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|
-----------------------------------------------------------------------
-- FILE: luaotfload-harf-var-ttf.lua
-- DESCRIPTION: part of luaotfload / HarfBuzz / Parse and apply gvar tables
-----------------------------------------------------------------------
do
assert(luaotfload_module, "This is a part of luaotfload and should not be loaded independently") {
name = "luaotfload-harf-var-ttf",
version = "3.20", --TAGVERSION
date = "2022-02-27", --TAGDATE
description = "luaotfload submodule / gvar table processing",
license = "GPL v2.0",
author = "Marcel Krüger",
copyright = "Luaotfload Development Team",
}
end
local hb = assert(luaotfload.harfbuzz)
local gvar_tag = hb.Tag.new'gvar'
local glyf_tag = hb.Tag.new'glyf'
local loca_tag = hb.Tag.new'loca'
local function read_tuple(data, offset, axes_count)
local tuple = lua.newtable(axes_count, 0)
for i=1, axes_count do
tuple[i] = sio.readinteger2(data, offset + 2*i-2)
end
return tuple, offset + 2*axes_count
end
local function read_gvar(data)
if 1 ~= sio.readcardinal2(data, 1) then
return nil, 'Unknown gvar version'
end
local axes_count = sio.readcardinal2(data, 5)
local shared_count = sio.readcardinal2(data, 7)
local shared_offset = sio.readcardinal4(data, 9) + 1
local glyph_count = sio.readcardinal2(data, 13)
local flags = sio.readcardinal2(data, 15)
local variation_offset = sio.readcardinal4(data, 17) + 1
local variation_offsets = sio.readcardinaltable(data, 21, glyph_count+1, flags & 1 == 1 and 4 or 2)
if flags & 1 == 1 then
for i = 1, glyph_count+1 do
variation_offsets[i] = variation_offset + variation_offsets[i]
end
else
for i = 1, glyph_count+1 do
variation_offsets[i] = variation_offset + 2*variation_offsets[i]
end
end
local shared = lua.newtable(shared_count, 0)
for i=1, shared_count do
shared[i], shared_offset = read_tuple(data, shared_offset, axes_count)
end
local glyph_variation = lua.newtable(glyph_count, 0)
for i = 1, glyph_count do
local offset = variation_offsets[i]
if variation_offsets[i+1] ~= offset then
local tuple_variations = sio.readcardinal2(data, offset)
local flags = tuple_variations >> 12
tuple_variations = tuple_variations & 0xFFF
local data_offset = offset + sio.readcardinal2(data, offset + 2)
local headers = lua.newtable(tuple_variations, 0)
offset = offset + 4
for j=1, tuple_variations do
local data_size = sio.readcardinal2(data, offset)
local tuple_index = sio.readcardinal2(data, offset + 2)
local peak, start_inter, end_inter
offset = offset + 4
if tuple_index & 0x8000 == 0x8000 then
peak, offset = read_tuple(data, offset, axes_count)
else
peak = shared[(tuple_index & 0xFFF) + 1]
end
if tuple_index & 0x4000 == 0x4000 then
start_inter, offset = read_tuple(data, offset, axes_count)
end_inter, offset = read_tuple(data, offset, axes_count)
end
headers[j] = {
size = data_size,
peak = peak,
start_inter = start_inter,
end_inter = end_inter,
private_points = tuple_index & 0x2000 == 0x2000 or nil,
}
end
glyph_variation[i] = {
offset = data_offset,
shared_points = flags & 0x8 == 0x8 or nil,
headers = headers,
}
end
end
return glyph_variation
end
local function read_loca(face)
local data = face:get_table(loca_tag):get_data()
local count = face:get_glyph_count() + 1
if #data == count * 2 then
local result = sio.readcardinaltable(data, 1, count, 2)
for i=1, count do
result[i] = 2 * result[i]
end
return result
elseif #data == count * 4 then
return sio.readcardinaltable(data, 1, count, 4)
else
return nil, 'Invalid loca format'
end
end
local function parse_glyf(loca, glyf, gid)
local offset = loca[gid + 1] + 1
if loca[gid + 2] + 1 == offset then return end
local num_contours = sio.readinteger2(glyf, offset)
-- local xmin = sio.readinteger2(glyf, offset + 2)
-- local ymin = sio.readinteger2(glyf, offset + 4)
-- local xmax = sio.readinteger2(glyf, offset + 6)
-- local ymax = sio.readinteger2(glyf, offset + 8)
if num_contours < 0 then
-- composite
local xmin = sio.readinteger2(glyf, offset + 2)
local ymin = sio.readinteger2(glyf, offset + 4)
