diff options
author | Norbert Preining <norbert@preining.info> | 2020-03-27 03:01:30 +0000 |
---|---|---|
committer | Norbert Preining <norbert@preining.info> | 2020-03-27 03:01:30 +0000 |
commit | 6c0ddfe655a39b71d1ab6a4a95d57a7ea0d94243 (patch) | |
tree | 65567ae2d29e1e8af56375fccfc1debc19b190c5 /graphics/asymptote/asy.list | |
parent | 2bd4f7f317b392c32ce18c70d03fd5ba9ddd9e6d (diff) |
CTAN sync 202003270301
Diffstat (limited to 'graphics/asymptote/asy.list')
-rw-r--r-- | graphics/asymptote/asy.list | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/graphics/asymptote/asy.list b/graphics/asymptote/asy.list index c649e040ad..f22515923f 100644 --- a/graphics/asymptote/asy.list +++ b/graphics/asymptote/asy.list @@ -254,18 +254,18 @@ int search(int[] a, int key); int search(real[] a, real key); int search(string[] a, string key); int search(void()()[] a, void key()(), bool less(void()(), void()())); +int search(picture[] a, picture key, bool less(picture, picture)); int search(real[] a, real key, bool less(real, real)); int search(guide[] a, guide key, bool less(guide, guide)); int search(object[] a, object key, bool less(object, object)); -int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(pair[] a, pair key, bool less(pair, pair)); int search(coord[] a, coord key, bool less(coord, coord)); int search(Label[] a, Label key, bool less(Label, Label)); int search(frame[] a, frame key, bool less(frame, frame)); int search(coord[] a, coord key, bool less(coord, coord)); +int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(int[] a, int key, bool less(int, int)); int search(bool3[] a, bool3 key, bool less(bool3, bool3)); -int search(picture[] a, picture key, bool less(picture, picture)); int search(string[] a, string key, bool less(string, string)); int search(path[] a, path key, bool less(path, path)); int search(pen[] a, pen key, bool less(pen, pen)); @@ -576,9 +576,9 @@ pen palered; real[] map(real f(pair), pair[] a); int[] map(int f(real), real[] a); bool3[] map(bool3 f(bool3), bool3[] a); -picture[] map(picture f(picture), picture[] a); frame[] map(frame f(frame), frame[] a); coord[] map(coord f(coord), coord[] a); +Legend[] map(Legend f(Legend), Legend[] a); pen[][] map(pen[] f(pen[]), pen[][] a); triple[] map(triple f(triple), triple[] a); pen[] map(pen f(pen), pen[] a); @@ -586,8 +586,8 @@ coord[] map(coord f(coord), coord[] a); Label[] map(Label f(Label), Label[] a); pair[] map(pair f(pair), pair[] a); object[] map(object f(object), object[] a); -Legend[] map(Legend f(Legend), Legend[] a); string[] map(string f(string), string[] a); +picture[] map(picture f(picture), picture[] a); void()()[] map(void f()()(void()()), void()()[] a); pair[][] map(pair[] f(pair[]), pair[][] a); real[] map(real f(real), real[] a); @@ -884,13 +884,13 @@ void write(file file=<default>, string s=<default>, guide x, void suffix(file)=< void write(file file=<default>, string s=<default>, pen x, void suffix(file)=<default> ... pen[]); void write(file file, string s=<default>, explicit guide[] x, void suffix(file)=<default>); void write(string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); -void write(pairOrTriple a); void write(string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file, void suffix(file)=<default>); void write(file file=<default>, string s=<default>, pen[] p); void write(void suffix(file)=<default>); void write(file file, string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file=<default>, align align, void suffix(file)=<default>); +void write(pairOrTriple a); void write(file file, string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); void write(string s=<default>, bool3 b, void suffix(file)=<default>); void write(file file, string s=<default>, bool3 b, void suffix(file)=<default>); @@ -949,18 +949,18 @@ arrowhead HookHead; arrowhead HookHead(real dir=<default>, real barb=<default>); marker[] concat(... marker[][]); real[] concat(... real[][]); +picture[] concat(... picture[][]); pair[] concat(... pair[][]); object[] concat(... object[][]); -Legend[] concat(... Legend[][]); pen[] concat(... pen[][]); coord[] concat(... coord[][]); Label[] concat(... Label[][]); path[] concat(... path[][]); coord[] concat(... coord[][]); +Legend[] concat(... Legend[][]); int[] concat(... int[][]); void()()[] concat(... void()()[][]); bool3[] concat(... bool3[][]); -picture[] concat(... picture[][]); string[] concat(... string[][]); triple[] concat(... triple[][]); frame[] concat(... frame[][]); @@ -976,35 +976,34 @@ bool alias(marginT a, marginT b); bool alias(coord[] a, coord[] b); bool alias(light a, light b); bool alias(align a, align b); +bool alias(Legend[] a, Legend[] b); bool alias(processtime a, processtime b); bool alias(pair[] a, pair[] b); bool alias(scaling a, scaling b); bool alias(coord a, coord b); bool alias(coords3 a, coords3 b); -bool alias(ScaleT a, ScaleT b); +bool alias(node a, node b); bool alias(Label a, Label b); bool alias(int[] a, int[] b); bool alias(string[][] a, string[][] b); bool alias(slice a, slice b); bool alias(freezableBounds a, freezableBounds b); bool alias(transformation a, transformation b); -bool alias(pairOrTriple a, pairOrTriple b); +bool alias(scaleT a, scaleT b); bool alias(object[] a, object[] b); bool alias(marker a, marker b); -bool alias(Legend[] a, Legend[] b); bool alias(real[][] a, real[][] b); bool alias(bool3 a, bool3 b); bool alias(bool3[] a, bool3[] b); -bool alias(scaleT a, scaleT b); -bool alias(picture a, picture b); +bool alias(autoscaleT a, autoscaleT b); +bool alias(ScaleT a, ScaleT b); bool alias(side a, side b); -bool alias(picture[] a, picture[] b); bool alias(cputime a, cputime b); bool alias(string[] a, string[] b); bool alias(frame[] a, frame[] b); bool alias(coords2 a, coords2 b); bool alias(scaling a, scaling b); -bool alias(Legend a, Legend b); +bool alias(pairOrTriple a, pairOrTriple b); bool alias(object a, object b); bool alias(marker[] a, marker[] b); bool alias(bool[] a, bool[] b); @@ -1020,13 +1019,14 @@ bool alias(path[] a, path[] b); bool alias(triple[] a, triple[] b); bool alias(coord a, coord b); bool alias(bounds a, bounds b); -bool alias(autoscaleT a, autoscaleT b); +bool alias(Legend a, Legend b); bool alias(position a, position b); bool alias(real[] a, real[] b); bool alias(pen[] a, pen[] b); bool alias(hsv a, hsv b); bool alias(coords2 a, coords2 b); -bool alias(node a, node b); +bool alias(picture a, picture b); +bool alias(picture[] a, picture[] b); real pi; int getint(string name=<default>, int default=<default>, string prompt=<default>, bool store=<default>); int bitreverse(int a, int bits); @@ -1370,13 +1370,13 @@ triple operator *(triple v, real x); path3 operator *(real[][] t, path3 g); side operator *(real x, side s); Label operator *(real[][] t, Label L); -picture operator *(real[][] t, picture orig); +picture operator *(transform t, picture orig); object operator *(transform t, explicit object F); path[] operator *(transform t, explicit path[] p); Label operator *(transform t, Label L); pair[] operator *(transform t, pair[] z); bounds operator *(transform t, bounds b); -picture operator *(transform t, picture orig); +picture operator *(real[][] t, picture orig); bool operator init(); int operator init(); real operator init(); @@ -1400,27 +1400,27 @@ projection operator init(); arrowhead operator init(); slice operator init(); transformation operator init(); -pairOrTriple operator init(); +scaleT operator init(); marker operator init(); hsv operator init(); coords2 operator init(); -node operator init(); +picture operator init(); coords2 operator init(); scaling operator init(); -Legend operator init(); +pairOrTriple operator init(); object operator init(); scaling operator init(); coord operator init(); coords3 operator init(); -ScaleT operator init(); +node operator init(); Label operator init(); coord operator init(); bounds operator init(); -autoscaleT operator init(); +Legend operator init(); position operator init(); bool3 operator init(); -scaleT operator init(); -picture operator init(); +autoscaleT operator init(); +ScaleT operator init(); side operator init(); cputime operator init(); real operator cast(int); @@ -1466,6 +1466,8 @@ guide operator cast(curlSpecifier spec); guide operator cast(tensionSpecifier t); align operator cast(side side); guide[] operator cast(path[] g); +pair operator cast(pairOrTriple a); +triple operator cast(pairOrTriple a); frame operator cast(object F); hsv operator cast(pen