator ==(side a, side b);
bool operator ==(cputime a, cputime b);
bool operator ==(coords2 a, coords2 b);
bool operator ==(scaling a, scaling b);
-bool operator ==(pairOrTriple a, pairOrTriple b);
+bool operator ==(Legend a, Legend b);
bool operator ==(object a, object b);
bool operator ==(filltype a, filltype b);
bool operator ==(simplex a, simplex b);
@@ -1609,11 +1609,11 @@ bool operator ==(projection a, projection b);
bool operator ==(arrowhead a, arrowhead b);
bool operator ==(coord a, coord b);
bool operator ==(bounds a, bounds b);
-bool operator ==(Legend a, Legend b);
+bool operator ==(autoscaleT a, autoscaleT b);
bool operator ==(position a, position b);
bool operator ==(hsv a, hsv b);
bool operator ==(coords2 a, coords2 b);
-bool operator ==(picture a, picture b);
+bool operator ==(node a, node b);
bool operator ==(bool3 a, bool b);
bool operator ==(marginT a, marginT b);
bool operator ==(light a, light b);
@@ -1622,13 +1622,13 @@ bool operator ==(processtime a, processtime b);
bool operator ==(scaling a, scaling b);
bool operator ==(coord a, coord b);
bool operator ==(coords3 a, coords3 b);
-bool operator ==(node a, node b);
+bool operator ==(ScaleT a, ScaleT b);
bool operator ==(Label a, Label b);
bool operator ==(bool a, bool3 b);
bool operator ==(slice a, slice b);
bool operator ==(freezableBounds a, freezableBounds b);
bool operator ==(transformation a, transformation b);
-bool operator ==(scaleT a, scaleT b);
+bool operator ==(pairOrTriple a, pairOrTriple b);
bool operator ==(marker a, marker b);
bool operator !=(bool a, bool b);
bool[] operator !=(bool a, bool[] b);
@@ -1667,13 +1667,13 @@ bool operator !=(file a, file b);
bool operator !=(path a, path b);
bool operator !=(path3 a, path3 b);
bool operator !=(bool3 a, bool3 b);
-bool operator !=(autoscaleT a, autoscaleT b);
-bool operator !=(ScaleT a, ScaleT b);
+bool operator !=(scaleT a, scaleT b);
+bool operator !=(picture a, picture b);
bool operator !=(side a, side b);
bool operator !=(cputime a, cputime b);
bool operator !=(coords2 a, coords2 b);
bool operator !=(scaling a, scaling b);
-bool operator !=(pairOrTriple a, pairOrTriple b);
+bool operator !=(Legend a, Legend b);
bool operator !=(object a, object b);
bool operator !=(filltype a, filltype b);
bool operator !=(simplex a, simplex b);
@@ -1681,11 +1681,11 @@ bool operator !=(projection a, projection b);
bool operator !=(arrowhead a, arrowhead b);
bool operator !=(coord a, coord b);
bool operator !=(bounds a, bounds b);
-bool operator !=(Legend a, Legend b);
+bool operator !=(autoscaleT a, autoscaleT b);
bool operator !=(position a, position b);
bool operator !=(hsv a, hsv b);
bool operator !=(coords2 a, coords2 b);
-bool operator !=(picture a, picture b);
+bool operator !=(node a, node b);
bool operator !=(bool3 a, bool b);
bool operator !=(marginT a, marginT b);
bool operator !=(light a, light b);
@@ -1694,13 +1694,13 @@ bool operator !=(processtime a, processtime b);
bool operator !=(scaling a, scaling b);
bool operator !=(coord a, coord b);
bool operator !=(coords3 a, coords3 b);
-bool operator !=(node a, node b);
+bool operator !=(ScaleT a, ScaleT b);
bool operator !=(Label a, Label b);
bool operator !=(bool a, bool3 b);
bool operator !=(slice a, slice b);
bool operator !=(freezableBounds a, freezableBounds b);
bool operator !=(transformation a, transformation b);
-bool operator !=(scaleT a, scaleT b);
+bool operator !=(pairOrTriple a, pairOrTriple b);
bool operator !=(marker a, marker b);
bool operator <(int a, int b);
bool[] operator <(int a, int[] b);