local xmax = sio.readinteger2(glyf, offset + 6)
local ymax = sio.readinteger2(glyf, offset + 8)
local components = { -- FIXME: These are likely incorrect
xmin = xmin,
ymin = ymin,
xmax = xmax,
ymax = ymax,
}
local flags
offset = offset + 10
repeat
local component = {}
flags = sio.readcardinal2(glyf, offset)
component.glyph = sio.readcardinal2(glyf, offset + 2)
local payload_length
if flags & 0x2 == 0x2 then
if flags & 0x1 == 0x1 then
component.x = sio.readinteger2(glyf, offset + 4)
component.y = sio.readinteger2(glyf, offset + 6)
offset = offset + 8
else
component.x = sio.readinteger1(glyf, offset + 4)
component.y = sio.readinteger1(glyf, offset + 5)
offset = offset + 6
end
payload_length = 0
else
offset = offset + 4
if flags & 0x1 == 0x1 then
payload_length = 4
else
payload_length = 2
end
end
if flags & 0x8 == 0x8 then
payload_length = payload_length + 2
elseif flags & 0x40 == 0x40 then
payload_length = payload_length + 4
elseif flags & 0x80 == 0x80 then
payload_length = payload_length + 8
end
if flags & 0x120 == 0x100 then -- Only applies to the last character
payload_length = payload_length + 2 + sio.readcardinal2(offset + payload_length)
end
component.flags = flags
component.payload = glyf:sub(offset, offset + payload_length - 1)
components[#components+1] = component
until flags & 0x20 == 0
return components
else
local end_contours = sio.readcardinaltable(glyf, offset+10, num_contours, 2)
offset = offset + 10 + num_contours * 2
local instruction_length = sio.readcardinal2(glyf, offset)
local instructions = glyf:sub(offset+2, offset+1+instruction_length)
offset = offset+2+instruction_length
local total_points = end_contours[num_contours] + 1
local points = lua.newtable(total_points, 2)
do
local i = 1
while i <= total_points do
local flags = sio.readcardinal1(glyf, offset)
offset = offset + 1
local count = 0
if flags & 0x8 == 0x8 then
count = sio.readcardinal1(glyf, offset)
offset = offset + 1
end
for j=i, i + count do
points[j] = {flags = flags}
end
i = i + 1 + count
end
end
do
local last = 0
for i=1, total_points do
local point = points[i]
local flags = point.flags
local value
if flags & 0x2 == 0x2 then -- short
value = sio.readcardinal1(glyf, offset)
offset = offset + 1
if flags & 0x10 == 0 then
value = -value
end
elseif flags & 0x10 == 0 then
value = sio.readinteger2(glyf, offset)
offset = offset + 2
else
value = 0
end
last = last + value
point.x = last
end
last = 0
for i=1, total_points do
local point = points[i]
local flags = point.flags
local value
if flags & 0x4 == 0x4 then -- short
value = sio.readcardinal1(glyf, offset)
offset = offset + 1
if flags & 0x20 == 0 then
value = -value
end
elseif flags & 0x20 == 0 then
value = sio.readinteger2(glyf, offset)
offset = offset + 2
else
value = 0
end
last = last + value
point.y = last
point.flags = flags & 0xC1 -- Discard all flags we aready used
end
-- assert (i == total_points)
end
points.contours = end_contours
points.instructions = instructions
return points
end
end
local function serialize_glyf(points, map)
local contours = points.contours
if points.contours then
local flagdata, xdata, ydata = {}, {}, {}
local last_flags, last_x, last_y = 0x100 -- Impossible flag to avoid triggering a repeated flag in the first step
local xmin, ymin, xmax, ymax
for i=1, #points do
local point = points[i]
local flags, x, y = point.flags, math.floor(point.x + .5), math.floor(point.y + .5)
xmin = xmin and xmin < x and xmin or x
xmax = xmax and xmax > x and xmax or x
ymin = ymin and ymin < y and ymin or y
ymax = ymax and ymax > y and ymax or y
x, last_x = x - (last_x or 0), x
if x == 0 then
flags = flags | 0x10
elseif x < 0x100 and x > -0x100 then
if x < 0 then
x = -x
flags = flags | 0x2
else
flags = flags | 0x12
end
xdata[#xdata+1] = x
else
if x > 0x7FFF then
x = 0x7FFF
elseif x < -0x8000 then
x = -0x8000
end
if x < 0 then
x = x + 0x10000
end
xdata[#xdata+1] = x >> 8
xdata[#xdata+1] = x & 0xFF
end
y, last_y = y - (last_y or 0), y
if y == 0 then
flags = flags | 0x20
elseif y < 0x100 and y > -0x100 then
