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|
#
# $Id: Encode.pm,v 2.44 2011/08/09 07:49:44 dankogai Exp dankogai $
#
package Encode;
use strict;
use warnings;
our $VERSION = sprintf "%d.%02d", q$Revision: 2.44 $ =~ /(\d+)/g;
use constant DEBUG => !!$ENV{PERL_ENCODE_DEBUG};
use XSLoader ();
XSLoader::load( __PACKAGE__, $VERSION );
require Exporter;
use base qw/Exporter/;
# Public, encouraged API is exported by default
our @EXPORT = qw(
decode decode_utf8 encode encode_utf8 str2bytes bytes2str
encodings find_encoding clone_encoding
);
our @FB_FLAGS = qw(
DIE_ON_ERR WARN_ON_ERR RETURN_ON_ERR LEAVE_SRC
PERLQQ HTMLCREF XMLCREF STOP_AT_PARTIAL
);
our @FB_CONSTS = qw(
FB_DEFAULT FB_CROAK FB_QUIET FB_WARN
FB_PERLQQ FB_HTMLCREF FB_XMLCREF
);
our @EXPORT_OK = (
qw(
_utf8_off _utf8_on define_encoding from_to is_16bit is_8bit
is_utf8 perlio_ok resolve_alias utf8_downgrade utf8_upgrade
),
@FB_FLAGS, @FB_CONSTS,
);
our %EXPORT_TAGS = (
all => [ @EXPORT, @EXPORT_OK ],
default => [ @EXPORT ],
fallbacks => [ @FB_CONSTS ],
fallback_all => [ @FB_CONSTS, @FB_FLAGS ],
);
# Documentation moved after __END__ for speed - NI-S
our $ON_EBCDIC = ( ord("A") == 193 );
use Encode::Alias;
# Make a %Encoding package variable to allow a certain amount of cheating
our %Encoding;
our %ExtModule;
require Encode::Config;
# See
# https://bugzilla.redhat.com/show_bug.cgi?id=435505#c2
# to find why sig handers inside eval{} are disabled.
eval {
local $SIG{__DIE__};
local $SIG{__WARN__};
require Encode::ConfigLocal;
};
sub encodings {
my $class = shift;
my %enc;
if ( @_ and $_[0] eq ":all" ) {
%enc = ( %Encoding, %ExtModule );
}
else {
%enc = %Encoding;
for my $mod ( map { m/::/ ? $_ : "Encode::$_" } @_ ) {
DEBUG and warn $mod;
for my $enc ( keys %ExtModule ) {
$ExtModule{$enc} eq $mod and $enc{$enc} = $mod;
}
}
}
return sort { lc $a cmp lc $b }
grep { !/^(?:Internal|Unicode|Guess)$/o } keys %enc;
}
sub perlio_ok {
my $obj = ref( $_[0] ) ? $_[0] : find_encoding( $_[0] );
$obj->can("perlio_ok") and return $obj->perlio_ok();
return 0; # safety net
}
sub define_encoding {
my $obj = shift;
my $name = shift;
$Encoding{$name} = $obj;
my $lc = lc($name);
define_alias( $lc => $obj ) unless $lc eq $name;
while (@_) {
my $alias = shift;
define_alias( $alias, $obj );
}
return $obj;
}
sub getEncoding {
my ( $class, $name, $skip_external ) = @_;
$name =~ s/\s+//g; # https://rt.cpan.org/Ticket/Display.html?id=65796
ref($name) && $name->can('renew') and return $name;
exists $Encoding{$name} and return $Encoding{$name};
my $lc = lc $name;
exists $Encoding{$lc} and return $Encoding{$lc};
my $oc = $class->find_alias($name);
defined($oc) and return $oc;
$lc ne $name and $oc = $class->find_alias($lc);
defined($oc) and return $oc;
unless ($skip_external) {
if ( my $mod = $ExtModule{$name} || $ExtModule{$lc} ) {
$mod =~ s,::,/,g;
$mod .= '.pm';
eval { require $mod; };
exists $Encoding{$name} and return $Encoding{$name};
}
}
return;
}
sub find_encoding($;$) {
my ( $name, $skip_external ) = @_;
return __PACKAGE__->getEncoding( $name, $skip_external );
}
sub resolve_alias($) {
my $obj = find_encoding(shift);
defined $obj and return $obj->name;
return;
}
sub clone_encoding($) {
my $obj = find_encoding(shift);
ref $obj or return;
eval { require Storable };
$@ and return;
return Storable::dclone($obj);
}
sub encode($$;$) {
my ( $name, $string, $check ) = @_;
return undef unless defined $string;
$string .= '' if ref $string; # stringify;