p); bool3[] operator cast(bool[] b); @@ -1483,8 +1485,6 @@ path[] operator cast(pair[] z); align operator cast(triple dir); path[] operator cast(path p); bool[] operator cast(bool3[] b); -pair operator cast(pairOrTriple a); -triple operator cast(pairOrTriple a); bool3 operator cast(bool b); position operator cast(int x); object operator cast(string s); @@ -1595,13 +1595,13 @@ bool operator ==(file a, file b); bool operator ==(path a, path b); bool operator ==(path3 a, path3 b); bool operator ==(bool3 a, bool3 b); -bool operator ==(scaleT a, scaleT b); -bool operator ==(picture a, picture b); +bool operator ==(autoscaleT a, autoscaleT b); +bool operator ==(ScaleT a, ScaleT b); bool operator ==(side a, side b); bool operator ==(cputime a, cputime b); bool operator ==(coords2 a, coords2 b); bool operator ==(scaling a, scaling b); -bool operator ==(Legend a, Legend b); +bool operator ==(pairOrTriple a, pairOrTriple b); bool operator ==(object a, object b); bool operator ==(filltype a, filltype b); bool operator ==(simplex a, simplex b); @@ -1609,11 +1609,11 @@ bool operator ==(projection a, projection b); bool operator ==(arrowhead a, arrowhead b); bool operator ==(coord a, coord b); bool operator ==(bounds a, bounds b); -bool operator ==(autoscaleT a, autoscaleT b); +bool operator ==(Legend a, Legend b); bool operator ==(position a, position b); bool operator ==(hsv a, hsv b); bool operator ==(coords2 a, coords2 b); -bool operator ==(node a, node b); +bool operator ==(picture a, picture b); bool operator ==(bool3 a, bool b); bool operator ==(marginT a, marginT b); bool operator ==(light a, light b); @@ -1622,13 +1622,13 @@ bool operator ==(processtime a, processtime b); bool operator ==(scaling a, scaling b); bool operator ==(coord a, coord b); bool operator ==(coords3 a, coords3 b); -bool operator ==(ScaleT a, ScaleT b); +bool operator ==(node a, node b); bool operator ==(Label a, Label b); bool operator ==(bool a, bool3 b); bool operator ==(slice a, slice b); bool operator ==(freezableBounds a, freezableBounds b); bool operator ==(transformation a, transformation b); -bool operator ==(pairOrTriple a, pairOrTriple b); +bool operator ==(scaleT a, scaleT b); bool operator ==(marker a, marker b); bool operator !=(bool a, bool b); bool[] operator !=(bool a, bool[] b); @@ -1667,13 +1667,13 @@ bool operator !=(file a, file b); bool operator !=(path a, path b); bool operator !=(path3 a, path3 b); bool operator !=(bool3 a, bool3 b); -bool operator !=(scaleT a, scaleT b); -bool operator !=(picture a, picture b); +bool operator !=(autoscaleT a, autoscaleT b); +bool operator !=(ScaleT a, ScaleT b); bool operator !=(side a, side b); bool operator !=(cputime a, cputime b); bool operator !=(coords2 a, coords2 b); bool operator !=(scaling a, scaling b); -bool operator !=(Legend a, Legend b); +bool operator !=(pairOrTriple a, pairOrTriple b); bool operator !=(object a, object b); bool operator !=(filltype a, filltype b); bool operator !=(simplex a, simplex b); @@ -1681,11 +1681,11 @@ bool operator !=(projection a, projection b); bool operator !=(arrowhead a, arrowhead b); bool operator !=(coord a, coord b); bool operator !=(bounds a, bounds b); -bool operator !=(autoscaleT a, autoscaleT b); +bool operator !=(Legend a, Legend b); bool operator !=(position a, position b); bool operator !=(hsv a, hsv b); bool operator !=(coords2 a, coords2 b); -bool operator !=(node a, node b); +bool operator !=(picture a, picture b); bool operator !=(bool3 a, bool b); bool operator !=(marginT a, marginT b); bool operator !=(light a, light b); @@ -1694,13 +1694,13 @@ bool operator !=(processtime a, processtime b); bool operator !=(scaling a, scaling b); bool operator !=(coord a, coord b); bool operator !=(coords3 a, coords3 b); -bool operator !=(ScaleT a, ScaleT b); +bool operator !=(node a, node b); bool operator !=(Label a, Label b); bool operator !=(bool a, bool3 b); bool operator !=(slice a, slice b); bool operator !=(freezableBounds a, freezableBounds b); bool operator !=(transformation a, transformation b); -bool operator !=(pairOrTriple a, pairOrTriple b); +bool operator !=(scaleT a, scaleT b); bool operator !=(marker a, marker b); bool operator <(int a, int b); bool[] operator <(int a, int[] b); |