if y < 0 then
y = -y
flags = flags | 0x4
else
flags = flags | 0x24
end
ydata[#ydata+1] = y
else
if y > 0x7FFF then
y = 0x7FFF
elseif y < -0x8000 then
y = -0x8000
end
if y < 0 then
y = y + 0x10000
end
ydata[#ydata+1] = y >> 8
ydata[#ydata+1] = y & 0xFF
end
if flags == last_flags & 0x1F7 then
if last_flags & 0x8 == 0x8 then
flagdata[#flagdata] = flagdata[#flagdata] + 1
else
last_flags = last_flags | 0x8
flagdata[#flagdata] = last_flags
flagdata[#flagdata+1] = 1
end
else
last_flags = flags
flagdata[#flagdata+1] = last_flags
end
end
local header = string.pack(">i2i2i2i2i2" .. string.rep('I2', #contours), #contours, xmin, ymin, xmax, ymax, table.unpack(contours))
return header .. string.pack(">s2", points.instructions) .. string.char(table.unpack(flagdata)) .. string.char(table.unpack(xdata)) .. string.char(table.unpack(ydata))
else
local result = string.pack(">i2i2i2i2i2", -1, points.xmin, points.ymin, points.xmax, points.ymax)
for i = 1, #points do
local component = points[i]
local x, y = component.x, component.y
x = x and math.floor(x + .5)
y = y and math.floor(y + .5)
result = result
.. string.pack(component.flags & 0x2 == 0 and '>I2I2'
or component.flags & 0x1 == 0x1 and '>I2I2i2i2'
or '>I2I2i1i1',
component.flags, map[component.glyph], x, y)
.. component.payload
end
return result
end
end
local function read_points(gvar_data, offset)
local point_count = sio.readcardinal1(gvar_data, offset)
offset = offset + 1
if point_count == 0 then
return true, offset
end
if point_count & 0x80 ~= 0 then
point_count = ((point_count & 0x7F) << 8) | sio.readcardinal1(gvar_data, suboffset)
offset = offset + 1
end
local points = lua.newtable(point_count, 0)
local i, last = 1, 1
while i <= point_count do
local control = sio.readcardinal1(gvar_data, offset)
offset = offset + 1
local count = (control & 0x7F) + 1
local size = control & 0x80 == 0x80 and 2 or 1
local read = size == 2 and sio.readcardinal2 or sio.readcardinal1
for j=0, count - 1 do
last = last + read(gvar_data, offset + j * size)
points[i + j] = last
end
i, offset = i + count, offset + size * count
end
return points, offset
end
local function read_deltas(gvar_data, offset, count)
local deltas = lua.newtable(count, 0)
local i = 1
while i <= count do
local control = sio.readcardinal1(gvar_data, offset)
offset = offset + 1
local length = (control & 0x3F) + 1
if control & 0x80 == 0x80 then
for j=0, length - 1 do
deltas[i + j] = 0
end
else
local size = control & 0x40 == 0x40 and 2 or 1
local read = size == 2 and sio.readinteger2 or sio.readinteger1
for j=0, length - 1 do
deltas[i + j] = read(gvar_data, offset + j * size)
end
offset = offset + size * length
end
i = i + length
end
return deltas, offset
end
local function interpolate_glyf(loca, gvar_index, gvar, glyf, gid, coords, map)
local var = gvar_index[gid+1]
if not var then
local start = loca[gid+1] + 1
local stop = loca[gid+2]
return glyf:sub(start, stop)
end
local points = parse_glyf(loca, glyf, gid)
if not points then return '' end
local offset = var.offset
local shared_points
if var.shared_points then
shared_points, offset = read_points(gvar, offset)
end
for i=1, #var.headers do
local header = var.headers[i]
local size = header.size
local factor = 1
local start, peak, stop = header.start_inter, header.peak, header.end_inter
for j = 1, #coords do
local coord = coords[j]
local peak = peak[j]
local start = start and start[j] or peak < 0 and peak or 0
local stop = stop and stop[j] or peak > 0 and peak or 0
if peak == 0 then -- Skip
elseif peak == coord then
-- factor = factor * 1
elseif coord <= start or coord >= stop then
factor = 0
break
elseif coord < peak then
factor = factor * ((coord-start) / (peak-start))
else--if coord > peak then
factor = factor * ((stop-coord) / (stop-peak))
end
end
if factor ~= 0 then
local base_points, suboffset
if header.private_points then
base_points, suboffset = read_points(gvar, offset)
else
base_points, suboffset = shared_points, offset
end
local count = base_points == true and #points + 4 or #base_points
local x_deltas, y_deltas