$check ||= 0;
unless ( defined $name ) {
require Carp;
Carp::croak("Encoding name should not be undef");
}
my $enc = find_encoding($name);
unless ( defined $enc ) {
require Carp;
Carp::croak("Unknown encoding '$name'");
}
my $octets = $enc->encode( $string, $check );
$_[1] = $string if $check and !ref $check and !( $check & LEAVE_SRC() );
return $octets;
}
*str2bytes = \&encode;
sub decode($$;$) {
my ( $name, $octets, $check ) = @_;
return undef unless defined $octets;
$octets .= '' if ref $octets;
$check ||= 0;
my $enc = find_encoding($name);
unless ( defined $enc ) {
require Carp;
Carp::croak("Unknown encoding '$name'");
}
my $string = $enc->decode( $octets, $check );
$_[1] = $octets if $check and !ref $check and !( $check & LEAVE_SRC() );
return $string;
}
*bytes2str = \&decode;
sub from_to($$$;$) {
my ( $string, $from, $to, $check ) = @_;
return undef unless defined $string;
$check ||= 0;
my $f = find_encoding($from);
unless ( defined $f ) {
require Carp;
Carp::croak("Unknown encoding '$from'");
}
my $t = find_encoding($to);
unless ( defined $t ) {
require Carp;
Carp::croak("Unknown encoding '$to'");
}
my $uni = $f->decode($string);
$_[0] = $string = $t->encode( $uni, $check );
return undef if ( $check && length($uni) );
return defined( $_[0] ) ? length($string) : undef;
}
sub encode_utf8($) {
my ($str) = @_;
utf8::encode($str);
return $str;
}
my $utf8enc;
sub decode_utf8($;$) {
my ( $octets, $check ) = @_;
return $octets if is_utf8($octets);
return undef unless defined $octets;
$octets .= '' if ref $octets;
$check ||= 0;
$utf8enc ||= find_encoding('utf8');
my $string = $utf8enc->decode( $octets, $check );
$_[0] = $octets if $check and !ref $check and !( $check & LEAVE_SRC() );
return $string;
}
# sub decode_utf8($;$) {
# my ( $str, $check ) = @_;
# return $str if is_utf8($str);
# if ($check) {
# return decode( "utf8", $str, $check );
# }
# else {
# return decode( "utf8", $str );
# return $str;
# }
# }
predefine_encodings(1);
#
# This is to restore %Encoding if really needed;
#
sub predefine_encodings {
require Encode::Encoding;
no warnings 'redefine';
my $use_xs = shift;
if ($ON_EBCDIC) {
# was in Encode::UTF_EBCDIC
package Encode::UTF_EBCDIC;
push @Encode::UTF_EBCDIC::ISA, 'Encode::Encoding';
*decode = sub {
my ( $obj, $str, $chk ) = @_;
my $res = '';
for ( my $i = 0 ; $i < length($str) ; $i++ ) {
$res .=
chr(
utf8::unicode_to_native( ord( substr( $str, $i, 1 ) ) )
);
}
$_[1] = '' if $chk;
return $res;
};
*encode = sub {
my ( $obj, $str, $chk ) = @_;
my $res = '';
for ( my $i = 0 ; $i < length($str) ; $i++ ) {
$res .=
chr(
utf8::native_to_unicode( ord( substr( $str, $i, 1 ) ) )
);
}
$_[1] = '' if $chk;
return $res;
};
$Encode::Encoding{Unicode} =
bless { Name => "UTF_EBCDIC" } => "Encode::UTF_EBCDIC";
}
else {
package Encode::Internal;
push @Encode::Internal::ISA, 'Encode::Encoding';
*decode = sub {
my ( $obj, $str, $chk ) = @_;
utf8::upgrade($str);
$_[1] = '' if $chk;
return $str;
};
*encode = \&decode;
$Encode::Encoding{Unicode} =
bless { Name => "Internal" } => "Encode::Internal";
}
{
# was in Encode::utf8
package Encode::utf8;
push @Encode::utf8::ISA, 'Encode::Encoding';
#
if ($use_xs) {
Encode::DEBUG and warn __PACKAGE__, " XS on";
*decode = \&decode_xs;
*encode = \&encode_xs;
}
else {
Encode::DEBUG and warn __PACKAGE__, " XS off";
*decode = sub {
my ( $obj, $octets, $chk ) = @_;
my $str = Encode::decode_utf8($octets);
if ( defined $str ) {
