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authorNorbert Preining <norbert@preining.info>2021-12-28 03:01:00 +0000
committerNorbert Preining <norbert@preining.info>2021-12-28 03:01:00 +0000
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tree13bc161dc046876ac6c92fce5f9f5034ba9aa573 /graphics/asymptote/ReleaseNotes
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+Release Notes for Version 2.72
+
+WebGL2 is enabled by default only for examples that use image-based lighting.
+Multiple output formats in threaded interactive mode are now handled correctly.
+CPU partial sum indexing is used in the 3D transparency shader if the compute
+shader fails to compile.
+
+Release Notes for Version 2.71
+
+Support for the portable compressed 3D vector file format V3D was added.
+The default value of settings.prc was changed to false.
+Efficient order-independent transparency was implemented for modern OpenGL
+platforms and the OSMesa offscreen rendering engine (with no interactive
+transparency support for Mac OS X and WebGL). The WebGL library now uses
+WebGL2 if available. Image-based lighting was implemented.
+Many bug fixes and improvements were made to Xasy, allowing objects drawn
+with the graphical editor to be saved to and restored from a .xasy file, as
+well as being exportable to an .asy file. A function was added to graph a
+parametric function with control points determined by the specified
+derivative. The recommended PostScript viewer for MSWindows is now Sumatra PDF.
+The workflow for generating transparent PDFs and PNGs was fixed.
+Emacs lasy-mode was patched to work with Emacs >= 23. Support for the Language
+Server Protocol was added. Compilation with COMPACT=0 is supported again.
+All threads now return the same error code. A remote command-line interface to
+http://asymptote.ualberta.ca is now available.
+
Release Notes for Version 2.70
A stack overflow was fixed. Under MSWindows, problems with SVG generation and