x_deltas, suboffset = read_deltas(gvar, suboffset, count)
y_deltas, suboffset = read_deltas(gvar, suboffset, count)
local contours = points.contours
if contours then
if base_points == true then
for i=1, #points do
local point = points[i]
point.x = point.x + factor * x_deltas[i]
point.y = point.y + factor * y_deltas[i]
end
else
local contour = 1
local last, last_x, last_y, last_dx, last_dy
local first, first_x, first_y, first_dx, first_dy
local cur = 1
local skip = base_points[1] > contours[1] + 1
local n_points = #points
for i = 1, n_points do
if i == contours[contour] + 2 then
contour = contour + 1
last_x, last_y, last_dx, last_dy = nil
first_x, first_y, first_dx, first_dy = nil
skip = (base_points[cur] or n_points + 1) > contours[contour] + 1
end
if not skip then
local point = points[i]
local this_x, this_y = point.x, point.y
if base_points[cur] == i then
repeat
last_x, last_y = this_x, this_y
last_dx, last_dy = x_deltas[cur], y_deltas[cur]
if not first_x then
first_x, first_y, first_dx, first_dy = last_x, last_y, last_dx, last_dy
end
point.x = last_x + factor * last_dx
point.y = last_y + factor * last_dy
cur = cur + 1
until base_points[cur] ~= i
else
if not last_x then -- We started a new contour and haven't seen a real point yet. Look for the last one instead.
local idx = cur
while (base_points[idx + 1] or n_points + 1) <= contours[contour] + 1 do
idx = idx + 1
end
local idx_point = points[base_points[idx]]
last_x, last_y = idx_point.x, idx_point.y
last_dx, last_dy = x_deltas[idx], y_deltas[idx]
end
local after_x, after_y, after_dx, after_dy
if (base_points[cur] or n_points + 1) <= contours[contour] + 1 then -- If the next point is part of the contour, use it. Otherwise use the first point in our contour)
local next_point = points[base_points[cur]]
after_x, after_y = next_point.x, next_point.y
after_dx, after_dy = x_deltas[cur], y_deltas[cur]
else
after_x, after_y = first_x, first_y
after_dx, after_dy = first_dx, first_dy
end
-- The first case is a bit weird, but afterwards we just interpolate while clipping to the boundaries.
-- See the gvar spec for details.
if last_x == after_x then
if last_dx == after_dx then
point.x = this_x + factor * last_dx
end
elseif this_x <= last_x and this_x <= after_x then
point.x = this_x + factor * (last_x < after_x and last_dx or after_dx)
elseif this_x >= last_x and this_x >= after_x then
point.x = this_x + factor * (last_x > after_x and last_dx or after_dx)
else -- We have to interpolate
local t = (this_x - last_x) / (after_x - last_x)
point.x = this_x + factor * ((1-t) * last_dx + t * after_dx)
end
-- And again for y
if last_y == after_y then
if last_dy == after_dy then
point.y = this_y + factor * last_dy
end
elseif this_y <= last_y and this_y <= after_y then
point.y = this_y + factor * (last_y < after_y and last_dy or after_dy)
elseif this_y >= last_y and this_y >= after_y then
point.y = this_y + factor * (last_y > after_y and last_dy or after_dy)
else -- We have to interpolate
local t = (this_y - last_y) / (after_y - last_y)
point.y = this_y + factor * ((1-t) * last_dy + t * after_dy)
end
end
end
end
end
else
-- Composite glyph
if base_points == true then
for i=1, #points do
local point = points[i]
if point.x then
point.x = point.x + factor * x_deltas[i]
point.y = point.y + factor * y_deltas[i]
end
end
else
for i=1, #base_points do
local point = points[base_points[i]]
if point and point.x then
point.x = point.x + factor * x_deltas[i]
point.y = point.y + factor * y_deltas[i]
end
end
end
end
assert(suboffset == offset + size)
end
offset = offset + size
end
return serialize_glyf(points, map)
end
return function(face, font, map, map_inv)
local gvar = assert(face:get_table(gvar_tag):get_data())
local gvar_index = assert(read_gvar(gvar))
local loca = assert(read_loca(face))
local glyf = assert(face:get_table(glyf_tag):get_data())
local normalized = {font:get_var_coords_normalized()}
return function(gid)
return interpolate_glyf(loca, gvar_index, gvar, glyf, map_inv[gid], normalized, map)
end
end
|