$_[1] = '' if $chk;
return $str;
}
return undef;
};
*encode = sub {
my ( $obj, $string, $chk ) = @_;
my $octets = Encode::encode_utf8($string);
$_[1] = '' if $chk;
return $octets;
};
}
*cat_decode = sub { # ($obj, $dst, $src, $pos, $trm, $chk)
# currently ignores $chk
my ( $obj, undef, undef, $pos, $trm ) = @_;
my ( $rdst, $rsrc, $rpos ) = \@_[ 1, 2, 3 ];
use bytes;
if ( ( my $npos = index( $$rsrc, $trm, $pos ) ) >= 0 ) {
$$rdst .=
substr( $$rsrc, $pos, $npos - $pos + length($trm) );
$$rpos = $npos + length($trm);
return 1;
}
$$rdst .= substr( $$rsrc, $pos );
$$rpos = length($$rsrc);
return '';
};
$Encode::Encoding{utf8} =
bless { Name => "utf8" } => "Encode::utf8";
$Encode::Encoding{"utf-8-strict"} =
bless { Name => "utf-8-strict", strict_utf8 => 1 }
=> "Encode::utf8";
}
}
1;
__END__
=head1 NAME
Encode - character encodings in Perl
=head1 SYNOPSIS
use Encode;
=head2 Table of Contents
Encode consists of a collection of modules whose details are too extensive
to fit in one document. This one itself explains the top-level APIs
and general topics at a glance. For other topics and more details,
see the documentation for these modules:
Name Description
--------------------------------------------------------
Encode::Alias Alias definitions to encodings
Encode::Encoding Encode Implementation Base Class
Encode::Supported List of Supported Encodings
Encode::CN Simplified Chinese Encodings
Encode::JP Japanese Encodings
Encode::KR Korean Encodings
Encode::TW Traditional Chinese Encodings
--------------------------------------------------------
=head1 DESCRIPTION
The C<Encode> module provides the interface between Perl strings
and the rest of the system. Perl strings are sequences of
I<characters>.
The repertoire of characters that Perl can represent is a superset of those
defined by the Unicode Consortium. On most platforms the ordinal
values of a character as returned by C<ord(I<S>)> is the I<Unicode
codepoint> for that character. The exceptions are platforms where
the legacy encoding is some variant of EBCDIC rather than a superset
of ASCII; see L<perlebcdic>.
During recent history, data is moved around a computer in 8-bit chunks,
often called "bytes" but also known as "octets" in standards documents.
Perl is widely used to manipulate data of many types: not only strings of
characters representing human or computer languages, but also "binary"
data, being the machine's representation of numbers, pixels in an image, or
just about anything.
When Perl is processing "binary data", the programmer wants Perl to
process "sequences of bytes". This is not a problem for Perl: because a
byte has 256 possible values, it easily fits in Perl's much larger
"logical character".
=head2 TERMINOLOGY
=over 2
=item *
I<character>: a character in the range 0 .. 2**32-1 (or more);
what Perl's strings are made of.
=item *
I<byte>: a character in the range 0..255;
A special case of a Perl character.
=item *
I<octet>: 8 bits of data, with ordinal values 0..255;
Term for bytes passed to or from a non-Perl context, such as a disk file.
=back
=head1 THE PERL ENCODING API
=over 2
=item $octets = encode(ENCODING, STRING[, CHECK])
Encodes the scalar value I<STRING> from Perl's internal form into
I<ENCODING> and returns a sequence of octets. I<ENCODING> can be either a
canonical name or an alias. For encoding names and aliases, see
L</"Defining Aliases">. For CHECK, see L</"Handling Malformed Data">.
