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+/*************************************************************************
+** SVGElement.hpp **
+** **
+** This file is part of dvisvgm -- a fast DVI to SVG converter **
+** Copyright (C) 2005-2021 Martin Gieseking <martin.gieseking@uos.de> **
+** **
+** This program is free software; you can redistribute it and/or **
+** modify it under the terms of the GNU General Public License as **
+** published by the Free Software Foundation; either version 3 of **
+** the License, or (at your option) any later version. **
+** **
+** This program is distributed in the hope that it will be useful, but **
+** WITHOUT ANY WARRANTY; without even the implied warranty of **
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
+** GNU General Public License for more details. **
+** **
+** You should have received a copy of the GNU General Public License **
+** along with this program; if not, see <http://www.gnu.org/licenses/>. **
+*************************************************************************/
+
+#ifndef SVGELEMENT_HPP
+#define SVGELEMENT_HPP
+
+#include "XMLNode.hpp"
+
+class Color;
+class Matrix;
+class Opacity;
+
+class SVGElement : public XMLElement {
+ public:
+ enum FillRule {FR_EVENODD, FR_NONZERO};
+ enum LineCap {LC_BUTT, LC_ROUND, LC_SQUARE};
+ enum LineJoin {LJ_BEVEL, LJ_MITER, LJ_ROUND};
+
+ public:
+ explicit SVGElement (std::string name) : XMLElement(std::move(name)) {}
+ explicit SVGElement (const XMLElement &node) : XMLElement(node) {}
+ explicit SVGElement (XMLElement &&node) noexcept : XMLElement(std::move(node)) {}
+ void setClipPathUrl (const std::string &url);
+ void setClipRule (FillRule rule);
+ void setFillColor (Color color, bool skipBlack=true);
+ void setFillOpacity (const Opacity &opacity);
+ void setFillOpacity (const OpacityAlpha &alpha);
+ void setFillOpacity (Opacity::BlendMode blendMode);
+ void setFillPatternUrl (const std::string &url);
+ void setFillRule (FillRule rule);
+ void setNoFillColor ();
+ void setPoints (const std::vector<DPair> &points);
+ void setStrokeColor (Color color);
+ void setStrokeDash (const std::vector<double> &pattern, double offset=0);
+ void setStrokeLineCap (LineCap cap);
+ void setStrokeLineJoin (LineJoin join);
+ void setStrokeOpacity (const Opacity &opacity);
+ void setStrokeWidth (double width);
+ void setStrokeMiterLimit (double limit);
+ void setTransform (const Matrix &matrix);
+};
+
+#endif