For example, to convert a string from Perl's internal format into
ISO-8859-1, also known as Latin1:
$octets = encode("iso-8859-1", $string);
B<CAVEAT>: When you run C<$octets = encode("utf8", $string)>, then
$octets I<might not be equal to> $string. Though both contain the
same data, the UTF8 flag for $octets is I<always> off. When you
encode anything, the UTF8 flag on the result is always off, even when it
contains a completely valid utf8 string. See L</"The UTF8 flag"> below.
If the $string is C<undef>, then C<undef> is returned.
=item $string = decode(ENCODING, OCTETS[, CHECK])
This function returns the string that results from decoding the scalar
value I<OCTETS>, assumed to be a sequence of octets in I<ENCODING>, into
Perl's internal form. The returns the resulting string. As with encode(),
I<ENCODING> can be either a canonical name or an alias. For encoding names
and aliases, see L</"Defining Aliases">; for I<CHECK>, see L</"Handling
Malformed Data">.
For example, to convert ISO-8859-1 data into a string in Perl's
internal format:
$string = decode("iso-8859-1", $octets);
B<CAVEAT>: When you run C<$string = decode("utf8", $octets)>, then $string
I<might not be equal to> $octets. Though both contain the same data, the
UTF8 flag for $string is on unless $octets consists entirely of ASCII data
on ASCII machines or EBCDIC on EBCDIC machines. See L</"The UTF8 flag">
below.
If the $string is C<undef>, then C<undef> is returned.
=item [$obj =] find_encoding(ENCODING)
Returns the I<encoding object> corresponding to I<ENCODING>. Returns
C<undef> if no matching I<ENCODING> is find. The returned object is
what does the actual encoding or decoding.
$utf8 = decode($name, $bytes);
is in fact
$utf8 = do {
$obj = find_encoding($name);
croak qq(encoding "$name" not found) unless ref $obj;
$obj->decode($bytes);
};
with more error checking.
You can therefore save time by reusing this object as follows;
my $enc = find_encoding("iso-8859-1");
while(<>) {
my $utf8 = $enc->decode($_);
... # now do something with $utf8;
}
Besides C<< ->decode >> and C<< ->encode >>, other methods are
available as well. For instance, C<< ->name >> returns the canonical
name of the encoding object.
find_encoding("latin1")->name; # iso-8859-1
See L<Encode::Encoding> for details.
=item [$length =] from_to($octets, FROM_ENC, TO_ENC [, CHECK])
Converts I<in-place> data between two encodings. The data in $octets
must be encoded as octets and I<not> as characters in Perl's internal
format. For example, to convert ISO-8859-1 data into Microsoft's CP1250
encoding:
from_to($octets, "iso-8859-1", "cp1250");
and to convert it back:
from_to($octets, "cp1250", "iso-8859-1");
Because the conversion happens in place, the data to be
converted cannot be a string constant: it must be a scalar variable.
from_to() returns the length of the converted string in octets on success,
and C<undef> on error.
B<CAVEAT>: The following operations may look the same, but are not:
from_to($data, "iso-8859-1", "utf8"); #1
$data = decode("iso-8859-1", $data); #2
Both #1 and #2 make $data consist of a completely valid UTF-8 string,
but only #2 turns the UTF8 flag on. #1 is equivalent to:
$data = encode("utf8", decode("iso-8859-1", $data));
See L</"The UTF8 flag"> below.
Also note that:
from_to($octets, $from, $to, $check);
is equivalent t:o
$octets = encode($to, decode($from, $octets), $check);
Yes, it does I<not> respect the $check during decoding. It is
deliberately done that way. If you need minute control, use C<decode>
followed by C<encode> as follows:
$octets = encode($to, decode($from, $octets, $check_from), $check_to);
=item $octets = encode_utf8($string);
Equivalent to C<$octets = encode("utf8", $string)>. The characters in
$string are encoded in Perl's internal format, and the result is returned
as a sequence of octets. Because all possible characters in Perl have a
(loose, not strict) UTF-8 representation, this function cannot fail.
=item $string = decode_utf8($octets [, CHECK]);
Equivalent to C<$string = decode("utf8", $octets [, CHECK])>.
The sequence of octets represented by $octets is decoded
from UTF-8 into a sequence of logical characters.
Because not all sequences of octets are valid UTF-8,
it is quite possible for this function to fail.
For CHECK, see L</"Handling Malformed Data">.
=back
=head2 Listing available encodings
use Encode;
@list = Encode->encodings();
Returns a list of canonical names of available encodings that have already
been loaded. To get a list of all available encodings including those that
have not yet been loaded, say:
@all_encodings = Encode->encodings(":all");
Or you can give the name of a specific module:
@with_jp = Encode->encodings("Encode::JP");
When "C<::>" is not in the name, "C<Encode::>" is assumed.
@ebcdic = Encode->encodings("EBCDIC");
To find out in detail which encodings are supported by this package,
see L<Encode::Supported>.
=head2 Defining Aliases
To add a new alias to a given encoding, use:
use Encode;
use Encode::Alias;
define_alias(NEWNAME => ENCODING);
After that, I<NEWNAME> can be used as an alias for I<ENCODING>.
<ENCODING> may be either the name of an encoding or an
I<encoding object>.
Before you do that, first make sure the alias is nonexistent using
C<resolve_alias()>, which returns the canonical name thereof.
For example:
Encode::resolve_alias("latin1") eq "iso-8859-1" # true
Encode::resolve_alias("iso-8859-12") # false; nonexistent
Encode::resolve_alias($name) eq $name # true if $name is canonical
resolve_alias() does not need C<use Encode::Alias>; it can be
imported via C<use Encode qw(resolve_alias)>.
See L<Encode::Alias> for details.
=head2 Finding IANA Character Set Registry names
The canonical name of a given encoding does not necessarily agree with
IANA Character Set Registry, commonly seen as C<< Content-Type:
text/plain; charset=I<WHATEVER> >>. For most cases, the canonical name
works, but sometimes it does not, most notably with "utf-8-strict".
As of C<Encode> version 2.21, a new method C<mime_name()> is thereforeadded.
use Encode;
my $enc = find_encoding("UTF-8");
warn $enc->name; # utf-8-strict
warn $enc->mime_name; # UTF-8
See also: L<Encode::Encoding>
=head1 Encoding via PerlIO
If your perl supports C<PerlIO> (which is the default), you can use a
C<PerlIO> layer to decode and encode directly via a filehandle. The
following two examples are fully identical in functionality:
### Version 1 via PerlIO
open(INPUT, "< :encoding(shiftjis)", $infile)
|| die "Can't open < $infile for reading: $!";
open(OUTPUT, "> :encoding(euc-jp)", $outfile)
|| die "Can't open > $output for writing: $!";
while (<INPUT>) { # auto decodes $_
print OUTPUT; # auto encodes $_
}
close(INPUT) || die "can't close $infile: $!";
close(OUTPUT) || die "can't close $outfile: $!";
### Version 2 via from_to()
open(INPUT, "< :raw", $infile)
|| die "Can't open < $infile for reading: $!";
open(OUTPUT, "> :raw", $outfile)
|| die "Can't open > $output for writing: $!";
while (<INPUT>) {
from_to($_, "shiftjis", "euc-jp", 1); # switch encoding
print OUTPUT; # emit raw (but properly encoded) data
}
close(INPUT) || die "can't close $infile: $!";
close(OUTPUT) || die "can't close $outfile: $!";
In the first version above, you let the appropriate encoding layer
handle the conversion. In the second, you explicitly translate
from one encoding to the other.
Unfortunately, it may be that encodings are C<PerlIO>-savvy. You can check
to see whether your encoding is supported by C<PerlIO> by invoking the
C<perlio_ok> method on it:
Encode::perlio_ok("hz"); # false
find_encoding("euc-cn")->perlio_ok; # true wherever PerlIO is available
use Encode qw(perlio_ok); # imported upon request
perlio_ok("euc-jp")
Fortunately, all encodings that come with C<Encode> core are C<PerlIO>-savvy
except for "hz" and "ISO-2022-kr". For the gory details, see
L<Encode::Encoding> and L<Encode::PerlIO>.
=head1 Handling Malformed Data
The optional I<CHECK> argument tells C<Encode> what to do when
encountering malformed data. Without I<CHECK>, C<Encode::FB_DEFAULT>
(== 0) is assumed.
As of version 2.12, C<Encode> supports coderef values for C<CHECK>;
see below.
=over 2
=item B<NOTE:> Not all encoding support this feature
Some encodings ignore I<CHECK> argument. For example,
L<Encode::Unicode> ignores I<CHECK> and it always croaks on error.
=back
Now here is the list of I<CHECK> values available
=over 2
=item I<CHECK> = Encode::FB_DEFAULT ( == 0)
If I<CHECK> is 0, encoding and decoding replace any malformed character
with a I<substitution character>. When you encode, I<SUBCHAR> is used.
When you decode, the Unicode REPLACEMENT CHARACTER, code point U+FFFD, is
used. If the data is supposed to be UTF-8, an optional lexical warning of
warning category C<"utf8"> is given.
=item I<CHECK> = Encode::FB_CROAK ( == 1)
If I<CHECK> is 1, methods immediately die with an error
message. Therefore, when I<CHECK> is 1, you should trap
exceptions with C<eval{}>, unless you really want to let it C<die>.
=item I<CHECK> = Encode::FB_QUIET
If I<CHECK> is set to C<Encode::FB_QUIET>, encoding and decoding immediately
return the portion of the data that has been processed so far when an
error occurs. The data argument is overwritten with everything
after that point; that is, the unprocessed portion of the data. This is
handy when you have to call C<decode> repeatedly in the case where your
source data may contain partial multi-byte character sequences,
(that is, you are reading with a fixed-width buffer). Here's some sample
code to do exactly that:
my($buffer, $string) = ("", "");
while (read($fh, $buffer, 256, length($buffer))) {
$string .= decode($encoding, $buffer, Encode::FB_QUIET);
# $buffer now contains the unprocessed partial character
}
=item I<CHECK> = Encode::FB_WARN
This is the same as C<FB_QUIET> above, except that instead of being silent
on errors, it issues a warning. This is handy for when you are debugging.
=item perlqq mode (I<CHECK> = Encode::FB_PERLQQ)
=item HTML charref mode (I<CHECK> = Encode::FB_HTMLCREF)
=item XML charref mode (I<CHECK> = Encode::FB_XMLCREF)
For encodings that are implemented by the C<Encode::XS> module, C<CHECK> C<==>
C<Encode::FB_PERLQQ> puts C<encode> and C<decode> into C<perlqq> fallback mode.
When you decode, C<\xI<HH>> is inserted for a malformed character, where
I<HH> is the hex representation of the octet that could not be decoded to
utf8. When you encode, C<\x{I<HHHH>}> will be inserted, where I<HHHH> is
the Unicode code point (in any number of hex digits) of the character that
cannot be found in the character repertoire of the encoding.
The HTML/XML character reference modes are about the same. In place of
C<\x{I<HHHH>}>, HTML uses C<&#I<NNN>;> where I<NNN> is a decimal number, and
XML uses C<&#xI<HHHH>;> where I<HHHH> is the hexadecimal number.
In C<Encode> 2.10 or later, C<LEAVE_SRC> is also implied.
=item The bitmask
These modes are all actually set via a bitmask. Here is how the C<FB_I<XXX>>
constants are laid out. You can import the C<FB_I<XXX>> constants via
C<use Encode qw(:fallbacks)>, and you can import the generic bitmask
constants via C<use Encode qw(:fallback_all)>.
FB_DEFAULT FB_CROAK FB_QUIET FB_WARN FB_PERLQQ
DIE_ON_ERR 0x0001 X
WARN_ON_ERR 0x0002 X
RETURN_ON_ERR 0x0004 X X
LEAVE_SRC 0x0008 X
PERLQQ 0x0100 X
HTMLCREF 0x0200
XMLCREF 0x0400
=back
=over 2
=item Encode::LEAVE_SRC
If the C<Encode::LEAVE_SRC> bit is I<not> set but I<CHECK> is set, then the
second argument to encode() or decode() will be overwritten in place.
If you're not interested in this, then bitwise-OR it with the bitmask.
=back
=head2 coderef for CHECK
As of C<Encode> 2.12, C<CHECK> can also be a code reference which takes the
ordinal value of the unmapped caharacter as an argument and returns a string
that represents the fallback character. For instance:
$ascii = encode("ascii", $utf8, sub{ sprintf "<U+%04X>", shift });
Acts like C<FB_PERLQQ> but U+I<XXXX> is used instead of C<\x{I<XXXX>}>.
=head1 Defining Encodings
To define a new encoding, use:
use Encode qw(define_encoding);
define_encoding($object, CANONICAL_NAME [, alias...]);
I<CANONICAL_NAME> will be associated with I<$object>. The object
should provide the interface described in L<Encode::Encoding>.
If more than two arguments are provided, additional
arguments are considered aliases for I<$object>.
See L<Encode::Encoding> for details.
=head1 The UTF8 flag
Before the introduction of Unicode support in Perl, The C<eq> operator
just compared the strings represented by two scalars. Beginning with
Perl 5.8, C<eq> compares two strings with simultaneous consideration of
I<the UTF8 flag>. To explain why we made it so, I quote from page 402 of
I<Programming Perl, 3rd ed.>
=over 2
=item Goal #1:
Old byte-oriented programs should not spontaneously break on the old
byte-oriented data they used to work on.
=item Goal #2:
Old byte-oriented programs should magically start working on the new
character-oriented data when appropriate.
=item Goal #3:
Programs should run just as fast in the new character-oriented mode
as in the old byte-oriented mode.
=item Goal #4:
Perl should remain one language, rather than forking into a
byte-oriented Perl and a character-oriented Perl.
=back
When I<Programming Perl, 3rd ed.> was written, not even Perl 5.6.0 had been
born yet, many features documented in the book remained unimplemented for a
long time. Perl 5.8 corrected much of this, and the introduction of the
UTF8 flag is one of them. You can think of there being two fundamentally
different kinds of strings and string-operations in Perl: one a
byte-oriented mode for when the internal UTF8 flag is off, and the other a
character-oriented mode for when the internal UTF8 flag is on.
Here is how C<Encode> handles the UTF8 flag.
=over 2
=item *
When you I<encode>, the resulting UTF8 flag is always B<off>.
=item *
When you I<decode>, the resulting UTF8 flag is B<on>--I<unless> you can
unambiguously represent data. Here is what we mean by "unambiguously".
After C<$utf8 = decode("foo", $octet)>,
When $octet is... The UTF8 flag in $utf8 is
---------------------------------------------
In ASCII only (or EBCDIC only) OFF
In ISO-8859-1 ON
In any other Encoding ON
---------------------------------------------
As you see, there is one exception: in ASCII. That way you can assume
Goal #1. And with C<Encode>, Goal #2 is assumed but you still have to be
careful in the cases mentioned in the B<CAVEAT> paragraphs above.
This UTF8 flag is not visible in Perl scripts, exactly for the same reason
you cannot (or rather, you I<don't have to>) see whether a scalar contains
a string, an integer, or a floating-point number. But you can still peek
and poke these if you will. See the next section.
=back
=head2 Messing with Perl's Internals
The following API uses parts of Perl's internals in the current
implementation. As such, they are efficient but may change in a future
release.
=over 2
=item is_utf8(STRING [, CHECK])
[INTERNAL] Tests whether the UTF8 flag is turned on in the I<STRING>.
If I<CHECK> is true, also checks whether I<STRING> contains well-formed
UTF-8. Returns true if successful, false otherwise.
As of Perl 5.8.1, L<utf8> also has the C<utf8::is_utf8> function.
=item _utf8_on(STRING)
[INTERNAL] Turns the I<STRING>'s internal UTF8 flag B<on>. The I<STRING>
is I<not> checked for containing only well-formed UTF-8. Do not use this
unless you I<know with absolute certainty> that the STRING holds only
well-formed UTF-8. Returns the previous state of the UTF8 flag (so please
don't treat the return value as indicating success or failure), or C<undef>
if I<STRING> is not a string.
B<NOTE>: For security reasons, this function does not work on tainted values.
=item _utf8_off(STRING)
[INTERNAL] Turns the I<STRING>'s internal UTF8 flag B<off>. Do not use
frivolously. Returns the previous state of the UTF8 flag, or C<undef> if
I<STRING> is not a string. Do not treat the return value as indicative of
success or failure, because that isn't what it means: it is only the
previous setting.
B<NOTE>: For security reasons, this function does not work on tainted values.
=back
=head1 UTF-8 vs. utf8 vs. UTF8
....We now view strings not as sequences of bytes, but as sequences
of numbers in the range 0 .. 2**32-1 (or in the case of 64-bit
computers, 0 .. 2**64-1) -- Programming Perl, 3rd ed.
That has historically been Perl's notion of UTF-8, as that is how UTF-8 was
first conceived by Ken Thompson when he invented it. However, thanks to
later revisions to the applicable standards, official UTF-8 is now rather
stricter than that. For example, its range is much narrower (0 .. 0x10_FFFF
to cover only 21 bits instead of 32 or 64 bits) and some sequences
are not allowed, like those used in surrogate pairs, the 31 non-character
code points 0xFDD0 .. 0xFDEF, the last two code points in I<any> plane
(0xI<XX>_FFFE and 0xI<XX>_FFFF), all non-shortest encodings, etc.
The former default in which Perl would always use a loose interpretation of
UTF-8 has now been overruled:
From: Larry Wall <larry@wall.org>
Date: December 04, 2004 11:51:58 JST
To: perl-unicode@perl.org
Subject: Re: Make Encode.pm support the real UTF-8
Message-Id: <20041204025158.GA28754@wall.org>
On Fri, Dec 03, 2004 at 10:12:12PM +0000, Tim Bunce wrote:
: I've no problem with 'utf8' being perl's unrestricted uft8 encoding,
: but "UTF-8" is the name of the standard and should give the
: corresponding behaviour.
For what it's worth, that's how I've always kept them straight in my
head.
Also for what it's worth, Perl 6 will mostly default to strict but
make it easy to switch back to lax.
Larry
Got that? As of Perl 5.8.7, B<"UTF-8"> means UTF-8 in its current
sense, which is conservative and strict and security-conscious, whereas
B<"utf8"> means UTF-8 in its former sense, which was liberal and loose and
lax. C<Encode> version 2.10 or later thus groks this subtle but critically
important distinction between C<"UTF-8"> and C<"utf8">.
encode("utf8", "\x{FFFF_FFFF}", 1); # okay
encode("UTF-8", "\x{FFFF_FFFF}", 1); # croaks
In the C<Encode> module, C<"UTF-8"> is actually a canonical name for
C<"utf-8-strict">. That hyphen between the C<"UTF"> and the C<"8"> is
critical; without it, C<Encode> goes "liberal" and (perhaps overly-)permissive:
find_encoding("UTF-8")->name # is 'utf-8-strict'
find_encoding("utf-8")->name # ditto. names are case insensitive
find_encoding("utf_8")->name # ditto. "_" are treated as "-"
find_encoding("UTF8")->name # is 'utf8'.
Perl's internal UTF8 flag is called "UTF8", without a hyphen. It indicates
whether a string is internally encoded as "utf8", also without a hyphen.
=head1 SEE ALSO
L<Encode::Encoding>,
L<Encode::Supported>,
L<Encode::PerlIO>,
L<encoding>,
L<perlebcdic>,
L<perlfunc/open>,
L<perlunicode>, L<perluniintro>, L<perlunifaq>, L<perlunitut>
L<utf8>,
the Perl Unicode Mailing List E<lt>perl-unicode@perl.orgE<gt>
=head1 MAINTAINER
This project was originated by the late Nick Ing-Simmons and later
maintained by Dan Kogai I<< <dankogai@dan.co.jp> >>. See AUTHORS
for a full list of people involved. For any questions, send mail to
I<< <perl-unicode@perl.org> >> so that we can all share.
While Dan Kogai retains the copyright as a maintainer, credit
should go to all those involved. See AUTHORS for a list of those
who submitted code to the project.
=head1 COPYRIGHT
Copyright 2002-2011 Dan Kogai I<< <dankogai@dan.co.jp> >>.
This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself.
=cut
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